[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gHA2tJBDu6/springsettings.848385.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 155ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f653c01e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17473 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/848385/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 357ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4591cc40] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4591cc40] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 949ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1043ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 183ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/848385/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (585ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11439,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/848385/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52092c80,0x5910c9b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d3a1665e1dbda0c4a0b9ae9c4596f592 [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RyMarq [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RyMarq changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|6_6||False|PRO|Empire|GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={47514b88,48ecc8d0}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[Game::Load][lua{Rules,Gaia}={1a3d49b8,422e0a60}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={1da94c88,3e5e3518}]" [f=-000001] [0] Event [390,399.984253,4772]: 0 finished unit Recon Commander [f=-000001] [0] Event [4705,399.980957,363]: 1 finished unit Recon Commander [f=0000000] [0] Sparkles, team: 1, elo:3012 [f=0000000] [0] RyMarq, team: 0, elo:2694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000003] [3] Event [4656,399.978638,496]: 1 finished unit Rover Assembly [f=0000015] [15] Event [512,399.978638,4696]: 0 finished unit Shieldbot Factory [f=0000015] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000015] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000015] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000015] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000015] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000015] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000015] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000015] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000015] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000015] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000015] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000015] !transmitlobby @voice@buildUnit@reload [f=0000285] [285] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000299] [299] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000422] [422] Event [4656.02979,400.623749,513.99231]: 1 finished unit Mason [f=0000464] [464] Event [512.018433,399.978638,4684]: 0 finished unit Convict [f=0000570] [570] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000584] [584] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000690] [690] Event [4728,399.978638,248]: 1 finished unit Wind/Tidal Generator [f=0000693] [693] Event [512.018433,399.978638,4684]: 0 finished unit Bandit [f=0000704] [704] Event [392,399.978638,4872]: 0 finished unit Wind/Tidal Generator [f=0000801] [801] Event [4656.02979,400.623749,513.99231]: 1 finished unit Mason [f=0000824] [824] Event [296,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0001022] [1022] Event [512.018433,399.978638,4684]: 0 finished unit Bandit [f=0001024] [1024] Event [4968,399.925232,792]: 1 finished unit Wind/Tidal Generator [f=0001089] [1089] Event [4656.02979,400.623749,513.99231]: 