[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mbFCScfLj7/springsettings.849490.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 154ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f593001e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17279 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/849490/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 420ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dfafc0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dfafc0] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 864ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1002ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 876ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 301ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 103ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 202ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/849490/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6053 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6053 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-f14e6053.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6063 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6063 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-f14e6063.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (412ms, checksum 32f56cef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11451,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/849490/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fe5460,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 69316a5e3b4e60170ddde745939337a8 [f=-000001] Connection attempt from Triopswarrior [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Triopswarrior changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Triopswarrior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Triopswarrior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Predator777 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Predator777 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[Game::Load][lua{Rules,Gaia}={477818a0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Triopswarrior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Triopswarrior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Triopswarrior" string="[Game::Load][lua{Rules,Gaia}={1e8234b8,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4904,-30.894531,4278]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1366,-18.054443,609]: 1 finished unit Recon Commander [f=0000000] [0] Triopswarrior, team: 1, elo:1592 [f=0000000] [0] Predator777, team: 0, elo:1562 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5072,0,4208]: 0 finished unit Shipyard [f=0000005] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000005] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000005] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000005] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000005] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000005] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000005] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000005] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000005] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000061] [61] Event [1280,0,784]: 1 finished unit Shipyard [f=0000390] [390] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000419] [419] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0000510] [510] Event [1480,0,616]: 1 finished unit Wind/Tidal Generator [f=0000687] [687] Event [5072,0,4216]: 0 finished unit Mariner [f=0000727] [727] Event [1288,0,784]: 1 finished unit Mariner [f=0000824] [824] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000825] [825] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0001012] [1012] Event [1352,0,552]: 1 finished unit Wind/Tidal Generator [f=0001056] [1056] Event [1288,0,784]: 1 finished unit Hunter [f=0001169] [1169] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0001223] [1223] Event [1240,0,552]: 1 finished unit Wind/Tidal Generator [f=0001487] [1487] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0001523] [1523] Event [1128,0,536]: 1 finished unit Wind/Tidal Generator [f=0001545] [1545] Event [1288,0,784]: 1 finished unit Hunter [f=0001881] [1881] Event [1016,11.0997925,536]: 1 finished unit Wind/Tidal Generator [f=0001982] [1982] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0002286] [2286] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0002309] [2309] Event [1288,0,784]: 1 finished unit Hunter [f=0002504] [2504] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0002506] [2506] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0002655] [2655] Event [6072,0,2488]: 0 finished unit Wind/Tidal Generator [f=0002754] [2754] Event [1288,0,784]: 1 finished unit Hunter [f=0002891] [2891] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0002957] [2957] Event [3824,0,3904]: 0 lost unit Picket [f=0003012] [3012] Event [5072,-4,4216]: 0 finished unit Mistral [f=0003038] [3038] Event [6072,0,2568]: 0 finished unit Wind/Tidal Generator [f=0003069] [3069] Event [5400,-1,2872]: 0 lost unit Metal Extractor [f=0003089] [3089] Event [1288,0,784]: 1 finished unit Hunter [f=0003201] [3201] Event [6072,0,2648]: 0 finished unit Wind/Tidal Generator [f=0003366] [3366] Event [6056,0,2728]: 0 finished unit Wind/Tidal Generator [f=0003414] [3414] Event [1288,0,784]: 1 finished unit Hunter [f=0003531] [3531] Event [6056,0,2808]: 0 finished unit Wind/Tidal Generator [f=0003696] [3696] Event [6056,0,2888]: 0 finished unit Wind/Tidal Generator [f=0003730] [3730] Event [1288,0,784]: 1 finished unit Hunter [f=0003861] [3861] Event [6056,0,2968]: 0 finished unit Wind/Tidal Generator [f=0003867] [3867] Event [3704,-1,3880]: 0 lost unit Metal Extractor [f=0003872] [3872] Event [5072,0,4216]: 0 finished unit Hunter [f=0003894] [3894] Event [5208,-1,3080]: 0 lost unit Metal Extractor [f=0004026] [4026] Event [6056,0,3048]: 0 finished unit Wind/Tidal Generator [f=0004046] [4046] Event [1288,0,784]: 1 finished unit Hunter [f=0004144] [4144] Event [5169.39551,0,3052.76318]: 1 lost unit Hunter [f=0004196] [4196] Event [5072,0,4216]: 0 finished unit Hunter [f=0004251] [4251] Event [6040,0,3128]: 0 finished unit Wind/Tidal Generator [f=0004361] [4361] Event [1288,0,784]: 1 finished unit Hunter [f=0004381] [4381] Event [4262.62988,0,3944.74951]: 0 lost unit Hunter [f=0004431] [4431] Event [6040,0,3208]: 0 finished unit Wind/Tidal Generator [f=0004455] [4455] Event [4383.49463,-0.6347275,3967.93408]: 0 lost unit Hunter [f=0004512] [4512] Event [5072,0,4216]: 0 finished unit Hunter [f=0004626] [4626] Event [6040,0,3288]: 0 finished unit Wind/Tidal Generator [f=0004637] [4637] Event [1752,-1,2856]: 1 finished unit Metal Extractor [f=0004677] [4677] Event [1288,0,784]: 1 finished unit Hunter [f=0004703] [4703] Event [4785.69775,-4,3941.63208]: 0 lost unit Mistral [f=0004725] [4725] Event [1496,-1,888]: 1 finished unit Urchin [f=0004743] [4743] Event [4634.4541,0,3811.20532]: 1 lost unit Hunter [f=0004806] [4806] Event [5976,0,2808]: 0 finished unit Wind/Tidal Generator [f=0004806] [4806] Event [4642.75146,4.25367308,3834.44287]: 0 lost unit Hunter [f=0004827] [4827] Event [5072,0,4216]: 0 finished unit Hunter [f=0004936] [4936] Event [4796.96484,0,4014.41211]: 1 lost unit Hunter [f=0004951] [4951] Event [4761.09912,0,4094.28906]: 0 lost unit Hunter [f=0004971] [4971] Event [5976,0,2888]: 0 finished unit Wind/Tidal Generator [f=0004993] [4993] Event [1288,0,784]: 1 finished unit Hunter [f=0005143] [5143] Event [5072,0,4216]: 0 finished unit Hunter [f=0005190] [5190] Event [5976,0,2968]: 0 finished unit Wind/Tidal Generator [f=0005308] [5308] Event [1288,0,784]: 1 finished unit Hunter [f=0005335] [5335] Event [4398.24902,1.63926768,4024.60278]: 0 lost unit Hunter [f=0005421] [5421] Event [5976,0,3048]: 0 finished unit Wind/Tidal Generator [f=0005473] [5473] Event [5072,0,4216]: 0 finished unit Hunter [f=0005476] [5476] Event [5070.27197,0,4216]: 0 lost unit Hunter [f=0005488] [5488] Event [4920.35059,0,4278.82471]: 1 lost unit Hunter [f=0005551] [5551] Event [5072,0,4216]: 0 lost unit Hunter [f=0005613] [5613] Event [4842.46533,0,4301.01416]: 1 lost unit Hunter [f=0005635] [5635] Event [1288,0,784]: 1 finished unit Hunter [f=0005637] [5637] Event [5976,0,3128]: 0 finished unit Wind/Tidal Generator [f=0005804] [5804] Event [5112,2.19720459,4408]: 0 finished unit Caretaker [f=0005816] [5816] Event [1464,0,792]: 1 finished unit Caretaker [f=0005847] [5847] Event [5976,0,3208]: 0 finished unit Wind/Tidal Generator [f=0005865] [5865] Event [5072,0,4216]: 0 finished unit Hunter [f=0005900] [5900] Event [4600,-1,4456]: 0 lost unit Metal Extractor [f=0006040] [6040] Event [1288,0,784]: 1 finished unit Mariner [f=0006058] [6058] Event [5976,0,3288]: 0 finished unit Wind/Tidal Generator [f=0006069] [6069] Event [4424.28418,0,4143.4873]: 1 lost unit Hunter [f=0006097] [6097] Event [4345.00635,1.20404267,3952.06982]: 0 lost unit Hunter [f=0006195] [6195] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0006224] [6224] Event [5072,0,4216]: 0 finished unit Hunter [f=0006398] [6398] Event [4606.0415,1.01500118,4004.49854]: 0 lost unit Hunter [f=0006494] [6494] Event [1288,0,784]: 1 finished unit Mariner [f=0006601] [6601] Event [1144,0,632]: 1 finished unit Wind/Tidal Generator [f=0006681] [6681] Event [6056,0,3368]: 0 finished unit Wind/Tidal Generator [f=0006841] [6841] Event [1128,0,744]: 1 finished unit Wind/Tidal Generator [f=0006857] [6857] Event [5072,0,4216]: 0 finished unit Hunter [f=0006876] [6876] Event [1288,0,784]: 1 finished unit Hunter [f=0006945] [6945] Event [6056,0,3448]: 0 finished unit Wind/Tidal Generator [f=0006972] [6972] Event [4876.77197,0,3959.42017]: 1 lost unit Hunter [f=0007021] [7021] Event [4742.08984,0,4021.5437]: 0 lost unit Hunter [f=0007154] [7154] Event [1112,0,856]: 1 finished unit Wind/Tidal Generator [f=0007177] [7177] Event [1288,0,784]: 1 finished unit Hunter [f=0007361] [7361] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0007377] [7377] Event [5072,0,4216]: 0 finished unit Hunter [f=0007444] [7444] Event [1112,0,968]: 1 finished unit Wind/Tidal Generator [f=0007454] [7454] Event [1288,0,784]: 1 finished unit Hunter [f=0007489] [7489] Event [2712,-1,3208]: 1 finished unit Urchin [f=0007593] [7593] Event [4744.57568,0,3972.69751]: 0 lost unit Hunter [f=0007666] [7666] Event [1096,0,1080]: 1 finished unit Wind/Tidal Generator [f=0007670] [7670] Event [1288,0,784]: 1 finished unit Hunter [f=0007858] [7858] Event [undefined]: Predator777 resigned [f=0007858] game_message: Predator777 has been destroyed! [f=0007858] game_message: Triopswarrior wins! [f=0007858] Submitting stats [f=0007858] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007858] Part| Total Time|Time of the last 0.5s [f=0007858] Draw 8010.27ms 15.40% [f=0007858] Lua::Callins::Synced 2033.02ms 14.90% [f=0007858] Lua::Callins::Unsynced 10842.10ms 20.50% [f=0007858] Lua::CollectGarbage::Synced 332.10ms 