[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ebyblkMeSH/springsettings.846118.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6e4401e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17652 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/846118/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 926ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464a9110] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464a9110] using game "Zero-K v1.8.3.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 288ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 695ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 900ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 189ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 165ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/846118/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (322ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11439,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/846118/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c451c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f9be615e3cf90a6b081f4eb248b97af0 [f=-000001] Connection attempt from Yuithgf [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Yuithgf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LordNO [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: LordNO changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordNO" string="[Game::Load][lua{Rules,Gaia}={5504b520,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[Game::Load][lua{Rules,Gaia}={40806798,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4741,262.003174,4785]: 0 finished unit Engineer Commander [f=-000001] [0] Event [708,261.998047,692]: 1 finished unit Engineer Commander [f=0000000] [0] LordNO, team: 1, elo:2573 [f=0000000] [0] Yuithgf, team: 0, elo:1498 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [864,261.995605,792]: 1 finished unit Shieldbot Factory [f=0000285] [285] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000285] [285] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000345] [345] Event [4960,261.995605,4928]: 0 finished unit Hovercraft Platform [f=0000345] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000345] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000345] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000345] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000345] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000345] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000345] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000345] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000345] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000345] !transmitlobby @voice@buildUnit@reload [f=0000405] [405] Event [728,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000525] [525] Event [648,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000570] [570] Event [4856,261.995605,4920]: 0 finished unit Solar Collector [f=0000645] [645] Event [568,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000734] [734] Event [864,261.995605,804]: 1 finished unit Convict [f=0000765] [765] Event [488,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000879] [879] Event [4959.95068,261.995605,4960]: 0 finished unit Quill [f=0000968] [968] Event [864,261.995605,804]: 1 finished unit Bandit [f=0000974] [974] Event [408,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001049] [1049] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0001154] [1154] Event [328,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001206] [1206] Event [864,261.995605,804]: 1 finished unit Bandit [f=0001370] [1370] Event [4856,261.995605,5000]: 0 finished unit Solar Collector [f=0001590] [1590] Event [4096,258.559326,4720]: 0 finished unit Picket [f=0001798] [1798] Event [864,261.995605,804]: 1 finished unit Bandit [f=0001890] [1890] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001955] [1955] Event [4856,261.995605,5080]: 0 finished unit Solar Collector [f=0002039] [2039] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0002139] [2139] Event [280,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0002308] [2308] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0002337] [2337] Event [864,261.995605,804]: 1 finished unit Bandit [f=0002369] [2369] Event [296,261.995605,616]: 1 finished unit Wind/Tidal Generator [f=0002510] [2510] Event [4936,261.995605,5064]: 0 finished unit Solar Collector [f=0002625] [2625] Event [4112,254.701904,4080]: 0 finished unit Picket [f=0002628] [2628] Event [296,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0002673] [2673] Event [712,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0002712] [2712] Event [864,261.995605,804]: 1 finished unit Bandit [f=0002840] [2840] Event [4959.95068,261.995605,4960]: 0 finished unit Scalpel [f=0002861] [2861] Event [312,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0003028] [3028] Event [632,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0003033] [3033] Event [5016,261.995605,5064]: 0 finished unit Solar Collector [f=0003099] [3099] Event [312,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0003107] [3107] Event [864,261.995605,804]: 1 finished unit Bandit [f=0003299] [3299] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0003349] [3349] Event [328,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0003411] [3411] Event [552,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0003471] [3471] Event [864,261.995605,804]: 1 finished unit Bandit [f=0003558] [3558] Event [5064,261.995605,4984]: 0 finished unit Solar Collector [f=0003675] [3675] Event [4704,250.386719,4048]: 0 finished unit Picket [f=0003851] [3851] Event [472,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0003877] [3877] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0003905] [3905] Event [864,261.995605,804]: 1 finished unit Bandit [f=0004013] [4013] Event [4959.95068,261.995605,4960]: 0 finished unit Quill [f=0004065] [4065] Event [5064,261.995605,4904]: 0 finished unit Solar Collector [f=0004124] [4124] Event [392,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0004185] [4185] Event [864,261.995605,804]: 1 finished unit Bandit [f=0004427] [4427] Event [336,261.995605,832]: 1 finished unit Lotus [f=0004485] [4485] Event [328,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0004723] [4723] Event [3681.78296,55.1795006,3686.39673]: 0 finished unit Engineer Commander [f=0004723] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004723] [4723] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004812] [4812] Event [864,261.995605,804]: 1 finished unit Thug [f=0004850] [4850] Event [3677.83618,57.7703209,3405.39795]: 1 lost unit Bandit [f=0004905] [4905] Event [3412.77734,63.3022346,3530.28809]: 1 lost unit Bandit [f=0005016] [5016] Event [3476.68311,57.7269249,3787.15991]: 1 lost unit Bandit [f=0005076] [5076] Event [3704.64624,57.752182,3411.30542]: 1 lost unit Bandit [f=0005132] [5132] Event [3391.39575,57.6962166,3594.42041]: 1 lost unit Bandit [f=0005142] [5142] Event [4288,253.230957,4064]: 0 finished unit Picket [f=0005182] [5182] Event [3394.94531,57.7749481,3570.59155]: 1 lost unit Bandit [f=0005188] [5188] Event [864,261.995605,804]: 1 finished unit Rogue [f=0005205] [5205] Event [3552,57.692627,3552]: 0 finished unit Picket [f=0005221] [5221] Event [880,261.995605,384]: 1 finished unit Lotus [f=0005616] [5616] Event [3392,57.6987305,3664]: 0 finished unit Picket [f=0005847] [5847] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0005951] [5951] Event [864,261.995605,804]: 1 finished unit Outlaw [f=0006096] [6096] Event [864,261.995605,804]: 1 finished unit Bandit [f=0006111] [6111] Event [3456,104.311279,3472]: 0 finished unit Picket [f=0006238] [6238] Event [864,261.995605,804]: 1 finished unit Bandit [f=0006311] [6311] Event [4360,261.995605,4312]: 0 finished unit Storage [f=0006340] [6340] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0006351] [6351] Event [1152,250.716309,1168]: 1 finished unit Radar Tower [f=0006515] [6515] Event [864,261.995605,804]: 1 finished unit Thug [f=0006726] [6726] Event [864,261.995605,804]: 1 finished unit Rogue [f=0006761] [6761] Event [4959.95068,261.995605,4960]: 0 finished unit Scalpel [f=0006844] [6844] Event [3712,93.5996094,3200]: 0 finished unit Picket [f=0007131] [7131] Event [864,261.995605,804]: 1 finished unit Outlaw [f=0007170] [7170] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0007274] [7274] Event [864,261.995605,804]: 1 finished unit Bandit [f=0007298] [7298] Event [4400,54.0305176,2864]: 0 lost unit Picket [f=0007384] [7384] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0007409] [7409] Event [864,261.995605,804]: 1 finished unit Bandit [f=0007612] [7612] Event [864,261.995605,804]: 1 finished unit Convict [f=0007613] [7613] Event [4461.06445,123.453056,3426.5896]: 0 lost unit Quill [f=0007688] [7688] Event [4563.69092,79.8674927,3214.65747]: 1 lost unit Bandit [f=0007860] [7860] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0007896] [7896] Event [864,261.995605,804]: 1 finished unit Thug [f=0007995] [7995] Event [2778.0769,54.0402298,4384.34277]: 1 lost unit Bandit [f=0008107] [8107] Event [864,261.995605,804]: 1 finished unit Rogue [f=0008217] [8217] Event [4959.95068,261.995605,4960]: 0 finished unit Quill [f=0008271] [8271] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0008317] [8317] Event [864,261.995605,804]: 1 finished unit Rogue [f=0008462] [8462] Event [3016,54.0488281,4456]: 0 finished unit Solar Collector [f=0008526] [8526] Event [864,261.995605,804]: 1 finished unit Rogue [f=0008736] [8736] Event [864,261.995605,804]: 1 finished unit Rogue [f=0008755] [8755] Event [2784,54.0915527,4496]: 0 finished unit Picket [f=0008910] [8910] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0008946] [8946] Event [864,261.995605,804]: 1 finished unit Rogue [f=0009004] [9004] Event [2784,54.0915527,4496]: 0 lost unit Picket [f=0009109] [9109] Event [2952,51.2245407,4472]: 0 lost unit Metal Extractor [f=0009156] [9156] Event [864,261.995605,804]: 1 finished unit Rogue [f=0009366] [9366] Event [864,261.995605,804]: 1 finished unit Rogue [f=0009394] [9394] Event [2885.65991,54.0348358,4595.9873]: 1 lost unit Bandit [f=0009400] [9400] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0009488] [9488] Event [4272,261.995605,4320]: 0 finished unit Aegis [f=0009633] [9633] Event [3079.66602,59.3234673,4640.43799]: 0 lost unit Engineer Commander [f=0009669] [9669] Event [864,261.995605,804]: 1 finished unit Rogue [f=0009679] [9679] Event [3016,54.0488281,4456]: 0 lost unit Solar Collector [f=0009761] [9761] Event [2544,55.5441895,2656]: 1 finished unit Radar Tower [f=0009931] [9931] Event [4959.95068,261.995605,4960]: 0 finished unit Halberd [f=0010023] [10023] Event [744,261.995605,936]: 1 finished unit Caretaker [f=0010040] [10040] Event [864,261.995605,804]: 1 finished unit Rogue [f=0010251] [10251] Event [864,261.995605,804]: 1 finished unit Rogue [f=0010284] [10284] Event [3172.86157,70.5330429,4095.34595]: 1 lost unit Bandit [f=0010451] [10451] Event [728,261.995605,840]: 1 finished unit Caretaker [f=0010513] [10513] Event [864,261.995605,804]: 1 finished unit Rogue [f=0010587] [10587] Event [3693.19263,178.289749,4372.62451]: 1 lost unit Bandit [f=0010658] [10658] Event [864,261.995605,804]: 1 finished unit Rogue [f=0010664] [10664] Event [4959.95068,261.995605,4960]: 0 finished unit Halberd [f=0010706] [10706] Event [4328,54.0183105,2920]: 0 finished unit Stardust [f=0010807] [10807] Event [864,261.995605,804]: 1 finished unit Rogue [f=0010956] [10956] Event [864,261.995605,804]: 1 finished unit Rogue [f=0011058] [11058] Event [4096,258.559326,4720]: 0 lost unit Picket [f=0011076] [11076] Event [4056,252.291016,4344]: 0 lost unit Stardust [f=0011107] [11107] Event [864,261.995605,804]: 1 finished unit Rogue [f=0011256] [11256] Event [864,261.995605,804]: 