[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Z8TUH6Zi0I/springsettings.843939.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1fd801d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18087 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/843939/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 304ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44992b10] using map "Fifteen Platforms v1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fifteen Platforms v1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44992b10] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 162ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1267ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1413ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 822ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: Void Handler LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: fog_layer LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Void Handler >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: fog_layer >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Omoiyari was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/843939/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 27 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032b3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe-50f032b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=525fbcc1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=efc5c1eb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=ecab0f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=50f032c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=50f032c3 file="cache/104dev-maintenance/paths/Fifteen Platforms v1.pe2-50f032c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (493ms, checksum 5ac71e83)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11410,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/843939/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5256f140,0x599f9b90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 841d5b5e5cd89590484691684596f592 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2eca9be5e99f748da3ebf62e11c5724bec61f88d11d20bfa995d3dea189299e8605d1b536532dab7956c787d67075359159ccbcb297690bacd374f47fc85b47a" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0x46277610,0x671d99a0}]" [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=26b7fa84b96a9958269a2df4c8b627871085d5ef9e5261775d7ab5715898ee75756c7650637a5a410cbd0b293941c4a5ff7e0c8c2535af04a7f9f0eae4cc1d00]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=340f23ffac54079f38fd65be964af8fd6880cd74bdaba356464f313afc18dccf04061683ed5baf2c430ea67e22f027539f82585ade0c9e691eec1a229f458990]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={5df1e1c0,63cf9cd8}]" [f=-000001] Allies: I choose: Attack! [f=-000001] gl hf [f=-000001] gl hf [f=-000001] [0] Event [1007,297.060791,1121]: 0 finished unit Strike Commander [f=-000001] [0] Event [5134,297.054688,5115]: 1 finished unit Strike Commander [f=0000000] [0] Melkiyon, team: 0, elo:2179 [f=0000000] [0] eqdw, team: 1, elo:1729 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [960,297.052765,1264]: 0 finished unit Tank Foundry [f=0000030] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000030] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000030] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000030] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000030] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000030] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000030] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000030] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000030] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000031] [31] Event [5224,297.052765,5232]: 1 finished unit Cloakbot Factory [f=0000314] [314] Event [1096,297.052765,1096]: 0 finished unit Metal Extractor [f=0000315] [315] Event [5048,297.052765,5048]: 1 finished unit Metal Extractor [f=0000490] [490] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Conjurer [f=0000539] [539] Event [1032,297.052765,1016]: 0 finished unit Solar Collector [f=0000585] [585] Event [5064,297.052765,4984]: 1 finished unit Solar Collector [f=0000739] [739] Event [960,298.372772,1292]: 0 finished unit Welder [f=0000764] [764] Event [936,297.052765,1112]: 0 finished unit Solar Collector [f=0000825] [825] Event [4984,297.052765,5032]: 1 finished unit Solar Collector [f=0001250] [1250] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Scythe [f=0001318] [1318] Event [960,298.372772,1292]: 0 finished unit Kodachi [f=0001455] [1455] Event [5048,297.052765,5544]: 1 finished unit Metal Extractor [f=0001544] [1544] Event [1112,297.052765,696]: 0 finished unit Solar Collector [f=0001666] [1666] Event [600,297.052765,1096]: 0 finished unit Metal Extractor [f=0001822] [1822] Event [5064,297.052765,5480]: 1 finished unit Solar Collector [f=0001873] [1873] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Conjurer [f=0002012] [2012] Event [960,298.372772,1292]: 0 finished unit Kodachi [f=0002203] [2203] Event [4984,297.052765,5528]: 1 finished unit Solar Collector [f=0002234] [2234] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Glaive [f=0002396] [2396] Event [1096,297.052765,600]: 0 finished unit Metal Extractor [f=0002560] [2560] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Glaive [f=0002639] [2639] Event [960,298.372772,1292]: 0 finished unit Kodachi [f=0002752] [2752] Event [1016,297.052765,600]: 0 finished unit Solar Collector [f=0002770] [2770] Event [5032,297.052765,5608]: 1 finished unit Solar Collector [f=0002934] [2934] Event [2536,297.052765,5240]: 1 lost unit Metal Extractor [f=0002951] [2951] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Glaive [f=0003057] [3057] Event [5544,297.052765,5048]: 1 finished unit Metal Extractor [f=0003225] [3225] Event [616,297.052765,984]: 0 finished unit Solar Collector [f=0003254] [3254] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Glaive [f=0003258] [3258] Event [5112,297.052765,5560]: 1 finished unit Solar Collector [f=0003277] [3277] Event [960,298.372772,1292]: 0 finished unit Welder [f=0003311] [3311] Event [2049.08545,297.052765,4799.64746]: 1 lost unit Conjurer [f=0003437] [3437] Event [2207.75195,297.052765,5037.32373]: 1 lost unit Glaive [f=0003457] [3457] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Glaive [f=0003590] [3590] Event [2597.91919,297.052765,5408.30273]: 0 lost unit Kodachi [f=0003661] [3661] Event [696,297.052765,1096]: 0 finished unit Solar Collector [f=0003669] [3669] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Glaive [f=0003877] [3877] Event [2344,297.052765,2040]: 0 finished unit Metal Extractor [f=0003945] [3945] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Ronin [f=0003965] [3965] Event [5560,297.052765,4984]: 1 finished unit Solar Collector [f=0004015] [4015] Event [960,298.372772,1292]: 0 finished unit Kodachi [f=0004067] [4067] Event [808,297.052765,984]: 0 finished unit Solar Collector [f=0004355] [4355] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Ronin [f=0004361] [4361] Event [2040,297.052765,2344]: 0 finished unit Metal Extractor [f=0004481] [4481] Event [1096,297.052765,600]: 0 lost unit Metal Extractor [f=0004546] [4546] Event [960,298.372772,1292]: 0 finished unit Kodachi [f=0004659] [4659] Event [5608,297.052765,5064]: 1 finished unit Solar Collector [f=0004820] [4820] Event [3943.64722,376.451874,5277.07959]: 1 finished unit Strike Commander [f=0004828] [4828] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Ronin [f=0004888] [4888] Event [5051.32715,348.018127,4481.49219]: 1 lost unit Glaive [f=0004896] [4896] Event [5035.48584,307.292023,4578.76318]: 1 lost unit Glaive [f=0005046] [5046] Event [5284.31934,297.052765,4981.47119]: 1 lost unit Glaive [f=0005052] [5052] Event [5518.15039,297.052765,5239.77148]: 0 lost unit Kodachi [f=0005074] [5074] Event [2344,376.451874,904]: 0 finished unit Metal Extractor [f=0005134] [5134] Event [2648,297.052765,2344]: 0 finished unit Metal Extractor [f=0005163] [5163] Event [3816,376.451874,5240]: 1 finished unit Metal Extractor [f=0005226] [5226] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Ronin [f=0005229] [5229] Event [752,297.052765,736]: 0 finished unit Lotus [f=0005239] [5239] Event [960,298.372772,1292]: 0 finished unit Kodachi [f=0005518] [5518] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Ronin [f=0005550] [5550] Event [2672,297.052765,2736]: 0 finished unit Radar Tower [f=0005741] [5741] Event [960,298.372772,1292]: 0 finished unit Kodachi [f=0005776] [5776] Event [1248,297.052765,720]: 0 finished unit Lotus [f=0005908] [5908] Event [5048,297.052765,5544]: 1 lost unit Metal Extractor [f=0005909] [5909] Event [2536,297.052765,2360]: 0 finished unit Solar Collector [f=0006211] [6211] Event [2600,297.052765,2280]: 0 finished unit Solar Collector [f=0006250] [6250] Event [960,298.372772,1292]: 0 finished unit Kodachi [f=0006269] [6269] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Scythe [f=0006276] [6276] Event [5224.01465,297.052765,5222.3999]: 1 lost unit Scythe [f=0006300] [6300] Event [5224.01465,297.052765,5222.3999]: 1 lost unit Scythe [f=0006316] [6316] Event [5224.01465,297.052765,5222.3999]: 1 lost unit Scythe [f=0006317] [6317] Event [3624,297.052765,904]: 0 finished unit Metal Extractor [f=0006318] [6318] Event [5470.11768,297.052765,5162.7749]: 0 lost unit Kodachi [f=0006591] [6591] Event [2408,297.052765,2552]: 0 finished unit Solar Collector [f=0006688] [6688] Event [1096,297.052765,600]: 0 finished unit Metal Extractor [f=0006795] [6795] Event [960,298.372772,1292]: 0 finished unit Kodachi [f=0006882] [6882] Event [1223.28442,376.451874,4718.41357]: 1 lost unit Ronin [f=0006901] [6901] Event [4024,297.052765,904]: 0 finished unit Metal Extractor [f=0007019] [7019] Event [2344,297.052765,2648]: 0 finished unit Metal Extractor [f=0007139] [7139] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Scythe [f=0007161] [7161] Event [600,297.052765,1096]: 0 lost unit Metal Extractor [f=0007678] [7678] Event [3628.35718,376.451874,4817.56543]: 1 finished unit Strike Commander [f=0007953] [7953] Event [5544,297.052765,5048]: 1 finished unit Metal Extractor [f=0007964] [7964] Event [960,298.372772,1292]: 0 finished unit Blitz [f=0008021] [8021] Event [768,297.052765,1216]: 0 finished unit Picket [f=0008023] [8023] Event [3456,561.743164,4880]: 1 finished unit Radar Tower [f=0008174] [8174] Event [2208,297.052765,2176]: 0 finished unit Lotus [f=0008269] [8269] Event [4096,297.052765,992]: 0 finished unit Lotus [f=0008472] [8472] Event [5224.01465,297.052765,5222.3999]: 1 finished unit Knight [f=0008566] [8566] Event [544,297.052765,1200]: 0 finished unit Lotus [f=0008575] [8575] Event [3816,376.451874,5240]: 1 lost unit Metal Extractor [f=0008699] [8699] Event [2560,297.052765,2592]: 0 finished unit Lotus [f=0008718] [8718] Event [3888,297.052765,1216]: 