[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.oMMMTTvTzv/springsettings.846775.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 133ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f126c01e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17580 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/846775/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 451ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46708480] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46708480] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 815ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 895ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 873ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 191ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] FFC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/846775/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (343ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11439,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/846775/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cd3290,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8b72635ed75f8f77041f99934596f592 [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Omoiyari [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Omoiyari changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={63f5a288,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[Game::Load][lua{Rules,Gaia}={66c97098,00000000}]" [f=-000001] Allies: I choose: Kuti Swapnam! [f=-000001] ill leave gui stuff on [f=-000001] Do what you want [f=-000001] The day you beat me with all these widgets is the day I take them more seriously [f=-000001] > Game will be force started in 60 seconds [f=-000001] soon TM [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [405,261.999695,293]: 0 finished unit Recon Commander [f=-000001] [0] Event [4809,262.010986,4751]: 1 finished unit Recon Commander [f=0000000] [0] Sparkles, team: 0, elo:2962 [f=0000000] [0] Omoiyari, team: 1, elo:2451 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [416,261.995605,400]: 0 finished unit Rover Assembly [f=0000003] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000003] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000003] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000003] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000003] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000003] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000003] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000003] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000003] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000003] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000041] [41] Event [4872,261.995605,4648]: 1 finished unit Jumpbot Factory [f=0000284] [284] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000335] [335] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0000404] [404] Event [328,261.995605,232]: 0 finished unit Wind/Tidal Generator [f=0000422] [422] Event [433.99234,262.640717,399.970367]: 0 finished unit Mason [f=0000560] [560] Event [433.99234,262.640717,399.970367]: 0 finished unit Dart [f=0000779] [779] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000837] [837] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0000840] [840] Event [4848,261.995605,4648]: 1 finished unit Pyro [f=0000931] [931] Event [696,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0001094] [1094] Event [4440,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0001096] [1096] Event [433.99234,262.640717,399.970367]: 0 finished unit Mason [f=0001229] [1229] Event [4520,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0001315] [1315] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001394] [1394] Event [4584,261.995605,4872]: 1 finished unit Wind/Tidal Generator [f=0001451] [1451] Event [4848,261.995605,4648]: 1 finished unit Constable [f=0001511] [1511] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0001514] [1514] Event [4568,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0001606] [1606] Event [200,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0001750] [1750] Event [1064,252.590088,1000]: 0 finished unit Wind/Tidal Generator [f=0001823] [1823] Event [4044.69971,250.905426,4099.52393]: 0 lost unit Dart [f=0001876] [1876] Event [200,261.995605,648]: 0 finished unit Wind/Tidal Generator [f=0002029] [2029] Event [1168,250.19751,1168]: 0 finished unit Radar Tower [f=0002119] [2119] Event [200,261.995605,552]: 0 finished unit Wind/Tidal Generator [f=0002144] [2144] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0002227] [2227] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0002234] [2234] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0002288] [2288] Event [433.99234,262.640717,399.970367]: 0 finished unit Dart [f=0002415] [2415] Event [184,261.995605,456]: 0 finished unit Wind/Tidal Generator [f=0002424] [2424] Event [433.99234,262.640717,399.970367]: 0 finished unit Dart [f=0002449] [2449] Event [4920,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0002664] [2664] Event [4032,253.609375,4000]: 1 finished unit Radar Tower [f=0002693] [2693] Event [4848,261.995605,4648]: 1 finished unit Pyro [f=0002700] [2700] Event [184,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0002759] [2759] Event [4968,261.995605,4488]: 1 finished unit Wind/Tidal Generator [f=0002859] [2859] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0002985] [2985] Event [184,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0003049] [3049] Event [5000,261.995605,4648]: 1 finished unit Wind/Tidal Generator [f=0003130] [3130] Event [4848,261.995605,4648]: 1 finished unit Constable [f=0003270] [3270] Event [184,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0003295] [3295] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0003341] [3341] Event [1168,250.19751,1168]: 0 lost unit Radar Tower [f=0003362] [3362] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0003460] [3460] Event [5032,261.995605,4568]: 1 finished unit Wind/Tidal Generator [f=0003510] [3510] Event [232,261.995605,152]: 0 finished unit Wind/Tidal Generator [f=0003614] [3614] Event [4696,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0003636] [3636] Event [1168,245.684723,1168]: 0 finished unit Radar Tower [f=0003638] [3638] Event [891.474915,231.738647,1167.6947]: 0 lost unit Fencer [f=0003744] [3744] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0003765] [3765] Event [328,261.995605,152]: 0 finished unit Wind/Tidal Generator [f=0003780] [Game::ClientReadNet] added new player Astran with number 2 to team 0 [f=0003780] > SPRINGIE:User Astran|turretaafar|7_5||False|AtoSen||ZA [f=0003802] Connection attempt from Astran [f=0003802] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0003802] -> Connection established (given id 2) [f=0003826] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0003827] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003860] [3860] Event [4776,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0003900] [3900] Event [705.651184,150.170303,1563.52979]: 0 lost unit Mason [f=0004017] [4017] Event [4848,261.995605,4648]: 1 finished unit Pyro [f=0004050] [4050] Event [424,261.995605,152]: 0 finished unit Wind/Tidal Generator [f=0004117] [4117] Event [4856,261.995605,4936]: 1 finished unit Wind/Tidal Generator [f=0004193] [4193] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0004335] [4335] Event [520,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0004514] [4514] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0004614] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0004620] [4620] Event [616,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0004631] [4631] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0004640] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0004640] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[Game::Load][lua{Rules,Gaia}={1de85b38,00000000}]" [f=0004690] [4690] Event [4848,261.995605,4648]: 1 finished unit Pyro [f=0004740] [4740] Event [3608,57.6682129,3480]: 1 finished unit Solar Collector [f=0004782] [4782] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0004832] [4832] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0004918] [4918] Event [712,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0004965] [4965] Event [3576,57.729248,3560]: 1 finished unit Solar Collector [f=0005080] [5080] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0005189] [5189] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0005265] [5265] Event [3464,57.7109375,3624]: 1 finished unit Solar Collector [f=0005470] [5470] Event [433.99234,262.640717,399.970367]: 0 finished unit Mason [f=0005585] [5585] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0005610] [5610] Event [976,261.995605,128]: 0 finished unit Lotus [f=0005636] [5636] Event [1664,105.757813,1664]: 0 finished unit Lotus [f=0005907] [5907] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0005940] [5940] Event [1728,83.6203613,1616]: 0 finished unit Picket [f=0006326] [6326] Event [433.99234,262.640717,399.970367]: 0 finished unit Scorcher [f=0006390] [6390] Event [944,261.995605,832]: 0 finished unit Lotus [f=0006392] [6392] Event [1722.73364,55.388813,2550.66895]: 1 lost unit Pyro [f=0006504] [6504] Event [4848,261.995605,4648]: 1 finished unit Jack [f=0006511] [6511] Event [1288,254.177002,4360]: 1 lost unit Metal Extractor [f=0006511] [6511] Event [1769.63721,55.151207,2891.18237]: 1 lost unit Pyro [f=0006579] [Game::ClientReadNet] added new player kabudasa with number 3 to team 0 [f=0006579] > SPRINGIE:User kabudasa|spidercrabe|5_5|donator_2|False||Federation|IL [f=0006590] Connection attempt from kabudasa [f=0006590] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=0006590] -> Connection established (given id 3) [f=0006597] [Game::ClientReadNet][LOGMSG] sender="kabudasa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0006597] [Game::ClientReadNet][LOGMSG] sender="kabudasa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006733] [6733] Event [433.99234,262.640717,399.970367]: 0 finished unit Scorcher [f=0006940] [6940] Event [4848,261.995605,4648]: 1 finished unit Constable [f=0007014] [Game::ClientReadNet][LOGMSG] sender="kabudasa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0007032] [Game::ClientReadNet][LOGMSG] sender="kabudasa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0007032] [Game::ClientReadNet][LOGMSG] sender="kabudasa" string="[Game::Load][lua{Rules,Gaia}={0x5f82a3c0,(nil)}]" [f=0007135] [7135] Event [433.99234,262.640717,399.970367]: 0 finished unit Scorcher [f=0007138] [7138] Event [296,261.995605,488]: 0 finished unit Caretaker [f=0007177] [7177] Event [224,261.995605,912]: 0 finished unit Lotus [f=0007242] [7242] Event [3372.66675,54.0244141,2603.31177]: 1 lost unit Pyro [f=0007250] [7250] Event [3297.09033,54.3980446,2727.11328]: 0 lost unit Fencer [f=0007319] [7319] Event [3244.69189,54.4421043,2680.59009]: 0 lost unit Fencer [f=0007484] [7484] Event [4512,73.8913574,3184]: 1 finished unit Lotus [f=0007497] [7497] Event [1792,52.2997894,2864]: 0 finished unit Lotus [f=0007535] [7535] Event [312,261.995605,600]: 0 finished unit Caretaker [f=0007551] [7551] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0007626] [7626] Event [624,261.995605,656]: 0 finished unit Picket [f=0007658] [7658] Event [4848,261.995605,4648]: 1 finished unit Pyro [f=0007751] [7751] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0007874] [7874] Event [1936,55.1388016,2816]: 0 finished unit Lotus [f=0007931] [7931] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0007975] [7975] Event [2583.05005,54.0596275,3683.09326]: 0 lost unit Dart [f=0008093] [8093] Event [4848,261.995605,4648]: 1 finished unit Constable [f=0008187] [8187] Event [4872,261.995605,4520]: 1 finished unit Caretaker [f=0008211] [8211] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0008251] [8251] Event [1840,55.5794373,2992]: 0 finished unit Lotus [f=0008319] [8319] Event [2255.82153,54.0424805,3033.13281]: 0 lost unit Fencer [f=0008409] [8409] Event [2313.39966,54.0218201,3010.00171]: 0 lost unit Fencer [f=0008487] [8487] Event [4848,261.995605,4648]: 1 finished unit Pyro [f=0008530] Astran added point: still with the basketball :D [f=0008665] [8665] Event [1904,55.1291504,3056]: 0 finished unit Lotus [f=0008709] kabudasa added point: lul [f=0008814] [8814] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0008856] [8856] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0008869] [8869] Event [4848,261.995605,4648]: 1 finished unit Moderator [f=0008873] [8873] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0009036] [9036] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0009208] [9208] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0009234] [9234] Event [4824,261.995605,4456]: 1 finished unit Caretaker [f=0009256] [9256] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0009361] [9361] Event [4848,261.995605,4648]: 1 finished unit Moderator [f=0009363] [9363] Event [3712.6228,54.0116119,2752.77954]: 1 lost unit Pyro [f=0009365] [9365] Event [4469.10547,54.0299454,2869.073]: 0 lost unit Dart [f=0009385] [9385] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0009564] [9564] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0009580] [9580] Event [4392,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0009602] [9602] Event [4848,261.995605,4648]: 1 finished unit Pyro [f=0009744] [9744] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0009803] [9803] Event [2344.18408,55.1740532,3428.41406]: 0 lost unit Fencer [f=0009809] kabudasa added point: so cute they help each other [f=0009835] [9835] Event [4472,261.995605,4984]: 1 finished unit Wind/Tidal Generator [f=0009842] [9842] Event [4848,261.995605,4648]: 1 finished unit Pyro [f=0009910] [9910] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0009919] [9919] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0009943] [9943] Event [2464,55.1413574,3328]: 0 lost unit Lotus [f=0009965] [9965] Event [2384.15332,55.1764717,3575.92017]: 0 lost unit Fencer [f=0009978] [9978] Event [4360,254.177002,1288]: 1 lost unit Metal Extractor [f=0010104] [10104] Event [4552,261.995605,4984]: 1 finished unit Wind/Tidal Generator [f=0010119] [10119] Event [433.99234,262.640717,399.970367]: 0 finished unit Fencer [f=0010179] [10179] Event [2950.91602,230.855942,3597.55396]: 1 lost unit Recon Commander [f=0010263] [10263] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0010266] [kabudasa] Allies: bom [f=0010278] [Astran] Allies: :) [f=0010287] [10287] Event [2859.02881,54.0387001,3712.30371]: 1 lost unit Pyro [f=0010293] [10293] Event [2717.03906,230.553207,3476.42505]: 1 lost unit Pyro [f=0010319] [10319] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0010348] [10348] Event [2779.06836,53.0517654,3708.30005]: 1 lost unit Jack [f=0010374] [10374] Event [4632,261.995605,5000]: 1 finished unit Wind/Tidal Generator [f=0010501] Astran added point: gg [f=0010531] [10531] Event [undefined]: Omoiyari resigned [f=0010531] game_message: Omoiyari has been destroyed! [f=0010531] game_message: Sparkles wins! [f=0010531] Submitting stats [f=0010531] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010531] Part| Total Time|Time of the last 0.5s [f=0010531] Draw 10640.86ms 11.54% [f=0010531] Lua::Callins::Synced 5085.37ms 23.48% [f=0010531] Lua::Callins::Unsynced 14206.59ms 14.23% [f=0010531] Lua::CollectGarbage::Synced 308.08ms 4.28% [f=0010531] Lua::CollectGarbage::Unsynced 653.97ms 0.20% [f=0010531] Misc::Profiler::AddTime 43.49ms 0.00% [f=0010531] Sim 14056.24ms 75.42% [f=0010531] [10531] Received game_message: Omoiyari has been destroyed! [f=0010531] [10531] Received game_message: Sparkles wins! [f=0010532] [10532] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010532] [10532] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010532] [10532] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010532] [10532] Game End Stats Values: 2,2165,2320,2165,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.87200022,6.14400005,5.87200022,6.14400005,0,120,0,120,0,0,0,0,90,125,90,125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010532] [10532] Game End Stats Values: 3,2475,2450,2475,2450,0,0.47778133,0,0.47778133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.8191328,8,8.8191328,2075,2075,2075,2075,8.1760006,8.47985268,8.1760006,8.47985268,220,160,220,160,0,0,0,0,180,215,180,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010532] [10532] Game End Stats Values: 4,2545,2695,2545,2695,0.63216954,2.12743545,0.63216954,2.12743545,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.02487755,10.6138172,9.02487755,10.6138172,2075,2075,2075,2075,10.1221457,10.1899776,10.1221457,10.1899776,220,280,220,280,0,0,0,0,250,340,250,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010532] [10532] Game End Stats Values: 5,2755,2855,2755,2855,8.64721489,3.88129759,8.64721489,3.88129759,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.626524,12.6937885,14.626524,12.6937885,2075,2075,2075,2075,10.614336,13.3249245,10.614336,13.3249245,360,280,360,280,0,0,0,0,320,500,320,500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010532] [10532] Game End Stats Values: 