[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1zYjcZkSO3/springsettings.844233.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 121ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f721401d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18021 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/844233/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 255ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d1ea70] using map "Fifteen Platforms v1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fifteen Platforms v1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d1ea70] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 598ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 34ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 878ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 171ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: Void Handler LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: fog_layer LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Void Handler >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: fog_layer >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/844233/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 27 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032b3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe-50f032b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032c3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe2-50f032c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (640ms, checksum 5ac71e83)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11413,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/844233/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53cfcaf0,0x67c41930}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 81e15b5e76c9157912d933124596f592 [f=-000001] Connection attempt from Omoiyari [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Omoiyari changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={1a720788,1e6ef5c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[Game::Load][lua{Rules,Gaia}={4f811c88,520cff40}]" [f=-000001] Allies: I choose: Kuti Swapnam! [f=-000001] Allies: I choose: UselessLobster! [f=-000001] [Game::ClientReadNet] added new player [I]amNot[null]Bla1 with number 2 to team 0 [f=-000001] > SPRINGIE:User [I]amNot[null]Bla1|spiderscout|4_5||False|XON|Empire|DE [f=-000001] Connection attempt from [I]amNot[null]Bla1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[Game::Load][lua{Rules,Gaia}={0x51caf040,0x8b399270}]" [f=-000001] !predict [f=-000001] > Team matthewwightman has a 17.2% chance to win [f=-000001] > Team Omoiyari has a 82.8% chance to win [f=-000001] Hello again - have fun! [f=-000001] heya [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [1016,297.054932,1071]: 0 finished unit Recon Commander [f=-000001] [0] Event [5107,297.067871,5143]: 1 finished unit Recon Commander [f=0000000] [0] Omoiyari, team: 1, elo:2343 [f=0000000] [0] matthewwightman, team: 0, elo:2070 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5200,297.052765,5208]: 1 finished unit Shieldbot Factory [f=0000019] [19] Event [984,297.052765,1184]: 0 finished unit Cloakbot Factory [f=0000019] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000019] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000019] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000019] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000019] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000019] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000019] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000019] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000019] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000019] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000019] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000019] !transmitlobby @voice@buildUnit@reload [f=0000299] [299] Event [1096,297.052765,1096]: 0 finished