6.90% [f=0007858] Lua::CollectGarbage::Unsynced 490.99ms 2.30% [f=0007858] Misc::Profiler::AddTime 31.09ms 0.40% [f=0007858] Sim 6894.76ms 43.80% [f=0007858] [7858] Received game_message: Predator777 has been destroyed! [f=0007858] [7858] Received game_message: Triopswarrior wins! [f=0007859] [7859] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007859] [7859] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007859] [7859] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007859] [7859] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.73333311,5.73333311,5.5999999,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007859] [7859] Game End Stats Values: 3,2455,2490,2490,2455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.95999813,8.95999813,8,2075,2075,2075,2075,8.13333321,8.13333321,8.13333321,8.13333321,200,200,200,200,0,0,0,0,180,215,215,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007859] [7859] Game End Stats Values: 4,2545,2660,2660,2545,0,1.88038456,1.88038456,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.2400017,10.2400017,8,2075,2075,2075,2075,10.666667,10.1253595,10.1253595,10.666667,200,300,300,200,0,0,0,0,270,285,285,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007859] [7859] Game End Stats Values: 5,2635,2795,2795,2635,0,5.34634447,5.34634447,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.7125311,11.7125311,8,2075,2075,2075,2075,13.1999998,10.2310629,10.2310629,13.1999998,200,400,400,200,0,0,0,0,360,320,320,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007859] [7859] Game End Stats Values: 6,2725,2830,2830,2725,0,10.5083256,10.5083256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,67.1388168,67.1388168,0,0,0,0,0,8,12.1471968,12.1471968,8,2075,2075,2075,2075,14.9333334,10.3441324,10.3441324,14.9333334,200,400,400,200,0,0,0,0,450,355,355,450,0,0,0,0,0,0,0,0,67.1388168,0,0,67.1388168 [f=0007859] [7859] Game End Stats Values: 7,2850,3110,3110,2850,0,15.2700005,15.2700005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,335.694092,335.694092,0,0,0,0,0,8,12.7743864,12.7743864,8,2075,2075,2075,2075,16.666666,12.5841112,12.5841112,16.666666,200,500,500,200,0,0,0,0,575,535,535,575,0,0,0,0,0,0,0,0,335.694092,0,0,335.694092 [f=0007859] [7859] Game End Stats Values: 8,3035,3400,3400,3035,0,19.6713467,19.6713467,0,0,0,0,0,0,0,0,0,0,0,0,0,0,836.481995,836.481995,0,0,0,0,0,9.3599987,12.7864704,12.7864704,9.3599987,2075,2075,2075,2075,17.8666668,15.2267561,15.2267561,17.8666668,440,700,700,440,0,139.333298,139.333298,0,520,625,625,520,139.333298,0,0,139.333298,0,0,0,0,836.481995,0,0,836.481995 [f=0007859] [7859] Game End Stats Values: 9,3140,3500,3500,3140,0,31.2466602,31.2466602,0,0,0,0,0,0,0,0,0,137.907501,0,0,137.907501,64.5161285,1383.63501,1383.63501,64.5161285,0,0,0,0,11.9200001,12.837821,12.837821,11.9200001,2075,2075,2075,2075,16,16.7716885,16.7716885,16,440,800,800,440,0,139.333298,139.333298,0,625,625,625,625,139.333298,0,0,139.333298,0,0,0,0,1383.63501,64.5161285,64.5161285,1383.63501 [f=0007859] [7859] Game End Stats Values: 10,3165,3700,3700,3165,0,44.4009666,44.4009666,0,0,0,0,0,0,0,0,0,140.238312,0,0,140.238312,64.5161285,1460.72656,1460.72656,64.5161285,0,0,0,0,15.1999969,13.1402435,13.1402435,15.1999969,2075,2075,2075,2075,14.8000002,16.876955,16.876955,14.8000002,540,1000,1000,540,0,319.333313,319.333313,0,550,625,625,550,319.333313,0,0,319.333313,0,0,0,0,1460.72656,86.1532364,86.1532364,1460.72656 [f=0007859] [7859] Game End Stats Values: 11,3135,3600,3600,3135,0,56.9198341,56.9198341,0,0,0,0,0,0,0,0,0,140.238312,0,0,140.238312,228.467133,1660.72656,1660.72656,228.467133,0,0,0,0,18.1600018,15.649621,15.649621,18.1600018,2075,2075,2075,2075,12,16.8345909,16.8345909,12,440,900,900,440,100,519.333313,519.333313,100,620,625,625,620,519.333313,200,200,519.333313,0,0,0,0,1660.72656,329.321991,329.321991,1660.72656 [f=0007859] [7859] Game End Stats Values: 12,3065,3710,3710,3065,0,62.185112,62.185112,0,0,0,0,0,0,0,0,0,140.238312,0,0,140.238312,384.700989,2065.2749,2065.2749,384.700989,0,120,120,0,20.9599972,15.8715429,15.8715429,20.9599972,2075,2075,2075,2075,12,17.5510178,17.5510178,12,300,800,800,300,300,859.333313,859.333313,300,690,715,715,690,859.333313,400,400,859.333313,0,0,0,0,2065.2749,485.555847,485.555847,2065.2749 [f=0007859] [7859] Game End Stats Values: 13,3035,3910,3910,3035,0,78.9735107,78.9735107,0,0,0,0,0,0,0,0,0,140.238312,0,0,140.238312,546.632019,2200.72656,2200.72656,546.632019,0,120,120,0,23.9199963,16.3055782,16.3055782,23.9199963,2075,2075,2075,2075,12,19.1192265,19.1192265,12,200,1000,1000,200,300,1059.33325,1059.33325,300,760,715,715,760,1059.33325,400,400,1059.33325,0,0,0,0,2200.72656,647.486816,647.486816,2200.72656 [f=0007859] [7859] Game End Stats Values: 14,3320,3990,3990,3320,0,78.9735107,78.9735107,0,0,0,0,0,0,0,0,0,140.238312,0,0,140.238312,649.250061,2565.51636,2565.51636,649.250061,0,120,120,0,26.3200054,16.3675041,16.3675041,26.3200054,2255,2255,2255,2255,12,18,18,12,200,900,900,200,500,1183.99988,1183.99988,500,865,715,715,865,1183.99988,600,600,1183.99988,0,0,0,0,2592.19629,750.104858,750.104858,2592.19629 [f=0007859] [7859] Game End Stats Values: 15,3365,4180,4180,3365,0,79.1086502,79.1086502,0,0,0,0,0,0,0,0,0,140.238312,0,0,140.238312,684.701782,2694.3374,2694.3374,684.701782,0,120,120,0,28.880003,14.9914446,14.9914446,28.880003,2255,2255,2255,2255,10.3999996,18.2756748,18.2756748,10.3999996,300,1000,1000,300,600,1273.99988,1273.99988,600,810,805,805,810,1373.99988,700,700,1373.99988,0,0,0,0,2756.46899,793.545288,793.545288,2756.46899 [f=0007859] [7859] Game End Stats Values: 16,3300,4415,4415,3300,0,80.2890244,80.2890244,0,0,0,0,0,0,0,0,0,140.238312,0,0,140.238312,749.250183,2794.3374,2794.3374,749.250183,0,120,120,0,29.6800041,14.7930536,14.7930536,29.6800041,2255,2255,2255,2255,10,20.0786934,20.0786934,10,200,1200,1200,200,600,1373.99988,1373.99988,600,845,840,840,845,1473.99988,700,700,1473.99988,0,0,0,0,2856.46899,893.955261,893.955261,2856.46899 [f=0007859] [7859] Game End Stats Values: 17,3335,4485,4485,3335,0,81.5926743,81.5926743,0,0,0,0,0,0,0,0,0,140.238312,0,0,140.238312,755.705566,3054.41699,3054.41699,755.705566,0,120,120,0,31.3600025,17.0930901,17.0930901,31.3600025,2255,2255,2255,2255,10,20.0869102,20.0869102,10,200,1200,1200,200,700,1473.99988,1473.99988,700,880,910,910,880,1573.99988,900,900,1573.99988,0,0,0,0,3116.54858,936.088684,936.088684,3116.54858 [f=0007859] [7859] Game End Stats Values: 18,3425,4740,4740,3425,0,83.3841095,83.3841095,0,0,0,0,0,0,0,0,0,140.238312,0,0,140.238312,820.253967,3287.81665,3287.81665,820.253967,0,240,240,0,32.0000038,19.4057407,19.4057407,32.0000038,2255,2255,2255,2255,13.4666624,20.1194286,20.1194286,13.4666624,200,1300,1300,200,700,1573.99988,1573.99988,700,970,945,945,970,1673.99988,900,900,1673.99988,36.25,0,0,36.25,3349.94824,1000.63708,1000.63708,3349.94824 [f=0007859] [7859] Game End Stats Values: 19,3425,4875,4875,3425,0,84.6719666,84.6719666,0,0,0,0,0,0,0,0,0,140.238312,0,0,140.238312,820.253967,3554.61597,3554.61597,820.253967,0,240,240,0,32.0000038,20.5395775,20.5395775,32.0000038,2255,2255,2255,2255,12,20.183979,20.183979,12,200,1400,1400,200,700,1573.99988,1573.99988,700,970,980,980,970,1673.99988,900,900,1673.99988,36.25,0,0,36.25,3616.74756,1000.63708,1000.63708,3616.74756 [f=0007860] [7860] Event [5072,0,4208]: 0 lost unit Shipyard [f=0007860] !transmitlobby @voice@buildUnit@remove;shipcon [f=0007860] !transmitlobby @voice@buildUnit@remove;shipscout [f=0007860] !transmitlobby @voice@buildUnit@remove;shiptorpraider [f=0007860] !transmitlobby @voice@buildUnit@remove;subraider [f=0007860] !transmitlobby @voice@buildUnit@remove;shipriot [f=0007860] !transmitlobby @voice@buildUnit@remove;shipskirm [f=0007860] !transmitlobby @voice@buildUnit@remove;shipassault [f=0007860] !transmitlobby @voice@buildUnit@remove;shiparty [f=0007860] !transmitlobby @voice@buildUnit@remove;shipaa [f=0007860] !transmitlobby @voice@buildUnit@reload [f=0007932] [7932] Event [1288,0,784]: 1 finished unit Hunter [f=0007955] [7955] Event [1080,0,1192]: 1 finished unit Wind/Tidal Generator [f=0007963] [7963] Event [1592,0,728]: 1 finished unit Wind/Tidal Generator [f=0008168] No clients connected, shutting down server [f=0008168] Server shutdown [f=0008221] [8221] Event [1288,0,784]: 1 finished unit Hunter [f=0008227] [8227] Event [1688,0,792]: 1 finished unit Wind/Tidal Generator [f=0008387] [8387] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0008452] [8452] Event [1288,0,784]: 1 finished unit Hunter [f=0008468] [8468] Event [1784,0,872]: 1 finished unit Wind/Tidal Generator [f=0008681] [8681] Event [1288,0,784]: 1 finished unit Hunter [f=0008706] [8706] Event [1880,0,936]: 1 finished unit Wind/Tidal Generator [f=0008896] [8896] Event [1288,0,784]: 1 finished unit Hunter [f=0008915] [8915] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0008928] [8928] Event [1976,0,1000]: 1 finished unit Wind/Tidal Generator [f=0009075] [9075] Event [1288,0,784]: 1 finished unit Hunter [f=0009115] [9115] Event [2072,0,1064]: 1 finished unit Wind/Tidal Generator [f=0009255] [9255] Event [1288,0,784]: 1 finished unit Hunter [f=0009325] [9325] Event [2168,0,1144]: 1 finished unit Wind/Tidal Generator [f=0009435] [9435] Event [1288,0,784]: 1 finished unit Hunter [f=0009520] [9520] Event [2264,0,1208]: 1 finished unit Wind/Tidal Generator [f=0009615] [9615] Event [1288,0,784]: 1 finished unit Hunter [f=0009730] [9730] Event [2360,0,1272]: 1 finished unit Wind/Tidal Generator [f=0009796] [9796] Event [1288,0,784]: 1 finished unit Hunter [f=0009976] [9976] Event [1288,0,784]: 1 finished unit Hunter [f=0009985] [9985] Event [2456,0,1336]: 1 finished unit Wind/Tidal Generator [f=0010150] [10150] Event [2488,0,1400]: 1 finished unit Wind/Tidal Generator [f=0010156] [10156] Event [1288,0,784]: 1 finished unit Hunter [f=0010336] [10336] Event [1288,0,784]: 1 finished unit Hunter [f=0010514] [10514] Event [1288,0,784]: 1 finished unit Hunter [f=0010695] [10695] Event [1288,0,784]: 1 finished unit Hunter [f=0010875] [10875] Event [1288,0,784]: 1 finished unit Hunter [f=0011055] [11055] Event [1288,0,784]: 1 finished unit Hunter [f=0011235] [11235] Event [1288,0,784]: 1 finished unit Hunter [f=0011415] [11415] Event [1288,0,784]: 1 finished unit Hunter [f=0011595] [11595] Event [1288,0,784]: 1 finished unit Hunter [f=0011775] [11775] Event [1288,0,784]: 1 finished unit Hunter [f=0011955] [11955] Event [1288,0,784]: 1 finished unit Hunter [f=0012135] [12135] Event [1288,0,784]: 1 finished unit Hunter [f=0012315] [12315] Event [1288,0,784]: 1 finished unit Hunter [f=0012496] [12496] Event [1288,0,784]: 1 finished unit Hunter [f=0012676] [12676] Event [1288,0,784]: 1 finished unit Hunter [f=0012856] [12856] Event [1288,0,784]: 1 finished unit Hunter [f=0013036] [13036] Event [1288,0,784]: 1 finished unit Hunter [f=0013215] [13215] Event [1288,0,784]: 1 finished unit Hunter [f=0013395] [13395] Event [1288,0,784]: 1 finished unit Hunter [f=0013575] [13575] Event [1288,0,784]: 1 finished unit Hunter [f=0013644] Autoquit sending