[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tSkMMAx6jE/springsettings.846122.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 113ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f435801e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17652 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/846122/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 309ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d24a70] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d24a70] using game "Zero-K v1.8.3.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 734ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1018ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1003ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 189ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/846122/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (638ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11442,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/846122/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53492300,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: bbc3615e66320df996a947c5bf54ffe2 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from LordNO [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: LordNO changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[Game::Load][lua{Rules,Gaia}={3df85430,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={4be395e0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1912,511.324249,5022]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2579,345.62265,650]: 1 finished unit Engineer Commander [f=0000000] [0] LordNO, team: 0, elo:2574 [f=0000000] [0] mad_kraft, team: 1, elo:1777 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [2736,347.8974,728]: 1 finished unit Cloakbot Factory [f=0000012] [12] Event [1920,505.383728,4872]: 0 finished unit Shieldbot Factory [f=0000012] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000012] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000012] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000012] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000012] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000012] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000012] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000012] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000012] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000012] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000012] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000284] [284] Event [1768,513.061646,4904]: 0 finished unit Metal Extractor [f=0000285] [285] Event [2696,358.553772,536]: 1 finished unit Metal Extractor [f=0000509] [509] Event [1920.01843,502.854248,4860]: 0 finished unit Convict [f=0000513] [513] Event [2696,354.702515,616]: 1 finished unit Solar Collector [f=0000523] [523] Event [2745.6001,348.3638,728]: 1 finished unit Conjurer [f=0000569] [569] Event [2104,503.242645,4920]: 0 finished unit Metal Extractor [f=0000721] [721] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0000738] [738] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0000854] [854] Event [1928,513.454468,5224]: 0 finished unit Metal Extractor [f=0000900] [900] Event [2248,334.769897,696]: 1 finished unit Metal Extractor [f=0000925] [925] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0001114] [1114] Event [2088,505.064636,4984]: 0 finished unit Wind/Tidal Generator [f=0001122] [1122] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0001326] [1326] Event [2040,507.770325,5064]: 0 finished unit Wind/Tidal Generator [f=0001383] [1383] Event [2328,334.933533,696]: 1 finished unit Solar Collector [f=0001400] [1400] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0001439] [1439] Event [1992,510.497803,5144]: 0 finished unit Wind/Tidal Generator [f=0001559] [1559] Event [1976,511.523376,5208]: 0 finished unit Wind/Tidal Generator [f=0001597] [1597] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0001679] [1679] Event [1880,515.450989,5176]: 0 finished unit Wind/Tidal Generator [f=0001799] [1799] Event [1832,516.727417,5096]: 0 finished unit Wind/Tidal Generator [f=0001907] [1907] Event [2248,333.427979,776]: 1 finished unit Solar Collector [f=0001919] [1919] Event [1784,516.978394,5016]: 0 finished unit Wind/Tidal Generator [f=0001984] [1984] Event [2472,345.26535,248]: 1 finished unit Metal Extractor [f=0002039] [2039] Event [1720,516.934753,4936]: 0 finished unit Wind/Tidal Generator [f=0002162] [2162] Event [3898.927,469.878235,1769.6521]: 1 lost unit Glaive [f=0002166] [2166] Event [2745.6001,348.3638,728]: 1 finished unit Conjurer [f=0002176] [2176] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0002297] [2297] Event [2032,699.917847,3392]: 0 finished unit Radar Tower [f=0002318] [2318] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0002321] [2321] Event [2168,337.017365,696]: 1 finished unit Solar Collector [f=0002477] [2477] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0002491] [2491] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0002656] [2656] Event [2248,336.340942,616]: 1 finished unit Solar Collector [f=0002675] [2675] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0002766] [2766] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0002873] [2873] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0002941] [2941] Event [1421.15942,393.1828,746.451111]: 1 lost unit Glaive [f=0003027] [3027] Event [3928.32593,502.287048,1096.32336]: 1 lost unit Conjurer [f=0003032] [3032] Event [2616,352.127747,536]: 1 finished unit Solar Collector [f=0003074] [3074] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0003083] [3083] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0003181] [3181] Event [3865.93628,501.280823,1058.5741]: 0 lost unit Bandit [f=0003275] [3275] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0003297] [3297] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0003408] [3408] Event [904,361.303101,760]: 1 lost unit Metal Extractor [f=0003478] [3478] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0003492] [3492] Event [2776,365.547119,536]: 1 finished unit Solar Collector [f=0003579] [3579] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0003680] [3680] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0003723] [3723] Event [546.568115,391.600098,766.999207]: 1 lost unit Conjurer [f=0003802] [3802] Event [2696,360.321198,456]: 1 finished unit Solar Collector [f=0003870] [3870] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0003885] [3885] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0003933] [3933] Event [1864,720.854187,3704]: 0 finished unit Metal Extractor [f=0003944] [3944] Event [3585.07642,505.550537,1661.80579]: 1 lost unit Glaive [f=0003963] [3963] Event [3475.34253,508.52652,1869.32385]: 0 lost unit Bandit [f=0004059] [4059] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0004095] [4095] Event [3633.19458,492.228546,1930.4707]: 1 lost unit Glaive [f=0004114] [4114] Event [2552,350.469421,232]: 1 finished unit Solar Collector [f=0004169] [4169] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0004233] [4233] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0004386] [4386] Event [4001.47998,498.698059,1366.71423]: 1 lost unit Glaive [f=0004411] [4411] Event [2472,344.894409,312]: 1 finished unit Solar Collector [f=0004420] [4420] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0004447] [4447] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0004606] [4606] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0004622] [4622] Event [3992,502.915344,1160]: 1 lost unit Metal Extractor [f=0004690] [4690] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0004707] [4707] Event [4116.25488,509.530731,936.005798]: 1 lost unit Glaive [f=0004731] [4731] Event [2392,340.530396,248]: 1 finished unit Solar Collector [f=0004792] [4792] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0004949] [4949] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0004978] [4978] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0004982] [4982] Event [3845.65625,503.171204,687.139648]: 1 lost unit Glaive [f=0005029] [5029] Event [2472,346.487274,168]: 1 finished unit Solar Collector [f=0005161] [5161] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0005173] [5173] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0005232] [5232] Event [1672,720.101379,3224]: 0 finished unit Metal Extractor [f=0005233] [5233] Event [1602.14856,373.567413,478.134216]: 1 lost unit Glaive [f=0005324] [5324] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0005336] [5336] Event [1882.99365,354.224274,456.091644]: 1 lost unit Glaive [f=0005380] [5380] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0005474] [5474] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0005556] [5556] Event [1751.19678,364.88797,436.408112]: 1 lost unit Glaive [f=0005563] [5563] Event [1777.99023,368.82959,672.237671]: 1 lost unit Glaive [f=0005590] [5590] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0005595] [5595] Event [1608.47766,376.181702,574.780762]: 0 lost unit Bandit [f=0005641] [5641] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0005667] [5667] Event [1574.14417,376.493683,557.610046]: 0 lost unit Bandit [f=0005676] [5676] Event [1548.01184,374.419189,476.80545]: 0 lost unit Bandit [f=0005702] [5702] Event [1875.41394,376.715485,1023.69855]: 1 lost unit Glaive [f=0005704] [5704] Event [1686.27295,369.615967,457.921539]: 1 lost unit Glaive [f=0005741] [5741] Event [1537.92761,374.271759,470.18219]: 1 lost unit Glaive [f=0005797] [5797] Event [1598.0647,380.452759,642.330933]: 0 lost unit Bandit [f=0005800] [5800] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0005812] [5812] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0005818] [5818] Event [1708.34167,391.517975,813.687805]: 1 lost unit Glaive [f=0005831] [5831] Event [1491.64063,372.933685,404.657837]: 0 lost unit Bandit [f=0005922] [5922] Event [1448.13403,372.913452,449.193604]: 0 lost unit Bandit [f=0005929] [5929] Event [1430.62891,372.141632,423.582336]: 0 lost unit Bandit [f=0005966] [5966] Event [2814.81836,348.3638,691.49292]: 1 lost unit Glaive [f=0005982] [5982] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0006012] [6012] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0006023] [6023] Event [2851.15845,358.137299,645.522705]: 1 lost unit Glaive [f=0006058] [6058] Event [2935.30518,356.076447,657.585876]: 0 lost unit Bandit [f=0006146] [6146] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0006182] [6182] Event [3124.7356,381.756836,641.12915]: 1 lost unit Glaive [f=0006209] [6209] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0006247] [6247] Event [2694.33398,341.83493,840.122925]: 0 lost unit Bandit [f=0006287] [6287] Event [1928,693.088135,2920]: 0 finished unit Metal Extractor [f=0006310] [6310] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0006329] [6329] Event [2414.19336,333.672028,849.743103]: 1 lost unit Glaive [f=0006416] [6416] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0006449] [6449] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0006467] [6467] Event [2776.84033,343.823608,847.101929]: 0 lost unit Bandit [f=0006583] [6583] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0006626] [6626] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0006699] [6699] Event [2579.17822,338.249115,806.504211]: 1 lost unit Glaive [f=0006719] [6719] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0006831] [6831] Event [2745.6001,348.3638,728]: 1 finished unit Glaive [f=0006854] [6854] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0006856] [6856] Event [2853.59619,355.895752,661.074707]: 0 lost unit Bandit [f=0006861] [6861] Event [2736,348.3638,728]: 1 lost unit Cloakbot Factory [f=0006875] [6875] Event [2689.82129,337.887543,792.265869]: 1 lost unit Glaive [f=0006978] [6978] Event [undefined]: mad_kraft resigned [f=0006978] game_message: mad_kraft has been destroyed! [f=0006978] game_message: LordNO wins! [f=0006978] Submitting stats [f=0006978] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006978] Part| Total Time|Time of the last 0.5s [f=0006978] Draw 7575.96ms 22.08% [f=0006978] Lua::Callins::Synced 3292.83ms 34.55% [f=0006978] Lua::Callins::Unsynced 9597.57ms 27.62% [f=0006978] Lua::CollectGarbage::Synced 195.10ms 0.30% [f=0006978] Lua::CollectGarbage::Unsynced 472.96ms 0.40% [f=0006978] Misc::Profiler::AddTime 27.02ms 0.10% [f=0006978] Sim 8242.11ms 55.74% [f=0006978] [6978] Received game_message: mad_kraft has been destroyed! [f=0006978] [6978] Received game_message: LordNO wins! [f=0006979] [6979] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006979] [6979] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006979] [6979] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006979] [6979] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,2075,1275,6.11064053,6.11064053,6.11064053,6.11064053,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006979] [6979] Game