unit Metal Extractor [f=0000312] [312] Event [5048,297.052765,5048]: 1 finished unit Metal Extractor [f=0000463] [463] Event [5000,297.052765,5256]: 1 finished unit Wind/Tidal Generator [f=0000475] [475] Event [984,297.052765,1193.59998]: 0 finished unit Conjurer [f=0000483] [483] Event [5200.01855,297.052765,5196]: 1 finished unit Convict [f=0000524] [524] Event [1096,297.052765,1176]: 0 finished unit Solar Collector [f=0000578] [578] Event [5016,297.052765,5176]: 1 finished unit Wind/Tidal Generator [f=0000695] [695] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0000755] [755] Event [5288,297.052765,5048]: 1 finished unit Wind/Tidal Generator [f=0000764] [764] Event [1176,297.052765,1096]: 0 finished unit Solar Collector [f=0000904] [904] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0000920] [920] Event [5368,297.052765,5048]: 1 finished unit Wind/Tidal Generator [f=0000989] [989] Event [1128,297.052765,1000]: 0 finished unit Solar Collector [f=0001120] [1120] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0001176] [1176] Event [5544,297.052765,5048]: 1 finished unit Metal Extractor [f=0001319] [1319] Event [5448,297.052765,5048]: 1 finished unit Wind/Tidal Generator [f=0001328] [1328] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0001466] [1466] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0001534] [1534] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0001840] [1840] Event [5200.01855,297.052765,5196]: 1 finished unit Convict [f=0001898] [1898] Event [2576,561.743164,1056]: 0 finished unit Radar Tower [f=0002015] [2015] Event [984,297.052765,1193.59998]: 0 finished unit Conjurer [f=0002148] [2148] Event [5048,297.052765,5544]: 1 finished unit Metal Extractor [f=0002315] [2315] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0002376] [2376] Event [5200.01855,297.052765,5196]: 1 finished unit Convict [f=0002757] [2757] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0002849] [2849] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0002995] [2995] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0003134] [3134] Event [4120,297.052765,3800]: 1 finished unit Metal Extractor [f=0003172] [3172] Event [5272,376.451874,3800]: 1 finished unit Metal Extractor [f=0003174] [3174] Event [5336,297.052765,5176]: 1 finished unit Storage [f=0003285] [3285] Event [3456,297.052765,912]: 0 finished unit Lotus [f=0003425] [3425] Event [3816,376.451874,5240]: 1 lost unit Metal Extractor [f=0003558] [3558] Event [4416.63428,376.451874,5139.62402]: 1 lost unit Bandit [f=0003586] [3586] Event [4391.89258,376.451874,5204.91016]: 1 lost unit Convict [f=0003659] [3659] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0003680] [3680] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0003719] [3719] Event [3816,297.052765,3512]: 1 finished unit Metal Extractor [f=0003815] [3815] Event [5000,297.052765,5256]: 1 lost unit Wind/Tidal Generator [f=0003915] [3915] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0003928] [3928] Event [3624,297.052765,904]: 0 finished unit Metal Extractor [f=0003933] [3933] Event [5048,297.052765,5544]: 1 lost unit Metal Extractor [f=0003957] [3957] Event [5124.90771,297.052765,5657.41602]: 0 lost unit Glaive [f=0004009] [4009] Event [5193.9541,297.052765,5434.82813]: 1 lost unit Bandit [f=0004029] [4029] Event [5296,297.052765,5264]: 1 finished unit Lotus [f=0004083] [4083] Event [600,297.052765,1096]: 0 finished unit Metal Extractor [f=0004084] [4084] Event [5239.0293,297.052765,5416.6875]: 0 lost unit Glaive [f=0004150] [4150] Event [1480,376.451874,2328]: 0 finished unit Stardust [f=0004158] [4158] Event [5016,297.052765,5176]: 1 lost unit Wind/Tidal Generator [f=0004172] [4172] Event [5215.91455,297.052765,5409.57764]: 0 lost unit Glaive [f=0004178] [4178] Event [5336,297.052765,5336]: 1 lost unit Caretaker [f=0004183] [4183] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0004184] [4184] Event [5336,297.052765,5336]: 1 lost