[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.h5ToyGwcJ7/springsettings.846958.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa5a401e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17547 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/846958/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 502ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cc9ec0] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cc9ec0] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 809ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 863ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 157ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Acid Gadget 1.0 LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Acid Gadget 1.0 >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 104ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RickBardock was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/846958/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=4a75f092 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4a761e21 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4a761e21 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-4a761e21.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=4a75f092 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4a761e31 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4a761e31 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-4a761e31.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (912ms, checksum 67d3e94a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11441,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/846958/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df14b0aa70e688deb2ff6f1e46f1dedd8b3a3c6276ad120684c5839fe9e6fc2359b4b3f56fa2145c042c716fbebb19a90ce665a3c9d51b60dd2256134c6b0b08]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=88bf38a0716945bb9dff7297a900ee6c987fd317791d3f29bc79a8d502866ae0e47b64a259f17bfd774db688fe26044284ac689e56c3f9982784bb9f0a13b0ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x542c55e0,0x53d3ec60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9ccc635e760ad18171501ae57b2b8cda [f=-000001] Connection attempt from udav [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: udav changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kenoz [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kenoz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenoz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenoz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="udav" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="udav" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenoz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df14b0aa70e688deb2ff6f1e46f1dedd8b3a3c6276ad120684c5839fe9e6fc2359b4b3f56fa2145c042c716fbebb19a90ce665a3c9d51b60dd2256134c6b0b08]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenoz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=88bf38a0716945bb9dff7297a900ee6c987fd317791d3f29bc79a8d502866ae0e47b64a259f17bfd774db688fe26044284ac689e56c3f9982784bb9f0a13b0ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenoz" string="[Game::Load][lua{Rules,Gaia}={4eb6cda0,49c59220}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="udav" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df14b0aa70e688deb2ff6f1e46f1dedd8b3a3c6276ad120684c5839fe9e6fc2359b4b3f56fa2145c042c716fbebb19a90ce665a3c9d51b60dd2256134c6b0b08]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="udav" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=88bf38a0716945bb9dff7297a900ee6c987fd317791d3f29bc79a8d502866ae0e47b64a259f17bfd774db688fe26044284ac689e56c3f9982784bb9f0a13b0ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="udav" string="[Game::Load][lua{Rules,Gaia}={41f87940,41f82090}]" [f=-000001] Allies: I choose: EMPsnipe+shotgun rus! [f=-000001] [0] Event [1710,259.885376,5101]: 0 finished unit Strike Commander [f=-000001] [0] Event [4272,259.879395,839]: 1 finished unit Recon Commander [f=0000000] [0] Kenoz, team: 1, elo:2361 [f=0000000] [0] udav, team: 0, elo:1728 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4184,259.877167,920]: 1 finished unit Spider Factory [f=0000030] [30] Event [1600,259.877167,4992]: 0 finished unit Rover Assembly [f=0000030] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000030] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000030] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000030] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000030] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000030] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000030] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000030] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000030] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000030] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000228] [228] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0000285] [285] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0000366] [366] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0000408] [408] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0000503] [503] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0000561] [561] Event [4184,259.877167,956]: 1 finished unit Weaver [f=0000639] [639] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0000647] [647] Event [4184,259.877167,956]: 1 finished unit Flea [f=0000705] [705] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0000736] [736] Event [4184,259.877167,956]: 1 finished unit Flea [f=0000826] [826] Event [4184,259.877167,956]: 1 finished unit Flea [f=0000839] [839] Event [4344,259.877167,1208]: 1 finished unit Wind/Tidal Generator [f=0000914] [914] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0001016] [1016] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Mason [f=0001056] [1056] Event [4328,259.877167,1080]: 1 finished unit Wind/Tidal Generator [f=0001247] [1247] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0001268] [1268] Event [4328,259.877167,984]: 1 finished unit Wind/Tidal Generator [f=0001411] [1411] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Scorcher [f=0001477] [1477] Event [4328,259.877167,888]: 1 finished unit Wind/Tidal Generator [f=0001641] [1641] Event [4184,259.877167,956]: 1 finished unit