[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.48YVRrhbZy/springsettings.844842.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f65bc01d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 17940 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/844842/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 319ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a13bd0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a13bd0] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 185ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 660ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1054ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 236ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 203ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] IdontRuin was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/844842/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba751 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba751 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-e01ba751.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba761 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba761 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-e01ba761.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (297ms, checksum 5e363244)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11411,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/844842/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5131d2f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 70565d5e2ca72cbcdb0bf6bc1a42524b [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Lordlon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Lordlon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lordlon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lordlon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={3c535990,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lordlon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lordlon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lordlon" string="[Game::Load][lua{Rules,Gaia}={81320000,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] good luck [f=-000001] have fun [f=-000001] [0] Event [1032,341.662842,4368]: 0 finished unit Recon Commander [f=-000001] [0] Event [4239,341.590942,980]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:1500 [f=0000000] [0] Lordlon, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1016,342.609497,4232]: 0 finished unit Spider Factory [f=0000005] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000005] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000005] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000005] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000005] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000005] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000005] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000005] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000005] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000271] [271] Event [4168,341.381012,928]: 1 finished unit Shieldbot Factory [f=0000334] [334] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0000552] [552] Event [1016.05524,342.686157,4196]: 0 finished unit Weaver [f=0000632] [632] Event [1016.05524,342.686157,4196]: 0 finished unit Flea [f=0000675] [675] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000687] [687] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0000722] [722] Event [1016.05524,342.686157,4196]: 0 finished unit Flea [f=0000794] [794] Event [1096,341.574158,3880]: 0 finished unit Wind/Tidal Generator [f=0000914] [914] Event [1144,341.78949,3992]: 0 finished unit Wind/Tidal Generator [f=0001016] [1016] Event [4168,341.377869,1128]: 1 finished unit Solar Collector [f=0001019] [1019] Event [4156,341.964233,928]: 1 finished unit Rogue [f=0001034] [1034] Event [1096,342.802673,4072]: 0 finished unit Wind/Tidal Generator [f=0001174] [1174] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0001340] [1340] Event [4264,341.352539,1192]: 1 finished unit Solar Collector [f=0001400] [1400] Event [4156,341.964233,928]: 1 finished unit Rogue [f=0001400] Allies: thx u too [f=0001542] thx u too [f=0001619] [1619] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0001662] [1662] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0001754] [1754] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0001957] [1957] Event [4156,341.964233,928]: 1 