[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yCCFNd6ouY/springsettings.847559.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 166ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcd3001e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17580 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/847559/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 389ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463acc20] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463acc20] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 767ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 860ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 203ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: we require more minerals v1.1 LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: we require more minerals v1.1 >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Pan1s_of_Luck was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/847559/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b950 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b950 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-9ce9b950.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9ce9b960 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9ce9b960 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-9ce9b960.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (436ms, checksum d69927b0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11439,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/847559/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529aee00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 06d3645ed30b6be5c63d28d84596f592 [f=-000001] Connection attempt from Ontheheavens [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Ontheheavens changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[Game::Load][lua{Rules,Gaia}={1c1f8608,00000000}]" [f=-000001] Allies: I choose: Mentally Unstable! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db6ff90e75596aad4c5a2b7af85d815202bd78e262a79d2e169482e0129b8d392b4baf07e6ca1a2b4097dc0a2e45767bd657d5456f92209ca602118f20398500]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb292ea236a4b74596bdd94f03402d027d915bf1d55f685cf1835020fb6cab235c74bd11210b65f5a4e02142fb17316d4f7f6603addbd2cb25b4cef942277ac6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={0722a9d0,00000000}]" [f=-000001] Allies: I choose: Attack! [f=-000001] gl hf [f=-000001] gl hf [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [4193,267.454224,4815]: 0 finished unit Strike Commander [f=-000001] [0] Event [782,269.116211,309]: 1 finished unit Recon Commander [f=0000000] [0] Melkiyon, team: 0, elo:2227 [f=0000000] [0] Ontheheavens, team: 1, elo:2084 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [832,267.461029,432]: 1 finished unit Rover Assembly [f=0000045] [45] Event [4112,267.446533,4680]: 0 finished unit Shieldbot Factory [f=0000045] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000045] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000045] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000045] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000045] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000045] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000045] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000045] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000045] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000045] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000045] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000189] [189] Event [832.029663,268.091644,449.99234]: 1 finished unit Dart [f=0000360] [360] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000389] [389] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000541] [541] Event [4112.01855,267.446533,4668]: 0 finished unit Convict [f=0000557] [557] Event [832.029663,268.091644,449.99234]: 1 finished unit Mason [f=0000616] [616] Event [4296,269.084534,4920]: 0 finished unit Solar Collector [f=0000764] [764] Event [4344,268.780151,4840]: 0 finished unit