[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qWVLpzbzIP/springsettings.845130.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 143ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3a2c01da40 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17865 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/845130/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 374ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450a9960] using map "Vantage v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450a9960] using game "Zero-K v1.8.3.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.3.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 997ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 874ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 201ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kingstad was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/845130/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed55d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed55d file="cache/104dev-maintenance/paths/Vantage v1.1.pe-32aed55d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed56d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed56d file="cache/104dev-maintenance/paths/Vantage v1.1.pe2-32aed56d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (901ms, checksum b37220a1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11421,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/845130/replay.sdfz [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527de4f0,0x59f8a110}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: cc565e5ecea87e2d4d167e53939337a8 [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Fine changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from BLISS [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: BLISS changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={36bb4008,3f1e9468}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[Game::Load][lua{Rules,Gaia}={0cbde478,22f311c0}]" [f=-000001] Allies: I choose: Commander 2! [f=-000001] Allies: I choose: Ablative Light! [f=-000001] [0] Event [702,191.220398,3670]: 0 finished unit Recon Commander [f=-000001] [0] Event [5532,189.890259,2327]: 1 finished unit Engineer Commander [f=0000000] [0] Fine, team: 0, elo:2557 [f=0000000] [0] BLISS, team: 1, elo:2203 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [736,191.08252,3760]: 0 finished unit Rover Assembly [f=0000008] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000008] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000008] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000008] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000008] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000008] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000008] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000008] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000008] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000008] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000015] [15] Event [5384,190.910645,2368]: 1 finished unit Shieldbot Factory [f=0000131] hey [f=0000178] glgl [f=0000187] [187] Event [753.99231,191.097046,3759.97046]: 0 finished unit Dart [f=0000284] [284] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000285] [285] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000321] [321] Event [753.99231,191.097046,3759.97046]: 0 finished unit Dart [f=0000326] [326] Event [5372,191.18457,2368]: 1 finished unit Bandit [f=0000404] [404] Event [600,191.227539,3640]: 0 finished unit Wind/Tidal Generator [f=0000570] [570] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000697] [697] Event [5372,191.18457,2368]: 1 finished unit Convict [f=0000698] [698] Event [753.99231,191.097046,3759.97046]: 0 finished unit Mason [f=0000796] [796] Event [5544,185.856445,2200]: 1 finished unit Solar Collector [f=0000869] [869] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000989] [989] Event [760,187.961914,3480]: 