finished unit Thug [f=0001981] [1981] Event [632,341.390533,4056]: 0 finished unit Wind/Tidal Generator [f=0002056] [2056] Event [4054.51196,342.416321,1196.2832]: 0 lost unit Flea [f=0002279] [2279] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0002314] [2314] Event [4491.17236,342.312073,1127.64893]: 0 lost unit Flea [f=0002371] [2371] Event [632,341.510864,4168]: 0 finished unit Wind/Tidal Generator [f=0002412] [2412] Event [1016.05524,342.686157,4196]: 0 finished unit Weaver [f=0002514] [2514] Event [4156,341.964233,928]: 1 finished unit Thug [f=0002526] [2526] Event [648,342.194763,4280]: 0 finished unit Wind/Tidal Generator [f=0002706] [2706] Event [648,342.511353,4392]: 0 finished unit Wind/Tidal Generator [f=0002804] [2804] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0002830] [2830] Event [4240,340.947266,1072]: 1 finished unit Lotus [f=0002901] [2901] Event [696,342.334045,4472]: 0 finished unit Wind/Tidal Generator [f=0003081] [3081] Event [808,342.66333,4488]: 0 finished unit Wind/Tidal Generator [f=0003225] [3225] Event [1016.05524,342.686157,4196]: 0 finished unit Weaver [f=0003251] [3251] Event [4156,341.964233,928]: 1 finished unit Thug [f=0003276] [3276] Event [920,341.523499,4504]: 0 finished unit Wind/Tidal Generator [f=0003426] [3426] Event [968,341.776794,4440]: 0 finished unit Wind/Tidal Generator [f=0003535] [3535] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0003576] [3576] Event [952,342.752014,4328]: 0 finished unit Wind/Tidal Generator [f=0003629] [3629] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0003759] [3759] Event [1016.05524,342.686157,4196]: 0 finished unit Weaver [f=0003801] [3801] Event [936,343.416901,4104]: 0 finished unit Wind/Tidal Generator [f=0003816] [3816] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0004019] [4019] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0004100] [4100] Event [920,343.201599,4008]: 0 finished unit Wind/Tidal Generator [f=0004145] [4145] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0004259] [4259] Event [1016.05524,342.686157,4196]: 0 finished unit Weaver [f=0004326] [4326] Event [4156,341.964233,928]: 1 finished unit Outlaw [f=0004398] [4398] Event [904,343.112946,4184]: 0 finished unit Wind/Tidal Generator [f=0004430] [4430] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0004516] [4516] Event [4184,341.840149,696]: 1 finished unit Solar Collector [f=0004550] [4550] Event [920,342.853333,4248]: 0 finished unit Wind/Tidal Generator [f=0004562] [4562] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0004659] [4659] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0004700] [4700] Event [840,342.574707,4376]: 0 finished unit Wind/Tidal Generator [f=0004830] [4830] Event [4344,341.124573,728]: 1 finished unit Solar Collector [f=0004880] [4880] Event [728,343.15094,4376]: 0 finished unit Wind/Tidal Generator [f=0005017] [5017] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0005085] [5085] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0005120] [5120] Event [504,341.187897,4376]: 0 finished unit Wind/Tidal Generator [f=0005164] [5164] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0005173] [5173] Event [4296,341.561523,3288]: 0 finished unit Wind/Tidal Generator [f=0005208] [5208] Event [4504,341.238556,824]: 1 finished unit Solar Collector [f=0005320] [5320] Event [4156,341.964233,928]: 1 finished unit Outlaw [f=0005345] [5345] Event [392,341.01059,4376]: 0 finished unit Wind/Tidal Generator [f=0005364] [5364] Event [4472,342.017456,936]: 1 finished unit Wind/Tidal Generator [f=0005495] [5495] Event [392,341.624817,4264]: 0 finished unit Wind/Tidal Generator [f=0005541] [5541] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0005563] [5563] Event [976,340.434326,2128]: 0 finished unit Radar Tower [f=0005564] [5564] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0005571] [5571] Event [4472,341.624817,1048]: 1 finished unit Wind/Tidal Generator [f=0005612] [5612] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0005645] [5645] Event [504,341.035919,4264]: 0 finished unit Wind/Tidal Generator [f=0005734] [5734] Event [4456,341.928772,1112]: 1 finished unit Wind/Tidal Generator [f=0005740] [5740] Event [4156,341.964233,928]: 1 finished unit Convict [f=0005795] [5795] Event [728,342.815308,4264]: 0 finished unit Wind/Tidal Generator [f=0005954] [5954] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0006005] [6005] Event [840,342.66333,4264]: 0 finished unit