[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.D9WVpjfZdR/springsettings.842643.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 79ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f128801d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18171 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/842643/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 344ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449b1880] using map "Vantage v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449b1880] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 198ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1186ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1509ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 742ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 172ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 176ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/842643/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed55d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed55d file="cache/104dev-maintenance/paths/Vantage v1.1.pe-32aed55d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed56d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed56d file="cache/104dev-maintenance/paths/Vantage v1.1.pe2-32aed56d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (820ms, checksum b37220a1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11412,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/842643/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52561d50,0x52254250}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f21f585e6145bba37f41cb89fa99294a [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Lokisar with number 2 to team 0 [f=-000001] > SPRINGIE:User Lokisar|chicken_leaper|4_6|donator_0|False|MC|Federation|US [f=-000001] Connection attempt from Lokisar [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lokisar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lokisar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={5f009078,5f00e928}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lokisar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lokisar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lokisar" string="[Game::Load][lua{Rules,Gaia}={2210bc68,44370c90}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={1cd48050,07839888}]" [f=-000001] de ja vu [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [5500,189.890747,2331]: 0 finished unit Recon Commander [f=-000001] [0] Event [769,187.616821,3483]: 1 finished unit Recon Commander [f=0000000] [0] Sparkles, team: 0, elo:3029 [f=0000000] [0] ATOSTIC, team: 1, elo:2822 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5392,190.674316,2360]: 0 finished unit Cloakbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000004] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000004] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000004] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000004] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000004] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000004] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000004] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000004] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000028] [28] Event [864,183.348145,3568]: 1 finished unit Hovercraft Platform [f=0000284] [284] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000306] [306] Event [5382.3999,191.120117,2360]: 0 finished unit Glaive [f=0000386] [386] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000514] [514] Event [5382.3999,191.120117,2360]: 0 finished unit Glaive [f=0000569] [569] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000795] [795] Event [5496,193.504883,2456]: 0 finished unit Solar Collector [f=0000795] [795] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000902] [902] Event [5382.3999,191.120117,2360]: 0 finished unit Conjurer [f=0001038] [1038] Event [5400,185.512695,2216]: 0 finished unit Solar Collector [f=0001219] [1219] Event [5560,186.801758,2216]: 0 finished unit Solar Collector [f=0001230] [1230] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0001632] [1632] Event [680,185.824219,3880]: 1 finished unit Solar Collector [f=0001661] [1661] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001744] [1744] Event [832,182.603714,3568]: 1 finished unit Mace [f=0001920] [1920] Event [5240,188.488281,2680]: 0 finished unit Solar