[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wXihXoBYRb/springsettings.849496.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe83001e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17279 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/849496/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 547ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ea8fc0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ea8fc0] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 194ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 846ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 931ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 777ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 148ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kshatriya was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/849496/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (333ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11449,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/849496/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50fe1e00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 63336a5e3b4e6017cfd8fa464596f592 [f=-000001] Connection attempt from Predator777 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Predator777 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Triopswarrior [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Triopswarrior changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Triopswarrior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Triopswarrior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[Game::Load][lua{Rules,Gaia}={619aec98,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Triopswarrior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Triopswarrior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Triopswarrior" string="[Game::Load][lua{Rules,Gaia}={21249a48,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [485,261.996948,252]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4417,262.00061,4424]: 1 finished unit Strike Commander [f=0000000] [0] Triopswarrior, team: 1, elo:1659 [f=0000000] [0] Predator777, team: 0, elo:1533 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [504,261.995605,80]: 0 finished unit Cloakbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000005] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000005] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000005] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000005] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000005] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000005] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000005] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000005] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000016] [16] Event [4392,261.995605,4512]: 1 finished unit Shieldbot Factory [f=0000284] [284] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000300] [300] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000420] [420] Event [4440,261.995605,4360]: 1 finished unit Wind/Tidal Generator [f=0000460] [460] Event [4380,261.995605,4512]: 1 finished unit Convict [f=0000527] [527] Event [504,261.995605,89.5999985]: 0 finished unit Conjurer [f=0000694] [694] Event [4380,261.995605,4512]: 1 finished unit Bandit [f=0000735] [735] Event [4792,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0000839] [839] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000936] [936] Event [4380,261.995605,4512]: 1 finished unit Bandit [f=0001072] [1072] Event [280,261.995605,200]: 0 finished unit Solar Collector [f=0001338] [1338] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001349] [1349] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0001459] [1459] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0001496] [1496] Event [4380,261.995605,4512]: 1 finished unit Bandit [f=0001503] [1503] Event [328,261.995605,280]: 0 finished unit Solar Collector [f=0001619] [1619] Event [4536,261.995605,4360]: 1 finished unit Wind/Tidal Generator [f=0001816] [1816] Event [4380,261.995605,4512]: 1 finished unit Bandit [f=0001829] [1829] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0001918] [1918] Event [4632,261.995605,4360]: 1 finished unit Wind/Tidal Generator [f=0001972] [1972] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0002013] [2013] Event [248,261.995605,328]: 0 finished unit Solar Collector [f=0002180] [2180] Event [4380,261.995605,4512]: 1 finished unit Bandit [f=0002186] [2186] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0002272] [2272] Event [4712,261.995605,4360]: 1 finished unit Wind/Tidal Generator [f=0002384] [2384] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0002496] [2496] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0002553] [2553] Event [200,261.995605,248]: 0 finished unit Solar Collector [f=0002581] [2581] Event [1516.83167,160.062057,695.909424]: 1 lost unit Bandit [f=0002636] [2636] Event [4380,261.995605,4512]: 1 finished unit Convict [f=0002836] [2836] Event [4456,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0002866] [2866] Event [4380,261.995605,4512]: 1 finished unit Bandit [f=0002972] [2972] Event [857.656799,78.5835495,1911.83789]: 0 lost unit Glaive [f=0003106] [3106] Event [4380,261.995605,4512]: 1 finished unit Bandit [f=0003120] [3120] Event [1206.9353,54.0326462,2180.92139]: 0 lost unit Glaive [f=0003143] [3143] Event [4568,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003167] [3167] Event [328,261.995605,760]: 0 finished unit Solar Collector [f=0003194] [3194] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0003232] [3232] Event [504,261.995605,89.5999985]: 0 finished unit Conjurer [f=0003346] [3346] Event [4380,261.995605,4512]: 1 finished unit Bandit [f=0003361] [3361] Event [4680,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003586] [3586] Event [4380,261.995605,4512]: 1 finished unit Bandit [f=0003631] [3631] Event [4792,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003632] [3632] Event [248,261.995605,808]: 0 finished unit Solar Collector [f=0003734] [3734] Event [504,261.995605,89.5999985]: 0 finished unit Ronin [f=0003858] [3858] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0003885] [3885] Event [4380,261.995605,4512]: 1 finished unit Bandit [f=0004004] [4004] Event [504,261.995605,89.5999985]: 0 finished unit Ronin [f=0004066] [4066] Event [200,261.995605,728]: 0 finished unit Solar Collector [f=0004274] [4274] Event [504,261.995605,89.5999985]: 0 finished unit Ronin [f=0004284] [4284] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0004313] [4313] Event [341.79245,261.995605,948.405396]: 1 lost unit Bandit [f=0004392] [4392] Event [340.327515,262.038757,973.00824]: 1 lost unit Bandit [f=0004398] [4398] Event [318.770081,261.995758,961.263489]: 1 lost unit Bandit [f=0004435] [4435] Event [584,261.995605,24]: 0 finished unit Caretaker [f=0004438] [4438] Event [4400,54.0244141,2976]: 1 finished unit Lotus [f=0004544] [4544] Event [504,261.995605,89.5999985]: 0 finished unit Ronin [f=0004591] [4591] Event [280,261.995605,680]: 0 finished unit Solar Collector [f=0004756] [4756] Event [264,261.995605,744]: 0 lost unit Metal Extractor [f=0004808] [4808] Event [584,261.995605,88]: 0 finished unit Caretaker [f=0004813] [4813] Event [504,261.995605,89.5999985]: 0 finished unit Ronin [f=0004916] [4916] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0004948] [4948] Event [264.473297,261.995605,498.089722]: 1 lost unit Bandit [f=0005161] [5161] Event [4112,257.167725,4112]: 1 finished unit Radar Tower [f=0005192] [5192] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0005234] [5234] Event [4380,261.995605,4512]: 1 finished unit Bandit [f=0005422] [5422] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0005464] [5464] Event [584,261.995605,152]: 0 finished unit Caretaker [f=0005473] [5473] Event [4380,261.995605,4512]: 1 finished unit Bandit [f=0005561] [5561] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0005687] [5687] Event [792,261.995605,824]: 0 finished unit Solar Collector [f=0005750] [5750] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0005846] [5846] Event [4380,261.995605,4512]: 1 finished unit Rogue [f=0005875] [5875] Event [2976,54.0244141,4384]: 1 finished unit Lotus [f=0006070] [6070] Event [584,261.995605,216]: 0 finished unit Caretaker [f=0006127] [6127] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0006222] [6222] Event [4380,261.995605,4512]: 1 finished unit Rogue [f=0006255] [6255] Event [4888,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0006350] [6350] Event [424,261.995605,24]: 0 finished unit Storage [f=0006525] [6525] Event [4888,261.995605,4536]: 1 finished unit Wind/Tidal Generator [f=0006585] [6585] Event [4380,261.995605,4512]: 1 finished unit Rogue [f=0006772] [6772] Event [504,261.995605,89.5999985]: 0 finished unit Reaver [f=0006795] [6795] Event [4872,261.995605,4648]: 1 finished unit Wind/Tidal Generator [f=0006824] [6824] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0006855] [6855] Event [3832,254.20752,776]: 0 lost unit Metal Extractor [f=0006960] [6960] Event [4380,261.995605,4512]: 1 finished unit Rogue [f=0007002] [7002] Event [424,261.995605,72]: 0 finished unit Storage [f=0007080] [7080] Event [4872,261.995605,4760]: 1 finished unit Wind/Tidal Generator [f=0007118] [7118] Event [840,261.995605,744]: 0 finished unit Solar Collector [f=0007335] [7335] Event [4380,261.995605,4512]: 1 finished unit Rogue [f=0007416] [7416] Event [3773.72559,254.308945,883.671082]: 0 lost unit Glaive [f=0007469] [7469] Event [3796.46924,254.759964,868.81012]: 0 lost unit Glaive [f=0007522] [7522] Event [3942.35693,254.150986,938.395081]: 0 lost unit Glaive [f=0007576] [7576] Event [3991.54565,253.796677,1029.89343]: 0 lost unit Glaive [f=0007578] [7578] Event [1200,253.633789,3984]: 1 finished unit Radar Tower [f=0007776] [7776] Event [504,261.995605,89.5999985]: 0 finished unit Knight [f=0007821] [7821] Event [4480.01514,254.187378,998.909973]: 1 lost unit Bandit [f=0007915] [7915] Event [424,261.995605,120]: 0 finished unit Storage [f=0008142] [8142] Event [424,261.995605,168]: 0 finished unit Storage [f=0008229] [8229] Event [4694.46143,326.948853,858.360657]: 1 lost unit Bandit [f=0008321] [8321] Event [504,261.995605,89.5999985]: 0 finished unit Ronin [f=0008341] [8341] Event [4424,261.995605,4632]: 1 finished unit Caretaker [f=0008379] [8379] Event [4627.86719,383.024994,713.80481]: 1 lost unit Bandit [f=0008435] [8435] Event [4677.21533,429.108124,594.815735]: 1 lost unit Bandit [f=0008508] [8508] Event [504,261.995605,89.5999985]: 0 finished unit Ronin [f=0008550] [8550] Event [760,261.995605,696]: 0 finished unit Solar Collector [f=0008551] [8551] Event [4380,261.995605,4512]: 1 finished unit Outlaw [f=0008570] [8570] Event [4367.97559,365.93576,555.005615]: 0 lost unit Ronin [f=0008622] [8622] Event [504,261.995605,89.5999985]: 0 finished unit Ronin [f=0008773] [8773] Event [504,261.995605,89.5999985]: 0 finished unit Ronin [f=0008782] [8782] Event [4872,453.810791,248]: 0 lost unit Metal Extractor [f=0008838] [8838] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0008854] [8854] Event [5002.65625,453.750732,328.679199]: 0 lost unit Engineer Commander [f=0008984] [8984] Event [504,261.995605,89.5999985]: 0 finished unit Ronin [f=0009123] [9123] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0009165] [9165] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0009253] [9253] Event [4801.86426,433.858429,582.544922]: 0 lost unit Glaive [f=0009303] [9303] Event [4856.69971,456.539368,504.546814]: 0 lost unit Glaive [f=0009349] [9349] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0009484] [9484] Event [4650.67188,453.760254,242.114456]: 0 lost unit Ronin [f=0009529] [9529] Event [4380,261.995605,4512]: 1 finished unit Outlaw [f=0009529] [9529] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0009711] [9711] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0009862] [9862] Event [4328,261.995605,4632]: 1 finished unit Caretaker [f=0009872] [9872] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0009893] [9893] Event [504,261.995605,89.5999985]: 0 finished unit Glaive [f=0009932] [9932] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0009961] [9961] Event [4360,254.177002,1288]: 1 lost unit Metal Extractor [f=0010008] [10008] Event [4287.39746,254.222137,986.940247]: 0 lost unit Ronin [f=0010136] [10136] Event [undefined]: Predator777 resigned [f=0010136] game_message: Predator777 has been destroyed! [f=0010136] game_message: Triopswarrior wins! [f=0010136] Submitting stats [f=0010136] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010136] Part| Total Time|Time of the last 0.5s [f=0010136] Draw 10606.60ms 46.01% [f=0010136] Lua::Callins::Synced 8514.49ms 7.39% [f=0010136] Lua::Callins::Unsynced 14231.19ms 55.59% [f=0010136] Lua::CollectGarbage::Synced 263.44ms 0.30% [f=0010136] Lua::CollectGarbage::Unsynced 644.05ms 1.60% [f=0010136] Misc::Profiler::AddTime 49.67ms 0.10% [f=0010136] Sim 15673.06ms 21.26% [f=0010136] [10136] Received game_message: Predator777 has been destroyed! [f=0010136] [10136] Received game_message: Triopswarrior wins! [f=0010137] [10137] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,5055,4360,4360,5055,97.7558289,270.961182,270.961182,97.7558289,0,0,0,0,0,0,0,0,0,455.461395,455.461395,0,371.631195,374.243408,374.243408,371.631195,0,980,980,0,26,31.8602581,31.8602581,26,2795,1330,1330,2795,17.3699303,21.8571415,21.8571415,17.3699303,1080,1125,1125,1080,375,220,220,375,1180,925,925,1180,220,375,375,220,0,0,0,0,442.615051,375,375,442.615051 [f=0010137] [10137] Game End Stats Values: 17,5355,4640,4640,5355,116.78849,334.342224,334.342224,116.78849,0,0,0,0,0,0,0,0,0,572.41449,572.41449,0,371.631195,457.95578,457.95578,371.631195,0,980,980,0,26.1333332,36.3743896,36.3743896,26.1333332,2795,1330,1330,2795,16.1088428,23.961401,23.961401,16.1088428,1300,1245,1245,1300,375,310,310,375,1260,1085,1085,1260,310,375,375,310,0,0,0,0,526.327454,375,375,526.327454 [f=0010137] [10137] Game End Stats Values: 18,5095,4815,4815,5095,138.270279,412.465454,412.465454,138.270279,0,0,0,0,0,0,0,0,0,817.05896,817.05896,0,587.166321,730.527466,730.527466,587.166321,0,980,980,0,28,39.557148,39.557148,28,2795,1385,1385,2795,15.5921183,27.6215496,27.6215496,15.5921183,1040,1365,1365,1040,375,570,570,375,1260,1085,1085,1260,570,375,375,570,0,32.0000229,32.0000229,0,798.898254,599.642212,599.642212,798.898254 [f=0010137] [10137] Game End Stats Values: 19,5545,4740,4740,5545,161.116852,493.533722,493.533722,161.116852,0,0,0,0,0,0,0,0,0,1103.98633,1103.98633,0,1070.55078,1392.18115,1392.18115,1070.55078,0,980,980,0,28,36.9021683,36.9021683,28,2795,1385,1385,2795,15.6831036,25.6845531,25.6845531,15.6831036,1390,1290,1290,1390,450,570,570,450,1360,1085,1085,1360,570,450,450,570,0,32.0000229,32.0000229,0,1463.28589,1094.1394,1094.1394,1463.28589 [f=0010137] [10137] Game End Stats Values: 20,5825,4695,4695,5825,181.999466,554.983948,554.983948,181.999466,0,0,0,0,0,0,0,0,0,1218.30457,1218.30457,0,1557.09912,2011.36182,2011.36182,1557.09912,0,980,980,0,28,34.2471924,34.2471924,28,2795,1565,1565,2795,16.0188389,24.3766842,24.3766842,16.0188389,1570,1065,1065,1570,675,570,570,675,1460,1085,1085,1460,570,675,675,570,16.166666,32.0000229,32.0000229,16.166666,2087.94019,1584.60437,1584.60437,2087.94019 [f=0010137] [10137] Game End Stats Values: 