0 finished unit Lotus [f=0008820] [8820] Event [960,298.372772,1292]: 0 finished unit Blitz [f=0008924] [8924] Event [4933.85254,297.052765,5596.28174]: 0 lost unit Kodachi [f=0008950] [8950] Event [4894.13184,297.052765,5565.02979]: 0 lost unit Kodachi [f=0008955] [8955] Event [4964.50098,297.052765,5605.92285]: 0 lost unit Kodachi [f=0008961] [8961] Event [5022.77197,297.052765,5632.22021]: 0 lost unit Kodachi [f=0008980] [8980] Event [4984,297.052765,5528]: 1 lost unit Solar Collector [f=0009038] [9038] Event [undefined]: eqdw resigned [f=0009038] game_message: eqdw has been destroyed! [f=0009038] game_message: Melkiyon wins! [f=0009038] Submitting stats [f=0009038] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009038] Part| Total Time|Time of the last 0.5s [f=0009038] Draw 8125.47ms 11.31% [f=0009038] Lua::Callins::Synced 4810.40ms 29.56% [f=0009038] Lua::Callins::Unsynced 11424.35ms 17.86% [f=0009038] Lua::CollectGarbage::Synced 287.63ms 4.76% [f=0009038] Lua::CollectGarbage::Unsynced 494.44ms 1.69% [f=0009038] Misc::Profiler::AddTime 34.59ms 0.10% [f=0009038] Sim 9672.30ms 61.01% [f=0009038] [9038] Received game_message: eqdw has been destroyed! [f=0009038] [9038] Received game_message: Melkiyon wins! [f=0009039] [9039] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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11,3645,3805,3645,3805,95.7456665,94.8347168,95.7456665,94.8347168,0,0,0,0,0,0,0,0,0,0,0,0,220.41777,241.891022,220.41777,241.891022,0,0,0,0,22,21.7333336,22,21.7333336,2075,2075,2075,2075,15.4643211,17.451479,15.4643211,17.451479,810,880,810,880,250,212.666702,250,212.666702,760,850,760,850,277.666687,250,277.666687,250,0,0,0,0,286.992096,259.044189,286.992096,259.044189 [f=0009039] [9039] Game End Stats Values: 12,3905,3965,3905,3965,128.865982,115.351799,128.865982,115.351799,0,0,0,0,0,0,0,0,0,0,0,0,361.279755,494.010406,361.279755,494.010406,0,0,0,0,23.0666676,20.5333328,23.0666676,20.5333328,2305,2075,2305,2075,15.9080219,16.5078049,15.9080219,16.5078049,770,1040,770,1040,250,342.666687,250,342.666687,830,850,830,850,407.666687,250,407.666687,250,0,0,0,0,555.361755,408.288849,555.361755,408.288849 [f=0009039] [9039] Game End Stats Values: 13,3955,4235,3955,4235,167.072189,145.311752,167.072189,145.311752,0,0,0,0,0,0,0,0,0,0,0,0,377.020416,655.863037,377.020416,655.863037,0,90,0,90,22.5333328,22,22.5333328,22,2305,2075,2305,2075,17.0870781,19.0506611,17.0870781,19.0506611,730,1040,730,1040,410,407.666687,410,407.666687,920,1030,920,1030,537.666687,410,537.666687,410,0,0,0,0,735.548828,435.060822,735.548828,435.060822 [f=0009039] [9039] Game End Stats Values: 14,4045,4540,4045,4540,200.042084,157.331497,200.042084,157.331497,0,0,0,0,0,0,0,0,0,0,0,0,377.020416,872.508789,377.020416,872.508789,0,180,0,180,16.666666,22,16.666666,22,2305,2130,2305,2130,17.9979935,19.6013145,17.9979935,19.6013145,820,1200,820,1200,410,407.666687,410,407.666687,920,1030,920,1030,537.666687,410,537.666687,410,0,0,0,0,958.494507,450.561615,958.494507,450.561615 [f=0009039] [9039] Game End Stats Values: 15,4205,4840,4205,4840,232.217667,171.124847,232.217667,171.124847,0,0,0,0,0,0,0,0,0,0,0,0,443.997162,1155.20093,443.997162,1155.20093,0,180,0,180,16.7999992,23.7333336,16.7999992,23.7333336,2305,2130,2305,2130,16.2650394,19.7195568,16.2650394,19.7195568,1070,1360,1070,1360,410,501.000031,410,501.000031,830,1170,830,1170,631,410,631,410,0,0,0,0,1312.36389,543.006897,1312.36389,543.006897 [f=0009039] [9039] Game End Stats Values: 