1 finished unit Dart [f=0001261] [1261] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001281] [1281] Event [4968,399.81842,856]: 1 finished unit Wind/Tidal Generator [f=0001358] [1358] Event [512.018433,399.978638,4684]: 0 finished unit Bandit [f=0001397] [1397] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001494] [1494] Event [4120,397.169495,312]: 1 finished unit Wind/Tidal Generator [f=0001610] [1610] Event [512.018433,399.978638,4684]: 0 finished unit Bandit [f=0001734] [1734] Event [4168,399.861145,264]: 1 finished unit Wind/Tidal Generator [f=0002116] [2116] Event [4248,399.978638,216]: 1 finished unit Wind/Tidal Generator [f=0002131] [2131] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0002133] [2133] Event [408,399.978638,4760]: 0 finished unit Wind/Tidal Generator [f=0002212] [2212] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0002237] [2237] Event [512.018433,399.978638,4684]: 0 finished unit Bandit [f=0002264] [2264] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0002344] [2344] Event [2010.83618,237.42688,1943.53345]: 1 lost unit Dart [f=0002425] [2425] Event [4328,399.935913,152]: 1 finished unit Wind/Tidal Generator [f=0002476] [2476] Event [4656.02979,400.623749,513.99231]: 1 finished unit Fencer [f=0002641] [2641] Event [536,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0002671] [2671] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0002708] [2708] Event [4424,399.967957,136]: 1 finished unit Wind/Tidal Generator [f=0002744] [2744] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0002957] [2957] Event [4504,399.957275,136]: 1 finished unit Wind/Tidal Generator [f=0003014] [3014] Event [600,399.978638,4968]: 0 finished unit Wind/Tidal Generator [f=0003026] [3026] Event [4776,249.000549,1896]: 1 finished unit Solar Collector [f=0003040] [3040] Event [512.018433,399.978638,4684]: 0 finished unit Convict [f=0003068] [3068] Event [3632,249.000549,928]: 1 finished unit Lotus [f=0003182] > SPRINGIE:User RyMarq|jumpaa|6_6|dev_content|False|||US [f=0003185] > SPRINGIE:User RyMarq|jumpaa|6_6|dev_content|False|||US [f=0003207] Connection attempt from RyMarq [f=0003207] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0003207] Player RyMarq left the game: terminating existing connection [f=0003207] [3207] Event [undefined]: RyMarq timed out [f=0003207] [3207] Event [undefined]: RyMarq changed status [f=0003207] -> Connection established (given id 0) [f=0003233] [3233] Event [672,249.000549,3376]: 0 finished unit Lotus [f=0003243] [3243] Event [4584,399.946594,152]: 1 finished unit Wind/Tidal Generator [f=0003250] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0003250] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003268] [3268] Event [4616,249.000549,1896]: 1 finished unit Solar Collector [f=0003510] [3510] Event [840,399.978638,4296]: 0 finished unit Wind/Tidal Generator [f=0003512] [3512] Event [4664,399.914551,152]: 1 finished unit Wind/Tidal Generator [f=0003515] Sparkles paused the game [f=0003515] Sparkles paused the game [f=0003515] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=0003515] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=0003515] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[Game::Load][lua{Rules,Gaia}={1d5bc508,44329918}]" [f=0003515] back [f=0003515] Ready when you are [f=0003515] RyMarq paused the game [f=0003515] RyMarq unpaused the game [f=0003570] [3570] Event [4400,291.137695,2064]: 1 finished unit Radar Tower [f=0003626] [3626] Event [3408,247.921753,1216]: 1 finished unit Radar Tower [f=0003745] [3745] Event [3321.92798,249.000549,705.340454]: 0 lost unit Bandit [f=0003765] [3765] Event [744,399.978638,4232]: 0 finished unit Wind/Tidal