[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.W3aTuSPUWP/springsettings.849480.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fef9c01e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17288 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/849480/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 519ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458e06a0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458e06a0] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 360ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 804ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1029ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 264ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 114ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 145ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] UltraGodzilla was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/849480/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba751 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba751 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-e01ba751.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba761 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba761 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-e01ba761.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (478ms, checksum 5e363244)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11451,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/849480/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52180f10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9f296a5e75c75f4ff3d06b3e3fd9a503 [f=-000001] Connection attempt from Predator777 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Predator777 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from RVNball [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RVNball changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[Game::Load][lua{Rules,Gaia}={1ccb19d0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[Game::Load][lua{Rules,Gaia}={6fa86c58,00000000}]" [f=-000001] Allies: I choose: RVNhull! [f=-000001] [0] Event [4401,341.078674,1277]: 0 finished unit Engineer Commander [f=-000001] [0] Event [897,341.486298,4640]: 1 finished unit Engineer Commander [f=0000000] [0] RVNball, team: 0, elo:2059 [f=0000000] [0] Predator777, team: 1, elo:1569 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4376,341.102417,1480]: 0 finished unit Jumpbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000004] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000004] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000004] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000004] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000004] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000004] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000004] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000004] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000004] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000005] [5] Event [776,342.783691,4656]: 1 finished unit Cloakbot Factory [f=0000285] [285] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0000421] [421] Event [4352,341.091644,1480]: 0 finished unit Constable [f=0000452] [452] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000480] [480] Event [776.014709,342.954651,4646.3999]: 1 finished unit Conjurer [f=0000675] [675] Event [4328,341.548828,1208]: 0 finished unit Solar Collector [f=0000720] [720] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0001011] [1011] Event [664,342.562012,4408]: 1 finished unit Solar Collector [f=0001172] [1172] Event [4152,342.194763,1176]: 0 finished unit Solar Collector [f=0001260] [1260] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0001282] [1282] Event [4352,341.091644,1480]: 0 finished unit Constable [f=0001340] [1340] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0001458] [1458] Event [584,342.068115,4456]: 1 finished unit Solar Collector [f=0001542] [1542] Event [3552,342.346741,2672]: 0 finished unit Radar Tower [f=0001679] [1679] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0001934] [1934] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0002013] [2013] Event [536,341.124573,4376]: 1 finished unit Solar Collector [f=0002160] [2160] Event [4168,341.979431,680]: 0 finished unit Solar Collector [f=0002272] [2272] Event [776.014709,342.954651,4646.3999]: 1 finished unit Conjurer [f=0002475] [2475] Event [4296,341.339874,696]: 0 finished unit Solar Collector [f=0002484] [2484] Event [776.014709,342.954651,4646.3999]: 1 finished unit Glaive [f=0002538] [2538] Event [616,342.03009,4328]: 1 finished unit Solar Collector [f=0002548] [2548] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0002697] [2697] Event [776.014709,342.954651,4646.3999]: 1 finished unit Glaive [f=0002774] [2774] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0002826] [2826] Event [4424,340.858612,712]: 0 finished unit Solar Collector [f=0002895] [2895] Event [776.014709,342.954651,4646.3999]: 1 finished unit Glaive [f=0003122] [3122] Event [1016,340.706635,4568]: 1 finished unit Solar Collector [f=0003165] [3165] Event [776.014709,342.954651,4646.3999]: 1 finished unit Ronin [f=0003197] [3197] Event [3240,233.929749,2120]: 0 finished unit Solar Collector [f=0003344] [3344] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0003378] [3378] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0003572] [3572] Event [1064,341.175232,4488]: 1 finished unit Solar Collector [f=0003630] [3630] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0003747] [3747] Event [4648,341.086578,2808]: 0 finished unit Solar Collector [f=0003770] [3770] Event [776.014709,342.954651,4646.3999]: 1 finished unit Glaive [f=0003861] [3861] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0003895] [3895] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0003899] [3899] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0003975] [3975] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0003984] [3984] Event [776.014709,342.954651,4646.3999]: 1 finished unit Glaive [f=0004007] [4007] Event [984,341.675476,4440]: 1 finished unit Solar Collector [f=0004184] [4184] Event [776.014709,342.954651,4646.3999]: 1 finished unit Glaive [f=0004363] [4363] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0004379] [4379] Event [776.014709,342.954651,4646.3999]: 1 finished unit Glaive [f=0004529] [4529] Event [936,341.624817,4520]: 1 finished unit Solar Collector [f=0004534] [4534] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0004545] [4545] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0004574] [4574] Event [776.014709,342.954651,4646.3999]: 1 finished unit Glaive [f=0004649] [4649] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0004704] [4704] Event [1975.83093,235.04454,2547.47998]: 1 lost unit Glaive [f=0004742] [4742] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0004824] [4824] Event [2065.33228,234.90712,2480.67749]: 1 lost unit Glaive [f=0004858] [4858] Event [4352,341.091644,1480]: 0 finished unit Constable [f=0004935] [4935] Event [776.014709,342.954651,4646.3999]: 1 finished unit Conjurer [f=0004979] [4979] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0005054] [5054] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0005146] [5146] Event [696,341.548828,4008]: 1 finished unit Solar Collector [f=0005146] [5146] Event [1917.2085,234.587585,2693.97266]: 1 lost unit Conjurer [f=0005212] [5212] Event [1928,234.860596,2600]: 1 lost unit Metal Extractor [f=0005310] [5310] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0005322] [5322] Event [1909.69031,231.152206,2290.76123]: 1 lost unit Ronin [f=0005347] [5347] Event [1843.28015,235.001175,2642.83228]: 0 lost unit Pyro [f=0005519] [5519] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0005532] [5532] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0005596] [5596] Event [616,341.314545,4056]: 1 finished unit Solar Collector [f=0005639] [5639] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0005775] [5775] Event [1863.8678,234.550858,2796.19043]: 1 lost unit Glaive [f=0005806] [5806] Event [1880.31543,234.511841,2814.74805]: 1 lost unit Glaive [f=0005902] [5902] Event [1876.97961,234.441116,2839.13013]: 1 lost unit Glaive [f=0006014] [6014] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0006034] [6034] Event [1800,234.594666,2872]: 1 lost unit Metal Extractor [f=0006122] [6122] Event [1986.68225,234.896408,2683.58447]: 1 lost unit Glaive [f=0006136] [6136] Event [568,341.700806,3976]: 1 finished unit Solar Collector [f=0006149] [6149] Event [1987.90564,235.011398,2579.52661]: 1 lost unit Glaive [f=0006168] [6168] Event [776.014709,342.954651,4646.3999]: 1 finished unit