[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZsGBpnBSCs/springsettings.848392.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 200ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f78a801e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17474 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/848392/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 277ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d2f520] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d2f520] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 165ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1175ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1345ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 736ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 238ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 186ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/848392/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6053 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6053 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-f14e6053.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6063 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6063 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-f14e6063.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (380ms, checksum 32f56cef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11442,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/848392/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5380f800,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c6a5665e187a6973dbbfb5183fd9a503 [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={5173c080,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={4bf43528,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] !exit [f=-000001] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [f=-000001] !vote 2 [f=-000001] > Poll: Do you want to exit the game? [!y=1/2, !n=1/2] [f=-000001] x.x [f=-000001] I'll half the times we don't play sea with you [f=-000001] Allies: I choose: B777! [f=-000001] 'cos although you don't, I do like sea [f=-000001] can i just give u the ELO? [f=-000001] [0] Event [4815,-17.797974,4502]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1449,-18.497662,694]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3022 [f=0000000] [0] Sparkles, team: 1, elo:3013 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to exit the game? [END:FAILED] [f=0000046] [46] Event [1408,0,864]: 1 finished unit Shipyard [f=0000093] [93] Event [4888,0,4392]: 0 finished unit Gunship Plant [f=0000093] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000093] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000093] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000093] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000093] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000093] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000093] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000093] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000093] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000093] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000093] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000093] !transmitlobby @voice@buildUnit@reload [f=0000319] It's not about elo [f=0000330] [330] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000385] [385] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000390] It's about the game [f=0000473] [473] Event [1416,0,864]: 1 finished unit Hunter [f=0000490] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=0000490] > SPRINGIE:User ATOSTIC|staticarty|7_6||False||Dynasty|AT [f=0000521] Connection attempt from ATOSTIC [f=0000521] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0000521] -> Connection established (given id 2) [f=0000530] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0000530] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000659] [659] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000690] [690] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000779] [779] Event [4648,0,4504]: 0 finished unit Wind/Tidal Generator [f=0000810] [810] Event [1544,0,584]: 1 finished unit Wind/Tidal Generator [f=0000899] [899] Event [4712,0,4472]: 0 finished unit Wind/Tidal Generator [f=0000942] [942] Event [4888.00146,20.8842659,4391]: 0 finished unit Wasp [f=0000990] [990] Event [1512,0,488]: 1 finished unit Wind/Tidal Generator [f=0001019] [1019] Event [4632,0,4584]: 0 finished unit Wind/Tidal Generator [f=0001101] [1101] Event [1416,0,864]: 1 finished unit Mariner [f=0001424] [1424] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0001430] [1430] Event [1416,0,864]: 1 finished unit Hunter [f=0001643] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=0001649] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=0001649] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={1e1c88a0,00000000}]" [f=0001748] [1748] Event [1416,0,864]: 1 finished unit Hunter [f=0001784] [1784] Event [4704,-5,4416]: 0 finished unit Lotus [f=0001874] [1874] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0001893] [1893] Event [4776,0,4520]: 0 finished unit Wind/Tidal Generator [f=0002130] [2130] Event [4808,0,4456]: 0 finished unit Wind/Tidal Generator [f=0002250] [2250] Event [4840,0,4520]: 0 finished unit Wind/Tidal Generator [f=0002370] [2370] Event [4728,0,4520]: 0 finished unit Wind/Tidal Generator [f=0002394] [2394] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0002413] [2413] Event [4888.00146,20.8842659,4391]: 0 finished unit Wasp [f=0002491] [2491] Event [4824,0,4584]: 0 finished unit Wind/Tidal Generator [f=0002611] [2611] Event [4888,0,4568]: 0 finished unit Wind/Tidal Generator [f=0002795] [2795] Event [5632,149.845215,464]: 0 finished unit Radar Tower [f=0002843] [2843] Event [2512,-5,1408]: 1 finished unit Lotus [f=0003083] [3083] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0003132] [3132] Event [2392,0,1256]: 1 finished unit Wind/Tidal Generator [f=0003263] [3263] Event [4784,-5,4704]: 0 finished unit Lotus [f=0003266] [3266] Event [4632,0,4584]: 0 lost unit Wind/Tidal Generator [f=0003287] [3287] Event [2408,0,1336]: 1 finished unit Wind/Tidal Generator [f=0003316] [3316] Event [4378.81348,0,4794.38281]: 1 lost unit Hunter [f=0003474] [3474] Event [2424,0,1416]: 1 finished unit Wind/Tidal Generator [f=0003507] [3507] Event [1416,-4,864]: 1 finished unit Zephyr [f=0003519] [3519] Event [4888.00146,20.8842659,4391]: 0 finished unit Locust [f=0003607] [3607] Event [2424,0,1496]: 1 finished unit Wind/Tidal Generator [f=0003779] [3779] Event [2440,0,1576]: 1 finished unit Wind/Tidal Generator [f=0003979] [3979] Event [5222.12305,0,3111.13037]: 1 lost unit Hunter [f=0004135] [4135] Event [4888.00146,20.8842659,4391]: 0 finished unit Locust [f=0004303] [4303] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0004625] [4625] Event [4864,164.518372,2944]: 0 finished unit Radar Tower [f=0004709] [4709] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0004784] [4784] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0004835] [4835] Event [4888.00146,20.8842659,4391]: 0 finished unit Locust [f=0004848] [4848] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0004859] [4859] Event [3576,0,1928]: 1 finished unit Wind/Tidal Generator [f=0004968] [4968] Event [1416,-4,864]: 1 finished unit Zephyr [f=0005009] [5009] Event [3608,0,2008]: 1 finished unit Wind/Tidal Generator [f=0005061] [5061] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0005327] [5327] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0005350] [5350] Event [979.836975,142.651398,2134.25171]: 0 lost unit Locust [f=0005605] [5605] Event [1416,0,864]: 1 finished unit Mariner [f=0005622] [5622] Event [4888.00146,20.8842659,4391]: 0 finished unit Locust [f=0005717] [5717] Event [880,-5,2192]: 1 finished unit Lotus [f=0005792] [5792] Event [5464,-1,648]: 0 finished unit Urchin [f=0006002] [6002] Event [4904,0,4520]: 0 finished unit Caretaker [f=0006107] [6107] Event [800,-5,2160]: 1 finished unit Lotus [f=0006257] LOL [f=0006315] [6315] Event [5384,-1,600]: 0 finished unit Urchin [f=0006334] [6334] Event [2620.19629,22.0158749,1578.37256]: 0 lost unit Locust [f=0006341] [6341] Event [1416,0,864]: 1 finished unit Corsair [f=0006366] [6366] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0006392] [6392] Event [1240,0,488]: 1 finished unit Wind/Tidal Generator [f=0006485] [6485] Event [5325.69287,81.8007431,2818.52783]: 0 lost unit Wasp [f=0006554] [6554] Event [1320,0,488]: 1 finished unit Wind/Tidal Generator [f=0006605] [6605] Event [2339.24878,99.4779282,1628.33325]: 0 lost unit Locust [f=0006707] [6707] Event [976,-5,1984]: 1 finished unit Lotus [f=0006734] [6734] Event [1400,0,472]: 1 finished unit Wind/Tidal Generator [f=0006748] [6748] Event [5422.88037,102.911835,3026.10522]: 0 lost unit Locust [f=0006819] [6819] Event [5208,-1,3080]: 0 lost unit Metal