Wind/Tidal Generator [f=0006038] [6038] Event [1144,340.858612,4248]: 0 finished unit Caretaker [f=0006060] [6060] Event [2352,235.183563,2288]: 0 finished unit Radar Tower [f=0006117] [6117] Event [4156,341.964233,928]: 1 finished unit Convict [f=0006170] [6170] Event [840,342.998962,4152]: 0 finished unit Wind/Tidal Generator [f=0006196] [6196] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0006320] [6320] Event [728,342.549377,4152]: 0 finished unit Wind/Tidal Generator [f=0006419] [6419] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0006468] [6468] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0006468] [6468] Event [1144,340.909271,4344]: 0 finished unit Caretaker [f=0006500] [6500] Event [504,341.099243,4152]: 0 finished unit Wind/Tidal Generator [f=0006629] [6629] Event [4712,341.688171,3208]: 0 finished unit Wind/Tidal Generator [f=0006666] [6666] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0006710] [6710] Event [392,341.061249,4152]: 0 finished unit Wind/Tidal Generator [f=0006749] [6749] Event [4696,340.484985,3096]: 0 finished unit Wind/Tidal Generator [f=0006895] [6895] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0006905] [6905] Event [392,340.757294,4040]: 0 finished unit Wind/Tidal Generator [f=0006939] [6939] Event [4156,341.964233,928]: 1 finished unit Bandit [f=0006959] [6959] Event [4696,340.447021,2984]: 0 finished unit Wind/Tidal Generator [f=0007008] [7008] Event [1016.05524,342.686157,4196]: 0 finished unit Recluse [f=0007055] [7055] Event [504,341.403198,4040]: 0 finished unit Wind/Tidal Generator [f=0007083] [7083] Event [1584,135.714264,1008]: 0 finished unit Lotus [f=0007154] [7154] Event [4680,340.535645,2872]: 0 finished unit Wind/Tidal Generator [f=0007183] [7183] Event [4156,341.964233,928]: 1 finished unit Bandit [f=0007205] [7205] Event [728,342.258057,4040]: 0 finished unit Wind/Tidal Generator [f=0007303] [7303] Event [1016.05524,342.686157,4196]: 0 finished unit Recluse [f=0007349] [7349] Event [4680,341.314545,2760]: 0 finished unit Wind/Tidal Generator [f=0007351] [7351] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0007424] [7424] Event [4156,341.964233,928]: 1 finished unit Bandit [f=0007430] [7430] Event [840,342.929321,4040]: 0 finished unit Wind/Tidal Generator [f=0007528] [7528] Event [1016.05524,342.686157,4196]: 0 finished unit Recluse [f=0007536] [7536] Event [3736,135.476074,3928]: 0 lost unit Metal Extractor [f=0007598] [7598] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0007610] [7610] Event [840,342.473389,3928]: 0 finished unit Wind/Tidal Generator [f=0007639] [7639] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0007662] [7662] Event [4156,341.964233,928]: 1 finished unit Bandit [f=0007714] [7714] Event [3656,135.792938,4232]: 0 lost unit Metal Extractor [f=0007758] [7758] Event [1016.05524,342.686157,4196]: 0 finished unit Recluse [f=0007760] [7760] Event [728,341.137238,3928]: 0 finished unit Wind/Tidal Generator [f=0007877] [7877] Event [3384,135.65094,4376]: 0 lost unit Metal Extractor [f=0007903] [7903] Event [4156,341.964233,928]: 1 finished unit Bandit [f=0007910] [7910] Event [616,341.428528,3928]: 0 finished unit Wind/Tidal Generator [f=0008039] [8039] Event [1519.32434,135.746719,1122.30017]: 1 lost unit Convict [f=0008066] [8066] Event [1016.05524,342.686157,4196]: 0 finished unit Recluse [f=0008075] [8075] Event [504,341.840149,3928]: 0 finished unit Wind/Tidal Generator [f=0008104] [8104] Event [4398.37207,342.509399,2926.98706]: 1 lost unit Bandit [f=0008143] [8143] Event [4156,341.964233,928]: 1 finished unit Bandit [f=0008187] [8187] Event [4356.72021,342.897797,2864.80518]: 1 lost unit Bandit [f=0008246] [8246] Event [1856,135.802917,896]: 0 finished unit Lotus [f=0008308] [8308] Event [1016.05524,342.686157,4196]: 0 finished unit Recluse [f=0008309] [8309] Event [2456,233.743896,4568]: 0 lost unit Metal Extractor [f=0008317] [8317] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0008318] [8318] Event [1720,135.448303,808]: 1 lost unit Metal Extractor [f=0008360] [8360] Event [392,341.637512,3928]: 0 finished unit Wind/Tidal Generator [f=0008384] [8384] Event [4156,341.964233,928]: 1 finished unit Bandit [f=0008507] [8507] Event [4336,331.322021,2736]: 0 finished unit Lotus [f=0008540] [8540] Event [392,342.017456,3816]: 0 finished unit Wind/Tidal Generator [f=0008550] [8550] Event [3539.93799,235.04657,1250.18982]: 1 lost unit Bandit [f=0008552] [8552] Event [1016.05524,342.686157,4196]: 