Collector [f=0001994] [1994] Event [5488,190.572266,2352]: 0 finished unit Lotus [f=0002059] [2059] Event [5382.3999,191.120117,2360]: 0 finished unit Glaive [f=0002146] [2146] Event [832,182.603714,3568]: 1 finished unit Quill [f=0002273] [2273] Event [5382.3999,191.120117,2360]: 0 finished unit Glaive [f=0002485] [2485] Event [5382.3999,191.120117,2360]: 0 finished unit Glaive [f=0002619] [2619] Event [664,184.0625,3944]: 1 lost unit Metal Extractor [f=0002663] [2663] Event [784,189.293945,3808]: 1 finished unit Picket [f=0002703] [2703] Event [5382.3999,191.120117,2360]: 0 finished unit Glaive [f=0002759] [2759] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0002910] [2910] Event [5382.3999,191.120117,2360]: 0 finished unit Glaive [f=0003124] [3124] Event [4336,187.328125,2928]: 0 finished unit Lotus [f=0003224] [3224] Event [664,180.001068,3944]: 1 finished unit Metal Extractor [f=0003346] [3346] Event [832,182.603714,3568]: 1 finished unit Quill [f=0003380] [3380] Event [5382.3999,191.120117,2360]: 0 finished unit Ronin [f=0003417] [3417] Event [4400,187.994141,3056]: 0 finished unit Lotus [f=0003487] [3487] Event [632,190.668945,3720]: 1 finished unit Solar Collector [f=0003605] [3605] Event [4149.24707,188.466797,3007.6272]: 0 lost unit Glaive [f=0003701] [3701] Event [3745.11328,100.649742,3260.51489]: 1 lost unit Mace [f=0003704] [3704] Event [5382.3999,191.120117,2360]: 0 finished unit Ronin [f=0003829] [3829] Event [5576,189.874023,2328]: 0 finished unit Solar Collector [f=0003954] [3954] Event [552,185.910156,3768]: 1 finished unit Solar Collector [f=0004029] [4029] Event [5382.3999,191.120117,2360]: 0 finished unit Ronin [f=0004141] [4141] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0004234] [4234] Event [832,182.603714,3568]: 1 finished unit Dagger [f=0004369] [4369] Event [5382.3999,191.120117,2360]: 0 finished unit Ronin [f=0004568] [4568] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0004656] [4656] Event [944,194.675781,4912]: 1 finished unit Picket [f=0004690] [4690] Event [832,182.603714,3568]: 1 finished unit Dagger [f=0004747] [4747] Event [811.326538,184.956177,4883.42969]: 0 lost unit Glaive [f=0005040] [5040] Event [5382.3999,191.120117,2360]: 0 finished unit Reaver [f=0005193] [5193] Event [832,182.603714,3568]: 1 finished unit Dagger [f=0005264] [5264] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0005425] [5425] Event [5382.3999,191.120117,2360]: 0 finished unit Conjurer [f=0005446] [5446] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0005573] [5573] Event [1052.79626,189.967758,4670.33691]: 0 lost unit Glaive [f=0005582] [5582] Event [832,182.603714,3568]: 1 finished unit Dagger [f=0005636] [5636] Event [5382.3999,191.120117,2360]: 0 finished unit Glaive [f=0005652] [5652] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0005654] [5654] Event [944,194.675781,4912]: 1 lost unit Picket [f=0005770] [5770] Event [904,191.206055,4984]: 1 lost unit Metal Extractor [f=0005776] [5776] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0005783] [5783] Event [937.343079,194.554352,4872.125]: 1 lost unit Quill [f=0005785] game_message: ATOSTIC has been destroyed! [f=0005785] [5785] Event [undefined]: ATOSTIC resigned [f=0005785] game_message: Sparkles wins! [f=0005785] Submitting stats [f=0005785] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005785] Part| Total Time|Time of the last 0.5s [f=0005785] Draw 11638.38ms 26.00% [f=0005785] Lua::Callins::Synced 1600.10ms 6.20% [f=0005785] Lua::Callins::Unsynced 14087.79ms 29.60% [f=0005785] Lua::CollectGarbage::Synced 224.65ms 0.30% [f=0005785] Lua::CollectGarbage::Unsynced 723.83ms 2.90% [f=0005785] Misc::Profiler::AddTime 37.28ms 0.10% [f=0005785] Sim 15321.26ms 56.90% [f=0005785] [5785] Received game_message: ATOSTIC has been destroyed! [f=0005785] [5785] Received game_message: Sparkles wins! [f=0005786] [5786] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005786] [5786] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005786] [5786] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005786] [5786] Game End Stats Values: 2,2165,2230,2165,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.73333311,6.13333321,5.73333311,6.13333321,0,65,0,65,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005786] [5786] Game End Stats Values: 3,2255,2455,2255,2455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.26666641,8,8.26666641,2075,2075,2075,2075,8.26666641,9.33333302,8.26666641,9.33333302,0,130,0,130,0,0,0,0,180,250,180,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005786] [5786] Game