Generator [f=0003781] [3781] Event [4744,399.049377,152]: 1 finished unit Wind/Tidal Generator [f=0003787] [3787] Event [520,249.235535,3224]: 0 finished unit Solar Collector [f=0003810] [3810] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0004005] [4005] Event [440,249.000549,3320]: 0 finished unit Solar Collector [f=0004259] [4259] Event [4656.02979,400.623749,513.99231]: 1 finished unit Fencer [f=0004454] [4454] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0004488] [4488] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0004530] [4530] Event [328,249.000549,3288]: 0 finished unit Solar Collector [f=0004530] [4530] Event [512.018433,399.978638,4684]: 0 finished unit Thug [f=0004785] [4785] Event [248,249.000549,3384]: 0 finished unit Solar Collector [f=0004918] [4918] Event [512.018433,399.978638,4684]: 0 finished unit Rogue [f=0004922] [4922] Event [4648,399.978638,392]: 1 finished unit Caretaker [f=0004968] [4968] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0005017] [5017] Event [4127.21484,171.503296,3163.03589]: 0 lost unit Bandit [f=0005042] [5042] Event [4776,399.711609,216]: 1 finished unit Wind/Tidal Generator [f=0005115] [5115] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0005156] [5156] Event [512.018433,399.978638,4684]: 0 finished unit Bandit [f=0005230] [5230] Event [4656.02979,400.623749,513.99231]: 1 finished unit Fencer [f=0005282] [5282] Event [4840,399.914551,296]: 1 finished unit Wind/Tidal Generator [f=0005419] [5419] Event [312,249.000549,3464]: 0 finished unit Solar Collector [f=0005532] [5532] Event [512.018433,399.978638,4684]: 0 finished unit Convict [f=0005628] [5628] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0005677] [5677] Event [4904,399.775696,376]: 1 finished unit Wind/Tidal Generator [f=0005678] [5678] Event [440,249.000549,3480]: 0 finished unit Solar Collector [f=0005775] [5775] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0005859] [5859] Event [4656.02979,400.623749,513.99231]: 1 finished unit Scorcher [f=0006057] [6057] Event [512.018433,399.978638,4684]: 0 finished unit Thug [f=0006187] [6187] Event [4776,399.978638,536]: 1 finished unit Caretaker [f=0006224] [6224] Event [3696,239.205933,3808]: 1 finished unit Lotus [f=0006262] [6262] Event [2172.63208,183.328232,2936.31567]: 0 lost unit Bandit [f=0006280] [6280] Event [4656.02979,400.623749,513.99231]: 1 finished unit Scorcher [f=0006317] [6317] Event [4920,399.967957,456]: 1 finished unit Wind/Tidal Generator [f=0006353] [6353] Event [2180.15747,202.743347,2818.27246]: 0 lost unit Bandit [f=0006358] [6358] Event [1840,166.755676,1216]: 1 finished unit Lotus [f=0006420] [6420] Event [512.018433,399.978638,4684]: 0 finished unit Rogue [f=0006507] [6507] Event [4656.02979,400.623749,513.99231]: 1 finished unit Scorcher [f=0006518] [6518] Event [1742.90527,152.965179,3161.93506]: 0 finished unit Recon Commander [f=0006518] game_message: Morph complete: Commander 1 lvl 1 -> Commander 1 lvl 2 [f=0006522] [6522] Received game_message: Morph complete: Commander 1 lvl 1 -> Commander 1 lvl 2 [f=0006587] [6587] Event [1776,162.277603,1136]: 1 finished unit Terraform [f=0006643] [6643] Event [408,399.978638,4616]: 0 finished unit Caretaker [f=0006658] [6658] Event [512.018433,399.978638,4684]: 0 finished unit Bandit [f=0006723] [6723] Event [4656.02979,400.623749,513.99231]: 1 finished unit Scorcher [f=0006741] [6741] Event [5000,399.839783,520]: 1 finished unit Wind/Tidal Generator [f=0006895] [6895] Event [512.018433,399.978638,4684]: 0 finished unit Convict [f=0006904] [6904] Event [2904,159.609985,3704]: 0 lost unit Stinger [f=0006977] [6977] Event [5000,399.829102,584]: 1 finished unit Wind/Tidal Generator [f=0007005] [7005] Event [4656.02979,400.623749,513.99231]: 1 finished unit Scorcher [f=0007033] [7033] Event [2792.39697,248.71817,2730.96021]: 1 lost unit Fencer [f=0007081] [7081] Event [2662.82178,152.967316,3702.06421]: 0 lost unit Convict [f=0007092] [7092] Event [undefined]: RyMarq resigned [f=0007092] game_message: RyMarq has been destroyed! [f=0007092] game_message: Sparkles wins! [f=0007092] Submitting stats [f=0007092] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007092] Part| Total Time|Time of the last 0.5s [f=0007092] Draw 6563.24ms 9.44% [f=0007092] Lua::Callins::Synced 2502.96ms 43.54% [f=0007092] Lua::Callins::Unsynced 8892.93ms 8.35% [f=0007092] Lua::CollectGarbage::Synced 319.52ms 0.10% [f=0007092] Lua::CollectGarbage::Unsynced 396.98ms 0.40% [f=0007092] Misc::Profiler::AddTime 30.68ms 0.40% [f=0007092] Sim 8182.23ms 84.29% [f=0007092] [7092] Received game_message: RyMarq has been destroyed! [f=0007092] [7092] Received game_message: Sparkles wins! [f=0007093] [7093] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007093] [7093] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007093] [7093] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007093] [7093] Game End Stats Values: 2,2165,2285,2285,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,2075,1275,6.13333321,6.13333321,6.13333321,6.13333321,0,120,120,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007093] [7093] Game End Stats Values: 3,2520,2530,2530,2520,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,8.33131313,9.74747562,9.74747562,8.33131313,1275,2075,2075,1275,9.19999981,9.33339882,9.33339882,9.19999981,195,240,240,195,0,0,0,0,250,215,215,250,0,0,0,0,0,0.00101667,0.00101667,0,0,0,0,0 [f=0007093] [7093] Game End Stats Values: 4,2595,2730,2730,2595,0.5093106,0.87985325,0.87985325,0.5093106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,10.2097826,13.0524511,13.0524511,10.2097826,1275,2075,2075,1275,10.0339537,10.1921282,10.1921282,10.0339537,270,280,280,270,0,0,0,0,250,375,375,250,0,0,0,0,0,0.00302499,0.00302499,0,0,0,0,0 [f=0007093] [7093] Game End Stats Values: 5,2835,2800,2800,2835,1.02347505,1.74015367,1.74015367,1.02347505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,9.85008812,11.2646704,11.2646704,9.85008812,1275,2075,2075,1275,11.6342773,12.057353,12.057353,11.6342773,420,280,280,420,0,0,0,0,340,445,445,340,0,0,0,0,0,0.00302499,0.00302499,0,0,0,0,0 [f=0007093] [7093] Game End Stats Values: 6,3035,2925,2925,3035,1.86444783,3.66002941,3.66002941,1.86444783,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,9.9025135,12.5809851,12.5809851,9.9025135,1275,2075,2075,1275,12.322732,12.1279907,12.1279907,12.322732,495,280,280,495,0,0,0,0,465,570,570,465,0,0,0,0,0,0.00302499,0.00302499,0,0,0,0,0 [f=0007093] [7093] Game End Stats Values: 7,3070,3240,3240,3070,2.47767544,4.53384876,4.53384876,2.47767544,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,800,0,0,800,10.4768972,13.3314953,13.3314953,10.4768972,1275,2075,2075,1275,14.0408821,15.7915888,15.7915888,14.0408821,495,380,380,495,40,0,0,40,500,785,785,500,0,40,40,0,0,0.00302499,0.00302499,0,0,40,40,0 [f=0007093] [7093] Game End Stats Values: 8,3315,3470,3470,3315,4.16172123,6.10667944,6.10667944,4.16172123,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,800,90,90,800,12.6765842,17.5961857,17.5961857,12.6765842,1275,2075,2075,1275,15.7122688,17.9715233,17.9715233,15.7122688,615,380,380,615,40,0,0,40,625,925,925,625,0,40,40,0,0,0.00302499,0.00302499,0,0,40,40,0 [f=0007093] [7093] Game End Stats Values: 9,3440,3665,3665,3440,23.6051331,23.5381966,23.5381966,23.6051331,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,890,90,90,890,19.7164726,33.8587723,33.8587723,19.7164726,1275,2130,2130,1275,17.2962284,19.1620998,19.1620998,17.2962284,615,380,380,615,40,0,0,40,660,1065,1065,660,0,40,40,0,0,0.00302499,0.00302499,0,0,40,40,0 [f=0007093] [7093] Game End Stats Values: 10,3540,3995,3995,3540,57.2061501,59.2069778,59.2069778,57.2061501,0,0,0,0,0,0,0,0,0,0,0,0,50.1874924,75,75,50.1874924,890,90,90,890,23.4572182,37.7889748,37.7889748,23.4572182,1275,2185,2185,1275,18.2400703,20.3779182,20.3779182,18.2400703,540,620,620,540,40,75,75,40,835,1100,1100,835,75,40,40,75,0,0.00302499,0.00302499,0,75,52.2249908,52.2249908,75 [f=0007093] [7093] Game End Stats Values: 11,3630,4225,4225,3630,84.1604996,83.6590958,83.6590958,84.1604996,0,0,0,0,0,0,0,0,28.9996033,0,0,28.9996033,50.1874924,75,75,50.1874924,890,90,90,890,22.5762863,30.1244259,30.1244259,22.5762863,1275,2185,2185,1275,17.796957,19.6301441,19.6301441,17.796957,540,760,760,540,40,75,75,40,925,1190,1190,925,75,40,40,75,0,0.00302499,0.00302499,0,75,52.2249908,52.2249908,75 [f=0007093] [7093] Game End Stats Values: 12,4060,4405,4405,4060,117.364761,111.980675,111.980675,117.364761,0,0,0,0,0,0,0,0,28.9996033,0,0,28.9996033,53.3848,93.1817627,93.1817627,53.3848,890,90,90,890,24.5699978,29.6562462,29.6562462,24.5699978,1275,2365,2365,1275,20.0802822,21.8881035,21.8881035,20.0802822,830,760,760,830,40,75,75,40,1065,1190,1190,1065,75,40,40,75,0,0.00302499,0.00302499,0,93.1817627,55.4222984,55.4222984,93.1817627 [f=0007093] [7093] Game End Stats Values: 13,4060,4945,4945,4060,176.232101,142.865417,142.865417,176.232101,0,0,0,0,0,0,0,0,161.234772,0,0,161.234772,200.461105,237.500244,237.500244,200.461105,890,90,90,890,29.2305737,36.4760323,36.4760323,29.2305737,1275,2365,2365,1275,21.9244919,25.1256618,25.1256618,21.9244919,830,1140,1140,830,40,150,150,40,1065,1350,1350,1065,150,40,40,150,0,30.0033321,30.0033321,0,237.500244,208.893234,208.893234,237.500244 [f=0007093] [7093] Game End Stats Values: 14,4320,5310,5310,4320,222.496613,179.905426,179.905426,222.496613,0,0,0,0,0,0,0,0,193.060425,0,0,193.060425,200.461105,237.500244,237.500244,200.461105,890,90,90,890,31.9540768,41.6546059,41.6546059,31.9540768,1275,2365,2365,1275,21.084301,24.6027298,24.6027298,21.084301,950,1380,1380,950,40,150,150,40,1205,1475,1475,1205,150,40,40,150,0,30.004076,30.004076,0,237.500244,208.893234,208.893234,237.500244 [f=0007093] [7093] Game End Stats Values: 15,4415,5840,5840,4415,227.355759,193.501007,193.501007,227.355759,0,0,0,0,0,0,0,0,193.060425,0,0,193.060425,283.99884,277.275238,277.275238,283.99884,890,180,180,890,28.8355312,30.9243774,30.9243774,28.8355312,1275,2545,2545,1275,18.3239422,24.906374,24.906374,18.3239422,1045,1640,1640,1045,40,225,225,40,1205,1475,1475,1205,225,40,40,225,0,30.004076,30.004076,0,277.275238,292.430969,292.430969,277.275238 [f=0007093] [7093] Game End Stats Values: 16,4940,6260,6260,4940,234.389359,207.002625,207.002625,234.389359,0,0,0,0,0,0,0,0,193.060425,0,0,193.060425,320.67395,374.685638,374.685638,320.67395,890,270,270,890,27.2897968,29.7769508,29.7769508,27.2897968,1680,2545,2545,1680,18.4689083,24.9001675,24.9001675,18.4689083,1165,1900,1900,1165,40,300,300,40,1205,1545,1545,1205,300,40,40,300,0,30.0049992,30.0049992,0,374.685638,329.106079,329.106079,374.685638 [f=0007093] [7093] Game End Stats Values: 17,4940,6285,6285,4940,254.651001,222.815704,222.815704,254.651001,0,0,0,0,0,0,0,0,193.060425,0,0,193.060425,340.461548,950.039368,950.039368,340.461548,890,270,270,890,27.2339458,29.5550003,29.5550003,27.2339458,1680,2545,2545,1680,19.6884689,25.3177547,25.3177547,19.6884689,1165,1890,1890,1165,180,828.67688,828.67688,180,1205,1580,1580,1205,828.67688,180,180,828.67688,0,30.0049992,30.0049992,0,1006.68994,348.893677,348.893677,1006.68994 [f=0007107] [7107] Event [2642.91626,153.014618,3731.37573]: 