21,4800,5115,5115,4800,201.737717,617.071716,617.071716,201.737717,0,0,0,0,0,0,0,0,0,1326.26965,1326.26965,0,1731.65088,2221.09839,2221.09839,1731.65088,0,980,980,0,28.666666,35.9274292,35.9274292,28.666666,1520,1565,1565,1520,17.6092224,24.4191799,24.4191799,17.6092224,1750,1485,1485,1750,675,1958.33325,1958.33325,675,1530,1085,1085,1530,1959.66663,675,675,1959.66663,51.5001526,32.0000229,32.0000229,51.5001526,2302.28979,1759.15613,1759.15613,2302.28979 [f=0010137] [10137] Game End Stats Values: 22,4800,5285,5285,4800,227.555389,681.115662,681.115662,227.555389,0,0,0,0,0,0,0,0,0,1402.59802,1402.59802,0,1898.61609,2370.31201,2370.31201,1898.61609,0,980,980,0,24,38.8296738,38.8296738,24,1520,1565,1565,1520,11.8811789,24.549593,24.549593,11.8811789,1750,1655,1655,1750,675,2088.33325,2088.33325,675,1530,1085,1085,1530,2089.6665,675,675,2089.6665,51.5001526,32.0000229,32.0000229,51.5001526,2451.50342,1932.19287,1932.19287,2451.50342 [f=0010137] [10137] Game End Stats Values: 23,4905,5805,5805,4905,254.296188,707.932129,707.932129,254.296188,0,0,0,0,0,0,0,0,0,1402.59802,1402.59802,0,1944.90173,2373.55151,2373.55151,1944.90173,0,980,980,0,24,36.0979958,36.0979958,24,1520,1745,1745,1520,11.9427195,22.0677624,22.0677624,11.9427195,1855,1905,1905,1855,675,2178.33325,2178.33325,675,1530,1175,1175,1530,2179.6665,675,675,2179.6665,51.5001526,32.0000229,32.0000229,51.5001526,2454.74292,1978.47852,1978.47852,2454.74292 [f=0010137] [10137] Game End Stats Values: 24,4815,5885,5885,4815,268.889862,711.420166,711.420166,268.889862,0,0,0,0,0,0,0,0,0,1402.59802,1402.59802,0,1988.61609,2562.06079,2562.06079,1988.61609,0,980,980,0,24,27.5899677,27.5899677,24,1520,1745,1745,1520,11.9842091,21.4810066,21.4810066,11.9842091,1765,2075,2075,1765,765,2268.33325,2268.33325,765,1530,1085,1085,1530,2269.6665,765,765,2269.6665,51.5001526,32.0000229,32.0000229,51.5001526,2643.2522,2022.19287,2022.19287,2643.2522 [f=0010137] [10137] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0010146] [10146] Event [4489.17188,254.223557,1081.57556]: 0 lost unit Ronin [f=0010176] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0010176] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0010176] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0010176] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0010176] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0010176] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0010176] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0010176] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0010176] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0010176] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0010176] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0010176] !transmitlobby @voice@buildUnit@reload [f=0010185] [10185] Event [4558.42822,254.214981,1031.07495]: 0 lost unit Ronin [f=0010355] [10355] Event [4867.79102,154.488785,1509.67651]: 1 finished unit Strike Commander [f=0010412] [10412] Event [4380,261.995605,4512]: 1 finished unit Outlaw [f=0010448] No clients connected, shutting down server [f=0010448] Server shutdown [f=0010670] [10670] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0010819] [10819] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0010916] [10916] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0011231] [11231] Event [4380,261.995605,4512]: 1 finished unit Outlaw [f=0011441] [11441] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0011654] [11654] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0011981] [11981] Event [4380,261.995605,4512]: 1 finished unit Outlaw [f=0012205] [12205] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0012428] [12428] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0012755] [12755] Event [4380,261.995605,4512]: 1 finished unit Outlaw [f=0012974] [12974] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0013193] [13193] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0013513] [13513] Event [4380,261.995605,4512]: 1 finished unit Outlaw [f=0013728] [13728] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0013944] [13944] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0014258] [14258] Event [4380,261.995605,4512]: 1 finished unit Outlaw [f=0014471] [14471] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0014678] [14678] Event [4380,261.995605,4512]: 1 finished unit Thug [f=0014974] [14974] Event [4380,261.995605,4512]: 1 finished unit Outlaw [f=0015146] Autoquit sending quit command. [f=0015146] [QuitAction] user exited to system [f=0015146] [SpringApp::Kill][1] fromRun=1 [f=0015146] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015146] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015146] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015146] [ThreadPool::SetThreadCount][2] workers=0 [f=0015146] [SpringApp::Kill][2] [f=0015146] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015146] [Game::KillLua][3] dtor=0 luaUI=0x56749b00 [f=0015146] Start widgetHandler:Shutdown [f=0015146] Shutdown - SaveOrderList Complete [f=0015146] Writing last game win data [f=0015146] Shutdown - SaveConfigData Complete [f=0015146] Shutdown Widget - Chili Highlight [f=0015146] Shutdown Widget - Save/Load API [f=0015146] Shutdown Widget - Draw After Chili [f=0015146] Shutdown Widget - EPIC Menu [f=0015146] Shutdown Widget - Chili Minimap [f=0015146] Shutdown Widget - Chili Widget Selector [f=0015146] Shutdown Widget - Local Team Colors [f=0015146] Shutdown Widget - Display Keys 2 [f=0015146] Shutdown Widget - Save Game Menu [f=0015146] Shutdown Widget - HealthBars [f=0015146] Shutdown Widget - Noises [f=0015146] Shutdown Widget - Unit Icons [f=0015146] Shutdown Widget - Win Counter [f=0015146] Shutdown Widget - BuildETA [f=0015146] Shutdown Widget - SpringRTS Replay Stats [f=0015146] Shutdown Widget - Modular Comm Info [f=0015146] Shutdown Widget - CameraShake [f=0015146] Shutdown Widget - Chili Economy Panel Default [f=0015146] Shutdown Widget - Chili EndGame Window [f=0015146] Shutdown Widget - Chili Nuke Warning [f=0015146] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015146] Shutdown Widget - Chili Spectator Panels [f=0015146] Shutdown Widget - Context Menu [f=0015146] Shutdown Widget - Darkening [f=0015146] Shutdown Widget - MetalFeatures (new) [f=0015146] Shutdown Widget - Grab Input [f=0015146] Input grabbing is disabled! [f=0015146] Shutdown Widget - Highlight Geos [f=0015146] Shutdown Widget - Local Widgets Config [f=0015146] Shutdown Widget - Mex Placement Handler [f=0015146] Shutdown Widget - MinimapEvents [f=0015146] Shutdown Widget - Missile Silo Range [f=0015146] Shutdown Widget - Music Player [f=0015146] Shutdown Widget - Point Tracker [f=0015146] Shutdown Widget - Showeco and Grid Drawer [f=0015146] Shutdown Widget - Stereo3D [f=0015146] Shutdown Widget - Attack AoE [f=0015146] Shutdown Widget - Map Edge Extension [f=0015146] Shutdown Widget - Selection Send [f=0015146] Shutdown Widget - LupsManager [f=0015146] Shutdown Widget - Newton Firezone [f=0015146] Shutdown Widget - Chili Pro Console [f=0015146] Shutdown Widget - Lasso Terraform GUI [f=0015146] Shutdown Widget - Chili Framework [f=0015146] Shutdown Widget - Lups [f=0015146] Shutdown Widget - Custom Markers [f=0015146] Shutdown Widget - Chili Core Selector [f=0015146] Shutdown Widget - Pause Screen [f=0015146] Shutdown Widget - Layout Handler [f=0015146] Shutdown Widget - Persistent Build Height [f=0015146] Shutdown Widget - Text To Speech Control [f=0015146] End widgetHandler:Shutdown [f=0015146] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={689108,76561493} {int,ext,rec}Allocs={23081900,0,0} {chunk,block}Bytes={76561493,0} [f=0015146] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015146] [Game::KillLua][2] dtor=0 luaRules=0x50fe1e00 [f=0015146] Start gadgetHandler:Shutdown [f=0015146] Shutdown - StartSetup [f=0015146] Shutdown - UnitMorph [f=0015146] Shutdown - LupsNanoSpray [f=0015146] Shutdown - Missile Silo Controller [f=0015146] Shutdown - Modular Comm Info [f=0015146] Shutdown - Terrain Texture Handler [f=0015146] Shutdown - UnitCloakShield [f=0015146] Shutdown - Starlight Handler [f=0015146] End gadgetHandler:Shutdown [f=0015146] Start gadgetHandler:Shutdown [f=0015146] Shutdown - Save/Load [f=0015146] Shutdown - UnitMorph [f=0015146] Shutdown - Modular Comm Info [f=0015146] Shutdown - Retreat Command [f=0015146] Shutdown - Shockwaves [f=0015146] Shutdown - Teleport Throw [f=0015146] Shutdown - UnitCloakShield [f=0015146] Shutdown - Lups Cloak FX [f=0015146] Shutdown - Lups [f=0015146] Shutdown - Lups Shield [f=0015146] End gadgetHandler:Shutdown [f=0015146] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23081930,0,0} {chunk,block}Bytes={0,0} [f=0015146] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23081930,0,0} {chunk,block}Bytes={0,0} [f=0015146] [Game::KillLua][4] dtor=0 [f=0015146] [Game::~CGame][1] [f=0015146] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015146] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015146] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015146] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015146] [Game::KillLua][4] dtor=1 [f=0015146] [Game::KillMisc][1] [f=0015146] [Game::KillMisc][2] [f=0015146] [Game::KillMisc][3] [f=0015146] [Game::KillRendering][1] [f=0015146] [3DOParser::Kill] allocated 137 pieces [f=0015146] [S3OParser::Kill] allocated 2700 pieces [f=0015146] [AssParser::Kill] allocated 217 pieces [f=0015146] [Game::KillInterface][1] [f=0015146] [Game::KillInterface][2] [f=0015146] [Game::KillSimulation][1] [f=0015146] [Game::KillSimulation][2] [f=0015146] [CCollisionHandler] dis-/continuous tests: 0/324190 [f=0015146] [Game::KillSimulation][3] [f=0015146] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015146] [~CPathCache(20x20)] cacheHits=28 hitPercentage=24% numHashColls=0 maxCacheSize=7 [f=0015146] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015146] [~CPathCache(40x40)] cacheHits=117 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015146] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015146] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015146] [LosHandler::Kill] raycast instance cache-{hits,misses}={3377,7530}; shared=6%; cached=25% [f=0015146] [Game::KillSimulation][4] [f=0015146] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015146] [Game::~CGame][2] [f=0015146] [Game::~CGame][3] [f=0015146] [SpringApp::Kill][3] [f=0015146] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158799 bytes sent 109567 bytes recv'd [f=0015146] [SpringApp::Kill][4] font=0x44dc37e0 [f=0015146] [SpringApp::Kill][5] [f=0015146] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x44e3dd90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2552ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=132ms file="objects3d/detriment.s3o" indx=5042 inflSize=514kb readTime=40ms file="objects3d/commsupport5.s3o" indx=4932 inflSize=100kb readTime=34ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1596 inflSize=13kb readTime=26ms file="luaui/widgets/chili_old/controls/font.lua" indx=4107 inflSize=6kb readTime=26ms file="bitmaps/pd/flowerflash.tga" indx=538 inflSize=48kb readTime=22ms file="luarules/gadgets/api_fog_hidden_effects.lua" indx=1577 inflSize=1kb readTime=22ms file="objects3d/dante.s3o" indx=5022 inflSize=112kb readTime=21ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=21ms file="luaui/widgets/gui_chili_chicken.lua" indx=4522 inflSize=18kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 51044705 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44f68150) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44ea7430) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44f788a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fe83008ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]