[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4anXBQhchc/springsettings.842995.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2d3001d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18126 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/842995/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 424ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45895390] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45895390] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 162ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1016ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1273ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jpiswar was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/842995/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (351ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11411,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/842995/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52232100,0x592e4d70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d814595eea0dc1a4993b2c2b4596f592 [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Omoiyari [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Omoiyari changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player esainane with number 2 to team 0 [f=-000001] > SPRINGIE:User esainane|commsupport|5_6||False|MC|Federation|NZ [f=-000001] Connection attempt from esainane [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={4a052a10,4bf9cd98}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x55f82b3e3db0,0x55f820baad40}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[Game::Load][lua{Rules,Gaia}={4bfe8730,4bfe2670}]" [f=-000001] Allies: I choose: Kuti Swapnam! [f=-000001] [0] Event [4751,399.982849,334]: 0 finished unit Recon Commander [f=-000001] [0] Event [423,399.980896,4772]: 1 finished unit Recon Commander [f=0000000] [0] Sparkles, team: 0, elo:3105 [f=0000000] [0] Omoiyari, team: 1, elo:2373 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000002] [2] Event [4672,399.978638,448]: 0 finished unit Rover Assembly [f=0000002] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000002] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000002] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000002] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000002] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000002] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000002] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000002] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000002] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000002] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000002] !transmitlobby @voice@buildUnit@reload [f=0000147] [147] Event [440,399.978638,4656]: 1 finished unit Cloakbot Factory [f=0000299] [299] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000353] [353] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000421] [421] Event [4672.02979,400.623749,465.99234]: 0 finished unit Mason [f=0000457] [457] Event [440.01474,399.978638,4646.3999]: 1 finished unit Glaive [f=0000542] [542] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0000584] [584] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000657] [657] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000665] [665] Event [440.01474,399.978638,4646.3999]: 1 finished unit Glaive [f=0000854] [854] Event [4904,399.636841,360]: 0 finished unit Wind/Tidal Generator [f=0000860] [860] Event [440.01474,399.978638,4646.3999]: 1 finished unit Glaive [f=0001054] [1054] Event [360,399.978638,4824]: 1 finished unit Solar Collector [f=0001067] [1067] Event [440.01474,399.978638,4646.3999]: 1 finished unit Glaive [f=0001154] [1154] Event [4968,399.914551,728]: 0 finished unit Wind/Tidal Generator [f=0001204] [1204] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001290] [1290] Event [4936,399.893188,824]: 0 finished unit Wind/Tidal Generator [f=0001301] [1301] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0001323] [1323] Event [2486.15674,245.442444,2626.95654]: 0 lost unit Dart [f=0001428] [1428] Event [440.01474,399.978638,4646.3999]: 1 finished unit Conjurer [f=0001664] [1664] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001726] [1726] Event [4984,397.874451,968]: 0 finished unit Wind/Tidal Generator [f=0001877] [1877] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0001949] [1949] Event [968,387.065125,4456]: 1 finished unit Solar Collector [f=0002034] [2034] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002186] [2186] Event [968,395.73822,4360]: 1 finished unit Solar Collector [f=0002207] [2207] Event [3514.48926,249.000549,1051.6427]: 1 lost unit Glaive [f=0002296] [2296] Event [3457.70679,249.000549,1002.23889]: 1 lost unit Glaive [f=0002340] [2340] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0002427] [2427] Event [3411.42041,249.000549,1105.75281]: 1 lost unit Glaive [f=0002428] [2428] Event [3369.92334,249.000549,943.689514]: 0 lost unit Fencer [f=0002519] HA [f=0002633] [2633] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002656] [2656] Event [3536,249.000549,880]: 0 finished unit Lotus [f=0002779] [2779] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0002840] [esainane] Allies: 10/10 metal delivery [f=0003049] [3049] Event [440.01474,399.978638,4646.3999]: 1 finished unit Glaive [f=0003218] [3218] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0003257] [3257] Event [440.01474,399.978638,4646.3999]: 1 finished unit Glaive [f=0003276] [3276] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0003430] [3430] Event [752,248.947144,3376]: 1 finished unit Lotus [f=0003464] [3464] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0003598] [3598] Event [4672.02979,400.623749,465.99234]: 0 finished unit Mason [f=0003632] [3632] Event [440.01474,399.978638,4646.3999]: 1 finished unit Conjurer [f=0003729] [3729] Event [264,249.000549,3272]: 1 finished unit Solar Collector [f=0003847] [3847] Event [344,249.01123,3208]: 1 finished unit Solar Collector [f=0003945] [3945] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0004005] [4005] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0004332] [4332] Event [3424,246.640015,1248]: 0 finished unit Radar Tower [f=0004405] [4405] Event [440.01474,399.978638,4646.3999]: 1 finished unit Scythe [f=0004595] [4595] Event [4120,394.606018,344]: 0 finished unit Wind/Tidal Generator [f=0004751] [4751] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0004765] [4765] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0004818] [4818] Event [656,288.349915,2976]: 1 finished unit Radar Tower [f=0004835] [4835] Event [4456,249.363708,1896]: 0 finished unit Solar Collector [f=0004997] [4997] Event [4152,399.508667,280]: 0 finished unit Wind/Tidal Generator [f=0005020] [5020] Event [4256,237.88147,1872]: 0 finished unit Lotus [f=0005117] [5117] Event [3720,249.000549,1016]: 0 finished unit Solar Collector [f=0005168] [5168] Event [440.01474,399.978638,4646.3999]: 1 finished unit Scythe [f=0005232] [5232] Event [4232,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0005295] [5295] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0005380] [5380] Event [1520,249.000549,4224]: 1 finished unit Lotus [f=0005540] [5540] Event [367.157013,165.581268,829.834656]: 1 lost unit Glaive [f=0005558] [5558] Event [373.273651,160.874649,886.089111]: 0 lost unit Fencer [f=0005602] [5602] Event [4312,399.978638,184]: 0 finished unit Wind/Tidal Generator [f=0005611] [5611] Event [3816,248.989868,1016]: 0 finished unit Solar Collector [f=0005634] [5634] Event [435.174805,157.170349,862.291077]: 0 lost unit Fencer [f=0005701] [5701] Event [3287.92163,248.979294,3057.15576]: 1 lost unit Glaive [f=0005734] [5734] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0005772] [5772] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0005935] [5935] Event [440.01474,399.978638,4646.3999]: 1 finished unit Scythe [f=0006096] [6096] Event [4392,399.967957,152]: 0 finished unit Wind/Tidal Generator [f=0006173] [6173] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0006312] [6312] Event [440.01474,399.978638,4646.3999]: 1 finished unit Conjurer [f=0006314] [6314] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0006366] [6366] Event [4456,399.978638,136]: 0 finished unit Wind/Tidal Generator [f=0006508] [6508] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0006553] [6553] Event [4672.02979,400.623749,465.99234]: 0 finished unit Mason [f=0006634] [6634] Event [4536,399.957275,152]: 0 finished unit Wind/Tidal Generator [f=0006640] [6640] Event [1952,161.895752,1232]: 0 lost unit Lotus [f=0006724] [6724] Event [360,160.58197,376]: 1 finished unit Solar Collector [f=0006757] [6757] Event [2026.1344,158.053085,1114.41528]: 0 lost unit Mason [f=0006764] [6764] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0006904] [6904] Event [4616,399.946594,152]: 0 finished unit Wind/Tidal Generator [f=0007174] [7174] Event [4696,399.914551,168]: 0 finished unit Wind/Tidal Generator [f=0007285] [7285] Event [4672.02979,400.623749,465.99234]: 0 finished unit Ripper [f=0007297] [7297] Event [2827.00317,237.269989,600.405396]: 0 lost unit Fencer [f=0007319] [7319] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0007433] [7433] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0007446] [7446] Event [2950.41309,215.000153,872.763733]: 0 lost unit Fencer [f=0007459] [7459] Event [4776,399.017334,184]: 0 finished unit Wind/Tidal Generator [f=0007470] [7470] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0007486] [7486] Event [4768.99658,164.728256,2940.60449]: 0 finished unit Recon Commander [f=0007486] game_message: Morph complete: Street Dunk lvl 1 -> Street Dunk lvl 2 [f=0007486] [7486] Received game_message: Morph complete: Street Dunk lvl 1 -> Street Dunk lvl 2 [f=0007543] [7543] Event [440.01474,399.978638,4646.3999]: 1 finished unit Scythe [f=0007550] [7550] Event [4709.22168,159.054871,2963.81006]: 0 finished unit Terraform [f=0007574] [7574] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0007608] [7608] Event [3018.5415,248.173981,554.10321]: 0 lost unit Fencer [f=0007699] [7699] Event [4776,399.967957,264]: 0 finished unit Wind/Tidal Generator [f=0007706] [7706] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0007706] [7706] Event [4776,399.978638,568]: 0 finished unit Caretaker [f=0007776] [7776] Event [2717.4541,249.000549,291.25705]: 1 lost unit Scythe [f=0007788] [7788] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0007813] [7813] Event [440.01474,399.978638,4646.3999]: 1 finished unit Glaive [f=0007854] [7854] Event [2937.12988,243.826797,583.936707]: 0 lost unit Fencer [f=0007865] [7865] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0007924] [7924] Event [4904,399.978638,456]: 0 finished unit Wind/Tidal Generator [f=0007968] [7968] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0008034] [8034] Event [4904,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0008067] [8067] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0008078] [8078] Event [328,399.978638,4568]: 1 finished unit Caretaker [f=0008103] [8103] Event [4856,399.786377,296]: 0 finished unit Wind/Tidal Generator [f=0008145] [8145] Event [1328,249.000549,1072]: 1 finished unit Radar Tower [f=0008149] [8149] Event [4920,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0008179] [8179] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0008247] [8247] Event [4616,236.621887,3000]: 0 finished unit Stardust [f=0008255] [8255] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0008314] [8314] Event [4920,399.978638,696]: 0 finished unit Wind/Tidal Generator [f=0008351] [8351] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0008419] [8419] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0008467] [8467] Event [440.01474,399.978638,4646.3999]: 1 finished unit Conjurer [f=0008550] [8550] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0008558] [8558] Event [4576,153.414917,2896]: 0 finished unit Lotus [f=0008822] [8822] Event [4680,154.920959,2840]: 0 finished unit Solar Collector [f=0008836] [8836] Event [4856,399.978638,568]: 0 finished unit Caretaker [f=0008875] [8875] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0008942] [8942] Event [4512,399.978638,336]: 0 finished unit Lotus [f=0008947] [8947] Event [472,156.288147,2296]: 1 finished unit Solar Collector [f=0008983] [8983] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0009028] [9028] Event [976,232.519531,608]: 1 lost unit Lotus [f=0009066] [9066] Event [552,399.978638,4808]: 1 finished unit Solar Collector [f=0009166] [9166] Event [600,152.934265,2200]: 1 finished unit Stinger [f=0009279] [9279] Event [4728,157.815552,2984]: 0 finished unit Solar Collector [f=0009293] [9293] Event [1328,249.000549,1072]: 1 lost unit Radar Tower [f=0009315] [9315] Event [440.01474,399.978638,4646.3999]: 1 finished unit Scythe [f=0009374] [9374] Event [4560,399.978638,400]: 0 finished unit Faraday [f=0009408] [9408] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0009466] [9466] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0009572] [9572] Event [440.01474,399.978638,4646.3999]: 1 finished unit Ronin [f=0009589] [9589] Event [408,156.309509,2104]: 1 finished unit Solar Collector [f=0009595] [9595] Event [4800,399.978638,512]: 0 finished unit Lotus [f=0009602] [9602] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0009661] [9661] Event [680,399.978638,4680]: 1 finished unit Solar Collector [f=0009665] [9665] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0009720] [9720] Event [3740.21704,249.000549,1172.24121]: 0 lost unit Dart [f=0009721] [9721] Event [584,153.575134,2424]: 1 finished unit Solar Collector [f=0009799] [9799] Event [440.01474,399.978638,4646.3999]: 1 finished unit Ronin [f=0009859] [9859] Event [4672.02979,400.623749,465.99234]: 0 finished unit Scorcher [f=0009869] [9869] Event [520,151.343994,232]: 1 lost unit Metal Extractor [f=0009880] [9880] Event [3536,249.000549,880]: 0 lost unit Lotus [f=0009913] [9913] Event [3691.36914,247.89035,1316.44543]: 0 lost unit Dart [f=0009917] [9917] Event [4776,154.119873,3112]: 0 finished unit Solar Collector [f=0009947] [9947] Event [328,159.204102,2168]: 1 finished unit Solar Collector [f=0010003] [10003] Event [3647.03589,248.98143,1262.32275]: 0 lost unit Dart [f=0010029] [10029] Event [440.01474,399.978638,4646.3999]: 1 finished unit Ronin [f=0010032] [10032] Event [4672.02979,400.623749,465.99234]: 0 finished unit Scorcher [f=0010085] [10085] Event [3658.14331,246.281143,1338.87146]: 0 lost unit Dart [f=0010094] [10094] Event [280,164.984589,456]: 1 lost unit Metal Extractor [f=0010116] [10116] Event [808,399.957275,4552]: 1 finished unit Solar Collector [f=0010144] [10144] Event [3709.78955,235.721848,1425.22937]: 1 lost unit Scythe [f=0010185] [10185] Event [4672.02979,400.623749,465.99234]: 0 finished unit Scorcher [f=0010233] [10233] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0010248] [10248] Event [440.01474,399.978638,4646.3999]: 1 finished unit Conjurer [f=0010335] [10335] Event [4672.02979,400.623749,465.99234]: 0 finished unit Scorcher [f=0010433] [10433] Event [2805.50171,177.162857,4164.23975]: 1 lost unit Conjurer [f=0010435] [10435] Event [440.01474,399.978638,4646.3999]: 1 finished unit Ronin [f=0010501] [10501] Event [4672.02979,400.623749,465.99234]: 0 finished unit Scorcher [f=0010529] [10529] Event [4968,399.295044,904]: 0 finished unit Wind/Tidal Generator [f=0010542] [10542] Event [3962.14038,340.75,543.669983]: 1 lost unit Scythe [f=0010577] [10577] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0010595] [10595] Event [360,160.58197,376]: 1 lost unit Solar Collector [f=0010635] [10635] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0010678] [10678] Event [4936,386.573792,1032]: 0 finished unit Wind/Tidal Generator [f=0010718] [10718] Event [3468.42407,249.000549,636.180542]: 1 lost unit Scythe [f=0010740] [10740] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0010809] [10809] Event [3968,234.591675,3424]: 0 finished unit Radar Tower [f=0010812] [10812] Event [3064.53906,187.544083,3555.57324]: 1 lost unit Glaive [f=0010815] [10815] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0010933] [10933] Event [712,399.978638,4904]: 1 finished unit Solar Collector [f=0010960] [10960] Event [4672.02979,400.623749,465.99234]: 0 finished unit Mason [f=0010970] [10970] Event [4904,359.732056,1112]: 0 finished unit Wind/Tidal Generator [f=0010982] [10982] Event [440.01474,399.978638,4646.3999]: 1 finished unit Knight [f=0011018] [11018] Event [616,399.978638,4600]: 1 finished unit Caretaker [f=0011024] [11024] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0011085] [11085] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0011145] [11145] Event [4672.02979,400.623749,465.99234]: 0 finished unit Dart [f=0011269] [11269] Event [4888,322.561646,1192]: 0 finished unit Wind/Tidal Generator [f=0011355] [11355] Event [2876.16406,157.682159,3940.05273]: 1 lost unit Glaive [f=0011404] [11404] Event [440.01474,399.978638,4646.3999]: 1 finished unit Knight [f=0011404] [11404] Event [4672.02979,400.623749,465.99234]: 0 finished unit Ripper [f=0011405] [11405] Event [3200.79492,156.650162,4015.10742]: 0 lost unit Fencer [f=0011411] [11411] Event [840,399.978638,4792]: 1 finished unit Solar Collector [f=0011489] [11489] Event [1792.93201,217.288727,2385.58447]: 0 lost unit Scorcher [f=0011512] [11512] Event [968,390.258789,4680]: 1 finished unit Solar Collector [f=0011531] [11531] Event [3193.04712,157.78363,3973.52246]: 0 lost unit Fencer [f=0011546] [11546] Event [1881.00732,226.651947,2383.91553]: 0 lost unit Dart [f=0011549] [11549] Event [440.01474,399.978638,4646.3999]: 1 finished unit Ronin [f=0011574] [11574] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0011580] [11580] Event [1790.20715,216.376907,2382.22192]: 0 lost unit Dart [f=0011584] [11584] Event [4856,301.850891,1272]: 0 finished unit Wind/Tidal Generator [f=0011623] [11623] Event [1543.27417,188.175171,2484.90894]: 0 lost unit Dart [f=0011650] [11650] Event [1469.88171,168.062073,2633.21729]: 0 lost unit Dart [f=0011681] [11681] Event [1482.26221,157.70697,2790.0564]: 0 lost unit Dart [f=0011714] [11714] Event [1680.55176,157.426697,2956.94946]: 1 lost unit Ronin [f=0011726] [11726] Event [1611.68262,155.540192,3116.47778]: 0 lost unit Dart [f=0011742] [11742] Event [1690.07495,154.34404,3183.13037]: 0 lost unit Dart [f=0011745] [11745] Event [1684.11841,154.253799,3176.05664]: 0 lost unit Dart [f=0011753] [11753] Event [3312,165.708923,3936]: 0 finished unit Lotus [f=0011770] [11770] Event [1549.45935,176.656921,2610.17944]: 1 lost unit Recon Commander [f=0011770] [11770] Event [1534.58069,177.22612,2589.86255]: 0 lost unit Scorcher [f=0011770] [11770] Event [1552.23022,173.976486,2637.12402]: 0 lost unit Scorcher [f=0011776] [11776] Event [1560.52966,168.375183,2664.72998]: 0 lost unit Scorcher [f=0011782] [11782] Event [1712.14258,153.045197,3146.91406]: 1 lost unit Ronin [f=0011790] [11790] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0011795] [11795] Event [1779.40259,152.99469,3204.02026]: 1 lost unit Ronin [f=0011834] [11834] Event [1712.8623,158.422394,3261.7583]: 1 lost unit Ronin [f=0011840] [11840] Event [4888,290.977478,1320]: 0 finished unit Wind/Tidal Generator [f=0011899] [11899] Event [440.01474,399.978638,4646.3999]: 1 finished unit Scythe [f=0012037] [12037] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0012097] [12097] Event [2386.62549,152.934265,3507.95483]: 1 lost unit Conjurer [f=0012139] [12139] Event [4904,270.191956,1400]: 0 finished unit Wind/Tidal Generator [f=0012146] [12146] Event [4672.02979,400.623749,465.99234]: 0 finished unit Ripper [f=0012289] [12289] Event [440.01474,399.978638,4646.3999]: 1 finished unit Scythe [f=0012335] [12335] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0012416] [12416] Event [1584,248.979187,3888]: 1 finished unit Radar Tower [f=0012453] [12453] Event [4920,253.892517,1480]: 0 finished unit Wind/Tidal Generator [f=0012473] [12473] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0012536] [12536] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0012615] [12615] Event [1498.48389,153.121078,2899.08105]: 0 lost unit Dart [f=0012661] [12661] Event [1535.64038,155.255142,3038.61304]: 0 lost unit Dart [f=0012710] [12710] Event [440.01474,399.978638,4646.3999]: 1 finished unit Scythe [f=0012723] [12723] Event [4936,249.043274,1560]: 0 finished unit Wind/Tidal