[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.asslBxoC7n/springsettings.845912.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 118ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff16001e2f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17675 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/845912/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 383ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451a7390] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451a7390] using game "Zero-K v1.8.3.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 218ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1340ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1579ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 799ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 221ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 199ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] exploit was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/845912/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1343 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1343 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b1343.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1353 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1353 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b1353.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (998ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11438,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/845912/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5406bad0,0x5ad221e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c12e615ef74e1dfe041ca37f5fb36b56 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Omoiyari [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Omoiyari changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={4c49e818,627184a8}]" [f=-000001] Allies: I choose: GLF6! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[Game::Load][lua{Rules,Gaia}={83b0a0f8,387d5a38}]" [f=-000001] Allies: I choose: Kuti Swapnam! [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [2729,12.3170471,1180]: 0 finished unit Recon Commander [f=-000001] [0] Event [3393,24.7570801,6498]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:2862 [f=0000000] [0] Omoiyari, team: 1, elo:2446 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [2776,9.64599609,1296]: 0 finished unit Cloakbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000005] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000005] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000005] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000005] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000005] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000005] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000005] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000005] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000005] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000101] [Game::ClientReadNet] added new player IdontRuin with number 2 to team 0 [f=0000101] > SPRINGIE:User IdontRuin|shipriot|2_2||False|||HU [f=0000119] Connection attempt from IdontRuin [f=0000119] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0000119] -> Connection established (given id 2) [f=0000120] [120] Event [3312,19.8426819,6496]: 1 finished unit Rover Assembly [f=0000126] [Game::ClientReadNet][LOGMSG] sender="IdontRuin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=0000126] [Game::ClientReadNet][LOGMSG] sender="IdontRuin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000284] [284] Event [2616,15.6500244,1176]: 0 finished unit Metal Extractor [f=0000417] [417] Event [3368,25.7629395,6600]: 1 finished