[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hsKlX3VGOg/springsettings.847350.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa50c01e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17619 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/847350/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 537ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4504a080] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4504a080] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 245ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1016ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1148ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 757ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 210ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 250ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WREN_PL was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/847350/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203db0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203dc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203dc0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203dc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1143ms, checksum 5bb361ef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11439,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/847350/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514642f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: a556645e82b71050d9dfa7854596f592 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DONDOLO [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: DONDOLO changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DONDOLO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DONDOLO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player TherealSlimCyka with number 2 to team 0 [f=-000001] > SPRINGIE:User TherealSlimCyka|shipriot|3_2||False|||BA [f=-000001] Connection attempt from TherealSlimCyka [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={929fd7e0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DONDOLO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DONDOLO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DONDOLO" string="[Game::Load][lua{Rules,Gaia}={6d7c4078,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[Game::Load][lua{Rules,Gaia}={1d5a5c78,00000000}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [5383,125.391968,889]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2730,125.389404,6082]: 1 finished unit Engineer Commander [f=0000000] [0] mad_kraft, team: 1, elo:1956 [f=0000000] [0] DONDOLO, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2760,125.388184,6192]: 1 finished unit Cloakbot Factory [f=0000018] [18] Event [5280,125.388184,776]: 0 finished unit Shieldbot Factory [f=0000018] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000018] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000018] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000018] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000018] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000018] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000018] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000018] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000018] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000018] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000018] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000018] !transmitlobby @voice@buildUnit@reload [f=0000285] [285] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0000323] [323] Event [5432,125.388184,728]: 0 finished unit Metal Extractor [f=0000434] [434] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Conjurer [f=0000511] [511] Event [2856,125.388184,6072]: 1 finished unit Solar Collector [f=0000629] [629] Event [5528,125.388184,1080]: 0 finished unit Metal Extractor [f=0000631] [631] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0000749] [749] Event [5528,125.388184,1016]: 0 finished unit Wind/Tidal Generator [f=0000767] [767] Event [5280,125.388184,788]: 0 finished unit Convict [f=0000869] [869] Event [5528,125.388184,936]: 0 finished unit Wind/Tidal Generator [f=0000871] [871] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0000974] [974] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0000989] [989] Event [5512,125.388184,856]: 0 finished unit Wind/Tidal Generator [f=0001098] [1098] Event [5448,125.388184,792]: 0 finished unit Wind/Tidal Generator [f=0001384] [1384] Event [5160,125.388184,984]: 0 finished unit Metal Extractor [f=0001404] [1404] Event [2552,125.388184,5960]: 1 finished unit Solar Collector [f=0001450] [1450] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0001572] [1572] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0001582] [1582] Event [5280,125.388184,788]: 0 finished unit Convict [f=0001903] [1903] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Ronin [f=0001933] [1933] Event [2520,125.388184,6344]: 1 finished unit Solar Collector [f=0002259] [2259] Event [5328,125.388184,928]: 0 finished unit Lotus [f=0002270] [2270] Event [2600,125.388184,6264]: 1 finished unit Solar Collector [f=0002484] [2484] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Conjurer [f=0002604] [2604] Event [2632,125.388184,6040]: 1 finished unit Solar Collector [f=0002744] [2744] Event [5280,125.388184,788]: 0 finished unit Convict [f=0002812] [2812] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0002854] [2854] Event [3808,125.388184,1984]: 0 finished unit Lotus [f=0002859] [2859] Event [5424,125.388184,896]: 0 finished unit Lotus [f=0002865] [2865] Event [5040,125.388184,2848]: 0 finished unit Radar Tower [f=0002984] [2984] Event [2568,125.388184,6136]: 1 finished unit Solar Collector [f=0003189] [3189] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0003290] [3290] Event [5280,125.388184,788]: 0 finished unit Convict [f=0003382] [3382] Event [2744,125.388184,6040]: 1 finished unit Solar Collector [f=0003452] [3452] Event [3880,125.388184,2120]: 0 finished unit Metal Extractor [f=0003496] [3496] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0003559] [3559] Event [4488,24.9975586,6040]: 1 finished unit Metal Extractor [f=0003779] [3779] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Ronin [f=0003869] [3869] Event [5880,24.9975586,3352]: 0 finished unit Metal Extractor [f=0004067] [4067] Event [3672,125.406494,1976]: 0 finished unit Metal Extractor [f=0004185] [4185] Event [3096,125.388184,6088]: 1 finished unit Wind/Tidal Generator [f=0004195] [4195] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Conjurer [f=0004326] [4326] Event [4728,24.9975586,6056]: 1 finished unit Metal Extractor [f=0004349] [4349] Event [6008,24.9975586,3544]: 0 finished unit Metal Extractor [f=0004433] [4433] Event [3176,125.388184,6088]: 1 finished unit Wind/Tidal Generator [f=0004475] [4475] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0004668] [4668] Event [5768,24.9975586,3576]: 0 finished unit Metal Extractor [f=0004705] [4705] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0004752] [4752] Event [3272,125.388184,6088]: 1 finished unit Wind/Tidal Generator [f=0004759] [4759] Event [1240,17.6855469,4856]: 1 finished unit Metal Extractor [f=0004814] [4814] Event [3896,125.412598,2392]: 0 finished unit Metal Extractor [f=0004884] [4884] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0004904] [4904] Event [5384,125.388184,840]: 0 finished unit Caretaker [f=0005019] [5019] Event [3368,125.388184,6104]: 1 finished unit Wind/Tidal Generator [f=0005173] [5173] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Ronin [f=0005180] [5180] Event [3702.63184,25.1435452,1219.96313]: 0 lost unit Convict [f=0005193] [5193] Event [4600,24.9975586,6280]: 1 finished unit Metal Extractor [f=0005264] [5264] Event [5280,125.388184,788]: 0 finished unit Convict [f=0005284] [5284] Event [6976,20.3161621,2288]: 0 finished unit Lotus [f=0005285] [5285] Event [3464,125.388184,6104]: 1 finished unit Wind/Tidal Generator [f=0005381] [5381] Event [5872,24.9975586,3488]: 0 finished unit Lotus [f=0005512] [5512] Event [3560,125.388184,6120]: 1 finished unit Wind/Tidal Generator [f=0005516] [5516] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Conjurer [f=0005549] [5549] Event [936,15.4821777,4904]: 1 finished unit Metal Extractor [f=0005694] [5694] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0005845] [5845] Event [3704,24.9975586,1160]: 0 lost unit Metal Extractor [f=0005847] [5847] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0005852] [5852] Event [3656,122.019043,6120]: 1 finished unit Wind/Tidal Generator [f=0005911] [5911] Event [6856,17.557373,2296]: 0 finished unit Metal Extractor [f=0005977] [5977] Event [5352,125.388184,776]: 0 finished unit Storage [f=0006020] [6020] Event [3752,25.15625,6136]: 1 finished unit Wind/Tidal Generator [f=0006021] [6021] Event [3016,125.388184,6088]: 1 finished unit Solar Collector [f=0006097] [6097] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0006168] [6168] Event [1088,23.4655762,4976]: 1 finished unit Lotus [f=0006187] [6187] Event [5808,24.9975586,3424]: 0 finished unit Lotus [f=0006448] [6448] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Ronin [f=0006532] [6532] Event [4648,24.9975586,3240]: 0 finished unit Metal Extractor [f=0006575] [6575] Event [7240,22.1105957,2232]: 0 finished unit Metal Extractor [f=0006590] [6590] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0006606] [6606] Event [3848,24.9975586,6136]: 1 finished unit Wind/Tidal Generator [f=0006785] [6785] Event [3944,24.9975586,6152]: 1 finished unit Wind/Tidal Generator [f=0006873] [6873] Event [5736,24.9975586,3688]: 0 finished unit Solar Collector [f=0006992] [6992] Event [4040,24.9975586,6152]: 1 finished unit Wind/Tidal Generator [f=0007044] [7044] Event [3962.34229,24.9975586,5990.99512]: 1 finished unit Engineer Commander [f=0007050] [7050] Event [1040,-5,4768]: 1 finished unit Lotus [f=0007054] [7054] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Conjurer [f=0007055] [7055] Event [5496,125.388184,1160]: 0 finished unit Solar Collector [f=0007055] [7055] Event [5352,125.388184,712]: 0 finished unit Storage [f=0007127] [7127] Event [4136,24.9975586,6152]: 1 finished unit Wind/Tidal Generator [f=0007170] [7170] Event [5896,24.9975586,3656]: 0 finished unit Solar Collector [f=0007275] [7275] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0007277] [7277] Event [4232,24.9975586,6168]: 1 finished unit Wind/Tidal Generator [f=0007323] [7323] Event [6920,124.985352,1224]: 0 lost unit Metal Extractor [f=0007333] [7333] Event [4440,125.38208,5144]: 1 finished unit Metal Extractor [f=0007380] [7380] Event [3960,24.9975586,3048]: 0 finished unit Metal Extractor [f=0007425] [7425] Event [5368,125.388184,1128]: 0 finished unit Solar Collector [f=0007437] [7437] Event [4328,24.9975586,6168]: 1 finished unit Wind/Tidal Generator [f=0007454] [7454] Event [6024,24.9975586,3640]: 0 finished unit Solar Collector [f=0007504] [7504] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0007612] [7612] Event [4424,24.9975586,6184]: 1 finished unit Wind/Tidal Generator [f=0007687] [7687] Event [7210.13916,125.388184,1096.67749]: 0 lost unit Convict [f=0007710] [7710] Event [5624,24.9975586,3560]: 0 finished unit Solar Collector [f=0007737] [7737] Event [2648,125.388184,6152]: 1 finished unit Caretaker [f=0007752] [7752] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0007768] [7768] Event [7288,125.388184,1032]: 0 lost unit Metal Extractor [f=0007779] [7779] Event [4520,24.9975586,6184]: 1 finished unit Wind/Tidal Generator [f=0007809] [7809] Event [5240,125.388184,1112]: 0 finished unit Solar Collector [f=0007852] [7852] Event [6125.26953,24.9975586,3854.53369]: 1 lost unit Glaive [f=0007887] [7887] Event [1328,6.29638672,4944]: 1 finished unit Lotus [f=0007921] [7921] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Ronin [f=0007933] [7933] Event [2392,24.9975586,3800]: 1 finished unit Metal Extractor [f=0007953] [7953] Event [4016,24.9975586,3200]: 0 finished unit Lotus [f=0008011] [8011] Event [4712,24.9975586,6200]: 1 finished unit Wind/Tidal Generator [f=0008070] [8070] Event [5688,24.9975586,3384]: 0 finished unit Solar Collector [f=0008113] [8113] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0008155] [8155] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Conjurer [f=0008189] [8189] Event [4504,24.9975586,5976]: 1 finished unit Solar Collector [f=0008281] [8281] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0008331] [8331] Event [4968,125.388184,1096]: 0 finished unit Solar Collector [f=0008349] [8349] Event [4552,24.9975586,6056]: 1 finished unit Solar Collector [f=0008355] [8355] Event [5784,24.9975586,3272]: 0 finished unit Solar Collector [f=0008408] [8408] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0008528] [8528] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0008595] [8595] Event [4112,24.3200684,3344]: 0 finished unit Lotus [f=0008613] [8613] Event [2168,24.9975586,3848]: 1 finished unit Metal Extractor [f=0008615] [8615] Event [5280,125.388184,788]: 0 finished unit Convict [f=0008669] [8669] Event [4472,24.9975586,6104]: 1 finished unit Solar Collector [f=0008686] [8686] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Ronin [f=0008780] [8780] Event [5032,125.388184,1208]: 0 finished unit Solar Collector [f=0008793] [8793] Event [5112,125.388184,1080]: 0 finished unit Solar Collector [f=0008828] [8828] Event [4256,264.591064,4720]: 1 finished unit Picket [f=0008884] [8884] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Conjurer [f=0008944] [8944] Event [4424,24.9975586,6024]: 1 finished unit Solar Collector [f=0008999] [8999] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0009020] [9020] Event [1208,125.369873,5976]: 1 finished unit Metal Extractor [f=0009114] [9114] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0009239] [9239] Event [5416,24.7961426,4248]: 0 finished unit Metal Extractor [f=0009246] [9246] Event [2232,24.9975586,3624]: 1 finished unit Metal Extractor [f=0009256] [9256] Event [4272,24.9975586,3280]: 0 finished unit Picket [f=0009260] [9260] Event [5192,125.388184,1224]: 0 finished unit Solar Collector [f=0009318] [9318] Event [5048,125.388184,968]: 0 finished unit Solar Collector [f=0009334] [9334] Event [5280,125.388184,788]: 0 finished unit Convict [f=0009335] [9335] Event [4744,24.9975586,5992]: 1 finished unit Solar Collector [f=0009374] [9374] Event [6008,24.9975586,3544]: 0 lost unit Metal Extractor [f=0009549] [9549] Event [4792,24.9975586,6072]: 1 finished unit Solar Collector [f=0009575] [9575] Event [undefined]: DONDOLO resigned [f=0009575] game_message: DONDOLO has been destroyed! [f=0009575] game_message: mad_kraft wins! [f=0009575] Submitting stats [f=0009575] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009575] Part| Total Time|Time of the last 0.5s [f=0009575] Draw 10239.67ms 15.30% [f=0009575] Lua::Callins::Synced 3830.09ms 20.53% [f=0009575] Lua::Callins::Unsynced 11203.11ms 17.57% [f=0009575] Lua::CollectGarbage::Synced 278.75ms 0.00% [f=0009575] Lua::CollectGarbage::Unsynced 604.41ms 0.49% [f=0009575] Misc::Profiler::AddTime 34.29ms 0.10% [f=0009575] Sim 12148.87ms 66.83% [f=0009575] [9575] Received game_message: DONDOLO has been destroyed! [f=0009575] [9575] Received game_message: mad_kraft wins! [f=0009576] [9576] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009576] [9576] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009576] [9576] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009576] [9576] Game End Stats Values: 2,2165,2285,2285,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,2075,1275,6,6.13333321,6.13333321,6,0,120,120,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009576] [9576] Game End Stats Values: 3,2445,2510,2510,2445,0,0.37191105,0.37191105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,8.28723717,9.46666622,9.46666622,8.28723717,1275,2075,2075,1275,9.0666666,8.02479362,8.02479362,9.0666666,120,185,185,120,0,0,0,0,250,250,250,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009576] [9576] Game End Stats Values: 4,2515,2575,2575,2515,6.15894175,1.07532239,1.07532239,6.15894175,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,12.8664675,10,10,12.8664675,1275,2075,2075,1275,10.4105959,9.91356087,9.91356087,10.4105959,120,250,250,120,0,0,0,0,320,250,250,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009576] [9576] Game End Stats Values: 5,2725,2800,2800,2725,22.3649349,3.55745125,3.55745125,22.3649349,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,15.1166439,11.6000004,11.6000004,15.1166439,1275,2075,2075,1275,12.6803999,10.9654751,10.9654751,12.6803999,240,315,315,240,0,0,0,0,410,410,410,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009576] [9576] Game End Stats Values: 6,2725,2960,2960,2725,47.7649727,6.89705181,6.89705181,47.7649727,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,15.4896736,13.1999998,13.1999998,15.4896736,1275,2075,2075,1275,13.6933355,12.2226419,12.2226419,13.6933355,240,405,405,240,0,0,0,0,410,480,480,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009576] [9576] Game End Stats Values: 7,2815,3220,3220,2815,59.2280159,16.3694115,16.3694115,59.2280159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,0,0,890,16.360075,16,16,16.360075,1275,2075,2075,1275,12.7642031,12.6314907,12.6314907,12.7642031,240,525,525,240,0,0,0,0,410,620,620,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009576] [9576] Game End Stats Values: 8,3170,3355,3355,3170,64.2203522,31.9909039,31.9909039,64.2203522,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1070,0,0,1070,15.9960575,18.5333328,18.5333328,15.9960575,1330,2075,2075,1330,12.3328228,13.0414324,13.0414324,12.3328228,360,590,590,360,0,0,0,0,410,690,690,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009576] [9576] Game End Stats Values: 9,3380,3645,3645,3380,77.2652283,54.3795204,54.3795204,77.2652283,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1070,0,0,1070,14.4489908,20.7999992,20.7999992,14.4489908,1330,2075,2075,1330,13.2696581,13.4925747,13.4925747,13.2696581,480,720,720,480,0,0,0,0,500,850,850,500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009576] [9576] Game End Stats Values: 