[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jxcsRw9HJ0/springsettings.848773.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc1d001e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17432 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/848773/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 194ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4554fbf0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4554fbf0] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 284ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 849ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1156ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 158ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 196ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Lava Gadget 2.4 LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Mex Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget >> Loaded gadget: Lava Gadget 2.4 >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Mex Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 168ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/848773/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4c3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-4219c4c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4d3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-4219c4d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (694ms, checksum 42a11f7d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11441,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/848773/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b4b810,0x52d64d10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ecd6675eb03712ba57dee8490ee2f9f4 [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={4eb3ba08,4d1c7320}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={41952660,41958318}]" [f=-000001] Allies: I choose: Recon! [f=-000001] what is this map? [f=-000001] Some sort of a map [f=-000001] how long has it been in the 1v1 pool? [f=-000001] Since tournament [f=-000001] hm... ok [f=-000001] what if I told you [f=-000001] there is no map [f=-000001] > Game will be force started in 60 seconds [f=-000001] Play in the void [f=-000001] > Game will be force started in 40 seconds [f=-000001] ok... [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [5740,296.776367,2021]: 0 finished unit Recon Commander [f=-000001] [0] Event [265,415.325745,4864]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3368 [f=0000000] [0] Sparkles, team: 1, elo:3023 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5744,296.766357,2144]: 0 finished unit Hovercraft Platform [f=0000005] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000005] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000005] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000005] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000005] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000005] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000005] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000005] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000005] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000016] [16] Event [256,415.323944,4720]: 1 finished unit Hovercraft Platform [f=0000300] [300] Event [136,415.323944,4888]: 1 finished unit Metal Extractor [f=0000394] [394] Event [5272,296.766357,2056]: 0 finished unit Metal Extractor [f=0000484] [484] Event [5776,296.766357,2144]: 0 finished unit Quill [f=0000496] [496] Event [224,415.323944,4720]: 1 finished unit Quill [f=0000615] [615] Event [5448,296.766357,1992]: 0 finished unit Solar Collector [f=0000615] [615] Event [440,415.323944,4888]: 1 finished unit Metal Extractor [f=0000723] [723] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0000725] [725] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0000750] [750] Event [424,415.323944,4952]: 1 finished unit Wind/Tidal Generator [f=0000840] [840] Event [5464,296.766357,1912]: 0 finished unit Solar Collector [f=0000869] [869] Event [360,415.323944,4952]: 1 finished unit Wind/Tidal Generator [f=0000963] [963] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0001229] [1229] Event [5064,296.766357,2216]: 0 finished unit Metal Extractor [f=0001330] [1330] Event [136,415.323944,4520]: 1 finished unit Metal Extractor [f=0001331] [1331] Event [6312,296.766357,2712]: 0 finished unit Metal Extractor [f=0001439] [1439] Event [104,415.323944,4616]: 1 finished unit Wind/Tidal Generator [f=0001465] [1465] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0001570] [1570] Event [200,415.323944,4488]: 1 finished unit Wind/Tidal Generator [f=0001593] [1593] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0001764] [1764] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0001949] [1949] Event [4264,296.766357,2104]: 0 finished unit Metal Extractor [f=0002004] [2004] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0002011] [2011] Event [6552,296.766357,2920]: 0 finished unit Metal Extractor [f=0002248] [2248] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0002265] [2265] Event [4224,296.766357,2080]: 0 finished unit Lotus [f=0002489] [2489] Event [1320,296.766357,4632]: 1 finished unit Metal Extractor [f=0002520] [2520] Event [4200,296.766357,2024]: 0 finished unit Solar Collector [f=0002673] [2673] Event [224,415.323944,4720]: 1 finished unit Quill [f=0002701] [2701] Event [6696,296.766357,3288]: 0 finished unit Metal Extractor [f=0002760] [2760] Event [4168,296.766357,2104]: 0 finished unit Solar Collector [f=0002831] [2831] Event [5776,296.766357,2144]: 0 finished unit Quill [f=0002934] [2934] Event [1576,296.766357,4616]: 1 finished unit Metal Extractor [f=0003112] [3112] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0003115] [3115] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0003237] [3237] Event [536,296.766357,3528]: 1 finished unit Metal Extractor [f=0003247] [3247] Event [550.805237,296.766357,3328.62939]: 1 lost unit Dagger [f=0003285] [3285] Event [6512,296.766357,3104]: 0 finished unit Lotus [f=0003292] [3292] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0003319] [3319] Event [1344,296.766357,4160]: 1 finished unit Lotus [f=0003404] [3404] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0003472] [3472] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0003577] [3577] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0003590] [3590] Event [1035.73877,296.766357,3880.84766]: 0 lost unit Dagger [f=0003649] [3649] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0003751] [3751] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0003829] [3829] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0003919] [3919] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0003929] [3929] Event [5088,390.349274,2416]: 0 finished unit Lotus [f=0004085] [4085] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0004155] [4155] Event [6712,296.766357,3208]: 0 finished unit Wind/Tidal Generator [f=0004251] [4251] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0004378] [4378] Event [3894.05469,296.766357,2032.86975]: 1 lost unit Dagger [f=0004395] [4395] Event [6680,296.766357,3112]: 0 finished unit Wind/Tidal Generator [f=0004433] [4433] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0004490] [4490] Event [1566.98682,296.766357,2624.53345]: 0 lost unit Dagger [f=0004505] [4505] Event [5776,296.766357,2144]: 0 finished unit Quill [f=0004650] [4650] Event [6648,296.766357,3016]: 0 finished unit Wind/Tidal Generator [f=0004684] [4684] Event [4272,296.766357,2336]: 0 finished unit Radar Tower [f=0004701] [4701] Event [5688,296.766357,2264]: 0 finished unit Wind/Tidal Generator [f=0004713] [4713] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0004725] [4725] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0004892] [4892] Event [344,296.766357,3352]: 1 finished unit Metal Extractor [f=0004898] [4898] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0004908] [4908] Event [1880,296.766357,3048]: 1 finished unit Metal Extractor [f=0004935] [4935] Event [6616,296.766357,2920]: 0 finished unit Wind/Tidal Generator [f=0005040] [5040] Event [280,415.323944,4952]: 1 finished unit Wind/Tidal Generator [f=0005044] [5044] Event [5784,296.766357,2264]: 0 finished unit Wind/Tidal Generator [f=0005075] [5075] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0005081] [5081] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0005205] [5205] Event [6568,296.766357,2824]: 0 finished unit Wind/Tidal Generator [f=0005221] [5221] Event [1976,296.766357,3064]: 1 finished unit Solar Collector [f=0005258] [5258] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0005314] [5314] Event [136,415.323944,5032]: 1 finished unit Wind/Tidal Generator [f=0005343] [5343] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0005503] [5503] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0005534] [5534] Event [2080,296.766357,3056]: 1 finished unit Lotus [f=0005554] [5554] Event [216,415.323944,5032]: 1 finished unit Wind/Tidal Generator [f=0005580] [5580] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0005662] [5662] Event [5680,415.833435,1744]: 0 finished unit Lotus [f=0005667] [5667] Event [3696,296.766357,2800]: 0 finished unit Lotus [f=0005730] [5730] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0005793] [5793] Event [296,415.323944,5032]: 1 finished unit Wind/Tidal Generator [f=0005820] [5820] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0005878] [5878] Event [6568,296.766357,2824]: 0 lost unit Wind/Tidal Generator [f=0005918] [5918] Event [6616,296.853943,2920]: 0 lost unit Wind/Tidal Generator [f=0005924] [5924] Event [2088,296.766357,2888]: 1 finished unit Metal Extractor [f=0005970] [5970] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0006018] [6018] Event [6458.58643,296.766541,2905.97925]: 1 lost unit Dagger [f=0006059] [6059] Event [3440,296.766357,2864]: 0 finished unit Lotus [f=0006060] [6060] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0006063] [6063] Event [376,415.323944,5016]: 1 finished unit Wind/Tidal Generator [f=0006129] [6129] Event [6512,296.766357,3104]: 0 lost unit Lotus [f=0006223] [6223] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0006259] [6259] Event [6555.10156,296.766357,3663.10596]: 1 lost unit Dagger [f=0006300] [6300] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0006318] [6318] Event [456,415.323944,5016]: 1 finished unit Wind/Tidal Generator [f=0006343] [6343] Event [6329.8374,297.140106,3970.62451]: 1 lost unit Dagger [f=0006345] [6345] Event [6452.56885,296.766357,3843.11279]: 0 lost unit Dagger [f=0006386] [6386] Event [6143.22559,296.766357,4074.92847]: 1 lost unit Dagger [f=0006388] [6388] Event [5752,296.766357,2024]: 0 finished unit Caretaker [f=0006426] [6426] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0006509] [6509] Event [6592,296.766357,3264]: 0 finished unit Lotus [f=0006540] [6540] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0006602] [6602] Event [536,415.323944,5016]: 1 finished unit Wind/Tidal Generator [f=0006673] [6673] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0006702] [6702] Event [5848,296.766357,2040]: 0 finished unit Caretaker [f=0006764] [6764] Event [2984,296.766357,3048]: 1 finished unit Metal Extractor [f=0006777] [6777] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0006780] [6780] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0006848] [6848] Event [4880.05273,296.766357,4301.07666]: 0 lost unit Dagger [f=0006876] [6876] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0006876] [6876] Event [4779.94678,296.766357,4435.66455]: 1 lost unit Dagger [f=0006912] [6912] Event [4619.82227,296.766357,4223.74805]: 0 lost unit Dagger [f=0006921] [6921] Event [4674.05322,296.766357,4328.68018]: 1 lost unit Dagger [f=0006922] [6922] Event [4694.94141,296.76651,4343.53223]: 1 lost unit Dagger [f=0006974] [6974] Event [3264,296.766357,2864]: 0 finished unit Lotus [f=0006981] [6981] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0006987] [6987] Event [3024,296.766357,2928]: 1 lost unit Lotus [f=0006988] [6988] Event [4427.08984,296.766357,4179.18896]: 1 lost unit Dagger [f=0006989] [6989] Event [4463.15186,296.766357,4215.14502]: 1 lost unit Dagger [f=0006991] [6991] Event [4437.75391,296.754211,4181.80908]: 1 lost unit Dagger [f=0006995] [6995] Event [4482.11719,296.766357,4026.18433]: 0 lost unit Dagger [f=0007018] [7018] Event [4372.44531,296.766357,4125.74658]: 1 lost unit Dagger [f=0007056] [7056] Event [5243.6001,296.766357,992.005249]: 1 lost unit Dagger [f=0007067] [7067] Event [4200.62061,296.766357,3936.64185]: 1 lost unit Dagger [f=0007081] [7081] Event [3264,296.766357,2864]: 0 lost unit Lotus [f=0007087] [7087] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0007120] [7120] Event [3154.58911,296.780243,2922.39063]: 1 lost unit Dagger [f=0007140] [7140] Event [296,296.766357,3096]: 1 finished unit Solar Collector [f=0007184] [7184] Event [224,415.323944,4720]: 1 finished unit Quill [f=0007191] [7191] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0007247] [7247] Event [3253.5166,296.86087,2758.40015]: 1 lost unit Dagger [f=0007292] [7292] Event [3390.29077,296.766357,3136.64307]: 0 lost unit Dagger [f=0007296] [7296] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0007297] [7297] Event [3306.47485,296.839691,2762.67358]: 1 lost unit Dagger [f=0007327] [7327] Event [3340.92896,296.865753,2908.37329]: 1 lost unit Dagger [f=0007347] [7347] Event [3381.22559,296.766357,3035.22852]: 0 lost unit Dagger [f=0007353] [7353] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0007355] [7355] Event [3312.23389,296.666718,2818.14355]: 1 lost unit Dagger [f=0007377] [7377] Event [3250.28076,296.766357,3134.10791]: 1 lost unit Dagger [f=0007381] [7381] Event [3261.21655,296.766357,3087.01245]: 0 lost unit Dagger [f=0007386] [7386] Event [3296.93579,296.293854,2841.08325]: 1 lost unit Dagger [f=0007401] [7401] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0007505] [7505] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0007521] [7521] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0007553] [7553] Event [2914.90161,296.766357,3354.28662]: 1 lost unit Recon Commander [f=0007610] [7610] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0007679] [7679] Event [2984,296.766357,3048]: 1 lost unit Metal Extractor [f=0007687] [7687] Event [224,415.323944,4720]: 1 finished unit Dagger [f=0007709] [7709] Event [undefined]: Sparkles resigned [f=0007709] game_message: Sparkles has been destroyed! [f=0007709] game_message: Godde wins! [f=0007709] Submitting stats [f=0007709] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007709] Part| Total Time|Time of the last 0.5s [f=0007709] Draw 12900.19ms 14.14% [f=0007709] Lua::Callins::Synced 3956.67ms 27.05% [f=0007709] Lua::Callins::Unsynced 15053.79ms 16.49% [f=0007709] Lua::CollectGarbage::Synced 345.79ms 2.83% [f=0007709] Lua::CollectGarbage::Unsynced 814.36ms 0.47% [f=0007709] Misc::Profiler::AddTime 44.89ms 0.00% [f=0007709] Sim 23425.54ms 71.91% [f=0007709] [7709] Received game_message: Sparkles has been destroyed! [f=0007709] [7709] Received game_message: Godde wins! [f=0007710] [7710] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007710] [7710] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007710] [7710] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007710] [7710] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.15079975,5.5999999,6.15079975,5.5999999,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007710] [7710] Game End Stats Values: 3,2530,2510,2530,2510,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.18504143,9.19999981,8.18504143,9.19999981,2075,2075,2075,2075,9.16709805,8.06549931,9.16709805,8.06549931,205,205,205,205,0,0,0,0,250,230,250,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007710] [7710] Game