[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QEQJr7xqoX/springsettings.843036.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 136ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe6fc01d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18121 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/843036/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 309ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46120880] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46120880] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 197ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 571ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 820ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 958ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 182ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/843036/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba751 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba751 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-e01ba751.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba761 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba761 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-e01ba761.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (333ms, checksum 5e363244)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11412,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/843036/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a65970,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8633595e0158e1761d57cb254596f592 [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={45cceaf0,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={457b4548,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [623,341.846558,4261]: 0 finished unit Recon Commander [f=-000001] [0] Event [4175,341.163086,1096]: 1 finished unit Recon Commander [f=0000000] [0] Sparkles, team: 0, elo:3117 [f=0000000] [0] ATOSTIC, team: 1, elo:2848 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [736,342.930878,4272]: 0 finished unit Rover Assembly [f=0000003] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000003] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000003] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000003] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000003] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000003] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000003] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000003] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000003] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000003] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000017] [17] Event [4104,342.552551,1208]: 1 finished unit Jumpbot Factory [f=0000182] [182] Event [753.99231,343.745392,4271.97021]: 0 finished unit Dart [f=0000284] [284] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0000300] [300] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000404] [404] Event [680,342.815308,4392]: 0 finished unit Wind/Tidal Generator [f=0000561] [561] Event [753.99231,343.745392,4271.97021]: 0 finished unit Mason [f=0000575] [575] Event [4104,342.493652,1232]: 1 finished unit Constable [f=0000690] [690] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0000779] [779] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0000891] [891] Event [4088,342.194763,760]: 1 finished unit Wind/Tidal Generator [f=0000974] [974] Event [936,342.37207,3880]: 0 finished unit Wind/Tidal Generator [f=0001023] [1023] Event [4104,342.493652,1232]: 1 finished unit Constable [f=0001121] [1121] Event [4168,342.08075,776]: 1 finished unit Wind/Tidal Generator [f=0001243] [1243] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0001271] [1271] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0001321] [1321] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0001370] [1370] Event [4248,341.137238,776]: 1 finished unit Wind/Tidal Generator [f=0001444] [1444] Event [856,342.321411,3880]: 0 finished unit Wind/Tidal Generator [f=0001518] [1518] Event [920,341.78949,4536]: 0 finished unit Wind/Tidal Generator [f=0001622] [1622] Event [4328,340.655975,792]: 1 finished unit Wind/Tidal Generator [f=0001693] [1693] Event [753.99231,343.745392,4271.97021]: 0 finished unit Fencer [f=0001773] [1773] Event [840,342.435364,4504]: 0 finished unit Wind/Tidal Generator [f=0001890] [1890] Event [4104,342.493652,1232]: 1 finished unit Puppy [f=0001893] [1893] Event [4408,340.98526,808]: 