10,3470,3735,3735,3470,82.7804565,81.0434265,81.0434265,82.7804565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1070,0,0,1070,14.265687,22,22,14.265687,1330,2075,2075,1330,15.0343485,15.7775936,15.7775936,15.0343485,480,810,810,480,0,0,0,0,590,850,850,590,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009576] [9576] Game End Stats Values: 11,3650,4080,4080,3650,85.4578629,101.887321,101.887321,85.4578629,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1070,0,0,1070,13.0631533,22.6622562,22.6622562,13.0631533,1330,2075,2075,1330,18.4451599,15.922925,15.922925,18.4451599,480,995,995,480,0,0,0,0,770,1010,1010,770,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009576] [9576] Game End Stats Values: 12,4010,4335,4335,4010,86.9428329,127.866089,127.866089,86.9428329,0,0,0,0,0,0,0,0,0,0,0,0,0,80.0219269,80.0219269,0,1070,0,0,1070,12.9491062,24.8840046,24.8840046,12.9491062,1510,2075,2075,1510,21.5656662,18.3985844,18.3985844,21.5656662,480,1125,1125,480,0,0,0,0,950,1135,1135,950,0,0,0,0,0,0,0,0,80.0219269,0,0,80.0219269 [f=0009576] [9576] Game End Stats Values: 13,4190,4585,4585,4190,87.202713,154.467102,154.467102,87.202713,0,0,0,0,0,0,0,0,4.72195435,0,0,4.72195435,0,134.142776,134.142776,0,1250,0,0,1250,12.5832853,26.4192104,26.4192104,12.5832853,1510,2075,2075,1510,24.0173264,20.4400692,20.4400692,24.0173264,480,1215,1215,480,0,120,120,0,950,1295,1295,950,120,0,0,120,0,0,0,0,134.142776,0,0,134.142776 [f=0009576] [9576] Game End Stats Values: 14,4190,4960,4960,4190,87.5790405,181.146667,181.146667,87.5790405,0,0,0,0,0,0,0,0,186.254578,0,0,186.254578,0,186.846313,186.846313,0,1250,0,0,1250,12.5304499,28.3435955,28.3435955,12.5304499,1510,2075,2075,1510,24.0250874,22.9786377,22.9786377,24.0250874,480,1465,1465,480,0,186.833466,186.833466,0,950,1420,1420,950,186.833466,0,0,186.833466,0,0,0,0,186.846313,0,0,186.846313 [f=0009576] [9576] Game End Stats Values: 15,4470,5255,5255,4470,88.3184814,211.353638,211.353638,88.3184814,0,0,0,0,0,0,0,0,250.446381,0,0,250.446381,0,186.846313,186.846313,0,1340,90,90,1340,13.617816,33.3751945,33.3751945,13.617816,1510,2075,2075,1510,25.5159607,24.0138016,24.0138016,25.5159607,480,1530,1530,480,0,186.833466,186.833466,0,1140,1560,1560,1140,186.833466,0,0,186.833466,0,0,0,0,186.846313,0,0,186.846313 [f=0009576] [9576] Game End Stats Values: 16,4650,5470,5470,4650,88.832016,250.564682,250.564682,88.832016,0,0,0,0,0,0,0,0,250.446381,0,0,250.446381,0,186.846313,186.846313,0,1340,90,90,1340,13.9642324,36.0866928,36.0866928,13.9642324,1510,2075,2075,1510,27.3675709,25.1474037,25.1474037,27.3675709,480,1620,1620,480,0,186.833466,186.833466,0,1320,1685,1685,1320,186.833466,0,0,186.833466,0,0,0,0,186.846313,0,0,186.846313 [f=0009576] [9576] Game End Stats Values: 17,4960,6015,6015,4960,90.1448517,297.459991,297.459991,90.1448517,0,0,0,0,0,0,0,0,257.038971,0,0,257.038971,0,186.846313,186.846313,0,1340,180,180,1340,16.7084389,42.008316,42.008316,16.7084389,1510,2305,2305,1510,30.0875225,27.1263809,27.1263809,30.0875225,480,1740,1740,480,0,186.833466,186.833466,0,1630,1790,1790,1630,186.833466,0,0,186.833466,0,0.0012,0.0012,0,186.846313,0,0,186.846313 [f=0009576] [9576] Game End Stats Values: 18,5190,6340,6340,5190,93.5063705,352.668274,352.668274,93.5063705,0,0,0,0,0,0,0,0,257.038971,0,0,257.038971,0,311.8591,311.8591,0,1340,180,180,1340,23.2375393,49.7292213,49.7292213,23.2375393,1510,2305,2305,1510,31.2907677,28.8806553,28.8806553,31.2907677,480,1870,1870,480,0,211.833496,211.833496,0,1860,1985,1985,1860,211.833496,0,0,211.833496,0,0.00201667,0.00201667,0,311.8591,0,0,311.8591 [f=0009576] [9576] Game End Stats Values: 19,5370,6860,6860,5370,105.411163,419.079071,419.079071,105.411163,0,0,0,0,0,0,0,0,257.038971,0,0,257.038971,64.9999313,372.571625,372.571625,64.9999313,1430,270,270,1430,28.5131474,58.0694733,58.0694733,28.5131474,1510,2485,2485,1510,32.7936516,30.9607182,30.9607182,32.7936516,360,1960,1960,360,65,357.833527,357.833527,65,2070,2145,2145,2070,357.833527,65,65,357.833527,0,0.00201667,0.00201667,0,372.571625,64.9999313,64.9999313,372.571625 [f=0009576] [9576] Game End Stats Values: 20,5510,7405,7405,5510,129.700104,503.464111,503.464111,129.700104,0,0,0,0,0,0,0,0,399.574249,0,0,399.574249,64.9999313,372.571625,372.571625,64.9999313,1430,270,270,1430,35.2554245,67.6753387,67.6753387,35.2554245,1510,2485,2485,1510,33.6192627,35.3589973,35.3589973,33.6192627,360,2275,2275,360,65,357.833527,357.833527,65,2210,2375,2375,2210,357.833527,65,65,357.833527,0,0.00201667,0.00201667,0,372.571625,64.9999313,64.9999313,372.571625 [f=0009576] [9576] Game End Stats Values: 