0 finished unit Recluse [f=0008604] [8604] Event [3403.7334,235.152786,1362.18091]: 1 lost unit Bandit [f=0008613] [8613] Event [3408.3269,235.103409,1408.4928]: 1 lost unit Bandit [f=0008624] [8624] Event [4156,341.964233,928]: 1 finished unit Bandit [f=0008635] [8635] Event [3379.02051,235.261154,1394.51563]: 1 lost unit Bandit [f=0008765] [8765] Event [1715.52625,233.807922,4149.84131]: 1 lost unit Thug [f=0008806] [8806] Event [1352,340.706635,4184]: 0 finished unit Stardust [f=0008810] [8810] Event [1681.98584,233.813675,4196.67871]: 1 lost unit Outlaw [f=0008856] [8856] Event [1620,253.66568,4097.58203]: 1 lost unit Rogue [f=0008862] [8862] Event [4156,341.964233,928]: 1 finished unit Bandit [f=0008862] [8862] Event [1626.16992,250.451904,4125.04932]: 1 lost unit Thug [f=0008881] [8881] Event [1601.56653,258.601929,4151.59131]: 1 lost unit Rogue [f=0008882] [8882] Event [1720,134.094543,808]: 0 finished unit Metal Extractor [f=0008939] [8939] Event [1563.86243,272.563019,4166.16309]: 1 lost unit Thug [f=0008949] [8949] Event [3792.25049,341.802246,930.490906]: 1 lost unit Bandit [f=0008951] [8951] Event [1593.10742,261.1586,4203.86377]: 1 lost unit Outlaw [f=0009001] [9001] Event [1016.05524,342.686157,4196]: 0 finished unit Recluse [f=0009002] [9002] Event [3638.33936,336.220367,971.440369]: 1 lost unit Bandit [f=0009050] [9050] Event [3532.34399,291.686707,905.910156]: 0 lost unit Redback [f=0009053] [9053] Event [3719.55835,342.194153,862.161377]: 1 lost unit Bandit [f=0009345] [9345] Event [4072,341.536194,1112]: 1 lost unit Metal Extractor [f=0009355] [9355] Event [1016.05524,342.686157,4196]: 0 finished unit Recluse [f=0009385] [9385] Event [4156,341.964233,928]: 1 lost unit Thug [f=0009397] [9397] Event [4156,341.964233,928]: 1 lost unit Thug [f=0009412] [9412] Event [4156,341.964233,928]: 1 lost unit Thug [f=0009443] [9443] Event [4156,341.964233,928]: 1 lost unit Thug [f=0009463] [9463] Event [4156,341.964233,928]: 1 lost unit Thug [f=0009487] [9487] Event [4240,340.947266,1072]: 1 lost unit Lotus [f=0009491] [9491] Event [4156,341.966797,928]: 1 lost unit Thug [f=0009503] [9503] Event [1032,341.903442,4344]: 0 finished unit Caretaker [f=0009510] [9510] Event [4156,341.970642,928]: 1 lost unit Thug [f=0009627] [9627] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0009816] gg wp [f=0009842] [9842] Event [4168,341.964233,928]: 1 lost unit Shieldbot Factory [f=0009849] [9849] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0009940] gg [f=0009985] [9985] Event [3943.86328,341.425018,1182.77258]: 1 lost unit Convict [f=0010053] [10053] Event [2456,232.570801,4568]: 0 finished unit Metal Extractor [f=0010057] [10057] Event [undefined]: Lordlon resigned [f=0010057] game_message: Lordlon has been destroyed! [f=0010057] game_message: Godde wins! [f=0010057] Submitting stats [f=0010057] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010057] Part| Total Time|Time of the last 0.5s [f=0010057] Draw 8792.56ms 26.02% [f=0010057] Lua::Callins::Synced 3604.48ms 11.72% [f=0010057] Lua::Callins::Unsynced 11817.32ms 26.81% [f=0010057] Lua::CollectGarbage::Synced 308.53ms 0.20% [f=0010057] Lua::CollectGarbage::Unsynced 583.54ms 3.97% [f=0010057] Misc::Profiler::AddTime 36.56ms 0.00% [f=0010057] Sim 13692.56ms 54.52% [f=0010057] [10057] Received game_message: Lordlon has been destroyed! [f=0010057] [10057] Received game_message: Godde wins! [f=0010058] [10058] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010058] [10058] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010058] [10058] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010058] [10058] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,1275,2075,5.5999999,5.8448,5.5999999,5.8448,0,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010058] [10058] Game End Stats Values: 3,2165,2510,2165,2510,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,8,8.0500145,8,8.0500145,1275,2075,1275,2075,6.73439932,8.57039928,6.73439932,8.57039928,0,220,0,220,0,0,0,0,90,215,90,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010058] [10058] Game End Stats Values: 4,2425,2670,2425,2670,0.64981413,0,0.64981413,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,9.33333302,10.2204351,9.33333302,10.2204351,1275,2075,1275,2075,7.87932014,10.1616001,7.87932014,10.1616001,120,220,120,220,0,0,0,0,230,375,230,375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010058] [10058] Game End Stats Values: 