[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.p3snBOHlW6/springsettings.842577.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdc5401d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18189 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/842577/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 281ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45631530] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45631530] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 139ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 737ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 844ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 204ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 175ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/842577/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2a9a [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2a9a file="cache/104dev-maintenance/paths/AlienDesert.pe-30af2a9a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=30af2aaa [f=-000001] [Path] [PathEstimator::ReadFile] hash=30af2aaa file="cache/104dev-maintenance/paths/AlienDesert.pe2-30af2aaa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (251ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11409,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/842577/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52288230,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0a05585e137f4e27527c861d939337a8 [f=-000001] Connection attempt from TokugawaIeasu [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: TokugawaIeasu changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TokugawaIeasu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TokugawaIeasu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RickBardock [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RickBardock changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player noobula with number 2 to team 0 [f=-000001] > SPRINGIE:User noobula|energyheavygeo|6_6|donator_0|False||Dynasty|CA [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TokugawaIeasu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TokugawaIeasu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TokugawaIeasu" string="[Game::Load][lua{Rules,Gaia}={0x845359c0,(nil)}]" [f=-000001] Allies: I choose: Recon! [f=-000001] hellllllo there! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RickBardock" string="[Game::Load][lua{Rules,Gaia}={078a88c0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hello [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={4ee27878,00000000}]" [f=-000001] have a fun match. [f=-000001] gl hf [f=-000001] [0] Event [2141,56.3290596,3486]: 0 finished unit Recon Commander [f=-000001] [0] Event [5233,58.1562996,582]: 1 finished unit Engineer Commander [f=0000000] [0] RickBardock, team: 1, elo:2037 [f=0000000] [0] TokugawaIeasu, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5216,55.0239563,704]: 1 finished unit Tank Foundry [f=0000120] [120] Event [5304,57.5645447,664]: 1 finished unit Wind/Tidal Generator [f=0000240] [240] Event [5304,56.5689087,616]: 1 finished unit Wind/Tidal Generator [f=0000525] [525] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000659] [659] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0000695] [695] Event [5216,56.8513107,732]: 1 finished unit Kodachi [f=0000840] [840] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0001289] [1289] Event [3336,56.6986084,2472]: 0 finished unit Metal Extractor [f=0001322] [1322] Event [4960,54.2800903,448]: 1 finished unit Lotus [f=0001365] [1365] Event [3168,57.686615,2400]: 0 finished unit Hovercraft Platform [f=0001365] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0001365] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0001365] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0001365] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0001365] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0001365] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0001365] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0001365] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0001365] !transmitlobby @voice@buildUnit@reload [f=0001453] [1453] Event [5216,56.8513107,732]: 1 finished unit Welder [f=0001749] [1749] Event [3264.03882,53.0058899,2632.22754]: 0 finished unit Recon Commander [f=0001749] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0001749] [1749] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0002075] [2075] Event [5504,54.7340393,384]: 1 finished unit Lotus [f=0002108] [2108] Event [3272,54.5661926,2584]: 0 finished unit Solar Collector [f=0002273] [2273] Event [3144,52.9296875,2696]: 0 finished unit Solar Collector [f=0002463] [2463] Event [5216,56.8513107,732]: 1 finished unit Kodachi [f=0002610] [2610] Event [3016,52.9296875,2824]: 0 finished unit Solar Collector [f=0002678] [2678] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0002885] [2885] Event [3136,58.5876465,2400]: 0 finished unit Mace [f=0002903] [2903] Event [2888,54.8217773,2936]: 0 finished unit Solar Collector [f=0003097] [3097] Event [5168,55.8059692,864]: 1 finished unit Lotus [f=0003266] [3266] Event [2816,56.0043335,2944]: 0 finished unit Picket [f=0003484] [3484] Event [2944,52.9411316,3024]: 0 finished unit Lotus [f=0003612] [3612] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0003853] [3853] Event [5216,56.8513107,732]: 1 finished unit Welder [f=0003902] [3902] Event [3248,54.2037964,2480]: 0 finished unit Picket [f=0004299] [4299] Event [3222.59619,53.1378365,2640.32495]: 1 lost unit Kodachi [f=0004383] [4383] Event [5808,58.4114075,1200]: 1 finished unit Lotus [f=0004479] [4479] Event [5112,54.940033,664]: 1 finished unit Solar Collector [f=0004629] [4629] Event [3136,58.5876465,2400]: 0 finished unit Mace [f=0004662] [4662] Event [5216,56.8513107,732]: 1 finished unit Kodachi [f=0004792] [4792] Event [5064,56.2904358,584]: 1 finished unit Solar Collector [f=0004824] [4824] Event [3248,55.8288574,2304]: 0 finished unit Lotus [f=0005011] [5011] Event [5144,58.5296631,536]: 1 finished unit Solar Collector [f=0005052] [5052] Event [2878.15967,57.8585854,3180.9856]: 1 lost unit Kodachi [f=0005060] [5060] Event [3136,58.5876465,2400]: 0 finished unit Quill [f=0005463] [5463] Event [3372.80566,57.2245445,2297.0354]: 1 lost unit Kodachi [f=0005566] [5566] Event [5352,55.5427551,344]: 1 finished unit Solar Collector [f=0005640] [5640] Event [5216,56.8513107,732]: 1 finished unit Welder [f=0005696] [5696] Event [3136,58.5876465,2400]: 0 finished unit Scalpel [f=0005790] [5790] Event [5272,55.6037903,392]: 1 finished unit Solar Collector [f=0005956] [5956] Event [2856,56.9194794,3032]: 0 finished unit Metal Extractor [f=0006060] [6060] Event [5224,52.9296875,312]: 1 finished unit Solar Collector [f=0006300] [6300] Event [5304,53.90625,264]: 1 finished unit Solar Collector [f=0006602] [6602] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0006873] [6873] Event [6026.36572,58.6913338,2088.27783]: 1 lost unit Welder [f=0006935] [6935] Event [5016,54.5585632,792]: 1 finished unit Caretaker [f=0006937] [6937] Event [3056,53.8146973,3040]: 0 finished unit Faraday [f=0006970] [6970] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0006982] [6982] Event [6088,58.0490112,2216]: 1 lost unit Metal Extractor [f=0007339] [7339] Event [3136,58.5876465,2400]: 0 finished unit Mace [f=0007423] [7423] Event [5216,56.8513107,732]: 1 finished unit Minotaur [f=0007530] [7530] Event [5808,58.4114075,1200]: 1 lost unit Lotus [f=0007534] [7534] Event [6008,58.9797974,1144]: 1 lost unit Metal Extractor [f=0007625] [7625] Event [5896,55.0125122,1016]: 1 lost unit Metal Extractor [f=0008025] [8025] Event [5976.07568,57.3437386,1529.46179]: 0 lost unit Mace [f=0008176] [8176] Event [6041.91943,59.616993,1908.23096]: 0 lost unit Mace [f=0008198] [8198] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0008254] [8254] Event [3312,57.7667236,2256]: 0 finished unit Faraday [f=0008521] [8521] Event [5248.16797,54.1869888,1997.33655]: 1 lost unit Minotaur [f=0008582] [8582] Event [2536,53.6964417,232]: 1 finished unit Metal Extractor [f=0008856] [8856] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0009234] [9234] Event [3288,56.6833496,1112]: 1 lost unit Metal Extractor [f=0009256] [9256] Event [5216,56.8513107,732]: 1 finished unit Minotaur [f=0009518] [9518] Event [5061.17627,58.7811317,1560.74451]: 0 lost unit Scalpel [f=0009531] [9531] Event [2152,53.7536621,440]: 1 finished unit Metal Extractor [f=0009711] [9711] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0009787] [9787] Event [5896,54.9854279,1016]: 1 finished unit Metal Extractor [f=0009941] [9941] Event [3136,58.5876465,2400]: 0 finished unit Mace [f=0010326] [10326] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0010551] [10551] Event [6008,58.952713,1144]: 1 finished unit Metal Extractor [f=0010651] [10651] Event [5216,56.8513107,732]: 1 finished unit Emissary [f=0010917] [10917] Event [5269.69238,57.1558685,2138.29565]: 0 finished unit Recon Commander [f=0010917] [10917] Event [5269.69238,57.1558685,2138.29565]: 0 lost unit Recon Commander [f=0010917] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0010917] [10917] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0011007] [11007] Event [2152,53.7536621,440]: 1 lost unit Metal Extractor [f=0011269] [11269] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0011653] [11653] Event [2312.93091,52.9296875,406.277283]: 1 lost unit Welder [f=0011892] [11892] Event [5216,56.8513107,732]: 1 finished unit Minotaur [f=0012033] [12033] Event [2536,53.6964417,232]: 1 lost unit Metal Extractor [f=0012549] [12549] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0012649] [12649] Event [5482.93604,55.0823479,2340.24292]: 0 lost unit Mace [f=0012858] [12858] Event [5216,56.8513107,732]: 1 finished unit Emissary [f=0012997] [12997] Event [3136,58.5876465,2400]: 0 finished unit Scalpel [f=0013217] [13217] Event [4762.36035,53.952301,2375.38672]: 0 lost unit Recon Commander [f=0013294] [13294] Event [4960,54.2800903,448]: 1 lost unit Lotus [f=0013296] meh [f=0013423] [13423] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0013808] [13808] Event [5504,54.7340393,384]: 1 lost unit Lotus [f=0013882] [13882] Event [5224,52.9296875,312]: 1 lost unit Solar Collector [f=0013906] [13906] Event [5288,53.0290985,328]: 1 lost unit Metal Extractor [f=0014019] [14019] Event [5216,56.8513107,732]: 1 finished unit Minotaur [f=0014046] [14046] Event [5304,57.5645447,664]: 1 lost unit Wind/Tidal Generator [f=0014229] [14229] Event [5168,55.8059692,864]: 1 lost unit Lotus [f=0014253] [14253] Event [5304,56.5689087,616]: 1 lost unit Wind/Tidal Generator [f=0014327] [14327] Event [5269.50342,58.6349792,574.623657]: 0 lost unit Mace [f=0014518] [14518] Event [3136,58.5876465,2400]: 0 finished unit Mace [f=0015076] [15076] Event [5016,54.5585632,792]: 1 lost unit Caretaker [f=0015138] [15138] Event [4560,58.9530945,976]: 1 finished unit Radar Tower [f=0015294] [15294] Event [2856,56.9194794,3032]: 0 lost unit Metal Extractor [f=0015362] [15362] Event [4560,58.9530945,976]: 1 lost unit Radar Tower [f=0015377] [15377] Event [4363.45508,58.6118164,568.676575]: 