[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IeNxtibmIO/springsettings.842658.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 200ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f81d001d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18157 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/842658/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 521ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46097fc0] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46097fc0] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 329ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 912ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 197ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 247ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/842658/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (287ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11410,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/842658/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5478ef80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e825585ed0b48ce1eca87e35557cbafe [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Dayire [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dayire changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dayire" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dayire" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dayire" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={2115bae8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dayire" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dayire" string="[Game::Load][lua{Rules,Gaia}={19a89848,00000000}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] Allies: I choose: Strike! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] u here? [f=-000001] ya [f=-000001] cool [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [1824,511.869751,4934]: 0 finished unit Recon Commander [f=-000001] [0] Event [793,358.692871,855]: 1 finished unit Strike Commander [f=0000000] [0] RedEagle_P1, team: 0, elo:2201 [f=0000000] [0] Dayire, team: 1, elo:1541 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [760,369.302856,768]: 1 finished unit Shieldbot Factory [f=0000045] [45] Event [1760,506.782959,4776]: 0 finished unit Shieldbot Factory [f=0000045] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000045] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000045] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000045] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000045] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000045] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000045] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000045] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000045] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000045] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000045] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000329] [329] Event [1768,513.061646,4904]: 0 finished unit Metal Extractor [f=0000345] [345] Event [752,342.221436,1040]: 1 finished unit Lotus [f=0000374] [374] Event [772,364.338257,768]: 1 finished unit Bandit [f=0000513] [513] Event [1760.01843,503.722687,4764]: 0 finished unit Convict [f=0000556] [556] Event [1688,517.000183,4904]: 0 finished unit Solar Collector [f=0000606] [606] Event [772,364.338257,768]: 1 finished unit Bandit [f=0000765] [765] Event [1040,363.965149,800]: 1 finished unit Lotus [f=0000892] [892] Event [1760.01843,503.722687,4764]: 0 finished unit Convict [f=0000922] [922] Event [778.340576,353.172272,922.49884]: 1 finished unit Strike Commander [f=0001019] [1019] Event [1928,513.454468,5224]: 0 finished unit Metal Extractor [f=0001305] [1305] Event [1944,512.123413,5304]: 0 finished unit Solar Collector [f=0001336] [1336] Event [772,364.338257,768]: 1 finished unit Convict [f=0001531] [1531] Event [1848,516.989258,5208]: 0 finished unit Solar Collector [f=0001701] [1701] Event [2104,503.242645,4920]: 0 finished unit Metal Extractor [f=0001894] [1894] Event [616,357.473694,1016]: 1 finished unit Metal Extractor [f=0001935] [1935] Event [2168,503.38446,4920]: 0 finished unit Solar Collector [f=0002014] [2014] Event [1760.01843,503.722687,4764]: 0 finished unit Bandit [f=0002211] [2211] Event [772,364.338257,768]: 1 finished unit Bandit [f=0002219] [2219] Event [1920,510.585083,5008]: 0 finished unit Lotus [f=0002461] [2461] Event [1856,513.301697,5008]: 0 finished unit Radar Tower [f=0002469] [2469] Event [1760.01843,503.722687,4764]: 0 finished unit Bandit [f=0002715] [2715] Event [1760.01843,503.722687,4764]: 0 finished unit Bandit [f=0002737] [2737] Event [904,361.303101,760]: 1 finished unit Metal Extractor [f=0002837] [2837] Event [600,366.801758,952]: 1 finished unit Solar Collector [f=0002838] [2838] Event [772,364.338257,768]: 1 finished unit Bandit [f=0002953] [2953] Event [1760.01843,503.722687,4764]: 0 finished unit Bandit [f=0003224] [3224] Event [1760.01843,503.722687,4764]: 0 finished unit Bandit [f=0003230] [3230] Event [3712,346.345459,5616]: 0 finished unit Lotus [f=0003341] [3341] Event [772,364.338257,768]: 1 finished unit Convict [f=0003488] [3488] Event [680,359.917542,936]: 1 finished unit Solar Collector [f=0003617] [3617] Event [1082.70801,460.76236,3668.67163]: 1 lost unit Bandit [f=0003693] [3693] Event [1111.15405,469.016724,3635.03394]: 1 lost unit Bandit [f=0003833] [3833] Event [3656,346.912781,5608]: 0 finished unit Solar Collector [f=0003853] [3853] Event [3449.33325,511.875244,3757.15454]: 1 lost unit Bandit [f=0003874] [3874] Event [4368,720.668701,2752]: 0 finished unit Lotus [f=0004003] [4003] Event [776,353.567871,920]: 1 finished unit Solar Collector [f=0004043] [4043] Event [1760.01843,503.722687,4764]: 0 finished unit Bandit [f=0004112] [4112] Event [1736,605.589661,1640]: 1 finished unit Metal Extractor [f=0004354] [4354] Event [3752,343.203369,5544]: 0 finished unit Solar Collector [f=0004398] [4398] Event [1856,513.301697,5008]: 0 finished unit Sparrow [f=0004398] game_message: Morph complete: Radar Tower -> Sparrow [f=0004398] [4398] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0004518] [4518] Event [872,351.091309,904]: 1 finished unit Solar Collector [f=0004778] [4778] Event [2480,344.850769,480]: 1 finished unit Lotus [f=0004833] [4833] Event [1864,720.854187,3704]: 0 finished unit Metal Extractor [f=0004893] [4893] Event [1760.01843,503.722687,4764]: 0 finished unit Bandit [f=0004917] [4917] Event [772,364.338257,768]: 1 finished unit Thug [f=0004956] [4956] Event [3800,346.640015,5624]: 0 finished unit Solar Collector [f=0005324] [5324] Event [1672,720.101379,3224]: 0 finished unit Metal Extractor [f=0005445] [5445] Event [584,402.095703,552]: 1 finished unit Metal Extractor [f=0005447] [5447] Event [1760.01843,503.722687,4764]: 0 finished unit Convict [f=0005498] [5498] Event [3720,347.894653,5704]: 0 finished unit Solar Collector [f=0005770] [5770] Event [2392,570.743042,2200]: 1 finished unit Metal Extractor [f=0005799] [5799] Event [2248,334.769897,696]: 1 finished unit Metal Extractor [f=0005849] [5849] Event [1928,693.088135,2920]: 0 finished unit Metal Extractor [f=0005882] [5882] Event [772,364.338257,768]: 1 finished unit Thug [f=0006142] [6142] Event [1944,688.615051,2840]: 0 finished unit Solar Collector [f=0006174] [6174] Event [4360,718.606689,2520]: 0 finished unit Metal Extractor [f=0006193] [6193] Event [3480,350.731262,5496]: 0 finished unit Metal Extractor [f=0006262] [6262] Event [1760.01843,503.722687,4764]: 0 finished unit Rogue [f=0006366] [6366] Event [1992,680.912537,2920]: 0 finished unit Solar Collector [f=0006681] [6681] Event [772,364.338257,768]: 1 finished unit Thug [f=0006789] [6789] Event [2696,358.553772,536]: 1 finished unit Metal Extractor [f=0006902] [6902] Event [4552,713.588135,2904]: 0 finished unit Metal Extractor [f=0006937] [6937] Event [3768,346.323608,5880]: 0 finished unit Metal Extractor [f=0007234] [7234] Event [664,444.143005,3256]: 0 finished unit Metal Extractor [f=0007249] [7249] Event [1936,694.146423,2992]: 0 finished unit Faraday [f=0007340] [7340] Event [772,364.338257,768]: 1 finished unit Convict [f=0007362] [7362] Event [1936,694.146423,2992]: 0 lost unit Faraday [f=0007404] [7404] Event [568,388.47998,776]: 1 finished unit Energy Pylon [f=0007406] [7406] Event [1944,689.114929,2840]: 0 lost unit Solar Collector [f=0007423] [7423] Event [1928,690.539917,2920]: 0 lost unit Metal Extractor [f=0007481] [7481] Event [1760.01843,503.722687,4764]: 0 finished unit Outlaw [f=0007526] [7526] Event [4360,714.580933,2440]: 0 finished unit Solar Collector [f=0007625] [7625] Event [1566.18091,716.125305,3014.05664]: 1 finished unit Strike Commander [f=0007625] [7625] Event [1566.18091,716.125305,3014.05664]: 1 lost unit Strike Commander [f=0007635] [7635] Event [4008,346.97821,5528]: 0 finished unit Metal Extractor [f=0007670] [7670] Event [2472,345.26535,248]: 1 finished unit Metal Extractor [f=0007690] [7690] Event [1456.70703,700.167542,3147.375]: 0 lost unit Bandit [f=0007691] [7691] Event [1440.21143,698.780273,3032.04492]: 1 lost unit Bandit [f=0007766] [7766] Event [1419.93396,691.85199,3186.95581]: 0 lost unit Bandit [f=0007803] [7803] Event [1508.9519,707.11377,3158.3623]: 0 lost unit Bandit [f=0007805] [7805] Event [2392,570.743042,2200]: 1 lost unit Metal Extractor [f=0007883] [7883] Event [1357.2196,683.799377,3095.33228]: 0 lost unit Bandit [f=0007944] [7944] Event [1393.79541,691.077148,3093.42407]: 0 lost unit Rogue [f=0007997] [7997] Event [4264,720.570557,2520]: 0 finished unit Solar Collector [f=0008024] [8024] Event [1760.01843,503.722687,4764]: 0 finished unit Thug [f=0008119] [8119] Event [2500.44092,556.869995,2134.70337]: 0 lost unit Bandit [f=0008153] [8153] Event [904,483.81189,4136]: 0 finished unit Metal Extractor [f=0008254] [8254] Event [989.257751,451.728271,3690.05786]: 1 lost unit Thug [f=0008330] [8330] Event [3400,355.378967,5496]: 0 finished unit Solar Collector [f=0008367] [8367] Event [2533.67822,552.567627,2142.15918]: 0 lost unit Bandit [f=0008371] [8371] Event [4371.62451,718.448303,2592.97119]: 0 finished unit Terraform [f=0008411] [8411] Event [1760.01843,503.722687,4764]: 0 finished unit Convict [f=0008498] [8498] Event [1109.19458,453.595245,3930.25488]: 1 lost unit Thug [f=0008516] [8516] Event [1098.96899,450.916351,3785.49414]: 0 lost unit Outlaw [f=0008787] [8787] Event [1760.01843,503.722687,4764]: 0 finished unit Rogue [f=0008806] [8806] Event [4440,686.529297,2520]: 0 