unit Metal Extractor [f=0000471] [471] Event [2776,12.5408936,1305.59998]: 0 finished unit Conjurer [f=0000511] [511] Event [2632,15.0183105,1112]: 0 finished unit Solar Collector [f=0000620] [620] Event [3311.99805,19.6788998,6478.00781]: 1 finished unit Scorcher [f=0000842] [842] Event [2696,21.461792,808]: 0 finished unit Solar Collector [f=0000960] [960] Event [3544,14.8919678,6024]: 1 finished unit Metal Extractor [f=0000974] [Game::ClientReadNet][LOGMSG] sender="IdontRuin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=0001007] [Game::ClientReadNet][LOGMSG] sender="IdontRuin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=0001007] [Game::ClientReadNet][LOGMSG] sender="IdontRuin" string="[Game::Load][lua{Rules,Gaia}={73afb7a0,73afaf90}]" [f=0001024] [1024] Event [3311.99805,19.6788998,6478.00781]: 1 finished unit Scorcher [f=0001184] [1184] Event [2808,26.350708,600]: 0 finished unit Metal Extractor [f=0001209] [1209] Event [3416,11.5466309,6008]: 1 finished unit Solar Collector [f=0001233] [1233] Event [3080,7.14111328,1176]: 0 finished unit Metal Extractor [f=0001412] [1412] Event [2712,24.4940186,728]: 0 finished unit Solar Collector [f=0001426] [1426] Event [3311.99805,19.6788998,6478.00781]: 1 finished unit Scorcher [f=0001642] [1642] Event [2776,12.5408936,1305.59998]: 0 finished unit Conjurer [f=0001687] [1687] Event [2744,27.3065186,648]: 0 finished unit Solar Collector [f=0001742] [1742] Event [3016,6.70715332,1160]: 0 finished unit Solar Collector [f=0001769] [1769] Event [3096,6.8939209,6024]: 1 finished unit Metal Extractor [f=0001923] [1923] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0002030] [2030] Event [3272,10.4260254,5896]: 1 finished unit Solar Collector [f=0002078] [2078] Event [2752,20.758667,784]: 0 finished unit Lotus [f=0002158] [2158] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0002264] [2264] Event [3128,12.65625,5912]: 1 finished unit Solar Collector [f=0002420] [2420] Event [2680,17.9736328,888]: 0 finished unit Solar Collector [f=0002452] [2452] Event [3311.99805,19.6788998,6478.00781]: 1 finished unit Scorcher [f=0002505] [2505] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0002728] [2728] Event [2536,9.84924316,2024]: 0 finished unit Metal Extractor [f=0002790] [2790] Event [2648,14.0185547,968]: 0 finished unit Solar Collector [f=0002821] [2821] Event [3311.99805,19.6788998,6478.00781]: 1 finished unit Mason [f=0002831] [2831] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0003119] [3119] Event [3640,9.84924316,5176]: 1 finished unit Metal Extractor [f=0003141] [3141] Event [2560,9.84924316,2128]: 0 finished unit Lotus [f=0003143] [3143] Event [2776,12.5408936,1305.59998]: 0 finished unit Conjurer [f=0003205] [3205] Event [3311.99805,19.6788998,6478.00781]: 1 finished unit Mason [f=0003252] [3252] Event [3437.3479,19.8856678,4735.23975]: 0 lost unit Glaive [f=0003388] [3388] Event [2776,12.5408936,1305.59998]: 0 finished unit Conjurer [f=0003431] [3431] Event [3640,9.84924316,5080]: 1 finished unit Solar Collector [f=0003526] [3526] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0003534] [3534] Event [2560,9.84924316,2064]: 0 finished unit Radar Tower [f=0003661] [3661] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0003840] [3840] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0003849] [3849] Event [2328,12.5518799,6600]: 1 finished unit Metal Extractor [f=0003944] [3944] Event [2368,9.82727051,2112]: 0 finished unit Lotus [f=0003967] [3967] Event [3504,9.84924316,5152]: 1 finished unit Lotus [f=0004020] [4020] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0004045] [4045] Event [2463.21753,11.2417288,2227.37891]: 1 lost unit Scorcher [f=0004085] [4085] Event [3528,9.89318848,5064]: 1 finished unit