1 finished unit Wind/Tidal Generator [f=0001932] [1932] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0002004] [2004] Event [816,342.08075,3808]: 0 finished unit Lotus [f=0002054] [2054] Event [760,342.66333,4488]: 0 finished unit Wind/Tidal Generator [f=0002144] [2144] Event [4516.54053,341.095917,762.050537]: 0 lost unit Dart [f=0002161] [2161] Event [4488,341.263885,808]: 1 finished unit Wind/Tidal Generator [f=0002311] [2311] Event [680,342.37207,4456]: 0 finished unit Wind/Tidal Generator [f=0002342] [2342] Event [4688,340.459656,2992]: 1 finished unit Lotus [f=0002378] [2378] Event [753.99231,343.745392,4271.97021]: 0 finished unit Fencer [f=0002626] [2626] Event [536,341.111908,4344]: 0 finished unit Wind/Tidal Generator [f=0002768] [2768] Event [4224,341.200562,928]: 1 finished unit Radar Tower [f=0002827] [2827] Event [753.99231,343.745392,4271.97021]: 0 finished unit Fencer [f=0002866] [2866] Event [536,340.997925,4264]: 0 finished unit Wind/Tidal Generator [f=0003098] [3098] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0003151] [3151] Event [552,340.947266,4184]: 0 finished unit Wind/Tidal Generator [f=0003206] [3206] Event [753.99231,343.745392,4271.97021]: 0 finished unit Mason [f=0003279] [3279] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0003322] [3322] Event [4104,342.493652,1232]: 1 finished unit Pyro [f=0003336] [3336] Event [4456,342.042786,920]: 1 finished unit Wind/Tidal Generator [f=0003436] [3436] Event [552,341.352539,4104]: 0 finished unit Wind/Tidal Generator [f=0003705] [3705] Event [568,341.327209,4024]: 0 finished unit Wind/Tidal Generator [f=0003747] [3747] Event [4224,341.200562,928]: 1 finished unit Sparrow [f=0003754] [3754] Event [4424,341.675476,1000]: 1 finished unit Wind/Tidal Generator [f=0003772] [3772] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0003789] [3789] Event [753.99231,343.745392,4271.97021]: 0 finished unit Fencer [f=0003790] [3790] Event [1328,341.048584,3856]: 0 finished unit Radar Tower [f=0003944] [3944] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0003990] [3990] Event [568,341.713501,3944]: 0 finished unit Wind/Tidal Generator [f=0004022] [4022] Event [4392,341.403198,1080]: 1 finished unit Wind/Tidal Generator [f=0004141] [4141] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0004247] [4247] Event [4104,342.493652,1232]: 1 finished unit Constable [f=0004320] [4320] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0004329] [4329] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0004345] [4345] Event [4360,341.523499,1160]: 1 finished unit Wind/Tidal Generator [f=0004382] [4382] Event [616,341.485535,3896]: 0 finished unit Wind/Tidal Generator [f=0004679] [4679] Event [2944,226.463867,448]: 1 finished unit Lotus [f=0004682] [4682] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0004683] [4683] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0004787] [4787] Event [4104,342.493652,1232]: 1 finished unit Constable [f=0004803] [4803] Event [696,341.263885,3896]: 0 finished unit Wind/Tidal Generator [f=0004835] [4835] Event [753.99231,343.745392,4271.97021]: 0 finished unit Ripper [f=0004900] [4900] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0004966] [4966] Event [576,340.117737,2128]: 0 finished unit Lotus [f=0005110] [5110] Event [776,341.428528,3896]: 0 finished unit Wind/Tidal Generator [f=0005303] [5303] Event [753.99231,343.745392,4271.97021]: 0 finished unit Fencer [f=0005379] [5379] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0005446] [5446] Event [4640,340.560974,3200]: 1 finished unit Lotus [f=0005546] [5546] Event [4280,341.175232,920]: 1 finished unit Caretaker [f=0005565] [5565] Event [576,341.023254,2208]: 0 finished unit Picket [f=0005895] [5895] Event [736,341.637512,1840]: 0 finished unit Radar Tower [f=0006029] [6029] Event [753.99231,343.745392,4271.97021]: 0 finished unit Ripper [f=0006096] [6096] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0006121] [6121] Event [4104,342.493652,1232]: 1 finished unit Jack [f=0006179] [6179] Event [688,340.586304,2032]: 0 finished unit Lotus [f=0006180] [6180] Event [4312,341.086578,1128]: 1 finished unit Wind/Tidal Generator [f=0006311] [6311] Event [4232,341.187897,1112]: 1 finished unit Wind/Tidal Generator [f=0006436] [6436] Event [4152,341.263885,1096]: 1 finished unit Wind/Tidal Generator [f=0006449] [6449] Event [753.99231,343.745392,4271.97021]: 0 finished unit Fencer [f=0006521] [6521] Event [3496,342.66333,2632]: 