Extractor [f=0006855] [6855] Event [5288,-1,552]: 0 finished unit Urchin [f=0006870] [6870] Event [5152,0,1136]: 1 finished unit Picket [f=0007092] [7092] Event [1416,0,864]: 1 finished unit Corsair [f=0007119] [7119] Event [1280,-5,672]: 1 finished unit Lotus [f=0007136] [7136] Event [5400,-1,2872]: 0 lost unit Metal Extractor [f=0007142] [7142] Event [4880,-5,4048]: 0 finished unit Lotus [f=0007185] [7185] Event [5088,0,1104]: 1 finished unit Picket [f=0007500] [7500] Event [5040,0,1088]: 1 finished unit Picket [f=0007549] [7549] Event [5384,-1,600]: 0 lost unit Urchin [f=0007621] [7621] Event [1752,-1,2856]: 1 finished unit Metal Extractor [f=0007768] [7768] Event [1128,0,216]: 1 finished unit Wind/Tidal Generator [f=0007877] [7877] Event [1416,0,864]: 1 finished unit Corsair [f=0007965] [7965] Event [5288,-1,552]: 0 lost unit Urchin [f=0007991] [7991] Event [3152,73.5337219,496]: 0 finished unit Radar Tower [f=0007994] [7994] Event [1208,0,216]: 1 finished unit Wind/Tidal Generator [f=0008049] [8049] Event [5200,0,1152]: 1 finished unit Picket [f=0008089] [8089] Event [1808,-5,2736]: 1 finished unit Lotus [f=0008161] [8161] Event [5464,-1,648]: 0 lost unit Urchin [f=0008170] [8170] Event [1288,0,216]: 1 finished unit Wind/Tidal Generator [f=0008286] [8286] Event [3112,80.7142029,40]: 0 finished unit Wind/Tidal Generator [f=0008368] [8368] Event [1368,0,216]: 1 finished unit Wind/Tidal Generator [f=0008371] [8371] Event [4752,0,4272]: 0 finished unit Shipyard [f=0008371] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0008371] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0008371] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0008371] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0008371] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0008371] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0008371] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0008371] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0008371] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0008371] !transmitlobby @voice@buildUnit@reload [f=0008469] [8469] Event [3160,58.9159546,24]: 0 finished unit Wind/Tidal Generator [f=0008533] [8533] Event [1448,0,216]: 1 finished unit Wind/Tidal Generator [f=0008663] [8663] Event [1416,0,864]: 1 finished unit Corsair [f=0008727] [8727] Event [1528,0,216]: 1 finished unit Wind/Tidal Generator [f=0008794] [8794] Event [3144,70.8196411,88]: 0 finished unit Wind/Tidal Generator [f=0008863] [8863] Event [4744,-20,4271.98779]: 0 finished unit Seawolf [f=0008892] [8892] Event [1528,0,296]: 1 finished unit Wind/Tidal Generator [f=0008894] [8894] Event [5392,-5,496]: 1 finished unit Lotus [f=0008948] [8948] Event [5632,149.845215,464]: 0 lost unit Radar Tower [f=0008982] [8982] Event [4840,0,4312]: 0 finished unit Wind/Tidal Generator [f=0009042] [9042] Event [3160,59.9230347,136]: 0 finished unit Wind/Tidal Generator [f=0009077] [9077] Event [4840,0,4264]: 0 finished unit Wind/Tidal Generator [f=0009197] [9197] Event [5480,-1,536]: 0 lost unit Metal Extractor [f=0009250] [9250] Event [4840,0,4216]: 0 finished unit Wind/Tidal Generator [f=0009277] [9277] Event [3176,55.0135193,184]: 0 finished unit Wind/Tidal Generator [f=0009315] [9315] Event [5448,-1,776]: 1 finished unit Urchin [f=0009403] [9403] Event [1416,0,864]: 1 finished unit Corsair [f=0009428] [9428] Event [4744,-20,4271.98779]: 0 finished unit Seawolf [f=0009474] [9474] Event [5512,-1,344]: 0 lost unit Metal Extractor [f=0009475] [9475] Event [3192,54.9883423,232]: 0 finished unit Wind/Tidal Generator [f=0009666] [9666] Event [1240,0,664]: 1 finished unit Caretaker [f=0009709] [9709] Event [1416,0,864]: 1 finished unit Hunter [f=0009715] [9715] Event [3208,56.4838562,280]: 0 finished unit Wind/Tidal Generator [f=0009750] [9750] Event [3224.0918,0,3148.69189]: 1 lost unit Corsair [f=0009751] [9751] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0009839] [9839] Event [5480,-1,536]: 1 finished unit Metal Extractor [f=0009873] [9873] Event [4744,-20,4271.98779]: 0 finished unit Seawolf [f=0009879] [9879] Event [1416,0,864]: 1 finished unit Hunter [f=0010081] [10081] Event [3224,57.0629272,328]: 0 finished unit Wind/Tidal Generator [f=0010174] [10174] Event [1272,0,808]: 1 finished unit Caretaker [f=0010187] [10187] Event [1416,0,864]: 1 finished unit Hunter [f=0010201] [10201] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0010310] [10310] Event [1416,0,864]: 1 finished unit Hunter [f=0010352] [10352] Event [3549.42627,-20,1961.18823]: 0 lost unit Seawolf [f=0010379] [10379] Event [5512,-1,344]: 1 finished unit Metal Extractor [f=0010410] [10410] Event [4744,0,4271.98779]: 0 finished unit Mariner [f=0010431] [10431] Event [1416,0,864]: 1 finished unit Hunter [f=0010464] [10464] Event [3240,62.1083984,376]: 0 finished unit Wind/Tidal Generator [f=0010562] [10562] Event [1416,0,864]: 1 finished unit Hunter [f=0010685] [10685] Event [1416,0,864]: 1 finished unit Hunter [f=0010710] [10710] Event [808,-1,4536]: 1 finished unit Urchin [f=0010715] [10715] Event [1032,8.59216309,536]: 1 finished unit Wind/Tidal Generator [f=0010767] [10767] Event [3608,0,2008]: 1 lost unit Wind/Tidal Generator [f=0010814] [10814] Event [1416,0,864]: 1 finished unit Hunter [f=0010826] [10826] Event [3256,64.0570984,424]: 0 finished unit Wind/Tidal Generator [f=0010829] [10829] Event [744,-1,2248]: 1 lost unit Metal Extractor [f=0010841] [10841] Event [1112,0,472]: 1 finished unit Wind/Tidal Generator [f=0010854] [10854] Event [3576,0,1928]: 1 lost unit Wind/Tidal Generator [f=0010950] [10950] Event [1416,0,864]: 1 finished unit Hunter [f=0010972] [10972] Event [1192,0,408]: 1 finished unit Wind/Tidal Generator [f=0011002] [11002] Event [4744,0,4271.98779]: 0 finished unit Mariner [f=0011043] [11043] Event [3512,-1,2024]: 1 lost unit Metal Extractor [f=0011070] [11070] Event [3704,-1,3880]: 0 lost unit Metal Extractor [f=0011079] [11079] Event [1416,0,864]: 1 finished unit Hunter [f=0011103] [11103] Event [1272,0,344]: 1 finished unit Wind/Tidal Generator [f=0011103] [11103] Event [936,-1,2056]: 1 lost unit Metal Extractor [f=0011127] [11127] Event [3272,69.8528442,472]: 0 finished unit Wind/Tidal Generator [f=0011251] [11251] Event [920,-1,4712]: 1 finished unit Urchin [f=0011302] [11302] Event [1352,0,280]: 1 finished unit Wind/Tidal Generator [f=0011355] [11355] Event [3288,77.1340332,520]: 0 finished unit Wind/Tidal Generator [f=0011357] [11357] Event [1416,-20,864]: 1 finished unit Seawolf [f=0011393] [11393] Event [1304,0,408]: 1 finished unit Wind/Tidal Generator [f=0011586] [11586] Event [1384,0,424]: 1 finished unit Wind/Tidal Generator [f=0011596] [11596] Event [4744,0,4271.98779]: 0 finished unit Corsair [f=0011629] [11629] Event [2504,-1,1496]: 1 lost unit Metal Extractor [f=0011776] [11776] Event [1752,-1,2856]: 1 lost unit Metal Extractor [f=0011780] [11780] Event [1464,0,440]: 1 finished unit Wind/Tidal Generator [f=0011858] [11858] Event [920,-1,4792]: 1 finished unit Urchin [f=0011900] [11900] Event [2440,-1,1240]: 1 lost unit Metal Extractor [f=0011977] [11977] Event [4744,0,4271.98779]: 0 finished unit Corsair [f=0012081] [12081] Event [2512,-5,1408]: 1 lost unit Lotus [f=0012117] [12117] Event [1416,0,864]: 1 finished unit Siren [f=0012259] [12259] Event [2424,0,1416]: 1 lost unit Wind/Tidal Generator [f=0012269] [12269] Event [823.339844,-20,4432.38574]: 0 lost unit Seawolf [f=0012319] [12319] Event [4744,0,4271.98779]: 0 finished unit Corsair [f=0012442] [12442] Event [2408,0,1336]: 1 lost unit Wind/Tidal Generator [f=0012479] [12479] Event [920,-1,4840]: 1 finished unit Urchin [f=0012624] [12624] Event [2424,0,1496]: 1 lost unit Wind/Tidal Generator [f=0012641] [12641] Event [4745.14648,0,3439.75659]: 1 lost unit Hunter [f=0012722] [12722] Event [4692.33203,0,3408.34985]: 1 lost unit Hunter [f=0012732] [12732] Event [1808,141.546875,592]: 0 finished unit Lotus [f=0012739] [12739] Event [4805.37988,0,3369.08301]: 1 lost unit Hunter [f=0012759] [12759] Event [4833.604,0,3291.7876]: 1 lost unit Hunter [f=0012809] [12809] Event [2392,0,1256]: 1 lost unit Wind/Tidal Generator [f=0012813] [12813] Event [1416,0,864]: 1 finished unit Siren [f=0012894] [12894] Event [5318.10059,0,3389.56201]: 1 lost unit Hunter [f=0012941] [12941] Event [4744,0,4271.98779]: 0 finished unit Corsair [f=0012990] [12990] Event [2440,0,1576]: 1 lost unit Wind/Tidal Generator [f=0013032] [13032] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0013106] [13106] Event [1909.93835,203.551727,589.851807]: 0 lost unit Wasp [f=0013119] [13119] Event [1528,0,296]: 1 lost unit Wind/Tidal Generator [f=0013384] [13384] Event [5475.20215,0,3406.58252]: 0 lost unit Corsair [f=0013387] [13387] Event [5517.74316,0,3369.39893]: 1 lost unit Corsair [f=0013473] [13473] Event [1792,90.3519592,640]: 0 lost unit Lotus [f=0013480] [13480] Event [1808,141.546875,592]: 0 lost unit Lotus [f=0013529] [13529] Event [1544,-1,664]: 1 lost unit