0 finished unit Wind/Tidal Generator [f=0001038] [1038] Event [5608,188.724609,2296]: 1 finished unit Solar Collector [f=0001146] [1146] Event [753.99231,191.097046,3759.97046]: 0 finished unit Mason [f=0001217] [1217] Event [696,188.477539,3528]: 0 finished unit Wind/Tidal Generator [f=0001276] [1276] Event [5488,192.881836,2432]: 1 finished unit Lotus [f=0001418] [1418] Event [5372,191.18457,2368]: 1 finished unit Bandit [f=0001478] [1478] Event [664,191.195313,3608]: 0 finished unit Wind/Tidal Generator [f=0002002] [2002] Event [5656,191.345703,2392]: 1 finished unit Solar Collector [f=0002035] [2035] Event [5372,191.18457,2368]: 1 finished unit Convict [f=0002091] [2091] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0002099] [2099] Event [1063.48669,182.229172,3345.98657]: 1 lost unit Bandit [f=0002102] [2102] Event [5496,183.020508,2120]: 1 finished unit Solar Collector [f=0002230] [2230] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0002255] [2255] Event [3663.88623,110.715691,2882.40991]: 0 lost unit Dart [f=0002316] [2316] Event [5372,191.18457,2368]: 1 finished unit Bandit [f=0002636] [2636] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0002743] [2743] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0002748] [2748] Event [720,190.948242,3648]: 0 finished unit Lotus [f=0002833] [2833] Event [5372,191.18457,2368]: 1 finished unit Convict [f=0003060] [3060] Event [5464,184.943359,2024]: 1 finished unit Solar Collector [f=0003125] [3125] Event [176,180.195313,2656]: 0 finished unit Radar Tower [f=0003235] [3235] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0003283] [3283] Event [5372,191.18457,2368]: 1 finished unit Bandit [f=0003453] [3453] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0003641] [3641] Event [152,174.523438,2584]: 0 finished unit Solar Collector [f=0003715] [3715] Event [5280,185.416016,2240]: 1 finished unit Radar Tower [f=0003731] [3731] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0003770] [3770] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0003833] [3833] Event [5372,191.18457,2368]: 1 finished unit Convict [f=0004054] [4054] Event [5372,191.18457,2368]: 1 finished unit Bandit [f=0004108] [4108] Event [5656,193.612305,2472]: 1 finished unit Solar Collector [f=0004112] [4112] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0004186] [4186] Event [1000,200.90625,5016]: 0 finished unit Solar Collector [f=0004292] [4292] Event [692.117371,137.119354,2150.68921]: 1 lost unit Bandit [f=0004312] [4312] Event [264,171.375977,2600]: 0 finished unit Solar Collector [f=0004322] [4322] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0004645] [4645] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0004722] [4722] Event [968,196.319336,4904]: 0 finished unit Solar Collector [f=0004739] [4739] Event [5384,187.134766,2008]: 1 finished unit Solar Collector [f=0004753] [4753] Event [5372,191.18457,2368]: 1 finished unit Rogue [f=0004809] [4809] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0004979] [4979] Event [5640,190.615234,2568]: 1 finished unit Solar Collector [f=0005216] [5216] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0005276] [5276] Event [5304,186.543945,1992]: 1 finished unit Solar Collector [f=0005357] [5357] Event [1662.15247,141.65274,4435.63477]: 1 lost unit Bandit [f=0005497] [5497] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0005528] damn range [f=0005580] [5580] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0005622] [5622] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0005641] [5641] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0005710] [5710] Event [5544,186.339844,2632]: 1 finished unit Solar Collector [f=0006012] [6012] Event [648,65.0390625,1112]: 0 finished unit Solar Collector [f=0006026] [6026] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0006094] [6094] Event [1976,182.214844,3016]: 0 finished unit Solar Collector [f=0006109] [6109] Event [5031.92188,203.94278,1238.62927]: 0 lost