Generator [f=0012728] [12728] Event [1333.80286,193.662003,3229.07031]: 0 lost unit Dart [f=0012754] [12754] Event [1666.95471,163.909027,2870.31494]: 1 lost unit Scythe [f=0012785] [12785] Event [3088,161.31897,4064]: 0 finished unit Lotus [f=0012799] [12799] Event [4672.02979,400.623749,465.99234]: 0 finished unit Ripper [f=0012806] [12806] Event [1373.49438,153.525833,2810.13086]: 1 lost unit Knight [f=0012894] [12894] Event [undefined]: Omoiyari resigned [f=0012894] game_message: Omoiyari has been destroyed! [f=0012894] game_message: Sparkles wins! [f=0012894] Submitting stats [f=0012894] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012894] Part| Total Time|Time of the last 0.5s [f=0012894] Draw 9043.01ms 26.57% [f=0012894] Lua::Callins::Synced 7009.54ms 24.70% [f=0012894] Lua::Callins::Unsynced 11467.11ms 29.63% [f=0012894] Lua::CollectGarbage::Synced 332.03ms 0.20% [f=0012894] Lua::CollectGarbage::Unsynced 599.82ms 0.79% [f=0012894] Misc::Profiler::AddTime 48.69ms 0.10% [f=0012894] Sim 19394.26ms 56.59% [f=0012894] [12894] Received game_message: Omoiyari has been destroyed! [f=0012894] [12894] Received game_message: Sparkles wins! [f=0012895] [12895] Game End Stats Header: 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29,5540,8275,5540,8275,311.784088,728.602051,311.784088,728.602051,0,0,0,0,0,0,0,0,1118.1134,11.1792603,1118.1134,11.1792603,2838.89502,4818.45117,2838.89502,4818.45117,600,920,600,920,33.3333321,50.203392,33.3333321,50.203392,1270,2625,1270,2625,21.691988,33.4068336,21.691988,33.4068336,1900,2430,1900,2430,2516.6665,3679.5,2516.6665,3679.5,1770,2300,1770,2300,3679.5,2516.6665,3679.5,2516.6665,0.01010003,316.339508,0.01010003,316.339508,4834.74756,2865.12817,4834.74756,2865.12817 [f=0012895] [12895] Game End Stats Values: 30,5190,8520,5190,8520,362.040497,789.049316,362.040497,789.049316,0,0,0,0,0,0,0,0,1244.69226,11.1792603,1244.69226,11.1792603,3011.76978,5254.8999,3011.76978,5254.8999,600,1010,600,1010,32,73.8188934,32,73.8188934,1270,2625,1270,2625,23.0256386,38.461483,23.0256386,38.461483,1550,2550,1550,2550,2636.6665,4279.5,2636.6665,4279.5,1770,2335,1770,2335,4279.5,2636.6665,4279.5,2636.6665,0.01010003,371.169495,0.01010003,371.169495,5271.19629,3041.00293,5271.19629,3041.00293 [f=0012934] [12934] Event [1444.33557,156.028305,2978.19849]: 0 lost unit Scorcher [f=0012943] [12943] Event [1296.44263,189.61499,3161.08447]: 1 lost unit Knight [f=0013008] [13008] Event [4952,249.000549,1640]: 0 finished unit Wind/Tidal Generator [f=0013008] [13008] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0013023] Player Sparkles left the game: normal quit [f=0013023] [13023] Event [undefined]: Sparkles quit [f=0013029] Spectator esainane left the game: normal quit [f=0013029] [13029] Event [undefined]: esainane quit [f=0013070] [13070] Event [3120,156.907654,3968]: 0 finished unit Lotus [f=0013159] No clients connected, shutting down server [f=0013159] Server shutdown [f=0013159] End of demo reached [f=0013176] [13176] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0013278] [13278] Event [4968,249.000549,1720]: 0 finished unit Wind/Tidal Generator [f=0013442] [13442] Event [4672.02979,400.623749,465.99234]: 0 finished unit Ripper [f=0013563] [13563] Event [5000,249.000549,1800]: 0 finished unit Wind/Tidal Generator [f=0013612] [13612] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0013777] [13777] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0014042] [14042] Event [4672.02979,400.623749,465.99234]: 0 finished unit Ripper [f=0014212] [14212] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0014377] [14377] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0014542] [14542] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0014642] [14642] Event [4672.02979,400.623749,465.99234]: 0 finished unit Ripper [f=0014812] [14812] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0014977] [14977] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0015210] [15210] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0015242] [15242] Event [4672.02979,400.623749,465.99234]: 0 finished unit Ripper [f=0015412] [15412] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0015577] [15577] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0015842] [15842] Event [4672.02979,400.623749,465.99234]: 0 finished unit Ripper [f=0016012] [16012] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0016177] [16177] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0016441] [16441] Event [4672.02979,400.623749,465.99234]: 0 finished unit Ripper [f=0016611] [16611] Event [4672.02979,400.623749,465.99234]: 0 finished unit Fencer [f=0016630] Autoquit sending quit command. [f=0016630] [QuitAction] user exited to system [f=0016630] [SpringApp::Kill][1] fromRun=1 [f=0016630] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016630] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016630] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016630] [ThreadPool::SetThreadCount][2] workers=0 [f=0016630] [SpringApp::Kill][2] [f=0016630] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016630] [Game::KillLua][3] dtor=0 luaUI=0x63272020 [f=0016630] Start widgetHandler:Shutdown [f=0016630] Shutdown - SaveOrderList Complete [f=0016630] Writing last game win data [f=0016630] Shutdown - SaveConfigData Complete [f=0016630] Shutdown Widget - Chili Highlight [f=0016630] Shutdown Widget - Save/Load API [f=0016630] Shutdown Widget - Draw After Chili [f=0016630] Shutdown Widget - EPIC Menu [f=0016630] Shutdown Widget - Chili Minimap [f=0016630] Shutdown Widget - Chili Widget Selector [f=0016630] Shutdown Widget - Local Team Colors [f=0016630] Shutdown Widget - Display Keys 2 [f=0016630] Shutdown Widget - Save Game Menu [f=0016630] Shutdown Widget - HealthBars [f=0016630] Shutdown Widget - Noises [f=0016630] Shutdown Widget - Unit Icons [f=0016630] Shutdown Widget - Win Counter [f=0016630] Shutdown Widget - BuildETA [f=0016630] Shutdown Widget - SpringRTS Replay Stats [f=0016630] Shutdown Widget - Modular Comm Info [f=0016630] Shutdown Widget - CameraShake [f=0016630] Shutdown Widget - Chili Economy Panel Default [f=0016630] Shutdown Widget - Chili EndGame Window [f=0016630] Shutdown Widget - Chili Nuke Warning [f=0016630] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016630] Shutdown Widget - Chili Spectator Panels [f=0016630] Shutdown Widget - Context Menu [f=0016630] Shutdown Widget - Darkening [f=0016630] Shutdown Widget - MetalFeatures (new) [f=0016630] Shutdown Widget - Grab Input [f=0016630] Input grabbing is disabled! [f=0016630] Shutdown Widget - Highlight Geos [f=0016630] Shutdown Widget - Local Widgets Config [f=0016630] Shutdown Widget - Mex Placement Handler [f=0016630] Shutdown Widget - MinimapEvents [f=0016630] Shutdown Widget - Missile Silo Range [f=0016630] Shutdown Widget - Music Player [f=0016630] Shutdown Widget - Point Tracker [f=0016630] Shutdown Widget - Showeco and Grid Drawer [f=0016630] Shutdown Widget - Stereo3D [f=0016630] Shutdown Widget - Attack AoE [f=0016630] Shutdown Widget - Map Edge Extension [f=0016630] Shutdown Widget - Selection Send [f=0016630] Shutdown Widget - LupsManager [f=0016630] Shutdown Widget - Newton Firezone [f=0016630] Shutdown Widget - Chili Pro Console [f=0016630] Shutdown Widget - Lasso Terraform GUI [f=0016630] Shutdown Widget - Chili Framework [f=0016630] Shutdown Widget - Lups [f=0016630] Shutdown Widget - Custom Markers [f=0016630] Shutdown Widget - Chili Core Selector [f=0016630] Shutdown Widget - Pause Screen [f=0016630] Shutdown Widget - Layout Handler [f=0016630] Shutdown Widget - Persistent Build Height [f=0016630] Shutdown Widget - Text To Speech Control [f=0016630] End widgetHandler:Shutdown [f=0016630] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={478594,65768802} {int,ext,rec}Allocs={22959031,0,0} {chunk,block}Bytes={65768802,0} [f=0016630] [Game::KillLua][1] dtor=0 luaGaia=0x592e4d70 [f=0016630] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={410754,60232252} {int,ext,rec}Allocs={22959033,0,0} {chunk,block}Bytes={60232252,0} [f=0016630] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={410754,60232252} {int,ext,rec}Allocs={22959033,0,0} {chunk,block}Bytes={60232252,0} [f=0016630] [Game::KillLua][2] dtor=0 