[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bheKAT3lHK/springsettings.843532.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 132ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5d7001d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18064 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/843532/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 316ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46309780] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46309780] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 616ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 878ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 200ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 167ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/843532/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (245ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11413,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/843532/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52408230,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 96655a5ed86ce1796fedb56d52e76435 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={4b59e4b8,00000000}]" [f=-000001] Allies: I choose: UselessLobster! [f=-000001] !predict [f=-000001] > Team Melkiyon has a 72.8% chance to win [f=-000001] > Team matthewwightman has a 27.2% chance to win [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={510242a8,00000000}]" [f=-000001] Have fun! [f=-000001] Allies: I choose: Attack! [f=-000001] u2 [f=-000001] [0] Event [4308,261.996826,4433]: 0 finished unit Strike Commander [f=-000001] [0] Event [786,261.99823,652]: 1 finished unit Recon Commander [f=0000000] [0] Melkiyon, team: 0, elo:2220 [f=0000000] [0] matthewwightman, team: 1, elo:2048 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4280,261.995605,4560]: 0 finished unit Shieldbot Factory [f=0000010] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000010] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000010] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000010] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000010] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000010] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000010] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000010] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000010] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000010] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000010] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000015] [15] Event [912,261.995605,616]: 1 finished unit Cloakbot Factory [f=0000284] [284] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000285] [285] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000472] [472] Event [4268,261.995605,4560]: 0 finished unit Convict [f=0000491] [491] Event [921.599976,261.397461,616]: 1 finished unit Conjurer [f=0000510] [510] Event [4440,261.995605,4408]: 0 finished unit Solar Collector [f=0000696] [696] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0000707] [707] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0000825] [825] Event [4160,261.995605,4176]: 0 finished unit Radar Tower [f=0000855] [855] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0000909] [909] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0000959] [959] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0000974] [974] Event [344,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0001094] [1094] Event [440,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0001116] [1116] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0001233] [1233] Event [4408,261.995605,4520]: 0 finished unit Solar Collector [f=0001293] [1293] Event [536,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0001374] [1374] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0001381] [1381] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0001601] [1601] Event [632,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0001776] [1776] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0001904] [1904] Event [728,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0001925] [1925] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0002083] [2083] Event [4776,261.995605,4392]: 0 finished unit Solar Collector [f=0002465] [2465] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0002518] [2518] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0002537] [2537] Event [4176.8501,253.17894,4062.60669]: 1 lost unit Glaive [f=0002542] [2542] Event [921.599976,261.397461,616]: 1 finished unit Conjurer [f=0002549] [2549] Event [4256.78711,254.844315,4074.94971]: 0 lost unit Bandit [f=0002613] [2613] Event [4160,261.995605,4176]: 0 lost unit Radar Tower [f=0002650] [2650] Event [4205.90283,255.750443,4077.45801]: 0 lost unit Bandit [f=0002757] [2757] Event [4286.15186,243.694595,4009.45776]: 1 lost unit Glaive [f=0002768] [2768] Event [4256.41309,241.501053,3999.19043]: 1 lost unit Glaive [f=0002786] [2786] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002894] [2894] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0002981] [2981] Event [4512,261.995605,4176]: 0 finished unit Lotus [f=0003406] [3406] Event [136.561325,261.995605,575.932068]: 0 lost unit Bandit [f=0003413] [3413] Event [4224,262.616028,4256]: 0 finished unit Radar Tower [f=0003431] [3431] Event [167.26619,261.995605,490.496094]: 0 lost unit Bandit [f=0003564] [3564] Event [4268,261.995605,4560]: 0 finished unit Convict [f=0003661] [3661] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0003726] [3726] Event [921.599976,261.397461,616]: 1 finished unit Reaver [f=0003865] [3865] Event [648,258.797363,1016]: 1 finished unit Stardust [f=0003887] [3887] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0003910] [3910] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0003960] [3960] Event [4028.62012,247.327744,4704.17236]: 1 lost unit Glaive [f=0003973] [3973] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0004025] [4025] Event [4070.01172,254.135849,4643.96777]: 1 lost unit Glaive [f=0004136] [4136] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0004423] [4423] Event [921.599976,261.397461,616]: 1 finished unit Reaver [f=0004442] [4442] Event [1824,96.9016113,1632]: 1 finished unit Radar Tower [f=0004452] [4452] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0004749] [4749] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0004775] [4775] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0004786] [4786] Event [921.599976,261.397461,616]: 1 finished unit Conjurer [f=0004849] [4849] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0004924] [4924] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0004995] [4995] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0005176] [5176] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0005199] [5199] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0005311] [5311] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0005336] [5336] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0005496] [5496] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0005534] [5534] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0005694] [5694] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0005706] [5706] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0005718] [5718] Event [312,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0005741] [5741] Event [4808,261.995605,4744]: 0 finished unit Solar Collector [f=0005747] [5747] Event [2149.82007,54.0276375,2386.04614]: 0 lost unit Bandit [f=0005759] [5759] Event [3344,105.757813,3424]: 0 finished unit Radar Tower [f=0005821] [5821] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0005832] [5832] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0005958] [5958] Event [4728,261.995605,4696]: 0 finished unit Wind/Tidal Generator [f=0006002] [6002] Event [408,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0006056] [6056] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0006180] [6180] Event [4744,261.995605,4616]: 0 finished unit Wind/Tidal Generator [f=0006224] [6224] Event [4268,261.995605,4560]: 0 finished unit Rogue [f=0006253] [6253] Event [1918.80676,55.1227798,3493.25464]: 1 lost unit Glaive [f=0006254] [6254] Event [1925.85486,55.1103973,3569.88159]: 0 lost unit Bandit [f=0006298] [6298] Event [1990.64661,55.0734406,3625.3667]: 0 lost unit Bandit [f=0006313] [6313] Event [504,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0006320] [6320] Event [1985.30737,54.4541512,3629.79688]: 1 lost unit Glaive [f=0006420] [6420] Event [4744,261.995605,4536]: 0 finished unit Wind/Tidal Generator [f=0006523] [6523] Event [1040,146.584229,3040]: 1 finished unit Radar Tower [f=0006585] [6585] Event [4268,261.995605,4560]: 0 finished unit Rogue [f=0006586] [6586] Event [921.599976,261.397461,616]: 