Sling [f=0006190] [6190] Event [2048.19824,234.588821,2369.98535]: 0 lost unit Pyro [f=0006208] [6208] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0006272] [6272] Event [2872,226.387878,376]: 0 finished unit Solar Collector [f=0006385] [6385] Event [1080,341.365204,4680]: 1 finished unit Storage [f=0006491] [6491] Event [776.014709,342.954651,4646.3999]: 1 finished unit Sling [f=0006495] [6495] Event [3000,226.729797,440]: 0 finished unit Solar Collector [f=0006691] [6691] Event [648,341.352539,3928]: 1 finished unit Solar Collector [f=0006721] [6721] Event [3128,228.42688,488]: 0 finished unit Solar Collector [f=0006738] [6738] Event [3904,153.451309,3984]: 0 lost unit Lotus [f=0006821] [6821] Event [776.014709,342.954651,4646.3999]: 1 finished unit Sling [f=0006832] [6832] Event [1960,226.539856,3080]: 1 lost unit Metal Extractor [f=0006870] [6870] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0006930] [6930] Event [3824,136.505814,3824]: 1 finished unit Picket [f=0006999] [6999] Event [1032,341.200562,4680]: 1 finished unit Storage [f=0007095] [7095] Event [3256,235.132904,552]: 0 finished unit Solar Collector [f=0007240] [7240] Event [4248,340.997925,1064]: 0 finished unit Caretaker [f=0007245] [7245] Event [3712,136.233521,3840]: 1 finished unit Picket [f=0007351] [7351] Event [984,343.049622,4024]: 1 finished unit Solar Collector [f=0007393] [7393] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0007440] [7440] Event [3384,234.31604,616]: 0 finished unit Solar Collector [f=0007644] [7644] Event [984,340.807953,4680]: 1 finished unit Storage [f=0007670] [7670] Event [3600,135.891571,3872]: 1 finished unit Picket [f=0007729] [7729] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0007801] [7801] Event [1032,342.03009,3928]: 1 finished unit Solar Collector [f=0007945] [7945] Event [952,342.37207,3896]: 1 lost unit Solar Collector [f=0007980] [7980] Event [3536,135.891571,3968]: 1 finished unit Picket [f=0008038] [8038] Event [968,342.562012,3960]: 1 lost unit Metal Extractor [f=0008074] [8074] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0008115] [8115] Event [1032,341.880554,3928]: 1 lost unit Solar Collector [f=0008145] [8145] Event [839.130798,342.924072,4040.55371]: 1 lost unit Conjurer [f=0008177] [8177] Event [904,342.834015,3976]: 1 lost unit Solar Collector [f=0008402] [8402] Event [776.014709,342.954651,4646.3999]: 1 finished unit Knight [f=0008419] [8419] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0008426] [8426] Event [776.014709,342.954651,4646.3999]: 1 lost unit Glaive [f=0008430] [8430] Event [776.014709,342.954651,4646.3999]: 1 lost unit Glaive [f=0008445] [8445] Event [776.014709,342.954651,4646.3999]: 1 lost unit Glaive [f=0008460] [8460] Event [776.014709,342.954651,4646.3999]: 1 lost unit Glaive [f=0008476] [8476] Event [776.014709,342.954651,4646.3999]: 1 lost unit Glaive [f=0008492] [8492] Event [776.014709,342.954651,4646.3999]: 1 lost unit Glaive [f=0008505] [8505] Event [776.014709,342.954651,4646.3999]: 1 lost unit Glaive [f=0008513] [8513] Event [776,342.954651,4656]: 1 lost unit Cloakbot Factory [f=0008536] [Game::ClientReadNet] added new player Zlodeiko with number 2 to team 0 [f=0008536] > SPRINGIE:User Zlodeiko|empmissile|3_4||False|||RU [f=0008539] [8539] Event [846.494568,342.167542,4436.22656]: 1 lost unit Knight [f=0008552] Connection attempt from Zlodeiko [f=0008552] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0008552] -> Connection established (given id 2) [f=0008559] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0008559] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008581] [8581] Event [600,342.05542,4392]: 1 lost unit Metal Extractor [f=0008611] [8611] Event [4616,340.98526,3560]: 0 finished unit Stardust [f=0008615] [8615] Event [undefined]: Predator777 resigned [f=0008615] game_message: Predator777 has been destroyed! [f=0008615] game_message: RVNball wins! [f=0008615] Submitting stats [f=0008615] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008615] Part| Total Time|Time of the last 0.5s [f=0008615] Draw 8181.03ms 11.18% [f=0008615] Lua::Callins::Synced 2729.22ms 33.43% [f=0008615] Lua::Callins::Unsynced 10114.49ms 16.02% [f=0008615] Lua::CollectGarbage::Synced 213.68ms 0.49% [f=0008615] Lua::CollectGarbage::Unsynced 545.09ms 0.30% [f=0008615] Misc::Profiler::AddTime 40.45ms 0.10% [f=0008615] Sim 9927.22ms 