Solar Collector [f=0004116] [4116] Event [3311.99805,19.6788998,6478.00781]: 1 finished unit Scorcher [f=0004203] [4203] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0004261] [4261] Event [2752,13.62854,2064]: 0 finished unit Lotus [f=0004346] [4346] Event [3920,18.2318115,5552]: 1 finished unit Lotus [f=0004362] [4362] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0004430] [4430] Event [3752,9.73937988,5112]: 1 finished unit Solar Collector [f=0004483] [4483] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0004597] [4597] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0004649] [4649] Event [2192,9.84924316,6592]: 1 finished unit Lotus [f=0004717] [4717] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0004831] [4831] Event [3544,14.4030762,4952]: 1 finished unit Solar Collector [f=0004887] [4887] Event [4040,17.1496582,5480]: 1 finished unit Solar Collector [f=0004920] [4920] Event [2776,12.5408936,1305.59998]: 0 finished unit Conjurer [f=0005135] [5135] Event [2776,12.5408936,1305.59998]: 0 finished unit Conjurer [f=0005181] [5181] Event [2136,8.89343262,6504]: 1 finished unit Solar Collector [f=0005204] [5204] Event [3560.02002,9.88743019,5107.14502]: 1 finished unit Recon Commander [f=0005263] [5263] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0005330] [5330] Event [1000,13.9801025,2104]: 0 finished unit Metal Extractor [f=0005389] [5389] Event [3672,11.5136719,4968]: 1 finished unit Solar Collector [f=0005409] [5409] Event [3311.99805,19.6788998,6478.00781]: 1 finished unit Scorcher [f=0005415] [5415] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0005495] [5495] Event [1024,11.2060547,2032]: 0 finished unit Radar Tower [f=0005633] [5633] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0005678] [5678] Event [2088,11.6784668,6616]: 1 finished unit Solar Collector [f=0005766] [5766] Event [3289.30859,7.73098135,918.791992]: 1 lost unit Scorcher [f=0005775] [5775] Event [3311.99805,19.6788998,6478.00781]: 1 finished unit Mason [f=0005810] [5810] Event [1104,20.8959961,2240]: 0 finished unit Lotus [f=0005815] [5815] Event [2456.57544,21.4307384,5594.77441]: 1 lost unit Scorcher [f=0005853] [5853] Event [3456.42749,15.0573854,883.480225]: 0 lost unit Glaive [f=0005878] [5878] Event [3563.19165,13.8636236,726.243286]: 1 lost unit Scorcher [f=0005927] [5927] Event [3622.0603,12.6507568,692.137207]: 0 lost unit Glaive [f=0005934] [5934] Event [3735.35596,12.2872801,740.169067]: 1 lost unit Scorcher [f=0005951] [5951] Event [2575.25488,11.2816477,5766.43506]: 0 lost unit Glaive [f=0005961] [5961] Event [2618.46924,12.7187471,5886.82373]: 1 lost unit Scorcher [f=0006005] [6005] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0006132] [6132] Event [3184,9.84924316,1136]: 0 finished unit Lotus [f=0006149] [6149] Event [3112,16.8859863,4280]: 1 finished unit Metal Extractor [f=0006159] [6159] Event [3096,6.8939209,6024]: 1 lost unit Metal Extractor [f=0006181] [6181] Event [1248,22.5054932,2160]: 0 finished unit Lotus [f=0006192] [6192] Event [3311.99805,19.6788998,6478.00781]: 1 finished unit Scorcher [f=0006267] [6267] Event [3211.08594,8.16017342,6308.44482]: 0 lost unit Glaive [f=0006287] [6287] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0006299] [6299] Event [3099.20068,13.0042429,6315.65283]: 1 lost unit Scorcher [f=0006317] [6317] Event [1272,16.9683838,648]: 0 finished unit Metal Extractor [f=0006369] [6369] Event [1371.98596,14.0404501,6287.10742]: 1 lost unit Mason [f=0006427] [6427] Event [3276.13867,19.0337982,6464.51611]: 1 lost unit Mason [f=0006447] [6447] Event [928,12.2662354,2176]: 0 finished unit Lotus [f=0006453] [6453] Event [3328,13.727417,6384]: 1 lost unit Lotus [f=0006494] [6494] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0006499] [6499] Event [undefined]: Omoiyari resigned [f=0006499] game_message: Omoiyari has been destroyed! [f=0006499] game_message: PRO_rANDY wins! [f=0006499] Submitting stats [f=0006499] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006499] Part| Total Time|Time of the last 0.5s [f=0006499] Draw 6277.26ms 11.74% [f=0006499] Lua::Callins::Synced 3071.00ms 23.78% [f=0006499] Lua::Callins::Unsynced 8607.58ms 14.23% [f=0006499] Lua::CollectGarbage::Synced 203.16ms 0.10% [f=0006499] Lua::CollectGarbage::Unsynced 418.71ms 0.20% [f=0006499] Misc::Profiler::AddTime 24.09ms 0.10% [f=0006499] Sim 7317.48ms 69.75% [f=0006499] [6499] Received game_message: Omoiyari has been destroyed! [f=0006499] [6499] Received game_message: PRO_rANDY wins! [f=0006500] [6500] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006500] [6500] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006500] [6500] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006500] [6500] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.36399937,5.5999999,6.36399937,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006500] [6500] Game End Stats Values: 3,2295,2425,2295,2425,0,4.40947723,0,4.40947723,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.46666622,8,9.46666622,2075,2075,2075,2075,8.86499882,9.15896511,8.86499882,9.15896511,130,120,130,120,0,0,0,0,90,230,90,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006500] [6500] Game End Stats Values: 4,2585,2605,2585,2605,0.00045689,7.57260227,0.00045689,7.57260227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,12,8.39999962,12,2075,2075,2075,2075,11.1570301,10.2218752,11.1570301,10.2218752,260,120,260,120,0,0,0,0,250,410,250,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006500] [6500] Game End Stats Values: 5,2805,2935,2805,2935,0.0012226,7.97177267,0.0012226,7.97177267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,13.7333336,10,13.7333336,2075,2075,2075,2075,11.730052,14.6216116,11.730052,14.6216116,390,240,390,240,0,0,0,0,340,620,340,620,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006500] [6500] Game End Stats Values: 6,2875,3155,2875,3155,2.64141822,16.156992,2.64141822,16.156992,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,10.8000002,18,10.8000002,18,2075,2075,2075,2075,14.7710152,15.1406813,14.7710152,15.1406813,390,370,390,370,0,0,0,0,410,620,410,620,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006500] [6500] Game End Stats Values: 7,3075,3290,3075,3290,13.5044289,29.4231567,13.5044289,29.4231567,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.7333336,19.0666676,13.7333336,19.0666676,2075,2075,2075,2075,15.3192015,15.4794121,15.3192015,15.4794121,520,435,520,435,0,0,0,0,480,690,480,690,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006500] [6500] Game End Stats Values: 8,3285,3725,3285,3725,20.7539577,45.1835403,20.7539577,45.1835403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,14,21.4666672,14,21.4666672,2075,2075,2075,2075,15.0783033,18.1286945,15.0783033,18.1286945,640,620,640,620,0,0,0,0,570,850,570,850,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006500] [6500] Game End Stats Values: 9,3475,3900,3475,3900,30.1384258,64.1860352,30.1384258,64.1860352,0,0,0,0,0,0,0,0,0,0,0,0,65,24.3750038,65,24.3750038,0,180,0,180,14.5333338,22,14.5333338,22,2075,2130,2075,2130,18.0856323,18.7268353,18.0856323,18.7268353,760,740,760,740,65,0,65,0,640,850,640,850,0,65,0,65,0,0,0,0,24.3750038,65,24.3750038,65 [f=0006500] [6500] Game End Stats Values: 10,3525,4185,3525,4185,31.3808784,81.633728,31.3808784,81.633728,0,0,0,0,0,0,0,0,0,0,0,0,71.9175644,129.999924,71.9175644,129.999924,90,270,90,270,16,22,16,22,2075,2130,2075,2130,18.4978313,18.6231785,18.4978313,18.6231785,630,935,630,935,65,130,65,130,730,850,730,850,130,65,130,65,0,0,0,0,129.999924,73.5791779,129.999924,73.5791779 [f=0006500] [6500] Game End Stats Values: 11,3885,4470,3885,4470,34.9341736,102.044762,34.9341736,102.044762,0,0,0,0,0,0,0,0,0,0,0,0,71.9175644,129.999924,71.9175644,129.999924,180,360,180,360,17.7333336,22,17.7333336,22,2075,2130,2075,2130,20.5618858,18.8207378,20.5618858,18.8207378,760,1130,760,1130,65,130,65,130,870,850,870,850,130,65,130,65,0,0,0,0,129.999924,75.3185959,129.999924,75.3185959 [f=0006500] [6500] Game End Stats Values: 12,4115,4720,4115,4720,52.5699425,124.93998,52.5699425,124.93998,0,0,0,0,0,0,0,0,0,0,0,0,71.9175644,129.999924,71.9175644,129.999924,270,360,270,360,20.3999996,22,20.3999996,22,2075,2130,2075,2130,21.500721,18.986351,21.500721,18.986351,760,1380,760,1380,65,130,65,130,1010,850,1010,850,130,65,130,65,0,0,0,0,129.999924,75.3185959,129.999924,75.3185959 [f=0006500] [6500] Game End Stats Values: 13,4335,4995,4335,4995,78.4591599,140.268158,78.4591599,140.268158,0,0,0,0,0,0,0,0,25.4392395,0,25.4392395,0,130.356506,129.999924,130.356506,129.999924,270,360,270,360,24.7999992,22,24.7999992,22,2155,2130,2155,2130,22.0509472,18.6728821,22.0509472,18.6728821,760,1565,760,1565,65,130,65,130,1150,940,1150,940,130,65,130,65,0,0,0,0,129.999924,133.757538,129.999924,133.757538 [f=0006500] [6500] Game End Stats Values: 14,4395,5270,4395,5270,127.332619,149.824173,127.332619,149.824173,0,0,0,0,0,0,0,0,185.690796,0,185.690796,0,476.268616,511.876099,476.268616,511.876099,270,450,270,450,28.3999996,22,28.3999996,22,2155,2185,2155,2185,23.583231,20.9620686,23.583231,20.9620686,750,1695,750,1695,65,390,65,390,1220,940,1220,940,390,65,390,65,0,0,0,0,518.376892,495.58139,518.376892,495.58139 [f=0006500] [6500] Game End Stats Values: 15,4005,5320,4005,5320,166.556137,161.079514,166.556137,161.079514,0,0,0,0,0,0,0,0,247.051605,0,247.051605,0,683.549683,1127.01221,683.549683,1127.01221,270,630,270,630,29.6000004,22,29.6000004,22,2155,2185,2155,2185,23.1308994,21.0753555,23.1308994,21.0753555,360,1565,360,1565,195,1000,195,1000,1220,940,1220,940,1000,325,1000,325,0,0,0,0,1139.97229,789.708435,1139.97229,789.708435 [f=0006500] [6500] Game End Stats Values: 16,3765,5565,3765,5565,186.445114,162.576981,186.445114,162.576981,0,0,0,0,0,0,0,0,277.322906,0,277.322906,0,683.549683,1375.14526,683.549683,1375.14526,270,720,270,720,28.8571434,22,28.8571434,22,2155,2185,2155,2185,23.1662865,22.5853539,23.1662865,22.5853539,120,1630,120,1630,195,1277.16675,195,1277.16675,1220,1030,1220,1030,1277.16675,325,1277.16675,325,0,0,0,0,1390.02722,797.833374,1390.02722,797.833374 [f=0006511] [6511] Event [3312,19.0337982,6496]: 1 lost unit Rover Assembly [f=0006511] [6511] Event [3311.99805,19.6788998,6478.00781]: 1 lost unit Scorcher [f=0006513] [6513] Event [1224,11.8267822,6232]: 1 lost unit Metal Extractor [f=0006533] [6533] Event [3288,28.5369873,6600]: 1 lost unit Caretaker [f=0006547] [6547] Event [3128,12.65625,5912]: 1 lost unit Solar Collector [f=0006637] Spectator IdontRuin left the game: normal quit [f=0006637] [6637] Event [undefined]: IdontRuin quit [f=0006694] Player PRO_rANDY left the game: normal quit [f=0006694] [6694] Event [undefined]: PRO_rANDY quit [f=0006702] [6702] Event [2776,12.5408936,1305.59998]: 0 finished unit Glaive [f=0006765] No clients connected, shutting down server [f=0006765] Server shutdown [f=0006765] Playback paused [f=0006765] Autoquit sending quit command. [f=0006765] [QuitAction] user exited to system [f=0006765] [SpringApp::Kill][1] fromRun=1 [f=0006765] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0006765] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0006765] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0006765] [ThreadPool::SetThreadCount][2] workers=0 [f=0006765] [SpringApp::Kill][2] [f=0006765] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0006765] [Game::KillLua][3] dtor=0 luaUI=0x53acf4d0 [f=0006765] Start widgetHandler:Shutdown [f=0006765] Shutdown - SaveOrderList Complete [f=0006765] Writing last game win data [f=0006765] Shutdown - SaveConfigData Complete [f=0006765] Shutdown Widget - Save/Load API [f=0006765] Shutdown Widget - Chili Highlight [f=0006765] Shutdown Widget - Draw After Chili [f=0006765] Shutdown Widget - EPIC Menu [f=0006765] Shutdown Widget - Chili Widget Selector [f=0006765] Shutdown Widget - Chili Minimap [f=0006765] Shutdown Widget - Local Team Colors [f=0006765] Shutdown Widget - Display Keys 2 [f=0006765] Shutdown Widget - Save Game Menu [f=0006765] Shutdown Widget - Unit Icons [f=0006765] Shutdown Widget - Noises [f=0006765] Shutdown Widget - HealthBars [f=0006765] Shutdown Widget - Win Counter [f=0006765] Shutdown Widget - SpringRTS Replay Stats [f=0006765] Shutdown Widget - BuildETA [f=0006765] Shutdown Widget - Modular Comm Info [f=0006765] Shutdown Widget - Stereo3D [f=0006765] Shutdown Widget - Showeco and Grid Drawer [f=0006765] Shutdown Widget - Point Tracker [f=0006765] Shutdown Widget - Music Player [f=0006765] Shutdown Widget - Missile Silo Range [f=0006765] Shutdown Widget - MinimapEvents [f=0006765] Shutdown Widget - Mex Placement Handler [f=0006765] Shutdown Widget - Local Widgets Config [f=0006765] Shutdown Widget - Highlight Geos [f=0006765] Shutdown Widget - Grab Input [f=0006765] Input grabbing is disabled! [f=0006765] Shutdown Widget - MetalFeatures (new) [f=0006765] Shutdown Widget - Darkening [f=0006765] Shutdown Widget - Context Menu [f=0006765] Shutdown Widget - Chili Spectator Panels [f=0006765] Shutdown Widget - Chili Selections & CursorTip v2 [f=0006765] Shutdown Widget - Chili Nuke Warning [f=0006765] Shutdown Widget - Chili EndGame Window [f=0006765] Shutdown Widget - Chili Economy Panel Default [f=0006765] Shutdown Widget - CameraShake [f=0006765] Shutdown Widget - Attack AoE [f=0006765] Shutdown Widget - Map Edge Extension [f=0006765] Shutdown Widget - Selection Send [f=0006765] Shutdown Widget - LupsManager [f=0006765] Shutdown Widget - Newton Firezone [f=0006765] Shutdown Widget - Chili Pro Console [f=0006765] Shutdown Widget - Lasso Terraform GUI [f=0006765] Shutdown Widget - Lups [f=0006765] Shutdown Widget - Chili Framework [f=0006765] Shutdown Widget - Chili Core Selector [f=0006765] Shutdown Widget - Custom Markers [f=0006765] Shutdown Widget - Pause Screen [f=0006765] Shutdown Widget - Text To Speech Control [f=0006765] Shutdown Widget - Persistent Build Height [f=0006765] Shutdown Widget - Layout Handler [f=0006765] End widgetHandler:Shutdown [f=0006765] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420680,57274414} {int,ext,rec}Allocs={22444714,0,0} {chunk,block}Bytes={57274414,0} [f=0006765] [Game::KillLua][1] dtor=0 luaGaia=0x5ad221e0 [f=0006765] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353882,51805253} {int,ext,rec}Allocs={22444716,0,0} {chunk,block}Bytes={51805253,0} [f=0006765] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353882,51805253} {int,ext,rec}Allocs={22444716,0,0} {chunk,block}Bytes={51805253,0} [f=0006765] [Game::KillLua][2] dtor=0 luaRules=0x5406bad0 [f=0006765] Start gadgetHandler:Shutdown [f=0006765] Shutdown - StartSetup [f=0006765] Shutdown - UnitMorph [f=0006765] Shutdown - LupsNanoSpray [f=0006765] Shutdown - Missile Silo Controller [f=0006765] Shutdown - Modular Comm Info [f=0006765] Shutdown - Terrain Texture Handler [f=0006765] Shutdown - UnitCloakShield [f=0006765] Shutdown - Starlight Handler [f=0006765] End gadgetHandler:Shutdown [f=0006765] Start gadgetHandler:Shutdown [f=0006765] Shutdown - Save/Load [f=0006765] Shutdown - UnitMorph [f=0006765] Shutdown - Modular Comm Info [f=0006765] Shutdown - Retreat Command [f=0006765] Shutdown - Shockwaves [f=0006765] Shutdown - Teleport Throw [f=0006765] Shutdown - UnitCloakShield [f=0006765] Shutdown - Lups Cloak FX [f=0006765] Shutdown - Lups [f=0006765] Shutdown - Lups Shield [f=0006765] End gadgetHandler:Shutdown [f=0006765] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22444783,0,0} {chunk,block}Bytes={0,0} [f=0006765] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22444783,0,0} {chunk,block}Bytes={0,0} [f=0006765] [Game::KillLua][4] dtor=0 [f=0006765] [Game::~CGame][1] [f=0006765] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0006765] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0006765] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0006765] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0006765] [Game::KillLua][4] dtor=1 [f=0006765] [Game::KillMisc][1] [f=0006765] [Game::KillMisc][2] [f=0006765] [Game::KillMisc][3] [f=0006765] [Game::KillRendering][1] [f=0006765] [3DOParser::Kill] allocated 137 pieces [f=0006765] [S3OParser::Kill] allocated 2642 pieces [f=0006765] [AssParser::Kill] allocated 236 pieces [f=0006765] [Game::KillInterface][1] [f=0006765] [Game::KillInterface][2] [f=0006765] [Game::KillSimulation][1] [f=0006765] [Game::KillSimulation][2] [f=0006765] [CCollisionHandler] dis-/continuous tests: 0/249608 [f=0006765] [Game::KillSimulation][3] [f=0006765] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006765] [~CPathCache(24x28)] cacheHits=26 hitPercentage=25% numHashColls=0 maxCacheSize=15 [f=0006765] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006765] [~CPathCache(48x56)] cacheHits=127 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0006765] [~CRectangleOverlapHandler] 0% overlap reduction [f=0006765] [~CRectangleOverlapHandler] 0% overlap reduction [f=0006765] [LosHandler::Kill] raycast instance cache-{hits,misses}={2773,4917}; shared=6%; cached=30% [f=0006765] [Game::KillSimulation][4] [f=0006765] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0006765] [Game::~CGame][2] [f=0006765] [Game::~CGame][3] [f=0006765] [SpringApp::Kill][3] [f=0006765] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 72866 bytes sent 171681 bytes recv'd [f=0006765] [SpringApp::Kill][4] font=0x450ba7e0 [f=0006765] [SpringApp::Kill][5] [f=0006765] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7637 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fdce73ddfe49b123021f79592c7abcea.sdp (0x451a7270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fdce73ddfe49b123021f79592c7abcea.sdp" numZipFiles=7637 sumInflSize=691377kb sumReadTime=3102ms file="objects3d/detriment.s3o" indx=5039 inflSize=514kb readTime=178ms file="objects3d/funnelweb.dae" indx=5083 inflSize=1500kb readTime=59ms file="units/amphassault.lua" indx=6513 inflSize=5kb readTime=42ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4683 inflSize=9kb readTime=39ms file="objects3d/chicken_listener_b.s3o" indx=4877 inflSize=21kb readTime=37ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=36ms file="luaui/widgets/missilesilo_range.lua" indx=4622 inflSize=5kb readTime=35ms file="luaintro/addons/main.lua" indx=1191 inflSize=2kb readTime=32ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4521 inflSize=49kb readTime=29ms file="luaui/keysym.lua" indx=3703 inflSize=4kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fdce73ddfe49b123021f79592c7abcea.sdp] 52818424 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x45236e20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x451b10d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45231fd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7ff1600895d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]