[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1gILxQfGjp/springsettings.848081.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f779401e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17526 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/848081/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 345ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b2e020] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b2e020] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 186ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 904ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 985ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 267ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Lava Gadget 2.4 LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Mex Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget >> Loaded gadget: Lava Gadget 2.4 >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Mex Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 170ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Morjor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/848081/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4c3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-4219c4c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4d3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-4219c4d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (689ms, checksum 42a11f7d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11440,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/848081/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54051450,0x66ce11d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 74b6655e76ba3c7f351e8056dbab37ef [f=-000001] Connection attempt from Kshatriya [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kshatriya changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[Game::Load][lua{Rules,Gaia}={076396b8,4bdeba28}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={3adaf650,3adb1690}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Sniggerdoodle! [f=-000001] hello [f=-000001] HI [f=-000001] [0] Event [6651,296.770264,3148]: 0 finished unit Recon Commander [f=-000001] [0] Event [836,296.774414,3442]: 1 finished unit Engineer Commander [f=0000000] [0] Kshatriya, team: 0, elo:2455 [f=0000000] [0] mad_kraft, team: 1, elo:1968 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [6568,296.766357,3176]: 0 finished unit Jumpbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000009] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000009] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000009] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000009] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000009] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000009] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000009] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000009] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000009] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000010] [10] Event [672,296.766357,3304]: 1 finished unit Cloakbot Factory [f=0000299] [299] Event [6696,296.766357,3288]: 0 finished unit Metal Extractor [f=0000390] [390] Event [536,296.766357,3528]: 1 finished unit Metal Extractor [f=0000458] [458] Event [681.599976,296.766357,3304]: 1 finished unit Conjurer [f=0000525] [525] Event [6712,296.766357,3192]: 0 finished unit Solar Collector [f=0000662] [662] Event [681.599976,296.766357,3304]: 1 finished unit Glaive [f=0000676] [676] Event [456,296.766357,3528]: 1 finished unit Solar Collector [f=0000767] [767] Event [6544,296.766357,3176]: 0 finished unit Pyro [f=0000864] [864] Event [681.599976,296.766357,3304]: 1 finished unit Glaive [f=0000929] [929] Event [6552,296.766357,2920]: 0 finished unit Metal Extractor [f=0001084] [1084] Event [681.599976,296.766357,3304]: 1 finished unit Glaive [f=0001114] [1114] Event [344,296.766357,3352]: 1 finished unit Metal Extractor [f=0001255] [1255] Event [6632,296.766357,3016]: 0 finished unit Solar Collector [f=0001636] [1636] Event [344,296.766357,3432]: 1 finished unit Solar Collector [f=0001714] [1714] Event [681.599976,296.766357,3304]: 1 finished unit Ronin [f=0001728] [1728] Event [6312,296.766357,2712]: 0 finished unit Metal Extractor [f=0001952] [1952] Event [6424,296.766357,2760]: 0 finished unit Solar Collector [f=0002050] [2050] Event [840,296.766357,2392]: 1 finished unit Metal Extractor [f=0002178] [2178] Event [6488,296.766357,2856]: 0 finished unit Solar Collector [f=0002187] [2187] Event [6544,296.766357,3176]: 0 finished unit Pyro [f=0002191] [2191] Event [681.599976,296.766357,3304]: 1 finished unit Conjurer [f=0002409] [2409] Event [681.599976,296.766357,3304]: 1 finished unit Glaive [f=0002521] [2521] Event [6416,296.766357,3008]: 0 finished unit Lotus [f=0002628] [2628] Event [681.599976,296.766357,3304]: 1 finished unit Glaive [f=0002779] [2779] Event [6198.55762,296.766357,3936.77515]: 1 lost unit Glaive [f=0002794] [2794] Event [6544,296.766357,3176]: 0 finished unit Constable [f=0002809] [2809] Event [600,296.766357,2184]: 1 finished unit Metal Extractor [f=0002839] [2839] Event [991.527039,296.766357,3490.16455]: 1 lost unit Glaive [f=0002864] [2864] Event [681.599976,296.766357,3304]: 1 finished unit Glaive [f=0002886] [2886] Event [6290.40283,296.766357,3712.50708]: 1 lost unit Glaive [f=0002947] [2947] Event [6352.62598,296.766357,3568.15967]: 1 lost unit Glaive [f=0003036] [3036] Event [598.14624,296.766357,3542.63208]: 1 lost unit Glaive [f=0003107] [3107] Event [339.940063,296.766357,3489.18774]: 0 lost unit Pyro [f=0003147] [3147] Event [681.599976,296.766357,3304]: 1 finished unit Ronin [f=0003466] [3466] Event [6544,296.766357,3176]: 0 finished unit Pyro [f=0004000] [4000] Event [681.599976,296.766357,3304]: 1 finished unit Conjurer [f=0004140] [4140] Event [6544,296.766357,3176]: 0 finished unit Pyro [f=0004173] [4173] Event [456,296.766357,1816]: 1 finished unit Metal Extractor [f=0004180] [4180] Event [1880,296.766357,3048]: 1 finished unit Metal Extractor [f=0004394] [4394] Event [681.599976,296.766357,3304]: 1 finished unit Glaive [f=0004461] [4461] Event [5984,281.606598,3264]: 0 finished unit Radar Tower [f=0004535] [4535] Event [136,415.323944,4520]: 1 finished unit Metal Extractor [f=0004589] [4589] Event [5272,296.766357,2056]: 0 finished unit Metal Extractor [f=0004812] [4812] Event [2088,296.766357,2888]: 1 finished unit Metal Extractor [f=0004815] [4815] Event [6544,296.766357,3176]: 0 finished unit Pyro [f=0004849] [4849] Event [681.599976,296.766357,3304]: 1 finished unit Glaive [f=0005039] [5039] Event [5064,296.766357,2216]: 0 finished unit Metal Extractor [f=0005249] [5249] Event [6544,296.766357,3176]: 0 finished unit Constable [f=0005280] [5280] Event [4992,296.766357,2048]: 0 finished unit Radar Tower [f=0005376] [5376] Event [5616,296.766357,3952]: 0 finished unit Lotus [f=0005559] [5559] Event [681.599976,296.766357,3304]: 1 finished unit Glaive [f=0005582] [5582] Event [4944,296.766357,2096]: 0 finished unit Lotus [f=0005865] [5865] Event [1792,296.766357,3120]: 1 finished unit Lotus [f=0005927] [5927] Event [2088,296.766357,2888]: 1 lost unit Metal Extractor [f=0006014] [6014] Event [1950.18384,297.046478,2579.5459]: 1 lost unit Glaive [f=0006147] [6147] Event [1484.23645,296.766357,2669.97559]: 1 lost unit Ronin [f=0006212] [6212] Event [1296.05334,296.766357,2592.26465]: 1 lost unit Ronin [f=0006278] [6278] Event [5960,296.766357,4440]: 0 finished unit Metal Extractor [f=0006403] [6403] Event [520,363.884583,2968]: 1 finished unit Wind/Tidal Generator [f=0006423] [6423] Event [840,296.766357,2392]: 1 lost unit Metal Extractor [f=0006455] [6455] Event [6544,296.766357,3176]: 0 finished unit Moderator [f=0006466] [6466] Event [681.599976,296.766357,3304]: 1 finished unit Ronin [f=0006521] [6521] Event [136,415.323944,4888]: 1 finished unit Metal Extractor [f=0006525] [6525] Event [600,296.766357,2184]: 1 lost unit Metal Extractor [f=0006643] [6643] Event [984,296.766357,632]: 1 finished unit Metal Extractor [f=0006671] [6671] Event [4264,296.766357,2104]: 0 finished unit Metal Extractor [f=0006684] [6684] Event [456,296.766357,1816]: 1 lost unit Metal Extractor [f=0006880] [6880] Event [1773.31494,303.743805,3056.00024]: 1 finished unit Engineer Commander [f=0006882] [6882] Event [1192,296.766357,664]: 1 lost unit Metal Extractor [f=0006915] [6915] Event [568,364.634399,2968]: 1 finished unit Wind/Tidal Generator [f=0006991] [6991] Event [6696,296.766357,3112]: 0 finished unit Caretaker [f=0007008] [7008] Event [887.035461,297.205109,627.503845]: 1 lost unit Conjurer [f=0007092] [7092] Event [520,363.884583,2968]: 1 lost unit Wind/Tidal Generator [f=0007108] [7108] Event [568,364.27887,2968]: 1 lost unit Wind/Tidal Generator [f=0007141] [7141] Event [984,296.766357,632]: 1 lost unit Metal Extractor [f=0007158] [7158] Event [681.599976,296.766357,3304]: 1 finished unit Conjurer [f=0007186] [7186] Event [575.02948,298.36499,3046.08447]: 1 lost unit Conjurer [f=0007201] [7201] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007215] [7215] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007230] [7230] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007246] [7246] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007262] [7262] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007284] [7284] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007290] [7290] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007326] [7326] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007326] [7326] Event [6168,296.766357,4456]: 0 finished unit Metal Extractor [f=0007346] [7346] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007350] [7350] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007362] [7362] Event [6544,296.766357,3176]: 0 finished unit Moderator [f=0007404] [7404] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007411] [7411] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007431] [7431] Event [440,415.323944,4888]: 1 finished unit Metal Extractor [f=0007438] [7438] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007441] [7441] Event [681.599976,296.766357,3304]: 1 lost unit Glaive [f=0007446] [7446] Event [344,296.766357,3352]: 1 lost unit Metal Extractor [f=0007450] [7450] Event [638.416565,296.766357,3580.77051]: 1 lost unit Glaive [f=0007469] [7469] Event [672,296.766357,3304]: 1 lost unit Cloakbot Factory [f=0007485] [7485] Event [731.959229,296.299896,3407.7373]: 1 lost unit Glaive [f=0007551] [7551] Event [683.519653,296.06955,3194.49219]: 1 lost unit Conjurer [f=0007554] [7554] Event [536,296.766357,3528]: 1 lost unit Metal Extractor [f=0007559] [7559] Event [600,296.766357,3176]: 1 lost unit Caretaker [f=0007574] [7574] Event [6696,296.766357,3368]: 0 finished unit Solar Collector [f=0007586] [7586] Event [648,375.199127,2952]: 1 lost unit Wind/Tidal Generator [f=0007630] [7630] Event [undefined]: mad_kraft resigned [f=0007630] game_message: mad_kraft has been destroyed! [f=0007630] game_message: Kshatriya wins! [f=0007630] Submitting stats [f=0007630] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007630] Part| Total Time|Time of the last 0.5s [f=0007630] Draw 11762.24ms 19.03% [f=0007630] Lua::Callins::Synced 3198.73ms 11.79% [f=0007630] Lua::Callins::Unsynced 13763.41ms 17.05% [f=0007630] Lua::CollectGarbage::Synced 318.46ms 2.38% [f=0007630] Lua::CollectGarbage::Unsynced 664.30ms 0.30% [f=0007630] Misc::Profiler::AddTime 39.78ms 0.00% [f=0007630] Sim 22498.96ms 69.08% [f=0007630] [7630] Received game_message: mad_kraft has been destroyed! [f=0007630] [7630] Received game_message: Kshatriya wins! [f=0007631] [7631] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007631] [7631] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007631] [7631] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007631] [7631] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.73769999,6.15079975,5.73769999,6.15079975,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007631] [7631] Game End Stats Values: 3,2485,2455,2485,2455,0.0010364,0.0007986,0.0010364,0.0007986,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,9.46666622,8.80000019,9.46666622,2075,2075,2075,2075,8.06556797,8.06555271,8.06556797,8.06555271,250,220,250,220,0,0,0,0,160,160,160,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007631] [7631] Game End Stats Values: 4,2640,2615,2640,2615,0.56225121,1.34909344,0.56225121,1.34909344,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.2666664,10,10.2666664,2075,2075,2075,2075,8.92911243,9.94548607,8.92911243,9.94548607,315,220,315,220,0,0,0,0,250,320,250,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007631] [7631] Game End Stats Values: 5,2800,2705,2800,2705,2.12965035,5.92285204,2.12965035,5.92285204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,12,10.5333338,12,2075,2075,2075,2075,10.2354918,10.573617,10.2354918,10.573617,405,220,405,220,0,0,0,0,320,410,320,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007631] [7631] Game End Stats Values: 6,3010,3065,3010,3065,7.26861382,9.57478142,7.26861382,9.57478142,0,0,0,0,0,0,0,0,0,0,0,0,0,82.4610138,0,82.4610138,0,0,0,0,12,13.1999998,12,13.1999998,2075,2075,2075,2075,11.1620979,12.4399614,11.1620979,12.4399614,525,440,525,440,0,0,0,0,410,550,410,550,0,0,0,0,0,0,0,0,82.4610138,0,82.4610138,0 [f=0007631] [7631] Game End Stats Values: 7,3140,3155,3140,3155,9.13440323,20.963623,9.13440323,20.963623,0,0,0,0,0,0,0,0,0,0,0,0,15.7142849,148.082642,15.7142849,148.082642,0,90,0,90,12,16,12,16,2075,2075,2075,2075,12.3208866,12.9557543,12.3208866,12.9557543,655,440,655,440,0,0,0,0,410,550,410,550,0,0,0,0,0,0,0,0,148.082642,15.7142849,148.082642,15.7142849 [f=0007631] [7631] Game End Stats Values: 8,3060,3075,3060,3075,12.4309473,39.7167358,12.4309473,39.7167358,0,0,0,0,0,0,0,0,0,0,0,0,370.856873,752.353821,370.856873,752.353821,0,90,0,90,11.8666668,16,11.8666668,16,2075,2075,2075,2075,13.7932701,13.4467077,13.7932701,13.4467077,485,360,485,360,220,325,220,325,500,550,500,550,325,220,325,220,0,0,0,0,781.133118,392.856842,781.133118,392.856842 [f=0007631] [7631] Game End Stats Values: 9,3060,3295,3060,3295,12.4309473,54.8071213,12.4309473,54.8071213,0,0,0,0,0,0,0,0,0,0,0,0,370.856873,752.353821,370.856873,752.353821,0,90,0,90,8,16,8,16,2075,2075,2075,2075,14.2619972,13.2025251,14.2619972,13.2025251,485,580,485,580,220,325,220,325,500,550,500,550,325,220,325,220,0,0,0,0,908.804626,392.856842,908.804626,392.856842 [f=0007631] [7631] Game End Stats Values: 10,3180,3295,3180,3295,12.9563169,63.7287445,12.9563169,63.7287445,0,0,0,0,0,0,0,0,0,0,0,0,370.856873,752.353821,370.856873,752.353821,0,90,0,90,10.666667,16,10.666667,16,2075,2075,2075,2075,14.2970228,12.7912741,14.2970228,12.7912741,605,580,605,580,220,325,220,325,500,550,500,550,325,220,325,220,0,0,0,0,908.804626,392.856842,908.804626,392.856842 [f=0007631] [7631] Game End Stats Values: 11,3425,3570,3425,3570,13.0276175,73.1168289,13.0276175,73.1168289,0,0,0,0,0,0,0,0,0,0,0,0,370.856873,752.353821,370.856873,752.353821,0,90,0,90,12,16,12,16,2075,2130,2075,2130,16.7453556,12.8223724,16.7453556,12.8223724,670,800,670,800,220,325,220,325,680,550,680,550,325,220,325,220,0,0,0,0,908.804626,392.856842,908.804626,392.856842 [f=0007631] [7631] Game End Stats Values: 12,3670,3880,3670,3880,13.165555,80.8479691,13.165555,80.8479691,0,0,0,0,0,0,0,0,0,0,0,0,370.856873,752.353821,370.856873,752.353821,0,90,0,90,12,16,12,16,2075,2130,2075,2130,20.4676933,14.2266064,20.4676933,14.2266064,735,1020,735,1020,220,325,220,325,860,640,860,640,325,220,325,220,0,0,0,0,908.804626,392.856842,908.804626,392.856842 [f=0007631] [7631] Game End Stats Values: 13,3670,4255,3670,4255,13.3653002,82.2432709,13.3653002,82.2432709,0,0,0,0,0,0,0,0,4.30316162,0,4.30316162,0,370.856873,752.353821,370.856873,752.353821,0,180,0,180,12,16,12,16,2075,2185,2075,2185,22.5373173,15.8697205,22.5373173,15.8697205,735,1160,735,1160,220,325,220,325,860,730,860,730,325,220,325,220,0,0,0,0,908.804626,392.856842,908.804626,392.856842 [f=0007631] [7631] Game End Stats Values: 14,3735,4345,3735,4345,13.432704,83.5818405,13.432704,83.5818405,0,0,0,0,0,0,0,0,162.06424,0,162.06424,0,370.856873,752.353821,370.856873,752.353821,0,270,0,270,12,16,12,16,2075,2185,2075,2185,22.5284939,16.4167366,22.5284939,16.4167366,800,1160,800,1160,220,325,220,325,860,730,860,730,325,220,325,220,0,0,0,0,908.804626,392.856842,908.804626,392.856842 [f=0007631] [7631] Game End Stats Values: 15,3490,4435,3490,4435,13.5676222,83.8394318,13.5676222,83.8394318,0,0,0,0,0,0,0,0,297.504883,0,297.504883,0,399.142548,1041.01221,399.142548,1041.01221,90,270,90,270,12,16,12,16,2075,2185,2075,2185,21.0182934,16.3446712,21.0182934,16.3446712,555,1160,555,1160,220,660,220,660,770,820,770,820,660,220,660,220,0,0,0,0,1197.46228,424.28537,1197.46228,424.28537 [f=0007631] [7631] Game End Stats Values: 16,3525,4765,3525,4765,14.1835136,84.3933563,14.1835136,84.3933563,0,0,0,0,0,0,0,0,385.807159,0,385.807159,0,399.142548,1311.01392,399.142548,1311.01392,90,270,90,270,13.5105391,16,13.5105391,16,2075,2185,2075,2185,19.3979588,18.5370274,19.3979588,18.5370274,645,1400,645,1400,220,930,220,930,715,910,715,910,930,220,930,220,0,0,0,0,1467.46399,430.290161,1467.46399,430.290161 [f=0007631] [7631] Game End Stats Values: 17,3510,4945,3510,4945,14.5731277,84.9021759,14.5731277,84.9021759,0,0,0,0,0,0,0,0,492.256165,0,492.256165,0,399.142548,1779.70715,399.142548,1779.70715,90,270,90,270,13.7612762,16,13.7612762,16,2305,2365,2305,2365,20.8189754,22.0989208,20.8189754,22.0989208,525,1400,525,1400,220,1341.33325,220,1341.33325,590,910,590,910,1341.33325,220,1341.33325,220,36.266655,0,36.266655,0,1957.0741,442.751038,1957.0741,442.751038 [f=0007631] [7631] Game End Stats Values: 18,2370,5345,2370,5345,15.2075939,85.6539612,15.2075939,85.6539612,0,0,0,0,0,0,0,0,641.06897,0,641.06897,0,490.285278,2743.16382,490.285278,2743.16382,90,270,90,270,9.0666666,16.1333332,9.0666666,16.1333332,1505,2365,1505,2365,16.2320957,23.3544197,16.2320957,23.3544197,275,1640,275,1640,220,2644.00024,220,2644.00024,500,1070,500,1070,2714.00024,220,2714.00024,220,36.266655,0,36.266655,0,3098.18555,565.495239,3098.18555,565.495239 [f=0007645] [7645] Event [344,296.766357,3432]: 1 lost unit Solar Collector [f=0007671] [7671] Event [524.503723,296.943024,3260.99561]: 1 lost unit Glaive [f=0007676] [7676] Event [456,296.77063,3528]: 1 lost unit Solar Collector [f=0007793] Spectator mad_kraft left the game: normal quit [f=0007793] [7793] Event [undefined]: mad_kraft quit [f=0007849] Player Kshatriya left the game: normal quit [f=0007849] [7849] Event [undefined]: Kshatriya quit [f=0007855] No clients connected, shutting down server [f=0007855] Server shutdown [f=0008134] [8134] Event [6024,296.766357,4440]: 0 finished unit Solar Collector [f=0008141] [8141] Event [6544,296.766357,3176]: 0 finished unit Moderator [f=0008192] [8192] Event [6584,296.766357,3304]: 0 finished unit Solar Collector [f=0008592] [8592] Event [6544,296.766357,3176]: 0 finished unit Pyro [f=0008705] [8705] Event [6536,296.766357,3016]: 0 finished unit Solar Collector [f=0008930] [8930] Event [6544,296.766357,3176]: 0 finished unit Constable [f=0008934] [8934] Event [6120,296.766357,4376]: 0 finished unit Solar Collector [f=0009252] [9252] Event [6472,296.766357,3032]: 0 finished unit Caretaker [f=0009467] [9467] Event [6544,296.766357,3176]: 0 finished unit Moderator [f=0009591] [9591] Event [6704,296.795197,3008]: 0 finished unit Lotus [f=0009706] Autoquit sending quit command. [f=0009706] [QuitAction] user exited to system [f=0009706] [SpringApp::Kill][1] fromRun=1 [f=0009706] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009706] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009706] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009706] [ThreadPool::SetThreadCount][2] workers=0 [f=0009706] [SpringApp::Kill][2] [f=0009706] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009706] [Game::KillLua][3] dtor=0 luaUI=0x5a9d26c0 [f=0009706] Start widgetHandler:Shutdown [f=0009706] Shutdown - SaveOrderList Complete [f=0009706] Writing last game win data [f=0009706] Shutdown - SaveConfigData Complete [f=0009706] Shutdown Widget - Save/Load API [f=0009706] Shutdown Widget - Chili Highlight [f=0009706] Shutdown Widget - Draw After Chili [f=0009706] Shutdown Widget - EPIC Menu [f=0009706] Shutdown Widget - Chili Widget Selector [f=0009706] Shutdown Widget - Chili Minimap [f=0009706] Shutdown Widget - Local Team Colors [f=0009706] Shutdown Widget - Display Keys 2 [f=0009706] Shutdown Widget - Save Game Menu [f=0009706] Shutdown Widget - Unit Icons [f=0009706] Shutdown Widget - Noises [f=0009706] Shutdown Widget - HealthBars [f=0009706] Shutdown Widget - Win Counter [f=0009706] Shutdown Widget - SpringRTS Replay Stats [f=0009706] Shutdown Widget - BuildETA [f=0009706] Shutdown Widget - Modular Comm Info [f=0009706] Shutdown Widget - Stereo3D [f=0009706] Shutdown Widget - Showeco and Grid Drawer [f=0009706] Shutdown Widget - Point Tracker [f=0009706] Shutdown Widget - Music Player [f=0009706] Shutdown Widget - Missile Silo Range [f=0009706] Shutdown Widget - MinimapEvents [f=0009706] Shutdown Widget - Mex Placement Handler [f=0009706] Shutdown Widget - Local Widgets Config [f=0009706] Shutdown Widget - Highlight Geos [f=0009706] Shutdown Widget - Grab Input [f=0009706] Input grabbing is disabled! [f=0009706] Shutdown Widget - MetalFeatures (new) [f=0009706] Shutdown Widget - Darkening [f=0009706] Shutdown Widget - Context Menu [f=0009706] Shutdown Widget - Chili Spectator Panels [f=0009706] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009706] Shutdown Widget - Chili Nuke Warning [f=0009706] Shutdown Widget - Chili EndGame Window [f=0009706] Shutdown Widget - Chili Economy Panel Default [f=0009706] Shutdown Widget - CameraShake [f=0009706] Shutdown Widget - Attack AoE [f=0009706] Shutdown Widget - Map Edge Extension [f=0009706] Shutdown Widget - Selection Send [f=0009706] Shutdown Widget - LupsManager [f=0009706] Shutdown Widget - Newton Firezone [f=0009706] Shutdown Widget - Chili Pro Console [f=0009706] Shutdown Widget - Lasso Terraform GUI [f=0009706] Shutdown Widget - Lups [f=0009706] Shutdown Widget - Chili Framework [f=0009706] Shutdown Widget - Chili Core Selector [f=0009706] Shutdown Widget - Custom Markers [f=0009706] Shutdown Widget - Pause Screen [f=0009706] Shutdown Widget - Text To Speech Control [f=0009706] Shutdown Widget - Persistent Build Height [f=0009706] Shutdown Widget - Layout Handler [f=0009706] End widgetHandler:Shutdown [f=0009706] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={404012,54758726} {int,ext,rec}Allocs={22911567,0,0} {chunk,block}Bytes={54758726,0} [f=0009706] [Game::KillLua][1] dtor=0 luaGaia=0x66ce11d0 [f=0009706] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={247821,44669802} {int,ext,rec}Allocs={22911568,0,0} {chunk,block}Bytes={44669802,0} [f=0009706] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={247821,44669802} {int,ext,rec}Allocs={22911568,0,0} {chunk,block}Bytes={44669802,0} [f=0009706] [Game::KillLua][2] dtor=0 luaRules=0x54051450 [f=0009706] Start gadgetHandler:Shutdown [f=0009706] Shutdown - StartSetup [f=0009706] Shutdown - UnitMorph [f=0009706] Shutdown - LupsNanoSpray [f=0009706] Shutdown - Missile Silo