[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mAwPOJcMbi/springsettings.848218.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 167ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f379001e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17496 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/848218/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 245ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4611c490] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4611c490] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1036ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1227ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 877ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 157ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 185ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/848218/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (273ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11439,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/848218/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x524fa600,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 463a665eab657295e0e9ad364596f592 [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={4f29a990,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={6db020e8,00000000}]" [f=-000001] Allies: I choose: GLF6! [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [0] Event [509,175.690643,425]: 0 finished unit Recon Commander [f=-000001] [0] Event [4586,175.676086,4704]: 1 finished unit Recon Commander [f=0000000] [0] Sparkles, team: 1, elo:3002 [f=0000000] [0] PRO_rANDY, team: 0, elo:2966 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] [3] Event [4448,175.821014,4720]: 1 finished unit Hovercraft Platform [f=0000003] Playback continued [f=0000004] [4] Event [512,175.817474,560]: 0 finished unit Rover Assembly [f=0000004] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000004] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000004] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000004] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000004] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000004] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000004] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000004] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000004] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000004] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000284] [284] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000350] [350] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0000423] [423] Event [512.029663,176.50975,577.99231]: 0 finished unit Mason [f=0000513] [513] Event [4696,174.187317,4792]: 1 finished unit Solar Collector [f=0000592] [592] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0000659] [659] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000834] [834] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0000885] [885] Event [664,173.995728,600]: 0 finished unit Solar Collector [f=0000885] [885] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000964] [964] Event [616,175.691528,696]: 0 finished unit Solar Collector [f=0001115] [1115] Event [4456,177.394409,4312]: 1 finished unit Solar Collector [f=0001229] [1229] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0001394] [1394] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001524] [1524] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0001531] [1531] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0001684] [1684] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001864] [1864] Event [376,177.571777,1096]: 0 finished unit Solar Collector [f=0001909] [1909] Event [3976,181.169128,4792]: 1 finished unit Solar Collector [f=0001965] [1965] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0002089] [2089] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0002250] [2250] Event [1280,172.243195,480]: 0 lost unit Lotus [f=0002253] [2253] Event [4480,176.52597,4720]: 1 finished unit Quill [f=0002339] [2339] Event [1482.3125,174.306702,296.856689]: 0 lost unit Scorcher [f=0002471] [2471] Event [512.029663,176.50975,577.99231]: 0 