unit Dart [f=0006110] [6110] Event [5372,191.18457,2368]: 1 finished unit Outlaw [f=0006317] [6317] Event [1832,187.833008,3032]: 0 finished unit Solar Collector [f=0006402] [6402] Event [753.99231,191.097046,3759.97046]: 0 finished unit Mason [f=0006609] [6609] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0006616] [6616] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0006695] [6695] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0006697] [6697] Event [5464,188.509766,2680]: 1 finished unit Solar Collector [f=0006708] [6708] Event [5372,191.18457,2368]: 1 finished unit Bandit [f=0006778] [6778] Event [753.99231,191.097046,3759.97046]: 0 finished unit Mason [f=0006823] [6823] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0006900] [6900] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0006974] [6974] Event [1904,184.621094,3056]: 0 finished unit Lotus [f=0007013] [7013] Event [2019.896,188.356339,3150.34009]: 0 finished unit Recon Commander [f=0007013] game_message: Morph complete: Commander 2 lvl 1 -> Commander 2 lvl 2 [f=0007013] [7013] Received game_message: Morph complete: Commander 2 lvl 1 -> Commander 2 lvl 2 [f=0007068] [7068] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0007180] [7180] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0007222] [7222] Event [5384,185.663086,2744]: 1 finished unit Solar Collector [f=0007353] [7353] Event [5058.37256,201.605103,1253.00659]: 1 finished unit Engineer Commander [f=0007502] [Game::ClientReadNet] added new player Kingstad with number 2 to team 0 [f=0007503] > SPRINGIE:User Kingstad|shipscout|7_7|donator_3,player_elo|True||Federation|NO [f=0007525] Connection attempt from Kingstad [f=0007525] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0007525] -> Connection established (given id 2) [f=0007536] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0007536] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007557] [7557] Event [2352,310.884766,3488]: 0 finished unit Radar Tower [f=0007568] [7568] Event [5372,191.18457,2368]: 1 finished unit Thug [f=0007599] [7599] Event [3424,54.0927734,2896]: 1 finished unit Radar Tower [f=0007659] [7659] Event [3200,57.6376953,2016]: 1 finished unit Radar Tower [f=0007719] [7719] Event [753.99231,191.097046,3759.97046]: 0 finished unit Mason [f=0007723] [7723] Event [808,186.243164,3608]: 0 finished unit Caretaker [f=0007769] [7769] Event [5304,183.160156,2792]: 1 finished unit Solar Collector [f=0007772] [7772] Event [4888,218.824219,1096]: 1 finished unit Stardust [f=0007939] [7939] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0007963] [7963] Event [5372,191.18457,2368]: 1 finished unit Rogue [f=0007995] [7995] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0008017] [8017] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0008096] [8096] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0008160] [8160] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0008255] [8255] Event [5360,345.850586,4576]: 1 finished unit Radar Tower [f=0008275] [8275] Event [616,186.952148,3800]: 0 finished unit Caretaker [f=0008305] [8305] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0008460] [8460] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0008484] [8484] Event [5200,188.789063,2640]: 1 finished unit Lotus [f=0008560] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=0008583] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=0008583] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={2305ac60,2305c088}]" [f=0008611] [8611] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0008700] [8700] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0008714] [8714] Event [5372,191.18457,2368]: 1 finished unit Outlaw [f=0008724] [8724] Event [6040,187.714844,3496]: 1 lost unit Metal Extractor [f=0008741] [8741] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0008745] [8745] Event [1856,180.796875,1440]: 0 finished unit Lotus [f=0008761] [8761] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0008825] [8825] Event [5224,187.994141,2712]: 1 finished unit Solar Collector [f=0008940] [8940] Event [5372,191.18457,2368]: 1 finished unit Bandit [f=0008953] [8953] Event [753.99231,191.097046,3759.97046]: 0 finished unit Fencer [f=0009238] [9238] Event [2416,324.645508,4944]: 0 finished unit Radar Tower [f=0009250] [9250] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0009272] [9272] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0009312] [9312] Event [753.99231,191.097046,3759.97046]: 0 finished unit Fencer [f=0009390] [9390] Event [2369.13306,137.864563,2455.84106]: 0 lost unit Scorcher [f=0009395] [9395] Event [2421.96533,118.691727,2520.83911]: 1 lost unit Outlaw [f=0009464] [9464] Event [5372,191.18457,2368]: 1 finished unit Thug [f=0009517] [9517] Event [2498.47192,98.1078339,2481.42871]: 0 lost unit Scorcher [f=0009548] [9548] Event [1912,185.512695,1368]: 0 finished unit Solar Collector [f=0009574] [9574] Event [2389.12988,129.240219,2497.28833]: 0 lost unit Scorcher [f=0009825] [9825] Event [5372,191.18457,2368]: 1 finished unit Rogue [f=0009853] [9853] Event [753.99231,191.097046,3759.97046]: 0 finished unit Ripper [f=0010001] [10001] Event [5384,193.290039,2488]: 1 finished unit Caretaker [f=0010043] [10043] Event [2762.40479,53.0806694,2634.4126]: 1 lost unit Rogue [f=0010123] [10123] Event [753.99231,191.097046,3759.97046]: 0 finished unit Mason [f=0010207] [10207] Event [1984,183.27832,2624]: 0 finished unit Lotus [f=0010295] [10295] Event [5372,191.18457,2368]: 1 finished unit Outlaw [f=0010404] [10404] Event [2088,55.8974609,296]: 1 lost unit Metal Extractor [f=0010421] [10421] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0010444] [10444] Event [5372,191.18457,2368]: 1 finished unit Bandit [f=0010484] [10484] Event [2488,92.2705078,504]: 1 lost unit Stardust [f=0010593] [10593] Event [2670.34375,97.5250015,464.16864]: 0 lost unit Scorcher [f=0010697] [10697] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0010723] [10723] Event [5372,191.18457,2368]: 1 finished unit Thug [f=0010861] [10861] Event [4152,184.383881,3032]: 1 finished unit Metal Extractor [f=0010874] [10874] Event [2513.82788,85.9034271,457.997986]: 1 finished unit Engineer Commander [f=0010874] [10874] Event [2513.82788,85.9034271,457.997986]: 1 lost unit Engineer Commander [f=0010918] [10918] Event [5372,191.18457,2368]: 1 finished unit Rogue [f=0010928] [10928] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0010938] [10938] Event [4344,180.270508,4792]: 1 lost unit Metal Extractor [f=0011019] [11019] Event [4305.20166,182.773651,4748.17139]: 1 lost unit Convict [f=0011059] [11059] Event [2360,160.139648,3256]: 0 finished unit Stinger [f=0011117] [11117] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0011211] [11211] Event [2632,223.368164,5400]: 0 finished unit Caretaker [f=0011233] [11233] Event [2552,100.660156,520]: 1 finished unit Stardust [f=0011243] [11243] Event [3200,57.6376953,2016]: 1 lost unit Radar Tower [f=0011265] [11265] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0011273] [11273] Event [4040,224.324219,872]: 1 lost unit Metal Extractor [f=0011307] [11307] Event [5372,191.18457,2368]: 1 finished unit Outlaw [f=0011417] [11417] Event [3768,227.009766,776]: 1 lost unit Metal Extractor [f=0011425] [11425] Event [753.99231,191.097046,3759.97046]: 0 finished unit Fencer [f=0011477] [11477] Event [2272,65.5224609,432]: 1 finished unit Picket [f=0011499] [11499] Event [5372,191.18457,2368]: 1 finished unit Bandit [f=0011563] [11563] Event [6040,183.653412,3496]: 1 finished unit Metal Extractor [f=0011589] [11589] Event [753.99231,191.097046,3759.97046]: 0 finished unit Fencer [f=0011593] [11593] Event [1848,65.2109375,376]: 0 lost unit Metal Extractor [f=0011621] [11621] Event [3519.68872,221.780441,1026.90784]: 0 lost unit Scorcher [f=0011719] [11719] Event [5372,191.18457,2368]: 1 finished unit Convict [f=0011873] [11873] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0011884] [11884] Event [4376,183.127045,3000]: 1 finished unit Metal Extractor [f=0012019] [12019] Event [753.99231,191.097046,3759.97046]: 0 finished unit Ripper [f=0012024] [12024] Event [632,186.210938,3848]: 0 finished unit Caretaker [f=0012065] [12065] Event [5372,191.18457,2368]: 1 finished unit Thug [f=0012198] [12198] Event [3424,54.0927734,2896]: 1 lost unit Radar Tower [f=0012206] [12206] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0012316] [12316] Event [5372,191.18457,2368]: 1 finished unit Rogue [f=0012318] [12318] Event [753.99231,191.097046,3759.97046]: 0 finished unit Mason [f=0012318] [12318] Event [3401.25195,46.7740746,2945.22363]: 1 lost unit Bandit [f=0012327] [12327] Event [3402.28125,43.8073769,2911.90796]: 1 lost unit Bandit [f=0012365] [12365] Event [3062.08765,41.1047935,2749.64502]: 1 lost unit Bandit [f=0012366] [12366] Event [3086.20337,36.8088341,2761.97095]: 1 lost unit Bandit [f=0012375] [12375] Event [552,185.727539,3864]: 0 finished unit Caretaker [f=0012417] [12417] Event [3132.83911,23.4927063,2933.42554]: 1 lost unit Bandit [f=0012465] [12465] Event [2895.46851,56.552639,2734.82275]: 1 lost unit Bandit [f=0012500] [12500] Event [5464,191.066406,2584]: 1 finished unit Solar Collector [f=0012519] [12519] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0012716] [12716] Event [5372,191.18457,2368]: 1 finished unit Outlaw [f=0012753] [12753] Event [2535.26489,93.5741272,2623.81348]: 0 lost unit Ripper [f=0012778] [12778] Event [2605.10107,59.9577065,2808.36914]: 0 lost unit Scorcher [f=0012820] [12820] Event [2632.40869,56.488533,2813.74756]: 1 lost unit Outlaw [f=0012858] [12858] Event [5372,191.18457,2368]: 1 finished unit Bandit [f=0012887] [12887] Event [3760,101.401367,3232]: 1 finished unit Radar Tower [f=0012943] [12943] Event [5496,192.387695,2504]: 1 finished unit Solar Collector [f=0012947] [12947] Event [2476.60938,105.373894,2605.65039]: 0 lost unit Fencer [f=0012991] [12991] Event [2903.72363,47.0726166,2934.75366]: 1 lost unit Outlaw [f=0012992] [12992] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0013062] [13062] Event [5372,191.18457,2368]: 1 finished unit Convict [f=0013230] [13230] Event [1848,65.2109375,376]: 1 lost unit Metal Extractor [f=0013249] [13249] Event [1558.69092,74.0868835,535.859619]: 0 lost unit Mason [f=0013325] [13325] Event [3277.62671,44.5047035,3166.97314]: 0 lost unit Scorcher [f=0013345] [13345] Event [5372,191.18457,2368]: 1 finished unit Thug [f=0013368] [13368] Event [1440.41907,50.7644653,419.134796]: 0 lost unit Scorcher [f=0013376] [Game::ClientReadNet] added new player IdontRuin with number 3 to team 0 [f=0013376] > SPRINGIE:User IdontRuin|shipriot|2_2||False|||HU [f=0013388] [13388] Event [3431.92554,54.7164917,3222.48633]: 1 lost unit Outlaw [f=0013402] Connection attempt from IdontRuin [f=0013402] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0013402] -> Connection established (given id 3) [f=0013445] [13445] Event [1706.87744,66.8669586,515.696533]: 0 lost unit Scorcher [f=0013471] [13471] Event [6040,183.653412,3496]: 1 lost unit Metal Extractor [f=0013527] [13527] Event [1599.93079,58.9434891,375.58551]: 1 lost unit Engineer Commander [f=0013538] [13538] Event [1695.02869,50.1621933,300.271271]: 0 lost unit Scorcher [f=0013539] [13539] Event [1666.31299,50.1529236,269.120544]: 0 lost unit Scorcher [f=0013539] [13539] Event [2520,69.5400391,4328]: 0 finished unit Caretaker [f=0013540] [13540] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0013556] [13556] Event [1780.77148,54.3914871,187.038589]: 0 lost unit Scorcher [f=0013559] [13559] Event [5372,191.18457,2368]: 1 finished unit Rogue [f=0013641] damn im so bad [f=0013717] [13717] Event [undefined]: BLISS resigned [f=0013717] game_message: BLISS has been destroyed! [f=0013717] game_message: Fine wins! [f=0013717] Submitting stats [f=0013717] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013717] Part| Total Time|Time of the last 0.5s [f=0013717] Draw 18342.58ms 20.30% [f=0013717] Lua::Callins::Synced 