Metal Extractor [f=0013539] [13539] Event [1416,0,864]: 1 finished unit Siren [f=0013643] [Game::ClientReadNet] added new player Manu12 with number 3 to team 0 [f=0013643] > SPRINGIE:User Manu12|empmissile|6_7|player_elo|False|Mean|Federation|DE [f=0013649] [13649] Event [1633.38989,-20,451.438721]: 0 lost unit Seawolf [f=0013653] [13653] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0013661] Connection attempt from Manu12 [f=0013661] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0013661] -> Connection established (given id 3) [f=0013678] [13678] Event [4744,0,4271.98779]: 0 finished unit Corsair [f=0013715] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0013715] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013838] [13838] Event [920,0,1912]: 1 finished unit Wind/Tidal Generator [f=0013848] [13848] Event [5000,-1,3592]: 0 finished unit Urchin [f=0014078] [14078] Event [840,0,1976]: 1 finished unit Wind/Tidal Generator [f=0014188] [14188] Event [1416,0,864]: 1 finished unit Siren [f=0014211] [14211] Event [5185.81543,0,3246.94141]: 1 lost unit Hunter [f=0014318] [14318] Event [760,0,2040]: 1 finished unit Wind/Tidal Generator [f=0014350] [14350] Event [4744,0,4271.98779]: 0 finished unit Corsair [f=0014445] [14445] Event [3152,73.5337219,496]: 0 lost unit Radar Tower [f=0014479] [14479] Event [1416,-20,864]: 1 finished unit Seawolf [f=0014479] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=0014518] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=0014518] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[Game::Load][lua{Rules,Gaia}={1a70ffe0,00000000}]" [f=0014540] [14540] Event [680,0,2088]: 1 finished unit Wind/Tidal Generator [f=0014745] [14745] Event [4744,0,4271.98779]: 0 finished unit Corsair [f=0014768] [14768] Event [600,0,2152]: 1 finished unit Wind/Tidal Generator [f=0014819] [14819] Event [1416,-20,864]: 1 finished unit Seawolf [f=0014967] [14967] Event [4744,0,4271.98779]: 0 finished unit Hunter [f=0014993] [14993] Event [520,0,2216]: 1 finished unit Wind/Tidal Generator [f=0015035] [15035] Event [4731.75195,0,3805.38452]: 0 lost unit Corsair [f=0015074] [15074] Event [1416,0,864]: 1 finished unit Mariner [f=0015136] [15136] Event [4744,0,4271.98779]: 0 finished unit Hunter [f=0015174] [15174] Event [4721.15479,-20,3727.12134]: 1 lost unit Seawolf [f=0015179] [15179] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0015248] [15248] Event [440,0,2280]: 1 finished unit Wind/Tidal Generator [f=0015315] [15315] Event [4744,0,4271.98779]: 0 finished unit Hunter [f=0015329] [15329] Event [1416,-20,864]: 1 finished unit Seawolf [f=0015347] [15347] Event [4864,164.518372,2944]: 0 lost unit Radar Tower [f=0015495] [15495] Event [4744,0,4271.98779]: 0 finished unit Hunter [f=0015584] [15584] Event [1416,-20,864]: 1 finished unit Seawolf [f=0015662] [15662] Event [4033.06055,0,3748.11548]: 0 lost unit Hunter [f=0015665] [15665] Event [4029.177,0,3801.82422]: 0 lost unit Hunter [f=0015675] [15675] Event [4744,0,4271.98779]: 0 finished unit Hunter [f=0015723] [15723] Event [4167.76611,0,4023.54272]: 0 lost unit Hunter [f=0015758] [15758] Event [3704,-1,3880]: 0 lost unit Metal Extractor [f=0015779] [15779] Event [3808.61572,0,4123.68652]: 0 lost unit Hunter [f=0015828] [15828] Event [3704,-1,3880]: 0 lost unit Metal Extractor [f=0015840] [15840] Event [4744,0,4271.98779]: 0 finished unit Hunter [f=0015844] [15844] Event [3624,-1,2104]: 1 finished unit Urchin [f=0015900] gg [f=0015927] [15927] Event [3622.7041,0,3969.99707]: 0 lost unit Corsair [f=0015971] [15971] Event [3798.69238,0,3887.73364]: 0 lost unit Mariner [f=0015972] [15972] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0016020] [16020] Event [4744,0,4271.98779]: 0 finished unit Hunter [f=0016020] [16020] Event [undefined]: PRO_rANDY resigned [f=0016020] game_message: PRO_rANDY has been destroyed! [f=0016020] game_message: Sparkles wins! [f=0016020] Submitting stats [f=0016020] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016020] Part| Total Time|Time of the last 0.5s [f=0016020] Draw 11704.45ms 21.91% [f=0016020] Lua::Callins::Synced 5660.92ms 16.24% [f=0016020] Lua::Callins::Unsynced 15615.43ms 29.08% [f=0016020] Lua::CollectGarbage::Synced 391.52ms 0.30% [f=0016020] Lua::CollectGarbage::Unsynced 807.97ms 0.40% [f=0016020] Misc::Profiler::AddTime 55.10ms 0.10% [f=0016020] Sim 23691.59ms 55.48% [f=0016020] [16020] Received game_message: PRO_rANDY has been destroyed! [f=0016020] [16020] Received