finished unit Mason [f=0002506] [2506] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0002579] [2579] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0002590] [2590] Event [1272,177.458252,264]: 0 lost unit Metal Extractor [f=0002594] [2594] Event [1327.58435,175.604279,326.71817]: 1 lost unit Dagger [f=0002817] [2817] Event [3320,170.540314,4648]: 1 finished unit Solar Collector [f=0002943] [2943] Event [1384.77686,175.763382,521.891907]: 1 lost unit Dagger [f=0002974] [2974] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0003017] [3017] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0003040] [3040] Event [1245.24451,173.881378,417.21875]: 0 lost unit Fencer [f=0003073] [3073] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0003172] [3172] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0003263] [3263] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0003505] [3505] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0003507] [3507] Event [933.089844,175.820862,569.090332]: 0 lost unit Mason [f=0003518] [3518] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0003624] [3624] Event [4840,172.15094,3832]: 1 finished unit Solar Collector [f=0003732] [3732] Event [1139.57764,175.8797,545.669922]: 0 lost unit Mason [f=0003745] [3745] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0004079] [4079] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0004149] [4149] Event [4480,176.52597,4720]: 1 finished unit Quill [f=0004284] [4284] Event [1248,177.394409,1872]: 0 finished unit Lotus [f=0004319] [4319] Event [512.029663,176.50975,577.99231]: 0 finished unit Mason [f=0004439] [4439] Event [2752,179.409485,3824]: 1 finished unit Lotus [f=0004501] [4501] Event [1064,174.187317,1832]: 0 finished unit Solar Collector [f=0004610] [4610] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0004727] [4727] Event [1048,177.83432,1912]: 0 finished unit Solar Collector [f=0004741] [4741] Event [4480,176.52597,4720]: 1 finished unit Scalpel [f=0004807] [4807] Event [512.029663,176.50975,577.99231]: 0 finished unit Mason [f=0004888] [4888] Event [328,177.635651,904]: 0 finished unit Solar Collector [f=0005002] [5002] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0005121] [5121] Event [4392,173.804169,3400]: 1 finished unit Solar Collector [f=0005130] [5130] Event [4616,184.99353,4840]: 1 finished unit Solar Collector [f=0005185] [5185] Event [512.029663,176.50975,577.99231]: 0 finished unit Mason [f=0005334] [5334] Event [312,175.819244,776]: 0 finished unit Solar Collector [f=0005483] [5483] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0005561] [5561] Event [512.029663,176.50975,577.99231]: 0 finished unit Mason [f=0005564] [5564] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0005575] [5575] Event [4520,185.00061,4888]: 1 finished unit Solar Collector [f=0005639] [5639] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0005814] [5814] Event [312,174.002838,648]: 0 finished unit Solar Collector [f=0005996] [5996] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0006018] [6018] Event [3952,175.819244,2656]: 1 finished unit Lotus [f=0006025] [6025] Event [1400.48291,170.480865,1915.45984]: 1 lost unit Dagger [f=0006029] [6029] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0006045] [6045] Event [760,176.010803,728]: 0 finished unit Caretaker [f=0006085] [6085] Event [1437.7373,170.563217,1904.11682]: 1 lost unit Dagger [f=0006086] [6086] Event [1248,177.394409,1872]: 0 lost unit Lotus [f=0006148] [6148] Event [1270.98328,175.819244,1701.16541]: 1 lost unit Dagger [f=0006156] [6156] Event [1136,174.066711,2368]: 0 finished unit Picket [f=0006220] [6220] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0006303] [6303] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0006319] [6319] Event [1006.40491,168.532928,1464.95361]: 1 lost unit Dagger [f=0006336] [6336] Event [1130.74841,177.642761,1480.58228]: 0 lost unit Fencer [f=0006380] [6380] Event [328,177.635651,520]: 0 finished unit Solar Collector [f=0006419] [6419] Event [1568,177.635651,4016]: 1 finished unit Lotus [f=0006585] [6585] Event [1064,174.187317,1832]: 0 lost unit Solar Collector [f=0006649] [6649] Event [4144,179.281769,2512]: 1 finished unit Lotus [f=0006661] [6661] Event [944,173.995728,336]: 0 finished unit Lotus [f=0006667] [6667] Event [1189.24194,172.174789,1751.80078]: 1 lost unit Dagger [f=0006676] [6676] Event [1112,182.921692,1928]: 0 lost unit Metal Extractor [f=0006703] [6703] Event [1218.82471,172.913361,1747.12427]: 1 lost unit Dagger [f=0006705] [6705] Event [1664,177.635651,4016]: 1 finished unit Lotus [f=0006731] [6731] Event [4456,177.578888,5000]: 1 finished unit Caretaker [f=0006819] [6819] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0006851] [6851] Event [1807.69592,178.993225,1969.7832]: 1 lost unit Dagger [f=0006853] [6853] Event [696,175.833435,744]: 0 finished unit Solar Collector [f=0006904] [6904] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0006922] [6922] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0007008] [7008] Event [4360,179.281769,4920]: 1 finished unit Solar Collector [f=0007063] [7063] Event [776,177.458252,792]: 0 finished unit Solar Collector [f=0007148] [7148] Event [328,175.819244,392]: 0 finished unit Solar Collector [f=0007272] [7272] Event [1040,174.002838,2752]: 0 finished unit Lotus [f=0007324] [7324] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0007488] [7488] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0007491] [7491] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0007528] [7528] Event [4232,168.525238,4920]: 1 finished unit Solar Collector [f=0007586] [7586] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0007701] [7701] Event [1520,176.010803,3040]: 1 lost unit Picket [f=0007733] [7733] Event [4104,173.995728,4904]: 1 finished unit Solar Collector [f=0007787] [7787] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0007852] [7852] Event [1753.51685,177.642761,2028.76794]: 0 lost unit Fencer [f=0007878] [7878] Event [1632,175.826355,2992]: 1 lost unit Picket [f=0007902] [7902] Event [1536,177.763367,3120]: 1 lost unit Lotus [f=0007922] [7922] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0007932] [7932] Event [472,175.819244,232]: 0 finished unit Solar Collector [f=0007961] [7961] Event [1561.46582,173.995728,1926.39722]: 0 lost unit Fencer [f=0008031] [8031] Event [3976,177.515015,4904]: 1 finished unit Solar Collector [f=0008057] [8057] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0008062] [8062] Event [632,175.634766,776]: 0 finished unit Caretaker [f=0008072] [8072] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0008096] [8096] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0008110] [8110] Event [1626.88013,177.547729,2269.60327]: 0 lost unit Fencer [f=0008120] [8120] Event [1272,176.781372,264]: 0 finished unit Metal Extractor [f=0008222] [8222] Event [2064,172.172241,1008]: 0 finished unit Radar Tower [f=0008344] [8344] Event [1920,172.420593,3248]: 1 finished unit Lotus [f=0008387] [8387] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0008409] [8409] Event [1328,179.459167,2864]: 0 finished unit Lotus [f=0008516] [8516] Event [4480,176.52597,4720]: 1 finished unit Scalpel [f=0008538] [8538] Event [4200,179.473328,2472]: 1 finished unit Solar Collector [f=0008760] [8760] Event [4312,179.53009,4840]: 1 finished unit Caretaker [f=0008761] [8761] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0008793] [8793] Event [1984,165.133667,3216]: 1 finished unit Picket [f=0009002] [9002] Event [600,175.819244,232]: 0 finished unit Solar Collector [f=0009008] [9008] Event [4312,175.890198,2600]: 1 finished unit Solar Collector [f=0009107] [9107] Event [1872,172.363831,3200]: 1 finished unit Picket [f=0009124] [9124] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0009149] [9149] Event [4480,176.52597,4720]: 1 finished unit Scalpel [f=0009170] [9170] Event [1408,177.62854,2784]: 0 finished unit Picket [f=0009175] [9175] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0009219] [9219] Event [2305.01685,164.996109,2277.61792]: 1 lost unit Scalpel [f=0009281] [9281] Event [1456,181.091064,2928]: 0 lost unit Lotus [f=0009368] [9368] Event [4232,175.762482,4840]: 1 finished unit Caretaker [f=0009419] [9419] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0009427] [9427] Event [1872,172.363831,3200]: 1 lost unit Picket [f=0009464] [9464] Event [2448,172.236084,1200]: 0 lost unit Lotus [f=0009479] [9479] Event [1824,172.35672,3248]: 1 finished unit Picket [f=0009499] [9499] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0009548] [9548] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0009626] [9626] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0009635] [9635] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0009637] [9637] Event [2032,166.950073,3184]: 1 lost unit Picket [f=0009653] [9653] Event [2264,172.35672,1176]: 0 lost unit Metal Extractor [f=0009657] [9657] Event [2064,172.172241,1008]: 0 lost unit Radar Tower [f=0009700] [9700] Event [2048.49194,172.220383,1218.75195]: 0 lost unit Mason [f=0009711] [9711] Event [1824,172.35672,3248]: 1 lost unit Picket [f=0009712] [9712] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0009736] [9736] Event [1888,172.413483,1232]: 0 lost unit Lotus [f=0009753] [9753] Event [1984,165.133667,3216]: 1 lost unit Picket [f=0009761] [9761] Event [728,175.826355,216]: 0 finished unit Solar Collector [f=0009793] [9793] Event [1608,174.002838,3256]: 1 lost unit Metal Extractor [f=0009799] [9799] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0009864] [9864] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0009876] [9876] Event [1789.82349,172.172241,1109.25696]: 0 lost unit Mason [f=0009881] [9881] Event [1888,172.413483,1232]: 0 lost unit Lotus [f=0009886] [9886] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0009921] [9921] Event [1920,172.420593,3248]: 1 lost unit Lotus [f=0009976] [9976] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0009985] [9985] Event [1916.12305,174.032379,1263.4989]: 0 lost unit Scorcher [f=0010024] [10024] Event [1978.40967,175.683136,1354.27271]: 0 lost unit Scorcher [f=0010037] [10037] Event [2050.13354,174.19928,1272.33533]: 0 lost unit Mason [f=0010067] [10067] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0010113] [10113] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0010144] [10144] Event [1948.49182,179.245651,2736.22095]: 0 lost unit Fencer [f=0010156] [10156] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0010236] [10236] Event [1880.021,177.735977,773.046082]: 1 lost unit Halberd [f=0010247] [10247] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0010280] [10280] Event [1784,183.177124,728]: 0 lost unit Metal Extractor [f=0010315] [10315] Event [1536,177.820129,2944]: 0 finished unit Picket [f=0010337] [10337] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0010367] [10367] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0010427] [10427] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0010490] [10490] Event [856,173.924805,216]: 0 finished unit Solar Collector [f=0010553] [10553] Event [1272,176.781372,264]: 0 lost unit Metal Extractor [f=0010557] [10557] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0010574] [10574] Event [1397.04016,175.819244,174.741531]: 1 lost unit Halberd [f=0010714] [10714] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0010834] [10834] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0010852] [10852] Event [1857.5625,175.762985,602.643372]: 1 lost unit Halberd [f=0010966] [10966] Event [1456,181.275574,2880]: 0 finished unit Radar Tower [f=0010999] [10999] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0011074] [11074] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0011247] [11247] Event [984,173.995728,216]: 0 finished unit Solar Collector [f=0011266] [11266] Event [512.029663,176.50975,577.99231]: 0 finished unit Mason [f=0011417] [11417] Event [512.029663,176.50975,577.99231]: 0 finished unit Mason [f=0011430] [11430] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0011456] [11456] Event [2613.71069,179.466248,1117.27942]: 0 lost unit Scorcher [f=0011479] [11479] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0011540] [11540] Event [4856,175.748291,4696]: 1 finished unit Solar Collector [f=0011583] [11583] Event [2300.69019,175.766403,941.136963]: 1 lost unit Dagger [f=0011587] [11587] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0011626] [11626] Event [2135.65356,173.995728,755.203125]: 1 lost unit Dagger [f=0011627] [11627] Event [2398.02051,173.995804,1139.28027]: 0 lost unit Scorcher [f=0011663] [11663] Event [3536,173.974457,3184]: 1 finished unit Radar Tower [f=0011664] [11664] Event [2101.45776,175.970673,649.367188]: 1 lost unit Dagger [f=0011680] [11680] Event [2142.79712,172.697067,847.92749]: 0 lost unit Fencer [f=0011687] [11687] Event [3944,173.995728,2536]: 1 finished unit Stinger [f=0011733] [11733] Event [2123.20435,173.88652,898.203491]: 1 lost unit Dagger [f=0011739] [11739] Event [2089.2041,172.129486,960.341248]: 0 lost unit Fencer [f=0011744] [11744] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0011779] [11779] Event [1959.79944,176.533051,915.378662]: 1 lost unit Dagger [f=0011805] [11805] Event [1883.99536,175.348709,978.196045]: 1 lost unit Dagger [f=0011825] [11825] Event [2041.68933,174.051361,1089.55212]: 0 lost unit Fencer [f=0011833] [11833] Event [1893.88037,167.275589,1146.35498]: 1 lost unit Dagger [f=0011854] [11854] Event [1827.27844,175.702225,1195.40125]: 1 lost unit Dagger [f=0011884] [11884] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0011901] [11901] Event [1897.85828,177.632568,1358.92969]: 1 lost unit Dagger [f=0011906] [11906] Event [1952.61292,175.952866,1373.81177]: 0 lost unit Fencer [f=0011919] [11919] Event [2042.66699,175.851624,1339.21936]: 1 lost unit Dagger [f=0011928] [11928] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0011939] [11939] Event [3456,173.995728,3184]: 1 finished unit Lotus [f=0011942] [11942] Event [2001.88855,172.630142,1469.55054]: 1 lost unit Dagger [f=0011983] [11983] Event [1272,176.147369,264]: 0 finished unit Metal Extractor [f=0011987] [11987] Event [2004.35657,172.149521,1477.83118]: 1 lost unit Dagger [f=0012000] [12000] Event [1940.10535,174.034012,1583.81909]: 1 lost unit Dagger [f=0012018] [12018] Event [1971.25171,175.868347,1589.57385]: 1 lost unit Dagger [f=0012044] [12044] Event [4872,168.397522,4568]: 1 finished unit Solar Collector [f=0012092] [12092] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0012222] [12222] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0012263] [12263] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0012293] [12293] Event [3392,174.066711,3216]: 1 finished unit Lotus [f=0012339] [12339] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0012347] [12347] Event [2213.58643,174.169693,1382.43262]: 0 lost unit Scorcher [f=0012418] [12418] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0012422] [12422] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0012497] [12497] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0012551] [12551] Event [4888,175.691528,4440]: 1 finished unit Solar Collector [f=0012573] [12573] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0012578] [12578] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0012758] [12758] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0012860] [12860] Event [4480,176.52597,4720]: 1 finished unit Bolas [f=0012932] [12932] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0012970] [12970] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0012971] [12971] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0013096] [13096] Event [4904,179.388184,4312]: 1 finished unit Solar Collector [f=0013168] [13168] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0013196] [13196] Event [4480,176.52597,4720]: 1 finished unit Scalpel [f=0013206] [13206] Event [1784,182.500244,728]: 0 finished unit Metal Extractor [f=0013345] [13345] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0013360] [13360] Event [1951.89795,172.327087,1243.64856]: 0 lost unit Fencer [f=0013406] [13406] Event [1883.2179,172.146698,1619.3573]: 0 lost unit Fencer [f=0013445] [13445] Event [1893.58069,174.241455,1495.2085]: 0 lost unit Fencer [f=0013466] [13466] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0013494] [13494] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0013500] [13500] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0013667] [13667] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0013688] [13688] Event [1784,181.839081,728]: 0 lost unit