finished unit Solar Collector [f=0008840] [8840] Event [1145.75195,468.519531,3662.24756]: 1 lost unit Strike Commander [f=0008848] [8848] Event [3512,342.974243,5416]: 0 finished unit Solar Collector [f=0009019] [9019] Event [undefined]: Dayire resigned [f=0009019] game_message: Dayire has been destroyed! [f=0009019] game_message: RedEagle_P1 wins! [f=0009019] Submitting stats [f=0009019] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009019] Part| Total Time|Time of the last 0.5s [f=0009019] Draw 13044.09ms 30.82% [f=0009019] Lua::Callins::Synced 11217.22ms 37.90% [f=0009019] Lua::Callins::Unsynced 16228.25ms 35.42% [f=0009019] Lua::CollectGarbage::Synced 415.84ms 0.28% [f=0009019] Lua::CollectGarbage::Unsynced 835.84ms 1.84% [f=0009019] Misc::Profiler::AddTime 49.69ms 0.09% [f=0009019] Sim 18173.52ms 49.95% [f=0009019] [9019] Received game_message: Dayire has been destroyed! [f=0009019] [9019] Received game_message: RedEagle_P1 wins! [f=0009020] [9020] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009020] [9020] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009020] [9020] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009020] [9020] Game End Stats Values: 2,2240,2165,2240,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,890,800,890,800,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.98298025,5.5999999,5.98298025,75,0,75,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009020] [9020] Game End Stats Values: 3,2405,2475,2405,2475,0,0.00131816,0,0.00131816,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,980,800,980,800,8,9.33333302,8,9.33333302,1275,1275,1275,1275,6,7.91498804,6,7.91498804,150,240,150,240,0,0,0,0,0,160,0,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009020] [9020] Game End Stats Values: 4,2605,2635,2605,2635,0,1.99577582,0,1.99577582,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,980,800,980,800,8,10,8,10,1355,1275,1355,1275,6,10.3689089,6,10.3689089,270,240,270,240,0,0,0,0,0,320,0,320,0,15.6666679,0,15.6666679,0,0,0,0,0,0,0,0 [f=0009020] [9020] Game End Stats Values: 5,2605,2795,2605,2795,0,8.83765602,0,8.83765602,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,980,800,980,800,8,12.9333334,8,12.9333334,1355,1275,1355,1275,6,10.5412464,6,10.5412464,270,240,270,240,0,0,0,0,0,480,0,480,0,25.6666679,0,25.6666679,0,0,0,0,0,0,0,0 [f=0009020] [9020] Game End Stats Values: 6,2770,3030,2770,3030,0,11.3801785,0,11.3801785,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,980,890,980,890,8,15.1999998,8,15.1999998,1355,1275,1355,1275,7.27660131,12.5808678,7.27660131,12.5808678,345,315,345,315,0,0,0,0,90,550,90,550,0,25.6666679,0,25.6666679,0,0,0,0,0,0,0,0 [f=0009020] [9020] Game End Stats Values: 7,2770,3160,2770,3160,0,24.0279922,0,24.0279922,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,980,890,980,890,8,16,8,16,1355,1330,1355,1330,7.91490126,12.5878887,7.91490126,12.5878887,345,390,345,390,0,0,0,0,90,550,90,550,0,25.6666679,0,25.6666679,0,0,0,0,0,0,0,0 [f=0009020] [9020] Game End Stats Values: 8,3005,3310,3005,3310,0.9790315,30.0575714,0.9790315,30.0575714,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,980,890,980,890,9.19999981,16,9.19999981,16,1355,1330,1355,1330,9.51208973,12.1466722,9.51208973,12.1466722,420,540,420,540,0,0,0,0,250,550,250,550,0,25.6666679,0,25.6666679,0,0,0,0,0,1.43000007,0,1.43000007 [f=0009020] [9020] Game End Stats Values: 