End Stats Values: 4,2345,2715,2345,2715,0,2.81427741,0,2.81427741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.6000004,8,11.6000004,2075,2075,2075,2075,10.3999996,10.1876192,10.3999996,10.1876192,0,250,0,250,0,0,0,0,270,390,270,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005786] [5786] Game End Stats Values: 5,2815,2805,2815,2805,0.27212623,7.70097113,0.27212623,7.70097113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,14,8.53333378,14,2075,2075,2075,2075,12.0181408,10.7257795,12.0181408,10.7257795,400,250,400,250,0,0,0,0,340,480,340,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005786] [5786] Game End Stats Values: 6,2945,3030,2945,3030,1.25824249,18.5946655,1.25824249,18.5946655,0,0,0,0,0,0,0,0,0,0,0,0,31.1458282,3.60000014,31.1458282,3.60000014,0,90,0,90,10,15.333333,10,15.333333,2075,2075,2075,2075,12.0657406,12.7262459,12.0657406,12.7262459,530,315,530,315,0,0,0,0,340,550,340,550,0,0,0,0,0,0,0,0,3.60000014,31.1458282,3.60000014,31.1458282 [f=0005786] [5786] Game End Stats Values: 7,2955,3160,2955,3160,7.08554602,31.3859501,7.08554602,31.3859501,0,0,0,0,0,0,0,0,0,0,0,0,63.375,104.399925,63.375,104.399925,100,90,100,90,9.86666679,16,9.86666679,16,2075,2075,2075,2075,12.2551537,12.8527527,12.2551537,12.8527527,530,445,530,445,0,90,0,90,250,550,250,550,95,0,95,0,0,0,0,0,116.757065,63.375,116.757065,63.375 [f=0005786] [5786] Game End Stats Values: 8,2955,3470,2955,3470,7.08554602,35.667717,7.08554602,35.667717,0,0,0,0,0,0,0,0,0,0,0,0,91.5416641,104.399925,91.5416641,104.399925,100,180,100,180,9.46666622,16,9.46666622,16,2075,2075,2075,2075,12.3999987,15.0854511,12.3999987,15.0854511,530,575,530,575,0,90,0,90,250,640,250,640,95,18,95,18,36.0000076,0,36.0000076,0,116.757065,91.5416641,116.757065,91.5416641 [f=0005786] [5786] Game End Stats Values: 9,3245,3650,3245,3650,10.3547487,43.6045227,10.3547487,43.6045227,0,0,0,0,0,0,0,0,0,0,0,0,142.451096,254.000504,142.451096,254.000504,100,270,100,270,10.2666664,16,10.2666664,16,2075,2075,2075,2075,11.6846132,14.5291204,11.6846132,14.5291204,660,665,660,665,0,90,0,90,410,640,410,640,95,18,95,18,36.0000076,0,36.0000076,0,266.357758,142.451096,266.357758,142.451096 [f=0005786] [5786] Game End Stats Values: 10,2915,3835,2915,3835,19.0600414,52.2015686,19.0600414,52.2015686,0,0,0,0,0,0,0,0,0,0,0,0,474.802124,504.400909,474.802124,504.400909,100,270,100,270,12.2666664,16.7999992,12.2666664,16.7999992,2075,2075,2075,2075,15.6025734,14.5731373,15.6025734,14.5731373,260,780,260,780,65,490,65,490,480,710,480,710,540.333313,83,540.333313,83,36.0000076,0,36.0000076,0,516.758118,474.919983,516.758118,474.919983 [f=0005786] [5786] Game End Stats Values: 11,2995,4015,2995,4015,19.124506,72.312561,19.124506,72.312561,0,0,0,0,0,0,0,0,0,0,0,0,474.802124,504.400909,474.802124,504.400909,100,270,100,270,14,18,14,18,2075,2075,2075,2075,12.0042982,16.6740665,12.0042982,16.6740665,340,870,340,870,65,490,65,490,480,800,480,800,540.333313,83,540.333313,83,36.0000076,0,36.0000076,0,516.758118,474.919983,516.758118,474.919983 [f=0005786] [5786] Game End Stats Values: 12,3265,3950,3265,3950,19.5944252,98.6057129,19.5944252,98.6057129,0,0,0,0,0,0,0,0,0,0,0,0,539.802124,529.817444,539.802124,529.817444,200,270,200,270,14,18,14,18,2075,2075,2075,2075,13.4979944,26.1084919,13.4979944,26.1084919,420,805,420,805,130,490,130,490,570,800,570,800,540.333313,148,540.333313,148,36.0000076,135.000275,36.0000076,135.000275,545.508057,539.919983,545.508057,539.919983 [f=0005786] [5786] Game End Stats Values: 13,3435,4170,3435,4170,19.7896595,117.410843,19.7896595,117.410843,0,0,0,0,0,0,0,0,0,0,0,0,539.802124,529.817444,539.802124,529.817444,200,270,200,270,14,18.294426,14,18.294426,2075,2075,2075,2075,14.4130154,19.5646992,14.4130154,19.5646992,500,1025,500,1025,130,490,130,490,660,800,660,800,540.333313,148,540.333313,148,36.0000076,159.999893,36.0000076,159.999893,545.508057,539.919983,545.508057,539.919983 [f=0005786] [5786] Game End Stats Values: 14,70,4380,70,4380,20.0980263,133.499542,20.0980263,133.499542,0,0,0,0,0,0,0,0,0,0,0,0,604.802185,737.960571,604.802185,737.960571,0,270,0,270,14,19.2499237,14,19.2499237,0,2075,0,2075,16.48526,18.7760544,16.48526,18.7760544,0,1145,0,1145,195,590,195,590,70,890,70,890,4318.83105,213,4318.83105,213,36.0000076,159.999893,36.0000076,159.999893,775.680603,613.044983,775.680603,613.044983 [f=0005846] [5846] Event [5382.3999,191.120117,2360]: 0 finished unit Glaive [f=0005885] Player Sparkles left the game: normal quit [f=0005885] [5885] Event [undefined]: Sparkles quit [f=0005899] Spectator Lokisar left the game: normal quit [f=0005899] [5899] Event [undefined]: Lokisar quit [f=0005905] Spectator ATOSTIC left the game: normal quit [f=0005905] [5905] Event [undefined]: ATOSTIC quit [f=0005911] No clients connected, shutting down server [f=0005911] Server shutdown [f=0005911] End of demo reached [f=0006028] [6028] Event [5512,189.831055,2568]: 0 finished unit Solar Collector [f=0006121] [6121] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0006129] [6129] Event [5382.3999,191.120117,2360]: 0 finished unit Ronin [f=0006490] [6490] Event [5432,188.584961,2680]: 0 finished unit Solar Collector [f=0006675] [6675] Event [4288,112.057617,1680]: 0 finished unit Lotus [f=0006805] [6805] Event [5382.3999,191.120117,2360]: 0 finished unit Reaver [f=0007029] [7029] Event [5382.3999,191.120117,2360]: 0 finished unit Glaive [f=0007241] [7241] Event [5382.3999,191.120117,2360]: 0 finished unit Glaive [f=0007526] [7526] Event [5382.3999,191.120117,2360]: 0 finished unit Ronin [f=0007716] [7716] Event [5400,193.719727,2584]: 0 finished unit Caretaker [f=0008081] Autoquit sending quit command. [f=0008081] [QuitAction] user exited to system [f=0008081] [SpringApp::Kill][1] fromRun=1 [f=0008081] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008081] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008081] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008081] [ThreadPool::SetThreadCount][2] workers=0 [f=0008081] [SpringApp::Kill][2] [f=0008081] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008081] [Game::KillLua][3] dtor=0 luaUI=0x52355520 [f=0008081] Start widgetHandler:Shutdown [f=0008081] Shutdown - SaveOrderList Complete [f=0008081] Writing last game win data [f=0008081] Shutdown - SaveConfigData Complete [f=0008081] Shutdown Widget - Save/Load API [f=0008081] Shutdown Widget - Chili Highlight [f=0008081] Shutdown Widget - Draw After Chili [f=0008081] Shutdown Widget - EPIC Menu [f=0008081] Shutdown Widget - Chili Widget Selector [f=0008081] Shutdown Widget - Chili Minimap [f=0008081] Shutdown Widget - Local Team Colors [f=0008081] Shutdown Widget - Display Keys 2 [f=0008081] Shutdown Widget - Save Game Menu [f=0008081] Shutdown Widget - Unit Icons [f=0008081] Shutdown Widget - Noises [f=0008081] Shutdown Widget - HealthBars [f=0008081] Shutdown Widget - Win Counter [f=0008081] Shutdown Widget - SpringRTS Replay Stats [f=0008081] Shutdown Widget - BuildETA [f=0008081] Shutdown Widget - Modular Comm Info [f=0008081] Shutdown Widget - Stereo3D [f=0008081] Shutdown Widget - Showeco and Grid Drawer [f=0008081] Shutdown Widget - Point Tracker [f=0008081] Shutdown Widget - Music Player [f=0008081] Shutdown Widget - Missile Silo Range [f=0008081] Shutdown Widget - MinimapEvents [f=0008081] Shutdown Widget - Mex Placement Handler [f=0008081] Shutdown Widget - Local Widgets Config [f=0008081] Shutdown Widget - Highlight Geos [f=0008081] Shutdown Widget - Grab Input [f=0008081] Input grabbing is disabled! [f=0008081] Shutdown Widget - MetalFeatures (new) [f=0008081] Shutdown Widget - Darkening [f=0008081] Shutdown Widget - Context Menu [f=0008081] Shutdown Widget - Chili Spectator Panels [f=0008081] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008081] Shutdown Widget - Chili Nuke Warning [f=0008081] Shutdown Widget - Chili EndGame Window [f=0008081] Shutdown Widget - Chili Economy Panel Default [f=0008081] Shutdown Widget - CameraShake [f=0008081] Shutdown Widget - Attack AoE [f=0008081] Shutdown Widget - Map Edge Extension [f=0008081] Shutdown Widget - Selection Send [f=0008081] Shutdown Widget - LupsManager [f=0008081] Shutdown Widget - Newton Firezone [f=0008081] Shutdown Widget - Chili Pro Console [f=0008081] Shutdown Widget - Lasso Terraform GUI [f=0008081] Shutdown Widget - Lups [f=0008081] Shutdown Widget - Chili Framework [f=0008081] Shutdown Widget - Chili Core Selector [f=0008081] Shutdown Widget - Custom Markers [f=0008081] Shutdown Widget - Pause Screen [f=0008081] Shutdown Widget - Text To Speech Control [f=0008081] Shutdown Widget - Persistent Build Height [f=0008081] Shutdown Widget - Layout Handler [f=0008081] End widgetHandler:Shutdown [f=0008081] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={416342,55698285} {int,ext,rec}Allocs={22689195,0,0} {chunk,block}Bytes={55698285,0} [f=0008081] [Game::KillLua][1] dtor=0 