[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vpXkjRIF1u/springsettings.847883.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 118ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbdc801e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17537 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/847883/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 260ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449104d0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449104d0] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 247ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 698ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 839ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 769ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 207ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/847883/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (412ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11439,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/847883/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x510d9640,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a453655e22159f40bb6177f02c9ceb70 [f=-000001] Connection attempt from Yuithgf [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Yuithgf changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from heberallred [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: heberallred changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="heberallred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="heberallred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="heberallred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[Game::Load][lua{Rules,Gaia}={1c39f718,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="heberallred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="heberallred" string="[Game::Load][lua{Rules,Gaia}={1a9cca08,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Bubba is Real!! [f=-000001] [0] Event [924,57.4490967,3640]: 0 finished unit Recon Commander [f=-000001] [0] Event [5161,56.7961426,417]: 1 finished unit Engineer Commander [f=0000000] [0] heberallred, team: 0, elo:2068 [f=0000000] [0] Yuithgf, team: 1, elo:1482 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000045] [45] Event [1088,58.7766647,3656]: 0 finished unit Cloakbot Factory [f=0000045] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000045] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000045] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000045] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000045] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000045] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000045] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000045] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000045] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000045] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000045] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000277] [277] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000329] [329] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000397] ''1v1 against an opponent of similar skill'' heh [f=0000549] [549] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0000555] [555] Event [920,57.7972412,3560]: 0 finished unit Solar Collector [f=0000555] [555] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000568] haha [f=0000571] [571] Event [5168,56.9074631,512]: 1 finished unit Rover Assembly [f=0000752] [752] Event [1097.59998,57.1754456,3656]: 0 finished unit Glaive [f=0000797] [797] Event [5192,54.9552917,616]: 1 finished unit Solar Collector [f=0000884] Yeah, I guess there are not enough players [f=0000914] [914] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000995] [995] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Mason [f=0001022] [1022] Event [5272,57.1563721,616]: 1 finished unit Solar Collector [f=0001062] [1062] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0001192] [1192] Event [824,59.6740723,3704]: 0 finished unit Solar Collector [f=0001245] [1245] Event [5272,58.3694458,536]: 1 finished unit Solar Collector [f=0001313] kinda sad, this game deserves more players [f=0001463] [1463] Event [1097.59998,57.1754456,3656]: 0 finished unit Glaive [f=0001470] [1470] Event [5272,57.8964233,456]: 1 finished unit Solar Collector [f=0001497] great game [f=0001712] [1712] Event [808,57.8239441,3592]: 0 finished unit Solar Collector [f=0001789] [1789] Event [5192,56.7749023,408]: 1 finished unit Solar Collector [f=0001832] [1832] Event [1097.59998,57.1754456,3656]: 0 finished unit Glaive [f=0001865] [1865] Event [4848,56.187439,800]: 1 finished unit Picket [f=0001979] [1979] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Fencer [f=0002047] [2047] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0002134] [2134] Event [5112,55.8860779,408]: 1 finished unit Solar Collector [f=0002201] [2201] Event [952,57.9612732,3816]: 0 finished unit Solar Collector [f=0002490] [2490] Event [1072,58.5029602,3472]: 0 finished unit Radar Tower [f=0002686] [2686] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0002816] [2816] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0002936] [2936] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Mason [f=0002975] [2975] Event [4032,56.9389343,656]: 1 finished unit Picket [f=0003092] [3092] Event [2439.91211,52.9523811,701.985413]: 1 lost unit Fencer [f=0003179] [3179] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0003270] [3270] Event [272,57.2212219,2912]: 0 finished unit Lotus [f=0003348] [3348] Event [4192,222.557831,512]: 1 finished unit Radar Tower [f=0003599] [3599] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0003707] [3707] Event [168,58.8348389,3096]: 0 finished unit Solar Collector [f=0003747] [3747] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Fencer [f=0003944] [3944] Event [920,57.8697205,3688]: 0 finished unit Solar Collector [f=0004304] [4304] Event [1168,55.027771,3424]: 