9,3195,3475,3195,3475,6.22328615,41.9363823,6.22328615,41.9363823,0,0,0,0,0,0,0,0,0,0,0,0,81.0899963,53.90625,81.0899963,53.90625,980,980,980,980,10.2666664,16,10.2666664,16,1355,1330,1355,1330,10.1794167,12.5366211,10.1794167,12.5366211,540,615,540,615,0,0,0,0,320,550,320,550,0,25.6666679,0,25.6666679,0,0,0,0,53.90625,82.5199966,53.90625,82.5199966 [f=0009020] [9020] Game End Stats Values: 10,3040,3710,3040,3710,14.3122902,57.201313,14.3122902,57.201313,0,0,0,0,0,0,0,0,0,0,0,0,239.342819,224.50119,239.342819,224.50119,980,1070,980,1070,12,16.7999992,12,16.7999992,1355,1330,1355,1330,10.3690681,12.7623634,10.3690681,12.7623634,315,690,315,690,0,225,0,225,390,620,390,620,225,25.6666679,225,25.6666679,0,0,0,0,225,243.891678,225,243.891678 [f=0009020] [9020] Game End Stats Values: 11,3130,3960,3130,3960,23.2511787,78.307457,23.2511787,78.307457,0,0,0,0,0,0,0,0,0,0,0,0,239.342819,224.50119,239.342819,224.50119,980,1070,980,1070,14,18.3999996,14,18.3999996,1355,1275,1355,1275,11.8299875,13.1517773,11.8299875,13.1517773,315,925,315,925,0,225,0,225,480,690,480,690,225,25.6666679,225,25.6666679,0,0,0,0,225,243.891678,225,243.891678 [f=0009020] [9020] Game End Stats Values: 12,3470,4125,3470,4125,26.2393589,101.431107,26.2393589,101.431107,0,0,0,0,0,0,0,0,0,0,0,0,239.342819,224.50119,239.342819,224.50119,1070,1070,1070,1070,15.7333336,20,15.7333336,20,1355,1275,1355,1275,11.9439125,13.5415974,11.9439125,13.5415974,495,1000,495,1000,0,225,0,225,550,780,550,780,225,25.6666679,225,25.6666679,0,0,0,0,225,243.891678,225,243.891678 [f=0009020] [9020] Game End Stats Values: 13,3470,4285,3470,4285,35.0110893,124.246986,35.0110893,124.246986,0,0,0,0,0,0,0,0,0,0,0,0,239.342819,224.50119,239.342819,224.50119,1070,1070,1070,1070,16,21.7333336,16,21.7333336,1355,1275,1355,1275,12.329483,15.3083191,12.329483,15.3083191,495,1000,495,1000,0,225,0,225,550,940,550,940,225,25.6666679,225,25.6666679,0,0,0,0,225,243.891678,225,243.891678 [f=0009020] [9020] Game End Stats Values: 14,3740,4565,3740,4565,44.9729843,147.765045,44.9729843,147.765045,0,0,0,0,0,0,0,0,0,0,0,0,239.342819,224.50119,239.342819,224.50119,1070,1070,1070,1070,16,23.333334,16,23.333334,1355,1275,1355,1275,14.0684061,17.1423664,14.0684061,17.1423664,495,1120,495,1120,0,225,0,225,820,1100,820,1100,225,25.6666679,225,25.6666679,0,0,0,0,225,243.891678,225,243.891678 [f=0009020] [9020] Game End Stats Values: 15,3920,4935,3920,4935,48.8519897,172.984711,48.8519897,172.984711,0,0,0,0,0,0,0,0,0,0,0,0,256.100647,225.455185,256.100647,225.455185,1070,1070,1070,1070,16,24.5333328,16,24.5333328,1355,1275,1355,1275,17.7479992,19.6813526,17.7479992,19.6813526,675,1240,675,1240,0,225,0,225,820,1350,820,1350,225,25.6666679,225,25.6666679,0,0,0,0,225.953995,261.507507,225.953995,261.507507 [f=0009020] [9020] Game End Stats Values: 16,4100,5005,4100,5005,48.8519897,190.685303,48.8519897,190.685303,0,0,0,0,0,0,0,0,0,0,0,0,262.050659,225.455185,262.050659,225.455185,1070,1070,1070,1070,16,25.4666672,16,25.4666672,1355,1275,1355,1275,17.489399,22.4992409,17.489399,22.4992409,855,1240,855,1240,0,225,0,225,820,1420,820,1420,225,25.6666679,225,25.6666679,0,0,0,0,225.953995,267.45752,225.953995,267.45752 [f=0009020] [9020] Game End Stats Values: 17,4190,5185,4190,5185,48.8519897,200.317734,48.8519897,200.317734,0,0,0,0,0,0,0,0,0,0,0,0,1193.95801,686.801208,1193.95801,686.801208,1070,1070,1070,1070,16,24,16,24,1355,1275,1355,1275,19.0213184,23.8762569,19.0213184,23.8762569,855,1240,855,1240,0,225,0,225,910,1600,910,1600,225,25.6666679,225,25.6666679,0,0,0,0,687.300049,1199.36487,687.300049,1199.36487 [f=0009020] [9020] Game End Stats Values: 