[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7nEJjPP481/springsettings.843237.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 169ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8cec01d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18093 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/843237/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 515ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44af9fa0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44af9fa0] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 174ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 922ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1057ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 994ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 196ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/843237/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (343ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11410,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/843237/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50f97f10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ab8c595e5c5f6092d505cb961a42524b [f=-000001] Connection attempt from PerplexedPlatypus [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PerplexedPlatypus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PerplexedPlatypus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PerplexedPlatypus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from maskenary [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: maskenary changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maskenary" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maskenary" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maskenary" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maskenary" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maskenary" string="[Game::Load][lua{Rules,Gaia}={1d4b6638,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PerplexedPlatypus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PerplexedPlatypus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PerplexedPlatypus" string="[Game::Load][lua{Rules,Gaia}={59b63860,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4818,261.995605,4830]: 0 finished unit Engineer Commander [f=-000001] [0] Event [492,262.003296,562]: 1 finished unit Guardian Commander [f=0000000] [0] PerplexedPlatypus, team: 1, elo:1483 [f=0000000] [0] maskenary, team: 0, elo:1346 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000035] [35] Event [4672,261.995605,4712]: 0 finished unit Shieldbot Factory [f=0000035] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000035] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000035] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000035] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000035] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000035] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000035] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000035] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000035] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000035] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000035] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000035] !transmitlobby @voice@buildUnit@reload [f=0000039] [39] Event [464,261.995605,688]: 1 finished unit Rover Assembly [f=0000342] [342] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000495] [495] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0000520] [520] Event [4672.01855,261.995605,4700]: 0 finished unit Convict [f=0000630] [630] Event [216,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0000633] [633] Event [4872,261.995605,4776]: 0 finished unit Solar Collector [f=0000700] [700] Event [464.029633,262.640717,705.99231]: 1 finished unit Mason [f=0000795] [795] Event [168,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0000887] [887] Event [4672.01855,261.995605,4700]: 0 finished unit Convict [f=0000945] [945] Event [120,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0001101] [1101] Event [464.029633,262.640717,705.99231]: 1 finished unit Scorcher [f=0001109] [1109] Event [72,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0001516] [1516] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0001524] [1524] Event [464.029633,262.640717,705.99231]: 1 finished unit Mason [f=0001612] [1612] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001663] [1663] Event [4672.01855,261.995605,4700]: 0 finished unit Convict [f=0001672] [1672] Event [24,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0001986] [1986] Event [24,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0002072] [2072] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0002201] [2201] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0002224] [2224] Event [72,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0002245] [2245] Event [4672.01855,261.995605,4700]: 0 finished unit Convict [f=0002382] [2382] Event [464.029633,262.640717,705.99231]: 1 finished unit Scorcher [f=0002412] [2412] Event [4872,261.995605,4424]: 0 finished unit Solar Collector [f=0002714] [2714] Event [3968,253.804688,3968]: 0 finished unit Radar Tower [f=0002746] [2746] Event [4672.01855,261.995605,4700]: 0 finished unit Convict [f=0002775] [2775] Event [464.029633,262.640717,705.99231]: 1 finished unit Mason [f=0003179] [3179] Event [464.029633,262.640717,705.99231]: 1 finished unit Mason [f=0003746] [3746] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0003965] [3965] Event [376,261.995605,664]: 1 finished unit Storage [f=0003987] [3987] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0004003] [4003] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0004020] [4020] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0004227] [4227] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0004278] [4278] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0004326] [4326] Event [464.029633,262.640717,705.99231]: 1 finished unit Scorcher [f=0004328] [4328] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0004433] [4433] Event [792,261.995605,840]: 1 finished unit Solar Collector [f=0004468] [4468] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0004611] [4611] Event [4384,54.0183105,2944]: 0 finished unit Lotus [f=0004705] [4705] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0004738] [4738] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0004898] [4898] Event [1152,253.804688,1152]: 1 finished unit Radar Tower [f=0004946] [4946] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0005001] [5001] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0005041] [5041] Event [856,261.995605,744]: 1 finished unit Solar Collector [f=0005218] [5218] Event [464.029633,262.640717,705.99231]: 1 finished unit Scorcher [f=0005229] [5229] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0005381] [5381] Event [4872,261.995605,4600]: 0 finished unit Solar Collector [f=0005465] [5465] Event [1496,57.7109375,1656]: 1 finished unit Solar Collector [f=0005586] [5586] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0005628] [5628] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0005752] [5752] Event [24,261.995605,24]: 1 finished unit Wind/Tidal Generator [f=0005980] [5980] Event [2944,54.0427246,4368]: 0 finished unit Lotus [f=0005982] [5982] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0005990] [5990] Event [72,261.995605,24]: 1 finished unit Wind/Tidal Generator [f=0006005] [6005] Event [1624,57.7475586,1496]: 1 finished unit Solar Collector [f=0006081] [6081] Event [760,54.0244141,2264]: 1 finished unit Solar Collector [f=0006191] [6191] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0006230] [6230] Event [120,261.995605,24]: 1 finished unit Wind/Tidal Generator [f=0006269] [6269] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0006340] [6340] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0006374] [6374] Event [4440,261.995605,4856]: 0 finished unit Solar Collector [f=0006470] [6470] Event [120,261.995605,72]: 1 finished unit Wind/Tidal Generator [f=0006495] [6495] Event [2200,54.0366211,744]: 1 finished unit Solar Collector [f=0006531] [6531] Event [744,54.0305176,2136]: 1 finished unit Solar Collector [f=0006559] [6559] Event [1528,57.704834,1560]: 1 finished unit Solar Collector [f=0006571] [6571] Event [344,261.995605,264]: 1 finished unit Solar Collector [f=0006588] [6588] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0006710] [6710] Event [72,261.995605,72]: 1 finished unit Wind/Tidal Generator [f=0006795] [6795] Event [2280,54.4760742,616]: 1 finished unit Solar Collector [f=0006825] [6825] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0006949] [6949] Event [24,261.995605,72]: 1 finished unit Wind/Tidal Generator [f=0007036] [7036] Event [504,261.995605,264]: 1 finished unit Solar Collector [f=0007125] [7125] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0007189] [7189] Event [24,261.995605,120]: 1 finished unit Wind/Tidal Generator [f=0007234] [7234] Event [4568,261.995605,4648]: 0 finished unit Caretaker [f=0007365] [7365] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0007429] [7429] Event [72,261.995605,120]: 1 finished unit Wind/Tidal Generator [f=0007548] [7548] Event [1888,147.939209,1904]: 1 finished unit Radar Tower [f=0007564] [7564] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0007580] [7580] Event [2304,55.3000488,720]: 1 finished unit Lotus [f=0007591] [7591] Event [664,261.995605,264]: 1 finished unit Solar Collector [f=0007684] [7684] Event [120,261.995605,120]: 1 finished unit Wind/Tidal Generator [f=0007715] [7715] Event [688,54.1098633,2272]: 1 finished unit Picket [f=0007750] [7750] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0007859] [7859] Event [2208,54.0244141,816]: 1 finished unit Lotus [f=0007938] [7938] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0007940] [7940] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0007998] [7998] Event [120,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0008041] [8041] Event [696,261.995605,360]: 1 finished unit Solar Collector [f=0008091] [8091] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0008241] [8241] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0008283] [8283] Event [752,54.0305176,2336]: 1 finished unit Lotus [f=0008328] [8328] Event [72,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0008389] [8389] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0008568] [8568] Event [24,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0008626] [8626] Event [760,261.995605,696]: 1 finished unit Solar Collector [f=0008853] [8853] Event [832,55.0498047,2288]: 1 finished unit Lotus [f=0009075] [9075] Event [2280,54.4821777,776]: 1 finished unit Gauss [f=0009091] [9091] Event [776,261.995605,536]: 1 finished unit Solar Collector [f=0009196] [9196] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0009600] [9600] Event [792,261.995605,376]: 1 finished unit Solar Collector [f=0009629] [9629] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0009827] [9827] Event [2528,55.5625,2608]: 1 finished unit Picket [f=0009839] [9839] Event [2144,54.0325508,768]: 1 finished unit Faraday [f=0010125] [10125] Event [840,261.995605,280]: 1 finished unit Solar Collector [f=0010203] [10203] Event [168,261.995605,24]: 1 finished unit Wind/Tidal Generator [f=0010307] [10307] Event [4664,261.995605,4928]: 0 finished unit Airplane Plant [f=0010307] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0010307] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0010307] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0010307] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0010307] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0010307] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0010307] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0010307] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0010307] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0010307] !transmitlobby @voice@buildUnit@reload [f=0010443] [10443] Event [216,261.995605,24]: 1 finished unit Wind/Tidal Generator [f=0010457] [10457] Event [2608,55.5197754,2528]: 1 finished unit Picket [f=0010683] [10683] Event [264,261.995605,24]: 1 finished unit Wind/Tidal Generator [f=0010754] [10754] Event [2072,55.5869141,680]: 1 finished unit Razor [f=0010754] [10754] Event [464.029633,262.640717,705.99231]: 1 finished unit Fencer [f=0010922] [10922] Event [312,261.995605,24]: 1 finished unit Wind/Tidal Generator [f=0011102] [11102] Event [2640,55.5258789,2496]: 1 finished unit Picket [f=0011162] [11162] Event [312,261.995605,72]: 1 finished unit Wind/Tidal Generator [f=0011185] [11185] Event [3556.6394,55.1784744,1503.39905]: 1 lost unit Scorcher [f=0011201] [11201] Event [464.029633,262.640717,705.99231]: 1 finished unit Fencer [f=0011254] [11254] Event [4643.5,265.995605,4890]: 0 finished unit Raven [f=0011402] [11402] Event [264,261.995605,72]: 1 finished unit Wind/Tidal Generator [f=0011538] [11538] Event [568,261.995605,632]: 1 finished unit Caretaker [f=0011642] [11642] Event [216,261.995605,72]: 1 finished unit Wind/Tidal Generator [f=0011742] [11742] Event [464.029633,262.640717,705.99231]: 1 finished unit Ripper [f=0011747] [11747] Event [2496,55.5075684,2640]: 1 finished unit Picket [f=0011882] [11882] Event [168,261.995605,72]: 1 finished unit Wind/Tidal Generator [f=0011917] [11917] Event [2568,55.5319824,2568]: 1 lost unit Metal Extractor [f=0011940] [11940] Event [2615.92065,385.927399,2924.87598]: 0 lost unit Raven [f=0011974] [11974] Event [4072,253.694824,1112]: 0 finished unit Stardust [f=0012054] [12054] Event [568,261.995605,680]: 1 finished unit Caretaker [f=0012112] [12112] Event [4643.5,265.995605,4890]: 0 finished unit Phoenix [f=0012122] [12122] Event [168,261.995605,120]: 1 finished unit Wind/Tidal Generator [f=0012202] [12202] Event [464.029633,262.640717,705.99231]: 1 finished unit Ripper [f=0012316] [12316] Event [2528,55.5258789,2640]: 1 finished unit Lotus [f=0012344] [12344] Event [1912,105.763916,1672]: 1 finished unit Razor [f=0012362] [12362] Event [216,261.995605,120]: 1 finished unit Wind/Tidal Generator [f=0012396] [12396] Event [568,261.995605,728]: 1 finished unit Caretaker [f=0012554] [12554] Event [464.029633,262.640717,705.99231]: 1 finished unit Badger [f=0012586] [12586] Event [328,261.995605,664]: 1 finished unit Storage [f=0012677] [12677] Event [264,261.995605,120]: 1 finished unit Wind/Tidal Generator [f=0012788] [12788] Event [464.029633,262.640717,705.99231]: 1 finished unit Badger [f=0013007] [13007] Event [312,261.995605,120]: 1 finished unit Wind/Tidal Generator [f=0013016] [13016] Event [464.029633,262.640717,705.99231]: 1 finished unit Badger [f=0013141] [13141] Event [2568,51.0192719,2568]: 1 finished unit Metal Extractor [f=0013312] [13312] Event [464.029633,262.640717,705.99231]: 1 finished unit Badger [f=0013322] [13322] Event [312,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0013425] [13425] Event [1672,105.751709,1704]: 1 finished unit Razor [f=0013462] [13462] Event [2560,52.9464569,2608]: 1 finished unit Lotus [f=0013503] [13503] Event [4643.5,265.995605,4890]: 0 finished unit Thunderbird [f=0013543] [13543] Event [4672.01855,261.995605,4700]: 0 finished unit Rogue [f=0013623] [13623] Event [264,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0013648] [13648] Event [464.029633,262.640717,705.99231]: 1 finished unit Badger [f=0013781] [13781] Event [4672.01855,261.995605,4700]: 0 finished unit Rogue [f=0014019] [14019] Event [4672.01855,261.995605,4700]: 0 finished unit Rogue [f=0014027] [14027] Event [2608,52.9342499,2560]: 1 finished unit Lotus [f=0014258] [14258] Event [4672.01855,261.995605,4700]: 0 finished unit Rogue [f=0014462] [14462] Event [216,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0014497] [14497] Event [4672.01855,261.995605,4700]: 0 finished unit Rogue [f=0014595] [14595] Event [2640,55.8626022,2528]: 1 finished unit Lotus [f=0014702] [14702] Event [168,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0014735] [14735] Event [4672.01855,261.995605,4700]: 0 finished unit Rogue [f=0014744] [14744] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0014957] [14957] Event [24,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0014974] [14974] Event [4672.01855,261.995605,4700]: 0 finished unit Rogue [f=0015074] [15074] Event [856,54.0244141,2152]: 1 finished unit Razor [f=0015196] [15196] Event [72,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0015213] [15213] Event [4672.01855,261.995605,4700]: 0 finished unit Rogue [f=0015225] [15225] Event [1848,55.1169434,3400]: 1 finished unit Solar Collector [f=0015436] [15436] Event [120,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0015450] [15450] Event [864,54.0244141,2256]: 1 finished unit Picket [f=0015452] [15452] Event [4672.01855,261.995605,4700]: 0 finished unit Rogue [f=0015484] [15484] Event [906.427917,54.0244141,2167.74756]: 1 finished unit Guardian Commander [f=0015632] [15632] Event [2328,55.5258789,2328]: 1 finished unit Caretaker [f=0015667] [15667] Event [464.029633,262.640717,705.99231]: 1 finished unit Ripper [f=0015675] [15675] Event [1848,55.1291504,3320]: 1 finished unit Solar Collector [f=0015683] [15683] Event [4672.01855,261.995605,4700]: 0 finished unit Rogue [f=0015766] [15766] Event [168,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0015876] [15876] Event [464.029633,262.640717,705.99231]: 1 finished unit Ripper [f=0016081] [16081] Event [216,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0016089] [16089] Event [784,54.0366211,2336]: 1 finished unit Faraday [f=0016108] [16108] Event [2488,55.9750595,2600]: 1 finished unit Gauss [f=0016125] [16125] Event [1768,55.1779785,3400]: 1 finished unit Solar Collector [f=0016449] [16449] Event [2280,54.0793457,2264]: 1 finished unit Caretaker [f=0016531] [16531] Event [264,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0016785] [16785] Event [864,55.0803223,2288]: 1 finished unit Faraday [f=0016823] [16823] Event [2600,55.981163,2488]: 1 finished unit Gauss [f=0017069] [17069] Event [1840,55.1128731,3264]: 1 finished unit Lotus [f=0017308] [17308] Event [2520,55.0695267,2520]: 1 finished unit Gauss [f=0017386] [17386] Event [24,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0017626] [17626] Event [72,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0017654] [17654] Event [1712,55.0843925,3392]: 1 finished unit Lotus [f=0017866] [17866] Event [120,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0018106] [18106] Event [120,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0018314] [18314] Event [1904,55.2105293,3440]: 1 finished unit Lotus [f=0018346] [18346] Event [72,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0018456] [18456] Event [2527.11914,334.982086,2639.51782]: 0 lost unit Thunderbird [f=0018467] [18467] Event [794.760437,235.334,3455.22876]: 1 finished unit Guardian Commander [f=0018586] [18586] Event [24,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0018824] [18824] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0018826] [18826] Event [24,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0018846] [18846] Event [4672.01855,261.995605,4700]: 0 finished unit Racketeer [f=0019000] [19000] Event [824,254.177002,3896]: 1 finished unit Solar Collector [f=0019065] [19065] Event [2845.58643,54.0254021,2907.70972]: 0 lost unit Bandit [f=0019088] [19088] Event [2837.88354,54.0362129,2868.80713]: 0 lost unit Bandit [f=0019114] [19114] Event [2974.30029,54.0244141,2894.94116]: 1 finished unit Claw [f=0019122] [19122] Event [2816.03638,55.5015717,2801.65674]: 0 lost unit Bandit [f=0019156] [19156] Event [72,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0019197] [19197] Event [2891.56641,54.0223885,2766.67139]: 1 finished unit Claw [f=0019256] [19256] Event [4672.01855,261.995605,4700]: 0 finished unit Racketeer [f=0019282] [19282] Event [824,254.067139,3768]: 1 finished unit Solar Collector [f=0019361] [19361] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0019454] [19454] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0019471] [19471] Event [120,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0019534] [19534] Event [2761.40015,336.334564,2623.87036]: 0 lost unit Phoenix [f=0019555] [19555] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0019601] [19601] Event [2528,55.5258789,2640]: 1 lost unit Lotus [f=0019629] [19629] Event [2392,55.5380859,2504]: 1 finished unit Razor [f=0019640] [19640] Event [464.029633,262.640717,705.99231]: 1 finished unit Crasher [f=0019640] [19640] Event [2789.94141,54.0061035,3040.82617]: 0 lost unit Rogue [f=0019656] [19656] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0019703] [19703] Event [2560,51.1985626,2608]: 1 lost unit Lotus [f=0019706] [19706] Event [2528,52.6329575,2608]: 1 lost unit Picket [f=0019786] [19786] Event [120,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0019792] [19792] Event [2496,52.0834961,2640]: 1 lost unit Picket [f=0019805] [19805] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0019814] [19814] Event [808,254.115967,3832]: 1 finished unit Razor [f=0019835] [19835] Event [464.029633,262.640717,705.99231]: 1 finished unit Crasher [f=0019954] [19954] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0020030] [20030] Event [464.029633,262.640717,705.99231]: 1 finished unit Crasher [f=0020084] [20084] Event [2759.4856,54.0240669,3335.94116]: 1 finished unit Claw [f=0020103] [20103] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0020131] [20131] Event [72,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0020217] [20217] Event [2768.83423,54.0256882,3342.60718]: 1 finished unit Claw [f=0020225] [20225] Event [464.029633,262.640717,705.99231]: 1 finished unit Crasher [f=0020233] [20233] Event [2849.24707,54.0234642,3237.4541]: 1 finished unit Claw [f=0020234] [20234] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0020249] [20249] Event [2876.27051,54.0362091,3247.06177]: 1 finished unit Claw [f=0020252] [20252] Event [2713.58057,54.0244141,3257.36719]: 1 finished unit Claw [f=0020267] [20267] Event [2296,55.4953613,2600]: 1 finished unit Thresher [f=0020278] [20278] Event [2932.88989,54.0146828,3196.73364]: 1 finished unit Claw [f=0020289] [20289] Event [2802.38892,55.2004662,3252.51343]: 0 lost unit Rogue [f=0020303] [20303] Event [2849.5752,54.0295906,3253.72632]: 0 lost unit Rogue [f=0020350] [20350] Event [2549.24268,56.1513062,2806.11328]: 1 lost unit Ripper [f=0020371] [20371] Event [24,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0020379] [20379] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0020386] [20386] Event [2885.71729,54.0173416,3197.8335]: 1 finished unit Claw [f=0020413] [20413] Event [2789.9978,54.4113693,3406.6709]: 1 finished unit Claw [f=0020414] [20414] Event [2867.85791,54.0121994,3324.00562]: 1 finished unit Claw [f=0020420] [20420] Event [464.029633,262.640717,705.99231]: 1 finished unit Crasher [f=0020432] [20432] Event [3165.23999,54.0244141,2931.50732]: 1 finished unit Claw [f=0020450] [20450] Event [2824.49048,53.6197548,2953.64185]: 0 lost unit Bandit [f=0020457] [20457] Event [3168.89673,54.0427246,2905.49634]: 1 finished unit Claw [f=0020459] [20459] Event [712,254.152588,3832]: 1 finished unit Razor [f=0020466] [20466] Event [3108.15137,54.0237083,2733.07275]: 0 lost unit Rogue [f=0020534] [20534] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0020554] [20554] Event [464.029633,262.640717,705.99231]: 1 finished unit Fencer [f=0020555] [20555] Event [3042.62695,54.0230942,2684.47437]: 1 finished unit Claw [f=0020579] [20579] Event [2762.61108,54.1678886,3258.26929]: 1 finished unit Claw [f=0020581] [20581] Event [2822.75684,54.8476944,3126.979]: 1 finished unit Claw [f=0020582] [20582] Event [2722.94043,53.7416229,2949.37012]: 0 lost unit Bandit [f=0020597] [20597] Event [2843.46606,55.6417313,3101.9939]: 1 finished unit Claw [f=0020600] [20600] Event [2909.32007,53.3525352,2664.79175]: 1 lost unit Scorcher [f=0020611] [20611] Event [24,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0020624] [20624] Event [2754.50586,51.7111092,3082.13623]: 1 finished unit Claw [f=0020636] [20636] Event [2695.20923,56.1553612,2911.15625]: 0 lost unit Bandit [f=0020690] [20690] Event [464.029633,262.640717,705.99231]: 1 finished unit Fencer [f=0020713] [20713] Event [2762.40088,54.7364502,2970.61353]: 0 lost unit Bandit [f=0020715] [20715] Event [2618.74292,54.0280762,3194.28711]: 1 finished unit Claw [f=0020738] [20738] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0020744] [20744] Event [2862.33911,53.9553223,3230.63501]: 1 finished unit Claw [f=0020756] [20756] Event [2699.01514,54.058979,3183.78418]: 0 lost unit Rogue [f=0020763] [20763] Event [2674.47021,54.0331612,2939.46655]: 1 finished unit Claw [f=0020789] [20789] Event [2749.35327,47.3119698,3162.4729]: 1 finished unit Claw [f=0020805] [20805] Event [2647.84814,80.420372,2759.57056]: 1 finished unit Claw [f=0020825] [20825] Event [464.029633,262.640717,705.99231]: 1 finished unit Fencer [f=0020851] [20851] Event [2632,55.5258789,2376]: 1 finished unit Thresher [f=0020851] [20851] Event [2725.11011,48.4400177,2997.50098]: 0 lost unit Bandit [f=0020888] [20888] Event [2682.29688,54.1105385,3039.55371]: 1 finished unit Claw [f=0020910] [20910] Event [72,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0020921] [20921] Event [4128,259.36499,4128]: 0 finished unit Radar Tower [f=0020947] [20947] Event [2584.97412,54.0236092,2882.03052]: 1 finished unit Claw [f=0020958] [20958] Event [2887.19507,54.0199928,3170.2063]: 1 finished unit Claw [f=0020960] [20960] Event [464.029633,262.640717,705.99231]: 1 finished unit Fencer [f=0020976] [20976] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0020987] [20987] Event [2871.70215,54.2813225,3231.21411]: 0 lost unit Rogue [f=0021005] [21005] Event [2584.97412,54.0236092,2882.03052]: 1 lost unit Claw [f=0021014] [21014] Event [2697.91284,52.3824654,2995.00122]: 0 lost unit Bandit [f=0021064] [21064] Event [2777.08569,56.0070305,2913.60938]: 1 finished unit Claw [f=0021092] [21092] Event [2689.00342,54.7572632,2933.03833]: 1 finished unit Claw [f=0021093] [21093] Event [2650.11938,54.4224701,2974.4856]: 1 finished unit Claw [f=0021095] [21095] Event [464.029633,262.640717,705.99231]: 1 finished unit Fencer [f=0021117] [21117] Event [2689.00342,54.7572632,2933.03833]: 1 lost unit Claw [f=0021145] [21145] Event [2624.27759,54.0447617,2946.52686]: 0 lost unit Bandit [f=0021154] [21154] Event [120,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0021172] [21172] Event [2568.4375,54.8429604,3071.33887]: 0 lost unit Rogue [f=0021282] [21282] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0021293] [21293] Event [2775.77271,55.2334366,3047.83984]: 0 lost unit Rogue [f=0021312] [21312] Event [464.029633,262.640717,705.99231]: 1 finished unit Ripper [f=0021318] [21318] Event [2638.21973,54.0437317,2865.23486]: 0 lost unit Bandit [f=0021353] [21353] Event [2795.10229,52.4684067,3027.31079]: 0 lost unit Rogue [f=0021383] [21383] Event [2698.04639,55.240799,2847.51611]: 1 finished unit Claw [f=0021413] [21413] Event [2748.34082,53.2457047,3057.12646]: 0 lost unit Rogue [f=0021432] [21432] Event [2698.04639,55.240799,2847.51611]: 1 lost unit Claw [f=0021446] [21446] Event [2640.00439,54.0277596,2891.29028]: 0 lost unit Bandit [f=0021495] [21495] Event [24,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0021512] [21512] Event [2646.68896,55.1968117,2803.19482]: 1 finished unit Claw [f=0021529] [21529] Event [464.029633,262.640717,705.99231]: 1 finished unit Ripper [f=0021538] [21538] Event [2549.84839,56.8445053,2840.86914]: 1 finished unit Claw [f=0021580] [21580] Event [2639.99561,54.3114471,2955.62134]: 0 lost unit Bandit [f=0021740] [21740] Event [464.029633,262.640717,705.99231]: 1 finished unit Ripper [f=0021799] [21799] Event [2640.00439,54.0826454,2912.19263]: 0 lost unit Bandit [f=0021810] [21810] Event [72,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0021911] [21911] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0021944] [21944] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0021950] [21950] Event [464.029633,262.640717,705.99231]: 1 finished unit Ripper [f=0021986] [21986] Event [120,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0022040] [22040] Event [2639.99829,54.1386871,2927.46704]: 0 lost unit Bandit [f=0022047] [22047] Event [1360,254.20752,4352]: 1 finished unit Radar Tower [f=0022167] [22167] Event [464.029633,262.640717,705.99231]: 1 finished unit Ripper [f=0022171] [22171] Event [2392,55.5319824,2552]: 1 finished unit Caretaker [f=0022193] [22193] Event [120,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0022260] [22260] Event [3168.89673,54.0427246,2905.49634]: 1 lost unit Claw [f=0022324] [22324] Event [2552,51.2414398,2648]: 1 finished unit Solar Collector [f=0022325] [22325] Event [2639.99609,53.7544975,2936.51953]: 0 lost unit Bandit [f=0022538] [22538] Event [4643.5,265.995605,4890]: 0 finished unit Raven [f=0022571] [22571] Event [4672.01855,261.995605,4700]: 0 finished unit Bandit [f=0022575] [22575] Event [72,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0022815] [22815] Event [24,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0022968] [22968] Event [2623.40381,52.9242859,2988.07544]: 0 lost unit Bandit [f=0022976] [22976] Event [2654.10303,136.330978,2759.11865]: 0 lost unit Raven [f=0023541] [23541] Event [2647.99731,54.0244102,3144.11548]: 0 lost unit Bandit [f=0023607] [23607] Event [2592.6687,54.0244141,3188.23633]: 1 finished unit Claw [f=0024212] [24212] Event [3217.7146,57.7271347,4066.12329]: 1 finished unit Claw [f=0024280] [24280] Event [2368,54.0244141,2120]: 1 finished unit Shieldbot Factory [f=0024301] [24301] Event [4643.5,265.995605,4890]: 0 finished unit Raven [f=0024359] [24359] Event [2854.68164,54.0244141,4036.37158]: 0 lost unit Bandit [f=0024367] [24367] Event [2831.10303,131.166504,4102.59912]: 1 finished unit Claw [f=0024373] [24373] Event [2839.91016,54.0496674,4184.97803]: 1 finished unit Claw [f=0024385] [24385] Event [2818.85669,55.1121788,4046.15625]: 0 lost unit Bandit [f=0024389] [24389] Event [2984.17432,54.02211,4093.15747]: 1 finished unit Claw [f=0024391] [24391] Event [3074.86987,58.9023361,4313.1958]: 1 finished unit Claw [f=0024393] [24393] Event [2821.34253,55.4040565,3973.42212]: 0 lost unit Bandit [f=0024413] [24413] Event [2779.40015,54.4857063,3964.25879]: 1 lost unit Fencer [f=0024620] [24620] Event [3045.10645,130.221268,3886.02051]: 0 lost unit Raven [f=0024642] [24642] Event [2874.20264,54.0277748,4361.80957]: 1 finished unit Claw [f=0024643] [24643] Event [3039.13257,54.7302361,4332.35791]: 1 finished unit Claw [f=0024646] [24646] Event [2893.89819,54.0350189,4369.40283]: 1 finished unit Claw [f=0024646] [24646] Event [2927.77417,54.0366211,4402.48145]: 1 finished unit Claw [f=0024662] [24662] Event [2837.60522,54.1084976,4440.35986]: 1 finished unit Claw [f=0024670] [24670] Event [2944,54.0427246,4368]: 0 lost unit Lotus [f=0024812] [24812] Event [3244.10425,86.3615417,4319.73047]: 1 finished unit Claw [f=0024814] [24814] Event [2952,53.0838623,4472]: 0 lost unit Metal Extractor [f=0024820] [24820] Event [3027.1228,54.2211914,4561.86572]: 1 finished unit Claw [f=0024824] [24824] Event [2940.28198,49.7421837,4413.38867]: 1 finished unit Claw [f=0024832] [24832] Event [2986.95801,52.8229141,4387.18604]: 1 finished unit Claw [f=0024846] [24846] Event [3031.49194,52.8858147,4463.64404]: 0 lost unit Convict [f=0024906] [24906] Event [3142.71167,63.144558,4150.08301]: 0 lost unit Racketeer [f=0024985] [24985] Event [3089.21216,59.4029961,4145.54834]: 1 finished unit Claw [f=0024986] [24986] Event [3158.05151,58.432106,4056.96045]: 1 finished unit Claw [f=0024994] [24994] Event [3062.19556,56.0739441,4078.67529]: 1 finished unit Claw [f=0024995] [24995] Event [3095.1001,59.5742836,4105.9375]: 1 finished unit Claw [f=0025149] [25149] Event [3188.22827,79.9895172,3507.99976]: 1 finished unit Claw [f=0025150] [25150] Event [3168.88672,96.3421936,3474.96143]: 1 finished unit Claw [f=0025184] [25184] Event [3010.54004,54.0346832,3358.65454]: 1 finished unit Claw [f=0025215] [25215] Event [2991.53687,54.0240593,3369.33643]: 1 finished unit Claw [f=0025297] [Game::ClientReadNet] added new player RedEagle_P1 with number 2 to team 0 [f=0025298] > SPRINGIE:User RedEagle_P1|chicken_tiamat|4_4||False|MC|Federation|CA [f=0025319] Connection attempt from RedEagle_P1 [f=0025319] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0025319] -> Connection established (given id 2) [f=0025322] [25322] Event [3134.07983,68.5347061,3336.09692]: 1 finished unit Claw [f=0025326] [25326] Event [2989.55884,54.0323792,3246.00049]: 1 finished unit Claw [f=0025327] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0025327] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0025350] [25350] Event [3065.7605,55.9510994,3253.33838]: 1 finished unit Claw [f=0025356] [25356] Event [3065.53003,55.8960457,3362.35815]: 1 finished unit Claw [f=0025377] [25377] Event [3032.26831,54.0341644,3144.75391]: 1 finished unit Claw [f=0025390] [25390] Event [2986.55908,54.0360374,3196.35474]: 0 lost unit Racketeer [f=0025571] [25571] Event [2280,54.5065918,2328]: 1 finished unit Caretaker [f=0025834] [25834] Event [2328,54.0976563,2264]: 1 finished unit Caretaker [f=0026095] [26095] Event [1424,254.140381,4352]: 1 finished unit Lotus [f=0026201] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0026231] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0026231] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={5689cac0,00000000}]" [f=0026276] [26276] Event [1392,254.152588,4352]: 1 finished unit Picket [f=0026396] [26396] Event [2128,54.0427246,2272]: 1 finished unit Chainsaw [f=0026456] [26456] Event [1392,254.091553,4416]: 1 finished unit Picket [f=0026635] [26635] Event [1424,254.10376,4416]: 1 finished unit Lotus [f=0026808] [26808] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0027016] [27016] Event [1288,254.128174,4424]: 1 finished unit Hacksaw [f=0027081] Player maskenary left the game: normal quit [f=0027081] [27081] Event [undefined]: maskenary quit [f=0027370] [27370] Event [2032,55.0559082,2288]: 1 finished unit Missile Silo [f=0027391] [27391] Event [1208,254.10376,4376]: 1 finished unit Hacksaw [f=0027511] [27511] Event [3720,57.6743164,3528]: 0 finished unit Solar Collector [f=0027572] [27572] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0027766] [27766] Event [1272,254.177002,4280]: 1 finished unit Hacksaw [f=0027927] [27927] Event [593.232605,261.995605,576.764221]: 1 finished unit Terraform [f=0028206] [28206] Event [591.340637,130.420578,465.237915]: 1 finished unit Terraform [f=0029043] [29043] Event [568,1.99560547,480]: 1 finished unit Fusion Reactor [f=0029120] [29120] Event [539.166809,91.0695496,535.753052]: 1 finished unit Terraform [f=0029487] PerplexedPlatypus paused the game [f=0029487] PerplexedPlatypus has forced a win due to dropped opposition. [f=0029487] game_message: maskenary