End Stats Values: 4,2695,2690,2695,2690,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0009174,12,13.0009174,12,2075,2075,2075,2075,10.1309986,8.47859859,10.1309986,8.47859859,280,205,280,205,0,0,0,0,340,410,340,410,0,0,0,0,0.00104333,0,0.00104333,0,0,0,0,0 [f=0007710] [7710] Game End Stats Values: 5,2915,2765,2915,2765,3.30703568,0,3.30703568,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.8864269,12,14.8864269,12,2075,2075,2075,2075,12.2792692,12.0588017,12.2792692,12.0588017,430,280,430,280,0,0,0,0,410,410,410,410,0,0,0,0,0.00244668,0,0.00244668,0,0,0,0,0 [f=0007710] [7710] Game End Stats Values: 6,3065,2945,3065,2945,11.3863239,0,11.3863239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4259005,12,15.4259005,12,2075,2075,2075,2075,12.7351198,15.2259026,12.7351198,15.2259026,580,280,580,280,0,0,0,0,410,590,410,590,0,0,0,0,0.00370005,0,0.00370005,0,0,0,0,0 [f=0007710] [7710] Game End Stats Values: 7,3285,3105,3285,3105,12.6600962,0,12.6600962,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12.7001095,12.666667,12.7001095,12.666667,2075,2075,2075,2075,13.1076174,17.9340019,13.1076174,17.9340019,710,280,710,280,0,0,0,0,500,660,500,660,0,0,0,0,0.00395339,0,0.00395339,0,0,0,0,0 [f=0007710] [7710] Game End Stats Values: 8,3450,3470,3450,3470,13.2599154,5.63055658,13.2599154,5.63055658,0,0,0,0,0,0,0,0,0,0,0,0,50.0050011,75.0074997,50.0050011,75.0074997,0,90,0,90,11.8329468,15.6000004,11.8329468,15.6000004,2075,2075,2075,2075,15.1281881,20.099474,15.1281881,20.099474,785,485,785,485,0,0,0,0,590,820,590,820,0,0,0,0,0.00395339,0,0.00395339,0,75.0074997,50.0050011,75.0074997,50.0050011 [f=0007710] [7710] Game End Stats Values: 9,3705,3635,3705,3635,14.0084143,10.399683,14.0084143,10.399683,0,0,0,0,0,0,0,0,0,0,0,0,125.004997,165.555557,125.004997,165.555557,90,180,90,180,13.1058083,16,13.1058083,16,2075,2075,2075,2075,17.8921013,20.6841068,17.8921013,20.6841068,860,560,860,560,75,75,75,75,680,820,680,820,75,75,75,75,0.00395339,0,0.00395339,0,165.555557,125.004997,165.555557,125.004997 [f=0007710] [7710] Game End Stats Values: 10,3855,3875,3855,3875,15.5737753,16.6205235,15.5737753,16.6205235,0,0,0,0,0,0,0,0,0,0,0,0,125.004997,178.413986,125.004997,178.413986,90,270,90,270,13.4381905,16,13.4381905,16,2075,2075,2075,2075,18.4973583,20.4142208,18.4973583,20.4142208,1010,710,1010,710,75,75,75,75,680,820,680,820,75,75,75,75,0.00395339,0,0.00395339,0,178.413986,125.004997,178.413986,125.004997 [f=0007710] [7710] Game End Stats Values: 11,4005,3870,4005,3870,16.9217834,28.1351414,16.9217834,28.1351414,0,0,0,0,0,0,0,0,0,0,0,0,188.503845,260.914001,188.503845,260.914001,90,270,90,270,15.9406281,15.9733572,15.9406281,15.9733572,2075,2075,2075,2075,18.4828701,20.7671394,18.4828701,20.7671394,1160,635,1160,635,150,150,150,150,680,890,680,890,150,150,150,150,0.00395339,0,0.00395339,0,260.914001,188.503845,260.914001,188.503845 [f=0007710] [7710] Game End Stats Values: 12,4260,4310,4260,4310,17.540432,34.3505058,17.540432,34.3505058,0,0,0,0,0,0,0,0,0,0,0,0,188.503845,260.914001,188.503845,260.914001,90,270,90,270,16.1976528,21.2821236,16.1976528,21.2821236,2075,2130,2075,2130,18.4342442,20.4138584,18.4342442,20.4138584,1235,915,1235,915,150,150,150,150,860,995,860,995,150,150,150,150,0.00395339,0,0.00395339,0,260.914001,188.503845,260.914001,188.503845 [f=0007710] [7710] Game End Stats Values: 13,4550,4530,4550,4530,19.7377281,65.2751923,19.7377281,65.2751923,0,0,0,0,0,0,0,0,0,16.3822632,0,16.3822632,188.503845,260.914001,188.503845,260.914001,90,270,90,270,19.6465988,29.5001507,19.6465988,29.5001507,2075,2130,2075,2130,22.6704884,22.0611477,22.6704884,22.0611477,1385,1065,1385,1065,150,150,150,150,1000,1065,1000,1065,150,150,150,150,0.00400172,0,0.00400172,0,260.914001,188.503845,260.914001,188.503845 [f=0007710] [7710] Game End Stats Values: 