0 lost unit Convict [f=0007141] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0007141] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0007141] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0007141] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0007141] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0007141] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0007141] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0007141] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0007141] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0007141] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0007141] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0007141] !transmitlobby @voice@buildUnit@reload [f=0007190] Player Sparkles left the game: normal quit [f=0007190] [7190] Event [undefined]: Sparkles quit [f=0007213] Spectator PRO_rANDY left the game: normal quit [f=0007213] [7213] Event [undefined]: PRO_rANDY quit [f=0007234] [7234] Event [4968,399.946594,664]: 1 finished unit Wind/Tidal Generator [f=0007353] No clients connected, shutting down server [f=0007353] Server shutdown [f=0007435] [7435] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0007460] [7460] Event [4936,399.978638,744]: 1 finished unit Wind/Tidal Generator [f=0007684] [7684] Event [4656.02979,400.623749,513.99231]: 1 finished unit Fencer [f=0007718] [7718] Event [4952,398.216248,920]: 1 finished unit Wind/Tidal Generator [f=0007998] [7998] Event [4936,390.664673,1000]: 1 finished unit Wind/Tidal Generator [f=0008093] [8093] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0008176] [8176] Event [1696,230.040222,1184]: 1 finished unit Faraday [f=0008267] [8267] Event [4904,369.87915,1080]: 1 finished unit Wind/Tidal Generator [f=0008481] [8481] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0008538] [8538] Event [4888,336.244202,1160]: 1 finished unit Wind/Tidal Generator [f=0008697] [8697] Event [4656.02979,400.623749,513.99231]: 1 finished unit Fencer [f=0008825] [8825] Event [4888,308.013916,1240]: 1 finished unit Wind/Tidal Generator [f=0009059] [9059] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0009107] [9107] Event [4904,291.169739,1320]: 1 finished unit Wind/Tidal Generator [f=0009375] [9375] Event [4904,270.191956,1400]: 1 finished unit Wind/Tidal Generator [f=0009411] [9411] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0009610] [9610] Event [4656.02979,400.623749,513.99231]: 1 finished unit Fencer [f=0009660] [9660] Event [4904,253.945923,1480]: 1 finished unit Wind/Tidal Generator [f=0009935] [9935] Event [4904,249.053955,1560]: 1 finished unit Wind/Tidal Generator [f=0009971] [9971] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0010214] [10214] Event [4920,249.000549,1640]: 1 finished unit Wind/Tidal Generator [f=0010336] [10336] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0010488] [10488] Event [4920,249.000549,1720]: 1 finished unit Wind/Tidal Generator [f=0010550] [10550] Event [4656.02979,400.623749,513.99231]: 1 finished unit Fencer [f=0010634] [10634] Event [1896,168.240356,1272]: 1 finished unit Gauss [f=0010817] [10817] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0011087] [11087] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0011257] [11257] Event [4656.02979,400.623749,513.99231]: 1 finished unit Fencer [f=0011522] [11522] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0011792] [11792] Event [4656.02979,400.623749,513.99231]: 1 finished unit Ripper [f=0011903] Autoquit sending quit command. [f=0011903] [QuitAction] user exited to system [f=0011903] [SpringApp::Kill][1] fromRun=1 [f=0011903] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011903] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011903] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011903] [ThreadPool::SetThreadCount][2] workers=0 [f=0011903] [SpringApp::Kill][2] [f=0011903] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011903] [Game::KillLua][3] dtor=0 luaUI=0x51e85da0 [f=0011903] Start widgetHandler:Shutdown [f=0011903] Shutdown - SaveOrderList Complete [f=0011903] Writing last game win data [f=0011903] Shutdown - SaveConfigData Complete [f=0011903] Shutdown Widget - Chili Highlight [f=0011903] Shutdown Widget - Save/Load API [f=0011903] Shutdown Widget - Draw After Chili [f=0011903] Shutdown Widget - EPIC Menu [f=0011903] Shutdown Widget - Chili Minimap [f=0011903] Shutdown Widget - Chili Widget Selector [f=0011903] Shutdown Widget - Local Team Colors [f=0011903] Shutdown Widget - Display Keys 2 [f=0011903] Shutdown Widget - Save Game Menu [f=0011903] Shutdown Widget - HealthBars [f=0011903] Shutdown Widget - Noises [f=0011903] Shutdown Widget - Unit Icons [f=0011903] Shutdown Widget - Win Counter [f=0011903] Shutdown Widget - BuildETA [f=0011903] Shutdown Widget - SpringRTS Replay Stats [f=0011903] Shutdown Widget - Modular Comm Info [f=0011903] Shutdown Widget - CameraShake [f=0011903] Shutdown Widget - Chili Economy Panel Default [f=0011903] Shutdown Widget - Chili EndGame Window [f=0011903] Shutdown Widget - Chili Nuke Warning [f=0011903] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011903] Shutdown Widget - Chili Spectator Panels [f=0011903] Shutdown Widget - Context Menu [f=0011903] Shutdown Widget - Darkening [f=0011903] Shutdown Widget - MetalFeatures (new) [f=0011903] Shutdown Widget - Grab Input [f=0011903] Input grabbing is disabled! [f=0011903] Shutdown Widget - Highlight Geos [f=0011903] Shutdown Widget - Local Widgets Config [f=0011903] Shutdown Widget - Mex Placement Handler [f=0011903] Shutdown Widget - MinimapEvents [f=0011903] Shutdown Widget - Missile Silo Range [f=0011903] Shutdown Widget - Music Player [f=0011903] Shutdown Widget - Point Tracker [f=0011903] Shutdown Widget - Showeco and Grid Drawer [f=0011903] Shutdown Widget - Stereo3D [f=0011903] Shutdown Widget - Attack AoE [f=0011903] Shutdown Widget - Map Edge Extension [f=0011903] Shutdown Widget - Selection Send [f=0011903] Shutdown Widget - LupsManager [f=0011903] Shutdown Widget - Newton Firezone [f=0011903] Shutdown Widget - Chili Pro Console [f=0011903] Shutdown Widget - Lasso Terraform GUI [f=0011903] Shutdown Widget - Chili Framework [f=0011903] Shutdown Widget - Lups [f=0011903] Shutdown Widget - Custom Markers [f=0011903] Shutdown Widget - Chili Core Selector [f=0011903] Shutdown Widget - Pause Screen [f=0011903] Shutdown Widget - Layout Handler [f=0011903] Shutdown Widget - Persistent Build Height [f=0011903] Shutdown Widget - Text To Speech Control [f=0011903] End widgetHandler:Shutdown [f=0011903] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={455583,62889722} {int,ext,rec}Allocs={21101013,0,0} {chunk,block}Bytes={62889722,0} [f=0011903] [Game::KillLua][1] dtor=0 luaGaia=0x5910c9b0 [f=0011903] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387903,57365060} {int,ext,rec}Allocs={21101015,0,0} {chunk,block}Bytes={57365060,0} [f=0011903] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387903,57365060} {int,ext,rec}Allocs={21101015,0,0} {chunk,block}Bytes={57365060,0} [f=0011903] [Game::KillLua][2] dtor=0 luaRules=0x52092c80 [f=0011903] Start gadgetHandler:Shutdown [f=0011903] Shutdown - StartSetup [f=0011903] Shutdown - UnitMorph [f=0011903] Shutdown - LupsNanoSpray [f=0011903] Shutdown - Missile Silo Controller [f=0011903] Shutdown - Modular Comm Info [f=0011903] Shutdown - Terrain Texture Handler [f=0011903] Shutdown - UnitCloakShield [f=0011903] Shutdown - Starlight Handler [f=0011903] End gadgetHandler:Shutdown [f=0011903] Start gadgetHandler:Shutdown [f=0011903] Shutdown - Save/Load [f=0011903] Shutdown - UnitMorph [f=0011903] Shutdown - Modular Comm Info [f=0011903] Shutdown - Retreat Command [f=0011903] Shutdown - Shockwaves [f=0011903] Shutdown - Teleport Throw [f=0011903] Shutdown - UnitCloakShield [f=0011903] Shutdown - Lups Cloak FX [f=0011903] Shutdown - Lups [f=0011903] Shutdown - Lups Shield [f=0011903] End gadgetHandler:Shutdown [f=0011903] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21101045,0,0} {chunk,block}Bytes={0,0} [f=0011903] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21101045,0,0} {chunk,block}Bytes={0,0} [f=0011903] [Game::KillLua][4] dtor=0 [f=0011903] [Game::~CGame][1] [f=0011903] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011903] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011903] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011903] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011903] [Game::KillLua][4] dtor=1 [f=0011903] [Game::KillMisc][1] [f=0011903] [Game::KillMisc][2] [f=0011903] [Game::KillMisc][3] [f=0011903] [Game::KillRendering][1] [f=0011903] [3DOParser::Kill] allocated 155 pieces [f=0011903] [S3OParser::Kill] allocated 2684 pieces [f=0011903] [AssParser::Kill] allocated 258 pieces [f=0011903] [Game::KillInterface][1] [f=0011903] [Game::KillInterface][2] [f=0011903] [Game::KillSimulation][1] [f=0011903] [Game::KillSimulation][2] [f=0011903] [CCollisionHandler] dis-/continuous tests: 0/93796 [f=0011903] [Game::KillSimulation][3] [f=0011903] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011903] [~CPathCache(20x20)] cacheHits=29 hitPercentage=21% numHashColls=0 maxCacheSize=10 [f=0011903] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011903] [~CPathCache(40x40)] cacheHits=116 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011903] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011903] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011903] [LosHandler::Kill] raycast instance cache-{hits,misses}={3608,4958}; shared=2%; cached=40% [f=0011903] [Game::KillSimulation][4] [f=0011903] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011903] [Game::~CGame][2] [f=0011903] [Game::~CGame][3] [f=0011903] [SpringApp::Kill][3] [f=0011903] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124821 bytes sent 89506 bytes recv'd [f=0011903] [SpringApp::Kill][4] font=0x458347e0 [f=0011903] [SpringApp::Kill][5] [f=0011903] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x458a23c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2831ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=507 inflSize=2722kb readTime=121ms file="objects3d/gauss.dae" indx=5093 inflSize=1555kb readTime=92ms file="gamedata/armordefs.lua" indx=837 inflSize=6kb readTime=38ms file="objects3d/recluse.s3o" indx=5266 inflSize=134kb readTime=31ms file="objects3d/corcomalt5.s3o" indx=4958 inflSize=114kb readTime=31ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4524 inflSize=49kb readTime=28ms file="gamedata/buildoptions.lua" indx=838 inflSize=0kb readTime=27ms file="objects3d/corcomalt4.s3o" indx=4957 inflSize=114kb readTime=26ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=25ms file="unittextures/factoryveh1.png" indx=7017 inflSize=1077kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 55110828 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x459ea470) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x458b48d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x459e7a30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f653c01bad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]