1 finished unit Rogue [f=0011279] [11279] Event [4272,261.995605,4320]: 0 lost unit Aegis [f=0011332] [11332] Event [4360,261.995605,4360]: 0 lost unit Metal Extractor [f=0011365] [11365] Event [4316.46143,261.995605,4519.84375]: 0 lost unit Halberd [f=0011370] [11370] Event [4112,254.701904,4080]: 0 lost unit Picket [f=0011380] [11380] Event [4360,260.447754,4312]: 0 lost unit Storage [f=0011406] [11406] Event [864,261.995605,804]: 1 finished unit Rogue [f=0011458] [11458] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0011489] [11489] Event [4360,261.995605,4856]: 0 lost unit Metal Extractor [f=0011504] [11504] Event [4959.95068,261.995605,4960]: 0 finished unit Halberd [f=0011542] [11542] Event [4288,253.230957,4064]: 0 lost unit Picket [f=0011556] [11556] Event [864,261.995605,804]: 1 finished unit Rogue [f=0011655] [11655] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0011706] [11706] Event [864,261.995605,804]: 1 finished unit Rogue [f=0011840] [11840] Event [4872,261.995605,4856]: 0 lost unit Metal Extractor [f=0011855] [11855] Event [864,261.995605,804]: 1 finished unit Rogue [f=0011903] [11903] Event [4594.4917,261.995605,4718.6167]: 0 lost unit Halberd [f=0012005] [12005] Event [864,261.995605,804]: 1 finished unit Rogue [f=0012155] [12155] Event [864,261.995605,804]: 1 finished unit Rogue [f=0012261] [12261] Event [4720.67383,262.368408,4981.59717]: 0 lost unit Halberd [f=0012306] [12306] Event [864,261.995605,804]: 1 finished unit Rogue [f=0012400] [12400] Event [4856,261.995605,4920]: 0 lost unit Solar Collector [f=0012456] [12456] Event [864,261.995605,804]: 1 finished unit Rogue [f=0012496] [12496] Event [4856,261.715759,5000]: 0 lost unit Solar Collector [f=0012569] [12569] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0012570] [12570] Event [4960,263.280701,4928]: 0 lost unit Hovercraft Platform [f=0012570] !transmitlobby @voice@buildUnit@remove;hovercon [f=0012570] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0012570] !transmitlobby @voice@buildUnit@remove;hoverheavyraid [f=0012570] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0012570] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0012570] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0012570] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0012570] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0012570] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0012570] !transmitlobby @voice@buildUnit@reload [f=0012606] [12606] Event [864,261.995605,804]: 1 finished unit Rogue [f=0012609] [12609] Event [4904.77881,261.995605,4545.99658]: 1 lost unit Rogue [f=0012755] [12755] Event [864,261.995605,804]: 1 finished unit Rogue [f=0012789] [12789] Event [5064,261.995605,4904]: 0 lost unit Solar Collector [f=0012829] [12829] Event [4936,261.995605,5064]: 0 lost unit Solar Collector [f=0012829] [12829] Event [4856,261.991974,5080]: 0 lost unit Solar Collector [f=0012905] [12905] Event [864,261.995605,804]: 1 finished unit Rogue [f=0012933] [12933] Event [4872,261.995605,4344]: 0 lost unit Metal Extractor [f=0012934] [12934] Event [5064,261.995605,4984]: 0 lost unit Solar Collector [f=0012998] [12998] Event [4456,54.0244141,2760]: 0 finished unit Wind/Tidal Generator [f=0013034] [13034] Event [5016,262.096619,5064]: 0 lost unit Solar Collector [f=0013053] why is there only level 1s, or 33 [f=0013055] [13055] Event [864,261.995605,804]: 1 finished unit Rogue [f=0013094] [13094] Event [3262.76172,54.0355377,2982.94409]: 1 lost unit Rogue [f=0013199] [13199] Event [3456,104.311279,3472]: 0 lost unit Picket [f=0013205] [13205] Event [864,261.995605,804]: 1 finished unit Rogue [f=0013356] [13356] Event [864,261.995605,804]: 1 finished unit Rogue [f=0013380] [13380] Event [4704,250.386719,4048]: 0 lost unit Picket [f=0013418] [13418] Event [3552,57.692627,3552]: 0 lost unit Picket [f=0013505] [13505] Event [864,261.995605,804]: 1 finished unit Rogue [f=0013546] [13546] Event [3720,52.7169266,3464]: 0 lost unit