quit command. [f=0013644] [QuitAction] user exited to system [f=0013644] [SpringApp::Kill][1] fromRun=1 [f=0013644] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013644] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013644] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013644] [ThreadPool::SetThreadCount][2] workers=0 [f=0013644] [SpringApp::Kill][2] [f=0013644] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013644] [Game::KillLua][3] dtor=0 luaUI=0x5238f1c0 [f=0013644] Start widgetHandler:Shutdown [f=0013644] Shutdown - SaveOrderList Complete [f=0013644] Writing last game win data [f=0013644] Shutdown - SaveConfigData Complete [f=0013644] Shutdown Widget - Save/Load API [f=0013644] Shutdown Widget - Chili Highlight [f=0013644] Shutdown Widget - Draw After Chili [f=0013644] Shutdown Widget - EPIC Menu [f=0013644] Shutdown Widget - Chili Widget Selector [f=0013644] Shutdown Widget - Chili Minimap [f=0013644] Shutdown Widget - Local Team Colors [f=0013644] Shutdown Widget - Display Keys 2 [f=0013644] Shutdown Widget - Save Game Menu [f=0013644] Shutdown Widget - Unit Icons [f=0013644] Shutdown Widget - Noises [f=0013644] Shutdown Widget - HealthBars [f=0013644] Shutdown Widget - Win Counter [f=0013644] Shutdown Widget - SpringRTS Replay Stats [f=0013644] Shutdown Widget - BuildETA [f=0013644] Shutdown Widget - Modular Comm Info [f=0013644] Shutdown Widget - Stereo3D [f=0013644] Shutdown Widget - Showeco and Grid Drawer [f=0013644] Shutdown Widget - Point Tracker [f=0013644] Shutdown Widget - Music Player [f=0013644] Shutdown Widget - Missile Silo Range [f=0013644] Shutdown Widget - MinimapEvents [f=0013644] Shutdown Widget - Mex Placement Handler [f=0013644] Shutdown Widget - Local Widgets Config [f=0013644] Shutdown Widget - Highlight Geos [f=0013644] Shutdown Widget - Grab Input [f=0013644] Input grabbing is disabled! [f=0013644] Shutdown Widget - MetalFeatures (new) [f=0013644] Shutdown Widget - Darkening [f=0013644] Shutdown Widget - Context Menu [f=0013644] Shutdown Widget - Chili Spectator Panels [f=0013644] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013644] Shutdown Widget - Chili Nuke Warning [f=0013644] Shutdown Widget - Chili EndGame Window [f=0013644] Shutdown Widget - Chili Economy Panel Default [f=0013644] Shutdown Widget - CameraShake [f=0013644] Shutdown Widget - Attack AoE [f=0013644] Shutdown Widget - Map Edge Extension [f=0013644] Shutdown Widget - Selection Send [f=0013644] Shutdown Widget - LupsManager [f=0013644] Shutdown Widget - Newton Firezone [f=0013644] Shutdown Widget - Chili Pro Console [f=0013644] Shutdown Widget - Lasso Terraform GUI [f=0013644] Shutdown Widget - Lups [f=0013644] Shutdown Widget - Chili Framework [f=0013644] Shutdown Widget - Chili Core Selector [f=0013644] Shutdown Widget - Custom Markers [f=0013644] Shutdown Widget - Pause Screen [f=0013644] Shutdown Widget - Text To Speech Control [f=0013644] Shutdown Widget - Persistent Build Height [f=0013644] Shutdown Widget - Layout Handler [f=0013644] End widgetHandler:Shutdown [f=0013644] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352062,52547116} {int,ext,rec}Allocs={21299831,0,0} {chunk,block}Bytes={52547116,0} [f=0013644] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013644] [Game::KillLua][2] dtor=0 luaRules=0x51fe5460 [f=0013644] Start gadgetHandler:Shutdown [f=0013644] Shutdown - StartSetup [f=0013644] Shutdown - UnitMorph [f=0013644] Shutdown - LupsNanoSpray [f=0013644] Shutdown - Missile Silo Controller [f=0013644] Shutdown - Modular Comm Info [f=0013644] Shutdown - Terrain Texture Handler [f=0013644] Shutdown - UnitCloakShield [f=0013644] Shutdown - Starlight Handler [f=0013644] End gadgetHandler:Shutdown [f=0013644] Start gadgetHandler:Shutdown [f=0013644] Shutdown - Save/Load [f=0013644] Shutdown - UnitMorph [f=0013644] Shutdown - Modular Comm Info [f=0013644] Shutdown - Retreat Command [f=0013644] Shutdown - Shockwaves [f=0013644] Shutdown - Teleport Throw [f=0013644] Shutdown - UnitCloakShield [f=0013644] Shutdown - Lups Cloak FX [f=0013644] Shutdown - Lups [f=0013644] Shutdown - Lups Shield [f=0013644] End gadgetHandler:Shutdown [f=0013644] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21299860,0,0} {chunk,block}Bytes={0,0} [f=0013644] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21299860,0,0} {chunk,block}Bytes={0,0} [f=0013644] [Game::KillLua][4] dtor=0 [f=0013644] [Game::~CGame][1] [f=0013644] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013644] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013644] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013644] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013644] [Game::KillLua][4] dtor=1 [f=0013644] [Game::KillMisc][1] [f=0013644] [Game::KillMisc][2] [f=0013644] [Game::KillMisc][3] [f=0013644] [Game::KillRendering][1] [f=0013644] [3DOParser::Kill] allocated 146 pieces [f=0013644] [S3OParser::Kill] allocated 2749 pieces [f=0013644] [AssParser::Kill] allocated 215 pieces [f=0013644] [Game::KillInterface][1] [f=0013644] [Game::KillInterface][2] [f=0013644] [Game::KillSimulation][1] [f=0013644] [Game::KillSimulation][2] [f=0013644] [CCollisionHandler] dis-/continuous tests: 0/645814 [f=0013644] [Game::KillSimulation][3] [f=0013644] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013644] [~CPathCache(24x20)] cacheHits=21 hitPercentage=40% numHashColls=0 maxCacheSize=8 [f=0013644] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013644] [~CPathCache(48x40)] cacheHits=70 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013644] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013644] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013644] [LosHandler::Kill] raycast instance cache-{hits,misses}={2208,3212}; shared=1%; cached=40% [f=0013644] [Game::KillSimulation][4] [f=0013644] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013644] [Game::~CGame][2] [f=0013644] [Game::~CGame][3] [f=0013644] [SpringApp::Kill][3] [f=0013644] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142143 bytes sent 74702 bytes recv'd [f=0013644] [SpringApp::Kill][4] font=0x44d157e0 [f=0013644] [SpringApp::Kill][5] [f=0013644] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x44df6a20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2981ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=507 inflSize=2722kb readTime=64ms file="objects3d/strikecom_3.dae" indx=5363 inflSize=1499kb readTime=54ms file="luaui/configs/integral_menu_special_keys.lua" indx=2812 inflSize=1kb readTime=45ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=43ms file="objects3d/benzcom3.s3o" indx=4847 inflSize=255kb readTime=40ms file="objects3d/crasher.s3o" indx=5005 inflSize=161kb readTime=27ms file="units/cloakjammer.lua" indx=6575 inflSize=1kb readTime=23ms file="objects3d/spherezeus.s3o" indx=5332 inflSize=118kb readTime=22ms file="objects3d/firewalker.s3o" indx=5082 inflSize=84kb readTime=22ms file="objects3d/spherepole.s3o" indx=5328 inflSize=68kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 50155467 bytes cached in 2823 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x44eba150) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44df9430) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44ed63c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f593008ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]