[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bcTsn4yAJx/springsettings.846277.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 60ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f031001e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17628 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/846277/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 317ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45043490] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45043490] using game "Zero-K v1.8.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1016ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1254ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 720ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 259ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 209ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RVNball was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/846277/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (357ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11443,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/846277/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515e19d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ef70625ee3ddace33078fe2c5fdaa0bf [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={36fb1710,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={46e96948,00000000}]" [f=-000001] Allies: I choose: GLF6! [f=-000001] lets try the style i used to play before my break >:D [f=-000001] Allies: I choose: Street Dunk! [f=-000001] No idea what to expect ={ [f=-000001] GL :P [f=-000001] it was my anti godde style :p [f=-000001] Ok [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [921,58.4665527,3699]: 0 finished unit Recon Commander [f=-000001] [0] Event [5230,56.3005981,461]: 1 finished unit Recon Commander [f=0000000] [0] Sparkles, team: 1, elo:2983 [f=0000000] [0] PRO_rANDY, team: 0, elo:2888 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [5104,56.6022873,432]: 1 finished unit Tank Foundry [f=0000004] [4] Event [1056,57.76577,3680]: 0 finished unit Rover Assembly [f=0000004] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000004] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000004] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000004] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000004] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000004] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000004] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000004] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000004] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000004] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000284] [284] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000300] [300] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000416] [Game::ClientReadNet] added new player [I]amNot[null]Bla1 with number 2 to team 0 [f=0000416] > SPRINGIE:User [I]amNot[null]Bla1|spiderscout|4_5||False|XON|Empire|DE [f=0000430] Connection attempt from [I]amNot[null]Bla1 [f=0000430] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=0000430] -> Connection established (given id 2) [f=0000450] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0000450] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000452] [452] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0000529] [529] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0000571] [571] Event [5240,57.5149536,520]: 1 finished unit Solar Collector [f=0000599] [599] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000813] [813] Event [5076,55.6831322,432]: 1 finished unit Kodachi [f=0000813] [813] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Mason [f=0000853] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0000856] [856] Event [1080,58.354187,3560]: 0 finished unit Solar Collector [f=0000865] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0000865] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[Game::Load][lua{Rules,Gaia}={0x48d808b0,(nil)}]" [f=0001146] [1146] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0001185] [1185] Event [712,59.7045898,3416]: 0 finished unit Solar Collector [f=0001416] [1416] Event [1032,58.441925,3480]: 0 finished unit Solar Collector [f=0001527] [1527] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0001572] [1572] Event [3906.56592,53.0089569,2367.16016]: 1 lost unit Kodachi [f=0001739] [1739] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0001775] [1775] Event [5208,52.9563904,328]: 1 finished unit Solar Collector [f=0002025] [2025] Event [232,57.7781677,3080]: 0 finished unit Solar Collector [f=0002029] [2029] Event [5224,55.947113,616]: 1 finished unit Solar Collector [f=0002067] [2067] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Mason [f=0002312] [2312] Event [5248,56.7863464,448]: 1 finished unit Lotus [f=0002462] [2462] Event [874.064026,58.9130592,3678.00977]: 1 lost unit Kodachi [f=0002468] [2468] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0002648] [2648] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0002666] [2666] Event [1080,56.5383911,3848]: 0 finished unit Solar Collector [f=0002757] [2757] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0002840] [2840] Event [2312,58.8729858,2744]: 0 lost unit Metal Extractor [f=0002884] [2884] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0003042] [3042] Event [2257.21094,57.9469147,2638.05957]: 0 lost unit Scorcher [f=0003178] [3178] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Scorcher [f=0003299] [3299] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0003304] [3304] Event [2031.04102,59.2302132,3285.99219]: 1 lost unit Kodachi [f=0003387] [3387] Event [5076,57.0031319,432]: 1 finished unit Welder [f=0003443] [3443] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Scorcher [f=0003704] [3704] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0003982] [3982] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0003986] [3986] Event [952,55.7373047,3480]: 0 finished unit Solar Collector [f=0004044] [4044] Event [5880,58.6212158,1128]: 1 finished unit Solar Collector [f=0004184] [4184] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0004220] [4220] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0004328] [4328] Event [2312,58.8459015,2744]: 0 finished unit Metal Extractor [f=0004346] [4346] Event [904,57.5416565,3560]: 0 finished unit Solar Collector [f=0004405] [4405] Event [5944,58.846283,1224]: 1 finished unit Solar Collector [f=0004496] [4496] Event [3712,57.6637268,1344]: 1 finished unit Lotus [f=0004600] Spectator [I]amNot[null]Bla1 left the game: normal quit [f=0004600] [4600] Event [undefined]: [I]amNot[null]Bla1 quit [f=0004641] [4641] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0004731] [4731] Event [5904,55.4931641,1328]: 1 finished unit Lotus [f=0004814] [4814] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0004920] [4920] Event [2312,58.8459015,2744]: 0 lost unit Metal Extractor [f=0005051] [5051] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0005103] [5103] Event [3411.09888,53.6758575,3037.70898]: 1 lost unit Kodachi [f=0005129] [5129] Event [5858.49756,54.592804,1422.90393]: 0 lost unit Scorcher [f=0005228] [5228] Event [5821.0498,58.7585144,1114.99841]: 0 lost unit Scorcher [f=0005249] [5249] Event [5819.73828,56.3475494,1000.63165]: 0 lost unit Scorcher [f=0005276] [5276] Event [2130.96167,56.5133018,3032.87158]: 0 lost unit Mason [f=0005394] [5394] Event [2585.70044,55.2373123,2750.31055]: 0 lost unit Scorcher [f=0005457] [5457] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0005460] [5460] Event [2351.52124,55.9117317,2239.67334]: 1 lost unit Kodachi [f=0005665] [5665] Event [5076,57.0031319,432]: 1 finished unit Blitz [f=0005735] [5735] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Scorcher [f=0005915] [5915] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0005934] [5934] Event [2997.52271,53.1293983,2282.50488]: 0 lost unit Scorcher [f=0005945] [5945] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Mason [f=0005961] [5961] Event [3017.64502,57.5436859,2448.61792]: 1 lost unit Kodachi [f=0006170] [6170] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0006271] [6271] Event [3752,58.7432861,1512]: 1 finished unit Solar Collector [f=0006378] [6378] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0006395] [6395] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0006520] [6520] Event [5076,57.0031319,432]: 1 finished unit Blitz [f=0006621] [6621] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Scorcher [f=0006694] [6694] Event [3912,55.7220459,1576]: 1 finished unit Solar Collector [f=0006794] [6794] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0006844] [6844] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0007070] [7070] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Scorcher [f=0007109] [7109] Event [5936,52.986908,2240]: 1 finished unit Lotus [f=0007136] [7136] Event [5076,57.0031319,432]: 1 finished unit Welder [f=0007203] [7203] Event [3336.23975,57.0532303,2165.96802]: 0 lost unit Scorcher [f=0007295] [7295] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0007298] [7298] Event [2752,292.126465,2448]: 0 finished unit Radar Tower [f=0007395] [7395] Event [5864,53.2577515,2296]: 1 finished unit Solar Collector [f=0007421] [7421] Event [3682.11182,52.9296875,2178.8042]: 1 lost unit Welder [f=0007520] [7520] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0007630] [7630] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0007745] [7745] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0007807] [7807] Event [3455.21729,58.3540802,1374.07935]: 0 lost unit Scorcher [f=0007859] [7859] Event [3578.94214,57.9045105,1234.72693]: 0 lost unit Scorcher [f=0007874] [7874] Event [3712,57.6637268,1344]: 1 lost unit Lotus [f=0007922] [7922] Event [6039.17188,69.4114685,2900.11279]: 1 finished unit Recon Commander [f=0007970] [7970] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0008126] [8126] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0008168] [8168] Event [4080,59.3574524,1280]: 1 finished unit Lotus [f=0008194] [8194] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0008366] [8366] Event [6104,57.232666,3272]: 1 finished unit Metal Extractor [f=0008495] [8495] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0008736] [8736] Event [2464,55.2680969,2496]: 0 finished unit Lotus [f=0008741] [8741] Event [5896,55.9204102,3304]: 1 finished unit Metal Extractor [f=0008803] [8803] Event [2689.98218,53.4839554,1558.32861]: 0 lost unit Scorcher [f=0008814] [8814] Event [3728,56.7443848,1728]: 1 finished unit Lotus [f=0008827] [8827] Event [2954.61157,55.790123,1522.02844]: 1 lost unit Blitz [f=0008886] [8886] Event [904,57.6026917,3624]: 0 finished unit Caretaker [f=0008898] [8898] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0008981] [8981] Event [5076,57.0031319,432]: 1 finished unit Blitz [f=0009125] [9125] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Scorcher [f=0009151] [9151] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0009228] [9228] Event [2688.87964,53.7901726,1664.37598]: 0 lost unit Scorcher [f=0009287] [9287] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0009452] [9452] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Scorcher [f=0009464] [9464] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0009519] [9519] Event [5752,52.9563904,3352]: 1 finished unit Stardust [f=0009539] [9539] Event [3648.0708,58.8720093,1427.87402]: 0 lost unit Scorcher [f=0009557] [9557] Event [3664.01147,57.4834557,1251.54736]: 0 lost unit Scorcher [f=0009592] [9592] Event [3728,56.7443848,1728]: 1 lost unit Lotus [f=0009608] [9608] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Scorcher [f=0009612] [9612] Event [3687.34033,57.7324867,1305.703]: 0 lost unit Scorcher [f=0009649] [9649] Event [2312,58.8188934,2744]: 0 finished unit Metal Extractor [f=0009713] [9713] Event [3420.58374,56.172718,2417.04395]: 0 lost unit Scorcher [f=0009734] [9734] Event [3786.51831,53.338047,2311.66235]: 0 lost unit Scorcher [f=0009754] [9754] Event [3631.9873,52.9296875,2380.85059]: 1 lost unit Kodachi [f=0009799] [9799] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0009804] [9804] Event [3724.14478,52.9296875,2309.64917]: 0 lost unit Scorcher [f=0009863] [9863] Event [3768,52.9296875,2136]: 1 lost unit Stardust [f=0009876] [9876] Event [4050.71021,54.0601463,2025.51843]: 0 lost unit Scorcher [f=0009882] [9882] Event [3609.88428,53.0140457,2137.97534]: 1 lost unit Blitz [f=0009888] [9888] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0009951] [9951] Event [3839.9397,53.3146286,2036.20886]: 1 lost unit Welder [f=0009991] [9991] Event [3678.22046,52.9296875,2059.74023]: 0 lost unit Scorcher [f=0010008] [10008] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0010056] [10056] Event [3622.98242,53.1733055,2022.4082]: 0 lost unit Scorcher [f=0010077] [10077] Event [5076,57.0031319,432]: 1 finished unit Welder [f=0010303] [10303] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0010413] [10413] Event [872,57.7781677,3480]: 0 finished unit Solar Collector [f=0010570] [10570] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0010665] [10665] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0010714] [10714] Event [2264,58.1481934,2088]: 0 finished unit Metal Extractor [f=0010758] [10758] Event [808,57.8239441,3592]: 0 finished unit Solar Collector [f=0010776] [10776] Event [5064,53.90625,2584]: 1 finished unit Metal Extractor [f=0010792] [10792] Event [208,54.7874451,672]: 0 finished unit Lotus [f=0010872] [10872] Event [2752,292.126465,2448]: 0 lost unit Radar Tower [f=0010953] [10953] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0011049] [11049] Event [4984,58.2550049,616]: 1 finished unit Caretaker [f=0011059] [11059] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0011186] [11186] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0011186] [11186] Event [4872,57.2669983,632]: 1 finished unit Solar Collector [f=0011290] [11290] Event [2368,59.0789795,2112]: 0 lost unit Lotus [f=0011374] [11374] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0011397] [11397] Event [304,71.6751099,928]: 0 finished unit Lotus [f=0011403] [11403] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0011497] [11497] Event [4968,56.4659119,2632]: 1 finished unit Stardust [f=0011510] [11510] Event [808,59.1590881,3704]: 0 finished unit Solar Collector [f=0011644] [11644] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0011662] [11662] Event [2264,58.1481934,2088]: 0 lost unit Metal Extractor [f=0011692] [11692] Event [5196.24414,55.9417801,163.700073]: 0 lost unit Scorcher [f=0011704] [11704] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0011740] [11740] Event [888,59.2735291,3752]: 0 finished unit Solar Collector [f=0011747] [11747] Event [5337.62891,53.2819633,317.081604]: 0 lost unit Scorcher [f=0011808] [11808] Event [192,56.8206787,896]: 0 finished unit Radar Tower [f=0011811] [11811] Event [3757.57861,55.8588905,1743.47656]: 1 lost unit Kodachi [f=0011852] [11852] Event [5248,56.7863464,448]: 1 lost unit Lotus [f=0011858] [11858] Event [3573.6355,53.6147461,1849.87537]: 0 lost unit Scorcher [f=0011891] [11891] Event [5288,53.0328369,328]: 1 lost unit Metal Extractor [f=0011904] [11904] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0011913] [11913] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0012015] [12015] Event [4984,58.2550049,616]: 1 lost unit Caretaker [f=0012019] [12019] Event [5021.75049,58.1547852,599.0448]: 0 lost unit Scorcher [f=0012021] [12021] Event [4958.59326,58.1402969,656.738647]: 0 lost unit Scorcher [f=0012021] [12021] Event [4981.90723,58.5687828,666.316895]: 0 lost unit Scorcher [f=0012069] [12069] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0012088] [12088] Event [4024,57.8315735,2776]: 1 lost unit Stardust [f=0012104] [12104] Event [3832,54.8789978,1416]: 1 lost unit Metal Extractor [f=0012128] [12128] Event [72,56.6108704,1928]: 0 lost unit Metal Extractor [f=0012135] [12135] Event [4035.06445,57.0347214,2738.48584]: 0 lost unit Scorcher [f=0012148] [12148] Event [3972.28491,56.6524315,1508.98767]: 0 lost unit Scorcher [f=0012227] [12227] Event [2416,56.4881134,2736]: 0 finished unit Lotus [f=0012229] [12229] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Scorcher [f=0012247] [12247] Event [4008.91064,59.5768051,1229.64868]: 0 lost unit Scorcher [f=0012375] [12375] Event [4080,59.3574524,1280]: 1 lost unit Lotus [f=0012395] [12395] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0012416] [12416] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0012468] [12468] Event [4016.38477,59.2948227,1192.72363]: 0 lost unit Scorcher [f=0012472] [12472] Event [4816,57.7667236,704]: 1 finished unit Lotus [f=0012617] [12617] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0012654] [12654] Event [4244.26904,58.7836037,911.971863]: 0 lost unit Scorcher [f=0012732] [12732] Event [4017.81738,59.0990868,827.18573]: 1 lost unit Kodachi [f=0012734] [12734] Event [3984.42554,59.4988022,1069.12915]: 1 lost unit Kodachi [f=0012852] [12852] Event [3752,58.7432861,1512]: 1 lost unit Solar Collector [f=0012863] [12863] Event [4896,59.2582703,720]: 1 finished unit Lotus [f=0012888] [12888] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Mason [f=0012895] [12895] Event [3912,55.7220459,1576]: 1 lost unit Solar Collector [f=0012952] [12952] Event [2208,57.5340271,2496]: 0 finished unit Lotus [f=0012974] [12974] Event [4059.67578,54.3759193,1974.16223]: 1 lost unit Kodachi [f=0012992] [12992] Event [448,57.2975159,3312]: 0 finished unit Lotus [f=0013071] [13071] Event [3752,55.73349,2696]: 1 finished unit Stardust [f=0013131] [13131] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Mason [f=0013161] [13161] Event [3994.90796,55.8008995,285.648895]: 1 lost unit Kodachi [f=0013246] [13246] Event [4618.85059,58.4745903,778.694336]: 0 lost unit Scorcher [f=0013271] [13271] Event [5076,57.0031319,432]: 1 finished unit Blitz [f=0013271] [13271] Event [4558.58398,59.0232201,921.076355]: 0 lost unit Scorcher [f=0013351] [13351] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0013398] [13398] Event [4648.62305,56.5522346,828.907715]: 0 lost unit Scorcher [f=0013407] [13407] Event [152,56.9694519,3000]: 0 lost unit Metal Extractor [f=0013485] [13485] Event [143.433914,57.431282,2784.76343]: 1 lost unit Blitz [f=0013501] [13501] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0013538] [13538] Event [4597.89209,59.3448524,860.746216]: 0 lost unit Scorcher [f=0013622] [13622] Event [320,57.1792603,2960]: 0 finished unit Lotus [f=0013634] [13634] Event [5208,52.9563904,328]: 1 lost unit Solar Collector [f=0013656] [13656] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0013717] [13717] Event [5128,56.0230255,600]: 1 finished unit Metal Extractor [f=0013738] [13738] Event [5122.88525,55.6849213,359.153595]: 0 lost unit Scorcher [f=0013744] [13744] Event [1009.65283,58.1636963,3423.89551]: 1 lost unit Kodachi [f=0013770] [13770] Event [4656.37158,55.9223938,711.620117]: 0 lost unit Scorcher [f=0013817] [13817] Event [5177.71143,53.1096115,284.205353]: 0 lost unit Scorcher [f=0013836] [13836] Event [744.902954,57.8594933,3716.10132]: 1 lost unit Kodachi [f=0013933] [13933] Event [4671.91602,56.5016479,993.207214]: 1 lost unit Kodachi [f=0014034] [14034] Event [2264,58.121109,2088]: 0 finished unit Metal Extractor [f=0014067] [14067] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0014126] [14126] Event [5076,57.0031319,432]: 1 finished unit Blitz [f=0014215] [14215] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0014271] [14271] Event [3896,57.7972412,2744]: 1 finished unit Metal Extractor [f=0014276] [14276] Event [1296,57.7972412,3504]: 0 finished unit Lotus [f=0014406] [14406] Event [5288,53.0071259,328]: 1 finished unit Metal Extractor [f=0014459] [14459] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0014518] [14518] Event [5970.62842,53.9365349,2273.93921]: 0 lost unit Scorcher [f=0014524] [14524] Event [3864,56.023407,2856]: 1 finished unit Solar Collector [f=0014614] [14614] Event [1520,52.9296875,784]: 0 finished unit Radar Tower [f=0014617] [14617] Event [2368,59.0820313,2112]: 0 finished unit Lotus [f=0014631] [14631] Event [184,58.1977844,2872]: 0 finished unit Solar Collector [f=0014749] [14749] Event [3976,56.565094,2664]: 1 finished unit Solar Collector [f=0014769] [14769] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0014781] [14781] Event [5136,57.118187,256]: 1 finished unit Lotus [f=0014958] [14958] Event [264,56.8473816,2888]: 0 finished unit Solar Collector [f=0014969] [14969] Event [5076,57.0031319,432]: 1 finished unit Blitz [f=0015084] [15084] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0015142] [15142] Event [2704,57.7667236,2992]: 0 finished unit Radar Tower [f=0015404] [15404] Event [1616,52.986908,880]: 0 finished unit Lotus [f=0015420] [15420] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0015428] [15428] Event [2160,58.0539322,2032]: 0 finished unit Lotus [f=0015462] [15462] Event [152,56.9423676,3000]: 0 finished unit Metal Extractor [f=0015514] [15514] Event [5048,54.8065186,280]: 1 finished unit Caretaker [f=0015546] [15546] Event [5076,57.0031319,432]: 1 finished unit Welder [f=0015602] [15602] Event [3688,52.9296875,2248]: 1 finished unit Stardust [f=0015656] [15656] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0015751] [15751] Event [5183.99463,54.1735229,2771.00122]: 0 lost unit Scorcher [f=0015752] [15752] Event [5183.92725,53.8874016,2799.31396]: 0 lost unit Scorcher [f=0015792] [15792] Event [384.471588,56.5590401,591.33667]: 1 lost unit Blitz [f=0015811] [15811] Event [5176,55.8978271,168]: 1 finished unit Solar Collector [f=0015822] [15822] Event [2896,56.8206787,3120]: 0 finished unit Lotus [f=0015856] [15856] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0016022] [16022] Event [2752,292.099304,2448]: 0 finished unit Radar Tower [f=0016058] [16058] Event [4274.14111,97.6514587,588.807983]: 1 finished unit Terraform [f=0016210] [16210] Event [5320,53.8938141,248]: 1 finished unit Solar Collector [f=0016245] [16245] Event [1792,52.9296875,912]: 0 finished unit Lotus [f=0016252] [16252] Event [3816,53.6125183,2216]: 1 finished unit Caretaker [f=0016259] [16259] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Scorcher [f=0016275] [16275] Event [5076,57.0031319,432]: 1 finished unit Blitz [f=0016377] [16377] Event [1192,55.9776306,3416]: 0 finished unit Caretaker [f=0016398] [16398] Event [4176,157.847107,608]: 1 finished unit Radar Tower [f=0016476] [16476] Event [1016,57.9036713,3544]: 0 finished unit Metal Extractor [f=0016571] [16571] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Fencer [f=0016574] [16574] Event [5464,55.0468445,328]: 1 finished unit Solar Collector [f=0016719] [16719] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Fencer [f=0016790] [16790] Event [5076,57.0031319,432]: 1 finished unit Blitz [f=0016830] [16830] Event [1728,53.5209656,720]: 0 finished unit Lotus [f=0016832] [16832] Event [5368,58.5189438,440]: 1 finished unit Solar Collector [f=0016848] [16848] Event [4392,58.4724426,616]: 1 finished unit Solar Collector [f=0016869] [16869] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Fencer [f=0017009] [17009] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Fencer [f=0017050] [17050] Event [3880,52.9032135,2072]: 1 finished unit Metal Extractor [f=0017125] [17125] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Fencer [f=0017232] [17232] Event [3976,53.2157516,2088]: 1 finished unit Solar Collector [f=0017234] [17234] Event [5336,57.8277588,584]: 1 finished unit Solar Collector [f=0017245] [17245] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Fencer [f=0017360] [17360] Event [4208,57.2364807,736]: 1 finished unit Lotus [f=0017389] [17389] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Fencer [f=0017419] [17419] Event [3976,53.2958984,2168]: 1 finished unit Solar Collector [f=0017444] [17444] Event [5076,57.0031319,432]: 1 finished unit Blitz [f=0017475] [17475] Event [936,57.5263977,3832]: 0 finished unit Solar Collector [f=0017527] [17527] Event [5080,54.9095154,136]: 1 finished unit Solar Collector [f=0017601] [17601] Event [3928,52.9296875,2264]: 1 finished unit Solar Collector [f=0017615] [17615] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Fencer [f=0017850] [17850] Event [5000,56.7710876,120]: 1 finished unit Solar Collector [f=0017886] [17886] Event [936,58.0032349,3912]: 0 finished unit Solar Collector [f=0018002] [18002] Event [968,58.4348297,3656]: 0 finished unit Caretaker [f=0018013] [18013] Event [2304,53.7536621,336]: 0 finished unit Lotus [f=0018065] [18065] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Fencer [f=0018125] [18125] Event [1016,58.1520081,3976]: 0 finished unit Solar Collector [f=0018194] [18194] Event [4856,57.7323914,120]: 1 finished unit Solar Collector [f=0018215] [18215] Event [72,56.583786,1928]: 0 finished unit Metal Extractor [f=0018244] [18244] Event [5076,57.0031319,432]: 1 finished unit Ogre [f=0018280] [18280] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Fencer [f=0018339] [18339] Event [1112,57.0571899,3976]: 0 finished unit Solar Collector [f=0018472] [18472] Event [5936,52.986908,2240]: 1 lost unit Lotus [f=0018527] [18527] Event [4104,58.6936951,264]: 1 finished unit Stardust [f=0018554] [18554] Event [4712,58.9950562,136]: 1 finished unit Solar Collector [f=0018576] [18576] Event [3624,53.0079651,2168]: 1 finished unit Stinger [f=0018611] [18611] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ripper [f=0018615] [18615] Event [6088,58.0490112,2216]: 1 lost unit Metal Extractor [f=0018642] [18642] Event [1192,56.3171387,3944]: 0 finished unit Solar Collector [f=0018647] [18647] Event [3013.80103,55.9061775,3572.85303]: 1 lost unit Blitz [f=0018736] [18736] Event [5904,55.4931641,1328]: 1 lost unit Lotus [f=0018764] [18764] Event [2800,52.986908,2784]: 0 finished unit Lotus [f=0018768] [18768] Event [5864,53.2577515,2296]: 1 lost unit Solar Collector [f=0018800] [18800] Event [6008,58.9797974,1144]: 1 lost unit Metal Extractor [f=0018842] [18842] Event [5896,55.0125122,1016]: 1 lost unit Metal Extractor [f=0018881] [18881] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ripper [f=0018889] [18889] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0019024] [19024] Event [5424.42676,58.0238419,399.801544]: 0 lost unit Scorcher [f=0019045] [19045] Event [5386.83057,57.8287277,593.914673]: 0 lost unit Scorcher [f=0019070] [19070] Event [5076,57.0031319,432]: 1 finished unit Ogre [f=0019110] [19110] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ripper [f=0019126] [19126] Event [5655.47217,57.4656105,705.147156]: 0 lost unit Scorcher [f=0019264] [19264] Event [5880,58.6212158,1128]: 1 lost unit Solar Collector [f=0019265] [19265] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0019336] [19336] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ripper [f=0019389] [19389] Event [5944,58.84758,1224]: 1 lost unit Solar Collector [f=0019424] [19424] Event [5538.94336,54.6068611,1256.2926]: 0 lost unit Scorcher [f=0019496] [19496] Event [5624,56.5956116,1384]: 1 lost unit Stardust [f=0019502] [19502] Event [3072,53.7117004,2656]: 0 finished unit Lotus [f=0019556] [19556] Event [5532.78711,55.2626228,1288.33923]: 0 lost unit Scorcher [f=0019593] [19593] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ripper [f=0019628] [19628] Event [5544.18066,54.8840637,1319.91052]: 0 lost unit Scorcher [f=0019634] [19634] Event [1160,56.9198608,3832]: 0 finished unit Solar Collector [f=0019670] [19670] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0019831] [19831] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ripper [f=0019865] [19865] Event [5076,57.0031319,432]: 1 finished unit Ogre [f=0019876] [19876] Event [1240,55.3710938,3832]: 0 finished unit Solar Collector [f=0020103] [20103] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ripper [f=0020146] [20146] Event [2976,55.7563782,2576]: 0 finished unit Lotus [f=0020197] [20197] Event [3864,56.023407,2856]: 1 lost unit Solar Collector [f=0020245] [20245] Event [5076,57.0031319,432]: 1 finished unit Welder [f=0020354] [20354] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0020471] [20471] Event [3752,55.73349,2696]: 1 lost unit Stardust [f=0020475] [20475] Event [3832,54.8521423,1416]: 1 finished unit Metal Extractor [f=0020606] [20606] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0020641] [20641] Event [2312,52.9296875,536]: 0 finished unit Stardust [f=0020709] [20709] Event [3896,57.8018761,2744]: 1 lost unit Metal Extractor [f=0020830] [20830] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0020834] [20834] Event [2644.47314,53.0086365,712.678345]: 1 lost unit Ogre [f=0020873] [20873] Event [2536,53.6964417,232]: 0 lost unit Metal Extractor [f=0020916] [20916] Event [5752,52.9563904,3352]: 1 lost unit Stardust [f=0020920] [20920] Event [4968,56.4659119,2632]: 1 lost unit Stardust [f=0020966] [20966] Event [2412.67383,52.9649734,579.066406]: 1 lost unit Blitz [f=0021051] [21051] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0021057] [21057] Event [2312,52.9296875,536]: 0 lost unit Stardust [f=0021124] [21124] Event [5064,53.90625,2584]: 1 lost unit Metal Extractor [f=0021126] [21126] Event [2304,53.7536621,336]: 0 lost unit Lotus [f=0021154] [21154] Event [2160,56.4926147,688]: 0 finished unit Lotus [f=0021215] [21215] Event [2327.60571,52.8828239,600.204773]: 1 lost unit Blitz [f=0021269] [21269] Event [2160,56.4926147,688]: 0 lost unit Lotus [f=0021317] [21317] Event [2152,53.7103653,440]: 0 lost unit Metal Extractor [f=0021328] [21328] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0021347] [21347] Event [5896,54.9873352,1016]: 1 finished unit Metal Extractor [f=0021358] [21358] Event [3624,52.9296875,3928]: 0 finished unit Metal Extractor [f=0021386] [21386] Event [5896,55.9204102,3304]: 1 lost unit Metal Extractor [f=0021452] [21452] Event [5076,57.0031319,432]: 1 finished unit Emissary [f=0021540] [21540] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0021560] [21560] Event [1963.13831,52.987484,665.229919]: 1 lost unit Blitz [f=0021564] [21564] Event [1728,53.4978104,720]: 0 lost unit Lotus [f=0021610] [21610] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0021622] [21622] Event [1648.28467,53.1187706,682.30542]: 0 lost unit Mason [f=0021673] [21673] Event [1504,52.9296875,704]: 0 finished unit Lotus [f=0021730] [21730] Event [1807.45911,52.9647789,615.081665]: 1 lost unit Ogre [f=0021747] [21747] Event [1792,52.9296875,912]: 0 lost unit Lotus [f=0021769] [21769] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0021801] [21801] Event [1504,52.9067612,704]: 0 lost unit Lotus [f=0021820] [21820] Event [1520,52.9314041,784]: 0 lost unit Radar Tower [f=0021868] [21868] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0021870] [21870] Event [3992,53.3607483,3720]: 0 finished unit Metal Extractor [f=0021938] [21938] Event [3734.92334,53.1343956,2450.08057]: 0 lost unit Ravager [f=0021939] [21939] Event [1616,52.986908,880]: 0 lost unit Lotus [f=0021942] [21942] Event [3976,56.5563583,2664]: 1 lost unit Solar Collector [f=0021947] [21947] Event [6008,58.9564896,1144]: 1 finished unit Metal Extractor [f=0021991] [21991] Event [6104,57.232666,3272]: 1 lost unit Metal Extractor [f=0022038] [22038] Event [3816,53.6041336,2216]: 1 lost unit Caretaker [f=0022064] [22064] Event [1560,54.5530319,952]: 0 lost unit Metal Extractor [f=0022091] [22091] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0022096] [22096] Event [3778.21045,53.0194016,2100.61304]: 0 lost unit Ravager [f=0022097] [22097] Event [3688,52.9296875,2248]: 1 lost unit Stardust [f=0022111] [22111] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0022132] [22132] Event [3976,53.2872772,2168]: 1 lost unit Solar Collector [f=0022181] [22181] Event [3928,52.9267883,2264]: 1 lost unit Solar Collector [f=0022182] [22182] Event [848.116394,53.1161919,802.338562]: 0 lost unit Mason [f=0022195] [22195] Event [3824.33398,52.950634,2322.76001]: 0 lost unit Ripper [f=0022244] [22244] Event [3976,53.2097893,2088]: 1 lost unit Solar Collector [f=0022280] [22280] Event [3880,52.8809738,2072]: 1 lost unit Metal Extractor [f=0022301] [22301] Event [3624,52.9703903,2168]: 1 lost unit Stinger [f=0022315] [22315] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0022381] [22381] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0022470] [22470] Event [1096,58.0631256,1608]: 0 lost unit Metal Extractor [f=0022539] [22539] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0022543] [22543] Event [3576,59.223938,1448]: 1 lost unit Stinger [f=0022650] [22650] Event [3832,54.8521423,1416]: 1 lost unit Metal Extractor [f=0022651] [22651] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0022750] [22750] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0022764] [22764] Event [3332.32446,54.6526184,1331.67542]: 1 lost unit Welder [f=0022787] [22787] Event [3923.14014,56.9347649,1632.32312]: 1 lost unit Kodachi [f=0022807] [22807] Event [3224,58.6212158,1208]: 1 finished unit Stinger [f=0022812] [22812] Event [4093.47241,55.4361,1888.92529]: 0 lost unit Fencer [f=0022845] [22845] Event [3295.22998,56.9213829,1491.4646]: 0 lost unit Ripper [f=0022848] [22848] Event [72,56.583786,1928]: 0 lost unit Metal Extractor [f=0022881] [22881] Event [3681.12231,57.4871178,1710.05469]: 1 lost unit Kodachi [f=0022921] [22921] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0022932] [22932] Event [5784,56.6682434,1368]: 1 finished unit Stardust [f=0022935] [22935] Event [3224,58.589325,1208]: 1 lost unit Stinger [f=0022960] [22960] Event [3464,55.9165955,1192]: 1 lost unit Stinger [f=0022966] [22966] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0022969] [22969] Event [3519.69849,57.2170296,1190.06445]: 0 lost unit Ripper [f=0022972] [22972] Event [3628.59937,58.4063988,1694.95276]: 1 lost unit Kodachi [f=0022974] [22974] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0022994] [22994] Event [3288,56.6790962,1112]: 1 lost unit Metal Extractor [f=0023156] [23156] Event [3759.65674,53.9195099,712.142578]: 1 lost unit Recon Commander [f=0023157] [23157] Event [3866.02808,58.7462959,876.946106]: 0 lost unit Ripper [f=0023177] [23177] Event [3706.97266,59.6830139,1580.83203]: 1 lost unit Kodachi [f=0023186] [23186] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0023192] [23192] Event [5076,57.0031319,432]: 1 finished unit Kodachi [f=0023339] [23339] Event [134.190262,55.2021713,1771.91736]: 0 lost unit Ravager [f=0023393] [23393] Event [undefined]: Sparkles resigned [f=0023393] game_message: Sparkles has