Flea [f=0001694] [1694] Event [4328,259.877167,776]: 1 finished unit Wind/Tidal Generator [f=0001715] [1715] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0001757] [1757] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0001821] [1821] Event [4184,259.877167,744]: 1 finished unit Wind/Tidal Generator [f=0001854] [1854] Event [4530.35791,259.877167,1184.4137]: 1 lost unit Flea [f=0001873] [1873] Event [4184,259.877167,956]: 1 finished unit Flea [f=0001884] [1884] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Scorcher [f=0001916] [1916] Event [4344,259.877167,1208]: 1 lost unit Wind/Tidal Generator [f=0001940] [1940] Event [4284.80322,259.601898,1200.86597]: 1 lost unit Flea [f=0001991] [1991] Event [1666.23999,259.877167,4825.86963]: 1 lost unit Flea [f=0002013] [2013] Event [4119.52539,259.877167,928.695068]: 0 lost unit Dart [f=0002097] [2097] Event [4119.27148,259.71756,921.429565]: 0 lost unit Dart [f=0002142] [2142] Event [4184,259.877167,744]: 1 lost unit Wind/Tidal Generator [f=0002222] [2222] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0002270] [2270] Event [4328,259.877167,776]: 1 lost unit Wind/Tidal Generator [f=0002280] [2280] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Scorcher [f=0002312] [2312] Event [4184,259.878387,956]: 1 finished unit Flea [f=0002318] [2318] Event [4482.99854,259.877167,891.538757]: 0 lost unit Dart [f=0002341] [2341] Event [4427.52148,259.883698,855.667969]: 0 lost unit Dart [f=0002401] [2401] Event [4184,259.877167,956]: 1 finished unit Flea [f=0002491] [2491] Event [4184,259.877167,956]: 1 finished unit Flea [f=0002517] [2517] Event [3432,56.5861511,952]: 1 finished unit Solar Collector [f=0002581] [2581] Event [4184,259.877167,956]: 1 finished unit Flea [f=0002659] [2659] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0002736] [2736] Event [4184,259.877167,956]: 1 finished unit Flea [f=0002799] [2799] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0002901] [2901] Event [3560,56.5861511,1096]: 1 finished unit Solar Collector [f=0002926] [2926] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0002982] [2982] Event [4256,259.877167,992]: 1 finished unit Lotus [f=0003044] [3044] Event [1128,259.877167,5272]: 0 finished unit Wind/Tidal Generator [f=0003061] [3061] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0003164] [3164] Event [1208,259.877167,5288]: 0 finished unit Wind/Tidal Generator [f=0003206] [3206] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0003295] [3295] Event [3376,56.5861511,1136]: 1 finished unit Lotus [f=0003299] [3299] Event [1288,259.877167,5304]: 0 finished unit Wind/Tidal Generator [f=0003331] [3331] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0003466] [3466] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0003479] [3479] Event [1368,259.877167,5320]: 0 finished unit Wind/Tidal Generator [f=0003499] [3499] Event [4264,259.890289,792]: 1 finished unit Wind/Tidal Generator [f=0003601] [3601] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0003659] [3659] Event [1448,259.877167,5336]: 0 finished unit Wind/Tidal Generator [f=0003736] [3736] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0003839] [3839] Event [1528,259.877167,5352]: 0 finished unit Wind/Tidal Generator [f=0003871] [3871] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Dart [f=0004057] [4057] Event [4184,259.877167,956]: 1 finished unit Weaver [f=0004087] [4087] Event [1608,259.877167,5368]: 0 finished unit Wind/Tidal Generator [f=0004109] [4109] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0004229] [4229] Event [5064,259.877167,968]: 1 finished unit Wind/Tidal Generator [f=0004386] [4386] Event [5048,259.877167,808]: 1 finished unit Wind/Tidal Generator [f=0004574] [4574] Event [4184,259.877167,956]: 1 finished unit Weaver [f=0004629] [4629] Event [1832,259.877167,5480]: 0 finished unit Wind/Tidal Generator [f=0004775] [4775] Event [4024,259.877167,872]: 1 finished unit Caretaker [f=0004855] [4855] Event [1688,259.877167,5416]: 0 finished unit Wind/Tidal Generator [f=0004881] [4881] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Ripper [f=0004888] [4888] Event [1784,259.877167,5416]: 0 finished unit Wind/Tidal Generator [f=0005189] [5189] Event [5496,153.467026,1688]: 1 finished unit Metal Extractor [f=0005213] [5213] Event [4184,258.787689,728]: 1 finished unit Wind/Tidal Generator [f=0005316] [5316] Event [4184,259.877167,956]: 1 finished unit Redback [f=0005342] [5342] Event [4136,259.412384,728]: 1 finished unit Wind/Tidal Generator [f=0005409] [5409] Event [4088,260.049896,728]: 1 finished unit Wind/Tidal Generator [f=0005509] [5509] Event [4040,259.877167,728]: 1 finished unit Wind/Tidal Generator [f=0005606] [5606] Event [3992,259.877167,728]: 1 finished unit Wind/Tidal Generator [f=0005694] [5694] Event [3944,259.877167,728]: 1 finished unit Wind/Tidal Generator [f=0005759] [5759] Event [4976,191.596436,1584]: 1 finished unit Lotus [f=0005854] [5854] Event [3896,259.877167,728]: 1 finished unit Wind/Tidal Generator [f=0005882] [5882] Event [1740.03931,259.877167,5391.854]: 0 finished unit Strike Commander [f=0005882] game_message: Morph complete: EMPsnipe+shotgun rus lvl 1 -> EMPsnipe+shotgun rus lvl 2 [f=0005882] [5882] Received game_message: Morph complete: EMPsnipe+shotgun rus lvl 1 -> EMPsnipe+shotgun rus lvl 2 [f=0005934] [5934] Event [3848,259.877167,728]: 1 finished unit Wind/Tidal Generator [f=0006006] [6006] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Ripper [f=0006166] [6166] Event [1064,56.5861511,456]: 1 finished unit Metal Extractor [f=0006531] [6531] Event [4184,259.877167,956]: 1 finished unit Redback [f=0006600] [6600] Event [840,56.5861511,536]: 1 finished unit Metal Extractor [f=0006602] [6602] Event [4184.1543,109.005539,2435.67871]: 0 lost unit Scorcher [f=0006704] [6704] Event [4188.76758,109.849197,2497.00781]: 0 lost unit Scorcher [f=0006705] [6705] Event [4104,260.036774,808]: 1 finished unit Caretaker [f=0006741] [6741] Event [4257.51709,122.01458,2502.02026]: 0 lost unit Scorcher [f=0006834] [6834] Event [1880,259.877167,5352]: 0 finished unit Wind/Tidal Generator [f=0006836] [6836] Event [4164.43994,105.078751,2679.94849]: 0 lost unit Dart [f=0006871] [6871] Event [4205.66406,112.068977,2642.55029]: 0 lost unit Dart [f=0006880] [6880] Event [4216.89404,114.047646,2638.38062]: 0 lost unit Dart [f=0006902] [6902] Event [4278.98438,125.581024,2629.83325]: 0 lost unit Dart [f=0006929] [6929] Event [4458.96729,151.435165,2670.396]: 1 lost unit Redback [f=0006964] [6964] Event [4168,259.722748,808]: 1 finished unit Caretaker [f=0006975] [6975] Event [1040,56.5861511,704]: 1 finished unit Lotus [f=0007107] [7107] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Ripper [f=0007151] [7151] Event [1864,259.877167,5272]: 0 finished unit Wind/Tidal Generator [f=0007156] [7156] Event [4798.85693,153.47612,1842.11572]: 0 lost unit Dart [f=0007185] [7185] Event [4915.89111,154.323959,1775.79468]: 0 lost unit Dart [f=0007189] [7189] Event [4946.55176,160.88829,1716.43958]: 0 lost unit Dart [f=0007218] [7218] Event [4935.65283,180.350189,1631.01843]: 0 lost unit Dart [f=0007219] [7219] Event [4184,259.877167,956]: 1 finished unit Weaver [f=0007241] [7241] Event [4899.00342,194.958328,1570.03186]: 0 lost unit Dart [f=0007268] [7268] Event [4935.19531,217.730209,1472.89685]: 0 lost unit Dart [f=0007279] [7279] Event [952,56.5861511,504]: 1 finished unit Solar Collector [f=0007340] [7340] Event [4088,259.877167,888]: 1 finished unit Caretaker [f=0007504] [7504] Event [1848,259.877167,5192]: 0 finished unit Wind/Tidal Generator [f=0007567] [7567] Event [4639.35791,153.467026,2012.0863]: 0 lost unit Ripper [f=0007645] [7645] Event [4184,259.877167,956]: 1 finished unit Redback [f=0007763] [7763] Event [1816,259.877167,5112]: 0 finished unit Wind/Tidal Generator [f=0008046] [8046] Event [4552,153.467026,2280]: 1 finished unit Metal Extractor [f=0008299] [8299] Event [4568,153.467026,2360]: 1 finished unit Solar Collector [f=0008336] [8336] Event [1448,56.5861511,1544]: 1 finished unit Metal Extractor [f=0008417] [8417] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Mason [f=0008692] [8692] Event [4496,153.31871,2320]: 1 finished unit Lotus [f=0008693] [8693] Event [4184,259.877167,956]: 1 finished unit Redback [f=0008808] [8808] Event [3944,259.877167,808]: 1 finished unit Caretaker [f=0008987] [8987] Event [4160,259.877167,1520]: 1 finished unit Radar Tower [f=0008999] [8999] Event [4184,259.877167,956]: 1 finished unit Weaver [f=0009049] [9049] Event [1496,56.5861511,1688]: 1 finished unit Metal Extractor [f=0009051] [9051] Event [5304,56.5861511,5608]: 1 finished unit Metal Extractor [f=0009260] [9260] Event [4184,259.877167,956]: 1 finished unit Weaver [f=0009432] [9432] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Mason [f=0009488] [9488] Event [5240,56.5861511,5688]: 1 finished unit Solar Collector [f=0009521] [9521] Event [1530.76367,259.877167,5112.44531]: 0 finished unit Strike Commander [f=0009521] game_message: Morph complete: EMPsnipe+shotgun rus lvl 2 -> EMPsnipe+shotgun rus lvl 3 [f=0009521] [9521] Received game_message: Morph complete: EMPsnipe+shotgun rus lvl 2 -> EMPsnipe+shotgun rus lvl 3 [f=0009564] [9564] Event [1608,259.877167,5112]: 0 finished unit Caretaker [f=0009567] [9567] Event [1472,56.5861511,1744]: 1 finished unit Lotus [f=0009871] [9871] Event [5128,56.5861511,5752]: 1 finished unit Solar Collector [f=0009965] [9965] Event [1448,56.5861511,1624]: 1 finished unit Solar Collector [f=0009968] [9968] Event [1791.65271,139.686844,4058.55811]: 1 lost unit Flea [f=0010061] [10061] Event [4184,259.877167,956]: 1 finished unit Redback [f=0010141] [10141] Event [1560,259.877167,5112]: 0 finished unit Caretaker [f=0010229] [10229] Event [1148.92065,224.44696,4697.55518]: 1 lost unit Flea [f=0010244] [10244] Event [5080,56.5861511,5688]: 1 finished unit Metal Extractor [f=0010417] [10417] Event [1744,259.877167,4832]: 0 finished unit Terraform [f=0010635] [10635] Event [5120,56.5861511,5456]: 1 finished unit Lotus [f=0010643] [10643] Event [808,56.5861511,1944]: 1 finished unit Metal Extractor [f=0010823] [10823] Event [1720,259.877167,4920]: 0 finished unit Caretaker [f=0010838] [10838] Event [4184,259.877167,956]: 1 finished unit Redback [f=0010985] [10985] Event [3432,56.5861511,2232]: 1 finished unit Metal Extractor [f=0011018] [11018] Event [1136,56.5861511,1968]: 1 finished unit Lotus [f=0011150] [11150] Event [3944,259.877167,896]: 1 finished unit Fusion Reactor [f=0011310] [11310] Event [888,56.5861511,1944]: 1 finished unit Solar Collector [f=0011645] [11645] Event [4184,259.877167,956]: 1 finished unit Redback [f=0011660] [11660] Event [4648,56.5861511,4472]: 1 finished unit Metal Extractor [f=0011676] [11676] Event [3328,56.5861511,3024]: 1 finished unit Radar Tower [f=0011846] [11846] Event [1568,56.5737915,2592]: 1 finished unit Lotus [f=0011854] [11854] Event [4184,259.877167,956]: 1 finished unit Redback [f=0011873] [11873] Event [5464,153.467026,2872]: 1 finished unit Metal Extractor [f=0011982] [11982] Event [4008,259.877167,776]: 1 finished unit Caretaker [f=0012035] [12035] Event [4696,56.5861511,4600]: 1 finished unit Metal Extractor [f=0012048] [12048] Event [1824,437.877167,4784]: 0 finished unit Advanced Radar [f=0012132] [12132] Event [4184,259.877167,956]: 1 finished unit Weaver [f=0012175] [12175] Event [3224,56.5861511,2888]: 1 finished unit Metal Extractor [f=0012222] [12222] Event [3896,259.877167,808]: 1 finished unit Storage [f=0012262] [12262] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0012343] [12343] Event [4744,56.5861511,4520]: 1 finished unit Solar Collector [f=0012416] [12416] Event [2144,56.5861511,2800]: 1 finished unit Lotus [f=0012442] [12442] Event [4184,259.877167,956]: 1 finished unit Weaver [f=0012452] [12452] Event [4024,259.877167,968]: 1 finished unit Storage [f=0012588] [12588] Event [4184,259.877167,956]: 1 finished unit Weaver [f=0012790] [12790] Event [4736,56.5861511,4352]: 1 finished unit Lotus [f=0012803] [12803] Event [4184,259.877167,956]: 1 finished unit Redback [f=0012854] [12854] Event [720,153.046799,4352]: 0 finished unit Lotus [f=0013024] [13024] Event [4184,259.877167,956]: 1 finished unit Redback [f=0013116] [13116] Event [2560,56.5861511,2768]: 1 finished unit Lotus [f=0013222] [13222] Event [4552,56.5861511,4584]: 1 finished unit Solar Collector [f=0013266] [13266] Event [4184,259.877167,956]: 1 finished unit Redback [f=0013432] [13432] Event [1544,56.5861511,2344]: 1 finished unit Metal Extractor [f=0013475] [13475] Event [4184,259.877167,956]: 1 finished unit Redback [f=0013477] [13477] Event [4600,56.5861511,3800]: 1 finished unit Metal Extractor [f=0013508] [13508] Event [3768,7.34542847,920]: 1 finished unit Wind/Tidal Generator [f=0013670] [13670] Event [4184,259.877167,956]: 1 finished unit Redback [f=0013715] [13715] Event [3720,38.4422302,1000]: 1 finished unit Wind/Tidal Generator [f=0013802] [13802] Event [3672,56.5861511,1080]: 1 finished unit Wind/Tidal Generator [f=0013803] [13803] Event [2776,56.5861511,2648]: 1 finished unit Metal Extractor [f=0013947] [13947] Event [5352,56.5861511,4200]: 1 finished unit Metal Extractor [f=0013978] [13978] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Scorcher [f=0013993] [13993] Event [2456,56.5861511,2168]: 1 finished unit Metal Extractor [f=0014070] [14070] Event [680,153.467026,3288]: 0 finished unit Metal Extractor [f=0014182] [14182] Event [3688,56.5861511,3992]: 1 finished unit Metal Extractor [f=0014235] [14235] Event [5336,56.5861511,4296]: 1 finished unit Solar Collector [f=0014408] [14408] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Scorcher [f=0014494] [14494] Event [768,153.467026,3392]: 1 finished unit Lotus [f=0014604] [14604] Event [5280,56.5861511,4176]: 1 finished unit Lotus [f=0014793] [14793] Event [768,153.467026,3392]: 1 lost unit Lotus [f=0014832] [14832] Event [3368,56.5861511,3496]: 1 finished unit Metal Extractor [f=0014848] [14848] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Scorcher [f=0014916] [14916] Event [768,153.467026,3328]: 0 finished unit Lotus [f=0014955] [14955] Event [781.463745,152.621353,3201.3833]: 1 lost unit Weaver [f=0014970] [14970] Event [1960,56.5861511,2056]: 1 finished unit Energy Pylon [f=0015158] [15158] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Scorcher [f=0015191] [15191] Event [3128,56.5861511,1448]: 1 finished unit Energy Pylon [f=0015200] [15200] Event [4616,56.5861511,3896]: 1 finished unit Solar Collector [f=0015256] [15256] Event [3232,56.5861511,3648]: 1 finished unit Lotus [f=0015421] [15421] Event [1107.29712,153.467026,3642.10474]: 0 finished unit Strike Commander [f=0015421] game_message: Morph complete: EMPsnipe+shotgun rus lvl 3 -> EMPsnipe+shotgun rus lvl 4 [f=0015421] [15421] Received game_message: Morph complete: EMPsnipe+shotgun rus lvl 3 -> EMPsnipe+shotgun rus lvl 4 [f=0015623] [15623] Event [4184,259.877167,956]: 1 finished unit Widow [f=0015683] [15683] Event [4480,56.5861511,3824]: 1 finished unit Lotus [f=0015727] [15727] Event [5144,153.467026,2376]: 1 finished unit Energy Pylon [f=0015819] [15819] Event [4792,259.877167,952]: 1 finished unit Energy Pylon [f=0015848] [15848] Event [3648,56.5861511,4176]: 1 finished unit Lotus [f=0015912] [15912] Event [1496,251.268677,4824]: 0 finished unit Stardust [f=0016225] [16225] Event [1304,254.414215,4840]: 0 finished unit Stardust [f=0016234] [16234] Event [5464,153.467026,2776]: 1 finished unit Solar Collector [f=0016430] [16430] Event [1160,56.5861511,1544]: 1 finished unit Energy Pylon [f=0016469] [16469] Event [1016,56.5861511,936]: 1 finished unit Energy Pylon [f=0016487] [16487] Event [4184,259.877167,956]: 1 finished unit Widow [f=0016500] [16500] Event [2968,56.5861511,2312]: 1 finished unit Energy Pylon [f=0016697] [16697] Event [4968,56.5861511,4344]: 1 finished unit Energy Pylon [f=0017019] [17019] Event [5176,223.861237,1448]: 1 finished unit Energy Pylon [f=0017029] [17029] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Ripper [f=0017085] [17085] Event [3816,56.5861511,3704]: 1 finished unit Energy Pylon [f=0017223] [17223] Event [5176,82.454834,3320]: 1 finished unit Energy Pylon [f=0017223] [17223] Event [4184,259.877167,956]: 1 finished unit Redback [f=0017301] [17301] Event [1160,256.397949,4856]: 0 finished unit Stardust [f=0017724] [17724] Event [1992,259.877167,5064]: 0 finished unit Stardust [f=0017867] [17867] Event [4776,56.5861511,3752]: 1 finished unit Solar Collector [f=0017976] [17976] Event [4184,259.877167,956]: 1 finished unit Redback [f=0018028] [18028] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Ripper [f=0018054] [18054] Event [4168,259.877167,584]: 1 finished unit Singularity Reactor [f=0018061] [18061] Event [5256,56.5861511,5224]: 1 finished unit Energy Pylon [f=0018075] [18075] Event [4680,56.5861511,3816]: 1 finished unit Wind/Tidal Generator [f=0018158] [18158] Event [4184,259.877167,956]: 1 finished unit Redback [f=0018243] [18243] Event [4328,259.033966,744]: 1 finished unit Caretaker [f=0018254] [18254] Event [3384,56.5861511,3080]: 1 finished unit Energy Pylon [f=0018334] [18334] Event [4328,260.049896,680]: 1 finished unit Caretaker [f=0018668] [18668] Event [4384,259.634247,800]: 1 finished unit Strider Hub [f=0018829] [18829] Event [2920,56.5861511,3256]: 1 finished unit Metal Extractor [f=0018930] [18930] Event [4440,56.5861511,3912]: 1 finished unit Solar Collector [f=0019109] [19109] Event [4328,56.5861511,3864]: 1 finished unit Wind/Tidal Generator [f=0019267] [19267] Event [1960,259.877167,5400]: 0 finished unit Stardust [f=0019294] [19294] Event [2800,56.5861511,3408]: 1 finished unit Lotus [f=0019810] [19810] Event [4392,260.036774,696]: 1 finished unit Caretaker [f=0020057] [20057] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0020079] [20079] Event [1408,259.877167,5072]: 0 finished unit Aegis [f=0020097] [20097] Event [4400,259.884186,880]: 1 finished unit Dante [f=0020123] [20123] Event [768,153.467026,3328]: 0 lost unit Lotus [f=0020139] [20139] Event [4440,259.879608,712]: 1 finished unit Caretaker [f=0020230] [20230] Event [680,153.467026,3288]: 0 lost unit Metal Extractor [f=0020522] [20522] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0020705] [20705] Event [2728,56.5861511,3928]: 1 finished unit Metal Extractor [f=0020890] [20890] Event [720,153.046799,4352]: 0 lost unit Lotus [f=0020957] [20957] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0020980] [20980] Event [648,153.474045,4456]: 0 lost unit Metal Extractor [f=0021110] [21110] Event [804.359802,153.467026,4181.39941]: 1 lost unit Redback [f=0021235] [21235] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Ravager [f=0021366] [21366] Event [4480,259.877167,800]: 1 finished unit Dante [f=0021772] [21772] Event [2792,56.5861511,4936]: 1 finished unit Energy Pylon [f=0021805] [21805] Event [3144,56.5861511,4360]: 1 