6,2935,3080,2935,3080,16.6584587,10.7250156,16.6584587,10.7250156,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,0,15.1321325,19.0507927,15.1321325,19.0507927,2075,2130,2075,2130,10.6140833,15.282918,10.6140833,15.282918,360,380,360,380,40,0,40,0,500,570,500,570,0,40,0,40,0,10.0833368,0,10.0833368,0,40,0,40 [f=0010532] [10532] Game End Stats Values: 7,3245,3195,3245,3195,16.6584587,15.1103477,16.6584587,15.1103477,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,0,12.8910551,17.2281075,12.8910551,17.2281075,2130,2130,2130,2130,13.8879995,14.9662476,13.8879995,14.9662476,580,460,580,460,40,0,40,0,535,605,535,605,0,40,0,40,0,19.0416679,0,19.0416679,0,40,0,40 [f=0010532] [10532] Game End Stats Values: 8,3455,3405,3455,3405,19.0598164,25.4136143,19.0598164,25.4136143,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,0,14.0376301,18.3282986,14.0376301,18.3282986,2130,2130,2130,2130,14.3200922,15.3329983,14.3200922,15.3329983,720,600,720,600,40,0,40,0,605,675,605,675,0,40,0,40,0,25.2082405,0,25.2082405,0,40,0,40 [f=0010532] [10532] Game End Stats Values: 9,3580,3560,3580,3560,19.6354675,29.6545448,19.6354675,29.6545448,0,0,0,0,0,0,0,0,0,0,0,0,192.950104,88.0219727,192.950104,88.0219727,0,0,0,0,13.5244427,15.3945446,13.5244427,15.3945446,2130,2075,2130,2075,15.0143738,14.442729,15.0143738,14.442729,720,740,720,740,95,0,95,0,730,745,730,745,0,95,0,95,0,25.2082405,0,25.2082405,88.0219727,192.950104,88.0219727,192.950104 [f=0010532] [10532] Game End Stats Values: 10,3870,3530,3870,3530,22.440073,42.4570656,22.440073,42.4570656,0,0,0,0,0,0,0,0,0,0,0,0,339.688141,176.043915,339.688141,176.043915,0,0,0,0,16.4607487,18.5936222,16.4607487,18.5936222,2130,2130,2130,2130,16.3869743,15.0135012,16.3869743,15.0135012,940,620,940,620,235,0,235,0,800,780,800,780,0,355,0,355,0,25.2082405,0,25.2082405,176.043915,355.000061,176.043915,355.000061 [f=0010532] [10532] Game End Stats Values: 11,3905,3740,3905,3740,46.1456032,86.9256668,46.1456032,86.9256668,0,0,0,0,0,0,0,0,0,0,0,0,339.688141,284.472626,339.688141,284.472626,0,0,0,0,32.0319099,37.2399368,32.0319099,37.2399368,2130,2130,2130,2130,17.7803669,17.1245728,17.7803669,17.1245728,940,760,940,760,235,0,235,0,835,850,835,850,0,355,0,355,0,25.2082405,0,25.2082405,284.472626,355.000061,284.472626,355.000061 [f=0010532] [10532] Game End Stats Values: 12,4375,4040,4375,4040,77.1434937,141.249405,77.1434937,141.249405,0,0,0,0,0,0,0,0,0,0,0,0,339.688141,284.472626,339.688141,284.472626,0,0,0,0,34.3559151,41.9122047,34.3559151,41.9122047,2130,2130,2130,2130,20.3065243,18.3255825,20.3065243,18.3255825,1160,900,1160,900,235,0,235,0,1085,1010,1085,1010,0,355,0,355,0,25.2082405,0,25.2082405,284.472626,355.000061,284.472626,355.000061 [f=0010532] [10532] Game End Stats Values: 13,4515,4270,4515,4270,123.751816,198.212036,123.751816,198.212036,0,0,0,0,0,0,0,0,0,0,0,0,339.688141,284.472626,339.688141,284.472626,0,0,0,0,34.6112938,40.5433273,34.6112938,40.5433273,2130,2130,2130,2130,23.3872185,20.8135071,23.3872185,20.8135071,1160,1040,1160,1040,235,0,235,0,1225,1100,1225,1100,0,355,0,355,0,25.2082405,0,25.2082405,284.472626,355.000061,284.472626,355.000061 [f=0010532] [10532] Game End Stats Values: 14,4605,4570,4605,4570,193.354874,250.990219,193.354874,250.990219,0,0,0,0,0,0,0,0,0,0,0,0,339.688141,284.472626,339.688141,284.472626,0,180,0,180,35.9698105,39.950367,35.9698105,39.950367,2130,2130,2130,2130,25.8722019,21.758543,25.8722019,21.758543,1160,1160,1160,1160,235,0,235,0,1315,1100,1315,1100,0,355,0,355,0,25.2082405,0,25.2082405,284.472626,355.000061,284.472626,355.000061 [f=0010532] [10532] Game End Stats Values: 15,4605,4810,4605,4810,260.15332,313.189392,260.15332,313.189392,0,0,0,0,0,0,0,0,34.9124146,0,34.9124146,0,418.18396,444.780975,418.18396,444.780975,0,280,0,280,37.9308815,42.8048515,37.9308815,42.8048515,2130,2130,2130,2130,26.7732258,22.3866062,26.7732258,22.3866062,1160,1300,1160,1300,235,0,235,0,1315,1100,1315,1100,0,355,0,355,0,25.2082405,0,25.2082405,444.780975,433.49588,444.780975,433.49588 [f=0010532] [10532] Game End Stats Values: 16,4765,5020,4765,5020,336.669525,381.081787,336.669525,381.081787,0,0,0,0,0,0,0,0,240.579559,0,240.579559,0,643.374207,726.616882,643.374207,726.616882,0,370,0,370,38.5556412,43.7142372,38.5556412,43.7142372,2130,2130,2130,2130,27.4210758,25.3439217,27.4210758,25.3439217,1320,1420,1320,1420,235,444.333313,235,444.333313,1315,1100,1315,1100,444.333313,495,444.333313,495,0,73.5415344,0,73.5415344,755.546326,764.091248,755.546326,764.091248 [f=0010532] [10532] Game End Stats Values: 17,4905,5420,4905,5420,401.480713,412.254944,401.480713,412.254944,0,0,0,0,0,0,0,0,460.861053,0,460.861053,0,755.123657,927.810181,755.123657,927.810181,0,460,0,460,28.4559135,29.0132675,28.4559135,29.0132675,2130,2310,2130,2310,26.6407471,25.9626293,26.6407471,25.9626293,1460,1550,1460,1550,235,444.333313,235,444.333313,1315,1100,1315,1100,444.333313,495,444.333313,495,0,158.541489,0,158.541489,957.247925,898.446838,957.247925,898.446838 [f=0010532] [10532] Game End Stats Values: 18,4775,5650,4775,5650,429.281952,412.990326,429.281952,412.990326,0,0,0,0,0,0,0,0,546.127136,0,546.127136,0,920.322754,1056.57874,920.322754,1056.57874,90,650,90,650,22.608696,20.5021706,22.608696,20.5021706,2130,2490,2130,2490,24.1734123,19.5556831,24.1734123,19.5556831,1240,1410,1240,1410,515,664.333313,515,664.333313,1315,1100,1315,1100,664.333313,775,664.333313,775,0,167.87468,0,167.87468,1109.07043,1066.69702,1109.07043,1066.69702 [f=0010532] [10532] Game End Stats Values: 19,5135,5980,5135,5980,481.987579,418.72937,481.987579,418.72937,0,0,0,0,0,0,0,0,713.965637,0,713.965637,0,940.322754,1198.31128,940.322754,1198.31128,90,740,90,740,25.2094536,24.2877865,25.2094536,24.2877865,2130,2490,2130,2490,25.8337059,18.6225967,25.8337059,18.6225967,1600,1650,1600,1650,555,664.333313,555,664.333313,1315,1100,1315,1100,664.333313,815,664.333313,815,0,167.87468,0,167.87468,1250.80298,1086.69702,1250.80298,1086.69702 [f=0010532] [10532] Game End Stats Values: 20,5535,5930,5535,5930,533.735474,438.006653,533.735474,438.006653,0,0,0,0,0,0,0,0,846.184265,0,846.184265,0,1211.74329,1364.81848,1211.74329,1364.81848,90,830,90,830,27.8102131,28.0734024,27.8102131,28.0734024,2310,2490,2310,2490,25.7698555,19.5251484,25.7698555,19.5251484,1820,1510,1820,1510,835,664.333313,835,664.333313,1315,1100,1315,1100,664.333313,1095,664.333313,1095,0,167.87468,0,167.87468,1417.81018,1366.69714,1417.81018,1366.69714 [f=0010532] [10532] Game End Stats Values: 21,5775,6340,5775,6340,567.105774,460.486053,567.105774,460.486053,0,0,0,0,0,0,0,0,882.99292,0,882.99292,0,1290.49329,1364.81848,1290.49329,1364.81848,90,920,90,920,27.4633293,27.5684948,27.4633293,27.5684948,2310,2490,2310,2490,24.5446815,20.8266277,24.5446815,20.8266277,2060,1650,2060,1650,835,664.333313,835,664.333313,1315,1280,1315,1280,664.333313,1095,664.333313,1095,0,167.87468,0,167.87468,1417.81018,1445.44714,1417.81018,1445.44714 [f=0010532] [10532] Game End Stats Values: 22,6065,6720,6065,6720,570.306274,470.635162,570.306274,470.635162,0,0,0,0,0,0,0,0,882.99292,0,882.99292,0,1436.33801,1819.84265,1436.33801,1819.84265,90,920,90,920,26.8641739,26.6963787,26.8641739,26.6963787,2490,2490,2490,2490,23.1615391,30.0854893,23.1615391,30.0854893,2080,2030,2080,2030,875,884.333313,875,884.333313,1405,1280,1405,1280,884.333313,1135,884.333313,1135,0,280.540741,0,280.540741,1872.83435,1619.31213,1872.83435,1619.31213 [f=0010532] [10532] Game End Stats Values: 23,6575,6860,6575,6860,573.893127,481.192078,573.893127,481.192078,0,0,0,0,0,0,0,0,882.99292,0,882.99292,0,1794.99524,2297.10815,1794.99524,2297.10815,90,920,90,920,26.9565258,27.2166805,26.9565258,27.2166805,2490,2490,2490,2490,24.5607529,23.7349148,24.5607529,23.7349148,2520,2170,2520,2170,1015,884.333313,1015,884.333313,1475,1280,1475,1280,884.333313,1275,884.333313,1275,0,285.624695,0,285.624695,2350.09985,2064.34863,2350.09985,2064.34863 [f=0010532] [10532] Game End Stats Values: 24,4385,7090,4385,7090,627.750549,496.327332,627.750549,496.327332,0,0,0,0,0,0,0,0,1384.73596,0,1384.73596,0,2691.99243,3733.60864,2691.99243,3733.60864,90,920,90,920,25.2541485,23.3313599,25.2541485,23.3313599,1215,2490,1215,2490,27.2918205,23.3290138,27.2918205,23.3290138,1480,2310,1480,2310,1163.33325,2689.33325,1163.33325,2689.33325,1600,1370,1600,1370,3289.33325,1423.33337,3289.33325,1423.33337,0,285.624695,0,285.624695,3811.13232,3002.76392,3811.13232,3002.76392 [f=0010532] [10532] Game End Stats Values: 25,4420,7090,4420,7090,659.932434,517.238403,659.932434,517.238403,0,0,0,0,0,0,0,0,1538.71814,0,1538.71814,0,2807.01733,3969.77271,2807.01733,3969.77271,90,920,90,920,21.6722107,23.3087769,21.6722107,23.3087769,1215,2490,1215,2490,26.9974041,27.3472919,26.9974041,27.3472919,1480,2310,1480,2310,1163.33325,2689.33325,1163.33325,2689.33325,1635,1370,1635,1370,3289.33325,1423.33337,3289.33325,1423.33337,0,285.624695,0,285.624695,4104.60449,3153.09888,4104.60449,3153.09888 [f=0010568] [10568] Event [2901.19092,51.5524597,3716.11987]: 1 lost unit Moderator [f=0010571] [10571] Event [3576,57.6758804,3560]: 1 lost unit Solar Collector [f=0010572] [10572] Event [3103.40967,158.369492,3923.04761]: 1 lost unit Pyro [f=0010648] Player Sparkles left the game: normal quit [f=0010648] [10648] Event [undefined]: Sparkles quit [f=0010672] Spectator Astran left the game: normal quit [f=0010672] [10672] Event [undefined]: Astran quit [f=0010678] Spectator Omoiyari left the game: normal quit [f=0010678] [10678] Event [undefined]: Omoiyari quit [f=0010678] Spectator kabudasa left the game: normal quit [f=0010678] [10678] Event [undefined]: kabudasa quit [f=0010684] No clients connected, shutting down server [f=0010684] Server shutdown [f=0011024] [11024] Event [1024,254.183105,4064]: 0 finished unit Lotus [f=0011136] [11136] Event [3904,254.115967,928]: 0 finished unit Lotus [f=0011639] [11639] Event [1024,254.32959,4176]: 0 finished unit Lotus [f=0011899] [11899] Event [4192,254.10376,1296]: 0 finished unit Lotus [f=0014574] Autoquit sending quit command. [f=0014574] [QuitAction] user exited to system [f=0014574] [SpringApp::Kill][1] fromRun=1 [f=0014574] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014574] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014574] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014574] [ThreadPool::SetThreadCount][2] workers=0 [f=0014574] [SpringApp::Kill][2] [f=0014574] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014574] [Game::KillLua][3] dtor=0 luaUI=0x52de2880 [f=0014574] Start widgetHandler:Shutdown [f=0014574] Shutdown - SaveOrderList Complete [f=0014574] Writing last game win data [f=0014574] Shutdown - SaveConfigData Complete [f=0014574] Shutdown Widget - Save/Load API [f=0014574] Shutdown Widget - Chili Highlight [f=0014574] Shutdown Widget - Draw After Chili [f=0014574] Shutdown Widget - EPIC Menu [f=0014574] Shutdown Widget - Chili Widget Selector [f=0014574] Shutdown Widget - Chili Minimap [f=0014574] Shutdown Widget - Local Team Colors [f=0014574] Shutdown Widget - Display Keys 2 [f=0014574] Shutdown Widget - Save Game Menu [f=0014574] Shutdown Widget - Unit Icons [f=0014574] Shutdown Widget - Noises [f=0014574] Shutdown Widget - HealthBars [f=0014574] Shutdown Widget - Win Counter [f=0014574] Shutdown Widget - SpringRTS Replay Stats [f=0014574] Shutdown Widget - BuildETA [f=0014574] Shutdown Widget - Modular Comm Info [f=0014574] Shutdown Widget - Stereo3D [f=0014574] Shutdown Widget - Showeco and Grid Drawer [f=0014574] Shutdown Widget - Point Tracker [f=0014574] Shutdown Widget - Music Player [f=0014574] Shutdown Widget - Missile Silo Range [f=0014574] Shutdown Widget - MinimapEvents [f=0014574] Shutdown Widget - Mex Placement Handler [f=0014574] Shutdown Widget - Local Widgets Config [f=0014574] Shutdown Widget - Highlight Geos [f=0014574] Shutdown Widget - Grab Input [f=0014574] Input grabbing is disabled! [f=0014574] Shutdown Widget - MetalFeatures (new) [f=0014574] Shutdown Widget - Darkening [f=0014574] Shutdown Widget - Context Menu [f=0014574] Shutdown Widget - Chili Spectator Panels [f=0014574] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014574] Shutdown Widget - Chili Nuke Warning [f=0014574] Shutdown Widget - Chili EndGame Window [f=0014574] Shutdown Widget - Chili Economy Panel Default [f=0014574] Shutdown Widget - CameraShake [f=0014574] Shutdown Widget - Attack AoE [f=0014574] Shutdown Widget - Map Edge Extension [f=0014574] Shutdown Widget - Selection Send [f=0014574] Shutdown Widget - LupsManager [f=0014574] Shutdown Widget - Newton Firezone [f=0014574] Shutdown Widget - Chili Pro Console [f=0014574] Shutdown Widget - Lasso Terraform GUI [f=0014574] Shutdown Widget - Lups [f=0014574] Shutdown Widget - Chili Framework [f=0014574] Shutdown Widget - Chili Core Selector [f=0014574] Shutdown Widget - Custom Markers [f=0014574] Shutdown Widget - Pause Screen [f=0014574] Shutdown Widget - Text To Speech Control [f=0014574] Shutdown Widget - Persistent Build Height [f=0014574] Shutdown Widget - Layout Handler [f=0014574] End