5,2635,2850,2635,2850,2.75500941,0,2.75500941,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.11034679,0,8.11034679,800,0,800,0,11.8666668,11.3682718,11.8666668,11.3682718,1275,2075,1275,2075,8.58834648,11.8752003,8.58834648,11.8752003,240,220,240,220,0,0,0,0,320,555,320,555,0,0,0,0,0,0,0,0,8.11034679,0,8.11034679,0 [f=0010058] [10058] Game End Stats Values: 6,2815,2860,2815,2860,8.16137886,0.17951205,8.16137886,0.17951205,0,0,0,0,0,0,0,0,0,0,0,0,25,73.7211685,25,73.7211685,800,0,800,0,11.1999998,12.4842024,11.1999998,12.4842024,1275,2075,1275,2075,10.0324249,15.191967,10.0324249,15.191967,420,195,420,195,25,0,25,0,320,590,320,590,0,25,0,25,0,0,0,0,111.759987,25,111.759987,25 [f=0010058] [10058] Game End Stats Values: 7,2995,3165,2995,3165,13.7500296,3.30138421,13.7500296,3.30138421,0,0,0,0,0,0,0,0,0,0,0,0,50,84.3051224,50,84.3051224,800,0,800,0,12,15.9063702,12,15.9063702,1275,2075,1275,2075,10.0445757,16.9793262,10.0445757,16.9793262,600,340,600,340,50,0,50,0,320,750,320,750,0,50,0,50,0,0,0,0,122.343941,50,122.343941,50 [f=0010058] [10058] Game End Stats Values: 8,3085,3360,3085,3360,20.0365734,8.40559483,20.0365734,8.40559483,0,0,0,0,0,0,0,0,0,0,0,0,50,84.3051224,50,84.3051224,890,0,890,0,12,19.8319836,12,19.8319836,1275,2075,1275,2075,10.0911016,18.5802822,10.0911016,18.5802822,600,340,600,340,50,0,50,0,320,945,320,945,0,50,0,50,0,0,0,0,122.343941,50,122.343941,50 [f=0010058] [10058] Game End Stats Values: 9,3355,3635,3355,3635,27.5103035,17.55863,27.5103035,17.55863,0,0,0,0,0,0,0,0,0,0,0,0,50,84.3051224,50,84.3051224,890,0,890,0,12,24.1982498,12,24.1982498,1275,2075,1275,2075,10.2926493,19.4622021,10.2926493,19.4622021,780,510,780,510,50,0,50,0,410,1050,410,1050,0,50,0,50,0,0,0,0,122.343941,50,122.343941,50 [f=0010058] [10058] Game End Stats Values: 10,3355,4110,3355,4110,32.4320183,25.9572182,32.4320183,25.9572182,0,0,0,0,0,0,0,0,0,0,0,0,50,84.3051224,50,84.3051224,890,0,890,0,12,27.2260628,12,27.2260628,1275,2075,1275,2075,11.8361158,21.7375088,11.8361158,21.7375088,780,680,780,680,50,0,50,0,410,1355,410,1355,0,50,0,50,0,0,0,0,122.343941,50,122.343941,50 [f=0010058] [10058] Game End Stats Values: 11,3695,4440,3695,4440,35.9836235,25.9572182,35.9836235,25.9572182,0,0,0,0,0,0,0,0,0,0,0,0,50,84.3051224,50,84.3051224,890,0,890,0,12,20.4499588,12,20.4499588,1275,2075,1275,2075,12.9687719,24.4824047,12.9687719,24.4824047,1030,850,1030,850,50,0,50,0,500,1515,500,1515,0,50,0,50,0,0,0,0,122.343941,50,122.343941,50 [f=0010058] [10058] Game End Stats Values: 12,3835,4725,3835,4725,41.9938736,28.2585716,41.9938736,28.2585716,0,0,0,0,0,0,0,0,0,0,0,0,50,84.3051224,50,84.3051224,890,0,890,0,14.1333332,22.5392971,14.1333332,22.5392971,1275,2075,1275,2075,13.7446842,28.6750259,13.7446842,28.6750259,1030,850,1030,850,50,0,50,0,640,1800,640,1800,0,50,0,50,0,0,0,0,122.343941,50,122.343941,50 [f=0010058] [10058] Game End Stats Values: 13,4190,5250,4190,5250,52.6220627,37.6607285,52.6220627,37.6607285,0,0,0,0,0,0,0,0,0,0,0,0,50,84.3051224,50,84.3051224,890,0,890,0,16.666666,42.8546066,16.666666,42.8546066,1275,2075,1275,2075,14.0525465,32.5756111,14.0525465,32.5756111,1280,1090,1280,1090,50,0,50,0,745,2085,745,2085,0,50,0,50,0,0,0,0,122.343941,50,122.343941,50 [f=0010058] [10058] Game End Stats Values: 14,4380,5830,4380,5830,73.5081711,71.899437,73.5081711,71.899437,0,0,0,0,0,0,0,0,0,0,0,0,50,84.3051224,50,84.3051224,890,0,890,0,21.0493546,51.876339,21.0493546,51.876339,1275,2130,1275,2130,14.7364082,37.9033852,14.7364082,37.9033852,1400,1330,1400,1330,50,0,50,0,815,2370,815,2370,0,50,0,50,0,0,0,0,122.343941,50,122.343941,50 [f=0010058] [10058] Game End Stats Values: 15,4500,6465,4500,6465,113.288292,78.298378,113.288292,78.298378,0,0,0,0,0,0,0,0,0,0,0,0,50,84.3051224,50,84.3051224,890,0,890,0,21.9579449,40.4208984,21.9579449,40.4208984,1275,2365,1275,2365,15.9960079,38.8625984,15.9960079,38.8625984,1520,1570,1520,1570,50,0,50,0,815,2530,815,2530,0,50,0,50,0,0,0,0,122.343941,50,122.343941,50 [f=0010058] [10058] Game End Stats Values: 16,4500,7240,4500,7240,162.920532,82.5960922,162.920532,82.5960922,0,0,0,0,0,0,0,0,0,0,0,0,50,84.3051224,50,84.3051224,890,0,890,0,21.3127422,38.2037697,21.3127422,38.2037697,1275,2545,1275,2545,16.6528206,41.5377159,16.6528206,41.5377159,1520,1810,1520,1810,50,0,50,0,815,2885,815,2885,0,50,0,50,0,0,0,0,122.343941,50,122.343941,50 [f=0010058] [10058] Game End Stats Values: 