7858.53ms 15.00% [f=0013717] Lua::Callins::Unsynced 21653.61ms 21.30% [f=0013717] Lua::CollectGarbage::Synced 478.99ms 2.90% [f=0013717] Lua::CollectGarbage::Unsynced 1350.67ms 0.20% [f=0013717] Misc::Profiler::AddTime 73.39ms 0.10% [f=0013717] Sim 43382.55ms 67.60% [f=0013717] [13717] Received game_message: BLISS has been destroyed! [f=0013717] [13717] Received game_message: Fine wins! [f=0013718] [13718] Game End Stats Header: 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29,8235,9980,8235,9980,585.437317,229.0914,585.437317,229.0914,0,0,0,0,0,0,0,0,0,733.171143,0,733.171143,1300.07727,2084.47046,1300.07727,2084.47046,1520,780,1520,780,37.5165939,31.5724678,37.5165939,31.5724678,2195,3370,2195,3370,31.813282,34.3182869,31.813282,34.3182869,2390,3960,2390,3960,762.333374,1847.8335,762.333374,1847.8335,2130,1870,2130,1870,1847.8335,762.333374,1847.8335,762.333374,269.934845,271.002258,269.934845,271.002258,2102.06787,1405.67053,2102.06787,1405.67053 [f=0013718] [13718] Game End Stats Values: 30,8185,9600,8185,9600,616.164307,229.388504,616.164307,229.388504,0,0,0,0,0,0,0,0,0,842.475647,0,842.475647,1689.40271,2599.58008,1689.40271,2599.58008,1520,780,1520,780,40.5554199,27.2624588,40.5554199,27.2624588,2250,3370,2250,3370,32.7929192,32.0198097,32.7929192,32.0198097,2215,3580,2215,3580,1272.33337,2347.8335,1272.33337,2347.8335,2200,1870,2200,1870,2347.8335,1272.33337,2347.8335,1272.33337,281.217987,271.002258,281.217987,271.002258,2617.17749,1794.99597,2617.17749,1794.99597 [f=0013718] [13718] Game End Stats Values: 31,8045,9090,8045,9090,664.007141,230.06337,664.007141,230.06337,0,0,0,0,0,0,0,0,0,1076.00305,0,1076.00305,2404.45728,4794.37549,2404.45728,4794.37549,1520,780,1520,780,41.9193306,26.2483406,41.9193306,26.2483406,2250,3370,2250,3370,34.1117325,39.0560226,34.1117325,39.0560226,2255,3070,2255,3070,1782.33337,2777.8335,1782.33337,2777.8335,2020,1870,2020,1870,2777.8335,1782.33337,2777.8335,1782.33337,315.882538,385.995239,315.882538,385.995239,4818.12842,2510.05078,4818.12842,2510.05078 [f=0013718] [13718] Game End Stats Values: 32,6260,9010,6260,9010,680.298889,230.502289,680.298889,230.502289,0,0,0,0,0,0,0,0,397.072388,1191.61951,397.072388,1191.61951,2720.99951,5169.10889,2720.99951,5169.10889,1520,780,1520,780,36.7499199,26.3006458,36.7499199,26.3006458,345,3550,345,3550,27.9114819,38.3466911,27.9114819,38.3466911,2375,2810,2375,2810,2172.3335,4682.8335,2172.3335,4682.8335,2020,1870,2020,1870,4682.8335,2172.3335,4682.8335,2172.3335,333.38147,429.325928,333.38147,429.325928,5192.86182,2826.59302,5192.86182,2826.59302 [f=0013731] [13731] Event [2088,55.8974609,296]: 1 lost unit Metal Extractor [f=0013740] [13740] Event [3217.37671,29.7028732,3007.55908]: 1 lost unit Bandit [f=0013756] [13756] Event [1798.47974,63.7657661,332.827698]: 1 lost unit Convict [f=0013759] [13759] Event [2272,65.5224609,432]: 1 lost unit Picket [f=0013764] [13764] Event [3518.51978,106.575485,2648.54199]: 1 lost unit Rogue [f=0013764] [13764] Event [5990.89209,39.7292442,4465.31494]: 1 lost unit Convict [f=0013827] Player Fine left the game: normal quit [f=0013827] [13827] Event [undefined]: Fine quit [f=0013833] Spectator Kingstad left the game: normal quit [f=0013833] [13833] Event [undefined]: Kingstad quit [f=0013979] Spectator BLISS left the game: normal quit [f=0013979] [13979] Event [undefined]: BLISS quit [f=0013985] No clients connected, shutting down server [f=0013985] Server shutdown [f=0014043] [14043] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0014562] [14562] Event [753.99231,191.097046,3759.97046]: 0 finished unit Scorcher [f=0014649] [14649] Event [2344,226.719727,5304]: 0 finished unit Solar Collector [f=0015038] [15038] Event [753.99231,191.097046,3759.97046]: 0 finished unit Fencer [f=0015048] [15048] Event [2200,222.46582,5256]: 0 finished unit Solar Collector [f=0015068] [15068] Event [528,187.661133,4056]: 0 finished unit Fusion Reactor [f=0015163] [15163] Event [753.99231,191.097046,3759.97046]: 