Wind/Tidal Generator [f=0000787] [787] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0000961] [961] Event [832.029663,268.091644,449.99234]: 1 finished unit Scorcher [f=0000989] [989] Event [4408,269.309235,4760]: 0 finished unit Wind/Tidal Generator [f=0001030] [1030] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0001050] [1050] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0001167] [1167] Event [832.029663,268.091644,449.99234]: 1 finished unit Dart [f=0001199] [1199] Event [4488,269.352722,4680]: 0 finished unit Wind/Tidal Generator [f=0001267] [1267] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0001419] [1419] Event [4552,308.42627,4600]: 0 finished unit Wind/Tidal Generator [f=0001556] [1556] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0001809] [1809] Event [832.029663,268.091644,449.99234]: 1 finished unit Scorcher [f=0001814] [1814] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001956] [1956] Event [2363.51855,2.94075012,2421.50854]: 0 lost unit Bandit [f=0001963] [1963] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0002232] [2232] Event [1760,97.4464417,2080]: 1 finished unit Radar Tower [f=0002499] [2499] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0002499] [2499] Event [392,323.697662,600]: 1 finished unit Solar Collector [f=0002558] [2558] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0002699] [2699] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0002832] [2832] Event [832.029663,268.091644,449.99234]: 1 finished unit Mason [f=0002955] [2955] Event [4112.01855,267.446533,4668]: 0 finished unit Convict [f=0003126] [3126] Event [264,316.290283,520]: 1 finished unit Solar Collector [f=0003181] [3181] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0003241] [3241] Event [2436.66235,2.94075012,2250.99854]: 0 lost unit Bandit [f=0003386] [3386] Event [3936,253.769684,4448]: 0 finished unit Lotus [f=0003421] [3421] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0003661] [3661] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0003664] [3664] Event [785.601868,269.296387,211.658203]: 0 lost unit Bandit [f=0003755] [3755] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0003812] [3812] Event [832.029663,268.091644,449.99234]: 1 finished unit Scorcher [f=0003857] [3857] Event [1248,267.446533,416]: 1 finished unit Lotus [f=0003901] [3901] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0003988] [3988] Event [969.280701,224.341782,856.558777]: 0 lost unit Bandit [f=0004055] [4055] Event [832.029663,268.091644,449.99234]: 1 finished unit Dart [f=0004216] [4216] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0004281] [4281] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0004362] [4362] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0004479] [4479] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0004573] [4573] Event [832.029663,268.091644,449.99234]: 1 finished unit Scorcher [f=0004656] [4656] Event [2048,94.9459076,1952]: 1 finished unit Lotus [f=0004729] [4729] Event [4464,444.404602,3840]: 0 finished unit Radar Tower [f=0004786] [4786] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0004971] [4971] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0005016] [5016] Event [832.029663,268.091644,449.99234]: 1 finished unit Fencer [f=0005186] [5186] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0005291] [5291] Event [4112.01855,267.446533,4668]: 0 finished unit Convict [f=0005424] [5424] Event [3648,97.9393005,3104]: 0 finished unit Lotus [f=0005481] [5481] Event [4552,444.404602,4056]: 0 finished unit Solar Collector [f=0005494] [5494] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0005576] [5576] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0005734] [5734] Event [504,444.404602,1176]: 1 finished unit Wind/Tidal Generator [f=0005805] [5805] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0005867] [5867] Event [4448,59.046936,2992]: 0 finished unit Lotus [f=0005911] [5911] Event [4664,444.390106,3896]: 0 finished unit Solar Collector [f=0005918] [5918] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0005973] [5973] Event [424,444.259644,1160]: 1 finished unit Wind/Tidal Generator [f=0006045] [6045] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0006124] [6124] Event [832.029663,268.091644,449.99234]: 1 finished unit Scorcher [f=0006136] [6136] Event [4680,444.368317,3960]: 0 finished unit Wind/Tidal Generator [f=0006213] [6213] Event [344,442.955017,1160]: 1 finished unit Wind/Tidal Generator [f=0006218] [6218] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0006340] [6340] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0006431] [6431] Event [4712,440.447235,4040]: 0 finished unit Wind/Tidal Generator [f=0006528] [6528] Event [264,441.672119,1144]: 1 finished unit Wind/Tidal Generator [f=0006589] [6589] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0006645] [6645] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0006685] [6685] Event [4728,425.09613,4120]: 0 finished unit Wind/Tidal Generator [f=0006698] [6698] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0006701] [6701] Event [4984,2.94075012,3032]: 0 finished unit Metal Extractor [f=0006782] [6782] Event [472,443.527588,1096]: 1 finished unit Wind/Tidal Generator [f=0006828] [6828] Event [4112.01855,267.446533,4668]: 0 finished unit Bandit [f=0006851] [6851] Event [1856,97.9393005,1888]: 1 finished unit Terraform [f=0006873] [6873] Event [832.029663,268.091644,449.99234]: 1 finished unit Mason [f=0006945] [6945] Event [4760,405.374512,4200]: 0 finished unit Wind/Tidal Generator [f=0006974] [6974] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0007037] [7037] Event [392,439.613708,1080]: 1 finished unit Wind/Tidal Generator [f=0007187] [7187] Event [784,58.9382172,2112]: 1 finished unit Lotus [f=0007215] [7215] Event [4776,383.043671,4280]: 0 finished unit Wind/Tidal Generator [f=0007260] [7260] Event [2736,97.9393005,3616]: 0 finished unit Radar Tower [f=0007277] [7277] Event [312,435.663605,1080]: 1 finished unit Wind/Tidal Generator [f=0007387] [7387] Event [1331.81311,267.446533,363.062225]: 0 lost unit Bandit [f=0007417] [7417] Event [832.029663,268.091644,449.99234]: 1 finished unit Scorcher [f=0007428] [7428] Event [1248,267.446533,416]: 1 lost unit Lotus [f=0007441] [7441] Event [1218.24146,267.446533,203.507507]: 1 lost unit Dart [f=0007485] [7485] Event [4808,365.837097,4360]: 0 finished unit Wind/Tidal Generator [f=0007488] [7488] Event [1142.16895,267.446533,326.572845]: 1 lost unit Scorcher [f=0007517] [7517] Event [232,431.06842,1064]: 1 finished unit Wind/Tidal Generator [f=0007523] [7523] Event [927.971985,267.446533,389.77829]: 0 lost unit Bandit [f=0007536] [7536] Event [929.865723,267.446533,319.863434]: 0 lost unit Bandit [f=0007553] [7553] Event [832.029663,268.091644,449.99234]: 1 finished unit Dart [f=0007623] [7623] Event [721.867004,268.739899,312.003967]: 0 lost unit Bandit [f=0007659] [7659] Event [4112.01855,267.446533,4668]: 0 finished unit Outlaw [f=0007668] [7668] Event [668.98175,269.309235,226.770081]: 1 lost unit Scorcher [f=0007669] [7669] Event [645.999023,269.309235,215.852142]: 0 lost unit Bandit [f=0007672] [7672] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0007755] [7755] Event [4824,347.470856,4440]: 0 finished unit Wind/Tidal Generator [f=0007802] [7802] Event [152,428.299713,1064]: 1 finished unit Wind/Tidal Generator [f=0007963] [7963] Event [832.029663,268.091644,449.99234]: 1 finished unit Scorcher [f=0008005] [8005] Event [216,310.317993,200]: 1 lost unit Metal Extractor [f=0008037] [8037] Event [4112.01855,267.446533,4668]: 0 finished unit Convict [f=0008040] [8040] Event [4856,335.729218,4520]: 0 finished unit Wind/Tidal Generator [f=0008087] [8087] Event [488,444.404602,1256]: 1 finished unit Wind/Tidal Generator [f=0008129] [8129] Event [1880,37.9393005,1976]: 1 finished unit Caretaker [f=0008181] wrong fac choice [f=0008193] [8193] Event [2848,97.9393005,3600]: 0 finished unit Lotus [f=0008295] [8295] Event [4872,316.819397,4600]: 0 finished unit Wind/Tidal Generator [f=0008302] [8302] Event [232,431.06842,1064]: 1 lost unit Wind/Tidal Generator [f=0008304] [8304] Event [undefined]: Ontheheavens resigned [f=0008304] game_message: Ontheheavens has been destroyed! [f=0008304] game_message: Melkiyon wins! [f=0008304] Submitting stats [f=0008304] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008304] Part| Total Time|Time of the last 0.5s [f=0008304] Draw 11920.34ms 15.42% [f=0008304] Lua::Callins::Synced 3266.57ms 23.42% [f=0008304] Lua::Callins::Unsynced 13248.77ms 17.79% [f=0008304] Lua::CollectGarbage::Synced 214.67ms 0.10% [f=0008304] Lua::CollectGarbage::Unsynced 649.35ms 0.30% [f=0008304] Misc::Profiler::AddTime 34.18ms 0.10% [f=0008304] Sim 12015.75ms 69.57% [f=0008304] [8304] Received game_message: Ontheheavens has been destroyed! [f=0008304] [8304] Received game_message: Melkiyon wins! [f=0008305] [8305] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,4370,5165,4370,5165,5.35354424,136.625381,5.35354424,136.625381,0,0,0,0,0,0,0,0,176.358337,0,176.358337,0,321.185669,298.41803,321.185669,298.41803,180,1070,180,1070,15.9955416,19.6500854,15.9955416,19.6500854,2130,1330,2130,1330,18.2718258,22.7487621,18.2718258,22.7487621,1150,1410,1150,1410,300,0,300,0,910,1355,910,1355,0,304,0,304,40.4999847,80.6727982,40.4999847,80.6727982,302.832611,321.185669,302.832611,321.185669 [f=0008305] [8305] Game End Stats Values: 17,4650,5365,4650,5365,6.311656,148.584045,6.311656,148.584045,0,0,0,0,0,0,0,0,205.738647,0,205.738647,0,321.185669,298.41803,321.185669,298.41803,270,1070,270,1070,19.4350281,26.4097042,19.4350281,26.4097042,2130,1330,2130,1330,20.3522701,30.6348629,20.3522701,30.6348629,1270,1485,1270,1485,300,0,300,0,980,1480,980,1480,0,322,0,322,40.4999847,100.841965,40.4999847,100.841965,302.832611,321.185669,302.832611,321.185669 [f=0008305] [8305] Game End Stats Values: 18,4630,5190,4630,5190,7.68678284,169.048187,7.68678284,169.048187,0,0,0,0,0,0,0,0,205.738647,0,205.738647,0,637.248474,800.170837,637.248474,800.170837,180,1070,180,1070,23.080286,29.5561523,23.080286,29.5561523,2130,1385,2130,1385,20.3800716,31.2265453,20.3800716,31.2265453,1270,1185,1270,1185,600,260,600,260,1050,1550,1050,1550,260,622,260,622,40.4999847,121.01017,40.4999847,121.01017,810.246521,667.301392,810.246521,667.301392 [f=0008305] [8305] Game End Stats Values: 19,4610,5645,4610,5645,8.47503662,195.54599,8.47503662,195.54599,0,0,0,0,0,0,0,0,205.738647,25.7410278,205.738647,25.7410278,670.51416,964.104919,670.51416,964.104919,180,1070,180,1070,24.6116734,31.3234959,24.6116734,31.3234959,2130,1385,2130,1385,20.0687885,33.3979034,20.0687885,33.3979034,1270,1480,1270,1480,675,480,675,480,1030,1710,1030,1710,480,697,480,697,40.4999847,141.180573,40.4999847,141.180573,974.180603,700.567078,974.180603,700.567078 [f=0008305] [8305] Game End Stats Values: 20,4755,5770,4755,5770,8.47503662,213.576569,8.47503662,213.576569,0,0,0,0,0,0,0,0,205.738647,149.255981,205.738647,149.255981,670.51416,1022.07489,670.51416,1022.07489,180,1160,180,1160,21.8593502,33.1400566,21.8593502,33.1400566,2310,1385,2310,1385,18.2471981,33.1461563,18.2471981,33.1461563,1270,1480,1270,1480,675,515,675,515,995,1745,995,1745,515,697,515,697,40.4999847,144.849503,40.4999847,144.849503,1032.15039,700.567078,1032.15039,700.567078 [f=0008310] [8310] Event [392,323.697662,600]: 1 lost unit Solar Collector [f=0008319] [8319] Event [1736,97.9393005,1832]: 1 finished unit Solar Collector [f=0008327] [8327] Event [408,441.889587,1256]: 1 finished unit Wind/Tidal Generator [f=0008331] [8331] Event [160.508347,310.289001,363.64505]: 1 lost unit Dart [f=0008334] [8334] Event [216,310.2995,360]: 1 lost unit Solar Collector [f=0008339] [8339] Event [264,442.534546,1144]: 1 lost unit Wind/Tidal Generator [f=0008343] [8343] Event [264,316.308594,520]: 1 lost unit Solar Collector [f=0008353] [8353] Event [832,267.446533,432]: 1 lost unit Rover Assembly [f=0008361] [8361] Event [1888,97.9393005,4528]: 0 finished unit Lotus [f=0008577] Spectator Ontheheavens left the game: normal quit [f=0008577] [8577] Event [undefined]: Ontheheavens quit [f=0008579] [8579] Event [4904,313.796997,4680]: 0 finished unit Wind/Tidal Generator [f=0008596] No clients connected, shutting down server [f=0008596] Server shutdown [f=0008760] [8760] Event [4112.01855,267.446533,4668]: 0 finished unit Rogue [f=0008834] [8834] Event [4920,310.289001,4760]: 0 finished unit Wind/Tidal Generator [f=0009119] [9119] Event [4952,310.289001,4840]: 0 finished unit Wind/Tidal Generator [f=0009135] [9135] Event [4112.01855,267.446533,4668]: 0 finished unit Rogue [f=0009449] [9449] Event [4808,331.887817,4504]: 0 finished unit Wind/Tidal Generator [f=0009491] [9491] Event [4376,269.236755,4600]: 0 finished unit Caretaker [f=0009507] [9507] Event [4112.01855,267.446533,4668]: 0 finished unit Rogue [f=0009674] [9674] Event [4728,320.479584,4552]: 0 finished unit Wind/Tidal Generator [f=0009695] [9695] Event [4112.01855,267.446533,4668]: 0 finished unit Rogue [f=0009948] [9948] Event [4112.01855,267.446533,4668]: 0 finished unit Rogue [f=0012656] Autoquit sending quit command. [f=0012656] [QuitAction] user exited to system [f=0012656] [SpringApp::Kill][1] fromRun=1 [f=0012656] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012656] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012656] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012656] [ThreadPool::SetThreadCount][2] workers=0 [f=0012656] [SpringApp::Kill][2] [f=0012656] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012656] [Game::KillLua][3] dtor=0 luaUI=0x59ac3f30 [f=0012656] Start widgetHandler:Shutdown [f=0012656] Shutdown - SaveOrderList Complete [f=0012656] Writing last game win data [f=0012656] Shutdown - SaveConfigData Complete [f=0012656] Shutdown Widget - Save/Load API [f=0012656] Shutdown Widget - Chili Highlight [f=0012656] Shutdown Widget - Draw After Chili [f=0012656] Shutdown Widget - EPIC Menu [f=0012656] Shutdown Widget - Chili Widget Selector [f=0012656] Shutdown Widget - Chili Minimap [f=0012656] Shutdown Widget - Local Team Colors [f=0012656] Shutdown Widget - Display Keys 2 [f=0012656] Shutdown Widget - Save Game Menu [f=0012656] Shutdown Widget - Unit Icons [f=0012656] Shutdown Widget - Noises [f=0012656] Shutdown Widget - HealthBars [f=0012656] Shutdown Widget - Win Counter [f=0012656] Shutdown Widget - SpringRTS Replay Stats [f=0012656] Shutdown Widget - BuildETA [f=0012656] Shutdown Widget - Modular Comm Info [f=0012656] Shutdown Widget - Stereo3D [f=0012656] Shutdown Widget - Showeco and Grid Drawer [f=0012656] Shutdown Widget - Point Tracker [f=0012656] Shutdown Widget - Music Player [f=0012656] Shutdown Widget - Missile Silo Range [f=0012656] Shutdown Widget - MinimapEvents [f=0012656] Shutdown Widget - Mex Placement Handler [f=0012656] Shutdown Widget - Local Widgets Config [f=0012656] Shutdown Widget - Highlight Geos [f=0012656] Shutdown Widget - Grab Input [f=0012656] Input grabbing is disabled! [f=0012656] Shutdown Widget - MetalFeatures (new) [f=0012656] Shutdown Widget - Darkening [f=0012656] Shutdown Widget - Context Menu [f=0012656] Shutdown Widget - Chili Spectator Panels [f=0012656] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012656] Shutdown Widget - Chili Nuke Warning [f=0012656] Shutdown Widget - Chili EndGame Window [f=0012656] Shutdown Widget - Chili Economy Panel Default [f=0012656] Shutdown Widget - CameraShake [f=0012656] Shutdown Widget - Attack AoE [f=0012656] Shutdown Widget - Map Edge Extension [f=0012656] Shutdown Widget - Selection Send [f=0012656] Shutdown Widget - LupsManager [f=0012656] Shutdown Widget - Newton Firezone [f=0012656] Shutdown Widget - Chili Pro Console [f=0012656] Shutdown Widget - Lasso Terraform GUI [f=0012656] Shutdown Widget - Lups [f=0012656] Shutdown Widget - Chili Framework [f=0012656] Shutdown Widget - Chili Core Selector [f=0012656] Shutdown Widget - Custom Markers [f=0012656] Shutdown Widget - Pause Screen [f=0012656] Shutdown Widget - Text To Speech Control [f=0012656] Shutdown Widget - Persistent Build Height [f=0012656] Shutdown Widget - Layout Handler [f=0012656] End widgetHandler:Shutdown [f=0012656] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={287081,50691670} {int,ext,rec}Allocs={21251157,0,0} {chunk,block}Bytes={50691670,0} [f=0012656] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012656] [Game::KillLua][2] dtor=0 