17,4740,7750,4740,7750,202.66394,106.594749,202.66394,106.594749,0,0,0,0,0,0,0,0,0,0,0,0,50,84.3051224,50,84.3051224,890,90,890,90,22.546629,56.724308,22.546629,56.724308,1275,2545,1275,2545,17.0951595,44.3199844,17.0951595,44.3199844,1670,2090,1670,2090,50,0,50,0,905,3025,905,3025,0,50,0,50,0,0.001,0,0.001,122.343941,50,122.343941,50 [f=0010058] [10058] Game End Stats Values: 18,4995,8450,4995,8450,231.735687,170.264038,231.735687,170.264038,0,0,0,0,0,0,0,0,0,0,0,0,140,84.3051224,140,84.3051224,890,90,890,90,23.2609844,72.3057098,23.2609844,72.3057098,1275,2545,1275,2545,17.1181145,47.6697845,17.1181145,47.6697845,1745,2650,1745,2650,140,0,140,0,1085,3165,1085,3165,0,140,0,140,0,0.001,0,0.001,122.343941,140,122.343941,140 [f=0010058] [10058] Game End Stats Values: 19,5025,8935,5025,8935,274.622742,268.212891,274.622742,268.212891,0,0,0,0,0,0,0,0,36.7010498,0,36.7010498,0,410.152161,282.312103,410.152161,282.312103,890,90,890,90,23.8401203,85.606514,23.8401203,85.606514,1275,2545,1275,2545,21.5887356,46.8355484,21.5887356,46.8355484,1775,3210,1775,3210,320,120,320,120,1085,3090,1085,3090,120,320,120,320,0,0.001,0,0.001,320.351135,410.152161,320.351135,410.152161 [f=0010058] [10058] Game End Stats Values: 20,5025,9375,5025,9375,320.22406,387.047241,320.22406,387.047241,0,0,0,0,0,0,0,0,184.252319,0,184.252319,0,599.365112,509.942627,599.365112,509.942627,890,270,890,270,24.41926,98.2999496,24.41926,98.2999496,1275,2545,1275,2545,21.8920879,48.5135651,21.8920879,48.5135651,1775,3490,1775,3490,410,360,410,360,1085,3070,1085,3070,360,410,360,410,0,36.2519989,0,36.2519989,549.844849,605.070618,549.844849,605.070618 [f=0010058] [10058] Game End Stats Values: 21,3520,9965,3520,9965,371.575684,506.041656,371.575684,506.041656,0,0,0,0,0,0,0,0,409.056885,0,409.056885,0,875.831055,2003.45618,875.831055,2003.45618,890,490,890,490,23.7721634,92.3768082,23.7721634,92.3768082,1275,2545,1275,2545,22.2754383,44.9219475,22.2754383,44.9219475,270,3770,270,3770,410,2015,410,2015,1085,3160,1085,3160,2015,410,2015,410,0,36.2519989,0,36.2519989,2202.98193,1059.41846,2202.98193,1059.41846 [f=0010058] [10058] Game End Stats Values: 22,3280,10285,3280,10285,418.796692,624.084717,418.796692,624.084717,0,0,0,0,0,0,0,0,667.387451,0,667.387451,0,1023.10254,2312.99805,1023.10254,2312.99805,890,490,890,490,22.5211143,76.2713089,22.5211143,76.2713089,1275,2545,1275,2545,21.7552567,46.7608719,21.7552567,46.7608719,120,4090,120,4090,650,2330.66699,650,2330.66699,995,3160,995,3160,2330.66699,650,2330.66699,650,0,36.2519989,0,36.2519989,2515.96826,1206.67822,2515.96826,1206.67822 [f=0010058] [10058] Game End Stats Values: 23,2390,10945,2390,10945,459.689362,708.141296,459.689362,708.141296,0,0,0,0,0,0,0,0,942.188049,50.9233398,942.188049,50.9233398,1127.25403,3764.50488,1127.25403,3764.50488,0,490,0,490,20.4162807,68.8681641,20.4162807,68.8681641,1275,2725,1275,2725,20.0977345,52.0517807,20.0977345,52.0517807,120,4570,120,4570,650,3239.66699,650,3239.66699,995,3160,995,3160,3239.66699,650,3239.66699,650,0,157.501968,0,157.501968,4045.40771,1338.71802,4045.40771,1338.71802 [f=0010058] [10058] Game End Stats Values: 24,2270,11035,2270,11035,475.183624,725.460999,475.183624,725.460999,0,0,0,0,0,0,0,0,1059.77832,160.540894,1059.77832,160.540894,1171.25537,3948.21509,1171.25537,3948.21509,0,490,0,490,18.5860291,45.9389992,18.5860291,45.9389992,1275,2725,1275,2725,19.5983829,58.101223,19.5983829,58.101223,0,4570,0,4570,650,3359.66699,650,3359.66699,995,3250,995,3250,3359.66699,650,3359.66699,650,0,245.167297,0,245.167297,4229.11621,1382.71936,4229.11621,1382.71936 [f=0010076] [10076] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0010081] [10081] Event [4264,341.352539,1192]: 1 lost unit Solar Collector [f=0010106] [10106] Event [4306.61914,340.938385,938.157227]: 1 lost unit Recon Commander [f=0010106] [10106] Event [4168,341.434631,1128]: 1 lost unit Solar Collector [f=0010184] Player Godde left the game: normal quit [f=0010184] [10184] Event [undefined]: Godde quit [f=0010209] Spectator Lordlon left the game: normal quit [f=0010209] [10209] Event [undefined]: Lordlon quit [f=0010215] No clients connected, shutting down server [f=0010215] Server shutdown [f=0010246] [10246] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0010414] [10414] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0010579] [10579] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0010744] [10744] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0010909] [10909] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0011074] [11074] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0011103] [11103] Event [3384,133.28476,4376]: 0 finished unit Metal Extractor [f=0011239] [11239] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0011404] [11404] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0011611] [11611] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0011691] [11691] Event [3656,133.271942,4232]: 0 finished unit Metal Extractor [f=0011779] [11779] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0011944] [11944] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0012109] [12109] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0012274] [12274] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0012362] [12362] Event [3736,134.975891,3928]: 0 finished unit Metal Extractor [f=0012439] [12439] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0012604] [12604] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0012769] [12769] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0012934] [12934] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0013099] [13099] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0013264] [13264] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0013429] [13429] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0013593] [13593] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0013758] [13758] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0013923] [13923] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0014088] [14088] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0014253] [14253] Event [1016.05524,342.686157,4196]: 0 finished unit Redback [f=0014318] Autoquit sending quit command. [f=0014318] [QuitAction] user exited to system [f=0014318] [SpringApp::Kill][1] fromRun=1 [f=0014318] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014318] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014318] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014318] [ThreadPool::SetThreadCount][2] workers=0 [f=0014318] [SpringApp::Kill][2] [f=0014318] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014318] [Game::KillLua][3] dtor=0 luaUI=0x510b8380 [f=0014318] Start widgetHandler:Shutdown [f=0014318] Shutdown - SaveOrderList Complete [f=0014318] Writing last game win data [f=0014318] Shutdown - SaveConfigData Complete [f=0014318] Shutdown Widget - Save/Load API [f=0014318] Shutdown Widget - Chili Highlight [f=0014318] Shutdown Widget - Draw After Chili [f=0014318] Shutdown Widget - EPIC Menu [f=0014318] Shutdown Widget - Chili Widget Selector [f=0014318] Shutdown Widget - Chili Minimap [f=0014318] Shutdown Widget - Local Team Colors [f=0014318] Shutdown Widget - Display Keys 2 [f=0014318] Shutdown Widget - Save Game Menu [f=0014318] Shutdown Widget - Unit Icons [f=0014318] Shutdown Widget - Noises [f=0014318] Shutdown Widget - HealthBars [f=0014318] Shutdown Widget - Win Counter [f=0014318] Shutdown Widget - SpringRTS Replay Stats [f=0014318] Shutdown Widget - BuildETA [f=0014318] Shutdown Widget - Modular Comm Info [f=0014318] Shutdown Widget - Stereo3D [f=0014318] Shutdown Widget - Showeco and Grid Drawer [f=0014318] Shutdown Widget - Point Tracker [f=0014318] Shutdown Widget - Music Player [f=0014318] Shutdown Widget - Missile Silo Range [f=0014318] Shutdown Widget - MinimapEvents [f=0014318] Shutdown Widget - Mex Placement Handler [f=0014318] Shutdown Widget - Local Widgets Config [f=0014318] Shutdown Widget - Highlight Geos [f=0014318] Shutdown Widget - Grab Input [f=0014318] Input grabbing is disabled! [f=0014318] Shutdown Widget - MetalFeatures (new) [f=0014318] Shutdown Widget - Darkening [f=0014318] Shutdown Widget - Context Menu [f=0014318] Shutdown Widget - Chili Spectator Panels [f=0014318] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014318] Shutdown Widget - Chili Nuke Warning [f=0014318] Shutdown Widget - Chili EndGame Window [f=0014318] Shutdown Widget - Chili Economy Panel Default [f=0014318] Shutdown Widget - CameraShake [f=0014318] Shutdown Widget - Attack AoE [f=0014318] Shutdown Widget - Map Edge Extension [f=0014318] Shutdown Widget - Selection Send [f=0014318] Shutdown Widget - LupsManager [f=0014318] Shutdown Widget - Newton Firezone [f=0014318] Shutdown Widget - Chili Pro Console [f=0014318] Shutdown Widget - Lasso Terraform GUI [f=0014318] Shutdown Widget - Lups [f=0014318] Shutdown Widget - Chili Framework [f=0014318] Shutdown Widget - Chili Core Selector [f=0014318] Shutdown Widget - Custom Markers [f=0014318] Shutdown Widget - Pause Screen [f=0014318] Shutdown Widget - Text To Speech Control [f=0014318] Shutdown Widget - Persistent Build Height [f=0014318] Shutdown Widget - Layout Handler [f=0014318] End widgetHandler:Shutdown [f=0014318] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463297,61497977} {int,ext,rec}Allocs={21799154,0,0} {chunk,block}Bytes={61497977,0} [f=0014318] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014318] [Game::KillLua][2] dtor=0 luaRules=0x5131d2f0 [f=0014318] Start gadgetHandler:Shutdown [f=0014318] Shutdown - StartSetup [f=0014318] Shutdown - UnitMorph [f=0014318] Shutdown - LupsNanoSpray [f=0014318] Shutdown - Missile Silo Controller [f=0014318] Shutdown - Modular Comm Info [f=0014318] Shutdown - Terrain Texture Handler [f=0014318] Shutdown - UnitCloakShield [f=0014318] Shutdown - Starlight Handler [f=0014318] End gadgetHandler:Shutdown [f=0014318] Start gadgetHandler:Shutdown [f=0014318] Shutdown - Save/Load [f=0014318] Shutdown - UnitMorph [f=0014318] Shutdown - Modular Comm Info [f=0014318] Shutdown - Retreat Command [f=0014318] Shutdown - Shockwaves [f=0014318] Shutdown - Teleport Throw [f=0014318] Shutdown - UnitCloakShield [f=0014318] Shutdown - Lups Cloak FX [f=0014318] Shutdown - Lups [f=0014318] Shutdown - Lups Shield [f=0014318] End gadgetHandler:Shutdown [f=0014318] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21799184,0,0} {chunk,block}Bytes={0,0} [f=0014318] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21799184,0,0} {chunk,block}Bytes={0,0} [f=0014318] [Game::KillLua][4] dtor=0 [f=0014318] [Game::~CGame][1] [f=0014318] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014318] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014318] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014318] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014318] [Game::KillLua][4] dtor=1 [f=0014318] [Game::KillMisc][1] [f=0014318] [Game::KillMisc][2] [f=0014318] [Game::KillMisc][3] [f=0014318] [Game::KillRendering][1] [f=0014318] [3DOParser::Kill] allocated 155 pieces [f=0014318] [S3OParser::Kill] allocated 2742 pieces [f=0014318] [AssParser::Kill] allocated 215 pieces [f=0014318] [Game::KillInterface][1] [f=0014318] [Game::KillInterface][2] [f=0014318] [Game::KillSimulation][1] [f=0014318] [Game::KillSimulation][2] [f=0014318] [CCollisionHandler] dis-/continuous tests: 0/754746 [f=0014318] [Game::KillSimulation][3] [f=0014318] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014318] [~CPathCache(20x20)] cacheHits=70 hitPercentage=34% numHashColls=0 maxCacheSize=20 [f=0014318] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014318] [~CPathCache(40x40)] cacheHits=191 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014318] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014318] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014318] [LosHandler::Kill] raycast instance cache-{hits,misses}={4361,7221}; shared=1%; cached=37% [f=0014318] [Game::KillSimulation][4] [f=0014318] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0014318] [Game::~CGame][2] [f=0014318] [Game::~CGame][3] [f=0014318] [SpringApp::Kill][3] [f=0014318] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 151100 bytes sent 122580 bytes recv'd [f=0014318] [SpringApp::Kill][4] font=0x449367e0 [f=0014318] [SpringApp::Kill][5] [f=0014318] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x449afaa0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2935ms file="bitmaps/loadpictures/markers.png" indx=505 inflSize=2489kb readTime=164ms file="objects3d/strikecom_3.dae" indx=5357 inflSize=1499kb readTime=59ms file="objects3d/bantha.s3o" indx=4819 inflSize=433kb readTime=53ms file="objects3d/benzcom5.s3o" indx=4847 inflSize=326kb readTime=47ms file="objects3d/commsupport4.s3o" indx=4926 inflSize=96kb readTime=42ms file="objects3d/commsupport5.s3o" indx=4928 inflSize=100kb readTime=36ms file="objects3d/strikecom_4.dae" indx=5359 inflSize=1499kb readTime=33ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4658 inflSize=9kb readTime=32ms file="luaui/widgets/gui_chili_share.lua" indx=4545 inflSize=47kb readTime=29ms file="gamedata/icontypes.lua" indx=841 inflSize=0kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 50159689 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x44ae35e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x449b0020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44afac30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f65bc01bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]