game_message: Sparkles wins! [f=0016021] [16021] Game End Stats Header: 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Values: 31,9300,5850,9300,5850,257.149261,355.702515,257.149261,355.702515,0,0,0,0,0,0,0,0,56.276001,0,56.276001,0,3968.54932,3133.81152,3968.54932,3133.81152,1540,270,1540,270,34.082119,41.8527794,34.082119,41.8527794,2435,3165,2435,3165,37.4568558,14.1908884,37.4568558,14.1908884,3940,1340,3940,1340,2580.74976,1990,2580.74976,1990,1385,1075,1385,1075,2090,3076.4165,2090,3076.4165,768.671631,344.334473,768.671631,344.334473,3183.3689,4203.46875,3183.3689,4203.46875 [f=0016021] [16021] Game End Stats Values: 32,9935,5990,9935,5990,261.864014,388.565826,261.864014,388.565826,0,0,0,0,0,0,0,0,56.276001,0,56.276001,0,4147.57764,3188.61328,4147.57764,3188.61328,1540,390,1540,390,33.0421829,39.2755318,33.0421829,39.2755318,2435,3165,2435,3165,36.1921501,14.1908884,36.1921501,14.1908884,4540,1360,4540,1360,2800.74976,2080,2800.74976,2080,1420,1075,1420,1075,2180,3296.4165,2180,3296.4165,996.497925,349.334625,996.497925,349.334625,3249.86157,4382.49707,3249.86157,4382.49707 [f=0016021] [16021] Game End Stats Values: 33,10505,6230,10505,6230,272.130341,420.644196,272.130341,420.644196,0,0,0,0,0,0,0,0,56.276001,0,56.276001,0,4751.82568,3349.9043,4751.82568,3349.9043,1540,390,1540,390,33.0860138,38.1709976,33.0860138,38.1709976,2435,3165,2435,3165,38.0567551,16.0052223,38.0567551,16.0052223,5040,1600,5040,1600,2800.74976,2180,2800.74976,2180,1490,1075,1490,1075,2280,3296.4165,2280,3296.4165,1217.7594,372.668671,1217.7594,372.668671,3411.15259,4986.74512,3411.15259,4986.74512 [f=0016021] [16021] Game End Stats Values: 34,11015,6415,11015,6415,291.918884,451.972443,291.918884,451.972443,0,0,0,0,0,0,0,0,56.276001,0,56.276001,0,4943.73633,3349.9043,4943.73633,3349.9043,1540,390,1540,390,34.3183022,31.5961323,34.3183022,31.5961323,2435,3110,2435,3110,37.3748016,21.2663536,37.3748016,21.2663536,5480,1840,5480,1840,2855.74976,2180,2855.74976,2180,1560,1075,1560,1075,2280,3355.74976,2280,3355.74976,1437.60596,486.005463,1437.60596,486.005463,3411.15259,5178.65576,3411.15259,5178.65576 [f=0016021] [16021] Game End Stats Values: 35,11155,6375,11155,6375,303.485504,479.867828,303.485504,479.867828,0,0,0,0,0,0,0,0,133.950867,0,133.950867,0,5076.25,3569.90454,5076.25,3569.90454,1540,390,1540,390,35.7453423,26.5682983,35.7453423,26.5682983,2435,3110,2435,3110,34.5378647,19.2375011,34.5378647,19.2375011,5460,1800,5460,1800,3095.74976,2400,3095.74976,2400,1720,1075,1720,1075,2500,3595.74976,2500,3595.74976,1609.77991,557.336792,1609.77991,557.336792,3631.15283,5311.16943,3631.15283,5311.16943 [f=0016021] [16021] Game End Stats Values: 36,11595,6320,11595,6320,321.168915,511.306824,321.168915,511.306824,0,0,0,0,0,0,0,0,206.661438,0,206.661438,0,5458.375,3659.54028,5458.375,3659.54028,1540,390,1540,390,39.3378181,30.4860725,39.3378181,30.4860725,2435,3055,2435,3055,39.1788406,16.7848244,39.1788406,16.7848244,5900,1800,5900,1800,3450.74976,2400,3450.74976,2400,1720,1075,1720,1075,2500,3950.74976,2500,3950.74976,1810.37073,607.667053,1810.37073,607.667053,3791.93506,5693.29443,3791.93506,5693.29443 [f=0016021] [16021] Game End Stats Values: 37,11805,5980,11805,5980,321.168915,529.145081,321.168915,529.145081,0,0,0,0,0,0,0,0,206.661438,0,206.661438,0,6378.72852,4043.54688,6378.72852,4043.54688,1660,390,1660,390,45.85606,36.1926498,45.85606,36.1926498,2435,3055,2435,3055,26.7001495,19.8551521,26.7001495,19.8551521,5900,1460,5900,1460,4008.99976,2400,4008.99976,2400,1810,1075,1810,1075,2500,4509,2500,4509,1828.37073,658.330627,1828.37073,658.330627,4419.09326,6614.55029,4419.09326,6614.55029 [f=0016025] [16025] Event [5026.89648,-74.376831,3278.4978]: 0 lost unit Engineer Commander [f=0016028] [16028] Event [3523.7998,0,3688.06006]: 0 lost unit Corsair [f=0016036] [16036] Event [3843.17236,0,3847.5957]: 0 lost unit Corsair [f=0016038] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0016038] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0016038] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0016038] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0016038] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0016038] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0016038] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0016038] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0016038] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0016038] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0016038] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0016038] !transmitlobby @voice@buildUnit@reload [f=0016044] [16044] Event [3796.53101,0,3860.12964]: 0 lost unit Mariner [f=0016047] [16047] Event [4044.86157,0,4023.20215]: 0 lost unit Hunter [f=0016053] !transmitlobby @voice@buildUnit@remove;shipcon [f=0016053] !transmitlobby @voice@buildUnit@remove;shipscout [f=0016053] !transmitlobby @voice@buildUnit@remove;shiptorpraider [f=0016053] !transmitlobby @voice@buildUnit@remove;subraider [f=0016053] !transmitlobby @voice@buildUnit@remove;shipriot [f=0016053] !transmitlobby @voice@buildUnit@remove;shipskirm [f=0016053] !transmitlobby @voice@buildUnit@remove;shipassault [f=0016053] !transmitlobby @voice@buildUnit@remove;shiparty [f=0016053] !transmitlobby @voice@buildUnit@remove;shipaa [f=0016053] !transmitlobby @voice@buildUnit@reload [f=0016056] [16056] Event [3640,-1,3624]: 0 lost unit Metal Extractor [f=0016061] [16061] Event [3872.90967,-20,3990.80811]: 1 lost unit Seawolf [f=0016064] [16064] Event [3339.77393,0,3743.27344]: 0 lost unit Corsair [f=0016114] Spectator Manu12 left the game: normal quit [f=0016114] [16114] Event [undefined]: Manu12 quit [f=0016120] Player Sparkles left the game: normal quit [f=0016120] [16120] Event [undefined]: Sparkles quit [f=0016126] Spectator PRO_rANDY left the game: normal quit [f=0016126] [16126] Event [undefined]: PRO_rANDY quit [f=0016126] Spectator ATOSTIC left the game: normal quit [f=0016126] [16126] Event [undefined]: ATOSTIC quit [f=0016132] No clients connected, shutting down server [f=0016132] Server shutdown [f=0016132] Playback paused [f=0016132] Autoquit sending quit command. [f=0016132] [QuitAction] user exited to system [f=0016132] [SpringApp::Kill][1] fromRun=1 [f=0016132] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016132] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016132] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016132] [ThreadPool::SetThreadCount][2] workers=0 [f=0016132] [SpringApp::Kill][2] [f=0016132] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016132] [Game::KillLua][3] dtor=0 luaUI=0x529e1720 [f=0016132] Start widgetHandler:Shutdown [f=0016132] Shutdown - SaveOrderList Complete [f=0016132] Writing last game win data [f=0016132] Shutdown - SaveConfigData Complete [f=0016132] Shutdown Widget - Chili Highlight [f=0016132] Shutdown Widget - Save/Load API [f=0016132] Shutdown Widget - Draw After Chili [f=0016132] Shutdown Widget - EPIC Menu [f=0016132] Shutdown Widget - Chili Minimap [f=0016132] Shutdown Widget - Chili Widget Selector [f=0016132] Shutdown Widget - Local Team Colors [f=0016132] Shutdown Widget - Display Keys 2 [f=0016132] Shutdown Widget - Save Game Menu [f=0016132] Shutdown Widget - HealthBars [f=0016132] Shutdown Widget - Noises [f=0016132] Shutdown Widget - Unit Icons [f=0016132] Shutdown Widget - Win Counter [f=0016132] Shutdown Widget - BuildETA [f=0016132] Shutdown Widget - SpringRTS Replay Stats [f=0016132] Shutdown Widget - Modular Comm Info [f=0016132] Shutdown Widget - CameraShake [f=0016132] Shutdown Widget - Chili Economy Panel Default [f=0016132] Shutdown Widget - Chili EndGame Window [f=0016132] Shutdown Widget - Chili Nuke Warning [f=0016132] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016132] Shutdown Widget - Chili Spectator Panels [f=0016132] Shutdown Widget - Context Menu [f=0016132] Shutdown Widget - Darkening [f=0016132] Shutdown Widget - MetalFeatures (new) [f=0016132] Shutdown Widget - Grab Input [f=0016132] Input grabbing is disabled! [f=0016132] Shutdown Widget - Highlight Geos [f=0016132] Shutdown Widget - Local Widgets Config [f=0016132] Shutdown Widget - Mex Placement Handler [f=0016132] Shutdown Widget - MinimapEvents [f=0016132] Shutdown Widget - Missile Silo Range [f=0016132] Shutdown Widget - Music Player [f=0016132] Shutdown Widget - Point Tracker [f=0016132] Shutdown Widget - Showeco and Grid Drawer [f=0016132] Shutdown Widget - Stereo3D [f=0016132] Shutdown Widget - Attack AoE [f=0016132] Shutdown Widget - Map Edge Extension [f=0016132] Shutdown Widget - Selection Send [f=0016132] Shutdown Widget - LupsManager [f=0016132] Shutdown Widget - Newton Firezone [f=0016132] Shutdown Widget - Chili Pro Console [f=0016132] Shutdown Widget - Lasso Terraform GUI [f=0016132] Shutdown Widget - Chili Framework [f=0016132] Shutdown Widget - Lups [f=0016132] Shutdown Widget - Custom Markers [f=0016132] Shutdown Widget - Chili Core Selector [f=0016132] Shutdown Widget - Pause Screen [f=0016132] Shutdown Widget - Layout Handler [f=0016132] Shutdown Widget - Persistent Build Height [f=0016132] Shutdown Widget - Text To Speech Control [f=0016132] End widgetHandler:Shutdown [f=0016132] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={521382,63216120} {int,ext,rec}Allocs={26095338,0,0} {chunk,block}Bytes={63216120,0} [f=0016132] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016132] [Game::KillLua][2] dtor=0 luaRules=0x5380f800 [f=0016132] Start gadgetHandler:Shutdown [f=0016132] Shutdown - StartSetup [f=0016132] Shutdown - UnitMorph [f=0016132] Shutdown - LupsNanoSpray [f=0016132] Shutdown - Missile Silo Controller [f=0016132] Shutdown - Modular Comm Info [f=0016132] Shutdown - Terrain Texture Handler [f=0016132] Shutdown - UnitCloakShield [f=0016132] Shutdown - Starlight Handler [f=0016132] End gadgetHandler:Shutdown [f=0016132] Start gadgetHandler:Shutdown [f=0016132] Shutdown - Save/Load [f=0016132] Shutdown - UnitMorph [f=0016132] Shutdown - Modular Comm Info [f=0016132] Shutdown - Retreat Command [f=0016132] Shutdown - Shockwaves [f=0016132] Shutdown - Teleport Throw [f=0016132] Shutdown - UnitCloakShield [f=0016132] Shutdown - Lups Cloak FX [f=0016132] Shutdown - Lups [f=0016132] Shutdown - Lups Shield [f=0016132] End gadgetHandler:Shutdown [f=0016132] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26095368,0,0} {chunk,block}Bytes={0,0} [f=0016132] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26095368,0,0} {chunk,block}Bytes={0,0} [f=0016132] [Game::KillLua][4] dtor=0 [f=0016132] [Game::~CGame][1] [f=0016132] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016132] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016132] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016132] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016132] [Game::KillLua][4] dtor=1 [f=0016132] [Game::KillMisc][1] [f=0016132] [Game::KillMisc][2] [f=0016132] [Game::KillMisc][3] [f=0016132] [Game::KillRendering][1] [f=0016132] [3DOParser::Kill] allocated 146 pieces [f=0016132] [S3OParser::Kill] allocated 2803 pieces [f=0016132] [AssParser::Kill] allocated 249 pieces [f=0016132] [Game::KillInterface][1] [f=0016132] [Game::KillInterface][2] [f=0016132] [Game::KillSimulation][1] [f=0016132] [Game::KillSimulation][2] [f=0016132] [CCollisionHandler] dis-/continuous tests: 0/1381532 [f=0016132] [Game::KillSimulation][3] [f=0016132] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016132] [~CPathCache(24x20)] cacheHits=167 hitPercentage=42% numHashColls=0 maxCacheSize=15 [f=0016132] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016132] [~CPathCache(48x40)] cacheHits=113 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016132] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016132] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016132] [LosHandler::Kill] raycast instance cache-{hits,misses}={3804,14218}; shared=0%; cached=21% [f=0016132] [Game::KillSimulation][4] [f=0016132] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0016132] [Game::~CGame][2] [f=0016132] [Game::~CGame][3] [f=0016132] [SpringApp::Kill][3] [f=0016132] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171884 bytes sent 196302 bytes recv'd [f=0016132] [SpringApp::Kill][4] font=0x45cbb7e0 [f=0016132] [SpringApp::Kill][5] [f=0016132] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x45da5d90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2402ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=57ms file="objects3d/strikecom_2.dae" indx=5361 inflSize=1499kb readTime=39ms file="objects3d/armcom5.3do" indx=4806 inflSize=45kb readTime=38ms file="luaui/images/commands/bold/stopbuild.png" indx=3061 inflSize=5kb readTime=22ms file="gamedata/modularcomms/moduledefs.lua" indx=849 inflSize=30kb readTime=22ms file="luaui/images/commands/bold/stop.png" indx=3060 inflSize=5kb readTime=22ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=22ms file="icons/shipskirm_alt.png" indx=1094 inflSize=64kb readTime=22ms file="objects3d/benzcom1.s3o" indx=4843 inflSize=211kb readTime=21ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 53539912 bytes cached in 2843 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x45e365b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45d36cc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45fcf0c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f78a801bad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]