1 lost unit Stinger [f=0006571] [6571] Event [4040,341.27655,1016]: 1 finished unit Wind/Tidal Generator [f=0006586] [6586] Event [680,342.296082,4168]: 0 finished unit Caretaker [f=0006678] [6678] Event [4040,341.954102,936]: 1 finished unit Wind/Tidal Generator [f=0006680] [6680] Event [2208,227.052765,4432]: 0 finished unit Lotus [f=0006869] [6869] Event [1232,235.84845,1296]: 0 finished unit Lotus [f=0006883] [6883] Event [753.99231,343.745392,4271.97021]: 0 finished unit Ripper [f=0006959] [6959] Event [1600,135.65094,1024]: 1 finished unit Lotus [f=0007041] [7041] Event [4184,341.30188,1000]: 1 finished unit Caretaker [f=0007066] [7066] Event [4607.16113,521.782654,3020.79688]: 1 lost unit Constable [f=0007158] [7158] Event [4664,341.840149,3288]: 1 lost unit Metal Extractor [f=0007219] [7219] Event [760,342.536682,4152]: 0 finished unit Caretaker [f=0007229] [7229] Event [4487.6499,340.116882,3015.1311]: 0 lost unit Ripper [f=0007234] [7234] Event [4440,341.149902,856]: 1 finished unit Wind/Tidal Generator [f=0007315] [7315] Event [1168,234.797302,1200]: 0 finished unit Picket [f=0007356] [7356] Event [4360,340.69397,856]: 1 finished unit Wind/Tidal Generator [f=0007405] [7405] Event [1872,233.879089,4320]: 0 finished unit Lotus [f=0007439] [7439] Event [4688,340.459656,2992]: 1 lost unit Lotus [f=0007442] [7442] Event [4640,340.560974,3200]: 1 lost unit Lotus [f=0007456] [7456] Event [753.99231,343.745392,4271.97021]: 0 finished unit Fencer [f=0007483] [7483] Event [4280,340.934601,856]: 1 finished unit Wind/Tidal Generator [f=0007483] [7483] Event [4488.75244,341.610748,2933.90991]: 1 lost unit Constable [f=0007496] [7496] Event [696,340.997925,3976]: 0 finished unit Wind/Tidal Generator [f=0007543] [7543] Event [4384,342.239319,2960]: 1 lost unit Lotus [f=0007591] [7591] Event [4494.12451,340.789368,2962.43213]: 1 lost unit Constable [f=0007602] [7602] Event [4200,341.548828,856]: 1 finished unit Wind/Tidal Generator [f=0007625] [7625] Event [1136,234.860596,1120]: 0 finished unit Picket [f=0007722] [7722] Event [4120,341.890808,856]: 1 finished unit Wind/Tidal Generator [f=0007804] [7804] Event [1232,235.84845,1296]: 0 lost unit Lotus [f=0007817] [7817] Event [4776,340.807953,3032]: 1 lost unit Metal Extractor [f=0007823] [7823] Event [776,341.713501,3992]: 0 finished unit Wind/Tidal Generator [f=0007857] [7857] Event [4040,342.194763,776]: 1 finished unit Wind/Tidal Generator [f=0007863] [7863] Event [753.99231,343.745392,4271.97021]: 0 finished unit Ripper [f=0007871] [7871] Event [4600,341.903442,2744]: 1 lost unit Metal Extractor [f=0007916] [7916] Event [1168,234.797302,1200]: 0 lost unit Picket [f=0007920] [7920] Event [856,342.739319,3992]: 0 finished unit Wind/Tidal Generator [f=0008119] [8119] Event [4440,340.883942,696]: 1 finished unit Wind/Tidal Generator [f=0008135] [8135] Event [753.99231,343.745392,4271.97021]: 0 finished unit Fencer [f=0008153] [8153] Event [936,343.112946,4008]: 0 finished unit Wind/Tidal Generator [f=0008223] [8223] Event [1448,135.473633,1192]: 1 lost unit Metal Extractor [f=0008253] [8253] Event [4360,341.536194,696]: 1 finished unit Wind/Tidal Generator [f=0008382] [8382] Event [4280,341.415863,696]: 1 finished unit Wind/Tidal Generator [f=0008399] [8399] Event [1216,234.183044,1056]: 0 lost unit Lotus [f=0008515] [8515] Event [4104,342.493652,1232]: 1 finished unit Constable [f=0008550] [8550] Event [4200,341.852783,696]: 1 finished unit Wind/Tidal Generator [f=0008587] [8587] Event [1136,234.77533,1168]: 0 finished unit Picket [f=0008653] [8653] Event [1600,135.65094,1024]: 1 lost unit Lotus [f=0008687] [8687] Event [1504,135.315323,1200]: 1 lost unit Lotus [f=0008689] [8689] Event [4104,342.493652,1232]: 1 finished unit Constable [f=0008708] [8708] Event [4040,341.928772,696]: 1 finished unit Wind/Tidal Generator [f=0008752] [8752] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0008810] [8810] Event [840,342.97998,4120]: 0 finished unit Caretaker [f=0008858] [8858] Event [4104,342.493652,1232]: 1 finished unit Constable [f=0008947] [8947] Event [1184,235.101532,1232]: 0 finished unit Picket [f=0009024] [9024] Event [4104,342.493652,1232]: 1 finished unit Constable [f=0009273] [9273] Event [4088,341.76416,952]: 1 finished unit Caretaker [f=0009325] [9325] Event [4104,342.493652,1232]: 1 finished unit Constable [f=0009413] [9413] Event [4575.93115,340.771545,3745.46411]: 0 lost unit Fencer [f=0009486] [9486] Event [3456,135.910568,4304]: 0 finished