unit Caretaker [f=0004214] [4214] Event [3528,297.052765,3800]: 1 finished unit Metal Extractor [f=0004217] [4217] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0004235] [4235] Event [5245.32813,297.052765,5345.52832]: 0 lost unit Glaive [f=0004316] [4316] Event [5008.39941,297.052765,5194.76367]: 0 lost unit Glaive [f=0004354] [4354] Event [3576,297.052765,792]: 0 finished unit Solar Collector [f=0004425] [4425] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0004692] [4692] Event [3816,297.052765,4104]: 1 finished unit Metal Extractor [f=0004816] [4816] Event [3688,297.052765,808]: 0 finished unit Solar Collector [f=0004884] [4884] Event [984,297.052765,1193.59998]: 0 finished unit Conjurer [f=0004958] [4958] Event [5336,297.052765,5336]: 1 finished unit Caretaker [f=0005064] [5064] Event [1096,297.052765,600]: 0 finished unit Metal Extractor [f=0005198] [5198] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0005216] [5216] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0005269] [5269] Event [3720,297.052765,904]: 0 finished unit Solar Collector [f=0005283] [5283] Event [5032,297.052765,5128]: 1 finished unit Wind/Tidal Generator [f=0005335] [5335] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0005414] [5414] Event [3520.41626,376.451874,2567.79517]: 1 lost unit Bandit [f=0005461] [5461] Event [3632,297.052765,4064]: 1 finished unit Radar Tower [f=0005508] [5508] Event [5032,297.052765,5208]: 1 finished unit Wind/Tidal Generator [f=0005531] [5531] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0005584] [5584] Event [888,297.052765,3608]: 0 finished unit Metal Extractor [f=0005589] [5589] Event [3666.2583,376.451874,2850.32227]: 0 lost unit Glaive [f=0005622] [5622] Event [5048,297.052765,5544]: 1 finished unit Metal Extractor [f=0005636] [5636] Event [3794.93896,297.080261,3153.59473]: 1 lost unit Bandit [f=0005673] [5673] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0005687] [5687] Event [3873.3418,297.052765,3270.50757]: 1 lost unit Bandit [f=0005695] [5695] Event [3734.01025,297.052765,3218.18384]: 0 lost unit Glaive [f=0005738] [5738] Event [3688,297.052765,984]: 0 finished unit Solar Collector [f=0005739] [5739] Event [3857.59229,297.052765,3304.83984]: 0 lost unit Glaive [f=0005745] [5745] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0005854] [5854] Event [616,297.052765,1032]: 0 finished unit Solar Collector [f=0005911] [5911] Event [5032,297.052765,5288]: 1 finished unit Wind/Tidal Generator [f=0005918] [5918] Event [5032,297.052765,5448]: 1 finished unit Wind/Tidal Generator [f=0005927] [5927] Event [3816,297.052765,3512]: 1 lost unit Metal Extractor [f=0005965] [5965] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0005983] [5983] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0006167] [6167] Event [5032,297.052765,5368]: 1 finished unit Wind/Tidal Generator [f=0006181] [6181] Event [5528,297.052765,5288]: 1 finished unit Wind/Tidal Generator [f=0006195] [6195] Event [3542.67603,297.052765,3756.90186]: 1 lost unit Bandit [f=0006225] [6225] Event [3560,297.052765,1000]: 0 finished unit Solar Collector [f=0006241] [6241] Event [3571.98999,297.052765,4006.46777]: 0 lost unit Glaive [f=0006252] [6252] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0006302] [6302] Event [3632,297.052765,4064]: 1 lost unit Radar Tower [f=0006304] [6304] Event [3584.48511,297.052765,4116.29248]: 0 lost unit Glaive [f=0006349] [6349] Event [664,297.052765,1112]: 0 finished unit Solar Collector [f=0006380] [6380] Event [5544,297.052765,5208]: 1 finished unit Wind/Tidal Generator [f=0006489] [6489] Event [5544,297.052765,5128]: 1 finished unit Wind/Tidal Generator [f=0006531] [6531] Event [3584,297.052765,4032]: 1 finished unit Radar Tower [f=0006537] [6537] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0006804] [6804] Event [3544,297.052765,888]: 0 finished unit Solar Collector [f=0006854] [6854] Event [584,297.052765,1160]: 0 finished unit Solar