luaGaia=0x52254250 [f=0008081] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={274750,46365125} {int,ext,rec}Allocs={22689196,0,0} {chunk,block}Bytes={46365125,0} [f=0008081] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={274750,46365125} {int,ext,rec}Allocs={22689196,0,0} {chunk,block}Bytes={46365125,0} [f=0008081] [Game::KillLua][2] dtor=0 luaRules=0x52561d50 [f=0008081] Start gadgetHandler:Shutdown [f=0008081] Shutdown - StartSetup [f=0008081] Shutdown - UnitMorph [f=0008081] Shutdown - LupsNanoSpray [f=0008081] Shutdown - Missile Silo Controller [f=0008081] Shutdown - Modular Comm Info [f=0008081] Shutdown - Terrain Texture Handler [f=0008081] Shutdown - UnitCloakShield [f=0008081] Shutdown - Starlight Handler [f=0008081] End gadgetHandler:Shutdown [f=0008081] Start gadgetHandler:Shutdown [f=0008081] Shutdown - Save/Load [f=0008081] Shutdown - UnitMorph [f=0008081] Shutdown - Modular Comm Info [f=0008081] Shutdown - Retreat Command [f=0008081] Shutdown - Shockwaves [f=0008081] Shutdown - Teleport Throw [f=0008081] Shutdown - UnitCloakShield [f=0008081] Shutdown - Lups Cloak FX [f=0008081] Shutdown - Lups [f=0008081] Shutdown - Lups Shield [f=0008081] End gadgetHandler:Shutdown [f=0008081] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22689238,0,0} {chunk,block}Bytes={0,0} [f=0008081] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22689238,0,0} {chunk,block}Bytes={0,0} [f=0008081] [Game::KillLua][4] dtor=0 [f=0008081] [Game::~CGame][1] [f=0008081] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008081] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008081] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008081] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008081] [Game::KillLua][4] dtor=1 [f=0008081] [Game::KillMisc][1] [f=0008081] [Game::KillMisc][2] [f=0008081] [Game::KillMisc][3] [f=0008081] [Game::KillRendering][1] [f=0008081] [3DOParser::Kill] allocated 137 pieces [f=0008081] [S3OParser::Kill] allocated 2765 pieces [f=0008081] [AssParser::Kill] allocated 215 pieces [f=0008081] [Game::KillInterface][1] [f=0008081] [Game::KillInterface][2] [f=0008081] [Game::KillSimulation][1] [f=0008081] [Game::KillSimulation][2] [f=0008081] [CCollisionHandler] dis-/continuous tests: 0/453391 [f=0008081] [Game::KillSimulation][3] [f=0008081] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008081] [~CPathCache(24x24)] cacheHits=1 hitPercentage=4% numHashColls=0 maxCacheSize=4 [f=0008081] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008081] [~CPathCache(48x48)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008081] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008081] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008081] [LosHandler::Kill] raycast instance cache-{hits,misses}={1083,3886}; shared=2%; cached=19% [f=0008081] [Game::KillSimulation][4] [f=0008081] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0008081] [Game::~CGame][2] [f=0008081] [Game::~CGame][3] [f=0008081] [SpringApp::Kill][3] [f=0008081] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 86110 bytes sent 73262 bytes recv'd [f=0008081] [SpringApp::Kill][4] font=0x448c57e0 [f=0008081] [SpringApp::Kill][5] [f=0008081] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x44933a00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=3000ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=139ms file="objects3d/amphraider.s3o" indx=4764 inflSize=346kb readTime=126ms file="objects3d/hermit.s3o" indx=5107 inflSize=105kb readTime=38ms file="objects3d/weaver.s3o" indx=5395 inflSize=128kb readTime=34ms file="bitmaps/pd/whitelightningball.tga" indx=566 inflSize=64kb readTime=33ms file="bitmaps/cc/flashside2.tga" indx=413 inflSize=128kb readTime=30ms file="objects3d/spideranarchid.s3o" indx=5328 inflSize=168kb readTime=25ms file="unitpics/chickenwurm.png" indx=6209 inflSize=9kb readTime=25ms file="objects3d/thud.s3o" indx=5378 inflSize=130kb readTime=25ms file="objects3d/strikecom_2.dae" indx=5355 inflSize=1499kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 50587620 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.1.sd7 (0x44a75de0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x449adcc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44a7bda0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f128801bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]