Controller [f=0009706] Shutdown - Modular Comm Info [f=0009706] Shutdown - Terrain Texture Handler [f=0009706] Shutdown - UnitCloakShield [f=0009706] Shutdown - Starlight Handler [f=0009706] End gadgetHandler:Shutdown [f=0009706] Start gadgetHandler:Shutdown [f=0009706] Shutdown - Save/Load [f=0009706] Shutdown - UnitMorph [f=0009706] Shutdown - Modular Comm Info [f=0009706] Shutdown - Retreat Command [f=0009706] Shutdown - Shockwaves [f=0009706] Shutdown - Teleport Throw [f=0009706] Shutdown - UnitCloakShield [f=0009706] Shutdown - Lups Cloak FX [f=0009706] Shutdown - Lups [f=0009706] Shutdown - Lups Shield [f=0009706] End gadgetHandler:Shutdown [f=0009706] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22911598,0,0} {chunk,block}Bytes={0,0} [f=0009706] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22911598,0,0} {chunk,block}Bytes={0,0} [f=0009706] [Game::KillLua][4] dtor=0 [f=0009706] [Game::~CGame][1] [f=0009706] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009706] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009706] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009706] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009706] [Game::KillLua][4] dtor=1 [f=0009706] [Game::KillMisc][1] [f=0009706] [Game::KillMisc][2] [f=0009706] [Game::KillMisc][3] [f=0009706] [Game::KillRendering][1] [f=0009706] [3DOParser::Kill] allocated 137 pieces [f=0009706] [S3OParser::Kill] allocated 2700 pieces [f=0009706] [AssParser::Kill] allocated 223 pieces [f=0009706] [Game::KillInterface][1] [f=0009706] [Game::KillInterface][2] [f=0009706] [Game::KillSimulation][1] [f=0009706] [Game::KillSimulation][2] [f=0009706] [CCollisionHandler] dis-/continuous tests: 0/188851 [f=0009706] [Game::KillSimulation][3] [f=0009706] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009706] [~CPathCache(28x20)] cacheHits=5 hitPercentage=13% numHashColls=0 maxCacheSize=9 [f=0009706] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009706] [~CPathCache(56x40)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009706] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009706] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009706] [LosHandler::Kill] raycast instance cache-{hits,misses}={651,3914}; shared=3%; cached=12% [f=0009706] [Game::KillSimulation][4] [f=0009706] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0009706] [Game::~CGame][2] [f=0009706] [Game::~CGame][3] [f=0009706] [SpringApp::Kill][3] [f=0009706] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102906 bytes sent 82187 bytes recv'd [f=0009706] [SpringApp::Kill][4] font=0x45a437e0 [f=0009706] [SpringApp::Kill][5] [f=0009706] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x45ab0f70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2969ms file="objects3d/strikecom_1.dae" indx=5359 inflSize=1500kb readTime=89ms file="objects3d/cremcom3.s3o" indx=5011 inflSize=200kb readTime=50ms file="objects3d/strikecom_4.dae" indx=5365 inflSize=1499kb readTime=34ms file="luaui/widgets/gui_chili_minimap.lua" indx=4541 inflSize=32kb readTime=34ms file="objects3d/chicken.s3o" indx=4870 inflSize=26kb readTime=32ms file="objects3d/catapult.s3o" indx=4866 inflSize=217kb readTime=32ms file="objects3d/can.s3o" indx=4863 inflSize=64kb readTime=30ms file="luarules/gadgets/weapon_single_hit.lua" indx=1785 inflSize=2kb readTime=24ms file="objects3d/strikecom.dae" indx=5357 inflSize=1500kb readTime=22ms file="objects3d/strikecom_3.dae" indx=5363 inflSize=1499kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 51337363 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x45bf7390) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45b30ef0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45bf45f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f779401bad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 208851 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]