luaRules=0x529aee00 [f=0012656] Start gadgetHandler:Shutdown [f=0012656] Shutdown - StartSetup [f=0012656] Shutdown - UnitMorph [f=0012656] Shutdown - LupsNanoSpray [f=0012656] Shutdown - Missile Silo Controller [f=0012656] Shutdown - Modular Comm Info [f=0012656] Shutdown - Terrain Texture Handler [f=0012656] Shutdown - UnitCloakShield [f=0012656] Shutdown - Starlight Handler [f=0012656] End gadgetHandler:Shutdown [f=0012656] Start gadgetHandler:Shutdown [f=0012656] Shutdown - Save/Load [f=0012656] Shutdown - UnitMorph [f=0012656] Shutdown - Modular Comm Info [f=0012656] Shutdown - Retreat Command [f=0012656] Shutdown - Shockwaves [f=0012656] Shutdown - Teleport Throw [f=0012656] Shutdown - we require more minerals v1.1 [f=0012656] Shutdown - UnitCloakShield [f=0012656] Shutdown - Lups Cloak FX [f=0012656] Shutdown - Lups [f=0012656] Shutdown - Lups Shield [f=0012656] End gadgetHandler:Shutdown [f=0012656] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21251188,0,0} {chunk,block}Bytes={0,0} [f=0012656] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21251188,0,0} {chunk,block}Bytes={0,0} [f=0012656] [Game::KillLua][4] dtor=0 [f=0012656] [Game::~CGame][1] [f=0012656] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012656] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012656] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012656] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012656] [Game::KillLua][4] dtor=1 [f=0012656] [Game::KillMisc][1] [f=0012656] [Game::KillMisc][2] [f=0012656] [Game::KillMisc][3] [f=0012656] [Game::KillRendering][1] [f=0012656] [3DOParser::Kill] allocated 155 pieces [f=0012656] [S3OParser::Kill] allocated 2657 pieces [f=0012656] [AssParser::Kill] allocated 238 pieces [f=0012656] [Game::KillInterface][1] [f=0012656] [Game::KillInterface][2] [f=0012656] [Game::KillSimulation][1] [f=0012656] [Game::KillSimulation][2] [f=0012656] [CCollisionHandler] dis-/continuous tests: 0/1228880 [f=0012656] [Game::KillSimulation][3] [f=0012656] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012656] [~CPathCache(20x20)] cacheHits=17 hitPercentage=20% numHashColls=0 maxCacheSize=6 [f=0012656] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012656] [~CPathCache(40x40)] cacheHits=677 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012656] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012656] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012656] [LosHandler::Kill] raycast instance cache-{hits,misses}={3493,7779}; shared=4%; cached=27% [f=0012656] [Game::KillSimulation][4] [f=0012656] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012656] [Game::~CGame][2] [f=0012656] [Game::~CGame][3] [f=0012656] [SpringApp::Kill][3] [f=0012656] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132899 bytes sent 237661 bytes recv'd [f=0012656] [SpringApp::Kill][4] font=0x462c27e0 [f=0012656] [SpringApp::Kill][5] [f=0012656] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x4632fd30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2955ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=128ms file="objects3d/crasher.s3o" indx=5005 inflSize=161kb readTime=77ms file="objects3d/spiderriot.s3o" indx=5335 inflSize=134kb readTime=41ms file="objects3d/firewalker.s3o" indx=5082 inflSize=84kb readTime=39ms file="objects3d/dominator.s3o" indx=5045 inflSize=62kb readTime=38ms file="objects3d/commrecon.s3o" indx=4915 inflSize=114kb readTime=37ms file="gamedata/utilities.lua" indx=914 inflSize=0kb readTime=34ms file="unitpics/striderdetriment.png" indx=6460 inflSize=9kb readTime=32ms file="luaui/widgets/unit_ghostsite.lua" indx=4670 inflSize=6kb readTime=29ms file="unittextures/factoryveh1.png" indx=7017 inflSize=1077kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 52648408 bytes cached in 2823 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x46429f80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4633f970) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4642ff90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fcd3001bad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]