[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UPFeioO4P5/springsettings.843585.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 125ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f64c401d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18055 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/843585/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 305ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467bf8f0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467bf8f0] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1100ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1292ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 218ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 167ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/843585/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (202ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11413,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/843585/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52db4730,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fd7a5a5e6bf674fec8842012e2511be5 [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={37029d30,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={55b75c18,00000000}]" [f=-000001] Allies: I choose: Redhead porn so hot! [f=-000001] [0] Event [4321,261.997803,4308]: 0 finished unit Recon Commander [f=-000001] [0] Event [404,261.999817,306]: 1 finished unit Recon Commander [f=0000000] [0] Sparkles, team: 1, elo:3147 [f=0000000] [0] izirayd, team: 0, elo:2937 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [416,261.995605,448]: 1 finished unit Rover Assembly [f=0000007] [7] Event [4408,261.995605,4232]: 0 finished unit Spider Factory [f=0000007] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000007] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000007] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000007] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000007] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000007] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000007] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000007] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000007] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000129] [129] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0000284] [284] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000300] [300] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000420] [420] Event [328,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0000422] [422] Event [416.029633,262.640717,465.99234]: 1 finished unit Mason [f=0000562] [562] Event [416.029633,262.640717,465.99234]: 1 finished unit Dart [f=0000650] [650] Event [4408.05518,261.995605,4196]: 0 finished unit Weaver [f=0000803] [803] Event [4040,253.713135,3976]: 0 finished unit Wind/Tidal Generator [f=0000810] [810] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000914] [914] Event [4024,253.621582,4040]: 0 finished unit Wind/Tidal Generator [f=0000963] [963] Event [696,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0001146] [1146] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001186] [1186] Event [416.029633,262.640717,465.99234]: 1 finished unit Mason [f=0001324] [1324] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001424] [1424] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0001522] [1522] Event [891.60498,261.995605,72.6764069]: 0 lost unit Flea [f=0001557] [1557] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0001615] [1615] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0001636] [1636] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0001734] [1734] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0001826] [1826] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0001829] [1829] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0001917] [1917] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0001919] [1919] Event [4218.99414,261.995605,4487.87793]: 0 lost unit Flea [f=0001953] [1953] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0001985] [1985] Event [792,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0002007] [2007] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0002098] [2098] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0002108] [2108] Event [4712,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0002127] [2127] Event [4400.7627,261.995605,4758.84033]: 0 lost unit Flea [f=0002139] [2139] Event [4256.29932,261.995605,4876.56055]: 1 lost unit Dart [f=0002181] [Game::ClientReadNet] added new player Aquanim with number 2 to team 0 [f=0002181] > SPRINGIE:User Aquanim|planefighter|7_6|dev_game|True|RSN|Empire|AU [f=0002208] Connection attempt from Aquanim [f=0002208] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0002208] -> Connection established (given id 2) [f=0002222] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0002222] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002238] [2238] Event [696,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0002264] [2264] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0002477] [2477] Event [600,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0002642] [2642] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002684] [2684] Event [3472,105.739502,3456]: 0 finished unit Lotus [f=0002707] [2707] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0002759] [2759] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0002777] [2777] Event [504,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0002789] [2789] Event [4408.05518,261.995605,4196]: 0 finished unit Hermit [f=0002792] [2792] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0002842] [2842] Event [4296,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0002992] [2992] Event [4312,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0003047] [3047] Event [408,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0003073] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0003104] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0003104] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[Game::Load][lua{Rules,Gaia}={3ca55db0,00000000}]" [f=0003142] [3142] Event [4312,261.995605,4696]: 0 finished unit Wind/Tidal Generator [f=0003187] [3187] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0003231] [3231] Event [1324.46582,55.1285629,2587.92114]: 0 lost unit Flea [f=0003248] [3248] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0003306] [3306] Event [4328,261.995605,4616]: 0 finished unit Wind/Tidal Generator [f=0003310] [3310] Event [4408.05518,261.995605,4196]: 0 finished unit Weaver [f=0003341] [3341] Event [312,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0003388] [3388] Event [696,54.5004883,2280]: 1 finished unit Solar Collector [f=0003465] [3465] Event [1584,61.9528809,1600]: 1 finished unit Lotus [f=0003501] [3501] Event [4328,261.995605,4536]: 0 finished unit Wind/Tidal Generator [f=0003617] [3617] Event [216,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0003681] [3681] Event [4344,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0003794] [3794] Event [4408.05518,261.995605,4196]: 0 finished unit Hermit [f=0003831] [3831] Event [4408,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0003843] [3843] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0003856] [3856] Event [184,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0003946] [3946] Event [752,54.2237968,2272]: 1 finished unit Lotus [f=0003996] [3996] Event [4488,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0004292] [4292] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0004313] [4313] Event [4568,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0004546] [4546] Event [336,261.995605,512]: 1 finished unit Lotus [f=0004620] [4620] Event [4408.05518,261.995605,4196]: 0 finished unit Hermit [f=0004676] [4676] Event [416.029633,262.640717,465.99234]: 1 finished unit Mason [f=0004735] [4735] Event [1972.62891,55.1837769,2623.1687]: 1 lost unit Fencer [f=0004748] [4748] Event [2128,54.0244141,2336]: 1 finished unit Lotus [f=0004769] [4769] Event [184,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0004776] [4776] Event [4648,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0004830] [4830] Event [2536,55.5380859,2488]: 0 finished unit Stinger [f=0004874] [4874] Event [2242.48145,54.0366211,2011.76941]: 1 lost unit Fencer [f=0005001] [5001] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0005016] [5016] Event [184,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0005034] [5034] Event [4728,261.995605,4392]: 0 finished unit Wind/Tidal Generator [f=0005046] [5046] Event [2112,54.0305176,2416]: 1 finished unit Lotus [f=0005075] [5075] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0005196] [5196] Event [2536,55.5380859,2488]: 0 lost unit Stinger [f=0005266] [5266] Event [200,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0005307] [5307] Event [4808,261.995605,4376]: 0 finished unit Wind/Tidal Generator [f=0005310] [5310] Event [2452.97192,55.5284729,2723.21606]: 0 finished unit Recon Commander [f=0005310] [5310] Event [2452.97192,55.5284729,2723.21606]: 0 lost unit Recon Commander [f=0005310] game_message: Morph complete: Redhead porn so hot lvl 1 -> Redhead porn so hot lvl 2 [f=0005310] [5310] Received game_message: Morph complete: Redhead porn so hot lvl 1 -> Redhead porn so hot lvl 2 [f=0005313] [5313] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0005402] [5402] Event [4408.05518,261.995605,4196]: 0 finished unit Hermit [f=0005415] [5415] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0005462] [5462] Event [4840,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0005551] [5551] Event [200,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0005573] [5573] Event [2800,55.0925293,4272]: 0 finished unit Lotus [f=0005625] [5625] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0005792] [5792] Event [4408.05518,261.995605,4196]: 0 finished unit Hermit [f=0005826] [5826] Event [773.94574,254.179321,3695.92139]: 1 lost unit Mason [f=0005835] [5835] Event [200,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0005921] [5921] Event [2489.24561,55.057869,3187.84058]: 0 lost unit Hermit [f=0006015] [6015] Event [2470.62036,54.0277061,2895.07275]: 1 lost unit Fencer [f=0006374] [6374] Event [416.029633,262.640717,465.99234]: 1 finished unit Ripper [f=0006374] [6374] Event [760,254.20752,3832]: 1 lost unit Metal Extractor [f=0006410] [6410] Event [2224,54.0183105,2624]: 1 finished unit Picket [f=0006471] [6471] Event [832,254.177002,3856]: 1 lost unit Lotus [f=0006484] [6484] Event [523.643677,206.290894,3318.76001]: 0 lost unit Flea [f=0006505] [6505] Event [2576,54.0305176,2992]: 0 lost unit Lotus [f=0006830] [6830] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0006864] [6864] Event [568,261.995605,440]: 1 finished unit Caretaker [f=0006884] [6884] Event [2464,55.0357666,2560]: 1 finished unit Lotus [f=0006902] [6902] Event [4408.05518,261.995605,4196]: 0 finished unit Recluse [f=0006993] [6993] Event [416.029633,262.640717,465.99234]: 1 finished unit Ripper [f=0007226] [7226] Event [4408.05518,261.995605,4196]: 0 finished unit Weaver [f=0007336] [7336] Event [648,261.995605,440]: 1 finished unit Caretaker [f=0007349] [7349] Event [2568,53.7256851,2568]: 1 finished unit Metal Extractor [f=0007367] [7367] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0007422] [7422] Event [1091.43091,253.660797,3868.29224]: 0 lost unit Flea [f=0007444] [7444] Event [1065.49963,253.652771,3824.89014]: 0 lost unit Flea [f=0007470] [7470] Event [1036.11365,253.636917,3871.65869]: 0 lost unit Flea [f=0007528] [7528] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0007585] [7585] Event [1288,254.177002,4360]: 0 lost unit Metal Extractor [f=0007620] [7620] Event [4408.05518,261.995605,4196]: 0 finished unit Recluse [f=0007682] [7682] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0007832] [7832] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0007890] [7890] Event [4408.05518,261.995605,4196]: 0 finished unit Hermit [f=0007982] [7982] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0008019] [8019] Event [840,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0008123] [8123] Event [4408.05518,261.995605,4196]: 0 finished unit Hermit [f=0008130] [8130] Event [2144,54.0244141,576]: 1 finished unit Lotus [f=0008145] [8145] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0008175] [8175] Event [840,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0008186] [8186] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0008246] [8246] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0008306] [8306] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0008306] [8306] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0008340] [8340] Event [840,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0008366] [8366] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0008426] [8426] Event [4408.05518,261.995605,4196]: 0 finished unit Flea [f=0008471] [8471] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0008471] [8471] Event [3224,105.739502,3464]: 0 finished unit Stinger [f=0008502] [8502] Event [840,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0008635] [8635] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0008681] [8681] Event [824,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0008715] [8715] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0008744] [8744] Event [4408.05518,261.995605,4196]: 0 finished unit Redback [f=0008778] [8778] Event [2665.32129,54.0101891,3688.3645]: 1 lost unit Fencer [f=0008810] [8810] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0008811] [8811] Event [2558.7312,55.2996826,4001.70142]: 1 lost unit Fencer [f=0008842] [8842] Event [824,261.995605,648]: 1 finished unit Wind/Tidal Generator [f=0008874] [8874] Event [2800,52.5402679,4272]: 0 lost unit Lotus [f=0008903] [8903] Event [2755.04321,54.0247879,3842.5542]: 1 lost unit Fencer [f=0008914] !resign [f=0008914] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0008914] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0008914] > Poll: Resign team 2? [END:SUCCESS] [f=0008915] [8915] Event [undefined]: izirayd resigned [f=0008915] game_message: izirayd has been destroyed! [f=0008915] game_message: Sparkles wins! [f=0008915] Submitting stats [f=0008915] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008915] Part| Total Time|Time of the last 0.5s [f=0008915] Draw 8060.01ms 12.77% [f=0008915] Lua::Callins::Synced 3800.51ms 31.24% [f=0008915] Lua::Callins::Unsynced 11236.47ms 19.86% [f=0008915] Lua::CollectGarbage::Synced 187.87ms 0.30% [f=0008915] Lua::CollectGarbage::Unsynced 478.12ms 0.40% [f=0008915] Misc::Profiler::AddTime 34.18ms 0.10% [f=0008915] Sim 10619.71ms 68.86% [f=0008915] [8915] Received game_message: izirayd has been destroyed! [f=0008915] [8915] Received game_message: Sparkles wins! [f=0008915] > Team 2 resigned [f=0008916] [8916] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008916] [8916] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008916] [8916] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008916] [8916] Game End Stats Values: 2,2190,2320,2320,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.14400005,6.14400005,6.14400005,6.14400005,25,120,120,25,0,0,0,0,90,125,125,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008916] [8916] Game End Stats Values: 3,2395,2450,2450,2395,0,0.70812571,0.70812571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.07860088,9.11324883,9.11324883,8.07860088,2075,2075,2075,2075,8.03999996,8.35920906,8.35920906,8.03999996,195,160,160,195,0,0,0,0,125,215,215,125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008916] [8916] Game End Stats Values: 4,2520,2695,2695,2520,0,4.71562243,4.71562243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5036707,10.4450102,10.4450102,10.5036707,2075,2075,2075,2075,8.03999996,11.0271664,11.0271664,8.03999996,195,280,280,195,0,0,0,0,250,340,340,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008916] [8916] Game End Stats Values: 5,2660,2785,2785,2660,0,15.37395,15.37395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25,0,0,0,0,0,11.2383785,11.2567968,11.2567968,11.2383785,2075,2075,2075,2075,11.4399977,13.5105534,13.5105534,11.4399977,245,280,280,245,0,25,25,0,340,430,430,340,25,0,0,25,0,0,0,0,25,0,0,25 [f=0008916] [8916] Game End Stats Values: 6,2925,2815,2815,2925,0,20.2520657,20.2520657,0,0,0,0,0,0,0,0,0,0,0,0,0,39.9999809,75,75,39.9999809,0,0,0,0,12.1739454,12.7170553,12.7170553,12.1739454,2075,2075,2075,2075,14.9759979,14.4852076,14.4852076,14.9759979,295,240,240,295,40,75,75,40,555,500,500,555,75,40,40,75,0,0,0,0,75,39.9999809,39.9999809,75 [f=0008916] [8916] Game End Stats Values: 7,3105,2990,2990,3105,0,22.0076981,22.0076981,0,0,0,0,0,0,0,0,0,0,0,0,0,39.9999809,75,75,39.9999809,90,0,0,90,15.2711172,18.1818066,18.1818066,15.2711172,2075,2075,2075,2075,16.1999989,14.2770424,14.2770424,16.1999989,295,380,380,295,40,75,75,40,645,535,535,645,75,40,40,75,0,0,0,0,75,39.9999809,39.9999809,75 [f=0008916] [8916] Game End Stats Values: 8,3370,3380,3380,3370,1.24415469,25.6832314,25.6832314,1.24415469,0,0,0,0,0,0,0,0,0,0,0,0,39.9999809,75,75,39.9999809,90,0,0,90,16.9726219,21.7967644,21.7967644,16.9726219,2075,2075,2075,2075,18.3229408,17.3970299,17.3970299,18.3229408,455,520,520,455,40,75,75,40,750,785,785,750,75,40,40,75,0,0,0,0,75,39.9999809,39.9999809,75 [f=0008916] [8916] Game End Stats Values: 9,3585,3805,3805,3585,10.1529427,37.1981125,37.1981125,10.1529427,0,0,0,0,0,0,0,0,0,0,0,0,39.9999809,100,100,39.9999809,90,90,90,90,23.1155891,26.2591419,26.2591419,23.1155891,2075,2075,2075,2075,18.8339176,20.639658,20.639658,18.8339176,600,660,660,600,40,100,100,40,820,980,980,820,100,40,40,100,0,0,0,0,100,39.9999809,39.9999809,100 [f=0008916] [8916] Game End Stats Values: 10,3850,4105,4105,3850,15.7579336,65.4442596,65.4442596,15.7579336,0,0,0,0,0,0,0,0,0,0,0,0,39.9999809,100,100,39.9999809,90,180,180,90,27.3105354,29.4847984,29.4847984,27.3105354,2075,2075,2075,2075,18.6136608,22.1630745,22.1630745,18.6136608,760,800,800,760,40,100,100,40,925,1050,1050,925,100,40,40,100,0,0,0,0,100,39.9999809,39.9999809,100 [f=0008916] [8916] Game End Stats Values: 11,3885,4245,4245,3885,16.1789913,80.6948929,80.6948929,16.1789913,0,0,0,0,0,0,0,0,0,0,0,0,75.2499847,243.860107,243.860107,75.2499847,90,180,180,90,16.2546387,17.3866482,17.3866482,16.2546387,2075,2075,2075,2075,18.2680645,21.2967052,21.2967052,18.2680645,760,940,940,760,40,100,100,40,960,1050,1050,960,100,40,40,100,0,0,0,0,243.860107,75.2499847,75.2499847,243.860107 [f=0008916] [8916] Game End Stats Values: 12,4500,4300,4300,4500,16.983429,81.4211273,81.4211273,16.983429,0,0,0,0,0,0,0,0,0,0,0,0,409.120728,492.80484,492.80484,409.120728,510,360,360,510,16.4534645,17.1148567,17.1148567,16.4534645,2075,2075,2075,2075,18.2936268,20.328413,20.328413,18.2936268,920,780,780,920,320,100,100,320,995,1085,1085,995,100,320,320,100,0,0,0,0,506.384003,409.120728,409.120728,506.384003 [f=0008916] [8916] Game End Stats Values: 13,4320,4740,4740,4320,37.3030167,101.095558,101.095558,37.3030167,0,0,0,0,0,0,0,0,0,0,0,0,1124.61938,1107.56421,1107.56421,1124.61938,90,450,450,90,35.5919113,33.8800774,33.8800774,35.5919113,2155,2075,2075,2155,20.8186378,21.5916252,21.5916252,20.8186378,920,1060,1060,920,320,520,520,320,1155,1155,1155,1155,520,320,320,520,0,0,0,0,1121.14258,1124.61938,1124.61938,1121.14258 [f=0008916] [8916] Game End Stats Values: 14,4765,4920,4920,4765,87.804985,143.989975,143.989975,87.804985,0,0,0,0,0,0,0,0,0,0,0,0,1226.97107,1116.70947,1116.70947,1226.97107,180,450,450,180,42.913166,41.5911942,41.5911942,42.913166,2155,2075,2075,2155,23.6467972,29.0298462,29.0298462,23.6467972,1240,1080,1080,1240,440,520,520,440,1190,1315,1315,1190,520,440,440,520,0,62.2498512,62.2498512,0,1130.28784,1226.97107,1226.97107,1130.28784 [f=0008916] [8916] Game End Stats Values: 15,4605,4780,4780,4605,153.394531,202.866394,202.866394,153.394531,0,0,0,0,0,0,0,0,0,0,0,0,1500.47424,1472.02734,1472.02734,1500.47424,180,450,450,180,38.1767349,39.3545532,39.3545532,38.1767349,2155,2075,2075,2155,24.6526375,26.5784283,26.5784283,24.6526375,1080,940,940,1080,580,680,680,580,1190,1315,1315,1190,680,580,580,680,0,67.3332596,67.3332596,0,1485.60571,1500.47424,1500.47424,1485.60571 [f=0008916] [8916] Game End Stats Values: 16,4580,5030,5030,4580,207.592865,261.15332,261.15332,207.592865,0,0,0,0,0,0,0,0,35.5914307,0,0,35.5914307,1580.5907,1650.11157,1650.11157,1580.5907,180,550,550,180,36.4789696,36.7132797,36.7132797,36.4789696,2155,2075,2075,2155,23.8932228,25.7097893,25.7097893,23.8932228,1055,1180,1180,1055,731.333435,774.666748,774.666748,731.333435,1190,1225,1225,1190,774.666748,731.333435,731.333435,774.666748,0,82.333374,82.333374,0,1663.68994,1583.55701,1583.55701,1663.68994 [f=0008916] [8916] Game End Stats Values: 17,4950,5540,5540,4950,256.657013,300.86377,300.86377,256.657013,0,0,0,0,0,0,0,0,127.463379,0,0,127.463379,1580.5907,1696.98035,1696.98035,1580.5907,180,640,640,180,33.1008568,33.5504646,33.5504646,33.1008568,2155,2255,2255,2155,25.0469398,22.9273586,22.9273586,25.0469398,1335,1420,1420,1335,731.333435,774.666748,774.666748,731.333435,1280,1225,1225,1280,774.666748,731.333435,731.333435,774.666748,0,82.333374,82.333374,0,1710.55872,1583.55701,1583.55701,1710.55872 [f=0008916] [8916] Game End Stats Values: 18,5235,6070,6070,5235,274.371307,321.898193,321.898193,274.371307,0,0,0,0,0,0,0,0,148.25412,0,0,148.25412,1694.92175,1906.56311,1906.56311,1694.92175,180,640,640,180,31.1451035,31.7193661,31.7193661,31.1451035,2155,2435,2435,2155,23.364954,23.2396297,23.2396297,23.364954,1710,1680,1680,1710,731.333435,939.666748,939.666748,731.333435,1190,1315,1315,1190,939.666748,731.333435,731.333435,939.666748,0,87.666748,87.666748,0,1920.14148,1707.8905,1707.8905,1920.14148 [f=0008916] [8916] Game End Stats Values: 19,5395,6495,6495,5395,303.205505,343.761841,343.761841,303.205505,0,0,0,0,0,0,0,0,148.25412,0,0,148.25412,1694.92175,2034.59619,2034.59619,1694.92175,180,640,640,180,36.141201,36.5351524,36.5351524,36.141201,2155,2435,2435,2155,22.4689465,32.4664345,32.4664345,22.4689465,1870,2070,2070,1870,731.333435,939.666748,939.666748,731.333435,1190,1350,1350,1190,943.666748,731.333435,731.333435,943.666748,0,227.665527,227.665527,0,2048.17456,1717.89294,1717.89294,2048.17456 [f=0008916] [8916] Game End Stats Values: 20,6100,7080,7080,6100,355.467346,387.034119,387.034119,355.467346,0,0,0,0,0,0,0,0,148.25412,0,0,148.25412,1870.02002,2129.56421,2129.56421,1870.02002,600,730,730,600,41.13731,45.2180138,45.2180138,41.13731,2155,2435,2435,2155,23.7641239,29.5115891,29.5115891,23.7641239,2155,2460,2460,2155,731.333435,939.666748,939.666748,731.333435,1190,1455,1455,1190,943.666748,731.333435,731.333435,943.666748,0,283.209717,283.209717,0,2143.14233,1901.7207,1901.7207,2143.14233 [f=0008916] [8916] Game End Stats Values: 21,6250,7080,7080,6250,396.441406,429.867584,429.867584,396.441406,0,0,0,0,0,0,0,0,148.25412,0,0,148.25412,2316.42725,2344.78223,2344.78223,2316.42725,510,730,730,510,38.1155243,44.8880157,44.8880157,38.1155243,2155,2435,2435,2155,23.8164673,26.5564156,26.5564156,23.8164673,2395,2300,2300,2395,1011.33344,1029.66675,1029.66675,1011.33344,1190,1615,1615,1190,1033.66675,1151.3335,1151.3335,1033.66675,5.08333349,283.209717,283.209717,5.08333349,2358.36035,2352.72607,2352.72607,2358.36035 [f=0008917] [8917] Event [3536.33984,60.0120583,3138.39209]: 0 lost unit Recon Commander [f=0008936] !transmitlobby @voice@buildUnit@remove;spidercon [f=0008936] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0008936] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0008936] !transmitlobby @voice@buildUnit@remove;spideremp [f=0008936] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0008936] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0008936] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0008936] !transmitlobby @voice@buildUnit@remove;spideraa [f=0008936] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0008936] !transmitlobby @voice@buildUnit@reload [f=0008937] [8937] Event [3216.06128,80.0724869,4199.60547]: 0 lost unit Recluse [f=0008955] [8955] Event [3098.20801,60.8903275,4186.56787]: 0 lost unit Hermit [f=0008963] [8963] Event [3105.38013,61.4879494,4238.24756]: 0 lost unit Hermit [f=0008969] [8969] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0009006] [9006] Event [824,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0009018] Player Sparkles left the game: normal quit [f=0009018] [9018] Event [undefined]: Sparkles quit [f=0009134] [9134] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0009167] [9167] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0009195] [9195] Event [824,261.995605,840]: 1 finished unit Wind/Tidal Generator [f=0009201] No clients connected, shutting down server [f=0009201] Server shutdown [f=0009327] [9327] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0009478] [9478] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0009628] [9628] Event [416.029633,262.640717,465.99234]: 1 finished unit Scorcher [f=0009888] [9888] Event [416.029633,262.640717,465.99234]: 1 finished unit Ripper [f=0010158] [10158] Event [416.029633,262.640717,465.99234]: 1 finished unit Ripper [f=0010428] [10428] Event [416.029633,262.640717,465.99234]: 1 finished unit Ripper [f=0010598] [10598] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0010764] [10764] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0010929] [10929] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0011094] [11094] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0011258] [11258] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0011422] [11422] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0011587] [11587] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0011752] [11752] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0011917] [11917] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0012082] [12082] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0012247] [12247] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0012412] [12412] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0012577] [12577] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0012742] [12742] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0012907] [12907] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0013073] [13073] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0013238] [13238] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0013403] [13403] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0013568] [13568] Event [416.029633,262.640717,465.99234]: 1 finished unit Fencer [f=0013620] Autoquit sending quit command. [f=0013620] [QuitAction] user exited to system [f=0013620] [SpringApp::Kill][1] fromRun=1 [f=0013620] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013620] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013620] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013620] [ThreadPool::SetThreadCount][2] workers=0 [f=0013620] [SpringApp::Kill][2] [f=0013620] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013620] [Game::KillLua][3] dtor=0 luaUI=0x529785f0 [f=0013620] Start widgetHandler:Shutdown [f=0013620] Shutdown - SaveOrderList Complete [f=0013620] Writing last game win data [f=0013620] Shutdown - SaveConfigData Complete [f=0013620] Shutdown Widget - Chili Highlight [f=0013620] Shutdown Widget - Save/Load API [f=0013620] Shutdown Widget - Draw After Chili [f=0013620] Shutdown Widget - EPIC Menu [f=0013620] Shutdown Widget - Chili Minimap [f=0013620] Shutdown Widget - Chili Widget Selector [f=0013620] Shutdown Widget - Local Team Colors [f=0013620] Shutdown Widget - Display Keys 2 [f=0013620] Shutdown Widget - Save Game Menu [f=0013620] Shutdown Widget - HealthBars [f=0013620] Shutdown Widget - Noises [f=0013620] Shutdown Widget - Unit Icons [f=0013620] Shutdown Widget - Win Counter [f=0013620] Shutdown Widget - BuildETA [f=0013620] Shutdown Widget - SpringRTS Replay Stats [f=0013620] Shutdown Widget - Modular Comm Info [f=0013620] Shutdown Widget - CameraShake [f=0013620] Shutdown Widget - Chili Economy Panel Default [f=0013620] Shutdown Widget - Chili EndGame Window [f=0013620] Shutdown Widget - Chili Nuke Warning [f=0013620] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013620] Shutdown Widget - Chili Spectator Panels [f=0013620] Shutdown Widget - Context Menu [f=0013620] Shutdown Widget - Darkening [f=0013620] Shutdown Widget - MetalFeatures (new) [f=0013620] Shutdown Widget - Grab Input [f=0013620] Input grabbing is disabled! [f=0013620] Shutdown Widget - Highlight Geos [f=0013620] Shutdown Widget - Local Widgets Config [f=0013620] Shutdown Widget - Mex Placement Handler [f=0013620] Shutdown Widget - MinimapEvents [f=0013620] Shutdown Widget - Missile Silo Range [f=0013620] Shutdown Widget - Music Player [f=0013620] Shutdown Widget - Point Tracker [f=0013620] Shutdown Widget - Showeco and Grid Drawer [f=0013620] Shutdown Widget - Stereo3D [f=0013620] Shutdown Widget - Attack AoE [f=0013620] Shutdown Widget - Map Edge Extension [f=0013620] Shutdown Widget - Selection Send [f=0013620] Shutdown Widget - LupsManager [f=0013620] Shutdown Widget - Newton Firezone [f=0013620] Shutdown Widget - Chili Pro Console [f=0013620] Shutdown Widget - Lasso Terraform GUI [f=0013620] Shutdown Widget - Chili Framework [f=0013620] Shutdown Widget - Lups [f=0013620] Shutdown Widget - Custom Markers [f=0013620] Shutdown Widget - Chili Core Selector [f=0013620] Shutdown Widget - Pause Screen [f=0013620] Shutdown Widget - Layout Handler [f=0013620] Shutdown Widget - Persistent Build Height [f=0013620] Shutdown Widget - Text To Speech Control [f=0013620] End widgetHandler:Shutdown [f=0013620] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298059,50026077} {int,ext,rec}Allocs={21501883,0,0} {chunk,block}Bytes={50026077,0} [f=0013620] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013620] [Game::KillLua][2] dtor=0 luaRules=0x52db4730 [f=0013620] Start gadgetHandler:Shutdown [f=0013620] Shutdown - StartSetup [f=0013620] Shutdown - UnitMorph [f=0013620] Shutdown - LupsNanoSpray [f=0013620] Shutdown - Missile Silo Controller [f=0013620] Shutdown - Modular Comm Info [f=0013620] Shutdown - Terrain Texture Handler [f=0013620] Shutdown - UnitCloakShield [f=0013620] Shutdown - Starlight Handler [f=0013620] End gadgetHandler:Shutdown [f=0013620] Start gadgetHandler:Shutdown [f=0013620] Shutdown - Save/Load [f=0013620] Shutdown - UnitMorph [f=0013620] Shutdown - Modular Comm Info [f=0013620] Shutdown - Retreat Command [f=0013620] Shutdown - Shockwaves [f=0013620] Shutdown - Teleport Throw [f=0013620] Shutdown - UnitCloakShield [f=0013620] Shutdown - Lups Cloak FX [f=0013620] Shutdown - Lups [f=0013620] Shutdown - Lups Shield [f=0013620] End gadgetHandler:Shutdown [f=0013620] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21501913,0,0} {chunk,block}Bytes={0,0} [f=0013620] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21501913,0,0} {chunk,block}Bytes={0,0} [f=0013620] [Game::KillLua][4] dtor=0 [f=0013620] [Game::~CGame][1] [f=0013620] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013620] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013620] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013620] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013620] [Game::KillLua][4] dtor=1 [f=0013620] [Game::KillMisc][1] [f=0013620] [Game::KillMisc][2] [f=0013620] [Game::KillMisc][3] [f=0013620] [Game::KillRendering][1] [f=0013620] [3DOParser::Kill] allocated 137 pieces [f=0013620] [S3OParser::Kill] allocated 2704 pieces [f=0013620] [AssParser::Kill] allocated 236 pieces [f=0013620] [Game::KillInterface][1] [f=0013620] [Game::KillInterface][2] [f=0013620] [Game::KillSimulation][1] [f=0013620] [Game::KillSimulation][2] [f=0013620] [CCollisionHandler] dis-/continuous tests: 0/287035 [f=0013620] [Game::KillSimulation][3] [f=0013620] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013620] [~CPathCache(20x20)] cacheHits=22 hitPercentage=23% numHashColls=0 maxCacheSize=6 [f=0013620] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013620] [~CPathCache(40x40)] cacheHits=375 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013620] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013620] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013620] [LosHandler::Kill] raycast instance cache-{hits,misses}={6813,7591}; shared=1%; cached=46% [f=0013620] [Game::KillSimulation][4] [f=0013620] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013620] [Game::~CGame][2] [f=0013620] [Game::~CGame][3] [f=0013620] [SpringApp::Kill][3] [f=0013620] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 143642 bytes sent 128001 bytes recv'd [f=0013620] [SpringApp::Kill][4] font=0x466d67e0 [f=0013620] [SpringApp::Kill][5] [f=0013620] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x4547b7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2891ms file="objects3d/funnelweb.dae" indx=5082 inflSize=1500kb readTime=163ms file="bitmaps/loadpictures/cloaking.png" indx=492 inflSize=3633kb readTime=124ms file="objects3d/weaver.s3o" indx=5395 inflSize=128kb readTime=56ms file="luaui/widgets/unit_ghostsite.lua" indx=4666 inflSize=6kb readTime=41ms file="objects3d/benzcom2.s3o" indx=4841 inflSize=223kb readTime=39ms file="icons/heavygunshiptransport.png" indx=1004 inflSize=64kb readTime=33ms file="bitmaps/pd/flowerflash.tga" indx=538 inflSize=48kb readTime=29ms file="gamedata/modularcomms/weapons/lightninggun.lua" indx=876 inflSize=1kb readTime=27ms file="unittextures/factoryveh1.png" indx=7005 inflSize=1077kb readTime=24ms file="luaui/widgets/api_cluster_detection.lua" indx=3723 inflSize=25kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 53195196 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4688b530) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x467c1d10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x468922f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f64c401bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]