Metal Extractor [f=0013566] [13566] Event [3392,57.6987305,3664]: 0 lost unit Picket [f=0013633] [13633] Event [4536,54.7507324,2824]: 0 finished unit Storage [f=0013655] [13655] Event [864,261.995605,804]: 1 finished unit Rogue [f=0013704] [13704] Event [3464,56.6361847,3720]: 0 lost unit Metal Extractor [f=0013741] [13741] Event [2334.29614,92.4283676,3995.76416]: 1 lost unit Rogue [f=0013805] [13805] Event [864,261.995605,804]: 1 finished unit Rogue [f=0013842] [13842] Event [2552.83081,55.4852562,4040.39673]: 0 lost unit Scalpel [f=0013874] [13874] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0013955] [13955] Event [864,261.995605,804]: 1 finished unit Rogue [f=0014039] [14039] Event [4328,54.9365082,2920]: 0 lost unit Stardust [f=0014105] [14105] Event [864,261.995605,804]: 1 finished unit Rogue [f=0014207] [14207] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0014214] [14214] Event [4392,54.0427246,2840]: 0 lost unit Stinger [f=0014255] [14255] Event [864,261.995605,804]: 1 finished unit Rogue [f=0014318] [14318] Event [4358.37012,55.3210602,3052.41211]: 0 lost unit Quill [f=0014380] [14380] Event [2734.32056,55.6513062,4286.32227]: 1 lost unit Rogue [f=0014405] [14405] Event [864,261.995605,804]: 1 finished unit Rogue [f=0014444] [14444] Event [4573.56641,61.7365532,3121.66138]: 0 lost unit Quill [f=0014445] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014446] [14446] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014494] [14494] Event [4536,54.7507324,2824]: 0 lost unit Storage [f=0014524] [14524] Event [4456,54.6447983,2760]: 0 lost unit Wind/Tidal Generator [f=0014554] [14554] Event [864,261.995605,804]: 1 finished unit Rogue [f=0014699] [14699] Event [632,261.995605,872]: 1 finished unit Caretaker [f=0014766] [14766] Event [864,261.995605,804]: 1 finished unit Rogue [f=0014886] [14886] Event [864,261.995605,804]: 1 finished unit Rogue [f=0015007] [15007] Event [864,261.995605,804]: 1 finished unit Rogue [f=0015105] [15105] Event [2907.74585,54.5352821,3983.50977]: 1 lost unit Rogue [f=0015110] [15110] Event [2920.93335,52.4164772,3968.60278]: 1 lost unit Rogue [f=0015127] [15127] Event [864,261.995605,804]: 1 finished unit Rogue [f=0015168] game_message: Yuithgf has been destroyed! [f=0015168] [15168] Event [undefined]: Yuithgf resigned [f=0015168] game_message: LordNO wins! [f=0015168] Submitting stats [f=0015168] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015168] Part| Total Time|Time of the last 0.5s [f=0015168] Draw 12988.49ms 34.96% [f=0015168] Lua::Callins::Synced 7373.88ms 14.20% [f=0015168] Lua::Callins::Unsynced 16207.31ms 34.16% [f=0015168] Lua::CollectGarbage::Synced 371.66ms 0.30% [f=0015168] Lua::CollectGarbage::Unsynced 783.76ms 0.40% [f=0015168] Misc::Profiler::AddTime 55.66ms 0.10% [f=0015168] Sim 21934.13ms 47.67% [f=0015168] [15168] Event [2919.65503,55.0225143,4033.64575]: 0 lost unit Scalpel [f=0015168] [15168] Received game_message: Yuithgf has been destroyed! [f=0015168] [15168] Received game_message: LordNO wins! [f=0015169] [15169] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015169] [15169] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015169] [15169] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015169] [15169] Game End Stats Values: 2,2165,2200,2200,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,1275,2075,6.14400005,6.58844471,6.58844471,6.14400005,0,0,0,0,0,0,0,0,90,125,125,90,0,6.66666508,6.66666508,0,0,0,0,0,0,0,0,0 [f=0015169] [15169] Game End Stats Values: 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31,1325,9180,9180,1325,299.708649,1102.02881,1102.02881,299.708649,0,0,0,0,0,0,0,0,1406.70764,0,0,1406.70764,1194.61987,6357.47461,6357.47461,1194.61987,320,980,980,320,2.36335993,22.5389118,22.5389118,2.36335993,0,1745,1745,0,8.11999702,27.0909081,27.0909081,8.11999702,700,4925,4925,700,1065,5808.37109,5808.37109,1065,305,1530,1530,305,5908.37109,1146.66663,1146.66663,5908.37109,8.40000057,0,0,8.40000057,6611.396,1633.97998,1633.97998,6611.396 [f=0015169] [15169] Game End Stats Values: 32,925,9510,9510,925,299.708649,1111.00317,1111.00317,299.708649,0,0,0,0,0,0,0,0,1430.72754,0,0,1430.72754,1391.39172,6743.16406,6743.16406,1391.39172,220,980,980,220,2.64515185,26.5562878,26.5562878,2.64515185,0,1745,1745,0,5.53599977,27.1342907,27.1342907,5.53599977,480,5165,5165,480,1185,6308.37109,6308.37109,1185,225,1620,1620,225,6408.37109,1266.66663,1266.66663,6408.37109,8.40000057,0,0,8.40000057,6997.08545,1834.24084,1834.24084,6997.08545 [f=0015169] [15169] Game End Stats Values: 33,485,9750,9750,485,299.708649,1124.12964,1124.12964,299.708649,0,0,0,0,0,0,0,0,1430.72754,0,0,1430.72754,1523.48096,7119.2959,7119.2959,1523.48096,0,980,980,0,2.76591992,28.278017,28.278017,2.76591992,0,1745,1745,0,3.36000037,29.3150959,29.3150959,3.36000037,350,5405,5405,350,1305,6835.53857,6835.53857,1305,135,1620,1620,135,6935.53857,1386.66663,1386.66663,6935.53857,8.40000057,0,0,8.40000057,7487.5415,1996.4342,1996.4342,7487.5415 [f=0015169] [15169] Game End Stats Values: 34,220,10290,10290,220,299.708649,1131.89612,1131.89612,299.708649,0,0,0,0,0,0,0,0,1552.48071,0,0,1552.48071,1591.75684,7240.52539,7240.52539,1591.75684,0,980,980,0,2.3342154,31.6525955,31.6525955,2.3342154,0,1925,1925,0,2,28.9577618,28.9577618,2,220,5765,5765,220,1305,7100.53857,7100.53857,1305,0,1620,1620,0,7200.53857,1386.66663,1386.66663,7200.53857,8.40000057,0,0,8.40000057,7609.29395,2064.70996,2064.70996,7609.29395 [f=0015169] [15169] Game End Stats Values: 35,220,10410,10410,220,299.708649,1140.46191,1140.46191,299.708649,0,0,0,0,0,0,0,0,1574.48071,0,0,1574.48071,1748.74915,7460.52539,7460.52539,1748.74915,0,980,980,0,2,34.2331543,34.2331543,2,0,1925,1925,0,2,29.2187023,29.2187023,2,220,5885,5885,220,1545,7100.53857,7100.53857,1545,0,1620,1620,0,7200.53857,1626.66663,1626.66663,7200.53857,8.40000057,0,0,8.40000057,7829.29395,2224.34497,2224.34497,7829.29395 [f=0015246] [15246] Event [864,261.995605,804]: 1 finished unit Rogue [f=0015349] Player LordNO left the game: normal quit [f=0015349] [15349] Event [undefined]: LordNO quit [f=0015366] [15366] Event [864,261.995605,804]: 1 finished unit Rogue [f=0015459] No clients connected, shutting down server [f=0015459] Server shutdown [f=0015486] [15486] Event [864,261.995605,804]: 1 finished unit Rogue [f=0015606] [15606] Event [864,261.995605,804]: 1 finished unit Rogue [f=0015726] [15726] Event [864,261.995605,804]: 1 finished unit Rogue [f=0015845] [15845] Event [864,261.995605,804]: 1 finished unit Rogue [f=0016026] [16026] Event [864,261.995605,804]: 1 finished unit Rogue [f=0016234] [16234] Event [864,261.995605,804]: 1 finished unit Rogue [f=0016418] [16418] Event [864,261.995605,804]: 1 finished unit Rogue [f=0016535] [16535] Event [864,261.995605,804]: 1 finished unit Rogue [f=0016655] [16655] Event [864,261.995605,804]: 1 finished unit Rogue [f=0016775] [16775] Event [864,261.995605,804]: 1 finished unit Rogue [f=0016895] [16895] Event [864,261.995605,804]: 1 finished unit Rogue [f=0017015] [17015] Event [864,261.995605,804]: 1 finished unit Rogue [f=0017135] [17135] Event [864,261.995605,804]: 1 finished unit Rogue [f=0017255] [17255] Event [864,261.995605,804]: 1 finished unit Rogue [f=0017375] [17375] Event [864,261.995605,804]: 1 finished unit Rogue [f=0017495] [17495] Event [864,261.995605,804]: 1 finished unit Rogue [f=0017615] [17615] Event [864,261.995605,804]: 1 finished unit Rogue [f=0017735] [17735] Event [864,261.995605,804]: 1 finished unit Rogue [f=0017854] [17854] Event [864,261.995605,804]: 1 finished unit Rogue [f=0017974] [17974] Event [864,261.995605,804]: 1 finished unit Rogue [f=0018094] [18094] Event [864,261.995605,804]: 1 finished unit Rogue [f=0018214] [18214] Event [864,261.995605,804]: 1 finished unit Rogue [f=0018334] [18334] Event [864,261.995605,804]: 1 finished unit Rogue [f=0018454] [18454] Event [864,261.995605,804]: 1 finished unit Rogue [f=0018574] [18574] Event [864,261.995605,804]: 1 