[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.msfOqK51Yh/springsettings.849092.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 92ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc19001e2d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17343 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/849092/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 390ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c7ebc0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c7ebc0] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 825ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1098ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 796ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/849092/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (662ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11450,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/849092/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51eb8df0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 4900695ece81687b51be9fdf066f37c1 [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={05fd0de8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={6ae45920,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] Allies: I choose: Nomad! [f=-000001] Glaives for the breakthru [f=-000001] Nice choice [f=-000001] aye [f=-000001] thx [f=-000001] Allies: I choose: MF Doom! [f=-000001] [0] Event [898,58.8864746,3697]: 0 finished unit Recon Commander [f=-000001] [0] Event [5204,56.8756104,433]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3061 [f=0000000] [0] Sparkles, team: 1, elo:3059 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [1008,58.5544586,3632]: 0 finished unit Rover Assembly [f=0000003] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000003] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000003] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000003] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000003] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000003] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000003] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000003] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000003] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000003] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000003] [3] Event [5056,54.0283203,400]: 1 finished unit Rover Assembly [f=0000182] [182] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Dart [f=0000284] [284] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000285] [285] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000481] [481] Event [5038.00781,55.5004578,400.029633]: 1 finished unit Fencer [f=0000561] [561] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Mason [f=0000570] [570] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000614] [614] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000797] [797] Event [5208,56.6299438,584]: 1 finished unit Solar Collector [f=0001021] [1021] Event [5368,57.0419312,376]: 1 finished unit Solar Collector [f=0001106] [1106] Event [1080,56.0539246,3528]: 0 finished unit Solar Collector [f=0001114] [1114] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Fencer [f=0001116] rover voer :O [f=0001241] rover* [f=0001358] [1358] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0001457] [1457] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Fencer [f=0001625] [1625] Event [1000,57.2364807,3480]: 0 finished unit Solar Collector [f=0001649] [1649] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0001785] [1785] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Scorcher [f=0001905] [1905] Event [136,58.6364746,2936]: 0 finished unit Solar Collector [f=0002107] [2107] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Mason [f=0002315] [2315] Event [936,55.9509277,4056]: 0 finished unit Solar Collector [f=0002431] [2431] Event [272,58.3999634,3008]: 0 finished unit Lotus [f=0002441] [2441] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Ripper [f=0002585] [2585] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0002753] [2753] Event [5320,57.3280334,520]: 1 finished unit Solar Collector [f=0002821] [2821] Event [936,56.9656372,3976]: 0 finished unit Solar Collector [f=0002958] [2958] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Mason [f=0002974] [2974] Event [1025.99231,59.65271,3631.97046]: 0 finished unit Scorcher [f=0003089] [3089] Event [2304,56.4125061,3568]: 0 lost unit Radar Tower [f=0003257] [3257] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0003332] [3332] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Fencer [f=0003404] [3404] Event [936,57.4424744,3896]: 0 finished unit Solar Collector [f=0003506] [3506] Event [1025.99231,59.65271,3631.97046]: 0 finished unit Scorcher [f=0003701] [3701] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0003710] [3710] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Fencer [f=0003770] [3770] Event [6023.59131,56.4299545,1104.87866]: 0 lost unit Dart [f=0003852] [3852] Event [1765.79541,55.7889977,3102.65332]: 0 lost unit Scorcher [f=0003893] [3893] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0003947] [3947] Event [1878.24939,56.9070587,3091.77637]: 1 lost unit Fencer [f=0003980] [3980] Event [1842.48083,58.1882439,3073.12646]: 1 lost unit Fencer [f=0003997] [3997] Event [2072.91846,56.6718712,2998.80273]: 0 lost unit Scorcher [f=0004028] [4028] Event [1898.21558,56.9015961,3134.08716]: 1 lost unit Fencer [f=0004080] [4080] Event [2314.83936,57.9243507,2990.14844]: 0 lost unit Scorcher [f=0004082] [4082] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Scorcher [f=0004109] [4109] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0004445] [4445] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0004679] [4679] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0004746] [4746] Event [1485.07471,56.4770317,3517.0874]: 1 lost unit Scorcher [f=0004756] [4756] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Ripper [f=0004807] [4807] Event [1584.76294,58.3478661,3484.5166]: 1 lost unit Ripper [f=0005171] [5171] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Fencer [f=0005188] [5188] Event [920,58.0757141,3448]: 0 finished unit Solar Collector [f=0005193] [5193] Event [416,57.3318481,1920]: 0 finished unit Radar Tower [f=0005247] [5247] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Mason [f=0005263] [5263] Event [2642.43701,55.0662651,2634.64404]: 0 lost unit Scorcher [f=0005430] [5430] Event [2978.91455,55.9972191,2403.10571]: 1 lost unit Scorcher [f=0005445] [5445] Event [1025.99231,59.65271,3631.97046]: 0 finished unit Mason [f=0005461] [5461] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0005472] [5472] Event [2898.46948,55.3614655,2560.81055]: 1 lost unit Fencer [f=0005613] [5613] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0005650] [5650] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Fencer [f=0005673] [5673] Event [3505.46411,53.6518364,2439.09106]: 0 lost unit Scorcher [f=0005731] [5731] Event [3663.50415,53.2940674,2541.31128]: 1 lost unit Fencer [f=0005929] [5929] Event [1025.99231,59.65271,3631.97046]: 0 finished unit Scorcher [f=0006087] [6087] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Scorcher [f=0006131] [6131] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0006155] [6155] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0006160] [6160] Event [2336,56.8473816,2944]: 0 finished unit Radar Tower [f=0006258] [Game::ClientReadNet] added new player TriPoloski with number 2 to team 0 [f=0006258] > SPRINGIE:User TriPoloski|turretheavylaser|2_3||False||Empire|RU [f=0006265] [6265] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0006281] Connection attempt from TriPoloski [f=0006281] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0006281] -> Connection established (given id 2) [f=0006292] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0006292] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006381] [6381] Event [1025.99231,59.65271,3631.97046]: 0 finished unit Scorcher [f=0006603] [6603] Event [1025.99231,59.65271,3631.97046]: 0 finished unit Scorcher [f=0006673] [6673] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Ripper [f=0006693] [6693] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0006694] [6694] Event [2617.65405,55.7654724,2762.51367]: 0 lost unit Scorcher [f=0006808] [6808] Event [2732.20898,53.5196495,2708.82764]: 1 lost unit Fencer [f=0006827] [6827] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0006834] [6834] Event [2442.59814,56.4624367,2589.33154]: 1 lost unit Ripper [f=0006872] [6872] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0006994] [6994] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Fencer [f=0007018] [7018] Event [2739.7522,54.5927391,2336.19116]: 1 lost unit Fencer [f=0007084] [7084] Event [5792,57.6751709,1216]: 1 finished unit Lotus [f=0007139] [7139] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0007286] [7286] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Fencer [f=0007304] [7304] Event [824,58.7280273,3480]: 0 finished unit Solar Collector [f=0007445] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0007487] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0007487] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[Game::Load][lua{Rules,Gaia}={71e9e340,00000000}]" [f=0007536] [7536] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Scorcher [f=0007626] [7626] Event [824,57.900238,3560]: 0 finished unit Solar Collector [f=0007696] [7696] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0007729] [7729] Event [1672,57.30896,3224]: 0 finished unit Solar Collector [f=0007813] [7813] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Scorcher [f=0007848] [7848] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0007885] I don't think engineer rushing the queue works for slasher pushing like this [f=0007987] [7987] Event [808,58.4571838,3640]: 0 finished unit Solar Collector [f=0008020] [8020] Event [2915.97144,57.6526871,1973.5282]: 0 lost unit Scorcher [f=0008112] [8112] Event [5038.00781,55.5004578,400.029633]: 1 finished unit Scorcher [f=0008178] [8178] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Mason [f=0008198] [8198] Event [1744,53.9634705,720]: 0 finished unit Radar Tower [f=0008289] [8289] Event [2480,56.9046021,2768]: 0 finished unit Lotus [f=0008296] [8296] Event [824,59.3650818,3720]: 0 finished unit Solar Collector [f=0008300] [8300] Event [1688,56.9084167,3368]: 0 finished unit Solar Collector [f=0008407] [8407] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Scorcher [f=0008581] [8581] Event [1872,53.0021667,816]: 0 finished unit Lotus [f=0008582] [8582] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Mason [f=0008689] [8689] Event [2717.63306,55.7290115,2283.91553]: 1 lost unit Scorcher [f=0008692] [8692] Event [1964.78223,57.10466,1692.45105]: 0 lost unit Scorcher [f=0008704] [8704] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Scorcher [f=0008753] [8753] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0008790] [8790] Event [1848,58.9073181,3352]: 0 finished unit Solar Collector [f=0008868] [8868] Event [936,56.8206787,3512]: 0 finished unit Caretaker [f=0008931] [8931] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0008945] [8945] Event [2265.66797,57.25,1882.19116]: 0 lost unit Scorcher [f=0008954] [8954] Event [2326.67554,58.8314171,2083.44751]: 1 lost unit Scorcher [f=0008957] [8957] Event [2416.23511,56.4228668,2720.88086]: 0 lost unit Fencer [f=0008966] [8966] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Scorcher [f=0008984] [8984] Event [2455.86108,56.2904358,2183.67773]: 1 lost unit Fencer [f=0008994] [8994] Event [2416.62549,56.7257195,2214.07178]: 0 lost unit Scorcher [f=0009045] [9045] Event [2480.62549,56.7593918,2164.95044]: 0 lost unit Scorcher [f=0009050] [9050] Event [2503.32837,57.3999939,2199.5647]: 1 lost unit Fencer [f=0009069] [9069] Event [2208,53.3416748,464]: 0 finished unit Lotus [f=0009078] [9078] Event [2597.93481,54.2651329,2012.32642]: 1 lost unit Ripper [f=0009143] [9143] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0009182] [9182] Event [2120.16284,58.7664146,2050.22559]: 1 lost unit Scorcher [f=0009190] [9190] Event [2245.30786,58.5077782,2119.76636]: 0 lost unit Scorcher [f=0009244] [9244] Event [2198.14575,54.2575493,1950.06213]: 0 lost unit Scorcher [f=0009290] [9290] Event [2256,57.2973251,2720]: 0 finished unit Picket [f=0009361] [9361] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0009363] [9363] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0009562] [9562] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Ravager [f=0009588] [9588] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0009653] [9653] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0009734] [9734] Event [2226.92432,57.8248711,2147.44263]: 0 lost unit Fencer [f=0009802] [9802] Event [888,56.8054199,3528]: 0 finished unit Caretaker [f=0009881] [9881] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0009888] [9888] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Scorcher [f=0009908] [9908] Event [1672,58.9225769,3496]: 0 finished unit Solar Collector [f=0010044] [10044] Event [2865.82739,54.9245758,2409.94482]: 0 lost unit Scorcher [f=0010159] [10159] Event [2856,56.9465637,3032]: 0 lost unit Metal Extractor [f=0010172] [10172] Event [920,57.9421997,3576]: 0 finished unit Caretaker [f=0010209] [10209] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Scorcher [f=0010217] [10217] Event [2784,57.7667236,3008]: 0 lost unit Lotus [f=0010219] [10219] Event [5904,53.90625,2208]: 1 finished unit Lotus [f=0010261] [10261] Event [2792.25684,57.0102921,3156.71338]: 0 lost unit Scorcher [f=0010281] [10281] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0010335] [10335] Event [2288,52.9411316,384]: 0 finished unit Picket [f=0010494] [10494] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0010513] [10513] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Fencer [f=0010623] [10623] Event [2768,53.9787292,2880]: 0 finished unit Lotus [f=0010728] [10728] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0010797] [10797] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Scorcher [f=0010846] [10846] Event [1640,56.9122314,3608]: 0 finished unit Solar Collector [f=0010866] [10866] Event [1152,58.0223083,3872]: 0 finished unit Lotus [f=0010920] [10920] Event [2494.18091,54.5900459,3256.00317]: 0 lost unit Scorcher [f=0010984] [10984] Event [2592.25684,55.5214043,3385.09668]: 1 lost unit Scorcher [f=0011058] [11058] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0011075] [11075] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0011162] [11162] Event [2688,56.7558289,2912]: 0 finished unit Picket [f=0011292] [11292] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0011347] [11347] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Ripper [f=0011510] [11510] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0011647] [11647] Event [2288,55.8288574,288]: 0 finished unit Lotus [f=0011664] [11664] Event [1392,58.6555481,3760]: 0 finished unit Lotus [f=0011692] [11692] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0011724] [11724] Event [1560,57.0571899,3640]: 0 finished unit Solar Collector [f=0011736] [11736] Event [5288,57.5263977,424]: 1 finished unit Solar Collector [f=0011819] [11819] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0011842] [11842] Event [2592,55.5779953,2912]: 0 finished unit Picket [f=0011859] [11859] Event [5038.00781,55.5004578,400.029633]: 1 finished unit Fencer [f=0011980] [11980] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0012003] [12003] Event [5976,56.4735413,2184]: 1 finished unit Solar Collector [f=0012160] [12160] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Fencer [f=0012192] [12192] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0012276] [12276] Event [1480,58.8653564,3672]: 0 finished unit Solar Collector [f=0012454] [12454] Event [5038.00781,54.8553581,400.029633]: 1 finished unit Fencer [f=0012462] [12462] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ravager [f=0012514] [12514] Event [2856,56.9194794,3032]: 0 finished unit Metal Extractor [f=0012546] [12546] Event [2768,53.9787292,2880]: 0 lost unit Lotus [f=0012569] [12569] Event [1400,58.0337524,3688]: 0 finished unit Solar Collector [f=0012617] [12617] Event [5992,54.8522949,2312]: 1 finished unit Solar Collector [f=0012621] [12621] Event [5904,53.90625,2208]: 1 lost unit Lotus [f=0012701] [12701] Event [6045.0332,56.5509605,2254.9939]: 1 lost unit Mason [f=0012721] [12721] Event [6088,58.0490112,2216]: 1 lost unit Metal Extractor [f=0012815] [12815] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0012850] [12850] Event [5976,56.4748001,2184]: 1 lost unit Solar Collector [f=0012883] [12883] Event [1320,59.2544556,3720]: 0 finished unit Solar Collector [f=0012884] [12884] Event [2826.5481,57.1418076,2564.03418]: 0 lost unit Scorcher [f=0012929] [12929] Event [5184,56.4964294,464]: 1 finished unit Lotus [f=0012970] [12970] Event [2560,55.7678223,3056]: 0 finished unit Lotus [f=0013011] [13011] Event [2748.19653,54.8152466,2781.03662]: 1 lost unit Scorcher [f=0013013] [13013] Event [2688,56.7558289,2912]: 0 lost unit Picket [f=0013040] [13040] Event [2745.1272,54.8359833,2784.97534]: 1 lost unit Scorcher [f=0013041] [13041] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0013104] [13104] Event [1240,56.5231323,3752]: 0 finished unit Solar Collector [f=0013127] [13127] Event [2524.98779,55.4255066,2690.18994]: 1 lost unit Scorcher [f=0013131] [13131] Event [2506.48145,57.3000908,2743.75854]: 1 lost unit Scorcher [f=0013138] [13138] Event [2866.50732,54.1739769,2991.14307]: 1 lost unit Scorcher [f=0013185] [13185] Event [5160,54.9095154,360]: 1 finished unit Solar Collector [f=0013203] [13203] Event [2667.74048,54.9272957,2630.69165]: 1 lost unit Fencer [f=0013217] [13217] Event [2480,56.9065475,2768]: 0 lost unit Lotus [f=0013225] [13225] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0013244] [13244] Event [5038.00781,55.5004578,400.029633]: 1 finished unit Ripper [f=0013301] [13301] Event [2794.07153,56.4709282,2603.07715]: 1 lost unit Ravager [f=0013304] [13304] Event [1160,55.7373047,3784]: 0 finished unit Solar Collector [f=0013315] Hmm [f=0013326] [13326] Event [2875.20825,55.7786522,2494.55713]: 1 lost unit Ripper [f=0013358] [13358] Event [2880.01367,55.6857719,2477.49463]: 0 lost unit Scorcher [f=0013368] [13368] Event [2232,53.7002563,392]: 0 finished unit Stinger [f=0013425] [13425] Event [3058.16748,56.8697357,2505.25366]: 1 lost unit Fencer [f=0013457] Bad call on my part [f=0013496] [13496] Event [3007.88525,54.9927673,2121.98364]: 0 lost unit Scorcher [f=0013502] [13502] Event [2861.87354,55.127121,2385.90405]: 1 lost unit Fencer [f=0013509] [13509] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ravager [f=0013516] [13516] Event [5144,56.9046021,248]: 1 finished unit Solar Collector [f=0013537] [13537] Event [undefined]: Sparkles resigned [f=0013537] game_message: Sparkles has been destroyed! [f=0013537] game_message: PRO_rANDY wins! [f=0013537] Submitting stats [f=0013537] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013537] Part| Total Time|Time of the last 0.5s [f=0013537] Draw 11246.23ms 15.04% [f=0013537] Lua::Callins::Synced 5945.16ms 20.72% [f=0013537] Lua::Callins::Unsynced 14756.02ms 8.96% [f=0013537] Lua::CollectGarbage::Synced 320.75ms 0.00% [f=0013537] Lua::CollectGarbage::Unsynced 758.60ms 0.20% [f=0013537] Misc::Profiler::AddTime 54.35ms 0.00% [f=0013537] Sim 17634.09ms 74.10% [f=0013537] [13537] Received game_message: Sparkles has been destroyed! [f=0013537] [13537] Received game_message: PRO_rANDY wins! [f=0013538] [13538] Game End Stats Header: 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31,3555,9270,3555,9270,113.558205,212.709702,113.558205,212.709702,0,0,0,0,0,0,0,0,0,0,0,0,3931.09961,4702.21924,3931.09961,4702.21924,180,1350,180,1350,18.9333324,50.2666664,18.9333324,50.2666664,2075,2780,2075,2780,15.6906233,39.5077896,15.6906233,39.5077896,520,2520,520,2520,2912.66675,4550,2912.66675,4550,780,2620,780,2620,4680,3621.16699,4680,3621.16699,0,555.248352,0,555.248352,4871.5293,4532.36523,4871.5293,4532.36523 [f=0013538] [13538] Game End Stats Values: 32,3485,9520,3485,9520,113.558205,216.187698,113.558205,216.187698,0,0,0,0,0,0,0,0,0,0,0,0,3936.50635,4716.72217,3936.50635,4716.72217,180,1350,180,1350,20,52,20,52,2075,2780,2075,2780,15.3999996,40.9389267,15.3999996,40.9389267,380,2770,380,2770,2912.66675,4690,2912.66675,4690,850,2620,850,2620,4820,3621.16699,4820,3621.16699,0,561.582458,0,561.582458,4886.03223,4537.77197,4886.03223,4537.77197 [f=0013561] [13561] Event [1080,56.6871643,3800]: 0 finished unit Solar Collector [f=0013571] [13571] Event [3183.28369,55.3815041,2064.65869]: 1 lost unit Fencer [f=0013574] [13574] Event [5992,54.8522949,2312]: 1 lost unit Solar Collector [f=0013647] Spectator Sparkles left the game: normal quit [f=0013647] [13647] Event [undefined]: Sparkles quit [f=0013740] [13740] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0013761] Player PRO_rANDY left the game: normal quit [f=0013761] [13761] Event [undefined]: PRO_rANDY quit [f=0013799] No clients connected, shutting down server [f=0013799] Server shutdown [f=0013830] [13830] Event [2304,56.729126,1136]: 0 finished unit Radar Tower [f=0013879] [13879] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0014006] [14006] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0014216] [14216] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ravager [f=0014257] [14257] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0014388] [14388] Event [3624,52.9296875,3928]: 0 finished unit Metal Extractor [f=0014432] [14432] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0014569] [14569] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0014696] [14696] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0014906] [14906] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ravager [f=0015108] [15108] Event [3992,53.3607483,3720]: 0 finished unit Metal Extractor [f=0015122] [15122] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0015259] [15259] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0015386] [15386] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0015596] [15596] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ravager [f=0015812] [15812] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0015948] [15948] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0016023] [16023] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0016075] [16075] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0016285] [16285] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ravager [f=0016501] [16501] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0016638] [16638] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0016765] [16765] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0016975] [16975] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ravager [f=0017191] [17191] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0017328] [17328] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0017455] [17455] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0017665] [17665] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ravager [f=0017881] [17881] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Ripper [f=0018018] [18018] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Fencer [f=0018145] [18145] Event [1025.99231,60.2978096,3631.97046]: 0 finished unit Scorcher [f=0018147] Autoquit sending quit command. [f=0018147] [QuitAction] user exited to system [f=0018147] [SpringApp::Kill][1] fromRun=1 [f=0018147] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018147] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018147] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018147] [ThreadPool::SetThreadCount][2] workers=0 [f=0018147] [SpringApp::Kill][2] [f=0018147] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018147] [Game::KillLua][3] dtor=0 luaUI=0x51a790f0 [f=0018147] Start widgetHandler:Shutdown [f=0018147] Shutdown - SaveOrderList Complete [f=0018147] Writing last game win data [f=0018147] Shutdown - SaveConfigData Complete [f=0018147] Shutdown Widget - Chili Highlight [f=0018147] Shutdown Widget - Save/Load API [f=0018147] Shutdown Widget - Draw After Chili [f=0018147] Shutdown Widget - EPIC Menu [f=0018147] Shutdown Widget - Chili Minimap [f=0018147] Shutdown Widget - Chili Widget Selector [f=0018147] Shutdown Widget - Local Team Colors [f=0018147] Shutdown Widget - Display Keys 2 [f=0018147] Shutdown Widget - Save Game Menu [f=0018147] Shutdown Widget - HealthBars [f=0018147] Shutdown Widget - Noises [f=0018147] Shutdown Widget - Unit Icons [f=0018147] Shutdown Widget - Win Counter [f=0018147] Shutdown Widget - BuildETA [f=0018147] Shutdown Widget - SpringRTS Replay Stats [f=0018147] Shutdown Widget - Modular Comm Info [f=0018147] Shutdown Widget - CameraShake [f=0018147] Shutdown Widget - Chili Economy Panel Default [f=0018147] Shutdown Widget - Chili EndGame Window [f=0018147] Shutdown Widget - Chili Nuke Warning [f=0018147] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018147] Shutdown Widget - Chili Spectator Panels [f=0018147] Shutdown Widget - Context Menu [f=0018147] Shutdown Widget - Darkening [f=0018147] Shutdown Widget - MetalFeatures (new) [f=0018147] Shutdown Widget - Grab Input [f=0018147] Input grabbing is disabled! [f=0018147] Shutdown Widget - Highlight Geos [f=0018147] Shutdown Widget - Local Widgets Config [f=0018147] Shutdown Widget - Mex Placement Handler [f=0018147] Shutdown Widget - MinimapEvents [f=0018147] Shutdown Widget - Missile Silo Range [f=0018147] Shutdown Widget - Music Player [f=0018147] Shutdown Widget - Point Tracker [f=0018147] Shutdown Widget - Showeco and Grid Drawer [f=0018147] Shutdown Widget - Stereo3D [f=0018147] Shutdown Widget - Attack AoE [f=0018147] Shutdown Widget - Map Edge Extension [f=0018147] Shutdown Widget - Selection Send [f=0018147] Shutdown Widget - LupsManager [f=0018147] Shutdown Widget - Newton Firezone [f=0018147] Shutdown Widget - Chili Pro Console [f=0018147] Shutdown Widget - Lasso Terraform GUI [f=0018147] Shutdown Widget - Chili Framework [f=0018147] Shutdown Widget - Lups [f=0018147] Shutdown Widget - Custom Markers [f=0018147] Shutdown Widget - Chili Core Selector [f=0018147] Shutdown Widget - Pause Screen [f=0018147] Shutdown Widget - Layout Handler [f=0018147] Shutdown Widget - Persistent Build