0 finished unit Fencer [f=0015345] [15345] Event [753.99231,191.097046,3759.97046]: 0 finished unit Ripper [f=0015409] Autoquit sending quit command. [f=0015409] [QuitAction] user exited to system [f=0015409] [SpringApp::Kill][1] fromRun=1 [f=0015409] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015409] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015409] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015409] [ThreadPool::SetThreadCount][2] workers=0 [f=0015409] [SpringApp::Kill][2] [f=0015409] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015409] [Game::KillLua][3] dtor=0 luaUI=0x5290bd90 [f=0015409] Start widgetHandler:Shutdown [f=0015409] Shutdown - SaveOrderList Complete [f=0015409] Writing last game win data [f=0015409] Shutdown - SaveConfigData Complete [f=0015409] Shutdown Widget - Save/Load API [f=0015409] Shutdown Widget - Chili Highlight [f=0015409] Shutdown Widget - Draw After Chili [f=0015409] Shutdown Widget - EPIC Menu [f=0015409] Shutdown Widget - Chili Widget Selector [f=0015409] Shutdown Widget - Chili Minimap [f=0015409] Shutdown Widget - Local Team Colors [f=0015409] Shutdown Widget - Display Keys 2 [f=0015409] Shutdown Widget - Save Game Menu [f=0015409] Shutdown Widget - Unit Icons [f=0015409] Shutdown Widget - Noises [f=0015409] Shutdown Widget - HealthBars [f=0015409] Shutdown Widget - Win Counter [f=0015409] Shutdown Widget - SpringRTS Replay Stats [f=0015409] Shutdown Widget - BuildETA [f=0015409] Shutdown Widget - Modular Comm Info [f=0015409] Shutdown Widget - Stereo3D [f=0015409] Shutdown Widget - Showeco and Grid Drawer [f=0015409] Shutdown Widget - Point Tracker [f=0015409] Shutdown Widget - Music Player [f=0015409] Shutdown Widget - Missile Silo Range [f=0015409] Shutdown Widget - MinimapEvents [f=0015409] Shutdown Widget - Mex Placement Handler [f=0015409] Shutdown Widget - Local Widgets Config [f=0015409] Shutdown Widget - Highlight Geos [f=0015409] Shutdown Widget - Grab Input [f=0015409] Input grabbing is disabled! [f=0015409] Shutdown Widget - MetalFeatures (new) [f=0015409] Shutdown Widget - Darkening [f=0015409] Shutdown Widget - Context Menu [f=0015409] Shutdown Widget - Chili Spectator Panels [f=0015409] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015409] Shutdown Widget - Chili Nuke Warning [f=0015409] Shutdown Widget - Chili EndGame Window [f=0015409] Shutdown Widget - Chili Economy Panel Default [f=0015409] Shutdown Widget - CameraShake [f=0015409] Shutdown Widget - Attack AoE [f=0015409] Shutdown Widget - Map Edge Extension [f=0015409] Shutdown Widget - Selection Send [f=0015409] Shutdown Widget - LupsManager [f=0015409] Shutdown Widget - Newton Firezone [f=0015409] Shutdown Widget - Chili Pro Console [f=0015409] Shutdown Widget - Lasso Terraform GUI [f=0015409] Shutdown Widget - Lups [f=0015409] Shutdown Widget - Chili Framework [f=0015409] Shutdown Widget - Chili Core Selector [f=0015409] Shutdown Widget - Custom Markers [f=0015409] Shutdown Widget - Pause Screen [f=0015409] Shutdown Widget - Text To Speech Control [f=0015409] Shutdown Widget - Persistent Build Height [f=0015409] Shutdown Widget - Layout Handler [f=0015409] End widgetHandler:Shutdown [f=0015409] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={530842,63094390} {int,ext,rec}Allocs={27769873,0,0} {chunk,block}Bytes={63094390,0} [f=0015409] [Game::KillLua][1] dtor=0 luaGaia=0x59f8a110 [f=0015409] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322899,50393750} {int,ext,rec}Allocs={27769874,0,0} {chunk,block}Bytes={50393750,0} [f=0015409] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322899,50393750} {int,ext,rec}Allocs={27769874,0,0} {chunk,block}Bytes={50393750,0} [f=0015409] [Game::KillLua][2] dtor=0 luaRules=0x527de4f0 [f=0015409] Start gadgetHandler:Shutdown [f=0015409] Shutdown - StartSetup [f=0015409] Shutdown - UnitMorph [f=0015409] Shutdown - LupsNanoSpray [f=0015409] Shutdown - Missile Silo Controller [f=0015409] Shutdown - Modular Comm Info [f=0015409] Shutdown - Terrain