End Stats Values: 3,2420,2540,2420,2540,0.15677914,0,0.15677914,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,9.46666622,8,9.46666622,8,2075,1275,2075,1275,7.92535305,9.19150162,7.92535305,9.19150162,185,195,185,195,0,0,0,0,160,270,160,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006979] [6979] Game End Stats Values: 4,2575,2685,2575,2685,0.55482787,0.28294688,0.55482787,0.28294688,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,10,8.83556461,10,8.83556461,2075,1275,2075,1275,9.7286787,11.7635632,9.7286787,11.7635632,250,270,250,270,0,0,0,0,250,340,250,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006979] [6979] Game End Stats Values: 5,2710,2900,2710,2900,4.10246754,3.59937429,4.10246754,3.59937429,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,11.6000004,14.5620413,11.6000004,14.5620413,2075,1275,2075,1275,10.066309,11.9657946,10.066309,11.9657946,315,345,315,345,0,0,0,0,320,480,320,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006979] [6979] Game End Stats Values: 6,2925,3045,2925,3045,10.289216,16.796524,10.289216,16.796524,0,0,0,0,0,0,0,0,0,0,0,0,59.5588341,64.9999924,59.5588341,64.9999924,0,800,0,800,13.333333,21.3493176,13.333333,21.3493176,2075,1275,2075,1275,11.13587,12.6245108,11.13587,12.6245108,370,420,370,420,0,65,0,65,480,550,480,550,65,0,65,0,0,0,0,0,64.9999924,63.9706001,64.9999924,63.9706001 [f=0006979] [6979] Game End Stats Values: 7,3130,3325,3130,3325,18.2415981,30.2446079,18.2415981,30.2446079,0,0,0,0,0,0,0,0,0,0,0,0,59.5588341,64.9999924,59.5588341,64.9999924,0,800,0,800,15.4666662,21.6674232,15.4666662,21.6674232,2075,1330,2075,1330,12.2748594,12.6412392,12.2748594,12.6412392,435,645,435,645,0,65,0,65,620,550,620,550,65,0,65,0,0,0,0,0,64.9999924,63.9706001,64.9999924,63.9706001 [f=0006979] [6979] Game End Stats Values: 8,3145,3475,3145,3475,32.1379509,51.7388992,32.1379509,51.7388992,0,0,0,0,0,0,0,0,0,0,0,0,81.6176376,250.000076,81.6176376,250.000076,0,800,0,800,18.2666664,20.7101231,18.2666664,20.7101231,2075,1330,2075,1330,12.6711254,13.1776533,12.6711254,13.1776533,380,795,380,795,0,250,0,250,690,550,690,550,250,0,250,0,0,0,0,0,250.000076,86.0293961,250.000076,86.0293961 [f=0006979] [6979] Game End Stats Values: 9,3345,3550,3345,3550,47.9343491,65.2848511,47.9343491,65.2848511,0,0,0,0,0,0,0,0,0,0,0,0,92.6470337,347.834259,92.6470337,347.834259,0,800,0,800,20.2666664,16.6415958,20.2666664,16.6415958,2075,1330,2075,1330,12.7977934,12.6477642,12.7977934,12.6477642,510,870,510,870,75,252.5,75,252.5,760,550,760,550,252.5,75,252.5,75,0,0,0,0,350.041565,97.0587921,350.041565,97.0587921 [f=0006979] [6979] Game End Stats Values: 10,3295,3715,3295,3715,71.3057556,81.3436356,71.3057556,81.3436356,0,0,0,0,0,0,0,0,0,0,0,0,176.470612,470.62326,176.470612,470.62326,0,800,0,800,22.9333324,16.5315514,22.9333324,16.5315514,2075,1330,2075,1330,13.3027935,13.0706072,13.3027935,13.0706072,390,945,390,945,150,437.5,150,437.5,830,640,830,640,437.5,150,437.5,150,0,0,0,0,477.245178,185.294159,477.245178,185.294159 [f=0006979] [6979] Game End Stats Values: 11,3435,3940,3435,3940,105.16523,92.8714523,105.16523,92.8714523,0,0,0,0,0,0,0,0,0,0,0,0,220.588348,635.939392,220.588348,635.939392,0,800,0,800,25.6000004,16.469244,25.6000004,16.469244,2075,1330,2075,1330,14.0019979,14.4281216,14.0019979,14.4281216,390,1170,390,1170,150,567.5,150,567.5,970,640,970,640,567.5,150,567.5,150,0,0,0,0,642.561218,249.430283,642.561218,249.430283 [f=0006979] [6979] Game End Stats Values: 12,3570,4090,3570,4090,145.757141,103.37413,145.757141,103.37413,0,0,0,0,0,0,0,0,0,0,0,0,238.235443,722.908936,238.235443,722.908936,0,800,0,800,28.7999992,16.5160637,28.7999992,16.5160637,2075,1330,2075,1330,14.4508257,14.3597784,14.4508257,14.3597784,455,1320,455,1320,150,636,150,636,1040,640,1040,640,636,150,636,150,0,0,0,0,729.530762,273.694916,729.530762,273.694916 [f=0006979] [6979] Game End Stats Values: 13,3575,4405,3575,4405,198.128067,116.98568,198.128067,116.98568,0,0,0,0,0,0,0,0,0,0,0,0,253.676651,858.311218,253.676651,858.311218,0,800,0,800,31.4666672,17.578083,31.4666672,17.578083,2075,1330,2075,1330,15.2360954,15.0776777,15.2360954,15.0776777,390,1545,390,1545,150,831,150,831,1110,730,1110,730,831,150,831,150,0,0,0,0,864.933044,289.136017,864.933044,289.136017 [f=0006979] [6979] Game End Stats Values: 14,3315,4255,3315,4255,254.913666,125.668541,254.913666,125.668541,0,0,0,0,0,0,0,0,0,0,0,0,726.553894,1370.24902,726.553894,1370.24902,0,800,0,800,31.7333336,17.800169,31.7333336,17.800169,2075,1330,2075,1330,15.530407,16.1533585,15.530407,16.1533585,130,1395,130,1395,525,1221,525,1221,1110,730,1110,730,1221,525,1221,525,0,0,0,0,1384.54712,787.260193,1384.54712,787.260193 [f=0006979] [6979] Game End Stats Values: 15,3250,4120,3250,4120,307.277893,143.575928,307.277893,143.575928,0,0,0,0,0,0,0,0,0,0,0,0,950.958557,1910.95093,950.958557,1910.95093,0,800,0,800,28.1333332,22.4065132,28.1333332,22.4065132,2075,1330,2075,1330,18.2578716,16.7683277,18.2578716,16.7683277,65,1170,65,1170,825,1416,825,1416,1110,820,1110,820,1416,900,1416,900,54.9999352,0,54.9999352,0,1930.71802,1023.53345,1930.71802,1023.53345 [f=0006979] [6979] Game End Stats Values: 16,3250,4345,3250,4345,361.4552,167.797241,361.4552,167.797241,0,0,0,0,0,0,0,0,0,0,0,0,1054.63538,2492.10254,1054.63538,2492.10254,0,800,0,800,28.9333324,23.8740196,28.9333324,23.8740196,2075,1330,2075,1330,17.3565197,18.9764957,17.3565197,18.9764957,65,1395,65,1395,900,1546,900,1546,1110,820,1110,820,1546,975,1546,975,75.3333206,0,75.3333206,0,2513.49805,1143.22742,2513.49805,1143.22742 [f=0006979] [6979] Game End Stats Values: 17,2450,4270,2450,4270,389.988953,181.225479,389.988953,181.225479,0,0,0,0,0,0,0,0,0,0,0,0,1059.45532,2803.30225,1059.45532,2803.30225,0,800,0,800,27.75,25.1266842,27.75,25.1266842,1275,1330,1275,1330,15.3114128,19.1679325,15.3114128,19.1679325,65,1320,65,1320,975,2346,975,2346,1110,820,1110,820,2417,1125,2417,1125,75.3333206,0,75.3333206,0,2922.91675,1224.38184,2922.91675,1224.38184 [f=0006989] [6989] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0006997] [6997] Event [2776,365.547119,536]: 1 lost unit Solar Collector [f=0006999] [6999] Event [2696,358.553772,536]: 1 lost unit Metal Extractor [f=0007010] [7010] Event [2696,354.679321,616]: 1 lost unit Solar Collector [f=0007015] [7015] Event [2248,333.793884,776]: 1 lost unit Solar Collector [f=0007020] [7020] Event [2696,360.432281,456]: 1 lost unit Solar Collector [f=0007024] [7024] Event [2616,352.344177,536]: 1 lost unit Solar Collector [f=0007123] [7123] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0007178] Player LordNO left the game: normal quit [f=0007178] [7178] Event [undefined]: LordNO quit [f=0007184] Spectator mad_kraft left the game: normal quit [f=0007184] [7184] Event [undefined]: mad_kraft quit [f=0007190] No clients connected, shutting down server [f=0007190] Server shutdown [f=0007258] [7258] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0007393] [7393] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0007425] [7425] Event [664,444.143005,3256]: 0 finished unit Metal Extractor [f=0007528] [7528] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0007664] [7664] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0007799] [7799] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0007934] [7934] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0008069] [8069] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0008203] [8203] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0008338] [8338] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0008385] [8385] Event [904,483.81189,4136]: 0 finished unit Metal Extractor [f=0008473] [8473] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0008608] [8608] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0008743] [8743] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0008878] [8878] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0009013] [9013] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0009148] [9148] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0009284] [9284] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0009419] [9419] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0009554] [9554] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0009689] [9689] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0009824] [9824] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0009959] [9959] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0010094] [10094] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0010228] [10228] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0010363] [10363] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0010498] [10498] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0010633] [10633] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0010768] [10768] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0010903] [10903] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0011039] [11039] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0011174] [11174] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0011309] [11309] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0011444] [11444] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0011579] [11579] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0011714] [11714] Event [1920.01843,502.854248,4860]: 0 finished unit Bandit [f=0011743] Autoquit sending quit command. [f=0011743] [QuitAction] user exited to system [f=0011743] [SpringApp::Kill][1] fromRun=1 [f=0011743] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011743] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011743] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011743] [ThreadPool::SetThreadCount][2] workers=0 [f=0011743] [SpringApp::Kill][2] [f=0011743] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011743] [Game::KillLua][3] dtor=0 luaUI=0x535bda40 [f=0011743] Start widgetHandler:Shutdown [f=0011743] Shutdown - SaveOrderList Complete [f=0011743] Writing last game win data [f=0011743] Shutdown - SaveConfigData Complete [f=0011743] Shutdown Widget - Save/Load API [f=0011743] Shutdown Widget - Chili Highlight [f=0011743] Shutdown Widget - Draw After Chili [f=0011743] Shutdown Widget - EPIC Menu [f=0011743] Shutdown Widget - Chili Widget Selector [f=0011743] Shutdown Widget - Chili Minimap [f=0011743] Shutdown Widget - Local Team Colors [f=0011743] Shutdown Widget - Display Keys 2 [f=0011743] Shutdown Widget - Save Game Menu [f=0011743] Shutdown Widget - Unit Icons [f=0011743] Shutdown Widget - Noises [f=0011743] Shutdown Widget - HealthBars [f=0011743] Shutdown Widget - Win Counter [f=0011743] Shutdown Widget - SpringRTS Replay Stats [f=0011743] Shutdown Widget - BuildETA [f=0011743] Shutdown Widget - Modular Comm Info [f=0011743] Shutdown Widget - Stereo3D [f=0011743] Shutdown Widget - Showeco and Grid Drawer [f=0011743] Shutdown Widget - Point Tracker [f=0011743] Shutdown Widget - Music Player [f=0011743] Shutdown Widget - Missile Silo Range [f=0011743] Shutdown Widget - MinimapEvents [f=0011743] Shutdown Widget - Mex Placement Handler [f=0011743] Shutdown Widget - Local Widgets Config [f=0011743] Shutdown Widget - Highlight Geos [f=0011743] Shutdown Widget - Grab Input [f=0011743] Input grabbing is disabled! [f=0011743] Shutdown Widget - MetalFeatures (new) [f=0011743] Shutdown Widget - Darkening [f=0011743] Shutdown Widget - Context Menu [f=0011743] Shutdown Widget - Chili Spectator Panels [f=0011743] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011743] Shutdown Widget - Chili Nuke Warning [f=0011743] Shutdown Widget - Chili EndGame Window [f=0011743] Shutdown Widget - Chili Economy Panel Default [f=0011743] Shutdown Widget - CameraShake [f=0011743] Shutdown Widget - Attack AoE [f=0011743] Shutdown Widget - Map Edge Extension [f=0011743] Shutdown Widget - Selection Send [f=0011743] Shutdown Widget - LupsManager [f=0011743] Shutdown Widget - Newton Firezone [f=0011743] Shutdown Widget - Chili Pro Console [f=0011743] Shutdown Widget - Lasso Terraform GUI [f=0011743] Shutdown Widget - Lups [f=0011743] Shutdown Widget - Chili Framework [f=0011743] Shutdown Widget - Chili Core Selector [f=0011743] Shutdown Widget - Custom Markers [f=0011743] Shutdown Widget - Pause Screen [f=0011743] Shutdown Widget - Text To Speech Control [f=0011743] Shutdown Widget - Persistent Build Height [f=0011743] Shutdown Widget - Layout Handler [f=0011743] End widgetHandler:Shutdown [f=0011743] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={454762,60472343} {int,ext,rec}Allocs={20775345,0,0} {chunk,block}Bytes={60472343,0} [f=0011743] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011743] [Game::KillLua][2] dtor=0 luaRules=0x53492300 [f=0011743] Start gadgetHandler:Shutdown [f=0011743] Shutdown - StartSetup [f=0011743] Shutdown - UnitMorph [f=0011743] Shutdown - LupsNanoSpray [f=0011743] Shutdown - Missile Silo Controller [f=0011743] Shutdown - Modular Comm Info [f=0011743] Shutdown - Terrain Texture Handler [f=0011743] Shutdown - UnitCloakShield [f=0011743] Shutdown - Starlight Handler [f=0011743] End gadgetHandler:Shutdown [f=0011743] Start gadgetHandler:Shutdown [f=0011743] Shutdown - Save/Load [f=0011743] Shutdown - UnitMorph [f=0011743] Shutdown - Modular Comm Info [f=0011743] Shutdown - Retreat Command [f=0011743] Shutdown - Shockwaves [f=0011743] Shutdown - Teleport Throw [f=0011743] Shutdown - UnitCloakShield [f=0011743] Shutdown - Lups Cloak FX [f=0011743] Shutdown - Lups [f=0011743] Shutdown - Lups Shield [f=0011743] End gadgetHandler:Shutdown [f=0011743] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20775375,0,0} {chunk,block}Bytes={0,0} [f=0011743] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20775375,0,0} {chunk,block}Bytes={0,0} [f=0011743] [Game::KillLua][4] dtor=0 [f=0011743] [Game::~CGame][1] [f=0011743] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011743] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011743] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011743] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011743] [Game::KillLua][4] dtor=1 [f=0011743] [Game::KillMisc][1] [f=0011743] [Game::KillMisc][2] [f=0011743] [Game::KillMisc][3] [f=0011743] [Game::KillRendering][1] [f=0011743] [3DOParser::Kill] allocated 137 pieces [f=0011743] [S3OParser::Kill] allocated 2654 pieces [f=0011743] [AssParser::Kill] allocated 215 pieces [f=0011743] [Game::KillInterface][1] [f=0011743] [Game::KillInterface][2] [f=0011743] [Game::KillSimulation][1] [f=0011743] [Game::KillSimulation][2] [f=0011743] [CCollisionHandler] dis-/continuous tests: 0/44481 [f=0011743] [Game::KillSimulation][3] [f=0011743] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011743] [~CPathCache(24x24)] cacheHits=78 hitPercentage=32% numHashColls=0 maxCacheSize=20 [f=0011743] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011743] [~CPathCache(48x48)] cacheHits=263 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011743] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011743] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011743] [LosHandler::Kill] raycast instance cache-{hits,misses}={11600,5938}; shared=1%; cached=65% [f=0011743] [Game::KillSimulation][4] [f=0011743] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0011743] [Game::~CGame][2] [f=0011743] [Game::~CGame][3] [f=0011743] [SpringApp::Kill][3] [f=0011743] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122700 bytes sent 78175 bytes recv'd [f=0011743] [SpringApp::Kill][4] font=0x45c3b7e0 [f=0011743] [SpringApp::Kill][5] [f=0011743] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7637 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fdce73ddfe49b123021f79592c7abcea.sdp (0x45cab620) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fdce73ddfe49b123021f79592c7abcea.sdp" numZipFiles=7637 sumInflSize=691377kb sumReadTime=3043ms file="bitmaps/loadpictures/linemove.png" indx=503 inflSize=3005kb readTime=51ms file="objects3d/scorpion.s3o" indx=5269 inflSize=107kb readTime=47ms file="bitmaps/other/foam.tga" indx=521 inflSize=12kb readTime=44ms file="objects3d/commrecon2.s3o" indx=4913 inflSize=114kb readTime=35ms file="objects3d/arm_wind_generator.s3o" indx=4786 inflSize=28kb readTime=27ms file="bitmaps/randdots.tga" indx=568 inflSize=256kb readTime=25ms file="objects3d/corvrad_big.s3o" indx=4994 inflSize=115kb readTime=23ms file="luaui/widgets/gui_selection_hierarchy.lua" indx=4590 inflSize=10kb readTime=21ms file="bitmaps/gpl/explosion2/exp00_8.tga" indx=433 inflSize=18kb readTime=21ms file="objects3d/funnelweb.dae" indx=5083 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fdce73ddfe49b123021f79592c7abcea.sdp] 50247561 bytes cached in 2805 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x45deca40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45d1eda0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45dec700) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f43580895d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]