unit Lotus [f=0009575] [9575] Event [1248,234.303345,1008]: 0 finished unit Radar Tower [f=0009898] [9898] Event [4558.01904,339.843658,4086.5686]: 1 lost unit Jack [f=0009944] [9944] Event [968,343.378906,4104]: 0 finished unit Gunship Plant [f=0009944] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0009944] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0009944] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0009944] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0009944] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0009944] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0009944] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0009944] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0009944] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0009944] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0009944] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0009944] !transmitlobby @voice@buildUnit@reload [f=0010051] [10051] Event [3272,234.505981,2616]: 1 lost unit Stinger [f=0010099] [10099] Event [753.99231,343.745392,4271.97021]: 0 finished unit Ripper [f=0010129] [10129] Event [1392,233.353516,768]: 0 finished unit Lotus [f=0010207] [10207] Event [969,364.263184,4104]: 0 finished unit Blastwing [f=0010251] [10251] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0010253] [10253] Event [3307.05151,234.585022,2210.45313]: 1 lost unit Constable [f=0010283] [10283] Event [969,364.263184,4104]: 0 finished unit Blastwing [f=0010354] [10354] Event [969,364.263184,4104]: 0 finished unit Blastwing [f=0010364] [10364] Event [3104.94043,225.998306,2042.93262]: 1 lost unit Recon Commander [f=0010376] [10376] Event [3192,226.020569,2040]: 1 lost unit Metal Extractor [f=0010385] [10385] Event [3242.41626,225.093353,2012.17493]: 1 lost unit Constable [f=0010386] [10386] Event [3231.99609,225.513123,1980.21008]: 1 lost unit Constable [f=0010408] [10408] Event [3272,234.468018,2184]: 1 lost unit Stinger [f=0010438] [10438] Event [969,364.263184,4104]: 0 finished unit Blastwing [f=0010507] [10507] Event [1392,234.911255,704]: 0 finished unit Lotus [f=0010533] [10533] Event [969,364.263184,4104]: 0 finished unit Blastwing [f=0010565] [10565] Event [3667.48486,567.540466,1504.48438]: 1 lost unit Sparrow [f=0010573] [10573] Event [3486.25537,234.797638,1817.50513]: 1 lost unit Constable [f=0010574] [10574] Event [3448.45605,234.909058,1778.76685]: 1 lost unit Constable [f=0010574] game_message: ATOSTIC has been destroyed! [f=0010574] [10574] Event [undefined]: ATOSTIC resigned [f=0010574] game_message: Sparkles wins! [f=0010574] Submitting stats [f=0010574] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010574] Part| Total Time|Time of the last 0.5s [f=0010574] Draw 8888.35ms 19.98% [f=0010574] Lua::Callins::Synced 5027.22ms 14.72% [f=0010574] Lua::Callins::Unsynced 11545.30ms 11.99% [f=0010574] Lua::CollectGarbage::Synced 251.77ms 4.00% [f=0010574] Lua::CollectGarbage::Unsynced 531.01ms 0.49% [f=0010574] Misc::Profiler::AddTime 37.73ms 0.00% [f=0010574] Sim 15944.38ms 68.23% [f=0010574] [10574] Received game_message: ATOSTIC has been destroyed! [f=0010574] [10574] Received game_message: Sparkles wins! [f=0010575] [10575] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010575] [10575] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010575] [10575] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010575] [10575] Game End Stats Values: 2,2165,2240,2165,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.08959961,6.08959961,6.08959961,6.08959961,0,40,0,40,0,0,0,0,90,125,90,125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010575] [10575] Game End Stats Values: 3,2430,2450,2430,2450,0,1.02074337,0,1.02074337,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.30550766,8,9.30550766,2075,2075,2075,2075,8.57039928,8.27124882,8.57039928,8.27124882,140,160,140,160,0,0,0,0,215,215,215,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010575] [10575] Game End Stats Values: 4,2695,2665,2695,2665,0,2.55935359,0,2.55935359,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5902805,11.2498045,10.5902805,11.2498045,2075,2075,2075,2075,9.91679859,9.89697361,9.91679859,9.89697361,280,160,280,160,0,0,0,0,340,430,340,430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010575] [10575] Game End Stats Values: 