18,4960,5525,4960,5525,49.1494293,220.337509,49.1494293,220.337509,0,0,0,0,0,0,0,0,0,0,0,0,1793.9259,1139.94836,1793.9259,1139.94836,1070,1070,1070,1070,16,24.3999996,16,24.3999996,1805,1275,1805,1275,19.4241276,27.2496109,19.4241276,27.2496109,975,1490,975,1490,410,225,410,225,1110,1690,1110,1690,225,437.333313,225,437.333313,0,0,0,0,1165.40149,1825.76758,1165.40149,1825.76758 [f=0009020] [9020] Game End Stats Values: 19,4885,5355,4885,5355,72.0138092,250.034409,72.0138092,250.034409,0,0,0,0,0,0,0,0,0,0,0,0,2364.09277,1659.56616,2364.09277,1659.56616,1070,1070,1070,1070,16,27.4666672,16,27.4666672,1805,1275,1805,1275,21.5668945,28.9160366,21.5668945,28.9160366,900,1250,900,1250,830,390,830,390,1110,1760,1110,1760,390,857.333313,390,857.333313,0,0,0,0,1744.02893,2399.44214,1744.02893,2399.44214 [f=0009020] [9020] Game End Stats Values: 20,4525,5235,4525,5235,104.892868,294.058228,104.892868,294.058228,0,0,0,0,0,0,0,0,125.427643,0,125.427643,0,2977.91992,2033.69458,2977.91992,2033.69458,1070,1070,1070,1070,14.8209829,30.7999992,14.8209829,30.7999992,1805,1275,1805,1275,20.8102245,31.5307407,20.8102245,31.5307407,540,970,540,970,1230,750,1230,750,1110,1920,1110,1920,750,1257.33325,750,1257.33325,0,0,0,0,2118.15747,3013.26929,2118.15747,3013.26929 [f=0009020] [9020] Game End Stats Values: 21,2720,5495,2720,5495,139.349152,346.266968,139.349152,346.266968,0,0,0,0,0,0,0,0,916.316772,148.197601,916.316772,148.197601,3041.86084,2370.21118,3041.86084,2370.21118,1070,1070,1070,1070,12.586833,32.6666679,12.586833,32.6666679,0,1275,0,1275,19.4259453,32.4593887,19.4259453,32.4593887,540,1090,540,1090,1230,2555,1230,2555,1110,2060,1110,2060,2555,1257.33325,2555,1257.33325,0,0,0,0,2454.67407,3077.54395,2454.67407,3077.54395 [f=0009020] [9020] Game End Stats Values: 22,2720,5495,2720,5495,141.694412,350.347046,141.694412,350.347046,0,0,0,0,0,0,0,0,934.066345,166.923248,934.066345,166.923248,3041.86084,2370.21118,3041.86084,2370.21118,1070,1070,1070,1070,10,34,10,34,0,1275,0,1275,17.7495651,33.0588837,17.7495651,33.0588837,540,1090,540,1090,1230,2555,1230,2555,1110,2060,1110,2060,2555,1257.33325,2555,1257.33325,0,0,0,0,2454.67407,3077.54395,2454.67407,3077.54395 [f=0009068] [9068] Event [2696,358.553772,536]: 1 lost unit Metal Extractor [f=0009146] Player RedEagle_P1 left the game: normal quit [f=0009146] [9146] Event [undefined]: RedEagle_P1 quit [f=0009309] No clients connected, shutting down server [f=0009309] Server shutdown [f=0009394] [9394] Event [3496,354.167938,5592]: 0 finished unit Solar Collector [f=0009551] [9551] Event [1760.01843,503.722687,4764]: 0 finished unit Outlaw [f=0009976] [9976] Event [3688,347.207336,5848]: 0 finished unit Solar Collector [f=0010094] [10094] Event [4304,713.931763,3056]: 0 finished unit Terraform [f=0010107] [10107] Event [1760.01843,503.722687,4764]: 0 finished unit Thug [f=0010495] [10495] Event [1760.01843,503.722687,4764]: 0 finished unit Convict [f=0010502] [10502] Event [3784,343.55249,5960]: 0 finished unit Solar Collector [f=0010694] [10694] Event [4296,528.438599,3160]: 0 finished unit Metal Extractor [f=0010871] [10871] Event [1760.01843,503.722687,4764]: 0 finished unit Rogue [f=0011088] [11088] Event [3848,349.563904,5848]: 0 finished unit Solar Collector [f=0011590] Autoquit sending quit command. [f=0011590] [QuitAction] user exited to system [f=0011590] [SpringApp::Kill][1] fromRun=1 [f=0011590] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011590] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011590] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011590] [ThreadPool::SetThreadCount][2] workers=0 [f=0011590] [SpringApp::Kill][2] [f=0011590] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011590] [Game::KillLua][3] dtor=0 luaUI=0x5b7c2a00 [f=0011590] Start widgetHandler:Shutdown [f=0011590] Shutdown - SaveOrderList Complete [f=0011590] Writing last game win data [f=0011590] Shutdown - SaveConfigData Complete [f=0011590] Shutdown Widget - Chili Highlight [f=0011590] Shutdown Widget - Save/Load API [f=0011590] Shutdown Widget - Draw After Chili [f=0011590] Shutdown Widget - EPIC Menu [f=0011590] Shutdown Widget - Chili Minimap [f=0011590] Shutdown Widget - Chili Widget Selector [f=0011590] Shutdown Widget - Local Team Colors [f=0011590] Shutdown Widget - Display Keys 2 [f=0011590] Shutdown Widget - Save Game Menu [f=0011590] Shutdown Widget - HealthBars [f=0011590] Shutdown Widget - Noises [f=0011590] Shutdown Widget - Unit Icons [f=0011590] Shutdown Widget - Win Counter [f=0011590] Shutdown Widget - BuildETA [f=0011590] Shutdown Widget - SpringRTS Replay Stats [f=0011590] Shutdown Widget - Modular Comm Info [f=0011590] Shutdown Widget - CameraShake [f=0011590] Shutdown Widget - Chili Economy Panel Default [f=0011590] Shutdown Widget - Chili EndGame Window [f=0011590] Shutdown Widget - Chili Nuke Warning [f=0011590] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011590] Shutdown Widget - Chili Spectator Panels [f=0011590] Shutdown Widget - Context Menu [f=0011590] Shutdown Widget - Darkening [f=0011590] Shutdown Widget - MetalFeatures (new) [f=0011590] Shutdown Widget - Grab Input [f=0011590] Input grabbing is disabled! [f=0011590] Shutdown Widget - Highlight Geos [f=0011590] Shutdown Widget - Local Widgets Config [f=0011590] Shutdown Widget - Mex Placement Handler [f=0011590] Shutdown Widget - MinimapEvents [f=0011590] Shutdown Widget - Missile Silo Range [f=0011590] Shutdown Widget - Music Player [f=0011590] Shutdown Widget - Point Tracker [f=0011590] Shutdown Widget - Showeco and Grid Drawer [f=0011590] Shutdown Widget - Stereo3D [f=0011590] Shutdown Widget - Attack AoE [f=0011590] Shutdown Widget - Map Edge Extension [f=0011590] Shutdown Widget - Selection Send [f=0011590] Shutdown Widget - LupsManager [f=0011590] Shutdown Widget - Newton Firezone [f=0011590] Shutdown Widget - Chili Pro Console [f=0011590] Shutdown Widget - Lasso Terraform GUI [f=0011590] Shutdown Widget - Chili Framework [f=0011590] Shutdown Widget - Lups [f=0011590] Shutdown Widget - Custom Markers [f=0011590] Shutdown Widget - Chili Core Selector [f=0011590] Shutdown Widget - Pause Screen [f=0011590] Shutdown Widget - Layout Handler [f=0011590] Shutdown Widget - Persistent Build Height [f=0011590] Shutdown Widget - Text To Speech Control [f=0011590] End widgetHandler:Shutdown [f=0011590] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={330938,53610615} {int,ext,rec}Allocs={23759866,0,0} {chunk,block}Bytes={53610615,0} [f=0011590] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011590] [Game::KillLua][2] dtor=0 luaRules=0x5478ef80 [f=0011590] Start gadgetHandler:Shutdown [f=0011590] Shutdown - StartSetup [f=0011590] Shutdown - UnitMorph [f=0011590] Shutdown - LupsNanoSpray [f=0011590] Shutdown - Missile Silo Controller [f=0011590] Shutdown - Modular Comm Info [f=0011590] Shutdown - Terrain Texture Handler [f=0011590] Shutdown - UnitCloakShield [f=0011590] Shutdown - Starlight Handler [f=0011590] End gadgetHandler:Shutdown [f=0011590] Start gadgetHandler:Shutdown [f=0011590] Shutdown - Save/Load [f=0011590] Shutdown - UnitMorph [f=0011590] Shutdown - Modular Comm Info [f=0011590] Shutdown - Retreat Command [f=0011590] Shutdown - Shockwaves [f=0011590] Shutdown - Teleport Throw [f=0011590] Shutdown - UnitCloakShield [f=0011590] Shutdown - Lups Cloak FX [f=0011590] Shutdown - Lups [f=0011590] Shutdown - Lups Shield [f=0011590] End gadgetHandler:Shutdown [f=0011590] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23759896,0,0} {chunk,block}Bytes={0,0} [f=0011590] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23759896,0,0} {chunk,block}Bytes={0,0} [f=0011590] [Game::KillLua][4] dtor=0 [f=0011590] [Game::~CGame][1] [f=0011590] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011590] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011590] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011590] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011590] [Game::KillLua][4] dtor=1 [f=0011590] [Game::KillMisc][1] [f=0011590] [Game::KillMisc][2] [f=0011590] [Game::KillMisc][3] [f=0011590] [Game::KillRendering][1] [f=0011590] [3DOParser::Kill] allocated 155 pieces [f=0011590] [S3OParser::Kill] allocated 2684 pieces [f=0011590] [AssParser::Kill] allocated 217 pieces [f=0011590] [Game::KillInterface][1] [f=0011590] [Game::KillInterface][2] [f=0011590] [Game::KillSimulation][1] [f=0011590] [Game::KillSimulation][2] [f=0011590] [CCollisionHandler] dis-/continuous tests: 0/84702 [f=0011590] [Game::KillSimulation][3] [f=0011590] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011590] [~CPathCache(24x24)] cacheHits=49 hitPercentage=34% numHashColls=0 maxCacheSize=12 [f=0011590] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011590] [~CPathCache(48x48)] cacheHits=148 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011590] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011590] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011590] [LosHandler::Kill] raycast instance cache-{hits,misses}={1854,7140}; shared=2%; cached=19% [f=0011590] [Game::KillSimulation][4] [f=0011590] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0011590] [Game::~CGame][2] [f=0011590] [Game::~CGame][3] [f=0011590] [SpringApp::Kill][3] [f=0011590] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123840 bytes sent 873294 bytes recv'd [f=0011590] [SpringApp::Kill][4] font=0x45fb87e0 [f=0011590] [SpringApp::Kill][5] [f=0011590] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x4609ce90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2516ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=129ms file="bitmaps/pd/shockwave.tga" indx=557 inflSize=256kb readTime=35ms file="objects3d/cremcom2.s3o" indx=5005 inflSize=200kb readTime=33ms file="bitmaps/gpl/wake.png" indx=478 inflSize=76kb readTime=27ms file="objects3d/vehscout.s3o" indx=5389 inflSize=115kb readTime=26ms file="objects3d/corseal.s3o" indx=4980 inflSize=105kb readTime=26ms file="luaui/keysym.lua" indx=3702 inflSize=4kb readTime=25ms file="objects3d/strikecom_dead_1.dae" indx=5363 inflSize=1986kb readTime=24ms file="gamedata/unitdefs_pre.lua" indx=913 inflSize=0kb readTime=22ms file="objects3d/funnelweb.dae" indx=5082 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 50980664 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x46127da0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4609c220) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x46125af0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f81d001bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]