Texture Handler [f=0015409] Shutdown - UnitCloakShield [f=0015409] Shutdown - Starlight Handler [f=0015409] End gadgetHandler:Shutdown [f=0015409] Start gadgetHandler:Shutdown [f=0015409] Shutdown - Save/Load [f=0015409] Shutdown - UnitMorph [f=0015409] Shutdown - Modular Comm Info [f=0015409] Shutdown - Retreat Command [f=0015409] Shutdown - Shockwaves [f=0015409] Shutdown - Teleport Throw [f=0015409] Shutdown - UnitCloakShield [f=0015409] Shutdown - Lups Cloak FX [f=0015409] Shutdown - Lups [f=0015409] Shutdown - Lups Shield [f=0015409] End gadgetHandler:Shutdown [f=0015409] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27769904,0,0} {chunk,block}Bytes={0,0} [f=0015409] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27769904,0,0} {chunk,block}Bytes={0,0} [f=0015409] [Game::KillLua][4] dtor=0 [f=0015409] [Game::~CGame][1] [f=0015409] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015409] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015409] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015409] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015409] [Game::KillLua][4] dtor=1 [f=0015409] [Game::KillMisc][1] [f=0015409] [Game::KillMisc][2] [f=0015409] [Game::KillMisc][3] [f=0015409] [Game::KillRendering][1] [f=0015409] [3DOParser::Kill] allocated 137 pieces [f=0015409] [S3OParser::Kill] allocated 2736 pieces [f=0015409] [AssParser::Kill] allocated 238 pieces [f=0015409] [Game::KillInterface][1] [f=0015409] [Game::KillInterface][2] [f=0015409] [Game::KillSimulation][1] [f=0015409] [Game::KillSimulation][2] [f=0015409] [CCollisionHandler] dis-/continuous tests: 0/538993 [f=0015409] [Game::KillSimulation][3] [f=0015409] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015409] [~CPathCache(24x24)] cacheHits=50 hitPercentage=18% numHashColls=0 maxCacheSize=13 [f=0015409] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015409] [~CPathCache(48x48)] cacheHits=62 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015409] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015409] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015409] [LosHandler::Kill] raycast instance cache-{hits,misses}={5390,16090}; shared=4%; cached=21% [f=0015409] [Game::KillSimulation][4] [f=0015409] [CommonDefHandler::KillStatic] 3217 sound-set data items added [f=0015409] [Game::~CGame][2] [f=0015409] [Game::~CGame][3] [f=0015409] [SpringApp::Kill][3] [f=0015409] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164039 bytes sent 197154 bytes recv'd [f=0015409] [SpringApp::Kill][4] font=0x44fbf7e0 [f=0015409] [SpringApp::Kill][5] [f=0015409] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7637 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fdce73ddfe49b123021f79592c7abcea.sdp (0x4502ed40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fdce73ddfe49b123021f79592c7abcea.sdp" numZipFiles=7637 sumInflSize=691377kb sumReadTime=2973ms file="bitmaps/loadpictures/linemove.png" indx=503 inflSize=3005kb readTime=88ms file="objects3d/strikecom.dae" indx=5352 inflSize=1500kb readTime=62ms file="objects3d/m-9.s3o" indx=5157 inflSize=141kb readTime=41ms file="scripts/gunshiptrans.lua" indx=5589 inflSize=7kb readTime=36ms file="objects3d/corbanish.s3o" indx=4937 inflSize=94kb readTime=33ms file="objects3d/funnelweb.dae" indx=5083 inflSize=1500kb readTime=27ms file="objects3d/corraid.s3o" indx=4977 inflSize=60kb readTime=26ms file="bitmaps/randdots.tga" indx=568 inflSize=256kb readTime=26ms file="objects3d/lotustest2.s3o" indx=5153 inflSize=97kb readTime=25ms file="unittextures/factoryveh1.png" indx=7009 inflSize=1077kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fdce73ddfe49b123021f79592c7abcea.sdp] 53234182 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.1.sd7 (0x451336e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x450acb90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4512ebc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f3a2c01dd30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]