Collector [f=0006900] [6900] Event [1088,297.052765,3616]: 0 finished unit Picket [f=0006911] [6911] Event [984,297.052765,1193.59998]: 0 finished unit Conjurer [f=0007121] [7121] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0007124] [7124] Event [1000,297.052765,3656]: 0 finished unit Solar Collector [f=0007184] [7184] Event [5200.01855,297.052765,5196]: 1 finished unit Outlaw [f=0007236] [7236] Event [4936,297.052765,5176]: 1 finished unit Wind/Tidal Generator [f=0007332] [7332] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0007370] [7370] Event [536,297.052765,1080]: 0 finished unit Solar Collector [f=0007391] [7391] Event [3896,297.052765,3608]: 1 finished unit Solar Collector [f=0007502] [7502] Event [952,297.052765,3512]: 0 finished unit Solar Collector [f=0007529] [7529] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0007654] [7654] Event [5080,297.052765,5000]: 1 finished unit Wind/Tidal Generator [f=0007726] [7726] Event [5200.01855,297.052765,5196]: 1 finished unit Thug [f=0007736] [7736] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0007742] [7742] Event [2344,297.052765,2040]: 0 finished unit Metal Extractor [f=0007832] [7832] Event [4920,297.052765,5256]: 1 finished unit Wind/Tidal Generator [f=0007833] [7833] Event [3816,297.052765,3512]: 1 finished unit Metal Extractor [f=0007835] [7835] Event [824,297.052765,3512]: 0 finished unit Solar Collector [f=0007849] [7849] Event [1032,297.052765,1080]: 0 finished unit Wind/Tidal Generator [f=0007933] [7933] Event [2832.08301,297.052765,2341.51172]: 0 lost unit Glaive [f=0007941] [7941] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0008062] [8062] Event [2726.43628,297.052765,2060.51904]: 0 lost unit Glaive [f=0008081] [8081] Event [5200.01855,297.052765,5196]: 1 finished unit Thug [f=0008097] [8097] Event [4888,297.052765,5336]: 1 finished unit Wind/Tidal Generator [f=0008122] [8122] Event [3736,297.052765,3400]: 1 finished unit Solar Collector [f=0008161] [8161] Event [2608.26709,297.052765,1937.89282]: 1 lost unit Bandit [f=0008163] [8163] Event [792,297.052765,3624]: 0 finished unit Solar Collector [f=0008206] [8206] Event [4928,561.743164,1056]: 0 finished unit Radar Tower [f=0008219] [8219] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0008289] [8289] Event [2344,297.052765,2040]: 0 lost unit Metal Extractor [f=0008322] [8322] Event [5160,297.052765,4968]: 1 finished unit Wind/Tidal Generator [f=0008378] [8378] Event [2137.45215,297.052765,2160.67847]: 1 lost unit Bandit [f=0008406] [8406] Event [3928,297.052765,3448]: 1 finished unit Solar Collector [f=0008406] [8406] Event [2095.03345,297.052765,2265.81958]: 0 lost unit Conjurer [f=0008443] [8443] Event [5240,297.052765,4952]: 1 finished unit Wind/Tidal Generator [f=0008502] [8502] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0008513] [8513] Event [2246.39526,297.052765,2287.38623]: 0 lost unit Conjurer [f=0008524] [8524] Event [2352,297.052765,2336]: 0 lost unit Lotus [f=0008538] [8538] Event [904,297.052765,3736]: 0 finished unit Solar Collector [f=0008576] [8576] Event [5320,297.052765,4920]: 1 finished unit Wind/Tidal Generator [f=0008605] [8605] Event [2578.35986,297.052765,2272.00562]: 1 lost unit Bandit [f=0008656] [8656] Event [5272,297.052765,2536]: 1 finished unit Metal Extractor [f=0008748] [8748] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0008874] [8874] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0008939] [8939] Event [3808,367.23938,2992]: 1 finished unit Lotus [f=0009065] [9065] Event [840,297.052765,1160]: 0 finished unit Caretaker [f=0009118] [9118] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0009177] [9177] Event [984,297.052765,1193.59998]: 0 finished unit Reaver [f=0009202] [9202] Event [5144,297.052765,5048]: 1 finished unit Caretaker [f=0009304] [9304] Event [5200.01855,297.052765,5196]: 1 finished unit Convict [f=0009324] [9324] Event [2132.63501,297.052765,2646.73999]: 1 lost unit Bandit [f=0009389] [9389] Event [888,297.052765,4008]: 0 finished unit Metal Extractor [f=0009391] [9391] Event [5272,297.052765,2136]: 1 finished unit Metal Extractor [f=0009408] [9408] Event [1751.82092,297.052765,2739.5249]: 0 lost unit Ronin [f=0009410] [9410] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0009433] [9433] Event [856,297.052765,1032]: 0 finished unit Caretaker [f=0009446] [9446] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0009500] [9500] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0009510] [9510] Event [5232,358.23288,1568]: 0 finished unit Picket [f=0009560] [9560] Event [1970.55969,297.052765,2563.30762]: 1 lost unit Bandit [f=0009561] [9561] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0009681] [9681] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0009702] [9702] Event [5080,297.052765,4920]: 1 finished unit Caretaker [f=0009748] [9748] Event [3562.47388,376.451874,2628.92407]: 0 lost unit Glaive [f=0009930] [9930] Event [984,297.052765,1193.59998]: 0 finished unit Reaver [f=0009959] [9959] Event [3696,561.743164,2416]: 1 finished unit Radar Tower [f=0009974] [9974] Event [3800,561.743164,2344]: 1 finished unit Metal Extractor [f=0010043] [10043] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0010110] [10110] Event [3696,561.743164,2416]: 1 lost unit Radar Tower [f=0010127] [10127] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0010142] [10142] Event [1112,297.052765,536]: 0 finished unit Solar Collector [f=0010155] [10155] Event [5120,323.534393,1648]: 0 finished unit Picket [f=0010185] [10185] Event [984,297.052765,1193.59998]: 0 finished unit Reaver [f=0010202] [10202] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0010277] [10277] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0010291] [10291] Event [5056,297.052765,1792]: 0 lost unit Picket [f=0010352] [10352] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0010407] [10407] Event [5024,297.052765,1904]: 0 lost unit Picket [f=0010407] [10407] Event [3576,376.451874,2392]: 1 lost unit Stinger [f=0010440] [10440] Event [984,297.052765,1193.59998]: 0 finished unit Reaver [f=0010502] [10502] Event [3576,376.451874,2392]: 1 lost unit Stinger [f=0010523] [10523] Event [5120,323.534393,1648]: 0 lost unit Picket [f=0010572] [10572] Event [968,297.052765,4040]: 0 finished unit Solar Collector [f=0010577] [10577] Event [1160,297.052765,616]: 0 finished unit Solar Collector [f=0010598] [10598] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0010653] [10653] Event [5232,358.23288,1568]: 0 lost unit Picket [f=0010682] [10682] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0010695] [10695] Event [984,297.052765,1193.59998]: 0 finished unit Reaver [f=0010757] [10757] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0010761] [10761] Event [4992,297.052765,2048]: 0 lost unit Picket [f=0010783] [10783] Event [4950.94629,297.052765,2023.44897]: 0 lost unit Conjurer [f=0010793] [10793] Event [968,297.052765,4200]: 0 lost unit Stinger [f=0010802] [10802] Event [1075.68555,297.052765,4202.90967]: 1 lost unit Bandit [f=0010826] [10826] Event [1080,297.052765,664]: 0 finished unit Solar Collector [f=0010831] [10831] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0010901] [10901] Event [992.910461,324.441986,4483.85791]: 1 lost unit Bandit [f=0010907] [10907] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0010960] [10960] Event [3816,376.451874,5240]: 1 finished unit Metal Extractor [f=0010985] [10985] Event [984,297.052765,1193.59998]: 0 finished unit Reaver [f=0011111] [11111] Event [1032,297.052765,584]: 0 finished unit Solar Collector [f=0011169] [11169] Event [984,297.052765,1193.59998]: 0 finished unit Conjurer [f=0011205] [11205] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0011259] [11259] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0011281] [11281] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0011290] [11290] Event [4928,561.743164,1056]: 0 