has been destroyed! [f=0029487] [29487] Event [undefined]: maskenary resigned [f=0029487] game_message: PerplexedPlatypus wins! [f=0029487] Submitting stats [f=0029487] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0029487] Part| Total Time|Time of the last 0.5s [f=0029487] Draw 21630.45ms 23.03% [f=0029487] Lua::Callins::Synced 14180.16ms 23.63% [f=0029487] Lua::Callins::Unsynced 26945.23ms 20.34% [f=0029487] Lua::CollectGarbage::Synced 700.86ms 0.10% [f=0029487] Lua::CollectGarbage::Unsynced 1424.42ms 0.40% [f=0029487] Misc::Profiler::AddTime 107.05ms 0.10% [f=0029487] Sim 44977.81ms 60.32% [f=0029487] [29487] Received game_message: maskenary has been destroyed! [f=0029487] [29487] Received game_message: PerplexedPlatypus wins! [f=0029487] Player PerplexedPlatypus left the game: normal quit [f=0029487] [29487] Event [undefined]: PerplexedPlatypus quit [f=0029487] No clients connected, shutting down server [f=0029487] Server shutdown [f=0029488] [29488] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0029488] [29488] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0029488] [29488] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0029488] [29488] Game End Stats Values: 2,2165,2075,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,2075,1275,5.87200022,5.5999999,5.5999999,5.87200022,0,0,0,0,0,0,0,0,90,0,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0029488] [29488] Game End Stats Values: 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65,6200,25060,25060,6200,382.062347,9213.99512,9213.99512,382.062347,0,0,0,0,0,0,0,0,8354.90234,5330.72656,5330.72656,8354.90234,2965.19849,5758.28906,5758.28906,2965.19849,1110,9160,9160,1110,18,130.296158,130.296158,18,2310,5510,5510,2310,27.0310364,45.517704,45.517704,27.0310364,1530,5330,5330,1530,1010,5645,5645,1010,1250,5060,5060,1250,5749.66699,1680,1680,5749.66699,0,712.453857,712.453857,0,5816.95459,4531.02246,4531.02246,5816.95459 [f=0029488] [29488] Game End Stats Values: 66,6200,26060,26060,6200,392.873138,9480.5957,9480.5957,392.873138,0,0,0,0,0,0,0,0,8536.71387,5359.19189,5359.19189,8536.71387,2965.19849,5758.28906,5758.28906,2965.19849,1110,9160,9160,1110,18,183.030014,183.030014,18,2310,5510,5510,2310,27.1207237,48.2533989,48.2533989,27.1207237,1530,5330,5330,1530,1010,5645,5645,1010,1250,6060,6060,1250,5749.66699,1680,1680,5749.66699,0,712.453857,712.453857,0,5816.95459,4531.02246,4531.02246,5816.95459 [f=0029488] [29488] Game End Stats Values: 67,6200,26060,26060,6200,399.108765,9648.32227,9648.32227,399.108765,0,0,0,0,0,0,0,0,8634.15039,5770.7583,5770.7583,8634.15039,2965.19849,5758.28906,5758.28906,2965.19849,1110,9160,9160,1110,18,237.767548,237.767548,18,2310,5510,5510,2310,27.1794529,51.4459686,51.4459686,27.1794529,1530,5330,5330,1530,1010,5645,5645,1010,1250,6060,6060,1250,5749.66699,1680,1680,5749.66699,0,712.453857,712.453857,0,5816.95459,4531.02246,4531.02246,5816.95459 [f=0029503] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0029503] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0029503] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0029503] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0029503] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0029503] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0029503] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0029503] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0029503] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0029503] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0029503] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0029503] !transmitlobby @voice@buildUnit@reload [f=0029531] [29531] Event [4238.04443,254.607758,1268.07092]: 0 lost unit Bandit [f=0029536] !transmitlobby @voice@buildUnit@remove;planecon [f=0029536] !transmitlobby @voice@buildUnit@remove;planefighter [f=0029536] !transmitlobby @voice@buildUnit@remove;planeheavyfighter [f=0029536] !transmitlobby @voice@buildUnit@remove;bomberprec [f=0029536] !transmitlobby @voice@buildUnit@remove;bomberriot [f=0029536] !transmitlobby @voice@buildUnit@remove;bomberdisarm [f=0029536] !transmitlobby @voice@buildUnit@remove;bomberheavy [f=0029536] !transmitlobby @voice@buildUnit@remove;planescout [f=0029536] !transmitlobby @voice@buildUnit@remove;planelightscout [f=0029536] !transmitlobby @voice@buildUnit@reload [f=0033581] Autoquit sending quit command. [f=0033581] [QuitAction] user exited to system [f=0033581] [SpringApp::Kill][1] fromRun=1 [f=0033581] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0033581] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0033581] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0033581] [ThreadPool::SetThreadCount][2] workers=0 [f=0033581] [SpringApp::Kill][2] [f=0033581] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0033581] [Game::KillLua][3] dtor=0 luaUI=0x567012d0 [f=0033581] Start widgetHandler:Shutdown [f=0033581] Shutdown - SaveOrderList Complete [f=0033581] Writing last game win data [f=0033581] Shutdown - SaveConfigData Complete [f=0033581] Shutdown Widget - Save/Load API [f=0033581] Shutdown Widget - Chili Highlight [f=0033581] Shutdown Widget - Draw After Chili [f=0033581] Shutdown Widget - EPIC Menu [f=0033581] Shutdown Widget - Chili Widget Selector [f=0033581] Shutdown Widget - Chili Minimap [f=0033581] Shutdown Widget - Local Team Colors [f=0033581] Shutdown Widget - Display Keys 2 [f=0033581] Shutdown Widget - Save Game Menu [f=0033581] Shutdown Widget - Unit Icons [f=0033581] Shutdown Widget - Noises [f=0033581] Shutdown Widget - HealthBars [f=0033581] Shutdown Widget - Win Counter [f=0033581] Shutdown Widget - SpringRTS Replay Stats [f=0033581] Shutdown Widget - BuildETA [f=0033581] Shutdown Widget - Modular Comm Info [f=0033581] Shutdown Widget - Stereo3D [f=0033581] Shutdown Widget - Showeco and Grid Drawer [f=0033581] Shutdown Widget - Point Tracker [f=0033581] Shutdown Widget - Music Player [f=0033581] Shutdown Widget - Missile Silo Range [f=0033581] Shutdown Widget - MinimapEvents [f=0033581] Shutdown Widget - Mex Placement Handler [f=0033581] Shutdown Widget - Local Widgets Config [f=0033581] Shutdown Widget - Highlight Geos [f=0033581] Shutdown Widget - Grab Input [f=0033581] Input grabbing is disabled! [f=0033581] Shutdown Widget - MetalFeatures (new) [f=0033581] Shutdown Widget - Darkening [f=0033581] Shutdown Widget - Context Menu [f=0033581] Shutdown Widget - Chili Spectator Panels [f=0033581] Shutdown Widget - Chili Selections & CursorTip v2 [f=0033581] Shutdown Widget - Chili Nuke Warning [f=0033581] Shutdown Widget - Chili EndGame Window [f=0033581] Shutdown Widget - Chili Economy Panel Default [f=0033581] Shutdown Widget - CameraShake [f=0033581] Shutdown Widget - Attack AoE [f=0033581] Shutdown Widget - Map Edge Extension [f=0033581] Shutdown Widget - Selection Send [f=0033581] Shutdown Widget - LupsManager [f=0033581] Shutdown Widget - Newton Firezone [f=0033581] Shutdown Widget - Chili Pro Console [f=0033581] Shutdown Widget - Lasso Terraform GUI [f=0033581] Shutdown Widget - Lups [f=0033581] Shutdown Widget - Chili Framework [f=0033581] Shutdown Widget - Chili Core Selector [f=0033581] Shutdown Widget - Custom Markers [f=0033581] Shutdown Widget - Pause Screen [f=0033581] Shutdown Widget - Text To Speech Control [f=0033581] Shutdown Widget - Persistent Build Height [f=0033581] Shutdown Widget - Layout Handler [f=0033581] End widgetHandler:Shutdown [f=0033581] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={299840,51544793} {int,ext,rec}Allocs={28527414,0,0} {chunk,block}Bytes={51544793,0} [f=0033581] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0033581] [Game::KillLua][2] dtor=0 luaRules=0x50f97f10 [f=0033581] Start gadgetHandler:Shutdown [f=0033581] Shutdown - StartSetup [f=0033581] Shutdown - UnitMorph [f=0033581] Shutdown - LupsNanoSpray [f=0033581] Shutdown - Missile Silo Controller [f=0033581] Shutdown - Modular Comm Info [f=0033581] Shutdown - Terrain Texture Handler [f=0033581] Shutdown - UnitCloakShield [f=0033581] Shutdown - Starlight Handler [f=0033581] End gadgetHandler:Shutdown [f=0033581] Start gadgetHandler:Shutdown [f=0033581] Shutdown - Save/Load [f=0033581] Shutdown - UnitMorph [f=0033581] Shutdown - Modular Comm Info [f=0033581] Shutdown - Retreat Command [f=0033581] Shutdown - Shockwaves [f=0033581] Shutdown - Teleport Throw [f=0033581] Shutdown - UnitCloakShield [f=0033581] Shutdown - Lups Cloak FX [f=0033581] Shutdown - Lups [f=0033581] Shutdown - Lups Shield [f=0033581] End gadgetHandler:Shutdown [f=0033581] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28527444,0,0} {chunk,block}Bytes={0,0} [f=0033581] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28527444,0,0} {chunk,block}Bytes={0,0} [f=0033581] [Game::KillLua][4] dtor=0 [f=0033581] [Game::~CGame][1] [f=0033581] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0033581] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0033581] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0033581] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0033581] [Game::KillLua][4] dtor=1 [f=0033581] [Game::KillMisc][1] [f=0033581] [Game::KillMisc][2] [f=0033581] [Game::KillMisc][3] [f=0033581] [Game::KillRendering][1] [f=0033581] [3DOParser::Kill] allocated 155 pieces [f=0033581] [S3OParser::Kill] allocated 2941 pieces [f=0033581] [AssParser::Kill] allocated 260 pieces [f=0033581] [Game::KillInterface][1] [f=0033581] [Game::KillInterface][2] [f=0033581] [Game::KillSimulation][1] [f=0033581] [Game::KillSimulation][2] [f=0033581] [CCollisionHandler] dis-/continuous tests: 0/960078 [f=0033581] [Game::KillSimulation][3] [f=0033581] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033581] [~CPathCache(20x20)] cacheHits=213 hitPercentage=47% numHashColls=0 maxCacheSize=17 [f=0033581] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033581] [~CPathCache(40x40)] cacheHits=565 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0033581] [~CRectangleOverlapHandler] 0% overlap reduction [f=0033581] [~CRectangleOverlapHandler] 0% overlap reduction [f=0033581] [LosHandler::Kill] raycast instance cache-{hits,misses}={16119,16032}; shared=4%; cached=46% [f=0033581] [Game::KillSimulation][4] [f=0033581] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0033581] [Game::~CGame][2] [f=0033581] [Game::~CGame][3] [f=0033581] [SpringApp::Kill][3] [f=0033581] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 352749 bytes sent 237215 bytes recv'd [f=0033581] [SpringApp::Kill][4] font=0x44a147e0 [f=0033581] [SpringApp::Kill][5] [f=0033581] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x437b97c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2752ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=113ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=49ms file="objects3d/corcomalt3.s3o" indx=4952 inflSize=114kb readTime=36ms file="unittextures/gauss3_tex1.png" indx=7016 inflSize=1103kb readTime=28ms file="luaui/widgets/gui_chili_chat2_1.lua" indx=4515 inflSize=32kb readTime=27ms file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4516 inflSize=16kb readTime=26ms file="objects3d/corcomalt2.s3o" indx=4951 inflSize=114kb readTime=26ms file="objects3d/m-9.s3o" indx=5156 inflSize=141kb readTime=25ms file="unittextures/factoryveh1.png" indx=7005 inflSize=1077kb readTime=24ms file="objects3d/amphassault.s3o" indx=4758 inflSize=151kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 58195646 bytes cached in 2859 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44b811e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44af8490) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44b883b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f8cec01bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]