[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pH5gOxGOu1/springsettings.847524.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9c3401e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17590 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/847524/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 389ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459f5530] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459f5530] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 248ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1358ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 146ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 154ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/847524/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (620ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11441,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/847524/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526a2150,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 28bc645eff557bd3b98c3dd7bf54ffe2 [f=-000001] Connection attempt from playerO1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: playerO1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Ontheheavens [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Ontheheavens changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[Game::Load][lua{Rules,Gaia}={0x4fcdf090,(nil)}]" [f=-000001] Allies: I choose: Flying man! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[Game::Load][lua{Rules,Gaia}={1bdfc200,00000000}]" [f=-000001] Allies: I choose: Mentally Unstable! [f=-000001] [0] Event [857,58.7932129,3728]: 0 finished unit Recon Commander [f=-000001] [0] Event [3996,55.6314468,603]: 1 finished unit Recon Commander [f=0000000] [0] Ontheheavens, team: 0, elo:1997 [f=0000000] [0] playerO1, team: 1, elo:1991 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [784,56.9494247,3632]: 0 finished unit Rover Assembly [f=0000009] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000009] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000009] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000009] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000009] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000009] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000009] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000009] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000009] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000009] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000188] [188] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Dart [f=0000284] [284] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000331] [331] Event [3248,55.2757263,912]: 1 finished unit Hovercraft Platform [f=0000557] [557] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0000659] [659] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000705] [705] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0000872] [872] Event [3280,52.9296875,912]: 1 finished unit Quill [f=0000886] [886] Event [1000,58.9149475,3656]: 0 finished unit Solar Collector [f=0000976] [976] Event [3272,58.1443787,1176]: 1 finished unit Solar Collector [f=0001063] [1063] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Scorcher [f=0001101] [1101] Event [3280,52.9296875,912]: 1 finished unit Dagger [f=0001201] [1201] Event [3224,55.5274963,1096]: 1 finished unit Solar Collector [f=0001341] [1341] Event [3280,52.9296875,912]: 1 finished unit Dagger [f=0001414] [1414] Event [936,59.2887878,3768]: 0 finished unit Solar Collector [f=0001425] [1425] Event [3352,57.2937012,1128]: 1 finished unit Solar Collector [f=0001753] [1753] Event [3280,52.9296875,912]: 1 finished unit Quill [f=0001921] [1921] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Scorcher [f=0001991] [1991] Event [1104,59.7198486,3600]: 0 finished unit Lotus [f=0002062] [2062] Event [320,57.0571899,2976]: 0 finished unit Lotus [f=0002234] [2234] Event [3869.63867,53.575531,1966.8728]: 1 lost unit Dagger [f=0002346] [2346] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0002443] [2443] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Scorcher [f=0002477] [2477] Event [5015.96777,58.0959206,617.125183]: 1 lost unit Quill [f=0002777] [2777] Event [5128,56.0501099,600]: 1 lost unit Metal Extractor [f=0002804] [2804] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0002910] [2910] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0003076] [3076] Event [3280,52.9296875,912]: 1 finished unit Scalpel [f=0003342] [3342] Event [3680,53.3721924,752]: 1 finished unit Picket [f=0003350] [3350] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Scorcher [f=0003356] [3356] Event [2512.21631,52.9296875,433.043945]: 1 lost unit Quill [f=0003387] [3387] Event [377.19165,58.5702171,2838.2478]: 1 lost unit Dagger [f=0003492] [3492] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0003887] [3887] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Scorcher [f=0003996] [3996] Event [3280,52.9296875,912]: 1 finished unit Scalpel [f=0004055] [4055] Event [152,58.5639954,3096]: 0 finished unit Solar Collector [f=0004185] [4185] Event [3127.01855,55.1091652,1368.84436]: 0 lost unit Scorcher [f=0004265] [4265] Event [3816,58.4762573,1480]: 1 finished unit Solar Collector [f=0004382] [4382] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0004432] [4432] Event [2965.49976,53.8649483,690.522156]: 1 lost unit Scalpel [f=0004473] [4473] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0004607] [4607] Event [2536,53.6964417,232]: 1 lost unit Metal Extractor [f=0004641] [4641] Event [216,57.8697205,3272]: 0 finished unit Solar Collector [f=0004705] [4705] Event [3280,52.9296875,912]: 1 finished unit Scalpel [f=0004807] [4807] Event [3002.58057,52.9313927,676.595459]: 0 lost unit Scorcher [f=0004884] [4884] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Scorcher [f=0004920] [4920] Event [3728,59.3193054,1520]: 1 finished unit Lotus [f=0005082] [5082] Event [2516.66382,56.5877571,886.073914]: 1 lost unit Scalpel [f=0005147] [5147] Event [344,57.1182251,3400]: 0 finished unit Solar Collector [f=0005172] [5172] Event [2676.58057,53.0643768,642.690308]: 0 lost unit Scorcher [f=0005279] [5279] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Scorcher [f=0005525] [5525] Event [3280,52.9296875,912]: 1 finished unit Scalpel [f=0005656] [5656] Event [3072,58.934021,1488]: 1 finished unit Lotus [f=0005672] [5672] Event [472,58.4266663,3528]: 0 finished unit Solar Collector [f=0005680] [5680] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Scorcher [f=0005693] [5693] Event [2341.08179,55.8603897,999.951599]: 0 lost unit Scorcher [f=0005836] [5836] Event [2210.72998,52.9463387,513.389587]: 1 lost unit Scalpel [f=0005924] [5924] Event [3680,52.9296875,2064]: 0 finished unit Lotus [f=0006115] [6115] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0006197] [6197] Event [552,58.9378357,3672]: 0 finished unit Solar Collector [f=0006305] [6305] Event [3280,52.9296875,912]: 1 finished unit Scalpel [f=0006343] [6343] Event [3035.37939,53.4350586,115.038383]: 0 lost unit Scorcher [f=0006492] [6492] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0006652] [6652] Event [2384,55.2680969,2256]: 0 finished unit Lotus [f=0006715] [6715] Event [3280,52.9296875,912]: 1 finished unit Quill [f=0006721] [6721] Event [648,58.5639954,3800]: 0 finished unit Solar Collector [f=0006819] [6819] Event [3648,53.3607483,2000]: 0 finished unit Picket [f=0006897] [6897] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Scorcher [f=0006959] [6959] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0007144] [7144] Event [2768,53.9329529,2896]: 0 finished unit Radar Tower [f=0007215] [7215] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0007217] [7217] Event [760,58.8005066,3880]: 0 finished unit Solar Collector [f=0007234] [7234] Event [2808,53.7117004,1752]: 1 finished unit Solar Collector [f=0007299] [7299] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Scorcher [f=0007374] [7374] Event [912,58.5220337,2848]: 0 finished unit Radar Tower [f=0007444] [7444] Event [2873.78369,54.7833786,1646.4917]: 1 finished unit Recon Commander [f=0007640] [7640] Event [3728,59.3193054,1520]: 1 lost unit Lotus [f=0007725] [7725] Event [2748.40894,55.1983757,2082.05518]: 0 lost unit Scorcher [f=0007739] [7739] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0007750] [7750] Event [2152,53.7536621,440]: 1 finished unit Metal Extractor [f=0007801] [7801] Event [2837.94775,56.5416336,1978.93164]: 0 lost unit Scorcher [f=0007855] [7855] Event [2739.12744,56.311264,2135.13574]: 0 lost unit Scorcher [f=0008058] [8058] Event [3336,56.6986084,2472]: 0 finished unit Metal Extractor [f=0008127] [8127] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0008223] [8223] Event [3191.82349,56.818634,2195.77441]: 0 lost unit Scorcher [f=0008371] [8371] Event [664,57.4043274,3528]: 0 finished unit Caretaker [f=0008389] [8389] Event [3816,58.4762573,1480]: 1 lost unit Solar Collector [f=0008393] [8393] Event [2536,53.6699677,232]: 1 finished unit Metal Extractor [f=0008471] [8471] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0008489] [8489] Event [3920,57.56073,1520]: 0 finished unit Lotus [f=0008527] [8527] Event [3082.31055,57.068924,2410.16528]: 0 lost unit Fencer [f=0008633] [8633] Event [2536,55.2647781,184]: 1 finished unit Wind/Tidal Generator [f=0008708] [8708] Event [3112.76831,55.7734146,2492.40894]: 1 lost unit Scalpel [f=0008717] [8717] Event [3832,54.8789978,1416]: 1 lost unit Metal Extractor [f=0008718] [8718] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0008809] [8809] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Dart [f=0008846] [8846] Event [3280,52.9296875,912]: 1 finished unit Scalpel [f=0008853] [8853] Event [3896,57.7972412,2744]: 0 finished unit Metal Extractor [f=0008873] [8873] Event [2472,55.6280518,216]: 1 finished unit Wind/Tidal Generator [f=0009034] [9034] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0009112] [9112] Event [2408,55.8860779,248]: 1 finished unit Wind/Tidal Generator [f=0009345] [9345] Event [760,59.6130371,3768]: 0 finished unit Caretaker [f=0009350] [9350] Event [2344,54.0855408,296]: 1 finished unit Wind/Tidal Generator [f=0009375] [9375] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0009522] [9522] Event [3280,52.9296875,912]: 1 finished unit Scalpel [f=0009592] [9592] Event [3192,55.6915283,1160]: 1 finished unit Caretaker [f=0009650] [9650] Event [2280,53.7269592,328]: 1 finished unit Wind/Tidal Generator [f=0009704] [9704] Event [632,58.9225769,3640]: 0 finished unit Storage [f=0009726] [9726] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0009767] [9767] Event [2536,55.2647781,184]: 1 lost unit Wind/Tidal Generator [f=0009938] [9938] Event [2808,53.7117004,1752]: 1 lost unit Solar Collector [f=0009939] [9939] Event [2216,54.6424866,360]: 1 lost unit Wind/Tidal Generator [f=0010059] [10059] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0010115] [10115] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0010266] [10266] Event [552,57.8697205,3832]: 0 finished unit Storage [f=0010277] [10277] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Dart [f=0010350] [10350] Event [2824,53.7994385,1688]: 1 lost unit Metal Extractor [f=0010481] [10481] Event [2152,53.0212402,392]: 1 finished unit Wind/Tidal Generator [f=0010556] [10556] Event [1469.12549,52.9296875,592.018005]: 0 lost unit Dart [f=0010572] [10572] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0010599] [10599] Event [3280,52.9296875,912]: 1 finished unit Scalpel [f=0010610] [10610] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0010652] [10652] Event [2808.53491,58.4258842,2104.56665]: 0 lost unit Fencer [f=0010739] [10739] Event [2962.16821,55.9497452,2119.36523]: 0 lost unit Fencer [f=0010764] [10764] Event [2924.47998,55.6544266,2175.79565]: 1 lost unit Recon Commander [f=0010809] [10809] Event [920,56.5917969,3960]: 0 finished unit Solar Collector [f=0010878] [10878] Event [undefined]: playerO1 resigned [f=0010878] game_message: playerO1 has been destroyed! [f=0010878] game_message: Ontheheavens wins! [f=0010878] Submitting stats [f=0010878] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010878] Part| Total Time|Time of the last 0.5s [f=0010878] Draw 7840.84ms 12.05% [f=0010878] Lua::Callins::Synced 5004.32ms 25.30% [f=0010878] Lua::Callins::Unsynced 11104.77ms 15.34% [f=0010878] Lua::CollectGarbage::Synced 305.82ms 3.69% [f=0010878] Lua::CollectGarbage::Unsynced 543.02ms 0.20% [f=0010878] Misc::Profiler::AddTime 35.99ms 0.10% [f=0010878] Sim 11163.39ms 67.73% [f=0010878] [10878] Received