73.10% [f=0008615] [8615] Received game_message: Predator777 has been destroyed! [f=0008615] [8615] Received game_message: RVNball wins! [f=0008616] [8616] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,4445,4860,4445,4860,159.45668,172.721497,159.45668,172.721497,0,0,0,0,0,0,0,0,316.484406,259.603851,316.484406,259.603851,425.487274,887.018799,425.487274,887.018799,0,0,0,0,30,24.7999992,30,24.7999992,2075,2130,2075,2130,27.8564396,30.3097649,27.8564396,30.3097649,440,860,440,860,444.333344,832.16687,444.333344,832.16687,1930,1870,1930,1870,897.16687,444.333344,897.16687,444.333344,0,0.00083333,0,0.00083333,949.887756,444.344421,949.887756,444.344421 [f=0008616] [8616] Game End Stats Values: 17,4655,5150,4655,5150,186.961029,210.08963,186.961029,210.08963,0,0,0,0,0,0,0,0,316.484406,451.661285,316.484406,451.661285,425.487274,941.611023,425.487274,941.611023,100,0,100,0,32,28.1333332,32,28.1333332,2075,2130,2075,2130,26.6832256,32.359211,26.6832256,32.359211,540,1080,540,1080,444.333344,922.16687,444.333344,922.16687,1940,1940,1940,1940,987.16687,444.333344,987.16687,444.333344,0,0.00083333,0,0.00083333,1004.47998,444.344421,1004.47998,444.344421 [f=0008616] [8616] Game End Stats Values: 18,4925,5620,4925,5620,211.985931,237.718094,211.985931,237.718094,0,0,0,0,0,0,0,0,316.484406,518.476013,316.484406,518.476013,425.487274,941.611023,425.487274,941.611023,200,0,200,0,33.0666656,30.7999992,33.0666656,30.7999992,2075,2310,2075,2310,26.0283279,31.7099018,26.0283279,31.7099018,540,1300,540,1300,444.333344,922.16687,444.333344,922.16687,2110,2010,2110,2010,987.16687,444.333344,987.16687,444.333344,0,0.00083333,0,0.00083333,1004.47998,444.344421,1004.47998,444.344421 [f=0008616] [8616] Game End Stats Values: 19,5105,6060,5105,6060,230.857864,282.170654,230.857864,282.170654,0,0,0,0,0,0,0,0,316.484406,645.954529,316.484406,645.954529,425.487274,1232.12708,425.487274,1232.12708,400,0,400,0,33.7333336,32,33.7333336,32,2075,2310,2075,2310,25.4957275,32.831501,25.4957275,32.831501,540,1740,540,1740,444.333344,1033.66687,444.333344,1033.66687,2090,2010,2090,2010,1098.66687,444.333344,1098.66687,444.333344,0,0.00083333,0,0.00083333,1298.49463,444.344421,1298.49463,444.344421 [f=0008616] [8616] Game End Stats Values: 20,4115,6280,4115,6280,236.42363,330.443359,236.42363,330.443359,0,0,0,0,0,0,0,0,316.484406,787.252808,316.484406,787.252808,570.058716,2681.19971,570.058716,2681.19971,400,0,400,0,21.6000004,32,21.6000004,32,1275,2310,1275,2310,22.895052,33.0861816,22.895052,33.0861816,420,1960,420,1960,444.333344,2393.00049,444.333344,2393.00049,2020,2010,2020,2010,2458.00049,444.333344,2458.00049,444.333344,0,0.00083333,0,0.00083333,2843.44971,624.105042,2843.44971,624.105042 [f=0008616] [8616] Game End Stats Values: 21,4025,6500,4025,6500,236.42363,339.501129,236.42363,339.501129,0,0,0,0,0,0,0,0,316.484406,810.915894,316.484406,810.915894,570.058716,2836.27637,570.058716,2836.27637,400,220,400,220,14,32,14,32,1275,2310,1275,2310,22.5240021,32.887249,22.5240021,32.887249,420,1960,420,1960,444.333344,2483.00049,444.333344,2483.00049,1930,2010,1930,2010,2548.00049,444.333344,2548.00049,444.333344,0,0.00083333,0,0.00083333,3007.573,632.133911,3007.573,632.133911 [f=0008617] [8617] Event [1016,340.751801,4568]: 1 lost unit Solar Collector [f=0008622] [8622] Event [856,342.207397,4568]: 1 lost unit Caretaker [f=0008631] [8631] Event [1000,341.114227,4504]: 1 lost unit Metal Extractor [f=0008631] [8631] Event [616,341.868958,4328]: 1 lost unit Solar Collector [f=0008631] [8631] Event [984,341.708435,4440]: 1 lost unit Solar Collector [f=0008635] [8635] Event [984,341.324005,4680]: 1 lost unit Storage [f=0008641] [8641] Event [536,341.029968,4376]: 1 lost unit Solar Collector [f=0008653] [8653] Event [664,342.36731,4408]: 1 lost unit Solar Collector [f=0008654] [8654] Event [984,343.049622,4024]: 1 lost unit Solar Collector [f=0008657] [8657] Event [951.61731,341.655792,4609.80225]: 1 lost unit Conjurer [f=0008660] [8660] Event [1032,340.687866,4680]: 1 lost unit Storage [f=0008660] [8660] Event [584,341.925598,4456]: 1 lost unit Solar Collector [f=0008662] [8662] Event [1080,341.40097,4680]: 1 lost unit Storage [f=0008663] [8663] Event [1064,340.983887,4488]: 1 lost unit Solar Collector [f=0008663] [8663] Event [936,341.964478,4520]: 1 lost unit Solar Collector [f=0008664] [8664] Event [696,341.370911,4008]: 1 lost unit Solar Collector [f=0008730] Player RVNball left the game: normal quit [f=0008730] [8730] Event [undefined]: RVNball quit [f=0008764] [8764] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0008904] No clients connected, shutting down server [f=0008904] Server shutdown [f=0009123] [9123] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0009469] [9469] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0009813] [9813] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0009841] [9841] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0010158] [10158] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0010261] [10261] Event [4440,342.03009,2936]: 0 finished unit Stardust [f=0010470] [10470] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0010503] [10503] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0010848] [10848] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0011130] [11130] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0011193] [11193] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0011538] [11538] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0011883] [11883] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0012228] [12228] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0012573] [12573] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0012918] [12918] Event [4352,341.091644,1480]: 0 finished unit Pyro [f=0013158] Autoquit sending quit command. [f=0013158] [QuitAction] user exited to system [f=0013158] [SpringApp::Kill][1] fromRun=1 [f=0013158] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013158] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013158] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013158] [ThreadPool::SetThreadCount][2] workers=0 [f=0013158] [SpringApp::Kill][2] [f=0013158] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013158] [Game::KillLua][3] dtor=0 luaUI=0x593f88e0 [f=0013158] Start widgetHandler:Shutdown [f=0013158] Shutdown - SaveOrderList Complete [f=0013158] Writing last game win data [f=0013158] Shutdown - SaveConfigData Complete [f=0013158] Shutdown Widget - Save/Load API [f=0013158] Shutdown Widget - Chili Highlight [f=0013158] Shutdown Widget - Draw After Chili [f=0013158] Shutdown Widget - EPIC Menu [f=0013158] Shutdown Widget - Chili Widget Selector [f=0013158] Shutdown Widget - Chili Minimap [f=0013158] Shutdown Widget - Local Team Colors [f=0013158] Shutdown Widget - Display Keys 2 [f=0013158] Shutdown Widget - Save Game Menu [f=0013158] Shutdown Widget - Unit Icons [f=0013158] Shutdown Widget - Noises [f=0013158] Shutdown Widget - HealthBars [f=0013158] Shutdown Widget - Win Counter [f=0013158] Shutdown Widget - SpringRTS Replay Stats [f=0013158] Shutdown Widget - BuildETA [f=0013158] Shutdown Widget - Modular Comm Info [f=0013158] Shutdown Widget - Stereo3D [f=0013158] Shutdown Widget - Showeco and Grid Drawer [f=0013158] Shutdown Widget - Point Tracker [f=0013158] Shutdown Widget - Music Player [f=0013158] Shutdown Widget - Missile Silo Range [f=0013158] Shutdown Widget - MinimapEvents [f=0013158] Shutdown Widget - Mex Placement Handler [f=0013158] Shutdown Widget - Local Widgets Config [f=0013158] Shutdown Widget - Highlight Geos [f=0013158] Shutdown Widget - Grab Input [f=0013158] Input grabbing is disabled! [f=0013158] Shutdown Widget - MetalFeatures (new) [f=0013158] Shutdown Widget - Darkening [f=0013158] Shutdown Widget - Context Menu [f=0013158] Shutdown Widget - Chili Spectator Panels [f=0013158] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013158] Shutdown Widget - Chili Nuke Warning [f=0013158] Shutdown Widget - Chili EndGame Window [f=0013158] Shutdown Widget - Chili Economy Panel Default [f=0013158] Shutdown Widget - CameraShake [f=0013158] Shutdown Widget - Attack AoE [f=0013158] Shutdown Widget - Map Edge Extension [f=0013158] Shutdown Widget - Selection Send [f=0013158] Shutdown Widget - LupsManager [f=0013158] Shutdown Widget - Newton Firezone [f=0013158] Shutdown Widget - Chili Pro Console [f=0013158] Shutdown Widget - Lasso Terraform GUI [f=0013158] Shutdown Widget - Lups [f=0013158] Shutdown Widget - Chili Framework [f=0013158] Shutdown Widget - Chili Core Selector [f=0013158] Shutdown Widget - Custom Markers [f=0013158] Shutdown Widget - Pause Screen [f=0013158] Shutdown Widget - Text To Speech Control [f=0013158] Shutdown Widget - Persistent Build Height [f=0013158] Shutdown Widget - Layout Handler [f=0013158] End widgetHandler:Shutdown [f=0013158] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413084,56514731} {int,ext,rec}Allocs={21836636,0,0} {chunk,block}Bytes={56514731,0} [f=0013158] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013158] [Game::KillLua][2] dtor=0 luaRules=0x52180f10 [f=0013158] Start gadgetHandler:Shutdown [f=0013158] Shutdown - StartSetup [f=0013158] Shutdown - UnitMorph [f=0013158] Shutdown - LupsNanoSpray [f=0013158] Shutdown - Missile Silo Controller [f=0013158] Shutdown - Modular Comm Info [f=0013158] Shutdown - Terrain Texture Handler [f=0013158] Shutdown - UnitCloakShield [f=0013158] Shutdown - Starlight Handler [f=0013158] End gadgetHandler:Shutdown [f=0013158] Start gadgetHandler:Shutdown [f=0013158] Shutdown - Save/Load [f=0013158] Shutdown - UnitMorph [f=0013158] Shutdown - Modular Comm Info [f=0013158] Shutdown - Retreat Command [f=0013158] Shutdown - Shockwaves [f=0013158] Shutdown - Teleport Throw [f=0013158] Shutdown - UnitCloakShield [f=0013158] Shutdown - Lups Cloak FX [f=0013158] Shutdown - Lups [f=0013158] Shutdown - Lups Shield [f=0013158] End gadgetHandler:Shutdown [f=0013158] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21836666,0,0} {chunk,block}Bytes={0,0} [f=0013158] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21836666,0,0} {chunk,block}Bytes={0,0} [f=0013158] [Game::KillLua][4] dtor=0 [f=0013158] [Game::~CGame][1] [f=0013158] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013158] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013158] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013158] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013158] [Game::KillLua][4] dtor=1 [f=0013158] [Game::KillMisc][1] [f=0013158] [Game::KillMisc][2] [f=0013158] [Game::KillMisc][3] [f=0013158] [Game::KillRendering][1] [f=0013158] [3DOParser::Kill] allocated 137 pieces [f=0013158] [S3OParser::Kill] allocated 2762 pieces [f=0013158] [AssParser::Kill] allocated 217 pieces [f=0013158] [Game::KillInterface][1] [f=0013158] [Game::KillInterface][2] [f=0013158] [Game::KillSimulation][1] [f=0013158] [Game::KillSimulation][2] [f=0013158] [CCollisionHandler] dis-/continuous tests: 0/755411 [f=0013158] [Game::KillSimulation][3] [f=0013158] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013158] [~CPathCache(20x20)] cacheHits=12 hitPercentage=17% numHashColls=0 maxCacheSize=5 [f=0013158] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013158] [~CPathCache(40x40)] cacheHits=159 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013158] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013158] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013158] [LosHandler::Kill] raycast instance cache-{hits,misses}={2241,3732}; shared=2%; cached=35% [f=0013158] [Game::KillSimulation][4] [f=0013158] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0013158] [Game::~CGame][2] [f=0013158] [Game::~CGame][3] [f=0013158] [SpringApp::Kill][3] [f=0013158] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137936 bytes sent 81273 bytes recv'd [f=0013158] [SpringApp::Kill][4] font=0x457fe7e0 [f=0013158] [SpringApp::Kill][5] [f=0013158] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x445a37c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2931ms file="objects3d/strikecom_4.dae" indx=5365 inflSize=1499kb readTime=126ms file="objects3d/detriment.s3o" indx=5042 inflSize=514kb readTime=105ms file="objects3d/commrecon5.s3o" indx=4922 inflSize=133kb readTime=58ms file="bitmaps/loadpictures/firestates.png" indx=499 inflSize=2945kb readTime=38ms file="objects3d/commrecon.s3o" indx=4915 inflSize=114kb readTime=34ms file="objects3d/m-9.s3o" indx=5162 inflSize=141kb readTime=27ms file="units/cloakjammer.lua" indx=6575 inflSize=1kb readTime=26ms file="luaui/widgets/gui_custom_markers.lua" indx=4555 inflSize=15kb readTime=26ms file="luaui/widgets/cofctools/exportutilities.lua" indx=4465 inflSize=0kb readTime=25ms file="luaui/widgets/init_startup_info_selector.lua" indx=4615 inflSize=15kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 51127546 bytes cached in 2828 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x459ae9c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x458790f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x459bf030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fef9c08ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]