5,2765,2910,2765,2910,0,9.35757923,0,9.35757923,0,0,0,0,0,0,0,0,0,0,0,0,0,54.6000061,0,54.6000061,0,0,0,0,15.5654469,15.7300014,15.5654469,15.7300014,2075,2075,2075,2075,11.1914082,13.6748152,11.1914082,13.6748152,280,300,280,300,0,0,0,0,410,535,410,535,0,0,0,0,0,0,0,0,54.6000061,0,54.6000061,0 [f=0010575] [10575] Game End Stats Values: 6,2925,2995,2925,2995,6.81656265,22.7977276,6.81656265,22.7977276,0,0,0,0,0,0,0,0,0,0,0,0,40,91.9333267,40,91.9333267,0,90,0,90,19.2186604,20.3692684,19.2186604,20.3692684,2075,2075,2075,2075,12.3027096,14.2400103,12.3027096,14.2400103,280,260,280,260,40,0,40,0,570,570,570,570,50,40,50,40,0,0,0,0,101.308327,40,101.308327,40 [f=0010575] [10575] Game End Stats Values: 7,3015,3205,3015,3205,21.2010212,46.1172676,21.2010212,46.1172676,0,0,0,0,0,0,0,0,0,0,0,0,40,91.9333267,40,91.9333267,90,90,90,90,21.1147537,22.7923832,21.1147537,22.7923832,2075,2075,2075,2075,14.2540035,14.8986368,14.2540035,14.8986368,280,400,280,400,40,0,40,0,570,640,570,640,50,40,50,40,0,0,0,0,101.308327,94.5002365,101.308327,94.5002365 [f=0010575] [10575] Game End Stats Values: 8,3160,3380,3160,3380,35.544342,77.6774139,35.544342,77.6774139,0,0,0,0,0,0,0,0,0,0,0,0,40,91.9333267,40,91.9333267,90,90,90,90,20.7464561,25.9514465,20.7464561,25.9514465,2130,2075,2130,2075,14.3002224,15.4480114,14.3002224,15.4480114,280,540,280,540,40,0,40,0,660,675,660,675,50,40,50,40,0,0,0,0,101.308327,94.5002365,101.308327,94.5002365 [f=0010575] [10575] Game End Stats Values: 9,3505,3570,3505,3570,47.0877113,117.033012,47.0877113,117.033012,0,0,0,0,0,0,0,0,0,0,0,0,40,91.9333267,40,91.9333267,90,90,90,90,19.7536755,26.299181,19.7536755,26.299181,2130,2075,2130,2075,17.0511589,15.9677076,17.0511589,15.9677076,500,660,500,660,40,0,40,0,785,745,785,745,50,40,50,40,0,0,0,0,101.308327,94.5002365,101.308327,94.5002365 [f=0010575] [10575] Game End Stats Values: 10,3845,3925,3845,3925,59.8163528,142.883316,59.8163528,142.883316,0,0,0,0,0,0,0,0,0,0,0,0,40,91.9333267,40,91.9333267,90,90,90,90,21.3754616,28.6105766,21.3754616,28.6105766,2075,2130,2075,2130,18.8437767,15.31215,18.8437767,15.31215,735,800,735,800,40,0,40,0,945,905,945,905,50,40,50,40,0,0,0,0,101.308327,94.5002365,101.308327,94.5002365 [f=0010575] [10575] Game End Stats Values: 11,4200,4050,4200,4050,67.7511444,172.647278,67.7511444,172.647278,0,0,0,0,0,0,0,0,0,0,0,0,40,91.9333267,40,91.9333267,90,90,90,90,21.7169876,27.7444153,21.7169876,27.7444153,2075,2130,2075,2130,21.0945873,17.776268,21.0945873,17.776268,875,800,875,800,40,0,40,0,1160,1030,1160,1030,50,40,50,40,0,0,0,0,101.308327,94.5002365,101.308327,94.5002365 [f=0010575] [10575] Game End Stats Values: 12,4520,4505,4520,4505,80.5019302,206.517471,80.5019302,206.517471,0,0,0,0,0,0,0,0,0,0,0,0,40,91.9333267,40,91.9333267,180,90,180,90,23.0185471,29.3489304,23.0185471,29.3489304,2075,2130,2075,2130,23.3740559,20.9876118,23.3740559,20.9876118,1015,1040,1015,1040,40,0,40,0,1250,1245,1250,1245,50,40,50,40,0,0,0,0,101.308327,94.5002365,101.308327,94.5002365 [f=0010575] [10575] Game End Stats Values: 13,4520,4860,4520,4860,106.571709,261.011322,106.571709,261.011322,0,0,0,0,0,0,0,0,0,0,0,0,40,118.79718,40,118.79718,180,180,180,180,27.2554741,37.9520836,27.2554741,37.9520836,2075,2130,2075,2130,26.0979843,24.3209209,26.0979843,24.3209209,1015,1180,1015,1180,40,0,40,0,1250,1370,1250,1370,50,40,50,40,0,0,0,0,128.17218,94.5002365,128.17218,94.5002365 [f=0010575] [10575] Game End Stats Values: 14,4790,4960,4790,4960,136.896622,314.713928,136.896622,314.713928,0,0,0,0,0,0,0,0,0,0,0,0,40,199.388336,40,199.388336,270,280,270,280,27.9217453,39.8777008,27.9217453,39.8777008,2255,2130,2255,2130,26.3816624,25.9817753,26.3816624,25.9817753,1015,1180,1015,1180,40,0,40,0,1250,1370,1250,1370,50,40,50,40,0,0,0,0,208.763336,94.5002365,208.763336,94.5002365 [f=0010575] [10575] Game End Stats Values: 15,5425,5435,5425,5435,141.556122,327.186249,141.556122,327.186249,0,0,0,0,0,0,0,0,0,0,0,0,40,229.941406,40,229.941406,270,370,270,370,21.6204262,29.5559788,21.6204262,29.5559788,2255,2185,2255,2185,25.2039719,23.9674931,25.2039719,23.9674931,1615,1420,1615,1420,40,0,40,0,1285,1460,1285,1460,50,40,50,40,8.00000095,0,8.00000095,0,239.316406,94.5002365,239.316406,94.5002365 [f=0010575] [10575] Game End Stats Values: 16,5565,5845,5565,5845,179.670914,350.026428,179.670914,350.026428,0,0,0,0,0,0,0,0,14.4419861,0,14.4419861,0,40,368.957336,40,368.957336,270,460,270,460,22.4540825,26.2676449,22.4540825,26.2676449,2255,2365,2255,2365,26.9009876,25.8826828,26.9009876,25.8826828,1615,1560,1615,1560,40,139.000336,40,139.000336,1425,1460,1425,1460,189.000336,40,189.000336,40,8.00000095,0,8.00000095,0,378.332367,94.5002365,378.332367,94.5002365 [f=0010575] [10575] Game End Stats Values: 17,5605,6175,5605,6175,212.663025,356.170837,212.663025,356.170837,0,0,0,0,0,0,0,0,173.001923,0,173.001923,0,248.97879,787.10022,248.97879,787.10022,360,550,360,550,28.6079063,29.9894199,28.6079063,29.9894199,2435,2365,2435,2365,26.5594769,24.7696285,26.5594769,24.7696285,1475,1800,1475,1800,40,369.000336,40,369.000336,1335,1460,1335,1460,419.000336,40,419.000336,40,8.00000095,0,8.00000095,0,797.880249,303.478302,797.880249,303.478302 [f=0010575] [10575] Game End Stats Values: 18,5285,6580,5285,6580,268.773651,381.63736,268.773651,381.63736,0,0,0,0,0,0,0,0,385.923401,0,385.923401,0,464.602264,1344.54004,464.602264,1344.54004,180,840,180,840,33.041378,32.445713,33.041378,32.445713,2435,2545,2435,2545,26.2647057,26.0577679,26.2647057,26.0577679,1195,1700,1195,1700,280,851.383728,280,851.383728,1475,1495,1475,1495,901.383728,280,901.383728,280,8.00000095,0,8.00000095,0,1363.20679,519.101563,1363.20679,519.101563 [f=0010575] [10575] Game End Stats Values: 19,5175,6700,5175,6700,340.008392,416.210266,340.008392,416.210266,0,0,0,0,0,0,0,0,623.151001,0,623.151001,0,1274.89722,2530.17163,1274.89722,2530.17163,180,650,180,650,41.2192841,37.277195,41.2192841,37.277195,2435,2545,2435,2545,25.5593853,26.6648617,25.5593853,26.6648617,1195,1940,1195,1940,470,1031.38379,470,1031.38379,1365,1565,1365,1565,1081.38379,470,1081.38379,470,8.00000095,0,8.00000095,0,2548.83765,1329.39758,2548.83765,1329.39758 [f=0010575] [10575] Game End Stats Values: 20,5420,6875,5420,6875,414.927246,461.299103,414.927246,461.299103,0,0,0,0,0,0,0,0,768.324829,0,768.324829,0,1422.07043,2729.02393,1422.07043,2729.02393,180,650,180,650,48.3090286,43.2037125,48.3090286,43.2037125,2435,2545,2435,2545,23.9132595,27.3659229,23.9132595,27.3659229,1335,2080,1335,2080,523.666748,1041.71716,523.666748,1041.71716,1470,1600,1470,1600,1092.71716,523.666748,1092.71716,523.666748,8.00000095,0,8.00000095,0,2747.68994,1476.5708,2747.68994,1476.5708 [f=0010575] [10575] Game End Stats Values: 21,5680,7345,5680,7345,479.920807,506.063293,479.920807,506.063293,0,0,0,0,0,0,0,0,768.324829,0,768.324829,0,1422.07043,2785.479,1422.07043,2785.479,90,850,90,850,50.9941521,41.9003792,50.9941521,41.9003792,2435,2725,2435,2725,23.184906,28.2010841,23.184906,28.2010841,1615,2080,1615,2080,523.666748,1216.05066,523.666748,1216.05066,1540,1690,1540,1690,1267.05066,523.666748,1267.05066,523.666748,8.00000095,0,8.00000095,0,2804.14502,1476.5708,2804.14502,1476.5708 [f=0010575] [10575] Game End Stats Values: 22,6140,7205,6140,7205,540.624268,542.605713,540.624268,542.605713,0,0,0,0,0,0,0,0,768.324829,0,768.324829,0,1553.41174,3047.10962,1553.41174,3047.10962,90,850,90,850,48.0621376,38.8268661,48.0621376,38.8268661,2615,2725,2615,2725,22.8988953,28.632164,22.8988953,28.632164,1895,1940,1895,1940,663.666748,1216.05066,663.666748,1216.05066,1540,1690,1540,1690,1267.05066,663.666748,1267.05066,663.666748,8.00000095,0,8.00000095,0,3065.77563,1616.57056,3065.77563,1616.57056 [f=0010575] [10575] Game End Stats Values: 23,5540,7350,5540,7350,626.337708,578.345703,626.337708,578.345703,0,0,0,0,0,0,0,0,893.907166,0,893.907166,0,1553.41174,3266.93896,1553.41174,3266.93896,90,940,90,940,47.8491058,38.6630859,47.8491058,38.6630859,2615,2780,2615,2780,24.5662441,28.5786667,24.5662441,28.5786667,1295,1940,1295,1940,663.666748,1816.05066,663.666748,1816.05066,1540,1690,1540,1690,1867.05066,663.666748,1867.05066,663.666748,8.00000095,0,8.00000095,0,3285.60498,1616.57056,3285.60498,1616.57056 [f=0010575] [10575] Game End Stats Values: 24,5400,8680,5400,8680,699.670593,613.102844,699.670593,613.102844,0,0,0,0,0,0,0,0,1013.35522,0,1013.35522,0,1625.41394,4000.38159,1625.41394,4000.38159,90,1030,90,1030,47.1804352,38.148983,47.1804352,38.148983,2615,3580,2615,3580,23.7408562,28.7579384,23.7408562,28.7579384,1155,2290,1155,2290,663.666748,2065.38477,663.666748,2065.38477,1540,1780,1540,1780,2116.38477,663.666748,2116.38477,663.666748,8.00000095,0,8.00000095,0,4019.95117,1688.57275,4019.95117,1688.57275 [f=0010575] [10575] Game End Stats Values: 25,180,8935,180,8935,745.636414,627.44635,745.636414,627.44635,0,0,0,0,0,0,0,0,1685.63708,0,1685.63708,0,1645.0509,4255.32568,1645.0509,4255.32568,0,1120,0,1120,42.6745262,38.1444359,42.6745262,38.1444359,180,3580,180,3580,21.5977211,29.8249416,21.5977211,29.8249416,0,2455,0,2455,663.666748,3525.55078,663.666748,3525.55078,0,1780,0,1780,7555.55078,663.666748,7555.55078,663.666748,8.00000095,0,8.00000095,0,4541.31836,1731.52844,4541.31836,1731.52844 [f=0010606] [10606] Event [969,364.263184,4104]: 0 finished unit Blastwing [f=0010678] [10678] Event [969,364.263184,4104]: 0 finished unit Blastwing [f=0010695] Player Sparkles left the game: normal quit [f=0010695] [10695] Event [undefined]: Sparkles quit [f=0010737] Spectator ATOSTIC left the game: normal quit [f=0010737] [10737] Event [undefined]: ATOSTIC quit [f=0010743] No clients connected, shutting down server [f=0010743] Server shutdown [f=0010743] End of demo reached [f=0010755] [10755] Event [969,364.263184,4104]: 0 finished unit Blastwing [f=0010828] [10828] Event [969,364.263184,4104]: 0 finished unit Blastwing [f=0010905] [10905] Event [969,364.263184,4104]: 0 finished unit Blastwing [f=0010983] [10983] Event [3696,136.505814,4048]: 0 finished unit Lotus [f=0011423] [11423] Event [753.99231,343.745392,4271.97021]: 0 finished unit Ripper [f=0011490] [11490] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0011612] [11612] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0012149] [12149] Event [753.99231,343.745392,4271.97021]: 0 finished unit Ripper [f=0012164] [12164] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0012854] [12854] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0012869] [12869] Event [753.99231,343.745392,4271.97021]: 0 finished unit Ripper [f=0013589] [13589] Event [753.99231,343.745392,4271.97021]: 0 finished unit Ripper [f=0014309] [14309] Event [753.99231,343.745392,4271.97021]: 0 finished unit Ripper [f=0014445] Autoquit sending quit command. [f=0014445] [QuitAction] user exited to system [f=0014445] [SpringApp::Kill][1] fromRun=1 [f=0014445] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014445] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014445] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014445] [ThreadPool::SetThreadCount][2] workers=0 [f=0014445] [SpringApp::Kill][2] [f=0014445] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014445] [Game::KillLua][3] dtor=0 luaUI=0x59bc7f30 [f=0014445] Start widgetHandler:Shutdown [f=0014445] Shutdown - SaveOrderList Complete [f=0014445] Writing last game win data [f=0014445] Shutdown - SaveConfigData Complete [f=0014445] Shutdown Widget - Save/Load API [f=0014445] Shutdown Widget - Chili Highlight [f=0014445] Shutdown Widget - Draw After Chili [f=0014445] Shutdown Widget - EPIC Menu [f=0014445] Shutdown Widget - Chili Widget Selector [f=0014445] Shutdown Widget - Chili Minimap [f=0014445] Shutdown Widget - Local Team Colors [f=0014445] Shutdown Widget - Display Keys 2 [f=0014445] Shutdown Widget - Save Game Menu [f=0014445] Shutdown Widget - Unit Icons [f=0014445] Shutdown Widget - Noises [f=0014445] Shutdown Widget - HealthBars [f=0014445] Shutdown Widget - Win Counter [f=0014445] Shutdown Widget - SpringRTS Replay Stats [f=0014445] Shutdown Widget - BuildETA [f=0014445] Shutdown Widget - Modular Comm Info [f=0014445] Shutdown Widget - Stereo3D [f=0014445] Shutdown Widget - Showeco and Grid Drawer [f=0014445] Shutdown Widget - Point Tracker [f=0014445] Shutdown Widget - Music Player [f=0014445] Shutdown Widget - Missile Silo Range [f=0014445] Shutdown Widget - MinimapEvents [f=0014445] Shutdown Widget - Mex Placement Handler [f=0014445] Shutdown Widget - Local Widgets Config [f=0014445] Shutdown Widget - Highlight Geos [f=0014445] Shutdown Widget - Grab Input [f=0014445] Input grabbing is disabled! [f=0014445] Shutdown Widget - MetalFeatures (new) [f=0014445] Shutdown Widget - Darkening [f=0014445] Shutdown Widget - Context Menu [f=0014445] Shutdown Widget - Chili Spectator Panels [f=0014445] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014445] Shutdown Widget - Chili Nuke Warning [f=0014445] Shutdown Widget - Chili EndGame Window [f=0014445] Shutdown Widget - Chili Economy Panel Default [f=0014445] Shutdown Widget - CameraShake [f=0014445] Shutdown Widget - Attack AoE [f=0014445] Shutdown Widget - Map Edge Extension [f=0014445] Shutdown Widget - Selection Send [f=0014445] Shutdown Widget - LupsManager [f=0014445] Shutdown Widget - Newton Firezone [f=0014445] Shutdown Widget - Chili Pro Console [f=0014445] Shutdown Widget - Lasso Terraform GUI [f=0014445] Shutdown Widget - Lups [f=0014445] Shutdown Widget - Chili Framework [f=0014445] Shutdown Widget - Chili Core Selector [f=0014445] Shutdown Widget - Custom Markers [f=0014445] Shutdown Widget - Pause Screen [f=0014445] Shutdown Widget - Text To Speech