lost unit Radar Tower [f=0011336] [11336] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0011356] [11356] Event [5200.01855,297.052765,5196]: 1 finished unit Bandit [f=0011365] [11365] Event [undefined]: Omoiyari resigned [f=0011365] game_message: Omoiyari has been destroyed! [f=0011365] game_message: matthewwightman wins! [f=0011365] Submitting stats [f=0011365] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011365] Part| Total Time|Time of the last 0.5s [f=0011365] Draw 10707.09ms 10.27% [f=0011365] Lua::Callins::Synced 6495.56ms 33.23% [f=0011365] Lua::Callins::Unsynced 14227.63ms 15.31% [f=0011365] Lua::CollectGarbage::Synced 386.87ms 0.20% [f=0011365] Lua::CollectGarbage::Unsynced 796.89ms 2.42% [f=0011365] Misc::Profiler::AddTime 49.42ms 0.10% [f=0011365] Sim 14545.87ms 72.61% [f=0011365] [11365] Received game_message: Omoiyari has been destroyed! [f=0011365] [11365] Received game_message: matthewwightman wins! [f=0011366] [11366] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011366] [11366] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011366] [11366] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011366] [11366] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,1275,2075,6.5333333,6.30000019,6.30000019,6.5333333,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011366] [11366] Game End Stats Values: 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27,7715,7040,7040,7715,1033.95166,300.010529,300.010529,1033.95166,0,0,0,0,0,0,0,0,11.0480957,669.154175,669.154175,11.0480957,2346.62231,1817.61377,1817.61377,2346.62231,410,980,980,410,56.417408,57.5133514,57.5133514,56.417408,2490,1870,1870,2490,32.2322159,37.4726486,37.4726486,32.2322159,2630,2170,2170,2630,1751.83325,1592.64014,1592.64014,1751.83325,2185,2020,2020,2185,1682.64026,1751.83325,1751.83325,1682.64026,0,274.574402,274.574402,0,1979.35205,2451.72192,2451.72192,1979.35205 [f=0011371] [11371] Event [3826.39771,297.052765,3642.11841]: 1 lost unit Recon Commander [f=0011410] [11410] Event [3808,367.23938,2992]: 1 lost unit Lotus [f=0011424] [11424] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0011479] Spectator Omoiyari left the game: normal quit [f=0011479] [11479] Event [undefined]: Omoiyari quit [f=0011513] [11513] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0011603] [11603] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0011650] Player matthewwightman left the game: normal quit [f=0011650] [11650] Event [undefined]: matthewwightman quit [f=0011656] No clients connected, shutting down server [f=0011656] Server shutdown [f=0011718] [11718] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0011838] [11838] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0011925] [11925] Event [1232,561.743164,4944]: 0 finished unit Radar Tower [f=0011958] [11958] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0012078] [12078] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0012184] [12184] Event [984,297.052765,1193.59998]: 0 finished unit Ronin [f=0012434] [12434] Event [984,297.052765,1193.59998]: 0 finished unit Reaver [f=0012689] [12689] Event [984,297.052765,1193.59998]: 0 finished unit Reaver [f=0012825] [12825] Event [1496,376.451874,5208]: 0 finished unit Stardust [f=0012944] [12944] Event [984,297.052765,1193.59998]: 0 finished unit Reaver [f=0013199] [13199] Event [984,297.052765,1193.59998]: 0 finished unit Reaver [f=0013453] [13453] Event [984,297.052765,1193.59998]: 0 finished unit Reaver [f=0013837] [13837] Event [984,297.052765,1193.59998]: 0 finished unit Knight [f=0014212] [14212] Event [984,297.052765,1193.59998]: 0 finished unit Knight [f=0014587] [14587] Event [984,297.052765,1193.59998]: 0 finished unit Knight [f=0014962] [14962] Event [984,297.052765,1193.59998]: 0 finished unit Knight [f=0015338] [15338] Event [984,297.052765,1193.59998]: 0 finished unit Knight [f=0015427] [15427] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0015504] [15504] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0015590] [15590] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0015668] [15668] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0015757] [15757] Event [984,297.052765,1193.59998]: 0 finished unit Glaive [f=0015820] Autoquit sending quit command. [f=0015820] [QuitAction] user exited to system [f=0015820] [SpringApp::Kill][1] fromRun=1 [f=0015820] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015820] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015820] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015820] [ThreadPool::SetThreadCount][2] workers=0 [f=0015820] [SpringApp::Kill][2] [f=0015820] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015820] [Game::KillLua][3] dtor=0 luaUI=0x538bf830 [f=0015820] Start widgetHandler:Shutdown [f=0015820] Shutdown - SaveOrderList Complete [f=0015820] Writing last game win data [f=0015820] Shutdown - SaveConfigData Complete [f=0015820] Shutdown Widget - Save/Load API [f=0015820] Shutdown Widget - Chili Highlight [f=0015820] Shutdown Widget - Draw After Chili [f=0015820] Shutdown Widget - EPIC Menu [f=0015820] Shutdown Widget - Chili Widget Selector [f=0015820] Shutdown Widget - Chili Minimap [f=0015820] Shutdown Widget - Local Team Colors [f=0015820] Shutdown Widget - Display Keys 2 [f=0015820] Shutdown Widget - Save Game Menu [f=0015820] Shutdown Widget - Unit Icons [f=0015820] Shutdown Widget - Noises [f=0015820] Shutdown Widget - HealthBars [f=0015820] Shutdown Widget - Win Counter [f=0015820] Shutdown Widget - SpringRTS Replay Stats [f=0015820] Shutdown Widget - BuildETA [f=0015820] Shutdown Widget - Modular Comm Info [f=0015820] Shutdown Widget - Stereo3D [f=0015820] Shutdown Widget - Showeco and Grid Drawer [f=0015820] Shutdown Widget - Point Tracker [f=0015820] Shutdown Widget - Music Player [f=0015820] Shutdown Widget - Missile Silo Range [f=0015820] Shutdown Widget - MinimapEvents [f=0015820] Shutdown Widget - Mex Placement Handler [f=0015820] Shutdown Widget - Local Widgets Config [f=0015820] Shutdown Widget - Highlight Geos [f=0015820] Shutdown Widget - Grab Input [f=0015820] Input grabbing is disabled! [f=0015820] Shutdown Widget - MetalFeatures (new) [f=0015820] Shutdown Widget - Darkening [f=0015820] Shutdown Widget - Context Menu [f=0015820] Shutdown Widget - Chili Spectator Panels [f=0015820] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015820] Shutdown Widget - Chili Nuke Warning [f=0015820] Shutdown Widget - Chili EndGame Window [f=0015820] Shutdown Widget - Chili Economy Panel Default [f=0015820] Shutdown Widget - CameraShake [f=0015820] Shutdown Widget - Attack AoE [f=0015820] Shutdown Widget - Map Edge Extension [f=0015820] Shutdown Widget - Selection Send [f=0015820] Shutdown Widget - LupsManager [f=0015820] Shutdown Widget - Newton Firezone [f=0015820] Shutdown Widget - Chili Pro Console [f=0015820] Shutdown Widget - Lasso Terraform GUI [f=0015820] Shutdown Widget - Lups [f=0015820] Shutdown Widget - Chili Framework [f=0015820] Shutdown Widget - Chili Core Selector [f=0015820] Shutdown Widget - Custom Markers [f=0015820] Shutdown Widget - Pause Screen [f=0015820] Shutdown Widget - Text To Speech Control [f=0015820] Shutdown Widget - Persistent Build Height [f=0015820] Shutdown Widget - Layout Handler [f=0015820] End widgetHandler:Shutdown [f=0015820] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={453470,65851825} {int,ext,rec}Allocs={23342494,0,0} {chunk,block}Bytes={65851825,0} [f=0015820] [Game::KillLua][1] dtor=0 luaGaia=0x67c41930 [f=0015820] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386870,60397735} {int,ext,rec}Allocs={23342496,0,0} {chunk,block}Bytes={60397735,0} [f=0015820] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386870,60397735} {int,ext,rec}Allocs={23342496,0,0} {chunk,block}Bytes={60397735,0} [f=0015820] [Game::KillLua][2] dtor=0 luaRules=0x53cfcaf0 [f=0015820] Start gadgetHandler:Shutdown [f=0015820] Shutdown - StartSetup [f=0015820] Shutdown - UnitMorph [f=0015820] Shutdown - LupsNanoSpray [f=0015820] Shutdown - Missile Silo Controller [f=0015820] Shutdown - Modular Comm Info [f=0015820] Shutdown - Terrain Texture Handler [f=0015820] Shutdown - UnitCloakShield [f=0015820] Shutdown - Starlight Handler [f=0015820] End gadgetHandler:Shutdown [f=0015820] Start gadgetHandler:Shutdown [f=0015820] Shutdown - Save/Load [f=0015820] Shutdown - UnitMorph [f=0015820] Shutdown - Modular Comm Info [f=0015820] Shutdown - Retreat Command [f=0015820] Shutdown - Shockwaves [f=0015820] Shutdown - Teleport Throw [f=0015820] Shutdown - UnitCloakShield [f=0015820] Shutdown - Lups Cloak FX [f=0015820] Shutdown - Lups [f=0015820] Shutdown - Lups Shield [f=0015820] End gadgetHandler:Shutdown [f=0015820] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23342538,0,0} {chunk,block}Bytes={0,0} [f=0015820] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23342538,0,0} {chunk,block}Bytes={0,0} [f=0015820] [Game::KillLua][4] dtor=0 [f=0015820] [Game::~CGame][1] [f=0015820] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015820] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015820] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015820] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015820] [Game::KillLua][4] dtor=1 [f=0015820] [Game::KillMisc][1] [f=0015820] [Game::KillMisc][2] [f=0015820] [Game::KillMisc][3] [f=0015820] [Game::KillRendering][1] [f=0015820] [3DOParser::Kill] allocated 137 pieces [f=0015820] [S3OParser::Kill] allocated 2719 pieces [f=0015820] [AssParser::Kill] allocated 217 pieces [f=0015820] [Game::KillInterface][1] [f=0015820] [Game::KillInterface][2] [f=0015820] [Game::KillSimulation][1] [f=0015820] [Game::KillSimulation][2] [f=0015820] [CCollisionHandler] dis-/continuous tests: 0/16774 [f=0015820] [Game::KillSimulation][3] [f=0015820] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015820] [~CPathCache(24x24)] cacheHits=1019 hitPercentage=72% numHashColls=0 maxCacheSize=27 [f=0015820] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015820] [~CPathCache(48x48)] cacheHits=1410 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015820] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015820] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015820] [LosHandler::Kill] raycast instance cache-{hits,misses}={7584,8818}; shared=4%; cached=42% [f=0015820] [Game::KillSimulation][4] [f=0015820] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0015820] [Game::~CGame][2] [f=0015820] [Game::~CGame][3] [f=0015820] [SpringApp::Kill][3] [f=0015820] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166458 bytes sent 433600 bytes recv'd [f=0015820] [SpringApp::Kill][4] font=0x45c357e0 [f=0015820] [SpringApp::Kill][5] [f=0015820] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x45ca3720) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2533ms file="objects3d/strikecom.dae" indx=5351 inflSize=1500kb readTime=103ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=91ms file="objects3d/corwolv.s3o" indx=4995 inflSize=117kb readTime=51ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4531 inflSize=12kb readTime=37ms file="scripts/hovercon.lua" indx=5594 inflSize=2kb readTime=31ms file="luaui/widgets/gui_vertlineaid.lua" indx=4603 inflSize=5kb readTime=25ms file="unitpics/factoryjump.png" indx=6285 inflSize=11kb readTime=22ms file="objects3d/vehaa.s3o" indx=5387 inflSize=93kb readTime=22ms file="scripts/jumpcon.lua" indx=5610 inflSize=19kb readTime=22ms file="scripts/shieldarty.lua" indx=5655 inflSize=3kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 51176702 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fifteen_platforms_v1.sd7 (0x45dac6c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45ca3aa0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45cb68e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f721401bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]