14,4860,4860,4860,4860,29.0190601,99.3313446,29.0190601,99.3313446,0,0,0,0,0,0,0,0,0,23.8840027,0,23.8840027,188.503845,260.914001,188.503845,260.914001,180,450,180,450,30.620636,32.612648,30.620636,32.612648,2075,2130,2075,2130,23.1427574,22.6810246,23.1427574,22.6810246,1535,1215,1535,1215,150,150,150,150,1070,1065,1070,1065,150,150,150,150,0.00475169,0,0.00475169,0,260.914001,188.503845,260.914001,188.503845 [f=0007710] [7710] Game End Stats Values: 15,4910,4940,4910,4940,63.5722427,114.213959,63.5722427,114.213959,0,0,0,0,0,0,0,0,0,25.0140991,0,25.0140991,459.986694,477.494141,459.986694,477.494141,180,450,180,450,35.0739708,29.1449757,35.0739708,29.1449757,2075,2130,2075,2130,26.3422451,20.9916725,26.3422451,20.9916725,1460,1365,1460,1365,310,300,310,300,1195,995,1195,995,300,310,300,310,0.00543166,0,0.00543166,0,481.809387,474.189545,481.809387,474.189545 [f=0007710] [7710] Game End Stats Values: 16,4980,5465,4980,5465,111.977745,125.856049,111.977745,125.856049,0,0,0,0,0,0,0,0,93.9989014,25.0140991,93.9989014,25.0140991,459.986694,550.973755,459.986694,550.973755,180,540,180,540,39.2552261,28.2868118,39.2552261,28.2868118,2075,2490,2075,2490,27.816534,20.7756405,27.816534,20.7756405,1460,1440,1460,1440,310,450,310,450,1265,995,1265,995,450,385,450,385,0.0060783,0,0.0060783,0,555.289001,500.870087,555.289001,500.870087 [f=0007710] [7710] Game End Stats Values: 17,4595,5615,4595,5615,163.819061,137.819046,163.819061,137.819046,0,0,0,0,0,0,0,0,302.421356,25.0140991,302.421356,25.0140991,1198.0575,1764.72803,1198.0575,1764.72803,180,540,180,540,36.1624184,27.7232704,36.1624184,27.7232704,2075,2490,2075,2490,31.2279911,20.7970314,31.2279911,20.7970314,915,1590,915,1590,625,1155.33325,625,1155.33325,1425,995,1425,995,1230.33325,700,1230.33325,700,0.0060783,0,0.0060783,0,1840.82104,1281.23218,1840.82104,1281.23218 [f=0007710] [7710] Game End Stats Values: 18,2945,5690,2945,5690,222.517578,149.128555,222.517578,149.128555,0,0,0,0,0,0,0,0,1110.21399,25.0140991,1110.21399,25.0140991,1910.32166,3074.48022,1910.32166,3074.48022,180,540,180,540,36.9556732,27.3970051,36.9556732,27.3970051,800,2490,800,2490,33.6414146,20.7534676,33.6414146,20.7534676,540,1665,540,1665,850,2880.33325,850,2880.33325,1425,995,1425,995,3030.33325,925,3030.33325,925,30.0061512,0,30.0061512,0,3225.57324,2044.13428,3225.57324,2044.13428 [f=0007710] [7710] Game End Stats Values: 19,2930,5690,2930,5690,229.429504,149.128555,229.429504,149.128555,0,0,0,0,0,0,0,0,1130.98218,25.0140991,1130.98218,25.0140991,1910.32166,3111.76367,1910.32166,3111.76367,180,540,180,540,36.4112167,27.3970089,36.4112167,27.3970089,800,2490,800,2490,27.7174664,19.9995003,27.7174664,19.9995003,615,1665,615,1665,850,2970.33325,850,2970.33325,1335,995,1335,995,3120.33325,925,3120.33325,925,30.0062656,0,30.0062656,0,3262.85669,2054.73267,3262.85669,2054.73267 [f=0007749] [7749] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0007800] [7800] Event [5664,296.766357,3952]: 0 finished unit Picket [f=0007816] Spectator Sparkles left the game: normal quit [f=0007816] [7816] Event [undefined]: Sparkles quit [f=0007871] [7871] Event [3104,296.766357,3056]: 0 finished unit Lotus [f=0007963] [7963] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0007997] No clients connected, shutting down server [f=0007997] Server shutdown [f=0008190] [8190] Event [3152,297.055664,3248]: 0 finished unit Lotus [f=0008208] [8208] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0008350] [8350] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0008356] [8356] Event [6616,296.766357,1576]: 0 finished unit Metal Extractor [f=0008485] [8485] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0008632] [8632] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0008782] [8782] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0008860] [8860] Event [5488,380.803528,4816]: 0 finished unit Picket [f=0008922] [8922] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0009038] [9038] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0009159] [9159] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0009225] [9225] Event [6808,296.766357,1752]: 0 finished unit Metal Extractor [f=0009273] [9273] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0009365] [9365] Event [5776,296.766357,2144]: 0 finished unit Dagger [f=0009427] Autoquit sending quit command. [f=0009427] [QuitAction] user exited to system [f=0009427] [SpringApp::Kill][1] fromRun=1 [f=0009427] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009427] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009427] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009427] [ThreadPool::SetThreadCount][2] workers=0 [f=0009427] [SpringApp::Kill][2] [f=0009427] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009427] [Game::KillLua][3] dtor=0 luaUI=0x5a3cf2a0 [f=0009427] Start widgetHandler:Shutdown [f=0009427] Shutdown - SaveOrderList Complete [f=0009427] Writing last game win data [f=0009427] Shutdown - SaveConfigData Complete [f=0009427] Shutdown Widget - Save/Load API [f=0009427] Shutdown Widget - Chili Highlight [f=0009427] Shutdown Widget - Draw After Chili [f=0009427] Shutdown Widget - EPIC Menu [f=0009427] Shutdown Widget - Chili Widget Selector [f=0009427] Shutdown Widget - Chili Minimap [f=0009427] Shutdown Widget - Local Team Colors [f=0009427] Shutdown Widget - Display Keys 2 [f=0009427] Shutdown Widget - Save Game Menu [f=0009427] Shutdown Widget - Unit Icons [f=0009427] Shutdown Widget - Noises [f=0009427] Shutdown Widget - HealthBars [f=0009427] Shutdown Widget - Win Counter [f=0009427] Shutdown Widget - SpringRTS Replay Stats [f=0009427] Shutdown Widget - BuildETA [f=0009427] Shutdown Widget - Modular Comm Info [f=0009427] Shutdown Widget - Stereo3D [f=0009427] Shutdown Widget - Showeco and Grid Drawer [f=0009427] Shutdown Widget - Point Tracker [f=0009427] Shutdown Widget - Music Player [f=0009427] Shutdown Widget - Missile Silo Range [f=0009427] Shutdown Widget - MinimapEvents [f=0009427] Shutdown Widget - Mex Placement Handler [f=0009427] Shutdown Widget - Local Widgets Config [f=0009427] Shutdown Widget - Highlight Geos [f=0009427] Shutdown Widget - Grab Input [f=0009427] Input grabbing is disabled! [f=0009427] Shutdown Widget - MetalFeatures (new) [f=0009427] Shutdown Widget - Darkening [f=0009427] Shutdown Widget - Context Menu [f=0009427] Shutdown Widget - Chili Spectator Panels [f=0009427] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009427] Shutdown Widget - Chili Nuke Warning [f=0009427] Shutdown Widget - Chili EndGame Window [f=0009427] Shutdown Widget - Chili Economy Panel Default [f=0009427] Shutdown Widget - CameraShake [f=0009427] Shutdown Widget - Attack AoE [f=0009427] Shutdown Widget - Map Edge Extension [f=0009427] Shutdown Widget - Selection Send [f=0009427] Shutdown Widget - LupsManager [f=0009427] Shutdown Widget - Newton Firezone [f=0009427] Shutdown Widget - Chili Pro Console [f=0009427] Shutdown Widget - Lasso Terraform GUI [f=0009427] Shutdown Widget - Lups [f=0009427] Shutdown Widget - Chili Framework [f=0009427] Shutdown Widget - Chili Core Selector [f=0009427] Shutdown Widget - Custom Markers [f=0009427] Shutdown Widget - Pause Screen [f=0009427] Shutdown Widget - Text To Speech Control [f=0009427] Shutdown Widget - Persistent Build Height [f=0009427] Shutdown Widget - Layout Handler [f=0009427] End widgetHandler:Shutdown [f=0009427] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={579984,67683795} {int,ext,rec}Allocs={23423250,0,0} {chunk,block}Bytes={67683795,0} [f=0009427] [Game::KillLua][1] dtor=0 luaGaia=0x52d64d10 [f=0009427] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={426155,57701879} {int,ext,rec}Allocs={23423251,0,0} {chunk,block}Bytes={57701879,0} [f=0009427] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={426155,57701879} {int,ext,rec}Allocs={23423251,0,0} {chunk,block}Bytes={57701879,0} [f=0009427] [Game::KillLua][2] dtor=0 luaRules=0x52b4b810 [f=0009427] Start gadgetHandler:Shutdown [f=0009427] Shutdown - StartSetup [f=0009427] Shutdown - UnitMorph [f=0009427] Shutdown - LupsNanoSpray [f=0009427] Shutdown - Missile Silo Controller [f=0009427] Shutdown - Modular Comm Info [f=0009427] Shutdown - Terrain Texture Handler [f=0009427] Shutdown - UnitCloakShield [f=0009427] Shutdown - Starlight Handler [f=0009427] End gadgetHandler:Shutdown [f=0009427] Start gadgetHandler:Shutdown [f=0009427] Shutdown - Save/Load [f=0009427] Shutdown - UnitMorph [f=0009427] Shutdown - Modular Comm Info [f=0009427] Shutdown - Retreat Command [f=0009427] Shutdown - Shockwaves [f=0009427] Shutdown - Teleport Throw [f=0009427] Shutdown - UnitCloakShield [f=0009427] Shutdown - Lups Cloak FX [f=0009427] Shutdown - Lups [f=0009427] Shutdown - Lups Shield [f=0009427] End gadgetHandler:Shutdown [f=0009427] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23423281,0,0} {chunk,block}Bytes={0,0} [f=0009427] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23423281,0,0} {chunk,block}Bytes={0,0} [f=0009427] [Game::KillLua][4] dtor=0 [f=0009427] [Game::~CGame][1] [f=0009427] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009427] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009427] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009427] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009427] [Game::KillLua][4] dtor=1 [f=0009427] [Game::KillMisc][1] [f=0009427] [Game::KillMisc][2] [f=0009427] [Game::KillMisc][3] [f=0009427] [Game::KillRendering][1] [f=0009427] [3DOParser::Kill] allocated 155 pieces [f=0009427] [S3OParser::Kill] allocated 2722 pieces [f=0009427] [AssParser::Kill] allocated 221 pieces [f=0009427] [Game::KillInterface][1] [f=0009427] [Game::KillInterface][2] [f=0009427] [Game::KillSimulation][1] [f=0009427] [Game::KillSimulation][2] [f=0009427] [CCollisionHandler] dis-/continuous tests: 0/270319 [f=0009427] [Game::KillSimulation][3] [f=0009427] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009427] [~CPathCache(28x20)] cacheHits=148 hitPercentage=35% numHashColls=0 maxCacheSize=35 [f=0009427] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009427] [~CPathCache(56x40)] cacheHits=129 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009427] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009427] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009427] [LosHandler::Kill] raycast instance cache-{hits,misses}={9034,10255}; shared=10%; cached=37% [f=0009427] [Game::KillSimulation][4] [f=0009427] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0009427] [Game::~CGame][2] [f=0009427] [Game::~CGame][3] [f=0009427] [SpringApp::Kill][3] [f=0009427] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 100179 bytes sent 135066 bytes recv'd [f=0009427] [SpringApp::Kill][4] font=0x454667e0 [f=0009427] [SpringApp::Kill][5] [f=0009427] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x454d2280) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2748ms file="bitmaps/loadpictures/cloaking.png" indx=492 inflSize=3633kb readTime=104ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=44ms file="objects3d/commrecon_dead.s3o" indx=4924 inflSize=121kb readTime=42ms file="objects3d/clogger.s3o" indx=4914 inflSize=28kb readTime=33ms file="objects3d/corcomalt.s3o" indx=4954 inflSize=114kb readTime=33ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=31ms file="objects3d/commrecon5.s3o" indx=4922 inflSize=133kb readTime=30ms file="lups/lups.cfg" indx=4707 inflSize=1kb readTime=29ms file="luaui/widgets/init_startup_info_selector.lua" indx=4615 inflSize=15kb readTime=27ms file="objects3d/vehaa.s3o" indx=5393 inflSize=93kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 51380185 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x45619870) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x454ddc10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x457b06d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fc1d001bad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 208851 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]