0 finished unit Lotus [f=0004679] [4679] Event [1328,57.8086853,3584]: 0 finished unit Lotus [f=0004701] [4701] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0004815] [4815] Event [5896,59.4795227,1240]: 1 finished unit Gauss [f=0005025] [5025] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0005067] [5067] Event [3712,57.6179504,1408]: 1 finished unit Picket [f=0005106] [5106] Event [3624,52.9296875,3928]: 0 finished unit Metal Extractor [f=0005325] [5325] Event [5392,56.5383911,1104]: 1 finished unit Picket [f=0005381] [5381] Event [1089.05176,58.6098824,3587.87085]: 0 finished unit Recon Commander [f=0005381] game_message: Morph complete: Bubba is Real! lvl 1 -> Bubba is Real! lvl 2 [f=0005381] [5381] Received game_message: Morph complete: Bubba is Real! lvl 1 -> Bubba is Real! lvl 2 [f=0005409] [5409] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0005417] [5417] Event [968,58.3312988,3624]: 0 finished unit Caretaker [f=0005487] [5487] Event [3776,58.8920593,1536]: 1 finished unit Picket [f=0006091] [6091] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0006137] [6137] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Fencer [f=0006343] [6343] Event [3992,53.3607483,3720]: 0 finished unit Metal Extractor [f=0006394] [6394] Event [4088,59.2201233,1272]: 1 finished unit Gauss [f=0006548] [6548] Event [968,58.8043213,3928]: 0 finished unit Solar Collector [f=0006724] [6724] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0006726] [6726] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0006869] [6869] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0007220] [7220] Event [4552,53.9787292,552]: 1 finished unit Solar Collector [f=0007261] [7261] Event [1080,57.7056885,3944]: 0 finished unit Solar Collector [f=0007476] [7476] Event [4016,53.7536621,3616]: 0 finished unit Lotus [f=0007548] [7548] Event [1032,56.8473816,1544]: 0 finished unit Solar Collector [f=0007683] [7683] Event [4632,54.2877197,552]: 1 finished unit Solar Collector [f=0007773] [7773] Event [6004.27393,58.1782722,2020.81116]: 1 finished unit Engineer Commander [f=0008134] [8134] Event [4632,57.5759888,632]: 1 finished unit Solar Collector [f=0008202] [8202] Event [4368,52.9716492,3456]: 0 finished unit Radar Tower [f=0008350] [8350] Event [5944,53.2958984,2232]: 1 finished unit Gauss [f=0008467] [8467] Event [1024,59.4642639,3768]: 0 finished unit Fusion Reactor [f=0008475] [8475] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0008688] [8688] Event [4552,58.6669922,632]: 1 finished unit Solar Collector [f=0008840] [8840] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0008928] [8928] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0008966] [8966] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0009018] [9018] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0009181] [9181] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0009344] [9344] Event [5968.57275,53.9110756,2318.76855]: 1 finished unit Engineer Commander [f=0009376] [9376] Event [632,57.900238,3496]: 0 finished unit Energy Pylon [f=0009440] [9440] Event [3880,58.228302,1304]: 1 finished unit Caretaker [f=0009444] [9444] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0009584] [9584] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0009637] [9637] Event [5824,54.1351318,2160]: 1 finished unit Faraday [f=0009647] [9647] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0009776] [9776] Event [4990.30225,56.5004578,2143.39844]: 1 lost unit Fencer [f=0010096] [10096] Event [5000,55.1651001,1144]: 1 finished unit Energy Pylon [f=0010188] [10188] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0010547] [10547] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0010548] [10548] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0010604] [10604] Event [1128,56.0806274,3784]: 0 finished unit Caretaker [f=0010701] [10701] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0010820] [10820] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0010950] [10950] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0011096] [11096] Event [3968,59.2201233,1344]: 1 finished unit Aegis [f=0011113] [11113] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0011262] [11262] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0011475] [11475] Event [1336,55.9013367,1384]: 0 finished unit Stardust [f=0011597] [11597] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0011642] [11642] Event [1176,57.0991516,3736]: 0 finished unit Caretaker [f=0011645] [11645] Event [3880,52.9296875,2072]: 1 lost unit Metal Extractor [f=0011754] [11754] Event [5368,56.9999695,1688]: 1 finished unit Gauss [f=0011827] [11827] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0011936] [11936] Event [2304,56.7214966,2608]: 0 finished unit Picket [f=0012119] [12119] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0012257] [12257] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0012322] [12322] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0012427] [12427] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0012523] [12523] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0012551] [12551] Event [2352,58.2588196,2656]: 0 finished unit Picket [f=0012610] [12610] Event [4040,59.0637207,1624]: 1 finished unit Stardust [f=0012621] [12621] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0012643] [12643] Event [5960,59.0408325,1096]: 1 finished unit Energy Pylon [f=0012741] [12741] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0012827] [12827] Event [5984,58.4037781,3136]: 0 finished unit Lotus [f=0012890] [Game::ClientReadNet] added new player Sparkles with number 2 to team 0 [f=0012890] > SPRINGIE:User Sparkles|staticmissilesilo|7_7|donator_0|False|||GB [f=0012903] Connection attempt from Sparkles [f=0012903] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0012903] -> Connection established (given id 2) [f=0012907] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0012907] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013034] [13034] Event [5474.18262,54.2996979,1582.4917]: 1 finished unit Engineer Commander [f=0013164] [13164] Event [2432,55.9928894,2704]: 0 finished unit Picket [f=0013332] [13332] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0013351] [13351] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0013412] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0013429] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0013429] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={1b1622b0,00000000}]" [f=0013498] [13498] Event [5760,57.5874329,3184]: 0 finished unit Lotus [f=0013671] [13671] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0013683] [13683] Event [5256,56.8359375,1688]: 1 lost unit Stardust [f=0013854] [13854] Event [1272,53.9482117,1256]: 0 finished unit Stinger [f=0013866] [13866] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0013971] [13971] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0014068] [14068] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0014123] [Sparkles] !predict [f=0014123] > Team heberallred has a 96.7% chance to win [f=0014123] > Team Yuithgf has a 3.3% chance to win [f=0014166] [14166] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0014286] [14286] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0014300] [14300] Event [5304,54.611969,1336]: 1 finished unit Gauss [f=0014405] [14405] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0014936] [14936] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0014952] [14952] Event [5520,55.8860779,1792]: 1 finished unit Faraday [f=0015352] [15352] Event [3336,56.6986084,2472]: 0 finished unit Metal Extractor [f=0015542] [15542] Event [960,56.0386658,3440]: 0 finished unit Strider Hub [f=0015681] [15681] Event [5672,53.90625,1912]: 1 finished unit Gauss [f=0015766] [15766] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0015925] [15925] Event [3913.22754,56.1161804,1608.90942]: 1 lost unit Fencer [f=0016092] [16092] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Badger [f=0016114] [16114] Event [2536,53.6964417,232]: 1 finished unit Metal Extractor [f=0016123] [16123] Event [5816,58.0490112,1832]: 1 finished unit Caretaker [f=0016242] [16242] Event [1656,52.9411316,760]: 0 finished unit Stinger [f=0016333] [16333] Event [3896,57.7972412,2744]: 0 finished unit Metal Extractor [f=0016434] [16434] Event [3776,58.8920593,1536]: 1 lost unit Picket [f=0016509] [16509] Event [1680,53.9634705,992]: 0 finished unit Radar Tower [f=0016617] [16617] Event [5800,56.4163208,1464]: 1 finished unit Solar Collector [f=0016632] [16632] Event [4040,59.0637207,1624]: 1 lost unit Stardust [f=0016655] [16655] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0016771] [16771] Event [5880,55.0735474,1464]: 1 finished unit Solar Collector [f=0016788] [16788] Event [2464,52.9296875,480]: 1 finished unit Picket [f=0016796] [16796] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0016825] [16825] Event [4875.02686,55.7979813,2112.9873]: 1 finished unit Claw [f=0016851] [16851] Event [5880,54.9705505,1544]: 1 finished unit Solar Collector [f=0016926] [16926] Event [5800,54.0512085,1544]: 1 finished unit Solar Collector [f=0016951] [16951] Event [2152,53.7536621,440]: 1 lost unit Metal Extractor [f=0016992] [16992] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0017020] [17020] Event [3712,57.6179504,1408]: 1 lost unit Picket [f=0017086] [17086] Event [2048,52.9296875,432]: 1 lost unit Picket [f=0017164] [17164] Event [3832,54.8789978,1416]: 1 lost unit Metal Extractor [f=0017214] [17214] Event [3968,59.2201233,1344]: 1 lost unit Aegis [f=0017291] [17291] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0017346] [17346] Event [3880,58.2288361,1304]: 1 lost unit Caretaker [f=0017500] [17500] Event [1024,59.7045898,3328]: 0 finished unit Ultimatum [f=0017545] [17545] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0017589] [17589] Event [3288,56.6833496,1112]: 1 lost unit Metal Extractor [f=0017615] [17615] Event [3915.76611,53.0084229,2094.31665]: 1 finished unit Claw [f=0017650] [17650] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0017682] [17682] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Fencer [f=0018000] [18000] Event [3687.13428,56.1195602,1743.70862]: 1 finished unit Claw [f=0018104] [18104] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Fencer [f=0018153] [Game::ClientReadNet] added new player manero with number 3 to team 0 [f=0018153] > SPRINGIE:User manero|shipheavyarty|7_6|donator_3|False|VrTaS||IT [f=0018163] [18163] Event [3689.24658,65.1853333,1740.05493]: 1 finished unit Claw [f=0018170] Connection attempt from manero [f=0018170] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0018170] -> Connection established (given id 3) [f=0018182] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0018182] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0018210] [18210] Event [3687.13428,56.1195602,1743.70862]: 1 lost unit Claw [f=0018219] [18219] Event [2264,58.1481934,2088]: 0 finished unit Metal Extractor [f=0018265] [18265] Event [3689.24658,56.2065315,1740.05493]: 1 lost unit Claw [f=0018286] [Game::ClientReadNet] added new player Godde with number 4 to team 0 [f=0018286] > SPRINGIE:User Godde|commsupport|6_7|donator_1,player_elo|False|A||US [f=0018302] Connection attempt from Godde [f=0018302] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0018302] -> Connection established (given id 4) [f=0018316] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0018316] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0018336] [18336] Event [3808.69043,55.5431786,1804.49243]: 1 finished unit Claw [f=0018355] [18355] Event [2905.19434,55.2273941,361.631409]: 1 lost unit Mason [f=0018483] [18483] Event [1616,53.4751892,640]: 0 finished unit Faraday [f=0018491] [18491] Event [2464,52.9296875,480]: 1 lost unit Picket [f=0018524] [18524] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Fencer [f=0018697] [18697] Event [2824,53.7994385,1688]: 0 finished unit Metal Extractor [f=0018867] [18867] Event [3202.90845,53.1444511,833.898132]: 1 finished unit Claw [f=0018921] [18921] Event [3191.24561,52.9572601,832.830261]: 0 lost unit Sling [f=0018936] [18936] Event [2536,53.6964417,232]: 1 lost unit Metal Extractor [f=0018938] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0018944] [18944] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Fencer [f=0018960] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0018960] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={1950bd68,00000000}]" [f=0018960] Spectator manero left the game: normal quit [f=0018960] [18960] Event [undefined]: manero quit [f=0019073] [19073] Event [3593.16113,58.8412933,941.453674]: 1 finished unit Claw [f=0019091] [19091] Event [3456.79492,55.689064,725.551758]: 0 lost unit Glaive [f=0019109] [19109] Event [3863.68188,54.7362976,470.407471]: 1 lost unit Fencer [f=0019124] [19124] Event [3801.02661,54.8899727,371.997986]: 1 lost unit Fencer [f=0019259] [19259] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Fencer [f=0019274] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0019303] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0019303] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={1a6ac8e8,00000000}]" [f=0019377] [19377] Event [3309.42358,58.7081337,924.61731]: 1 finished unit Claw [f=0019441] [19441] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0019442] [19442] Event [832,58.8005066,3448]: 0 finished unit Fusion Reactor [f=0019539] [19539] Event [3932.5896,56.2159462,576.698486]: 1 lost unit Fencer [f=0019607] [19607] Event [3970.18481,58.8219147,735.686035]: 1 lost unit Fencer [f=0019614] [19614] Event [3719.05225,57.7815552,1054.35876]: 1 finished unit Claw [f=0019636] [19636] Event [4032,56.9389343,656]: 1 lost unit Picket [f=0019642] [19642] Event [3719.05225,57.7815552,1054.35876]: 1 lost unit Claw [f=0019645] [19645] Event [4520,57.9917908,1144]: 1 finished unit Gauss [f=0019733] [19733] Event [936,58.1939697,3336]: 0 finished unit Storage [f=0019733] [19733] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0019803] Spectator Sparkles left the game: normal quit [f=0019803] [19803] Event [undefined]: Sparkles quit [f=0019809] Spectator Godde left the game: normal quit [f=0019809] [19809] Event [undefined]: Godde quit [f=0019814] [19814] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Badger [f=0019948] [19948] Event [3319.65723,104.095764,809.363892]: 1 finished unit Claw [f=0020012] [20012] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0020021] [20021] Event [1016,59.6282959,3336]: 0 finished unit Storage [f=0020116] [20116] Event [3428.36011,55.8142967,835.54071]: 1 finished unit Claw [f=0020129] [20129] Event [3428.36011,55.8142967,835.54071]: 1 lost unit Claw [f=0020177] [20177] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0020241] [20241] Event [1528,58.7738037,3272]: 0 finished unit Energy Pylon [f=0020270] [20270] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0020279] [20279] Event [4010.90356,57.0377846,674.979126]: 1 lost unit Badger [f=0020281] [20281] Event [2168,55.7373047,1448]: 0 finished unit Solar Collector [f=0020306] [20306] Event [3427.48682,53.2073669,356.583466]: 1 finished unit Claw [f=0020344] [20344] Event [5150.00781,59.2464752,512.029663]: 1 finished unit Badger [f=0020354] [20354] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0020435] [20435] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0020448] [20448] Event [4192,222.557831,512]: 1 lost unit Radar Tower [f=0020529] [20529] Event [4456,58.8500977,952]: 1 finished unit Gauss [f=0020537] [20537] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0020578] [20578] Event [2152,56.5803528,1592]: 0 finished unit Solar Collector [f=0020579] [20579] Event [3937.15234,58.0905151,754.293091]: 0 lost unit Glaive [f=0020579] [20579] Event [3942.36328,59.1351395,795.039124]: 0 lost unit Ronin [f=0020581] [20581] Event [3932.13354,57.7421989,716.136108]: 0 lost unit Glaive [f=0020699] [20699] Event [3673.49072,57.9165077,952.713989]: 0 lost unit Sling [f=0020769] [20769] Event [2168,57.1296692,1816]: 0 finished unit Solar Collector [f=0020801] [20801] Event [4088,59.2201233,1272]: 1 lost unit Gauss [f=0021004] [21004] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0021049] [21049] Event [3606.78564,53.1845131,564.812378]: 1 finished unit Claw [f=0021053] [21053] Event [3731.37915,99.6651764,476.973511]: 1 finished unit Claw [f=0021134] [21134] Event [4360,54.5433044,760]: 1 lost unit Gauss [f=0021218] [21218] Event [3907.28271,57.6358719,456.187561]: 1 finished unit Claw [f=0021221] [21221] Event [4022.52856,57.0335579,472.50415]: 1 finished unit Claw [f=0021230] [21230] Event [3907.28271,57.6358719,456.187561]: 1 lost unit Claw [f=0021245] [21245] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0021372] [21372] Event [3839.19336,106.385727,955.711243]: 1 finished unit Claw [f=0021379] [21379] Event [3893.729,94.4970245,920.284607]: 1 finished unit Claw [f=0021383] [21383] Event [3869.37939,57.4109344,968.988403]: 0 lost unit Ronin [f=0021406] [21406] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0021499] [21499] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0021583] [21583] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0021615] [21615] Event [4344,58.7890625,872]: 1 lost unit Razor [f=0021646] [21646] Event [4512.4834,91.2171783,832.878723]: 1 finished unit Claw [f=0021664] [21664] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0021698] [21698] Event [3670.44897,86.3344879,877.249146]: 1 finished unit Claw [f=0021707] [21707] Event [3656.52148,59.0228348,875.825684]: 0 lost unit Sling [f=0021766] [21766] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0021773] [21773] Event [3984.59717,57.3980026,1025.021]: 0 lost unit Ronin [f=0021827] [21827] Event [2408,53.3187866,3064]: 0 finished unit Energy Pylon [f=0021833] [21833] Event [4001.10425,58.3260612,833.647095]: 0 lost unit Ronin [f=0021904] [21904] Event [4082.42212,59.7548676,777.072693]: 1 finished