finished unit Energy Pylon [f=0021957] [21957] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Ravager [f=0022069] [22069] Event [1347.48022,259.877167,5140.73438]: 0 finished unit Strike Commander [f=0022069] game_message: Morph complete: EMPsnipe+shotgun rus lvl 4 -> EMPsnipe+shotgun rus lvl 5 [f=0022069] [22069] Received game_message: Morph complete: EMPsnipe+shotgun rus lvl 4 -> EMPsnipe+shotgun rus lvl 5 [f=0022599] [22599] Event [4448,259.877167,880]: 1 finished unit Merlin [f=0022788] [22788] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Ravager [f=0022853] [22853] Event [4424,259.877167,600]: 1 finished unit Gunship Plant [f=0023057] dude the game is over stop wasting time and just resign [f=0023099] [23099] Event [888,56.5861511,2472]: 1 finished unit Energy Pylon [f=0023312] [23312] Event [648,152.313614,4456]: 0 finished unit Metal Extractor [f=0023347] [23347] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0023446] its rude [f=0023871] [23871] Event [1599.99792,260.522278,4974.00781]: 0 finished unit Ravager [f=0024096] [24096] Event [4536,259.877167,584]: 1 finished unit Caretaker [f=0024197] [24197] Event [4544,259.877167,768]: 1 finished unit Merlin [f=0024232] [24232] Event [680,152.306595,3288]: 1 finished unit Metal Extractor [f=0024238] [24238] Event [648,152.313614,4456]: 0 lost unit Metal Extractor [f=0024249] [24249] Event [1608,153.436127,3560]: 1 finished unit Energy Pylon [f=0024258] [24258] Event [4520,259.877167,648]: 1 finished unit Caretaker [f=0024272] [24272] Event [984,153.368149,3224]: 1 finished unit Energy Pylon [f=0025576] [25576] Event [1391.26978,259.064301,4904.99707]: 0 finished unit Strike Commander [f=0025576] game_message: Morph complete: EMPsnipe+shotgun rus lvl 5 -> EMPsnipe+shotgun rus lvl 6 [f=0025576] [25576] Received game_message: Morph complete: EMPsnipe+shotgun rus lvl 5 -> EMPsnipe+shotgun rus lvl 6 [f=0025855] [25855] Event [648,151.27327,4456]: 1 finished unit Metal Extractor [f=0026247] [26247] Event [4425,280.761444,600]: 1 finished unit Hercules [f=0026304] [26304] Event [1304,254.414215,4840]: 0 lost unit Stardust [f=0026520] [26520] Event [1160,256.450745,4856]: 0 lost unit Stardust [f=0026814] [26814] Event [1206.95984,254.182068,4863.39844]: 0 lost unit Ravager [f=0026910] [26910] Event [1435.67285,259.333954,4930.74756]: 0 lost unit Mason [f=0026949] [26949] Event [648,151.27327,4456]: 1 lost unit Metal Extractor [f=0027048] [27048] Event [1466.39929,259.408325,4954.97754]: 0 lost unit Mason [f=0027093] [27093] Event [886.983582,228.384415,4715.33301]: 0 lost unit Ravager [f=0027237] [27237] Event [1405.77002,248.550949,4814.99121]: 0 lost unit Ripper [f=0027282] [27282] Event [1043.50903,255.953278,4858.87402]: 0 lost unit Ravager [f=0027324] [27324] Event [1479.87964,259.942383,4988.81641]: 0 lost unit Mason [f=0027338] [27338] Event [1608,153.467026,3864]: 1 lost unit Metal Extractor [f=0027354] [27354] Event [1736.62927,259.877167,4872.00049]: 0 lost unit Ripper [f=0027358] [27358] Event [1448,259.877167,5336]: 0 lost unit Wind/Tidal Generator [f=0027363] [27363] Event [1368,259.91394,5320]: 0 lost unit Wind/Tidal Generator [f=0027385] [27385] Event [2190.45557,255.993515,5026.23438]: 0 lost unit Scorcher [f=0027398] [27398] Event [1608,259.877167,5368]: 0 lost unit Wind/Tidal Generator [f=0027400] [27400] Event [1528,259.950714,5352]: 0 lost unit Wind/Tidal Generator [f=0027481] [27481] Event [4464,259.910126,896]: 1 finished unit Paladin [f=0027492] [27492] Event [1816,259.877167,5112]: 0 lost unit Wind/Tidal Generator [f=0027499] [27499] Event [2235.61987,260.003113,5175.60156]: 0 lost unit Scorcher [f=0027503] [27503] Event [2268.29004,252.836243,5236.39063]: 0 lost unit Scorcher [f=0027539] [27539] Event [2253.27051,254.94519,5238.74023]: 1 lost unit Redback [f=0027550] [27550] Event [2234.93579,259.858307,5191.3999]: 1 lost unit Redback [f=0027597] [27597] Event [2252.02344,259.877167,5378.43018]: 0 lost unit Ripper [f=0027598] [27598] Event [2246.93677,257.266418,5197.7085]: 1 lost unit Redback [f=0027644] [27644] Event [2191.49805,260.064636,5215.72021]: 1 lost unit Redback [f=0027654] [27654] Event [2216.1355,259.310333,5198.03564]: 1 lost unit Redback [f=0027656] [27656] Event [1312,259.877167,5072]: 0 lost unit Aegis [f=0027687] [27687] Event [2159.55151,259.877167,5462.18994]: 1 lost unit Redback [f=0027742] [27742] Event [2149.2002,259.88385,5197.70947]: 1 lost unit Redback [f=0027762] [27762] Event [1960,259.877167,5400]: 0 lost unit Stardust [f=0027773] [27773] Event [648,150.321579,4456]: 1 finished unit Metal Extractor [f=0027799] [27799] Event [1896,257.552948,5432]: 0 lost unit Metal Extractor [f=0027814] [27814] Event [1832,260.128326,5480]: 0 lost unit Wind/Tidal Generator [f=0027847] [27847] Event [1864,260.315094,5272]: 0 lost unit Wind/Tidal Generator [f=0027864] [27864] Event [1408,259.877167,5072]: 0 lost unit Aegis [f=0027872] [27872] Event [1784,260.624237,5416]: 0 lost unit Wind/Tidal Generator [f=0027885] [27885] Event [2046.07764,258.009094,5397.19189]: 1 lost unit Redback [f=0027931] [27931] Event [2167.90381,259.963959,5303.13477]: 1 lost unit Redback [f=0027933] [27933] Event [1848,259.985809,5192]: 0 lost unit Wind/Tidal Generator [f=0027965] [27965] Event [1992,259.877167,5064]: 0 lost unit Stardust [f=0027983] [27983] Event [1688,259.877167,5416]: 0 lost unit Wind/Tidal Generator [f=0028054] [28054] Event [1945.17798,257.612518,5329.94873]: 1 lost unit Redback [f=0028116] [28116] Event [1720,259.877167,4920]: 0 lost unit Caretaker [f=0028185] [28185] Event [2069.53711,260.213684,5197.44043]: 1 lost unit Redback [f=0028208] [28208] Event [2008.95483,260.296112,5266.38281]: 1 lost unit Redback [f=0028212] [28212] Event [1608,259.877167,5112]: 0 lost unit Caretaker [f=0028216] [28216] Event [1560,259.877167,5112]: 0 lost unit Caretaker [f=0028219] [28219] Event [1543.61804,260.048401,5076.82861]: 0 lost unit Scorcher [f=0028233] [28233] Event [4425,280.761444,600]: 1 finished unit Locust [f=0028271] [28271] Event [2094.20947,259.470001,5140.32129]: 1 lost unit Redback [f=0028300] [28300] Event [4425,280.761444,600]: 1 finished unit Locust [f=0028360] [28360] Event [4425,280.761444,600]: 1 finished unit Locust [f=0028420] [28420] Event [4425,280.761444,600]: 1 finished unit Locust [f=0028480] [28480] Event [4425,280.761444,600]: 1 finished unit Locust [f=0028540] [28540] Event [4425,280.761444,600]: 1 finished unit Locust [f=0028600] [28600] Event [4425,280.761444,600]: 1 finished unit Locust [f=0028606] [28606] Event [1672.27429,259.57074,4930.18994]: 0 finished unit Strike Commander [f=0028606] [28606] Event [1672.27429,259.57074,4930.18994]: 0 lost unit Strike Commander [f=0028606] game_message: Morph complete: EMPsnipe+shotgun rus lvl 6 -> EMPsnipe+shotgun rus lvl 7 [f=0028606] [28606] Received game_message: Morph complete: EMPsnipe+shotgun rus lvl 6 -> EMPsnipe+shotgun rus lvl 7 [f=0028646] [28646] Event [1824,436.636627,4784]: 0 lost unit Advanced Radar [f=0028660] [28660] Event [4425,280.761444,600]: 1 finished unit Locust [f=0028709] [28709] Event [1800,259.8909,5000]: 0 lost unit Metal Extractor [f=0028720] [28720] Event [4425,280.761444,600]: 1 finished unit Locust [f=0028731] [28731] Event [1600,252.670471,4992]: 0 lost unit Rover Assembly [f=0028731] !transmitlobby @voice@buildUnit@remove;vehcon [f=0028731] !transmitlobby @voice@buildUnit@remove;vehscout [f=0028731] !transmitlobby @voice@buildUnit@remove;vehraid [f=0028731] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0028731] !transmitlobby @voice@buildUnit@remove;vehriot [f=0028731] !transmitlobby @voice@buildUnit@remove;vehassault [f=0028731] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0028731] !transmitlobby @voice@buildUnit@remove;veharty [f=0028731] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0028731] !transmitlobby @voice@buildUnit@remove;vehaa [f=0028731] !transmitlobby @voice@buildUnit@reload [f=0028755] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0028755] [28755] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0028778] [28778] Event [4425,280.761444,600]: 1 finished unit Locust [f=0028838] [28838] Event [4425,280.761444,600]: 1 finished unit Locust [f=0028897] [28897] Event [4425,280.761444,600]: 1 finished unit Locust [f=0028957] [28957] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029017] [29017] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029077] [29077] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029137] [29137] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029197] [29197] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029257] [29257] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029317] [29317] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029377] [29377] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029418] [29418] Event [2332.77368,56.6443634,4053.08447]: 0 lost unit Ravager [f=0029437] [29437] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029498] [29498] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029558] [29558] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029618] [29618] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029678] [29678] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029738] [29738] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029798] [29798] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029858] [29858] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029874] [29874] Event [1744.38977,147.197556,4174.04004]: 0 lost unit Strike Commander [f=0029916] [29916] Event [4425,280.761444,600]: 1 finished unit Locust [f=0029976] [29976] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030036] [30036] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030096] [30096] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030103] [30103] Event [1496,251.268677,4824]: 0 lost unit Stardust [f=0030108] [30108] Event [undefined]: udav resigned [f=0030108] game_message: udav has been destroyed! [f=0030108] game_message: Kenoz wins! [f=0030108] Submitting stats [f=0030108] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0030108] Part| Total Time|Time of the last 0.5s [f=0030108] Draw 23054.88ms 8.65% [f=0030108] Lua::Callins::Synced 17436.66ms 36.98% [f=0030108] Lua::Callins::Unsynced 27377.80ms 11.43% [f=0030108] Lua::CollectGarbage::Synced 979.90ms 0.10% [f=0030108] Lua::CollectGarbage::Unsynced 1687.52ms 0.30% [f=0030108] Misc::Profiler::AddTime 130.27ms 0.00% [f=0030108] Sim 48184.47ms 82.31% [f=0030108] [30108] Received game_message: udav has been destroyed! [f=0030108] [30108] Received game_message: Kenoz wins! [f=0030109] [30109] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0030109] [30109] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0030109] [30109] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0030109] [30109] Game End Stats Values: 2,2245,2165,2165,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.05333233,6.05333233,5.5999999,80,0,0,80,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0030109] [30109] Game End Stats Values: 3,2325,2535,2535,2325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,7.69999886,8.26666737,8.26666737,7.69999886,160,245,245,160,0,0,0,0,90,215,215,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0030109] [30109] Game End Stats Values: 4,2535,2695,2695,2535,0,2.12233305,2.12233305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.88072014,9.88072014,8,2075,2075,2075,2075,9.17333412,9.76815701,9.76815701,9.17333412,280,245,245,280,0,0,0,0,180,375,375,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0030109] [30109] Game End Stats Values: 5,2755,2880,2880,2755,0,4.85632658,4.85632658,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.3333216,12.6485844,12.6485844,11.3333216,2075,2075,2075,2075,9.40005589,11.3955994,11.3955994,9.40005589,410,270,270,410,0,0,0,0,270,535,535,270,0,0,0,0,0.00100333,0,0,0.00100333,0,0,0,0 [f=0030109] [30109] Game End Stats Values: 6,2805,2885,2885,2805,0,10.0876312,10.0876312,0,0,0,0,0,0,0,0,0,0,0,0,0,238.52005,74.6678314,74.6678314,238.52005,0,0,0,0,10.0222178,13.6387892,13.6387892,10.0222178,2075,2075,2075,2075,11.100069,12.7024107,12.7024107,11.100069,460,220,220,460,145,80,80,145,270,590,590,270,80,145,145,80,0.00210667,0,0,0.00210667,128.7173,252.795593,252.795593,128.7173 [f=0030109] [30109] Game End Stats Values: 7,2895,3020,3020,2895,0,10.7372141,10.7372141,0,0,0,0,0,0,0,0,0,0,0,0,0,257.186707,90.5657272,90.5657272,257.186707,0,0,0,0,12.022212,11.1448383,11.1448383,12.022212,2075,2075,2075,2075,11.1000814,13.9742393,13.9742393,11.1000814,550,320,320,550,180,160,160,180,270,625,625,270,160,180,180,160,0.00352337,0,0,0.00352337,160.000015,278.144897,278.144897,160.000015 [f=0030109] [30109] Game End Stats Values: 8,3050,3205,3205,3050,0,12.0183411,12.0183411,0,0,0,0,0,0,0,0,0,0,0,0,0,257.186707,124.921577,124.921577,257.186707,0,90,90,0,12.5864058,13.7399788,13.7399788,12.5864058,2075,2075,2075,2075,11.1000977,14.5854082,14.5854082,11.1000977,670,345,345,670,180,160,160,180,305,695,695,305,160,180,180,160,0.00500999,0,0,0.00500999,194.355865,278.144897,278.144897,194.355865 [f=0030109] [30109] Game End Stats Values: 9,3275,3330,3330,3275,1.72004449,25.287077,25.287077,1.72004449,0,0,0,0,0,0,0,0,0,0,0,0,257.186707,124.921577,124.921577,257.186707,0,180,180,0,13.1693897,15.7889299,15.7889299,13.1693897,2075,2075,2075,2075,11.2147417,15.3845825,15.3845825,11.2147417,790,345,345,790,180,160,160,180,410,730,730,410,160,180,180,160,0.00600995,0,0,0.00600995,194.355865,278.144897,278.144897,194.355865 [f=0030109] [30109] Game End Stats Values: 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66,6275,51585,51585,6275,1074.19409,15050.417,15050.417,1074.19409,0,0,0,0,0,0,0,0,0,915.066284,915.066284,0,6005.08154,13557.7998,13557.7998,6005.08154,220,1530,1530,220,13.4729805,331.728638,331.728638,13.4729805,5610,6695,6695,5610,8.28022099,98.6035461,98.6035461,8.28022099,250,29785,29785,250,4270,7647.16113,7647.16113,4270,195,13575,13575,195,8581.82813,4522.66699,4522.66699,8581.82813,214.186172,671.595886,671.595886,214.186172,14904.4883,7365.32666,7365.32666,14904.4883 [f=0030109] [30109] Game End Stats Values: 67,6025,53345,53345,6025,1078.09009,15572.3428,15572.3428,1078.09009,0,0,0,0,0,0,0,0,0,915.066284,915.066284,0,6005.08154,16742.1738,16742.1738,6005.08154,220,1530,1530,220,12.7624798,326.90155,326.90155,12.7624798,5610,6695,6695,5610,7.95972538,98.5950165,98.5950165,7.95972538,0,31545,31545,0,4270,7897.16113,7897.16113,4270,195,13575,13575,195,8831.82813,4522.66699,4522.66699,8831.82813,214.186172,671.595886,671.595886,214.186172,18088.8633,7505.62598,7505.62598,18088.8633 [f=0030109] [30109] Game End Stats Values: 68,195,54885,54885,195,1086.17383,16057.9932,16057.9932,1086.17383,0,0,0,0,0,0,0,0,265.489014,915.066284,915.066284,265.489014,6005.08154,17407.877,17407.877,6005.08154,0,1530,1530,0,10.1022949,329.210266,329.210266,10.1022949,0,6695,6695,0,22.8570843,98.4893188,98.4893188,22.8570843,0,33085,33085,0,4270,13727.1611,13727.1611,4270,195,13575,13575,195,14661.8281,4522.66699,4522.66699,14661.8281,214.186172,671.595886,671.595886,214.186172,18754.5664,8320.19141,8320.19141,18754.5664 [f=0030139] [30139] Event [1128,259.950714,5272]: 0 lost unit Wind/Tidal Generator [f=0030156] [30156] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030216] [30216] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030234] Player Kenoz left the game: normal quit [f=0030234] [30234] Event [undefined]: Kenoz quit [f=0030278] [30278] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030278] Spectator udav left the game: normal quit [f=0030278] [30278] Event [undefined]: udav quit [f=0030284] No clients connected, shutting down server [f=0030284] Server shutdown [f=0030338] [30338] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030398] [30398] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030458] [30458] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030518] [30518] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030578] [30578] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030638] [30638] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030698] [30698] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030758] [30758] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030818] [30818] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030878] [30878] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030938] [30938] Event [4425,280.761444,600]: 1 finished unit Locust [f=0030998] [30998] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031058] [31058] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031118] [31118] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031177] [31177] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031237] [31237] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031297] [31297] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031357] [31357] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031417] [31417] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031477] [31477] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031537] [31537] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031597] [31597] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031657] [31657] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031717] [31717] Event [4425,280.761444,600]: 1 finished unit Locust [f=0031777] [31777] Event [4425,280.761444,600]: 1 finished unit Locust [f=0032622] Autoquit sending quit command. [f=0032622] [QuitAction] user exited to system [f=0032622] [SpringApp::Kill][1] fromRun=1 [f=0032622] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0032622] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032622] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032622] [ThreadPool::SetThreadCount][2] workers=0 [f=0032622] [SpringApp::Kill][2] [f=0032622] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0032622] [Game::KillLua][3] dtor=0 luaUI=0x53d26060 [f=0032622] Start widgetHandler:Shutdown [f=0032622] Shutdown - SaveOrderList Complete [f=0032622] Writing last game win data [f=0032622] Shutdown - SaveConfigData Complete [f=0032622] Shutdown Widget - Save/Load API [f=0032622] Shutdown Widget - Chili Highlight [f=0032622] Shutdown Widget - Draw After Chili [f=0032622] Shutdown Widget - EPIC Menu [f=0032622] Shutdown Widget - Chili Widget Selector [f=0032622] Shutdown Widget - Chili Minimap [f=0032622] Shutdown Widget - Local Team Colors [f=0032622] Shutdown Widget - Display Keys 2 [f=0032622] Shutdown Widget - Save Game Menu [f=0032622] Shutdown Widget - Unit Icons [f=0032622] Shutdown Widget - Noises [f=0032622] Shutdown Widget - HealthBars [f=0032622] Shutdown Widget - Win Counter [f=0032622] Shutdown Widget - SpringRTS Replay Stats [f=0032622] Shutdown Widget - BuildETA [f=0032622] Shutdown Widget - Modular Comm Info [f=0032622] Shutdown Widget - Stereo3D [f=0032622] Shutdown Widget - Showeco and Grid Drawer [f=0032622] Shutdown Widget - Point Tracker [f=0032622] Shutdown Widget - Music Player [f=0032622] Shutdown Widget - Missile Silo Range [f=0032622] Shutdown Widget - MinimapEvents [f=0032622] Shutdown Widget - Mex Placement Handler [f=0032622] Shutdown Widget - Local Widgets Config [f=0032622] Shutdown Widget - Highlight Geos [f=0032622] Shutdown Widget - Grab Input [f=0032622] Input grabbing is disabled! [f=0032622] Shutdown Widget - MetalFeatures (new) [f=0032622] Shutdown Widget - Darkening [f=0032622] Shutdown Widget - Context Menu [f=0032622] Shutdown Widget - Chili Spectator Panels [f=0032622] Shutdown Widget - Chili Selections & CursorTip v2 [f=0032622] Shutdown Widget - Chili Nuke Warning [f=0032622] Shutdown Widget - Chili EndGame Window [f=0032622] Shutdown Widget - Chili Economy Panel Default [f=0032622] Shutdown Widget - CameraShake [f=0032622] Shutdown Widget - Attack AoE [f=0032622] Shutdown Widget - Map Edge Extension [f=0032622] Shutdown Widget - Selection Send [f=0032622] Shutdown Widget - LupsManager [f=0032622] Shutdown Widget - Newton Firezone [f=0032622] Shutdown Widget - Chili Pro Console [f=0032622] Shutdown Widget - Lasso Terraform GUI [f=0032622] Shutdown Widget - Lups [f=0032622] Shutdown Widget - Chili Framework [f=0032622] Shutdown Widget - Chili Core Selector [f=0032622] Shutdown Widget - Custom Markers [f=0032622] Shutdown Widget - Pause Screen [f=0032622] Shutdown Widget - Text To Speech Control [f=0032622] Shutdown Widget - Persistent Build Height [f=0032622] Shutdown Widget - Layout Handler [f=0032622] End widgetHandler:Shutdown [f=0032622] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={509577,62679060} {int,ext,rec}Allocs={30456059,0,0} {chunk,block}Bytes={62679060,0} [f=0032622] [Game::KillLua][1] dtor=0 luaGaia=0x53d3ec60 [f=0032622] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={272084,48467158} {int,ext,rec}Allocs={30456060,0,0} {chunk,block}Bytes={48467158,0} [f=0032622] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={272084,48467158} {int,ext,rec}Allocs={30456060,0,0} {chunk,block}Bytes={48467158,0} [f=0032622] [Game::KillLua][2] dtor=0 luaRules=0x542c55e0 [f=0032622] Start gadgetHandler:Shutdown [f=0032622] Shutdown - StartSetup [f=0032622] Shutdown - UnitMorph [f=0032622] Shutdown - LupsNanoSpray [f=0032622] Shutdown - Missile Silo Controller [f=0032622] Shutdown - Modular Comm Info [f=0032622] Shutdown - Terrain Texture Handler [f=0032622] Shutdown - UnitCloakShield [f=0032622] Shutdown - Starlight Handler [f=0032622] End gadgetHandler:Shutdown [f=0032622] Start gadgetHandler:Shutdown [f=0032622] Shutdown - Save/Load [f=0032622] Shutdown - UnitMorph [f=0032622] Shutdown - Modular Comm Info [f=0032622] Shutdown - Retreat Command [f=0032622] Shutdown - Shockwaves [f=0032622] Shutdown - Teleport Throw [f=0032622] Shutdown - UnitCloakShield [f=0032622] Shutdown - Lups Cloak FX [f=0032622] Shutdown - Lups [f=0032622] Shutdown - Lups Shield [f=0032622] End gadgetHandler:Shutdown [f=0032622] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30456132,0,0} {chunk,block}Bytes={0,0} [f=0032622] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30456132,0,0} {chunk,block}Bytes={0,0} [f=0032622] [Game::KillLua][4] dtor=0 [f=0032622] [Game::~CGame][1] [f=0032622] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0032622] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0032622] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0032622] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0032622] [Game::KillLua][4] dtor=1 [f=0032622] [Game::KillMisc][1] [f=0032622] [Game::KillMisc][2] [f=0032622] [Game::KillMisc][3] [f=0032622] [Game::KillRendering][1] [f=0032622] [3DOParser::Kill] allocated 137 pieces [f=0032622] [S3OParser::Kill] allocated 2841 pieces [f=0032622] [AssParser::Kill] allocated 242 pieces [f=0032622] [Game::KillInterface][1] [f=0032622] [Game::KillInterface][2] [f=0032622] [Game::KillSimulation][1] [f=0032622] [Game::KillSimulation][2] [f=0032622] [CCollisionHandler] dis-/continuous tests: 0/142257 [f=0032622] [Game::KillSimulation][3] [f=0032622] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032622] [~CPathCache(24x24)] cacheHits=121 hitPercentage=42% numHashColls=0 maxCacheSize=16 [f=0032622] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032622] [~CPathCache(48x48)] cacheHits=3459 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0032622] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032622] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032622] [LosHandler::Kill] raycast instance cache-{hits,misses}={25741,19281}; shared=3%; cached=54% [f=0032622] [Game::KillSimulation][4] [f=0032622] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0032622] [Game::~CGame][2] [f=0032622] [Game::~CGame][3] [f=0032622] [SpringApp::Kill][3] [f=0032622] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 343369 bytes sent 955701 bytes recv'd [f=0032622] [SpringApp::Kill][4] font=0x45bde7e0 [f=0032622] [SpringApp::Kill][5] [f=0032622] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x45c4bf90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=3177ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=152ms file="objects3d/strikecom_2.dae" indx=5361 inflSize=1499kb readTime=126ms file="bitmaps/loadpictures/selectionkeys.png" indx=509 inflSize=2340kb readTime=103ms file="objects3d/spideranarchid.s3o" indx=5334 inflSize=168kb readTime=56ms file="objects3d/benzcom5.s3o" indx=4851 inflSize=326kb readTime=30ms file="unitpics/droneheavyslow.png" indx=6278 inflSize=10kb readTime=29ms file="objects3d/strikecom.dae" indx=5357 inflSize=1500kb readTime=27ms file="objects3d/tarantula.s3o" indx=5382 inflSize=126kb readTime=26ms file="luaui/configs/lang/pw_units.en.json" indx=2836 inflSize=4kb readTime=26ms file="luaui/widgets/map_external_grid.lua" indx=4621 inflSize=9kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 56498433 bytes cached in 2856 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x45d51990) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45c5cdb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4608e4a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fa5a401bad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 208851 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]