finished unit Rogue [f=0018694] [18694] Event [864,261.995605,804]: 1 finished unit Rogue [f=0018814] [18814] Event [864,261.995605,804]: 1 finished unit Rogue [f=0018934] [18934] Event [864,261.995605,804]: 1 finished unit Rogue [f=0019054] [19054] Event [864,261.995605,804]: 1 finished unit Rogue [f=0019174] [19174] Event [864,261.995605,804]: 1 finished unit Rogue [f=0019294] [19294] Event [864,261.995605,804]: 1 finished unit Rogue [f=0019414] [19414] Event [864,261.995605,804]: 1 finished unit Rogue [f=0019514] Autoquit sending quit command. [f=0019514] [QuitAction] user exited to system [f=0019514] [SpringApp::Kill][1] fromRun=1 [f=0019514] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019514] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019514] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019514] [ThreadPool::SetThreadCount][2] workers=0 [f=0019514] [SpringApp::Kill][2] [f=0019514] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019514] [Game::KillLua][3] dtor=0 luaUI=0x614000f0 [f=0019514] Start widgetHandler:Shutdown [f=0019514] Shutdown - SaveOrderList Complete [f=0019514] Writing last game win data [f=0019514] Shutdown - SaveConfigData Complete [f=0019514] Shutdown Widget - Chili Highlight [f=0019514] Shutdown Widget - Save/Load API [f=0019514] Shutdown Widget - Draw After Chili [f=0019514] Shutdown Widget - EPIC Menu [f=0019514] Shutdown Widget - Chili Minimap [f=0019514] Shutdown Widget - Chili Widget Selector [f=0019514] Shutdown Widget - Local Team Colors [f=0019514] Shutdown Widget - Display Keys 2 [f=0019514] Shutdown Widget - Save Game Menu [f=0019514] Shutdown Widget - HealthBars [f=0019514] Shutdown Widget - Noises [f=0019514] Shutdown Widget - Unit Icons [f=0019514] Shutdown Widget - Win Counter [f=0019514] Shutdown Widget - BuildETA [f=0019514] Shutdown Widget - SpringRTS Replay Stats [f=0019514] Shutdown Widget - Modular Comm Info [f=0019514] Shutdown Widget - CameraShake [f=0019514] Shutdown Widget - Chili Economy Panel Default [f=0019514] Shutdown Widget - Chili EndGame Window [f=0019514] Shutdown Widget - Chili Nuke Warning [f=0019514] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019514] Shutdown Widget - Chili Spectator Panels [f=0019514] Shutdown Widget - Context Menu [f=0019514] Shutdown Widget - Darkening [f=0019514] Shutdown Widget - MetalFeatures (new) [f=0019514] Shutdown Widget - Grab Input [f=0019514] Input grabbing is disabled! [f=0019514] Shutdown Widget - Highlight Geos [f=0019514] Shutdown Widget - Local Widgets Config [f=0019514] Shutdown Widget - Mex Placement Handler [f=0019514] Shutdown Widget - MinimapEvents [f=0019514] Shutdown Widget - Missile Silo Range [f=0019514] Shutdown Widget - Music Player [f=0019514] Shutdown Widget - Point Tracker [f=0019514] Shutdown Widget - Showeco and Grid Drawer [f=0019514] Shutdown Widget - Stereo3D [f=0019514] Shutdown Widget - Attack AoE [f=0019514] Shutdown Widget - Map Edge Extension [f=0019514] Shutdown Widget - Selection Send [f=0019514] Shutdown Widget - LupsManager [f=0019514] Shutdown Widget - Newton Firezone [f=0019514] Shutdown Widget - Chili Pro Console [f=0019514] Shutdown Widget - Lasso Terraform GUI [f=0019514] Shutdown Widget - Chili Framework [f=0019514] Shutdown Widget - Lups [f=0019514] Shutdown Widget - Custom Markers [f=0019514] Shutdown Widget - Chili Core Selector [f=0019514] Shutdown Widget - Pause Screen [f=0019514] Shutdown Widget - Layout Handler [f=0019514] Shutdown Widget - Persistent Build Height [f=0019514] Shutdown Widget - Text To Speech Control [f=0019514] End widgetHandler:Shutdown [f=0019514] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411981,57456363} {int,ext,rec}Allocs={23859015,0,0} {chunk,block}Bytes={57456363,0} [f=0019514] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019514] [Game::KillLua][2] dtor=0 luaRules=0x52c451c0 [f=0019514] Start gadgetHandler:Shutdown [f=0019514] Shutdown - StartSetup [f=0019514] Shutdown - UnitMorph [f=0019514] Shutdown - LupsNanoSpray [f=0019514] Shutdown - Missile Silo Controller [f=0019514] Shutdown - Modular Comm Info [f=0019514] Shutdown - Terrain Texture Handler [f=0019514] Shutdown - UnitCloakShield [f=0019514] Shutdown - Starlight Handler [f=0019514] End gadgetHandler:Shutdown [f=0019514] Start gadgetHandler:Shutdown [f=0019514] Shutdown - Save/Load [f=0019514] Shutdown - UnitMorph [f=0019514] Shutdown - Modular Comm Info [f=0019514] Shutdown - Retreat Command [f=0019514] Shutdown - Shockwaves [f=0019514] Shutdown - Teleport Throw [f=0019514] Shutdown - UnitCloakShield [f=0019514] Shutdown - Lups Cloak FX [f=0019514] Shutdown - Lups [f=0019514] Shutdown - Lups Shield [f=0019514] End gadgetHandler:Shutdown [f=0019514] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23859045,0,0} {chunk,block}Bytes={0,0} [f=0019514] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23859045,0,0} {chunk,block}Bytes={0,0} [f=0019514] [Game::KillLua][4] dtor=0 [f=0019514] [Game::~CGame][1] [f=0019514] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019514] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019514] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019514] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019514] [Game::KillLua][4] dtor=1 [f=0019514] [Game::KillMisc][1] [f=0019514] [Game::KillMisc][2] [f=0019514] [Game::KillMisc][3] [f=0019514] [Game::KillRendering][1] [f=0019514] [3DOParser::Kill] allocated 137 pieces [f=0019514] [S3OParser::Kill] allocated 2821 pieces [f=0019514] [AssParser::Kill] allocated 217 pieces [f=0019514] [Game::KillInterface][1] [f=0019514] [Game::KillInterface][2] [f=0019514] [Game::KillSimulation][1] [f=0019514] [Game::KillSimulation][2] [f=0019514] [CCollisionHandler] dis-/continuous tests: 0/347112 [f=0019514] [Game::KillSimulation][3] [f=0019514] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019514] [~CPathCache(20x20)] cacheHits=63 hitPercentage=32% numHashColls=0 maxCacheSize=12 [f=0019514] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019514] [~CPathCache(40x40)] cacheHits=2057 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019514] [LosHandler::Kill] raycast instance cache-{hits,misses}={13151,10982}; shared=6%; cached=48% [f=0019514] [Game::KillSimulation][4] [f=0019514] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0019514] [Game::~CGame][2] [f=0019514] [Game::~CGame][3] [f=0019514] [SpringApp::Kill][3] [f=0019514] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205882 bytes sent 139269 bytes recv'd [f=0019514] [SpringApp::Kill][4] font=0x463c17e0 [f=0019514] [SpringApp::Kill][5] [f=0019514] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7637 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fdce73ddfe49b123021f79592c7abcea.sdp (0x4643f5f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fdce73ddfe49b123021f79592c7abcea.sdp" numZipFiles=7637 sumInflSize=691377kb sumReadTime=2478ms file="objects3d/funnelweb.dae" indx=5083 inflSize=1500kb readTime=106ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=86ms file="objects3d/commrecon5.s3o" indx=4919 inflSize=133kb readTime=40ms file="objects3d/hoverassault_dead.s3o" indx=5115 inflSize=90kb readTime=37ms file="objects3d/corvrad_big.s3o" indx=4994 inflSize=115kb readTime=36ms file="objects3d/commrecon3.s3o" indx=4915 inflSize=130kb readTime=28ms file="objects3d/corwolv.s3o" indx=4996 inflSize=117kb readTime=27ms file="objects3d/amphbomb.s3o" indx=4761 inflSize=40kb readTime=26ms file="luaui/widgets/gui_chili_chicken.lua" indx=4519 inflSize=18kb readTime=24ms file="objects3d/correap.s3o" indx=4979 inflSize=61kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fdce73ddfe49b123021f79592c7abcea.sdp] 52982924 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x465323d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46435960) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4652d440) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f6e440895d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]