unit Claw [f=0021907] [21907] Event [4115.04004,58.8163643,946.512634]: 1 finished unit Claw [f=0021918] [21918] Event [4456,58.8500977,952]: 1 lost unit Gauss [f=0021986] [21986] Event [4062.41577,59.5309181,797.505981]: 0 lost unit Ronin [f=0022195] [22195] Event [5168,58.6013756,512]: 1 lost unit Rover Assembly [f=0022247] [22247] Event [3881.27002,58.0613556,1164.08069]: 1 finished unit Claw [f=0022249] [22249] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0022255] [22255] Event [3881.27002,58.0613556,1164.08069]: 1 lost unit Claw [f=0022268] [22268] Event [3988.99365,59.7097435,1189.80957]: 0 lost unit Sling [f=0022338] [22338] Event [5047.08838,58.2610588,534.26178]: 1 finished unit Claw [f=0022436] [22436] Event [4872.12158,55.3302383,386.175415]: 1 finished unit Claw [f=0022489] [22489] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0022502] [22502] Event [4821.38135,88.2471924,319.588654]: 1 finished unit Claw [f=0022651] [22651] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0022674] [22674] Event [3974.12256,85.3753281,1280.26941]: 1 finished unit Claw [f=0022708] [22708] Event [4632,59.1590881,904]: 1 finished unit Razor [f=0022744] [22744] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0022752] [22752] Event [4731.14648,58.3268547,109.707993]: 1 finished unit Claw [f=0022793] [22793] Event [4626.87695,59.159874,77.3206482]: 0 lost unit Ultimatum [f=0022828] [22828] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0022845] [22845] Event [3933.55176,59.6472473,1192.2063]: 1 finished unit Claw [f=0022909] [22909] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0023011] [23011] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0023012] [23012] Event [3902.92773,59.5149269,1193.53333]: 1 finished unit Claw [f=0023026] [23026] Event [4032.38525,58.7030754,1316.69702]: 1 finished unit Claw [f=0023092] [23092] Event [4043.40991,59.5521507,1240.1051]: 0 lost unit Sling [f=0023094] [23094] Event [4520,57.9917908,1144]: 1 lost unit Gauss [f=0023112] at least i killed something somewhat important i guess [f=0023204] [23204] Event [4064.19702,96.9194412,1184.21851]: 1 finished unit Claw [f=0023204] [23204] Event [4000.78418,58.8096085,1117.36072]: 1 finished unit Claw [f=0023231] [23231] Event [4104.44775,57.3058434,1060.44958]: 0 lost unit Phantom [f=0023368] [23368] Event [4076.89868,58.5818291,1048.573]: 1 finished unit Claw [f=0023373] [23373] Event [4154.48926,58.8915405,1108.2262]: 1 finished unit Claw [f=0023385] [23385] Event [4154.48926,58.8915405,1108.2262]: 1 lost unit Claw [f=0023420] some good practice [f=0023490] [23490] Event [4685.90576,57.2707939,726.241272]: 1 lost unit Fencer [f=0023512] [23512] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0023534] [23534] Event [4180.26367,58.5830231,1248.78809]: 1 finished unit Claw [f=0023584] [23584] Event [4136.17969,59.6891518,932.047241]: 1 finished unit Claw [f=0023586] [23586] Event [4136.17969,59.6891518,932.047241]: 1 lost unit Claw [f=0023701] [23701] Event [4134.60596,77.6992111,1042.43848]: 1 finished unit Claw [f=0023718] [23718] Event [4134.60596,55.7371216,1042.43848]: 1 lost unit Claw [f=0023752] [23752] Event [4137.45117,58.1973267,847.09314]: 1 finished unit Claw [f=0023813] iirc ultimatum costs more than a factory [f=0023861] [23861] Event [3288,56.6562653,1112]: 0 finished unit Metal Extractor [f=0023870] [23870] Event [4311.13721,57.3348427,1213.30872]: 1 finished unit Claw [f=0023872] [23872] Event [4552,58.6669922,632]: 1 lost unit Solar Collector [f=0023875] [23875] Event [4311.13721,57.3348427,1213.30872]: 1 lost unit Claw [f=0023901] [23901] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0023917] [23917] Event [4185.18799,56.6274033,1021.0979]: 1 finished unit Claw [f=0023938] [23938] Event [4552,53.9784622,552]: 1 lost unit Solar Collector [f=0023998] yes [f=0024030] [24030] Event [4872,58.7890625,696]: 1 finished unit Stinger [f=0024068] [24068] Event [4363.66992,55.7806244,704.015381]: 0 lost unit Reaver [f=0024072] [24072] Event [4704,57.900238,896]: 1 lost unit Faraday [f=0024097] [24097] Event [4418.06592,58.0106468,863.187073]: 0 lost unit Reaver [f=0024100] [24100] Event [4319.03955,58.6657562,1015.57642]: 1 finished unit Claw [f=0024134] [24134] Event [4187.80615,57.3390999,999.705322]: 0 lost unit Sling [f=0024135] [24135] Event [4476.59131,57.9884262,820.099426]: 1 finished unit Claw [f=0024148] [24148] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0024152] well im dumb starting factory is free [f=0024199] [24199] Event [4489.16309,57.875412,841.135132]: 0 lost unit Reaver [f=0024216] [24216] Event [4848,56.187439,800]: 1 lost unit Picket [f=0024263] [24263] Event [4786.82813,57.3840714,723.425964]: 1 lost unit Engineer Commander [f=0024265] [24265] Event [4466.41943,58.0244598,839.747925]: 1 finished unit Claw [f=0024283] [24283] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0024283] [24283] Event [3464,54.4822693,808]: 0 finished unit Stardust [f=0024330] [24330] Event [4576.7832,58.4689102,737.128235]: 1 finished unit Claw [f=0024337] [24337] Event [4576.7832,58.4689102,737.128235]: 1 lost unit Claw [f=0024347] [24347] Event [4632,59.1689682,904]: 1 lost unit Razor [f=0024356] [24356] Event [4632,54.2877197,552]: 1 lost unit Solar Collector [f=0024403] [24403] Event [4872,58.6833572,696]: 1 lost unit Stinger [f=0024407] [24407] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0024435] [24435] Event [4688.39941,56.1682053,854.745972]: 1 finished unit Claw [f=0024451] [24451] Event [4688.39941,56.1682053,854.745972]: 1 lost unit Claw [f=0024496] [24496] Event [4716.63379,57.9342194,949.349731]: 1 finished unit Claw [f=0024515] [24515] Event [4716.63379,57.9342194,949.349731]: 1 lost unit Claw [f=0024523] [24523] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0024678] [24678] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0024741] well additional factory does cost about 800 [f=0024773] [24773] Event [5128,56.0501099,600]: 1 lost unit Metal Extractor [f=0024810] [24810] Event [5112,55.8860779,408]: 1 lost unit Solar Collector [f=0024852] [24852] Event [5000,55.1651001,1144]: 1 lost unit Energy Pylon [f=0024854] [24854] Event [5192,56.7731857,408]: 1 lost unit Solar Collector [f=0025095] [25095] Event [5288,53.0326843,328]: 1 lost unit Metal Extractor [f=0025161] [25161] Event [5272,57.8975296,456]: 1 lost unit Solar Collector [f=0025194] [25194] Event [5192,54.9552917,616]: 1 lost unit Solar Collector [f=0025212] [25212] Event [3656,53.5514832,744]: 0 finished unit Caretaker [f=0025249] [25249] Event [4788.02539,55.7812843,953.454102]: 1 finished unit Claw [f=0025249] [25249] Event [4738.87939,59.0175438,1091.23389]: 1 finished unit Claw [f=0025264] [25264] Event [4905.7168,56.3712387,941.62262]: 0 lost unit Sling [f=0025302] [25302] Event [4915.48486,54.0984955,874.367188]: 0 lost unit Sling [f=0025320] [25320] Event [5484.54248,55.7348557,1036.7041]: 1 lost unit Mason [f=0025364] [25364] Event [5392,56.5383911,1104]: 1 lost unit Picket [f=0025365] [25365] Event [5516.05127,54.8196831,1270.88086]: 1 lost unit Badger [f=0025367] [25367] Event [4943.45117,56.7324867,1091.30493]: 0 lost unit Phantom [f=0025398] [25398] Event [5272,58.3694458,536]: 1 lost unit Solar Collector [f=0025416] [25416] Event [4905.11084,57.7261238,1110.21655]: 1 finished unit Claw [f=0025443] [25443] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0025452] [25452] Event [4932.43652,55.5076485,1026.21301]: 1 finished unit Claw [f=0025510] [25510] Event [5272,57.154808,616]: 1 lost unit Solar Collector [f=0025539] [25539] Event [5209.69629,54.1203537,1279.297]: 0 lost unit Reaver [f=0025582] [25582] Event [5201.83643,54.026165,1224.0481]: 1 finished unit Claw [f=0025621] [25621] Event [5608,56.2446594,1128]: 1 lost unit Caretaker [f=0025621] [25621] Event [5273.24854,53.6530151,1137.09814]: 0 lost unit Sling [f=0025631] finally got one of these fecking phatoms [f=0025639] [25639] Event [3928,58.5983276,856]: 0 finished unit Stinger [f=0025647] [25647] Event [5656,56.0844421,1016]: 1 lost unit Storage [f=0025704] [25704] Event [5304,54.611969,1336]: 1 lost unit Gauss [f=0025744] [25744] Event [5340.80713,56.8023453,931.960999]: 1 finished unit Claw [f=0025797] [25797] Event [5441.66162,54.0289574,1101.25256]: 0 lost unit Sling [f=0025822] [25822] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0025876] [25876] Event [5960,59.0408325,1096]: 1 lost unit Energy Pylon [f=0025885] [25885] Event [5896,59.4795227,1240]: 1 lost unit Gauss [f=0025891] [25891] Event [5896,55.0125122,1016]: 1 lost unit Metal Extractor [f=0025917] [25917] Event [5570.25781,57.460495,976.252136]: 1 finished unit Claw [f=0025935] [25935] Event [5512.73291,57.2456779,970.165588]: 0 lost unit Sling [f=0025951] [25951] Event [6008,58.8922501,1144]: 1 lost unit Metal Extractor [f=0026067] [26067] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0026076] [26076] Event [5852.41455,58.8152504,1209.17944]: 1 finished unit Claw [f=0026089] [26089] Event [5852.41455,58.8152504,1209.17944]: 1 lost unit Claw [f=0026122] [26122] Event [5800,54.0512085,1544]: 1 lost unit Solar Collector [f=0026202] [26202] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0026327] [26327] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0026328] [26328] Event [5518.28662,56.8896103,1451.0177]: 0 lost unit Knight [f=0026328] means nothign but im happy, theyre so annoing [f=0026334] [26334] Event [5520,55.8860779,1792]: 1 lost unit Faraday [f=0026389] [26389] Event [5425.5,57.0147552,1452.69556]: 0 lost unit Reaver [f=0026396] [26396] Event [5613.95801,54.584877,1491.3468]: 1 finished unit Claw [f=0026434] [26434] Event [928,57.8392029,3264]: 0 finished unit Ultimatum [f=0026443] [26443] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0026447] [26447] Event [5368,57.0001984,1688]: 1 lost unit Gauss [f=0026451] haha [f=0026465] [26465] Event [4296,56.6299438,744]: 0 finished unit Caretaker [f=0026550] [26550] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0026577] [26577] Event [5672,53.90625,1912]: 1 lost unit Gauss [f=0026581] [26581] Event [5478.30322,57.5947342,1474.85608]: 1 finished unit Claw [f=0026598] [26598] Event [5478.30322,57.5947342,1474.85608]: 1 lost unit Claw [f=0026653] [26653] Event [5816,58.0490112,1832]: 1 lost unit Caretaker [f=0026727] [26727] Event [5800,56.4163208,1464]: 1 lost unit Solar Collector [f=0026812] [26812] Event [5880,54.9705505,1544]: 1 lost unit Solar Collector [f=0026889] [26889] Event [5824,54.1351318,2160]: 1 lost unit Faraday [f=0026896] best way to counter them is lots of small units [f=0026910] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0026911] [26911] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0026940] [26940] Event [4616,57.5341034,648]: 0 finished unit Stinger [f=0026950] [26950] Event [5971.5083,57.8994255,1913.82117]: 0 lost unit Knight [f=0026953] [26953] Event [5850.76416,58.7632599,1182.18909]: 1 lost unit Badger [f=0026963] [26963] Event [4905.11084,57.7261238,1110.21655]: 1 lost unit Claw [f=0027018] [27018] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0027220] [27220] Event [5944,53.2958984,2232]: 1 lost unit Gauss [f=0027258] [27258] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0027286] mines detect them [f=0027352] [27352] Event [6088,58.0490112,2216]: 1 lost unit Metal Extractor [f=0027392] so thats good to know [f=0027419] [27419] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0027433] game_message: Yuithgf has been destroyed! [f=0027433] [27433] Event [undefined]: Yuithgf resigned [f=0027433] game_message: heberallred wins! [f=0027433] Submitting stats [f=0027433] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027433] Part| Total Time|Time of the last 0.5s [f=0027433] Draw 18559.73ms 38.30% [f=0027433] Lua::Callins::Synced 16874.97ms 11.80% [f=0027433] Lua::Callins::Unsynced 24539.73ms 45.50% [f=0027433] Lua::CollectGarbage::Synced 715.42ms 3.00% [f=0027433] Lua::CollectGarbage::Unsynced 1313.77ms 0.20% [f=0027433] Misc::Profiler::AddTime 