16,4045,4930,4045,4930,259.209778,189.449539,259.209778,189.449539,0,0,0,0,0,0,0,0,0,0,0,0,477.485535,1230.42029,477.485535,1230.42029,0,180,0,180,16.666666,26.5333328,16.666666,26.5333328,2305,2130,2305,2130,14.3794765,23.1949806,14.3794765,23.1949806,1070,1200,1070,1200,410,501.333374,410,501.333374,670,1420,670,1420,859.66687,570,859.66687,570,0,0,0,0,1717.32739,586.423157,1717.32739,586.423157 [f=0009039] [9039] Game End Stats Values: 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19,4800,5565,4800,5565,292.843842,323.559052,292.843842,323.559052,0,0,0,0,0,0,0,0,0,178.225769,0,178.225769,567.485718,1261.51416,567.485718,1261.51416,0,280,0,280,22,28,22,28,2810,2130,2810,2130,13.7008209,28.4659405,13.7008209,28.4659405,1230,1645,1230,1645,500,591.333374,500,591.333374,760,1510,760,1510,949.66687,746.666687,949.66687,746.666687,36.1666489,3.5,36.1666489,3.5,1752.07996,698.032166,1752.07996,698.032166 [f=0009039] [9039] Game End Stats Values: 20,5150,5745,5150,5745,327.979218,344.484436,327.979218,344.484436,0,0,0,0,0,0,0,0,0,220.248169,0,220.248169,600.974121,1335.70203,600.974121,1335.70203,0,460,0,460,22,28,22,28,2810,2130,2810,2130,17.864584,28.7450256,17.864584,28.7450256,1580,1645,1580,1645,500,591.333374,500,591.333374,760,1510,760,1510,949.66687,746.666687,949.66687,746.666687,68.3334579,18.75,68.3334579,18.75,1826.26782,892.591736,1826.26782,892.591736 [f=0009039] [9039] Game End Stats Values: 21,4990,5660,4990,5660,354.40918,376.112183,354.40918,376.112183,0,0,0,0,0,0,0,0,0,326.5979,0,326.5979,927.166199,1505.15295,927.166199,1505.15295,0,730,0,730,21.6000004,28,21.6000004,28,2810,2130,2810,2130,14.2197771,28.208519,14.2197771,28.208519,1580,1290,1580,1290,500,681.333374,500,681.333374,600,1510,600,1510,1109.66687,1386.66675,1109.66687,1386.66675,72.3333969,18.75,72.3333969,18.75,2118.96069,1445.54602,2118.96069,1445.54602 [f=0009039] [9039] Game End Stats Values: 22,4900,5660,4900,5660,354.40918,382.633057,354.40918,382.633057,0,0,0,0,0,0,0,0,0,350.320007,0,350.320007,927.166199,1512.95801,927.166199,1512.95801,0,730,0,730,16,28,16,28,2810,2130,2810,2130,11.6000004,29.3604393,11.6000004,29.3604393,1490,1290,1490,1290,500,681.333374,500,681.333374,600,1510,600,1510,1199.66687,1386.66675,1199.66687,1386.66675,72.3333969,18.75,72.3333969,18.75,2158.02051,1448.43945,2158.02051,1448.43945 [f=0009040] [9040] Event [5048,297.052765,5544]: 1 lost unit Metal Extractor [f=0009069] [9069] Event [5064,297.052765,5480]: 1 lost unit Solar Collector [f=0009086] [9086] Event [5112,297.052765,5560]: 1 lost unit Solar Collector [f=0009158] Spectator eqdw left the game: normal quit [f=0009158] [9158] Event [undefined]: eqdw quit [f=0009175] Player Melkiyon left the game: normal quit [f=0009175] [9175] Event [undefined]: Melkiyon quit [f=0009181] No clients connected, shutting down server [f=0009181] Server shutdown [f=0009211] [9211] Event [1200,297.052765,944]: 0 finished unit Lotus [f=0009344] [9344] Event [2784,297.052765,2096]: 0 finished unit Lotus [f=0009701] [9701] Event [960,298.372772,1292]: 0 finished unit Blitz [f=0009961] [9961] Event [600,297.052765,1096]: 0 finished unit Metal Extractor [f=0010560] [10560] Event [960,298.372772,1292]: 0 finished unit Blitz [f=0011430] [11430] Event [960,298.372772,1292]: 0 finished unit Blitz [f=0012300] [12300] Event [960,298.372772,1292]: 0 finished unit Blitz [f=0013170] [13170] Event [960,298.372772,1292]: 0 finished unit Blitz [f=0013349] Autoquit sending quit command. [f=0013349] [QuitAction] user exited to system [f=0013349] [SpringApp::Kill][1] fromRun=1 [f=0013349] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013349] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013349] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013349] [ThreadPool::SetThreadCount][2] workers=0 [f=0013349] [SpringApp::Kill][2] [f=0013349] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013349] [Game::KillLua][3] dtor=0 luaUI=0x599fdba0 [f=0013349] Start widgetHandler:Shutdown [f=0013349] Shutdown - SaveOrderList Complete [f=0013349] Writing last game win data [f=0013349] Shutdown - SaveConfigData Complete [f=0013349] Shutdown Widget - Save/Load API [f=0013349] Shutdown Widget - Chili Highlight [f=0013349] Shutdown Widget - Draw After Chili [f=0013349] Shutdown Widget - EPIC Menu [f=0013349] Shutdown Widget - Chili Widget Selector [f=0013349] Shutdown Widget - Chili Minimap [f=0013349] Shutdown Widget - Local Team Colors [f=0013349] Shutdown Widget - Display Keys 2 [f=0013349] Shutdown Widget - Save Game Menu [f=0013349] Shutdown Widget - Unit Icons [f=0013349] Shutdown Widget - Noises [f=0013349] Shutdown Widget - HealthBars [f=0013349] Shutdown Widget - Win Counter [f=0013349] Shutdown Widget - SpringRTS Replay Stats [f=0013349] Shutdown Widget - BuildETA [f=0013349] Shutdown Widget - Modular Comm Info [f=0013349] Shutdown Widget - Stereo3D [f=0013349] Shutdown Widget - Showeco and Grid Drawer [f=0013349] Shutdown Widget - Point Tracker [f=0013349] Shutdown Widget - Music Player [f=0013349] Shutdown Widget - Missile Silo Range [f=0013349] Shutdown Widget - MinimapEvents [f=0013349] Shutdown Widget - Mex Placement Handler [f=0013349] Shutdown Widget - Local Widgets Config [f=0013349] Shutdown Widget - Highlight Geos [f=0013349] Shutdown Widget - Grab Input [f=0013349] Input grabbing is disabled! [f=0013349] Shutdown Widget - MetalFeatures (new) [f=0013349] Shutdown Widget - Darkening [f=0013349] Shutdown Widget - Context Menu [f=0013349] Shutdown Widget - Chili Spectator Panels [f=0013349] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013349] Shutdown Widget - Chili Nuke Warning [f=0013349] Shutdown Widget - Chili EndGame Window [f=0013349] Shutdown Widget - Chili Economy Panel Default [f=0013349] Shutdown Widget - CameraShake [f=0013349] Shutdown Widget - Attack AoE [f=0013349] Shutdown Widget - Map Edge Extension [f=0013349] Shutdown Widget - Selection Send [f=0013349] Shutdown Widget - LupsManager [f=0013349] Shutdown Widget - Newton Firezone [f=0013349] Shutdown Widget - Chili Pro Console [f=0013349] Shutdown Widget - Lasso Terraform GUI [f=0013349] Shutdown Widget - Lups [f=0013349] Shutdown Widget - Chili Framework [f=0013349] Shutdown Widget - Chili Core Selector [f=0013349] Shutdown Widget - Custom Markers [f=0013349] Shutdown Widget - Pause Screen [f=0013349] Shutdown Widget - Text To Speech Control [f=0013349] Shutdown Widget - Persistent Build Height [f=0013349] Shutdown Widget - Layout Handler [f=0013349] End widgetHandler:Shutdown [f=0013349] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428583,61160507} {int,ext,rec}Allocs={21984696,0,0} {chunk,block}Bytes={61160507,0} [f=0013349] [Game::KillLua][1] dtor=0 luaGaia=0x599f9b90 [f=0013349] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={362163,55719653} {int,ext,rec}Allocs={21984698,0,0} {chunk,block}Bytes={55719653,0} [f=0013349] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={362163,55719653} {int,ext,rec}Allocs={21984698,0,0} {chunk,block}Bytes={55719653,0} [f=0013349] [Game::KillLua][2] dtor=0 luaRules=0x5256f140 [f=0013349] Start gadgetHandler:Shutdown [f=0013349] Shutdown - StartSetup [f=0013349] Shutdown - UnitMorph [f=0013349] Shutdown - LupsNanoSpray [f=0013349] Shutdown - Missile Silo Controller [f=0013349] Shutdown - Modular Comm Info [f=0013349] Shutdown - Terrain Texture Handler [f=0013349] Shutdown - UnitCloakShield [f=0013349] Shutdown - Starlight Handler [f=0013349] End gadgetHandler:Shutdown [f=0013349] Start gadgetHandler:Shutdown [f=0013349] Shutdown - Save/Load [f=0013349] Shutdown - UnitMorph [f=0013349] Shutdown - Modular Comm Info [f=0013349] Shutdown - Retreat Command [f=0013349] Shutdown - Shockwaves [f=0013349] Shutdown - Teleport Throw [f=0013349] Shutdown - UnitCloakShield [f=0013349] Shutdown - Lups Cloak FX [f=0013349] Shutdown - Lups [f=0013349] Shutdown - Lups Shield [f=0013349] End gadgetHandler:Shutdown [f=0013349] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21984728,0,0} {chunk,block}Bytes={0,0} [f=0013349] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21984728,0,0} {chunk,block}Bytes={0,0} [f=0013349] [Game::KillLua][4] dtor=0 [f=0013349] [Game::~CGame][1] [f=0013349] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013349] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013349] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013349] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013349] [Game::KillLua][4] dtor=1 [f=0013349] [Game::KillMisc][1] [f=0013349] [Game::KillMisc][2] [f=0013349] [Game::KillMisc][3] [f=0013349] [Game::KillRendering][1] [f=0013349] [3DOParser::Kill] allocated 137 pieces [f=0013349] [S3OParser::Kill] allocated 2696 pieces [f=0013349] [AssParser::Kill] allocated 217 pieces [f=0013349] [Game::KillInterface][1] [f=0013349] [Game::KillInterface][2] [f=0013349] [Game::KillSimulation][1] [f=0013349] [Game::KillSimulation][2] [f=0013349] [CCollisionHandler] dis-/continuous tests: 0/7518 [f=0013349] [Game::KillSimulation][3] [f=0013349] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013349] [~CPathCache(24x24)] cacheHits=165 hitPercentage=48% numHashColls=0 maxCacheSize=16 [f=0013349] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013349] [~CPathCache(48x48)] cacheHits=241 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013349] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013349] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013349] [LosHandler::Kill] raycast instance cache-{hits,misses}={2399,4886}; shared=1%; cached=31% [f=0013349] [Game::KillSimulation][4] [f=0013349] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013349] [Game::~CGame][2] [f=0013349] [Game::~CGame][3] [f=0013349] [SpringApp::Kill][3] [f=0013349] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139930 bytes sent 95250 bytes recv'd [f=0013349] [SpringApp::Kill][4] font=0x448a77e0 [f=0013349] [SpringApp::Kill][5] [f=0013349] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x44922cc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=3483ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=157ms file="bitmaps/loadpictures/cooperation.png" indx=496 inflSize=2500kb readTime=116ms file="objects3d/strikecom.dae" indx=5351 inflSize=1500kb readTime=72ms file="objects3d/spideranarchid.s3o" indx=5328 inflSize=168kb readTime=49ms file="objects3d/funnelweb.dae" indx=5082 inflSize=1500kb readTime=47ms file="objects3d/amphbomb.s3o" indx=4760 inflSize=40kb readTime=41ms file="objects3d/weaver.s3o" indx=5395 inflSize=128kb readTime=34ms file="luaui/widgets/unit_terraform_draw.lua" indx=4689 inflSize=3kb readTime=33ms file="bitmaps/pd/shield2.png" indx=552 inflSize=119kb readTime=30ms file="bitmaps/randdots.tga" indx=568 inflSize=256kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 58700553 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fifteen_platforms_v1.sd7 (0x44a58a50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4491fbc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44a66f90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f1fd801bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]