0 lost unit Scalpel [f=0015403] [15403] Event [2816,56.0043335,2944]: 0 lost unit Picket [f=0015502] [15502] Event [5216,56.8513107,732]: 1 finished unit Emissary [f=0015507] [15507] Event [4224,58.9073181,1264]: 1 lost unit Radar Tower [f=0015527] [15527] Event [2944,52.9411316,3024]: 0 lost unit Lotus [f=0015600] [15600] Event [4348.19971,57.4005852,1183.89417]: 1 lost unit Welder [f=0015753] [15753] Event [296,56.9236755,872]: 0 finished unit Storage [f=0015860] [15860] Event [3056,53.8146973,3040]: 0 lost unit Faraday [f=0015990] [15990] Event [3911.5813,53.6371765,1901.40112]: 0 lost unit Mace [f=0016013] [16013] Event [2888,54.8217773,2936]: 0 lost unit Solar Collector [f=0016154] [16154] Event [3144,52.9296875,2696]: 0 lost unit Solar Collector [f=0016256] [16256] Event [3016,52.9296875,2824]: 0 lost unit Solar Collector [f=0016410] i got tank'ed [f=0016425] [16425] Event [3248,54.2037964,2480]: 0 lost unit Picket [f=0016444] gg [f=0016487] [16487] Event [312,56.4163208,808]: 0 finished unit Wind/Tidal Generator [f=0016505] gg [f=0016527] [16527] Event [undefined]: TokugawaIeasu resigned [f=0016527] game_message: TokugawaIeasu has been destroyed! [f=0016527] game_message: RickBardock wins! [f=0016527] Submitting stats [f=0016527] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016527] Part| Total Time|Time of the last 0.5s [f=0016527] Draw 11192.28ms 14.20% [f=0016527] Lua::Callins::Synced 4447.34ms 9.90% [f=0016527] Lua::Callins::Unsynced 15346.20ms 16.60% [f=0016527] Lua::CollectGarbage::Synced 326.78ms 0.10% [f=0016527] Lua::CollectGarbage::Unsynced 744.84ms 2.90% [f=0016527] Misc::Profiler::AddTime 55.31ms 0.00% [f=0016527] Sim 13379.56ms 57.50% [f=0016527] [16527] Received game_message: TokugawaIeasu has been destroyed! [f=0016527] [16527] Received game_message: RickBardock wins! [f=0016528] [16528] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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6,2555,2865,2865,2555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,8.39999962,8.49788857,8.49788857,8.39999962,2305,2075,2075,2305,10.6999979,10.6999979,10.6999979,10.6999979,0,360,360,0,0,0,0,0,250,250,250,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016528] [16528] Game End Stats Values: 7,2695,3115,3115,2695,2.28720665,0,0,2.28720665,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,12,9.40335178,9.40335178,12,2305,2075,2075,2305,10.852479,10.6999979,10.6999979,10.852479,0,520,520,0,0,0,0,0,390,340,340,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016528] [16528] Game End Stats Values: 8,3165,3205,3205,3165,9.50024986,0,0,9.50024986,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,270,0,14.9333334,9.25534058,9.25534058,14.9333334,2305,2075,2075,2305,11.1808681,12.8933353,12.8933353,11.1808681,400,520,520,400,0,0,0,0,460,340,340,460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016528] [16528] Game End Stats Values: 9,3355,3205,3205,3355,17.8147488,0,0,17.8147488,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,270,270,190,16,8.62629318,8.62629318,16,2305,2075,2075,2305,11.2543001,13.0500021,13.0500021,11.2543001,400,520,520,400,0,0,0,0,460,340,340,460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016528] [16528] Game End Stats Values: 10,3455,3495,3495,3455,27.9587631,0,0,27.9587631,0,0,0,0,0,0,0,0,0,0,0,0,27.6093025,0,0,27.6093025,290,270,270,290,16,8.96082783,8.96082783,16,2305,2075,2075,2305,11.3762674,15.0866652,15.0866652,11.3762674,400,720,720,400,0,0,0,0,460,430,430,460,0,0,0,0,0,0,0,0,0,27.6093025,27.6093025,0 [f=0016528] [16528] Game End Stats Values: 