luaRules=0x52232100 [f=0016630] Start gadgetHandler:Shutdown [f=0016630] Shutdown - StartSetup [f=0016630] Shutdown - UnitMorph [f=0016630] Shutdown - LupsNanoSpray [f=0016630] Shutdown - Missile Silo Controller [f=0016630] Shutdown - Modular Comm Info [f=0016630] Shutdown - Terrain Texture Handler [f=0016630] Shutdown - UnitCloakShield [f=0016630] Shutdown - Starlight Handler [f=0016630] End gadgetHandler:Shutdown [f=0016630] Start gadgetHandler:Shutdown [f=0016630] Shutdown - Save/Load [f=0016630] Shutdown - UnitMorph [f=0016630] Shutdown - Modular Comm Info [f=0016630] Shutdown - Retreat Command [f=0016630] Shutdown - Shockwaves [f=0016630] Shutdown - Teleport Throw [f=0016630] Shutdown - UnitCloakShield [f=0016630] Shutdown - Lups Cloak FX [f=0016630] Shutdown - Lups [f=0016630] Shutdown - Lups Shield [f=0016630] End gadgetHandler:Shutdown [f=0016630] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22959063,0,0} {chunk,block}Bytes={0,0} [f=0016630] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22959063,0,0} {chunk,block}Bytes={0,0} [f=0016630] [Game::KillLua][4] dtor=0 [f=0016630] [Game::~CGame][1] [f=0016630] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016630] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016630] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016630] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016630] [Game::KillLua][4] dtor=1 [f=0016630] [Game::KillMisc][1] [f=0016630] [Game::KillMisc][2] [f=0016630] [Game::KillMisc][3] [f=0016630] [Game::KillRendering][1] [f=0016630] [3DOParser::Kill] allocated 155 pieces [f=0016630] [S3OParser::Kill] allocated 2714 pieces [f=0016630] [AssParser::Kill] allocated 240 pieces [f=0016630] [Game::KillInterface][1] [f=0016630] [Game::KillInterface][2] [f=0016630] [Game::KillSimulation][1] [f=0016630] [Game::KillSimulation][2] [f=0016630] [CCollisionHandler] dis-/continuous tests: 0/127764 [f=0016630] [Game::KillSimulation][3] [f=0016630] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016630] [~CPathCache(20x20)] cacheHits=816 hitPercentage=66% numHashColls=0 maxCacheSize=33 [f=0016630] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016630] [~CPathCache(40x40)] cacheHits=837 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016630] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016630] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016630] [LosHandler::Kill] raycast instance cache-{hits,misses}={11738,16804}; shared=8%; cached=33% [f=0016630] [Game::KillSimulation][4] [f=0016630] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016630] [Game::~CGame][2] [f=0016630] [Game::~CGame][3] [f=0016630] [SpringApp::Kill][3] [f=0016630] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 175896 bytes sent 356325 bytes recv'd [f=0016630] [SpringApp::Kill][4] font=0x457a97e0 [f=0016630] [SpringApp::Kill][5] [f=0016630] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x45824830) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=3458ms file="objects3d/strikecom_1.dae" indx=5353 inflSize=1500kb readTime=57ms file="objects3d/benzcom1.s3o" indx=4839 inflSize=211kb readTime=54ms file="luaui/widgets/cofctools/exportutilities.lua" indx=4461 inflSize=0kb readTime=37ms file="objects3d/m-8.s3o" indx=5155 inflSize=86kb readTime=31ms file="effects/antinuke.lua" indx=603 inflSize=6kb readTime=31ms file="objects3d/starlight_satellite.dae" indx=5340 inflSize=149kb readTime=30ms file="objects3d/spherecloaker.s3o" indx=5318 inflSize=61kb readTime=26ms file="objects3d/bantha.s3o" indx=4819 inflSize=433kb readTime=25ms file="objects3d/mbot.s3o" indx=5159 inflSize=47kb readTime=25ms file="luaui/images/commands/bold/build_light.png" indx=3026 inflSize=4kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 52608875 bytes cached in 2831 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45924830) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x458183b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45949910) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f2d3001bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]