been destroyed! [f=0023393] game_message: PRO_rANDY wins! [f=0023393] Submitting stats [f=0023393] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023393] Part| Total Time|Time of the last 0.5s [f=0023393] Draw 18715.19ms 20.80% [f=0023393] Lua::Callins::Synced 12787.25ms 18.50% [f=0023393] Lua::Callins::Unsynced 22792.93ms 20.20% [f=0023393] Lua::CollectGarbage::Synced 725.03ms 0.20% [f=0023393] Lua::CollectGarbage::Unsynced 1211.51ms 0.20% [f=0023393] Misc::Profiler::AddTime 92.04ms 0.00% [f=0023393] Sim 40932.17ms 69.30% [f=0023393] [23393] Received game_message: Sparkles has been destroyed! [f=0023393] [23393] Received game_message: PRO_rANDY wins! [f=0023394] [23394] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Game End Stats Values: 52,11380,6710,6710,11380,569.282349,1064.99036,1064.99036,569.282349,0,0,0,0,0,0,0,0,0,2721.46216,2721.46216,0,13076.502,9552.7373,9552.7373,13076.502,1260,800,800,1260,48,34,34,48,2780,2390,2390,2780,35.7341728,19.0013618,19.0013618,35.7341728,4950,2160,2160,4950,10816.917,8546.33398,8546.33398,10816.917,2390,1360,1360,2390,9788.33398,11512.416,11512.416,9788.33398,817.294495,1800.86365,1800.86365,817.294495,10959.6367,13921.1338,13921.1338,10959.6367 [f=0023394] [23394] Game End Stats Values: 53,10960,5105,5105,10960,602.440979,1107.13464,1107.13464,602.440979,0,0,0,0,0,0,0,0,0,2800.35596,2800.35596,0,14110.6816,10227.5137,10227.5137,14110.6816,1260,800,800,1260,48,31.2000008,31.2000008,48,2780,1035,1035,2780,36.0972481,17.0462818,17.0462818,36.0972481,4440,2000,2000,4440,12596.25,9036.33398,9036.33398,12596.25,2480,1270,1270,2480,10798.334,13291.749,13291.749,10798.334,817.294495,1810.11365,1810.11365,817.294495,12010.2012,15056.5498,15056.5498,12010.2012 [f=0023406] [23406] Event [459.810913,54.9841194,1745.95349]: 1 lost unit Blitz [f=0023410] [23410] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0023437] [23437] Event [4527.78809,58.632328,952.00354]: 1 lost unit Emissary [f=0023514] [23514] Event [1064,56.9541931,3784]: 0 finished unit Caretaker [f=0023563] Spectator Sparkles left the game: normal quit [f=0023563] [23563] Event [undefined]: Sparkles quit [f=0023569] Player PRO_rANDY left the game: normal quit [f=0023569] [23569] Event [undefined]: PRO_rANDY quit [f=0023575] No clients connected, shutting down server [f=0023575] Server shutdown [f=0023580] [23580] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Mason [f=0023677] [23677] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Mason [f=0023874] [23874] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0024114] [24114] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0024359] [24359] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0024603] [24603] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0024634] [24634] Event [5896,55.8933258,3304]: 0 finished unit Metal Extractor [f=0024777] [24777] Event [3896,57.7766991,2744]: 0 finished unit Metal Extractor [f=0024808] [24808] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0024975] [24975] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Ravager [f=0025183] [25183] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0025404] [25404] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0025624] [25624] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0025731] [25731] Event [6104,57.2055817,3272]: 0 finished unit Metal Extractor [f=0025831] [25831] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0025871] [25871] Event [3336,56.6986084,2472]: 0 finished unit Metal Extractor [f=0026004] [26004] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0026178] [26178] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Ravager [f=0026361] [26361] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0026544] [26544] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0026729] [26729] Event [1073.99231,56.6749611,3679.97046]: 0 finished unit Ravager [f=0026749] [26749] Event [3880,52.864399,2072]: 0 finished unit Metal Extractor [f=0026892] [26892] Event [1073.99231,57.3200607,3679.97046]: 0 finished unit Ravager [f=0026916] Autoquit sending quit command. [f=0026916] [QuitAction] user exited to system [f=0026916] [SpringApp::Kill][1] fromRun=1 [f=0026916] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026916] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026916] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026916] [ThreadPool::SetThreadCount][2] workers=0 [f=0026916] [SpringApp::Kill][2] [f=0026916] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026916] [Game::KillLua][3] dtor=0 luaUI=0x513c6900 [f=0026916] Start widgetHandler:Shutdown [f=0026916] Shutdown - SaveOrderList Complete [f=0026916] Writing last game win data [f=0026916] Shutdown - SaveConfigData Complete [f=0026916] Shutdown Widget - Chili Highlight [f=0026916] Shutdown Widget - Save/Load API [f=0026916] Shutdown Widget - Draw After Chili [f=0026916] Shutdown Widget - EPIC Menu [f=0026916] Shutdown Widget - Chili Minimap [f=0026916] Shutdown Widget - Chili Widget Selector [f=0026916] Shutdown Widget - Local Team Colors [f=0026916] Shutdown Widget - Display Keys 2 [f=0026916] Shutdown Widget - Save Game Menu [f=0026916] Shutdown Widget - HealthBars [f=0026916] Shutdown Widget - Noises [f=0026916] Shutdown Widget - Unit Icons [f=0026916] Shutdown Widget - Win Counter [f=0026916] Shutdown Widget - BuildETA [f=0026916] Shutdown Widget - SpringRTS Replay Stats [f=0026916] Shutdown Widget - Modular Comm Info [f=0026916] Shutdown Widget - CameraShake [f=0026916] Shutdown Widget - Chili Economy Panel Default [f=0026916] Shutdown Widget - Chili EndGame Window [f=0026916] Shutdown Widget - Chili Nuke Warning [f=0026916] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026916] Shutdown Widget - Chili Spectator Panels [f=0026916] Shutdown Widget - Context Menu [f=0026916] Shutdown Widget - Darkening [f=0026916] Shutdown Widget - MetalFeatures (new) [f=0026916] Shutdown Widget - Grab Input [f=0026916] Input grabbing is disabled! [f=0026916] Shutdown Widget - Highlight Geos [f=0026916] Shutdown Widget - Local Widgets Config [f=0026916] Shutdown Widget - Mex Placement Handler [f=0026916] Shutdown Widget - MinimapEvents [f=0026916] Shutdown Widget - Missile Silo Range [f=0026916] Shutdown Widget - Music Player [f=0026916] Shutdown Widget - Point Tracker [f=0026916] Shutdown Widget - Showeco and Grid Drawer [f=0026916] Shutdown Widget - Stereo3D [f=0026916] Shutdown Widget - Attack AoE [f=0026916] Shutdown Widget - Map Edge Extension [f=0026916] Shutdown Widget - Selection Send [f=0026916] Shutdown Widget - LupsManager [f=0026916] Shutdown Widget - Newton Firezone [f=0026916] Shutdown Widget - Chili Pro Console [f=0026916] Shutdown Widget - Lasso Terraform GUI [f=0026916] Shutdown Widget - Chili Framework [f=0026916] Shutdown Widget - Lups [f=0026916] Shutdown Widget - Custom Markers [f=0026916] Shutdown Widget - Chili Core Selector [f=0026916] Shutdown Widget - Pause Screen [f=0026916] Shutdown Widget - Layout Handler [f=0026916] Shutdown Widget - Persistent Build Height [f=0026916] Shutdown Widget - Text To Speech Control [f=0026916] End widgetHandler:Shutdown [f=0026916] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={260292,47240720} {int,ext,rec}Allocs={27715340,0,0} {chunk,block}Bytes={47240720,0} [f=0026916] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0026916] [Game::KillLua][2] dtor=0 luaRules=0x515e19d0 [f=0026916] Start gadgetHandler:Shutdown [f=0026916] Shutdown - StartSetup [f=0026916] Shutdown - UnitMorph [f=0026916] Shutdown - LupsNanoSpray [f=0026916] Shutdown - Missile Silo Controller [f=0026916] Shutdown - Modular Comm Info [f=0026916] Shutdown - Terrain Texture Handler [f=0026916] Shutdown - UnitCloakShield [f=0026916] Shutdown - Starlight Handler [f=0026916] End gadgetHandler:Shutdown [f=0026916] Start gadgetHandler:Shutdown [f=0026916] Shutdown - Save/Load [f=0026916] Shutdown - UnitMorph [f=0026916] Shutdown - Modular Comm Info [f=0026916] Shutdown - Retreat Command [f=0026916] Shutdown - Shockwaves [f=0026916] Shutdown - Teleport Throw [f=0026916] Shutdown - UnitCloakShield [f=0026916] Shutdown - Lups Cloak FX [f=0026916] Shutdown - Lups [f=0026916] Shutdown - Lups Shield [f=0026916] End gadgetHandler:Shutdown [f=0026916] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27715370,0,0} {chunk,block}Bytes={0,0} [f=0026916] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27715370,0,0} {chunk,block}Bytes={0,0} [f=0026916] [Game::KillLua][4] dtor=0 [f=0026916] [Game::~CGame][1] [f=0026916] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026916] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026916] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026916] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026916] [Game::KillLua][4] dtor=1 [f=0026916] [Game::KillMisc][1] [f=0026916] [Game::KillMisc][2] [f=0026916] [Game::KillMisc][3] [f=0026916] [Game::KillRendering][1] [f=0026916] [3DOParser::Kill] allocated 137 pieces [f=0026916] [S3OParser::Kill] allocated 2694 pieces [f=0026916] [AssParser::Kill] allocated 238 pieces [f=0026916] [Game::KillInterface][1] [f=0026916] [Game::KillInterface][2] [f=0026916] [Game::KillSimulation][1] [f=0026916] [Game::KillSimulation][2] [f=0026916] [CCollisionHandler] dis-/continuous tests: 0/179319 [f=0026916] [Game::KillSimulation][3] [f=0026916] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026916] [~CPathCache(24x16)] cacheHits=90 hitPercentage=17% numHashColls=0 maxCacheSize=17 [f=0026916] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026916] [~CPathCache(48x32)] cacheHits=256 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026916] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026916] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026916] [LosHandler::Kill] raycast instance cache-{hits,misses}={10797,27360}; shared=3%; cached=26% [f=0026916] [Game::KillSimulation][4] [f=0026916] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0026916] [Game::~CGame][2] [f=0026916] [Game::~CGame][3] [f=0026916] [SpringApp::Kill][3] [f=0026916] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 283831 bytes sent 290075 bytes recv'd [f=0026916] [SpringApp::Kill][4] font=0x44fcf7e0 [f=0026916] [SpringApp::Kill][5] [f=0026916] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7645 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp (0x4503dd60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp" numZipFiles=7645 sumInflSize=694261kb sumReadTime=3422ms file="objects3d/funnelweb.dae" indx=5088 inflSize=1500kb readTime=239ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=111ms file="objects3d/strikecom_1.dae" indx=5359 inflSize=1500kb readTime=76ms file="unittextures/factorytank_1.png" indx=7012 inflSize=4103kb readTime=57ms file="objects3d/m-5.s3o" indx=5159 inflSize=124kb readTime=53ms file="objects3d/cremcom2.s3o" indx=5009 inflSize=200kb readTime=46ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4662 inflSize=9kb readTime=35ms file="objects3d/corgator_512.s3o" indx=4965 inflSize=79kb readTime=30ms file="objects3d/commrecon5.s3o" indx=4922 inflSize=133kb readTime=29ms file="luaui/widgets/gui_vertlineaid.lua" indx=4607 inflSize=5kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/5d6627968f209b83b97305e2b0f1a5da.sdp] 60496956 bytes cached in 2843 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45149be0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4504cab0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x451456c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f031001bad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]