Metal Extractor [f=0013746] [13746] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0013760] [13760] Event [4920,175.634766,4184]: 1 finished unit Solar Collector [f=0013769] [13769] Event [1666.24194,174.143036,647.871521]: 0 lost unit Mason [f=0013770] [13770] Event [1634.44055,175.819244,685.6745]: 1 lost unit Halberd [f=0013811] [13811] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0013830] [13830] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0013971] [13971] Event [1940.01599,175.787659,1340.27148]: 0 lost unit Scorcher [f=0014001] [14001] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0014010] [14010] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0014178] [14178] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0014231] [14231] Event [4480,176.52597,4720]: 1 finished unit Bolas [f=0014306] [14306] Event [2480,179.53009,2000]: 1 finished unit Lotus [f=0014306] [14306] Event [1272,175.463776,264]: 0 lost unit Metal Extractor [f=0014326] [14326] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0014362] [14362] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0014382] [14382] Event [4936,170.164246,4056]: 1 finished unit Solar Collector [f=0014425] [14425] Event [1310.98022,175.024185,281.778015]: 1 lost unit Scalpel [f=0014463] [14463] Event [1292.59094,175.362061,325.473358]: 1 lost unit Scalpel [f=0014497] [14497] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0014514] [14514] Event [944,173.995728,336]: 0 lost unit Lotus [f=0014532] [14532] Event [4480,176.52597,4720]: 1 finished unit Scalpel [f=0014543] [14543] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0014612] [14612] Event [760,176.010803,728]: 0 lost unit Caretaker [f=0014687] [14687] Event [744,175.805054,600]: 0 lost unit Metal Extractor [f=0014740] [14740] Event [4480,176.52597,4720]: 1 finished unit Halberd [f=0014897] [14897] Event [4952,166.950073,3928]: 1 finished unit Solar Collector [f=0014908] [14908] Event [4480,176.52597,4720]: 1 finished unit Bolas [f=0014917] > SPRINGIE:User PRO_rANDY|striderdante|6_6||False|PRO|Empire|GB [f=0014917] > SPRINGIE:User PRO_rANDY|striderdante|6_6||False|PRO|Empire|GB [f=0014933] Connection attempt from PRO_rANDY [f=0014933] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0014933] Player PRO_rANDY left the game: terminating existing connection [f=0014933] [14933] Event [undefined]: PRO_rANDY timed out [f=0014933] [14933] Event [undefined]: PRO_rANDY changed status [f=0014933] -> Connection established (given id 0) [f=0014945] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0014945] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014984] [14984] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0014999] [14999] Event [4480,176.52597,4720]: 1 finished unit Dagger [f=0015014] [15014] Event [512,175.864655,560]: 0 lost unit Rover Assembly [f=0015014] !transmitlobby @voice@buildUnit@remove;vehcon [f=0015014] !transmitlobby @voice@buildUnit@remove;vehscout [f=0015014] !transmitlobby @voice@buildUnit@remove;vehraid [f=0015014] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0015014] !transmitlobby @voice@buildUnit@remove;vehriot [f=0015014] !transmitlobby @voice@buildUnit@remove;vehassault [f=0015014] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0015014] !transmitlobby @voice@buildUnit@remove;veharty [f=0015014] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0015014] !transmitlobby @voice@buildUnit@remove;vehaa [f=0015014] !transmitlobby @voice@buildUnit@reload [f=0015046] [15046] Event [609.974121,171.115921,560.903503]: 0 lost unit Fencer [f=0015073] [15073] Event [646.112122,175.955719,390.025421]: 0 lost unit Scorcher [f=0015087] [15087] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0015097] Sparkles paused the game [f=0015097] Sparkles paused the game [f=0015097] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=0015097] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=0015097] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={1d774220,00000000}]" [f=0015097] ah [f=0015097] was over anyway [f=0015097] gg [f=0015097] [15097] Event [undefined]: PRO_rANDY resigned [f=0015097] game_message: PRO_rANDY has been