11,3455,3495,3495,3455,41.8438377,0,0,41.8438377,0,0,0,0,0,0,0,0,0,0,0,0,186.256241,89.2102203,89.2102203,186.256241,290,360,360,290,15.333333,11.8807697,11.8807697,15.333333,2305,2075,2075,2305,15.5456743,15.3999977,15.3999977,15.5456743,400,560,560,400,160,0,0,160,460,500,500,460,0,160,160,0,64.4000549,0,0,64.4000549,213.408478,187.609283,187.609283,213.408478 [f=0016528] [16528] Game End Stats Values: 12,3945,3725,3725,3945,53.9666977,3.65137601,3.65137601,53.9666977,0,0,0,0,0,0,0,0,0,0,0,0,300.61618,125.892319,125.892319,300.61618,380,360,360,380,16,14.4686146,14.4686146,16,2305,2075,2075,2305,11.8548527,15.6434259,15.6434259,11.8548527,800,720,720,800,160,0,0,160,460,570,570,460,0,160,160,0,64.4000549,0,0,64.4000549,364.007172,301.969238,301.969238,364.007172 [f=0016528] [16528] Game End Stats Values: 13,3985,3635,3635,3985,57.7536087,14.3899183,14.3899183,57.7536087,0,0,0,0,0,0,0,0,0,0,0,0,373.144196,180.743057,180.743057,373.144196,380,360,360,380,14,16.597414,16.597414,14,2305,2075,2075,2305,10.1691284,16.1159019,16.1159019,10.1691284,930,560,560,930,320,0,0,320,370,640,640,370,90,320,320,90,64.4000549,0,0,64.4000549,530.06543,374.497253,374.497253,530.06543 [f=0016528] [16528] Game End Stats Values: 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36,3020,7415,7415,3020,165.273514,345.270599,345.270599,165.273514,0,0,0,0,0,0,0,0,2508.25146,0,0,2508.25146,4662.5166,4836.42627,4836.42627,4662.5166,690,0,0,690,8.66666698,20,20,8.66666698,800,2075,2075,800,20.9694176,19.6517944,19.6517944,20.9694176,530,4650,4650,530,3331.5,4525,4525,3331.5,1000,690,690,1000,4615,3331.5,3331.5,4615,492.871887,780.656494,780.656494,492.871887,5411.89941,4864.87061,4864.87061,5411.89941 [f=0016528] [16528] Game End Stats Values: 37,2330,7415,7415,2330,172.171982,369.411469,369.411469,172.171982,0,0,0,0,0,0,0,0,2519.73169,0,0,2519.73169,4997.11572,5505.0166,5505.0166,4997.11572,440,0,0,440,8.80000019,20,20,8.80000019,800,2075,2075,800,21.2598991,14.6593924,14.6593924,21.2598991,130,4650,4650,130,3331.5,5315,5315,3331.5,960,690,690,960,5405,3331.5,3331.5,5405,492.871887,780.656494,780.656494,492.871887,6080.48975,5199.46973,5199.46973,6080.48975 [f=0016528] [16528] Game End Stats Values: 38,2195,7415,7415,2195,172.904083,387.786804,387.786804,172.904083,0,0,0,0,0,0,0,0,2519.73169,0,0,2519.73169,5058.47314,6330.6084,6330.6084,5058.47314,340,0,0,340,3.4545455,20,20,3.4545455,800,2075,2075,800,20.8665543,14.7204828,14.7204828,20.8665543,130,4650,4650,130,3331.5,5485,5485,3331.5,925,690,690,925,5575,3331.5,3331.5,5575,492.871887,780.656494,780.656494,492.871887,6906.08203,5263.17041,5263.17041,6906.08203 [f=0016541] [16541] Event [3168,58.5876465,2400]: 0 lost unit Hovercraft Platform [f=0016541] !transmitlobby @voice@buildUnit@remove;hovercon [f=0016541] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0016541] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0016541] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0016541] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0016541] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0016541] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0016541] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0016541] !transmitlobby @voice@buildUnit@reload [f=0016541] [16541] Event [3136,58.5876465,2400]: 0 lost unit Mace [f=0016557] [16557] Event [3272,54.5733643,2584]: 0 lost unit Solar Collector [f=0016561] [16561] Event [3336,56.706665,2472]: 0 lost unit Metal Extractor [f=0016571] [16571] Event [3312,57.7764511,2256]: 0 lost unit Faraday [f=0016665] Spectator TokugawaIeasu left the game: normal quit [f=0016665] [16665] Event [undefined]: TokugawaIeasu quit [f=0016688] Player RickBardock left the game: normal quit [f=0016688] [16688] Event [undefined]: RickBardock quit [f=0016796] No clients connected, shutting down server [f=0016796] Server shutdown [f=0018072] [18072] Event [5216,56.8513107,732]: 1 finished unit Minotaur [f=0020175] [20175] Event [5216,56.8513107,732]: 1 finished unit Emissary [f=0021968] Autoquit sending quit command. [f=0021968] [QuitAction] user exited to system [f=0021968] [SpringApp::Kill][1] fromRun=1 [f=0021968] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021968] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021968] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021968] [ThreadPool::SetThreadCount][2] workers=0 [f=0021968] [SpringApp::Kill][2] [f=0021968] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021968] [Game::KillLua][3] dtor=0 luaUI=0x56acb960 [f=0021968] Start widgetHandler:Shutdown [f=0021968] Shutdown - SaveOrderList Complete [f=0021968] Writing last game win data [f=0021968] Shutdown - SaveConfigData Complete [f=0021968] Shutdown Widget - Chili Highlight [f=0021968] Shutdown Widget - Save/Load API [f=0021968] Shutdown Widget - Draw After Chili [f=0021968] Shutdown Widget - EPIC Menu [f=0021968] Shutdown Widget - Chili Minimap [f=0021968] Shutdown Widget - Chili Widget Selector [f=0021968] Shutdown Widget - Local Team Colors [f=0021968] Shutdown Widget - Display Keys 2 [f=0021968] Shutdown Widget - Save Game Menu [f=0021968] Shutdown Widget - HealthBars [f=0021968] Shutdown Widget - Noises [f=0021968] Shutdown Widget - Unit Icons [f=0021968] Shutdown Widget - Win Counter [f=0021968] Shutdown Widget - BuildETA [f=0021968] Shutdown Widget - SpringRTS Replay Stats [f=0021968] Shutdown Widget - Modular Comm Info [f=0021968] Shutdown Widget - CameraShake [f=0021968] Shutdown Widget - Chili Economy Panel Default [f=0021968] Shutdown Widget - Chili EndGame Window [f=0021968] Shutdown Widget - Chili Nuke Warning [f=0021968] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021968] Shutdown Widget - Chili Spectator Panels [f=0021968] Shutdown Widget - Context Menu [f=0021968] Shutdown Widget - Darkening [f=0021968] Shutdown Widget - MetalFeatures (new) [f=0021968] Shutdown Widget - Grab Input [f=0021968] Input grabbing is disabled! [f=0021968] Shutdown Widget - Highlight Geos [f=0021968] Shutdown Widget - Local Widgets Config [f=0021968] Shutdown Widget - Mex Placement Handler [f=0021968] Shutdown Widget - MinimapEvents [f=0021968] Shutdown Widget - Missile Silo Range [f=0021968] Shutdown Widget - Music Player [f=0021968] Shutdown Widget - Point Tracker [f=0021968] Shutdown Widget - Showeco and Grid Drawer [f=0021968] Shutdown Widget - Stereo3D [f=0021968] Shutdown Widget - Attack AoE [f=0021968] Shutdown Widget - Map Edge Extension [f=0021968] Shutdown Widget - Selection Send [f=0021968] Shutdown Widget - LupsManager [f=0021968] Shutdown Widget - Newton Firezone [f=0021968] Shutdown Widget - Chili Pro Console [f=0021968] Shutdown Widget - Lasso Terraform GUI [f=0021968] Shutdown Widget - Chili Framework [f=0021968] Shutdown Widget - Lups [f=0021968] Shutdown Widget - Custom Markers [f=0021968] Shutdown Widget - Chili Core Selector [f=0021968] Shutdown Widget - Pause Screen [f=0021968] Shutdown Widget - Layout Handler [f=0021968] Shutdown Widget - Persistent Build Height [f=0021968] Shutdown Widget - Text To Speech Control [f=0021968] End widgetHandler:Shutdown [f=0021968] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={304915,48637285} {int,ext,rec}Allocs={23408179,0,0} {chunk,block}Bytes={48637285,0} [f=0021968] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021968] [Game::KillLua][2] dtor=0 luaRules=0x52288230 [f=0021968] Start gadgetHandler:Shutdown [f=0021968] Shutdown - StartSetup [f=0021968] Shutdown - UnitMorph [f=0021968] Shutdown - LupsNanoSpray [f=0021968] Shutdown - Missile Silo Controller [f=0021968] Shutdown - Modular Comm Info [f=0021968] Shutdown - Terrain Texture Handler [f=0021968] Shutdown - UnitCloakShield [f=0021968] Shutdown - Starlight Handler [f=0021968] End gadgetHandler:Shutdown [f=0021968] Start gadgetHandler:Shutdown [f=0021968] Shutdown - Save/Load [f=0021968] Shutdown - UnitMorph [f=0021968] Shutdown - Modular Comm Info [f=0021968] Shutdown - Retreat Command [f=0021968] Shutdown - Shockwaves [f=0021968] Shutdown - Teleport Throw [f=0021968] Shutdown - UnitCloakShield [f=0021968] Shutdown - Lups Cloak FX [f=0021968] Shutdown - Lups [f=0021968] Shutdown - Lups Shield [f=0021968] End gadgetHandler:Shutdown [f=0021968] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23408209,0,0} {chunk,block}Bytes={0,0} [f=0021968] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23408209,0,0} {chunk,block}Bytes={0,0} [f=0021968] [Game::KillLua][4] dtor=0 [f=0021968] [Game::~CGame][1] [f=0021968] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021968] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021968] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021968] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021968] [Game::KillLua][4] dtor=1 [f=0021968] [Game::KillMisc][1] [f=0021968] [Game::KillMisc][2] [f=0021968] [Game::KillMisc][3] [f=0021968] [Game::KillRendering][1] [f=0021968] [3DOParser::Kill] allocated 155 pieces [f=0021968] [S3OParser::Kill] allocated 2770 pieces [f=0021968] [AssParser::Kill] allocated 215 pieces [f=0021968] [Game::KillInterface][1] [f=0021968] [Game::KillInterface][2] [f=0021968] [Game::KillSimulation][1] [f=0021968] [Game::KillSimulation][2] [f=0021968] [CCollisionHandler] dis-/continuous tests: 0/414303 [f=0021968] [Game::KillSimulation][3] [f=0021968] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021968] [~CPathCache(24x16)] cacheHits=2 hitPercentage=4% numHashColls=0 maxCacheSize=6 [f=0021968] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021968] [~CPathCache(48x32)] cacheHits=251 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021968] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021968] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021968] [LosHandler::Kill] raycast instance cache-{hits,misses}={467,6264}; shared=0%; cached=7% [f=0021968] [Game::KillSimulation][4] [f=0021968] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0021968] [Game::~CGame][2] [f=0021968] [Game::~CGame][3] [f=0021968] [SpringApp::Kill][3] [f=0021968] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 230395 bytes sent 244307 bytes recv'd [f=0021968] [SpringApp::Kill][4] font=0x4554b7e0 [f=0021968] [SpringApp::Kill][5] [f=0021968] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x455c5260) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=3017ms file="objects3d/funnelweb.dae" indx=5082 inflSize=1500kb readTime=137ms file="bitmaps/loadpictures/cooperation.png" indx=496 inflSize=2500kb readTime=125ms file="objects3d/bantha.s3o" indx=4819 inflSize=433kb readTime=85ms file="objects3d/benzcom5.s3o" indx=4847 inflSize=326kb readTime=66ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=57ms file="objects3d/strikecom_2.dae" indx=5355 inflSize=1499kb readTime=53ms file="bitmaps/gpl/explosion3/exp02_1.png" indx=435 inflSize=5kb readTime=40ms file="gamedata/modularcomms/functions.lua" indx=847 inflSize=5kb readTime=36ms file="luarules/gadgets/unit_cloak_shield.lua" indx=1681 inflSize=26kb readTime=33ms file="objects3d/chicken.s3o" indx=4866 inflSize=26kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 59256228 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x456b8af0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x456aeb00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45846190) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fdc5401bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]