game_message: playerO1 has been destroyed! [f=0010878] [10878] Received game_message: Ontheheavens wins! [f=0010879] [10879] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010879] [10879] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010879] [10879] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010879] [10879] Game End Stats Values: 2,2075,2205,2075,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.22666645,5.5999999,6.22666645,0,40,0,40,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010879] [10879] Game End Stats Values: 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16,3385,4495,3385,4495,165.207626,48.0727043,165.207626,48.0727043,0,0,0,0,0,0,0,0,0,0,0,0,702.811157,1288.75977,702.811157,1288.75977,280,360,280,360,16,22,16,22,2075,2075,2075,2075,12.2418127,18.0220699,12.2418127,18.0220699,570,1050,570,1050,650,1188.04834,650,1188.04834,460,1010,460,1010,1188.04834,650,1188.04834,650,26.0000114,0,26.0000114,0,1289.76416,707.507813,1289.76416,707.507813 [f=0010879] [10879] Game End Stats Values: 17,3475,4780,3475,4780,169.634842,54.4747963,169.634842,54.4747963,0,0,0,0,0,0,0,0,0,0,0,0,702.811157,1335.7334,702.811157,1335.7334,280,460,280,460,16,23.8666668,16,23.8666668,2075,2130,2075,2130,12.091814,18.1768074,12.091814,18.1768074,570,1180,570,1180,650,1188.04834,650,1188.04834,550,1010,550,1010,1188.04834,650,1188.04834,650,26.0000114,0,26.0000114,0,1336.73779,707.507813,1336.73779,707.507813 [f=0010879] [10879] Game End Stats Values: 18,3685,5125,3685,5125,184.571655,74.6284637,184.571655,74.6284637,0,0,0,0,0,0,0,0,0,0,0,0,702.811157,1420.77124,702.811157,1420.77124,190,460,190,460,16,25.7333336,16,25.7333336,2305,2185,2305,2185,14.0457869,21.1302452,14.0457869,21.1302452,570,1310,570,1310,650,1278.04834,650,1278.04834,620,1170,620,1170,1278.04834,650,1278.04834,650,26.0000114,0,26.0000114,0,1421.77563,707.507813,1421.77563,707.507813 [f=0010879] [10879] Game End Stats Values: 19,3775,4965,3775,4965,219.320724,97.3222885,219.320724,97.3222885,0,0,0,0,0,0,0,0,0,0,0,0,1084.55103,2439.41113,1084.55103,2439.41113,190,460,190,460,16.1333332,26,16.1333332,26,2305,2185,2305,2185,16.9332733,21.6129227,16.9332733,21.6129227,570,1060,570,1060,1040,1278.04834,1040,1278.04834,710,1260,710,1260,1278.04834,1040,1278.04834,1040,26.0000114,0,26.0000114,0,2518.57397,1097.50757,2518.57397,1097.50757 [f=0010879] [10879] Game End Stats Values: 20,3795,5225,3795,5225,239.382355,112.461937,239.382355,112.461937,0,0,0,0,0,0,0,0,0,0,0,0,1430.21973,2727.39697,1430.21973,2727.39697,190,550,190,550,16,26,16,26,2305,2365,2305,2365,17.364109,23.4593124,17.364109,23.4593124,570,1050,570,1050,1310,1348.04834,1310,1348.04834,730,1260,730,1260,1348.04834,1310,1348.04834,1310,26.0000114,8.66666698,26.0000114,8.66666698,2824.53467,1443.17627,2824.53467,1443.17627 [f=0010879] [10879] Game End Stats Values: 21,3775,5495,3775,5495,260.799957,119.782768,260.799957,119.782768,0,0,0,0,0,0,0,0,0,0,0,0,1430.21973,2852.53394,1430.21973,2852.53394,190,550,190,550,16.8948593,26,16.8948593,26,2305,2365,2305,2365,17.9245052,27.6747227,17.9245052,27.6747227,570,1230,570,1230,1310,1658.04834,1310,1658.04834,710,1350,710,1350,1658.04834,1310,1658.04834,1310,26.0000114,63.9999008,26.0000114,63.9999008,2949.67163,1443.17627,2949.67163,1443.17627 [f=0010879] [10879] Game End Stats Values: 22,3845,5935,3845,5935,264.40799,121.612175,264.40799,121.612175,0,0,0,0,0,0,0,0,0,0,0,0,1689.14282,2854.96045,1689.14282,2854.96045,190,550,190,550,16.9066505,26,16.9066505,26,2305,2545,2305,2545,15.6405334,25.9219589,15.6405334,25.9219589,570,1490,570,1490,1310,1658.04834,1310,1658.04834,780,1350,780,1350,1658.04834,1310,1658.04834,1310,26.0000114,83.8329315,26.0000114,83.8329315,2952.09814,1702.09937,2952.09814,1702.09937 [f=0010879] [10879] Game End Stats Values: 23,4245,6175,4245,6175,264.40799,122.077026,264.40799,122.077026,0,0,0,0,0,0,0,0,0,0,0,0,1689.14282,2949.94165,1689.14282,2949.94165,190,550,190,550,17.2580605,26,17.2580605,26,2485,2545,2485,2545,15.3999977,29.4531975,15.3999977,29.4531975,790,1630,790,1630,1310,1693.04834,1310,1693.04834,780,1450,780,1450,1693.04834,1310,1693.04834,1310,26.0000114,153.333023,26.0000114,153.333023,3061.06763,1702.09937,3061.06763,1702.09937 [f=0010879] [10879] Game End Stats Values: 24,4175,6545,4175,6545,265.540649,122.508423,265.540649,122.508423,0,0,0,0,0,0,0,0,0,0,0,0,1689.14282,3050.33765,1689.14282,3050.33765,190,550,190,550,21.1724262,26,21.1724262,26,2485,2545,2485,2545,15.4755068,27.8798771,15.4755068,27.8798771,790,1810,790,1810,1310,1781.21497,1310,1781.21497,710,1640,710,1640,1781.21497,1310,1781.21497,1310,26.0000114,180.333847,26.0000114,180.333847,3166.47339,1702.09937,3166.47339,1702.09937 [f=0010879] [10879] Game End Stats Values: 25,2835,6455,2835,6455,266.705902,122.928383,266.705902,122.928383,0,0,0,0,0,0,0,0,0,0,0,0,2250.64282,4201.87158,2250.64282,4201.87158,190,550,190,550,21.9824142,26,21.9824142,26,980,2545,980,2545,30.9817467,27.9613285,30.9817467,27.9613285,1010,1630,1010,1630,1630,3376.21484,1630,3376.21484,655,1730,655,1730,3376.21484,1630,3376.21484,1630,41.3333206,180.333847,41.3333206,180.333847,4318.00879,2309.13525,4318.00879,2309.13525 [f=0010879] [10879] Game End Stats Values: 26,2835,6525,2835,6525,269.087708,123.239304,269.087708,123.239304,0,0,0,0,0,0,0,0,369.77005,0,369.77005,0,2250.64282,4201.87158,2250.64282,4201.87158,190,550,190,550,15.2419405,26.666666,15.2419405,26.666666,980,2545,980,2545,9.84393215,33.1036491,9.84393215,33.1036491,1010,1630,1010,1630,1630,3376.21484,1630,3376.21484,655,1800,655,1800,3376.21484,1630,3376.21484,1630,41.3333206,194.000931,41.3333206,194.000931,4318.00879,2367.63477,4318.00879,2367.63477 [f=0010905] [10905] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0010915] [10915] Event [3310.54004,53.7910385,1366.24646]: 1 lost unit Scalpel [f=0011005] Spectator playerO1 left the game: normal quit [f=0011005] [11005] Event [undefined]: playerO1 quit [f=0011049] Player Ontheheavens left the game: normal quit [f=0011049] [11049] Event [undefined]: Ontheheavens quit [f=0011055] No clients connected, shutting down server [f=0011055] Server shutdown [f=0011134] [11134] Event [1000,58.1062317,3960]: 0 finished unit Solar Collector [f=0011208] [11208] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0011350] [11350] Event [3992,53.3607483,3720]: 0 finished unit Metal Extractor [f=0011410] [11410] Event [1080,57.4081421,3960]: 0 finished unit Solar Collector [f=0011478] [11478] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0011567] [11567] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Dart [f=0011618] [11618] Event [1160,56.2179565,3960]: 0 finished unit Solar Collector [f=0011754] [11754] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0011914] [11914] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0012095] [12095] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0012133] [12133] Event [1240,58.3427429,3960]: 0 finished unit Solar Collector [f=0012144] [12144] Event [3624,52.9296875,3928]: 0 finished unit Metal Extractor [f=0012262] [12262] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0012328] [12328] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Dart [f=0012487] [12487] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0012617] [12617] Event [1320,54.6920776,3960]: 0 finished unit Solar Collector [f=0012633] [12633] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0012803] [12803] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0012968] [12968] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0013033] [13033] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Dart [f=0013097] [13097] Event [1400,56.8473816,3960]: 0 finished unit Solar Collector [f=0013193] [13193] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0013338] [13338] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0013508] [13508] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0013591] [13591] Event [1480,55.0735474,3960]: 0 finished unit Solar Collector [f=0013672] [13672] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0013737] [13737] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Dart [f=0013897] [13897] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0014042] [14042] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0014071] [14071] Event [1560,54.1313171,3960]: 0 finished unit Solar Collector [f=0014212] [14212] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0014377] [14377] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0014442] [14442] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Dart [f=0014565] [14565] Event [1640,55.3253174,3960]: 0 finished unit Solar Collector [f=0014602] [14602] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0014747] [14747] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0014917] [14917] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0015046] [15046] Event [1720,53.9787292,3960]: 0 finished unit Solar Collector [f=0015082] [15082] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0015147] [15147] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Dart [f=0015306] [15306] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0015452] [15452] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Mason [f=0015526] [15526] Event [1800,55.5618286,3960]: 0 finished unit Solar Collector [f=0015622] [15622] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0015787] [15787] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Fencer [f=0015852] [15852] Event [783.997925,58.4240303,3614.00757]: 0 finished unit Dart [f=0015908] Autoquit sending quit command. [f=0015908] [QuitAction] user exited to system [f=0015908] [SpringApp::Kill][1] fromRun=1 [f=0015908] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015908] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015908] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015908] [ThreadPool::SetThreadCount][2] workers=0 [f=0015908] [SpringApp::Kill][2] [f=0015908] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015908] [Game::KillLua][3] dtor=0 luaUI=0x51879900 [f=0015908] Start widgetHandler:Shutdown [f=0015908] Shutdown - SaveOrderList Complete [f=0015908] Writing last game win data [f=0015908] Shutdown - SaveConfigData Complete [f=0015908] Shutdown Widget - Chili Highlight [f=0015908] Shutdown Widget - Save/Load API [f=0015908] Shutdown Widget - Draw After Chili [f=0015908] Shutdown Widget - EPIC Menu [f=0015908] Shutdown Widget - Chili Minimap [f=0015908] Shutdown Widget - Chili Widget Selector [f=0015908] Shutdown Widget - Local Team Colors [f=0015908] Shutdown Widget - Display Keys 2 [f=0015908] Shutdown Widget - Save Game Menu [f=0015908] Shutdown Widget - HealthBars [f=0015908] Shutdown Widget - Noises [f=0015908] Shutdown Widget - Unit Icons [f=0015908] Shutdown Widget - Win Counter [f=0015908] Shutdown Widget - BuildETA [f=0015908] Shutdown Widget - SpringRTS Replay Stats [f=0015908] Shutdown Widget - Modular Comm Info [f=0015908] Shutdown Widget - CameraShake [f=0015908] Shutdown Widget - Chili Economy Panel Default [f=0015908] Shutdown Widget - Chili EndGame Window [f=0015908] Shutdown Widget - Chili Nuke Warning [f=0015908] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015908] Shutdown Widget - Chili Spectator Panels [f=0015908] Shutdown Widget - Context Menu [f=0015908] Shutdown Widget - Darkening [f=0015908] Shutdown Widget - MetalFeatures (new) [f=0015908] Shutdown Widget - Grab Input [f=0015908] Input grabbing is disabled! [f=0015908] Shutdown Widget - Highlight Geos [f=0015908] Shutdown Widget - Local Widgets Config [f=0015908] Shutdown Widget - Mex Placement Handler [f=0015908] Shutdown Widget - MinimapEvents [f=0015908] Shutdown Widget - Missile Silo Range [f=0015908] Shutdown Widget - Music Player [f=0015908] Shutdown Widget - Point Tracker [f=0015908] Shutdown Widget - Showeco and Grid Drawer [f=0015908] Shutdown Widget - Stereo3D [f=0015908] Shutdown Widget - Attack AoE [f=0015908] Shutdown Widget - Map Edge Extension [f=0015908] Shutdown Widget - Selection Send [f=0015908] Shutdown Widget - LupsManager [f=0015908] Shutdown Widget - Newton Firezone [f=0015908] Shutdown Widget - Chili Pro Console [f=0015908] Shutdown Widget - Lasso Terraform GUI [f=0015908] Shutdown Widget - Chili Framework [f=0015908] Shutdown Widget - Lups [f=0015908] Shutdown Widget - Custom Markers [f=0015908] Shutdown Widget - Chili Core Selector [f=0015908] Shutdown Widget - Pause Screen [f=0015908] Shutdown Widget - Layout Handler [f=0015908] Shutdown Widget - Persistent Build Height [f=0015908] Shutdown Widget - Text To Speech Control [f=0015908] End widgetHandler:Shutdown [f=0015908] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={383322,64838686} {int,ext,rec}Allocs={21795446,0,0} {chunk,block}Bytes={64838686,0} [f=0015908] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015908] [Game::KillLua][2] dtor=0 luaRules=0x526a2150 [f=0015908] Start gadgetHandler:Shutdown [f=0015908] Shutdown - StartSetup [f=0015908] Shutdown - UnitMorph [f=0015908] Shutdown - LupsNanoSpray [f=0015908] Shutdown - Missile Silo Controller [f=0015908] Shutdown - Modular Comm Info [f=0015908] Shutdown - Terrain Texture Handler [f=0015908] Shutdown - UnitCloakShield [f=0015908] Shutdown - Starlight Handler [f=0015908] End gadgetHandler:Shutdown [f=0015908] Start gadgetHandler:Shutdown [f=0015908] Shutdown - Save/Load [f=0015908] Shutdown - UnitMorph [f=0015908] Shutdown - Modular Comm Info [f=0015908] Shutdown - Retreat Command [f=0015908] Shutdown - Shockwaves [f=0015908] Shutdown - Teleport Throw [f=0015908] Shutdown - UnitCloakShield [f=0015908] Shutdown - Lups Cloak FX [f=0015908] Shutdown - Lups [f=0015908] Shutdown - Lups Shield [f=0015908] End gadgetHandler:Shutdown [f=0015908] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21795476,0,0} {chunk,block}Bytes={0,0} [f=0015908] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21795476,0,0} {chunk,block}Bytes={0,0} [f=0015908] [Game::KillLua][4] dtor=0 [f=0015908] [Game::~CGame][1] [f=0015908] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015908] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015908] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015908] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015908] [Game::KillLua][4] dtor=1 [f=0015908] [Game::KillMisc][1] [f=0015908] [Game::KillMisc][2] [f=0015908] [Game::KillMisc][3] [f=0015908] [Game::KillRendering][1] [f=0015908] [3DOParser::Kill] allocated 137 pieces [f=0015908] [S3OParser::Kill] allocated 2766 pieces [f=0015908] [AssParser::Kill] allocated 236 pieces [f=0015908] [Game::KillInterface][1] [f=0015908] [Game::KillInterface][2] [f=0015908] [Game::KillSimulation][1] [f=0015908] [Game::KillSimulation][2] [f=0015908] [CCollisionHandler] dis-/continuous tests: 0/241305 [f=0015908] [Game::KillSimulation][3] [f=0015908] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015908] [~CPathCache(24x16)] cacheHits=8 hitPercentage=12% numHashColls=0 maxCacheSize=3 [f=0015908] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015908] [~CPathCache(48x32)] cacheHits=249 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015908] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015908] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015908] [LosHandler::Kill] raycast instance cache-{hits,misses}={4137,6546}; shared=1%; cached=37% [f=0015908] [Game::KillSimulation][4] [f=0015908] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015908] [Game::~CGame][2] [f=0015908] [Game::~CGame][3] [f=0015908] [SpringApp::Kill][3] [f=0015908] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 167151 bytes sent 321483 bytes recv'd [f=0015908] [SpringApp::Kill][4] font=0x4590a7e0 [f=0015908] [SpringApp::Kill][5] [f=0015908] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x45977e60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=3306ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=181ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=44ms file="objects3d/chicken.s3o" indx=4870 inflSize=26kb readTime=40ms file="objects3d/venom.s3o" indx=5397 inflSize=118kb readTime=32ms file="objects3d/strikecom_2.dae" indx=5361 inflSize=1499kb readTime=31ms file="gamedata/unitdefs_pre.lua" indx=913 inflSize=0kb readTime=29ms file="bitmaps/ocean.jpg" indx=514 inflSize=55kb readTime=26ms file="objects3d/clogger.s3o" indx=4914 inflSize=28kb readTime=25ms file="unittextures/factoryveh1.png" indx=7017 inflSize=1077kb readTime=24ms file="gamedata/modularcomms/weapons/shotgun_disrupt.lua" indx=894 inflSize=0kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 55077783 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45a7cf30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x459882c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45a7a5f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f9c3401bad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]