widgetHandler:Shutdown [f=0014574] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322229,51829021} {int,ext,rec}Allocs={23224140,0,0} {chunk,block}Bytes={51829021,0} [f=0014574] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014574] [Game::KillLua][2] dtor=0 luaRules=0x52cd3290 [f=0014574] Start gadgetHandler:Shutdown [f=0014574] Shutdown - StartSetup [f=0014574] Shutdown - UnitMorph [f=0014574] Shutdown - LupsNanoSpray [f=0014574] Shutdown - Missile Silo Controller [f=0014574] Shutdown - Modular Comm Info [f=0014574] Shutdown - Terrain Texture Handler [f=0014574] Shutdown - UnitCloakShield [f=0014574] Shutdown - Starlight Handler [f=0014574] End gadgetHandler:Shutdown [f=0014574] Start gadgetHandler:Shutdown [f=0014574] Shutdown - Save/Load [f=0014574] Shutdown - UnitMorph [f=0014574] Shutdown - Modular Comm Info [f=0014574] Shutdown - Retreat Command [f=0014574] Shutdown - Shockwaves [f=0014574] Shutdown - Teleport Throw [f=0014574] Shutdown - UnitCloakShield [f=0014574] Shutdown - Lups Cloak FX [f=0014574] Shutdown - Lups [f=0014574] Shutdown - Lups Shield [f=0014574] End gadgetHandler:Shutdown [f=0014574] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23224170,0,0} {chunk,block}Bytes={0,0} [f=0014574] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23224170,0,0} {chunk,block}Bytes={0,0} [f=0014574] [Game::KillLua][4] dtor=0 [f=0014574] [Game::~CGame][1] [f=0014574] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014574] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014574] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014574] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014574] [Game::KillLua][4] dtor=1 [f=0014574] [Game::KillMisc][1] [f=0014574] [Game::KillMisc][2] [f=0014574] [Game::KillMisc][3] [f=0014574] [Game::KillRendering][1] [f=0014574] [3DOParser::Kill] allocated 137 pieces [f=0014574] [S3OParser::Kill] allocated 2694 pieces [f=0014574] [AssParser::Kill] allocated 236 pieces [f=0014574] [Game::KillInterface][1] [f=0014574] [Game::KillInterface][2] [f=0014574] [Game::KillSimulation][1] [f=0014574] [Game::KillSimulation][2] [f=0014574] [CCollisionHandler] dis-/continuous tests: 0/320189 [f=0014574] [Game::KillSimulation][3] [f=0014574] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014574] [~CPathCache(20x20)] cacheHits=13 hitPercentage=10% numHashColls=0 maxCacheSize=10 [f=0014574] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014574] [~CPathCache(40x40)] cacheHits=200 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014574] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014574] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014574] [LosHandler::Kill] raycast instance cache-{hits,misses}={3023,10741}; shared=0%; cached=22% [f=0014574] [Game::KillSimulation][4] [f=0014574] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0014574] [Game::~CGame][2] [f=0014574] [Game::~CGame][3] [f=0014574] [SpringApp::Kill][3] [f=0014574] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153621 bytes sent 145039 bytes recv'd [f=0014574] [SpringApp::Kill][4] font=0x4661c7e0 [f=0014574] [SpringApp::Kill][5] [f=0014574] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x4670d600) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=2482ms file="objects3d/commrecon5.s3o" indx=4922 inflSize=133kb readTime=49ms file="objects3d/strikecom_4.dae" indx=5365 inflSize=1499kb readTime=47ms file="bitmaps/loadpictures/buildpower.png" indx=490 inflSize=2718kb readTime=31ms file="luaui/keysym.lua" indx=3706 inflSize=4kb readTime=27ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4533 inflSize=32kb readTime=26ms file="unittextures/factoryveh1.png" indx=7017 inflSize=1077kb readTime=26ms file="objects3d/spiderriot.s3o" indx=5335 inflSize=134kb readTime=25ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=24ms file="objects3d/strikecom_1.dae" indx=5359 inflSize=1500kb readTime=22ms file="objects3d/recluse.s3o" indx=5266 inflSize=134kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 52533464 bytes cached in 2827 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x46798e40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46698a50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x467984f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f126c01bad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]