21,5860,8010,8010,5860,171.831268,577.809753,577.809753,171.831268,0,0,0,0,0,0,0,0,702.581055,0,0,702.581055,64.9999313,410.371613,410.371613,64.9999313,1520,370,370,1520,37.1189041,65.4189301,65.4189301,37.1189041,1510,2485,2485,1510,34.8087387,36.4230385,36.4230385,34.8087387,480,2550,2550,480,65,357.833527,357.833527,65,2350,2605,2605,2350,357.833527,65,65,357.833527,0,0.00201667,0.00201667,0,410.371613,64.9999313,64.9999313,410.371613 [f=0009576] [9576] Game End Stats Values: 22,6220,8325,8325,6220,198.135818,648.399414,648.399414,198.135818,0,0,0,0,0,0,0,0,782.582275,0,0,782.582275,67.6784973,500.371613,500.371613,67.6784973,1620,370,370,1620,38.7740135,58.9275398,58.9275398,38.7740135,1510,2485,2485,1510,34.4202995,39.1059761,39.1059761,34.4202995,600,2615,2615,600,65,447.833527,447.833527,65,2490,2855,2855,2490,447.833527,65,65,447.833527,0,0.00201667,0.00201667,0,503.815796,67.6784973,67.6784973,503.815796 [f=0009576] [9576] Game End Stats Values: 23,6220,8395,8395,6220,216.550888,666.846985,666.846985,216.550888,0,0,0,0,0,0,0,0,886.015625,0,0,886.015625,135.178467,525.571594,525.571594,135.178467,1620,370,370,1620,39.3073502,60.6608582,60.6608582,39.3073502,1510,2485,2485,1510,35.6830063,39.6895103,39.6895103,35.6830063,600,2615,2615,600,65,447.833527,447.833527,65,2490,2925,2925,2490,447.833527,65,65,447.833527,0,0.00201667,0.00201667,0,529.015747,135.178467,135.178467,529.015747 [f=0009610] [9610] Event [5896,25.0110703,3656]: 0 lost unit Solar Collector [f=0009612] [9612] Event [6246.16309,24.9975586,3719.99219]: 1 lost unit Ronin [f=0009616] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0009616] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0009616] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0009616] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0009616] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0009616] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0009616] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0009616] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0009616] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0009616] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0009616] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0009616] !transmitlobby @voice@buildUnit@reload [f=0009624] [9624] Event [4256,264.829102,4624]: 1 finished unit Picket [f=0009678] [9678] Event [6024,24.9975586,6472]: 1 finished unit Metal Extractor [f=0009693] Spectator TherealSlimCyka left the game: normal quit [f=0009693] [9693] Event [undefined]: TherealSlimCyka quit [f=0009699] Spectator DONDOLO left the game: normal quit [f=0009699] [9699] Event [undefined]: DONDOLO quit [f=0009707] [9707] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Knight [f=0009737] [9737] Event [4712,24.9975586,6120]: 1 finished unit Solar Collector [f=0009749] Player mad_kraft left the game: normal quit [f=0009749] [9749] Event [undefined]: mad_kraft quit [f=0009755] No clients connected, shutting down server [f=0009755] Server shutdown [f=0009860] [9860] Event [1176,125.388184,6392]: 1 finished unit Metal Extractor [f=0009874] [9874] Event [4664,24.9975586,6040]: 1 finished unit Solar Collector [f=0010118] [10118] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0010129] [10129] Event [4664,24.9975586,6296]: 1 finished unit Solar Collector [f=0010151] [10151] Event [2544,24.9975586,3584]: 1 finished unit Lotus [f=0010275] [10275] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Ronin [f=0010294] [10294] Event [4584,24.979248,6344]: 1 finished unit Solar Collector [f=0010310] [10310] Event [4256,264.328613,4496]: 1 finished unit Picket [f=0010325] [10325] Event [6232,24.9975586,6392]: 1 finished unit Metal Extractor [f=0010429] [10429] Event [4536,24.9975586,6264]: 1 finished unit Solar Collector [f=0010473] [10473] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Conjurer [f=0010530] [10530] Event [856,125.388184,6216]: 1 finished unit Metal Extractor [f=0010584] [10584] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0010655] [10655] Event [5864,24.9975586,6472]: 1 finished unit Wind/Tidal Generator [f=0010676] [10676] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0010772] [10772] Event [2576,24.9975586,3824]: 1 finished unit Lotus [f=0010823] [10823] Event [4392,25.0036621,5928]: 1 finished unit Wind/Tidal Generator [f=0010925] [10925] Event [5768,24.9975586,6456]: 1 finished unit Wind/Tidal Generator [f=0011048] [11048] Event [4408,29.050293,5832]: 1 finished unit Wind/Tidal Generator [f=0011121] [11121] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Knight [f=0011195] [11195] Event [5672,24.9975586,6424]: 1 finished unit Wind/Tidal Generator [f=0011303] [11303] Event [4424,39.1455078,5736]: 1 finished unit Wind/Tidal Generator [f=0011476] [11476] Event [2320,24.9975586,3440]: 1 finished unit Lotus [f=0011480] [11480] Event [5576,24.9975586,6408]: 1 finished unit Wind/Tidal Generator [f=0011573] [11573] Event [4456,50.4797363,5640]: 1 finished unit Wind/Tidal Generator [f=0011664] [11664] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0011765] [11765] Event [5480,24.9304199,6376]: 1 finished unit Wind/Tidal Generator [f=0011795] [11795] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Ronin [f=0011858] [11858] Event [4472,64.9938965,5544]: 1 finished unit Wind/Tidal Generator [f=0011970] [11970] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Conjurer [f=0012049] [12049] Event [5384,19.3701172,6360]: 1 finished unit Wind/Tidal Generator [f=0012070] [12070] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0012142] [12142] Event [4488,82.7124023,5448]: 1 finished unit Wind/Tidal Generator [f=0012153] [12153] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0012319] [12319] Event [5288,0,6328]: 1 finished unit Wind/Tidal Generator [f=0012442] [12442] Event [4504,104.471436,5352]: 1 finished unit Wind/Tidal Generator [f=0012465] [12465] Event [4336,264.682617,4432]: 1 finished unit Picket [f=0012497] [12497] Event [1712,261.057129,4016]: 1 finished unit Picket [f=0012525] [12525] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Knight [f=0012557] [12557] Event [1304,24.9975586,4264]: 1 finished unit Geothermal Generator [f=0012604] [12604] Event [5192,0,6312]: 1 finished unit Wind/Tidal Generator [f=0012742] [12742] Event [4536,120.871582,5256]: 1 finished unit Wind/Tidal Generator [f=0012840] [12840] Event [2760.01465,125.388184,6182.3999]: 1 finished unit Glaive [f=0012876] Autoquit sending quit command. [f=0012876] [QuitAction] user exited to system [f=0012876] [SpringApp::Kill][1] fromRun=1 [f=0012876] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012876] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012876] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012876] [ThreadPool::SetThreadCount][2] workers=0 [f=0012876] [SpringApp::Kill][2] [f=0012876] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012876] [Game::KillLua][3] dtor=0 luaUI=0x60541590 [f=0012876] Start widgetHandler:Shutdown [f=0012876] Shutdown - SaveOrderList Complete [f=0012876] Writing last game win data [f=0012876] Shutdown - SaveConfigData Complete [f=0012876] Shutdown Widget - Save/Load API [f=0012876] Shutdown Widget - Chili Highlight [f=0012876] Shutdown Widget - Draw After Chili [f=0012876] Shutdown Widget - EPIC Menu [f=0012876] Shutdown Widget - Chili Widget Selector [f=0012876] Shutdown Widget - Chili Minimap [f=0012876] Shutdown Widget - Local Team Colors [f=0012876] Shutdown Widget - Display Keys 2 [f=0012876] Shutdown Widget - Save Game Menu [f=0012876] Shutdown Widget - Unit Icons [f=0012876] Shutdown Widget - Noises [f=0012876] Shutdown Widget - HealthBars [f=0012876] Shutdown Widget - Win Counter [f=0012876] Shutdown Widget - SpringRTS Replay Stats [f=0012876] Shutdown Widget - BuildETA [f=0012876] Shutdown Widget - Modular Comm Info [f=0012876] Shutdown Widget - Stereo3D [f=0012876] Shutdown Widget - Showeco and Grid Drawer [f=0012876] Shutdown Widget - Point Tracker [f=0012876] Shutdown Widget - Music Player [f=0012876] Shutdown Widget - Missile Silo Range [f=0012876] Shutdown Widget - MinimapEvents [f=0012876] Shutdown Widget - Mex Placement Handler [f=0012876] Shutdown Widget - Local Widgets Config [f=0012876] Shutdown Widget - Highlight Geos [f=0012876] Shutdown Widget - Grab Input [f=0012876] Input grabbing is disabled! [f=0012876] Shutdown Widget - MetalFeatures (new) [f=0012876] Shutdown Widget - Darkening [f=0012876] Shutdown Widget - Context Menu [f=0012876] Shutdown Widget - Chili Spectator Panels [f=0012876] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012876] Shutdown Widget - Chili Nuke Warning [f=0012876] Shutdown Widget - Chili EndGame Window [f=0012876] Shutdown Widget - Chili Economy Panel Default [f=0012876] Shutdown Widget - CameraShake [f=0012876] Shutdown Widget - Attack AoE [f=0012876] Shutdown Widget - Map Edge Extension [f=0012876] Shutdown Widget - Selection Send [f=0012876] Shutdown Widget - LupsManager [f=0012876] Shutdown Widget - Newton Firezone [f=0012876] Shutdown Widget - Chili Pro Console [f=0012876] Shutdown Widget - Lasso Terraform GUI [f=0012876] Shutdown Widget - Lups [f=0012876] Shutdown Widget - Chili Framework [f=0012876] Shutdown Widget - Chili Core Selector [f=0012876] Shutdown Widget - Custom Markers [f=0012876] Shutdown Widget - Pause Screen [f=0012876] Shutdown Widget - Text To Speech Control [f=0012876] Shutdown Widget - Persistent Build Height [f=0012876] Shutdown Widget - Layout Handler [f=0012876] End widgetHandler:Shutdown [f=0012876] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395717,56430120} {int,ext,rec}Allocs={21391028,0,0} {chunk,block}Bytes={56430120,0} [f=0012876] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012876] [Game::KillLua][2] dtor=0 luaRules=0x514642f0 [f=0012876] Start gadgetHandler:Shutdown [f=0012876] Shutdown - StartSetup [f=0012876] Shutdown - UnitMorph [f=0012876] Shutdown - LupsNanoSpray [f=0012876] Shutdown - Missile Silo Controller [f=0012876] Shutdown - Modular Comm Info [f=0012876] Shutdown - Terrain Texture Handler [f=0012876] Shutdown - UnitCloakShield [f=0012876] Shutdown - Starlight Handler [f=0012876] End gadgetHandler:Shutdown [f=0012876] Start gadgetHandler:Shutdown [f=0012876] Shutdown - Save/Load [f=0012876] Shutdown - UnitMorph [f=0012876] Shutdown - Modular Comm Info [f=0012876] Shutdown - Retreat Command [f=0012876] Shutdown - Shockwaves [f=0012876] Shutdown - Teleport Throw [f=0012876] Shutdown - UnitCloakShield [f=0012876] Shutdown - Lups Cloak FX [f=0012876] Shutdown - Lups [f=0012876] Shutdown - Lups Shield [f=0012876] End gadgetHandler:Shutdown [f=0012876] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21391112,0,0} {chunk,block}Bytes={0,0} [f=0012876] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21391112,0,0} {chunk,block}Bytes={0,0} [f=0012876] [Game::KillLua][4] dtor=0 [f=0012876] [Game::~CGame][1] [f=0012876] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012876] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012876] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012876] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012876] [Game::KillLua][4] dtor=1 [f=0012876] [Game::KillMisc][1] [f=0012876] [Game::KillMisc][2] [f=0012876] [Game::KillMisc][3] [f=0012876] [Game::KillRendering][1] [f=0012876] [3DOParser::Kill] allocated 137 pieces [f=0012876] [S3OParser::Kill] allocated 2738 pieces [f=0012876] [AssParser::Kill] allocated 226 pieces [f=0012876] [Game::KillInterface][1] [f=0012876] [Game::KillInterface][2] [f=0012876] [Game::KillSimulation][1] [f=0012876] [Game::KillSimulation][2] [f=0012876] [CCollisionHandler] dis-/continuous tests: 0/462959 [f=0012876] [Game::KillSimulation][3] [f=0012876] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012876] [~CPathCache(32x28)] cacheHits=42 hitPercentage=18% numHashColls=0 maxCacheSize=10 [f=0012876] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012876] [~CPathCache(64x56)] cacheHits=167 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012876] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012876] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012876] [LosHandler::Kill] raycast instance cache-{hits,misses}={3392,5895}; shared=8%; cached=28% [f=0012876] [Game::KillSimulation][4] [f=0012876] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0012876] [Game::~CGame][2] [f=0012876] [Game::~CGame][3] [f=0012876] [SpringApp::Kill][3] [f=0012876] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 134985 bytes sent 177552 bytes recv'd [f=0012876] [SpringApp::Kill][4] font=0x44f647e0 [f=0012876] [SpringApp::Kill][5] [f=0012876] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x44fda210) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=3429ms file="bitmaps/loadpictures/firestates.png" indx=499 inflSize=2945kb readTime=151ms file="bitmaps/gpl/gunshotglow.tga" indx=444 inflSize=64kb readTime=83ms file="gamedata/explosions.lua" indx=839 inflSize=0kb readTime=40ms file="luaui/configs/nubtron_config.lua" indx=2865 inflSize=8kb readTime=30ms file="luaui/images/commands/states/retreat_off.png" indx=3158 inflSize=4kb readTime=29ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4529 inflSize=46kb readTime=29ms file="luaui/headers/overdrive.lua" indx=2898 inflSize=0kb readTime=29ms file="luarules/gadgets/cai/unitlisthandler.lua" indx=1600 inflSize=7kb readTime=28ms file="objects3d/corcomalt5.s3o" indx=4958 inflSize=114kb readTime=28ms file="objects3d/corsent.s3o" indx=4986 inflSize=122kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 50663735 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x450d1be0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44fdec00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x450daf00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fa50c01bad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]