1 finished unit Conjurer [f=0006602] [6602] Event [2200,54.0427246,584]: 1 finished unit Solar Collector [f=0006675] [6675] Event [4760,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0006697] [6697] Event [600,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0006898] [6898] Event [2715.98853,54.0386009,4222.60596]: 1 lost unit Glaive [f=0006971] [6971] Event [4268,261.995605,4560]: 0 finished unit Rogue [f=0006979] [6979] Event [696,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0007075] [7075] Event [2248,54.0244141,664]: 1 finished unit Solar Collector [f=0007144] [7144] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0007233] [7233] Event [2784,54.1037598,4384]: 0 finished unit Lotus [f=0007253] [7253] Event [2784,54.1037598,4384]: 0 lost unit Lotus [f=0007263] [7263] Event [792,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0007307] [7307] Event [921.599976,261.397461,616]: 1 finished unit Reaver [f=0007347] [7347] Event [4268,261.995605,4560]: 0 finished unit Rogue [f=0007354] [7354] Event [3024.49292,54.0527763,4353.35498]: 0 lost unit Bandit [f=0007359] [7359] Event [3037.97632,54.6843796,4344.44287]: 0 lost unit Bandit [f=0007360] [7360] Event [3024.09717,54.0946236,4337.70605]: 0 lost unit Bandit [f=0007381] [7381] Event [3016.38623,54.0215683,4364.95605]: 0 lost unit Bandit [f=0007439] [7439] Event [3248,69.6311035,3520]: 0 finished unit Lotus [f=0007439] [7439] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0007453] [7453] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0007569] [7569] Event [2168,54,712]: 1 finished unit Solar Collector [f=0007593] [7593] Event [3081.76782,60.2294846,4881.90723]: 0 lost unit Convict [f=0007723] [7723] Event [4268,261.995605,4560]: 0 finished unit Rogue [f=0007886] [7886] Event [2120,54.0244141,632]: 1 lost unit Solar Collector [f=0007991] [7991] Event [3498.1333,138.381073,4672.00928]: 1 lost unit Reaver [f=0007992] [7992] Event [921.599976,261.397461,616]: 1 finished unit Reaver [f=0008011] [8011] Event [2054.55225,57.8137817,511.998566]: 0 lost unit Bandit [f=0008051] [8051] Event [2184,54.012207,648]: 1 lost unit Metal Extractor [f=0008062] [8062] Event [2037.05969,60.4163971,644.031372]: 0 lost unit Bandit [f=0008086] [8086] Event [4488,261.995605,4584]: 0 finished unit Caretaker [f=0008114] [8114] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0008150] [8150] Event [3578.27954,154.939377,4664]: 1 lost unit Reaver [f=0008204] [8204] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0008284] [8284] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0008374] [8374] Event [776,261.995605,488]: 1 finished unit Caretaker [f=0008382] [8382] Event [921.599976,261.397461,616]: 1 finished unit Conjurer [f=0008502] [8502] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0008510] [8510] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0008520] [8520] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0008622] [8622] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0008701] [8701] Event [1688,57.7841797,1352]: 1 finished unit Solar Collector [f=0008732] [8732] Event [4552,261.995605,4408]: 0 finished unit Caretaker [f=0008740] [8740] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0008751] [8751] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0008867] [8867] Event [456,261.995605,440]: 1 finished unit Solar Collector [f=0008875] [8875] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0008913] [8913] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0008977] [8977] Event [4159.21045,54.0354156,2711.20093]: 1 lost unit Glaive [f=0008996] [8996] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0009025] [9025] Event [4094.08423,54.0290565,2655.46069]: 1 lost unit Glaive [f=0009027] [9027] Event [921.599976,261.397461,616]: 1 finished unit Glaive [f=0009116] [9116] Event [4456,261.995605,4904]: 0 finished unit Solar Collector [f=0009147] [9147] Event [472,261.995605,616]: 1 finished unit Solar Collector [f=0009166] [9166] Event [1736,57.704834,1432]: 1 finished unit Solar Collector [f=0009238] [9238] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0009281] [9281] Event [921.599976,261.397461,616]: 1 finished unit Conjurer [f=0009344] [9344] Event [4408,261.995605,4696]: 0 finished unit Caretaker [f=0009385] [9385] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0009394] [9394] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0009494] [9494] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0009580] [9580] Event [4268,261.995605,4560]: 0 finished unit Convict [f=0009632] [9632] Event [921.599976,261.397461,616]: 1 finished unit Reaver [f=0009662] [9662] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0009706] [9706] Event [1656,57.6987305,1480]: 1 finished unit Solar Collector [f=0009738] [9738] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0009739] [9739] Event [3558.27271,55.1307144,2364.25635]: 1 lost unit Reaver [f=0009813] [9813] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0009846] [9846] Event [3808,253.786377,1040]: 1 finished unit Radar Tower [f=0009902] [9902] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0009956] [9956] Event [760,261.995605,568]: 1 finished unit Caretaker [f=0009993] [9993] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0009994] [9994] Event [3456.37256,54.0026741,2670.24756]: 1 lost unit Glaive [f=0010053] [10053] Event [3628.53784,54.6355972,2691.13574]: 1 lost unit Glaive [f=0010062] [10062] Event [3260.67065,54.0274315,2743.2832]: 0 lost unit Bandit [f=0010081] [10081] Event [921.599976,261.397461,616]: 1 finished unit Reaver [f=0010084] [10084] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0010108] [10108] Event [3152.71118,54.0249557,2846.89819]: 1 lost unit Glaive [f=0010117] [10117] Event [3155.95044,54.0256538,2886.37549]: 0 lost unit Bandit [f=0010121] [10121] Event [3139.95825,53.9998627,2860.68872]: 1 lost unit Glaive [f=0010156] [10156] Event [3091.07422,54.012207,2916.69922]: 1 lost unit Glaive [f=0010175] [10175] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0010187] [10187] Event [328,261.995605,600]: 1 finished unit Solar Collector [f=0010225] [10225] Event [3537.90161,50.4533119,2584.31787]: 1 lost unit Reaver [f=0010246] [10246] Event [1608,57.6865234,1400]: 1 finished unit Solar Collector [f=0010265] [10265] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0010286] [10286] Event [921.599976,261.397461,616]: 1 finished unit Conjurer [f=0010355] [10355] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0010364] [10364] Event [312,261.995605,456]: 1 finished unit Solar Collector [f=0010439] [10439] Event [921.599976,261.397461,616]: 1 finished unit Ronin [f=0010445] [10445] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0010528] [10528] Event [1981.57312,54.0384712,2189.44629]: 1 finished unit Terraform [f=0010536] [10536] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0010550] [10550] Event [921.599976,261.397461,616]: 1 finished unit Ronin [f=0010663] [10663] Event [4584,261.995605,4936]: 0 finished unit Solar Collector [f=0010669] [10669] Event [921.599976,261.397461,616]: 1 finished unit Ronin [f=0010712] [10712] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0010726] [10726] Event [1432,57.717041,1592]: 1 finished unit Solar Collector [f=0010728] [10728] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0010789] [10789] Event [921.599976,261.397461,616]: 1 finished unit Ronin [f=0010811] [10811] Event [4696,261.995605,4872]: 0 finished unit Solar Collector [f=0010878] [10878] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0010909] [10909] Event [921.599976,261.397461,616]: 1 finished unit Ronin [f=0010925] [10925] Event [4112,253.291992,1568]: 1 finished unit Radar Tower [f=0010966] [10966] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0011083] [11083] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0011175] [11175] Event [1480,57.6621094,1672]: 1 finished unit Solar Collector [f=0011215] [11215] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0011216] [11216] Event [3320,55.2084961,1800]: 1 lost unit Metal Extractor [f=0011258] [11258] Event [2184,49.4994965,648]: 1 finished unit Metal Extractor [f=0011289] [11289] Event [921.599976,261.397461,616]: 1 finished unit Knight [f=0011324] [11324] Event [4127.49805,254.093857,1475.12695]: 1 finished unit Terraform [f=0011328] [11328] Event [1040,146.584229,3040]: 1 lost unit Radar Tower [f=0011349] [11349] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0011472] [11472] Event [600,261.995605,520]: 1 finished unit Caretaker [f=0011495] [11495] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0011566] [11566] Event [760,254.20752,3832]: 1 lost unit Metal Extractor [f=0011628] [11628] Event [1453.1554,254.155777,4337.80029]: 1 finished unit Terraform [f=0011733] [11733] Event [4268,261.995605,4560]: 0 finished unit Rogue [f=0011736] [11736] Event [4888,453.798584,184]: 1 finished unit Solar Collector [f=0011839] [11839] Event [4268,261.995605,4560]: 0 finished unit Rogue [f=0011919] [11919] Event [921.599976,261.397461,616]: 1 finished unit Knight [f=0011955] [11955] Event [1400,57.7719727,1720]: 1 finished unit Solar Collector [f=0011959] [11959] Event [4268,261.995605,4560]: 0 finished unit Rogue [f=0011973] [11973] Event [1288,254.177002,4360]: 1 lost unit Metal Extractor [f=0011978] [11978] Event [1251.01514,254.157242,4243.09082]: 0 lost unit Bandit [f=0012033] [12033] Event [1377.62073,254.38382,4284.98291]: 0 lost unit Bandit [f=0012061] [12061] Event [1544,313.658203,4296]: 1 lost unit Stardust [f=0012079] [12079] Event [4268,261.995605,4560]: 0 finished unit Rogue [f=0012129] [12129] Event [1305.14746,254.746994,4268.59131]: 0 lost unit Bandit [f=0012152] [12152] Event [1333.61487,254.205719,4243.79053]: 0 lost unit Bandit [f=0012201] [12201] Event [4268,261.995605,4560]: 0 finished unit Rogue [f=0012218] [12218] Event [2120,53.4237137,632]: 1 finished unit Solar Collector [f=0012235] [12235] Event [1370.20264,253.746033,4287.06445]: 0 lost unit Bandit [f=0012251] [12251] Event [600,261.995605,632]: 1 finished unit Caretaker [f=0012303] [12303] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0012341] [12341] Event [1202.32385,253.618881,4013.81958]: 0 lost unit Bandit [f=0012355] [12355] Event [1115.29236,253.6595,3940.73975]: 1 lost unit Recon Commander [f=0012365] [12365] Event [1146.77112,238.399704,3971.2915]: 0 lost unit Bandit [f=0012369] gg [f=0012370] [12370] Event [1189.96326,226.077972,3911.13257]: 0 lost unit Bandit [f=0012370] [12370] Event [1166.18616,237.781677,3965.04614]: 0 lost unit Bandit [f=0012379] [12379] Event [1205.18811,231.914261,3930.23877]: 0 lost unit Bandit [f=0012381] [12381] Event [1165.8645,239.339035,3985.75928]: 0 lost unit Bandit [f=0012411] [12411] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0012448] [12448] Event [undefined]: matthewwightman resigned [f=0012448] game_message: matthewwightman has been destroyed! [f=0012448] game_message: Melkiyon wins! [f=0012448] Submitting stats [f=0012448] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012448] Part| Total Time|Time of the last 0.5s [f=0012448] Draw 11822.86ms 12.74% [f=0012448] Lua::Callins::Synced 6031.97ms 37.41% [f=0012448] Lua::Callins::Unsynced 14509.31ms 14.73% [f=0012448] Lua::CollectGarbage::Synced 371.02ms 0.30% [f=0012448] Lua::CollectGarbage::Unsynced 685.44ms 2.09% [f=0012448] Misc::Profiler::AddTime 50.94ms 0.10% [f=0012448] Sim 18455.33ms 76.92% [f=0012448] [12448] Received game_message: matthewwightman has been destroyed! [f=0012448] [12448] Received game_message: Melkiyon wins! [f=0012449] [12449] Game End Stats Header: 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28,7945,6985,7945,6985,369.845703,224.919388,369.845703,224.919388,0,0,0,0,0,0,0,0,218.704071,48.2032166,218.704071,48.2032166,2036.86292,3318.5708,2036.86292,3318.5708,220,980,220,980,46.0365257,25.5526733,46.0365257,25.5526733,2780,1925,2780,1925,35.5237389,20.8137455,35.5237389,20.8137455,2430,2820,2430,2820,1705,2386.66675,1705,2386.66675,2515,1260,2515,1260,2386.66675,1829,2386.66675,1829,96.1663666,178.666275,96.1663666,178.666275,3365.72827,2200.01367,3365.72827,2200.01367 [f=0012449] [12449] Game End Stats Values: 29,6920,6580,6920,6580,406.892914,231.455017,406.892914,231.455017,0,0,0,0,0,0,0,0,220.4384,48.2032166,220.4384,48.2032166,2549.11646,3894.53198,2549.11646,3894.53198,220,980,220,980,45.9491577,24.8906021,45.9491577,24.8906021,1685,1925,1685,1925,33.384716,20.9335594,33.384716,20.9335594,2430,2415,2430,2415,2305,3661.66675,2305,3661.66675,2585,1260,2585,1260,3661.66675,2504,3661.66675,2504,96.1663666,178.666275,96.1663666,178.666275,3941.68945,2767.42334,3941.68945,2767.42334 [f=0012449] gg [f=0012493] [12493] Event [4200,333.67041,1544]: 1 lost unit Gauss [f=0012515] [12515] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0012600] Player Melkiyon left the game: normal quit [f=0012600] [12600] Event [undefined]: Melkiyon quit [f=0012623] [12623] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0012644] Spectator matthewwightman left the game: normal quit [f=0012644] [12644] Event [undefined]: matthewwightman quit [f=0012650] No clients connected, shutting down server [f=0012650] Server shutdown [f=0012727] [12727] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0012831] [12831] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0012936] [12936] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0013042] [13042] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0013144] [13144] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0013250] [13250] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0013352] [13352] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0013457] [13457] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0013561] [13561] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0013665] [13665] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0013770] [13770] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0013874] [13874] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0013978] [13978] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0014081] [14081] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0014186] [14186] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0014289] [14289] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0014393] [14393] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0014496] [14496] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0014600] [14600] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0014702] [14702] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0014804] [14804] Event [4268,261.995605,4560]: 0 finished unit Bandit [f=0015660] Autoquit sending quit command. [f=0015660] [QuitAction] user exited to system [f=0015660] [SpringApp::Kill][1] fromRun=1 [f=0015660] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015660] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015660] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015660] [ThreadPool::SetThreadCount][2] workers=0 [f=0015660] [SpringApp::Kill][2] [f=0015660] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015660] [Game::KillLua][3] dtor=0 luaUI=0x57b6fde0 [f=0015660] Start widgetHandler:Shutdown [f=0015660] Shutdown - SaveOrderList Complete [f=0015660] Writing last game win data [f=0015660] Shutdown - SaveConfigData Complete [f=0015660] Shutdown Widget - Chili Highlight [f=0015660] Shutdown Widget - Save/Load API [f=0015660] Shutdown Widget - Draw After Chili [f=0015660] Shutdown Widget - EPIC Menu [f=0015660] Shutdown Widget - Chili Minimap [f=0015660] Shutdown Widget - Chili Widget Selector [f=0015660] Shutdown Widget - Local Team Colors [f=0015660] Shutdown Widget - Display Keys 2 [f=0015660] Shutdown Widget - Save Game Menu [f=0015660] Shutdown Widget - HealthBars [f=0015660] Shutdown Widget - Noises [f=0015660] Shutdown Widget - Unit Icons [f=0015660] Shutdown Widget - Win Counter [f=0015660] Shutdown Widget - BuildETA [f=0015660] Shutdown Widget - SpringRTS Replay Stats [f=0015660] Shutdown Widget - Modular Comm Info [f=0015660] Shutdown Widget - CameraShake [f=0015660] Shutdown Widget - Chili Economy Panel Default [f=0015660] Shutdown Widget - Chili EndGame Window [f=0015660] Shutdown Widget - Chili Nuke Warning [f=0015660] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015660] Shutdown Widget - Chili Spectator Panels [f=0015660] Shutdown Widget - Context Menu [f=0015660] Shutdown Widget - Darkening [f=0015660] Shutdown Widget - MetalFeatures (new) [f=0015660] Shutdown Widget - Grab Input [f=0015660] Input grabbing is disabled! [f=0015660] Shutdown Widget - Highlight Geos [f=0015660] Shutdown Widget - Local Widgets Config [f=0015660] Shutdown Widget - Mex Placement Handler [f=0015660] Shutdown Widget - MinimapEvents [f=0015660] Shutdown Widget - Missile Silo Range [f=0015660] Shutdown Widget - Music Player [f=0015660] Shutdown Widget - Point Tracker [f=0015660] Shutdown Widget - Showeco and Grid Drawer [f=0015660] Shutdown Widget - Stereo3D [f=0015660] Shutdown Widget - Attack AoE [f=0015660] Shutdown Widget - Map Edge Extension [f=0015660] Shutdown Widget - Selection Send [f=0015660] Shutdown Widget - LupsManager [f=0015660] Shutdown Widget - Newton Firezone [f=0015660] Shutdown Widget - Chili Pro Console [f=0015660] Shutdown Widget - Lasso Terraform GUI [f=0015660] Shutdown Widget - Chili Framework [f=0015660] Shutdown Widget - Lups [f=0015660] Shutdown Widget - Custom Markers [f=0015660] Shutdown Widget - Chili Core Selector [f=0015660] Shutdown Widget - Pause Screen [f=0015660] Shutdown Widget - Layout Handler [f=0015660] Shutdown Widget - Persistent Build Height [f=0015660] Shutdown Widget - Text To Speech Control [f=0015660] End widgetHandler:Shutdown [f=0015660] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306897,49214245} {int,ext,rec}Allocs={23769930,0,0} {chunk,block}Bytes={49214245,0} [f=0015660] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015660] [Game::KillLua][2] dtor=0 luaRules=0x52408230 [f=0015660] Start gadgetHandler:Shutdown [f=0015660] Shutdown - StartSetup [f=0015660] Shutdown - UnitMorph [f=0015660] Shutdown - LupsNanoSpray [f=0015660] Shutdown - Missile Silo Controller [f=0015660] Shutdown - Modular Comm Info [f=0015660] Shutdown - Terrain Texture Handler [f=0015660] Shutdown - UnitCloakShield [f=0015660] Shutdown - Starlight Handler [f=0015660] End gadgetHandler:Shutdown [f=0015660] Start gadgetHandler:Shutdown [f=0015660] Shutdown - Save/Load [f=0015660] Shutdown - UnitMorph [f=0015660] Shutdown - Modular Comm Info [f=0015660] Shutdown - Retreat Command [f=0015660] Shutdown - Shockwaves [f=0015660] Shutdown - Teleport Throw [f=0015660] Shutdown - UnitCloakShield [f=0015660] Shutdown - Lups Cloak FX [f=0015660] Shutdown - Lups [f=0015660] Shutdown - Lups Shield [f=0015660] End gadgetHandler:Shutdown [f=0015660] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23769960,0,0} {chunk,block}Bytes={0,0} [f=0015660] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23769960,0,0} {chunk,block}Bytes={0,0} [f=0015660] [Game::KillLua][4] dtor=0 [f=0015660] [Game::~CGame][1] [f=0015660] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015660] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015660] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015660] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015660] [Game::KillLua][4] dtor=1 [f=0015660] [Game::KillMisc][1] [f=0015660] [Game::KillMisc][2] [f=0015660] [Game::KillMisc][3] [f=0015660] [Game::KillRendering][1] [f=0015660] [3DOParser::Kill] allocated 137 pieces [f=0015660] [S3OParser::Kill] allocated 2679 pieces [f=0015660] [AssParser::Kill] allocated 237 pieces [f=0015660] [Game::KillInterface][1] [f=0015660] [Game::KillInterface][2] [f=0015660] [Game::KillSimulation][1] [f=0015660] [Game::KillSimulation][2] [f=0015660] [CCollisionHandler] dis-/continuous tests: 0/328704 [f=0015660] [Game::KillSimulation][3] [f=0015660] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015660] [~CPathCache(20x20)] cacheHits=118 hitPercentage=41% numHashColls=0 maxCacheSize=17 [f=0015660] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015660] [~CPathCache(40x40)] cacheHits=362 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015660] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015660] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015660] [LosHandler::Kill] raycast instance cache-{hits,misses}={11562,12756}; shared=8%; cached=40% [f=0015660] [Game::KillSimulation][4] [f=0015660] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0015660] [Game::~CGame][2] [f=0015660] [Game::~CGame][3] [f=0015660] [SpringApp::Kill][3] [f=0015660] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165081 bytes sent 135978 bytes recv'd [f=0015660] [SpringApp::Kill][4] font=0x4621d7e0 [f=0015660] [SpringApp::Kill][5] [f=0015660] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x462ff0c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2366ms file="bitmaps/loadpictures/cloaking.png" indx=492 inflSize=3633kb readTime=82ms file="objects3d/corcomalt2.s3o" indx=4951 inflSize=114kb readTime=40ms file="unittextures/gauss3_tex1.png" indx=7016 inflSize=1103kb readTime=30ms file="objects3d/recluse.s3o" indx=5260 inflSize=134kb readTime=23ms file="objects3d/funnelweb.dae" indx=5082 inflSize=1500kb readTime=21ms file="bitmaps/other/light_blue.png" indx=523 inflSize=12kb readTime=20ms file="luaui/configs/integral_menu_special_keys.lua" indx=2811 inflSize=1kb readTime=20ms file="objects3d/starlight_satellite.dae" indx=5340 inflSize=149kb readTime=20ms file="objects3d/strikecom_3.dae" indx=5357 inflSize=1499kb readTime=20ms file="unitpics/satellite.png" indx=6387 inflSize=9kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 54291576 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4638dc90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x46291900) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4639af70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f5d7001bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]