Height [f=0018147] Shutdown Widget - Text To Speech Control [f=0018147] End widgetHandler:Shutdown [f=0018147] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399680,59564171} {int,ext,rec}Allocs={23745962,0,0} {chunk,block}Bytes={59564171,0} [f=0018147] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018147] [Game::KillLua][2] dtor=0 luaRules=0x51eb8df0 [f=0018147] Start gadgetHandler:Shutdown [f=0018147] Shutdown - StartSetup [f=0018147] Shutdown - UnitMorph [f=0018147] Shutdown - LupsNanoSpray [f=0018147] Shutdown - Missile Silo Controller [f=0018147] Shutdown - Modular Comm Info [f=0018147] Shutdown - Terrain Texture Handler [f=0018147] Shutdown - UnitCloakShield [f=0018147] Shutdown - Starlight Handler [f=0018147] End gadgetHandler:Shutdown [f=0018147] Start gadgetHandler:Shutdown [f=0018147] Shutdown - Save/Load [f=0018147] Shutdown - UnitMorph [f=0018147] Shutdown - Modular Comm Info [f=0018147] Shutdown - Retreat Command [f=0018147] Shutdown - Shockwaves [f=0018147] Shutdown - Teleport Throw [f=0018147] Shutdown - UnitCloakShield [f=0018147] Shutdown - Lups Cloak FX [f=0018147] Shutdown - Lups [f=0018147] Shutdown - Lups Shield [f=0018147] End gadgetHandler:Shutdown [f=0018147] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23745992,0,0} {chunk,block}Bytes={0,0} [f=0018147] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23745992,0,0} {chunk,block}Bytes={0,0} [f=0018147] [Game::KillLua][4] dtor=0 [f=0018147] [Game::~CGame][1] [f=0018147] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018147] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018147] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018147] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018147] [Game::KillLua][4] dtor=1 [f=0018147] [Game::KillMisc][1] [f=0018147] [Game::KillMisc][2] [f=0018147] [Game::KillMisc][3] [f=0018147] [Game::KillRendering][1] [f=0018147] [3DOParser::Kill] allocated 137 pieces [f=0018147] [S3OParser::Kill] allocated 2700 pieces [f=0018147] [AssParser::Kill] allocated 238 pieces [f=0018147] [Game::KillInterface][1] [f=0018147] [Game::KillInterface][2] [f=0018147] [Game::KillSimulation][1] [f=0018147] [Game::KillSimulation][2] [f=0018147] [CCollisionHandler] dis-/continuous tests: 0/94670 [f=0018147] [Game::KillSimulation][3] [f=0018147] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018147] [~CPathCache(24x16)] cacheHits=99 hitPercentage=33% numHashColls=0 maxCacheSize=19 [f=0018147] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018147] [~CPathCache(48x32)] cacheHits=241 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018147] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018147] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018147] [LosHandler::Kill] raycast instance cache-{hits,misses}={6535,13218}; shared=5%; cached=28% [f=0018147] [Game::KillSimulation][4] [f=0018147] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0018147] [Game::~CGame][2] [f=0018147] [Game::~CGame][3] [f=0018147] [SpringApp::Kill][3] [f=0018147] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 190465 bytes sent 182775 bytes recv'd [f=0018147] [SpringApp::Kill][4] font=0x45b8d7e0 [f=0018147] [SpringApp::Kill][5] [f=0018147] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x45c11080) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2993ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=102ms file="bitmaps/loadpictures/firestates.png" indx=499 inflSize=2945kb readTime=87ms file="unittextures/factorytank_1.png" indx=7012 inflSize=4103kb readTime=55ms file="unittextures/factoryveh1.png" indx=7017 inflSize=1077kb readTime=42ms file="luarules/gadgets/unit_marketplace.lua" indx=1715 inflSize=4kb readTime=39ms file="scripts/spidercon.lua" indx=5691 inflSize=5kb readTime=35ms file="objects3d/storm.s3o" indx=5353 inflSize=85kb readTime=29ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4527 inflSize=55kb readTime=28ms file="unitpics/dronefighter.png" indx=6277 inflSize=9kb readTime=26ms file="unittextures/factorytank_2.png" indx=7013 inflSize=4103kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 61658959 bytes cached in 2835 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45d053f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45c843f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45e928a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fc19008ee40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]