Control [f=0014445] Shutdown Widget - Persistent Build Height [f=0014445] Shutdown Widget - Layout Handler [f=0014445] End widgetHandler:Shutdown [f=0014445] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={401615,57413656} {int,ext,rec}Allocs={21890446,0,0} {chunk,block}Bytes={57413656,0} [f=0014445] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014445] [Game::KillLua][2] dtor=0 luaRules=0x52a65970 [f=0014445] Start gadgetHandler:Shutdown [f=0014445] Shutdown - StartSetup [f=0014445] Shutdown - UnitMorph [f=0014445] Shutdown - LupsNanoSpray [f=0014445] Shutdown - Missile Silo Controller [f=0014445] Shutdown - Modular Comm Info [f=0014445] Shutdown - Terrain Texture Handler [f=0014445] Shutdown - UnitCloakShield [f=0014445] Shutdown - Starlight Handler [f=0014445] End gadgetHandler:Shutdown [f=0014445] Start gadgetHandler:Shutdown [f=0014445] Shutdown - Save/Load [f=0014445] Shutdown - UnitMorph [f=0014445] Shutdown - Modular Comm Info [f=0014445] Shutdown - Retreat Command [f=0014445] Shutdown - Shockwaves [f=0014445] Shutdown - Teleport Throw [f=0014445] Shutdown - UnitCloakShield [f=0014445] Shutdown - Lups Cloak FX [f=0014445] Shutdown - Lups [f=0014445] Shutdown - Lups Shield [f=0014445] End gadgetHandler:Shutdown [f=0014445] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21890518,0,0} {chunk,block}Bytes={0,0} [f=0014445] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21890518,0,0} {chunk,block}Bytes={0,0} [f=0014445] [Game::KillLua][4] dtor=0 [f=0014445] [Game::~CGame][1] [f=0014445] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014445] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014445] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014445] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014445] [Game::KillLua][4] dtor=1 [f=0014445] [Game::KillMisc][1] [f=0014445] [Game::KillMisc][2] [f=0014445] [Game::KillMisc][3] [f=0014445] [Game::KillRendering][1] [f=0014445] [3DOParser::Kill] allocated 137 pieces [f=0014445] [S3OParser::Kill] allocated 2787 pieces [f=0014445] [AssParser::Kill] allocated 238 pieces [f=0014445] [Game::KillInterface][1] [f=0014445] [Game::KillInterface][2] [f=0014445] [Game::KillSimulation][1] [f=0014445] [Game::KillSimulation][2] [f=0014445] [CCollisionHandler] dis-/continuous tests: 0/762129 [f=0014445] [Game::KillSimulation][3] [f=0014445] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014445] [~CPathCache(20x20)] cacheHits=41 hitPercentage=32% numHashColls=0 maxCacheSize=7 [f=0014445] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014445] [~CPathCache(40x40)] cacheHits=66 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014445] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014445] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014445] [LosHandler::Kill] raycast instance cache-{hits,misses}={3553,7990}; shared=1%; cached=30% [f=0014445] [Game::KillSimulation][4] [f=0014445] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0014445] [Game::~CGame][2] [f=0014445] [Game::~CGame][3] [f=0014445] [SpringApp::Kill][3] [f=0014445] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152351 bytes sent 102634 bytes recv'd [f=0014445] [SpringApp::Kill][4] font=0x460347e0 [f=0014445] [SpringApp::Kill][5] [f=0014445] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x460a2a00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2862ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=277ms file="objects3d/bantha.s3o" indx=4819 inflSize=433kb readTime=77ms file="bitmaps/pd/shield.png" indx=551 inflSize=260kb readTime=63ms file="objects3d/cremcom4.s3o" indx=5009 inflSize=200kb readTime=44ms file="luarules/gadgets/unit_commander_upgrade.lua" indx=1683 inflSize=24kb readTime=36ms file="bitmaps/gpl/lightw.png" indx=448 inflSize=28kb readTime=33ms file="luaui/widgets/unit_default_commands.lua" indx=4664 inflSize=1kb readTime=30ms file="luaui/widgets/chili/skins/evolved/treeview_node_expanded.png" indx=4002 inflSize=0kb readTime=28ms file="bitmaps/gpl/smoke_orange.png" indx=474 inflSize=7kb readTime=28ms file="unittextures/tatex/energy100.bmp" indx=7439 inflSize=48kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 53554851 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x461e4730) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4611ccc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x462030c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fe6fc01bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]