destroyed! [f=0015097] game_message: Sparkles wins! [f=0015097] Submitting stats [f=0015097] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015097] Part| Total Time|Time of the last 0.5s [f=0015097] Draw 12647.60ms 27.45% [f=0015097] Lua::Callins::Synced 6468.26ms 18.56% [f=0015097] Lua::Callins::Unsynced 16398.36ms 31.74% [f=0015097] Lua::CollectGarbage::Synced 542.77ms 0.10% [f=0015097] Lua::CollectGarbage::Unsynced 902.88ms 5.59% [f=0015097] Misc::Profiler::AddTime 54.91ms 0.10% [f=0015097] Sim 23010.20ms 50.80% [f=0015097] [15097] Received game_message: PRO_rANDY has been destroyed! [f=0015097] [15097] Received game_message: Sparkles wins! [f=0015097] Player Sparkles left the game: normal quit [f=0015097] [15097] Event [undefined]: Sparkles quit [f=0015097] Spectator PRO_rANDY left the game: normal quit [f=0015097] [15097] Event [undefined]: PRO_rANDY quit [f=0015097] No clients connected, shutting down server [f=0015097] Server shutdown [f=0015097] Playback paused [f=0015097] Autoquit sending quit command. [f=0015097] [QuitAction] user exited to system [f=0015097] [SpringApp::Kill][1] fromRun=1 [f=0015097] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015097] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015097] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015097] [ThreadPool::SetThreadCount][2] workers=0 [f=0015097] [SpringApp::Kill][2] [f=0015097] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015097] [Game::KillLua][3] dtor=0 luaUI=0x520b4b00 [f=0015097] Start widgetHandler:Shutdown [f=0015097] Shutdown - SaveOrderList Complete [f=0015097] Writing last game win data [f=0015097] Shutdown - SaveConfigData Complete [f=0015097] Shutdown Widget - Chili Highlight [f=0015097] Shutdown Widget - Save/Load API [f=0015097] Shutdown Widget - Draw After Chili [f=0015097] Shutdown Widget - EPIC Menu [f=0015097] Shutdown Widget - Chili Minimap [f=0015097] Shutdown Widget - Chili Widget Selector [f=0015097] Shutdown Widget - Local Team Colors [f=0015097] Shutdown Widget - Display Keys 2 [f=0015097] Shutdown Widget - Save Game Menu [f=0015097] Shutdown Widget - HealthBars [f=0015097] Shutdown Widget - Noises [f=0015097] Shutdown Widget - Unit Icons [f=0015097] Shutdown Widget - Win Counter [f=0015097] Shutdown Widget - BuildETA [f=0015097] Shutdown Widget - SpringRTS Replay Stats [f=0015097] Shutdown Widget - Modular Comm Info [f=0015097] Shutdown Widget - CameraShake [f=0015097] Shutdown Widget - Chili Economy Panel Default [f=0015097] Shutdown Widget - Chili EndGame Window [f=0015097] Shutdown Widget - Chili Nuke Warning [f=0015097] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015097] Shutdown Widget - Chili Spectator Panels [f=0015097] Shutdown Widget - Context Menu [f=0015097] Shutdown Widget - Darkening [f=0015097] Shutdown Widget - MetalFeatures (new) [f=0015097] Shutdown Widget - Grab Input [f=0015097] Input grabbing is disabled! [f=0015097] Shutdown Widget - Highlight Geos [f=0015097] Shutdown Widget - Local Widgets Config [f=0015097] Shutdown Widget - Mex Placement Handler [f=0015097] Shutdown Widget - MinimapEvents [f=0015097] Shutdown Widget - Missile Silo Range [f=0015097] Shutdown Widget - Music Player [f=0015097] Shutdown Widget - Point Tracker [f=0015097] Shutdown Widget - Showeco and Grid Drawer [f=0015097] Shutdown Widget - Stereo3D [f=0015097] Shutdown Widget - Attack AoE [f=0015097] Shutdown Widget - Map Edge Extension [f=0015097] Shutdown Widget - Selection Send [f=0015097] Shutdown Widget - LupsManager [f=0015097] Shutdown Widget - Newton Firezone [f=0015097] Shutdown Widget - Chili Pro Console [f=0015097] Shutdown Widget - Lasso Terraform GUI [f=0015097] Shutdown Widget - Chili Framework [f=0015097] Shutdown Widget - Lups [f=0015097] Shutdown Widget - Custom Markers [f=0015097] Shutdown Widget - Chili Core Selector [f=0015097] Shutdown Widget - Pause Screen [f=0015097] Shutdown Widget - Layout Handler [f=0015097] Shutdown Widget - Persistent Build Height [f=0015097] Shutdown Widget - Text To Speech Control [f=0015097] End widgetHandler:Shutdown [f=0015097] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={458596,59485838} {int,ext,rec}Allocs={27533710,0,0} {chunk,block}Bytes={59485838,0} [f=0015097] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015097] [Game::KillLua][2] dtor=0 luaRules=0x524fa600 [f=0015097] Start gadgetHandler:Shutdown [f=0015097] Shutdown - StartSetup [f=0015097] Shutdown - UnitMorph [f=0015097] Shutdown - LupsNanoSpray [f=0015097] Shutdown - Missile Silo Controller [f=0015097] Shutdown - Modular Comm Info [f=0015097] Shutdown - Terrain Texture Handler [f=0015097] Shutdown - UnitCloakShield [f=0015097] Shutdown - Starlight Handler [f=0015097] End gadgetHandler:Shutdown [f=0015097] Start gadgetHandler:Shutdown [f=0015097] Shutdown - Save/Load [f=0015097] Shutdown - UnitMorph [f=0015097] Shutdown - Modular Comm Info [f=0015097] Shutdown - Retreat Command [f=0015097] Shutdown - Shockwaves [f=0015097] Shutdown - Teleport Throw [f=0015097] Shutdown - UnitCloakShield [f=0015097] Shutdown - Lups Cloak FX [f=0015097] Shutdown - Lups [f=0015097] Shutdown - Lups Shield [f=0015097] End gadgetHandler:Shutdown [f=0015097] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27533741,0,0} {chunk,block}Bytes={0,0} [f=0015097] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27533741,0,0} {chunk,block}Bytes={0,0} [f=0015097] [Game::KillLua][4] dtor=0 [f=0015097] [Game::~CGame][1] [f=0015097] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015097] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015097] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015097] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015097] [Game::KillLua][4] dtor=1 [f=0015097] [Game::KillMisc][1] [f=0015097] [Game::KillMisc][2] [f=0015097] [Game::KillMisc][3] [f=0015097] [Game::KillRendering][1] [f=0015097] [3DOParser::Kill] allocated 137 pieces [f=0015097] [S3OParser::Kill] allocated 2790 pieces [f=0015097] [AssParser::Kill] allocated 238 pieces [f=0015097] [Game::KillInterface][1] [f=0015097] [Game::KillInterface][2] [f=0015097] [Game::KillSimulation][1] [f=0015097] [Game::KillSimulation][2] [f=0015097] [CCollisionHandler] dis-/continuous tests: 0/84696 [f=0015097] [Game::KillSimulation][3] [f=0015097] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015097] [~CPathCache(20x20)] cacheHits=236 hitPercentage=45% numHashColls=0 maxCacheSize=29 [f=0015097] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015097] [~CPathCache(40x40)] cacheHits=372 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015097] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015097] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015097] [LosHandler::Kill] raycast instance cache-{hits,misses}={10176,13118}; shared=5%; cached=39% [f=0015097] [Game::KillSimulation][4] [f=0015097] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015097] [Game::~CGame][2] [f=0015097] [Game::~CGame][3] [f=0015097] [SpringApp::Kill][3] [f=0015097] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161133 bytes sent 193176 bytes recv'd [f=0015097] [SpringApp::Kill][4] font=0x460a87e0 [f=0015097] [SpringApp::Kill][5] [f=0015097] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x46116d60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=3022ms file="bitmaps/loadpictures/manualfire.png" indx=504 inflSize=3361kb readTime=136ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=133ms file="objects3d/strikecom.dae" indx=5357 inflSize=1500kb readTime=107ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=46ms file="gamedata/explosions.lua" indx=839 inflSize=0kb readTime=39ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=35ms file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4520 inflSize=16kb readTime=32ms file="objects3d/strikecom_1.dae" indx=5359 inflSize=1500kb readTime=32ms file="luaui/configs/nubtron_config.lua" indx=2865 inflSize=8kb readTime=25ms file="unittextures/factoryveh1.png" indx=7017 inflSize=1077kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 54165978 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x462221e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46123c30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x463b0ff0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f379001bad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]