107.86ms 0.10% [f=0027433] Sim 43622.02ms 31.70% [f=0027433] [27433] Event [5880,55.0735474,1464]: 1 lost unit Solar Collector [f=0027433] [27433] Received game_message: Yuithgf has been destroyed! [f=0027433] [27433] Received game_message: heberallred wins! [f=0027434] [27434] Game End Stats Header: 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[27434] Game End Stats Values: 59,2510,24960,2510,24960,1802.94226,2390.97876,1802.94226,2390.97876,0,0,0,0,0,0,0,0,4747.36084,3714.68164,4747.36084,3714.68164,8139.16895,13745.0693,8139.16895,13745.0693,1700,2790,1700,2790,8.80000019,102,8.80000019,102,180,3990,180,3990,9.00411415,89.0262909,9.00411415,89.0262909,260,12470,260,12470,6025,11804.999,6025,11804.999,370,5710,370,5710,12454.999,6125,12454.999,6125,153.666656,372.832458,153.666656,372.832458,14586.0176,9585.83301,14586.0176,9585.83301 [f=0027434] [27434] Game End Stats Values: 60,1790,26860,1790,26860,1802.94226,2533.37671,1802.94226,2533.37671,0,0,0,0,0,0,0,0,4812.6123,4056.62427,4812.6123,4056.62427,9026.06055,14803.8369,9026.06055,14803.8369,1050,2790,1050,2790,4.9333334,102,4.9333334,102,180,4170,180,4170,4.34999943,75.0715179,4.34999943,75.0715179,260,14190,260,14190,6595,12524.999,6595,12524.999,300,5710,300,5710,13174.999,6695,13174.999,6695,153.666656,460.871674,153.666656,460.871674,15659.7256,10674.0586,15659.7256,10674.0586 [f=0027434] [27434] Game End Stats Values: 61,560,27050,560,27050,1802.94226,2583.45044,1802.94226,2583.45044,0,0,0,0,0,0,0,0,4877.86377,4205.52734,4877.86377,4205.52734,9116.14355,15733.416,9116.14355,15733.416,400,3210,400,3210,4,102,4,102,0,4170,0,4170,4.34999943,68.5799484,4.34999943,68.5799484,0,13960,0,13960,6945,13754.999,6945,13754.999,160,5710,160,5710,14404.999,7045,14404.999,7045,153.666656,538.03064,153.666656,538.03064,16597.5039,10781.6465,16597.5039,10781.6465 [f=0027434] [27434] Game End Stats Values: 62,70,28370,70,28370,1802.94226,2706.06934,1802.94226,2706.06934,0,0,0,0,0,0,0,0,4931.36475,4320.93896,4931.36475,4320.93896,9470.48828,16154.6592,9470.48828,16154.6592,0,3210,0,3210,3.86666656,102,3.86666656,102,0,4170,0,4170,3.56666636,75.5979996,3.56666636,75.5979996,0,15280,0,15280,6945,14244.999,6945,14244.999,70,5710,70,5710,14894.999,7045,14894.999,7045,153.666656,638.024536,153.666656,638.024536,17018.7402,11135.9912,17018.7402,11135.9912 [f=0027457] yes [f=0027512] [27512] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0027596] [27596] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0027636] Player heberallred left the game: normal quit [f=0027636] [27636] Event [undefined]: heberallred quit [f=0027677] [27677] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0027725] No clients connected, shutting down server [f=0027725] Server shutdown [f=0027779] [27779] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0027961] [27961] Event [3336,52.9411316,2776]: 0 finished unit Energy Pylon [f=0028248] [28248] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0028488] [28488] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0028650] [28650] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0028743] [28743] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0028826] [28826] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0028908] [28908] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0028965] [28965] Event [3880,52.9296875,2072]: 0 finished unit Metal Extractor [f=0029009] [29009] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0029477] [29477] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0029717] [29717] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0029879] [29879] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0029972] [29972] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0030056] [30056] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0030137] [30137] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0030239] [30239] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0030707] [30707] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0030947] [30947] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0031109] [31109] Event [1097.59998,57.1754456,3656]: 0 finished unit Reaver [f=0031202] [31202] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0031286] [31286] Event [1097.59998,57.1754456,3656]: 0 finished unit Ronin [f=0031367] [31367] Event [1097.59998,57.1754456,3656]: 0 finished unit Sling [f=0031469] [31469] Event [1097.59998,57.1754456,3656]: 0 finished unit Conjurer [f=0031937] [31937] Event [1097.59998,57.1754456,3656]: 0 finished unit Phantom [f=0032177] [32177] Event [1097.59998,57.1754456,3656]: 0 finished unit Knight [f=0032258] Autoquit sending quit command. [f=0032258] [QuitAction] user exited to system [f=0032258] [SpringApp::Kill][1] fromRun=1 [f=0032258] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0032258] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032258] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032258] [ThreadPool::SetThreadCount][2] workers=0 [f=0032258] [SpringApp::Kill][2] [f=0032258] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0032258] [Game::KillLua][3] dtor=0 luaUI=0x50b39c20 [f=0032258] Start widgetHandler:Shutdown [f=0032258] Shutdown - SaveOrderList Complete [f=0032258] Writing last game win data [f=0032258] Shutdown - SaveConfigData Complete [f=0032258] Shutdown Widget - Save/Load API [f=0032258] Shutdown Widget - Chili Highlight [f=0032258] Shutdown Widget - Draw After Chili [f=0032258] Shutdown Widget - EPIC Menu [f=0032258] Shutdown Widget - Chili Widget Selector [f=0032258] Shutdown Widget - Chili Minimap [f=0032258] Shutdown Widget - Local Team Colors [f=0032258] Shutdown Widget - Display Keys 2 [f=0032258] Shutdown Widget - Save Game Menu [f=0032258] Shutdown Widget - Unit Icons [f=0032258] Shutdown Widget - Noises [f=0032258] Shutdown Widget - HealthBars [f=0032258] Shutdown Widget - Win Counter [f=0032258] Shutdown Widget - SpringRTS Replay Stats [f=0032258] Shutdown Widget - BuildETA [f=0032258] Shutdown Widget - Modular Comm Info [f=0032258] Shutdown Widget - Stereo3D [f=0032258] Shutdown Widget - Showeco and Grid Drawer [f=0032258] Shutdown Widget - Point Tracker [f=0032258] Shutdown Widget - Music Player [f=0032258] Shutdown Widget - Missile Silo Range [f=0032258] Shutdown Widget - MinimapEvents [f=0032258] Shutdown Widget - Mex Placement Handler [f=0032258] Shutdown Widget - Local Widgets Config [f=0032258] Shutdown Widget - Highlight Geos [f=0032258] Shutdown Widget - Grab Input [f=0032258] Input grabbing is disabled! [f=0032258] Shutdown Widget - MetalFeatures (new) [f=0032258] Shutdown Widget - Darkening [f=0032258] Shutdown Widget - Context Menu [f=0032258] Shutdown Widget - Chili Spectator Panels [f=0032258] Shutdown Widget - Chili Selections & CursorTip v2 [f=0032258] Shutdown Widget - Chili Nuke Warning [f=0032258] Shutdown Widget - Chili EndGame Window [f=0032258] Shutdown Widget - Chili Economy Panel Default [f=0032258] Shutdown Widget - CameraShake [f=0032258] Shutdown Widget - Attack AoE [f=0032258] Shutdown Widget - Map Edge Extension [f=0032258] Shutdown Widget - Selection Send [f=0032258] Shutdown Widget - LupsManager [f=0032258] Shutdown Widget - Newton Firezone [f=0032258] Shutdown Widget - Chili Pro Console [f=0032258] Shutdown Widget - Lasso Terraform GUI [f=0032258] Shutdown Widget - Lups [f=0032258] Shutdown Widget - Chili Framework [f=0032258] Shutdown Widget - Chili Core Selector [f=0032258] Shutdown Widget - Custom Markers [f=0032258] Shutdown Widget - Pause Screen [f=0032258] Shutdown Widget - Text To Speech Control [f=0032258] Shutdown Widget - Persistent Build Height [f=0032258] Shutdown Widget - Layout Handler [f=0032258] End widgetHandler:Shutdown [f=0032258] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={369598,54571142} {int,ext,rec}Allocs={28217305,0,0} {chunk,block}Bytes={54571142,0} [f=0032258] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0032258] [Game::KillLua][2] dtor=0 luaRules=0x510d9640 [f=0032258] Start gadgetHandler:Shutdown [f=0032258] Shutdown - StartSetup [f=0032258] Shutdown - UnitMorph [f=0032258] Shutdown - LupsNanoSpray [f=0032258] Shutdown - Missile Silo Controller [f=0032258] Shutdown - Modular Comm Info [f=0032258] Shutdown - Terrain Texture Handler [f=0032258] Shutdown - UnitCloakShield [f=0032258] Shutdown - Starlight Handler [f=0032258] End gadgetHandler:Shutdown [f=0032258] Start gadgetHandler:Shutdown [f=0032258] Shutdown - Save/Load [f=0032258] Shutdown - UnitMorph [f=0032258] Shutdown - Modular Comm Info [f=0032258] Shutdown - Retreat Command [f=0032258] Shutdown - Shockwaves [f=0032258] Shutdown - Teleport Throw [f=0032258] Shutdown - UnitCloakShield [f=0032258] Shutdown - Lups Cloak FX [f=0032258] Shutdown - Lups [f=0032258] Shutdown - Lups Shield [f=0032258] End gadgetHandler:Shutdown [f=0032258] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28217503,0,0} {chunk,block}Bytes={0,0} [f=0032258] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28217503,0,0} {chunk,block}Bytes={0,0} [f=0032258] [Game::KillLua][4] dtor=0 [f=0032258] [Game::~CGame][1] [f=0032258] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0032258] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0032258] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0032258] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0032258] [Game::KillLua][4] dtor=1 [f=0032258] [Game::KillMisc][1] [f=0032258] [Game::KillMisc][2] [f=0032258] [Game::KillMisc][3] [f=0032258] [Game::KillRendering][1] [f=0032258] [3DOParser::Kill] allocated 155 pieces [f=0032258] [S3OParser::Kill] allocated 2812 pieces [f=0032258] [AssParser::Kill] allocated 262 pieces [f=0032258] [Game::KillInterface][1] [f=0032258] [Game::KillInterface][2] [f=0032258] [Game::KillSimulation][1] [f=0032258] [Game::KillSimulation][2] [f=0032258] [CCollisionHandler] dis-/continuous tests: 0/307853 [f=0032258] [Game::KillSimulation][3] [f=0032258] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032258] [~CPathCache(24x16)] cacheHits=349 hitPercentage=52% numHashColls=0 maxCacheSize=23 [f=0032258] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032258] [~CPathCache(48x32)] cacheHits=799 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0032258] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032258] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032258] [LosHandler::Kill] raycast instance cache-{hits,misses}={7326,21112}; shared=2%; cached=24% [f=0032258] [Game::KillSimulation][4] [f=0032258] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0032258] [Game::~CGame][2] [f=0032258] [Game::~CGame][3] [f=0032258] [SpringApp::Kill][3] [f=0032258] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 339677 bytes sent 272026 bytes recv'd [f=0032258] [SpringApp::Kill][4] font=0x448257e0 [f=0032258] [SpringApp::Kill][5] [f=0032258] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x44893010) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2969ms file="objects3d/strikecom.dae" indx=5357 inflSize=1500kb readTime=117ms file="objects3d/strikecom_1.dae" indx=5359 inflSize=1500kb readTime=62ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=43ms file="objects3d/gauss_91_dead1.dae" indx=5096 inflSize=459kb readTime=41ms file="objects3d/spherebot.s3o" indx=5322 inflSize=60kb readTime=34ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4527 inflSize=55kb readTime=33ms file="objects3d/detriment.s3o" indx=5042 inflSize=514kb readTime=31ms file="anims/cursormove_1.png" indx=60 inflSize=0kb readTime=28ms file="unittextures/gauss3_tex1.png" indx=7028 inflSize=1103kb readTime=28ms file="objects3d/clogger.s3o" indx=4914 inflSize=28kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 55890805 bytes cached in 2861 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x4499af20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x448a4d80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44995ed0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fbdc801bad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]