[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eUwLJwgiLa/springsettings.842554.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 168ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd3ec01d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18188 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/842554/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 492ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45086340] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45086340] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1015ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1097ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 211ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] noobula was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/842554/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd100 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd100 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-909cd100.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd110 [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd110 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-909cd110.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (250ms, checksum e83319b2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11412,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/842554/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5104d2d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ccf9575e647fc4b458fa4fd724ac5a3e [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Omoiyari [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Omoiyari changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={47cce758,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[Game::Load][lua{Rules,Gaia}={95577098,00000000}]" [f=-000001] Allies: I choose: Kuti Swapnam! [f=-000001] [0] Event [521,175.279999,426]: 0 finished unit Recon Commander [f=-000001] [0] Event [4669,168.405502,4617]: 1 finished unit Recon Commander [f=0000000] [0] Sparkles, team: 0, elo:3002 [f=0000000] [0] Omoiyari, team: 1, elo:2357 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [512,175.817474,560]: 0 finished unit Rover Assembly [f=0000004] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000004] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000004] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000004] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000004] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000004] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000004] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000004] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000004] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000004] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000014] [14] Event [4608,174.084442,4704]: 1 finished unit Tank Foundry [f=0000183] [183] Event [512.029663,176.50975,577.99231]: 0 finished unit Dart [f=0000284] [284] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000316] [316] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000561] [561] Event [512.029663,176.50975,577.99231]: 0 finished unit Mason [f=0000582] [582] Event [4580,177.139252,4704]: 1 finished unit Kodachi [f=0000657] [657] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000803] [803] Event [744,175.890198,680]: 0 finished unit Solar Collector [f=0000809] [809] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000998] [998] Event [824,175.819244,600]: 0 finished unit Solar Collector [f=0001112] [1112] Event [4376,177.642761,4264]: 1 finished unit Solar Collector [f=0001116] [1116] Event [3328.73901,175.819244,3896.31519]: 0 lost unit Dart [f=0001239] [1239] Event [4580,177.139252,4704]: 1 finished unit Welder [f=0001353] [1353] Event [664,173.995728,568]: 0 finished unit Solar Collector [f=0001494] [1494] Event [4488,175.819244,4104]: 1 finished unit Solar Collector [f=0001504] [1504] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001928] [1928] Event [646.541565,178.580704,1163.83545]: 0 finished unit Recon Commander [f=0001928] game_message: Morph complete: Street Dunk lvl 1 -> Street Dunk lvl 2 [f=0001928] [1928] Received game_message: Morph complete: Street Dunk lvl 1 -> Street Dunk lvl 2 [f=0001944] [1944] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001987] [1987] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0002094] [2094] Event [640,174.002838,640]: 0 finished unit Lotus [f=0002127] [2127] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002137] [2137] Event [512.029663,176.50975,577.99231]: 0 finished unit Dart [f=0002462] [2462] Event [4580,177.139252,4704]: 1 finished unit Kodachi [f=0002545] [2545] Event [512.029663,176.50975,577.99231]: 0 finished unit Scorcher [f=0002581] [2581] Event [3800,182.864929,4776]: 1 finished unit Solar Collector [f=0002710] [2710] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0002898] [2898] Event [1075.96948,175.812088,588.246643]: 0 lost unit Dart [f=0003004] [3004] Event [4624,172.179321,3568]: 1 finished unit Lotus [f=0003020] [3020] Event [3672,183.297729,4760]: 1 finished unit Solar Collector [f=0003048] [3048] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0003085] [3085] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0003233] [3233] Event [512.029663,176.50975,577.99231]: 0 finished unit Dart [f=0003294] [3294] Event [1232,175.819244,1984]: 0 finished unit Lotus [f=0003564] [3564] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0003882] [3882] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0003902] [3902] Event [3270.89746,183.543457,42.2420197]: 1 lost unit Kodachi [f=0004026] [4026] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0004228] [4228] Event [2896,173.995728,4144]: 1 finished unit Radar Tower [f=0004238] [4238] Event [4176,181.162048,2528]: 1 finished unit Lotus [f=0004475] [4475] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0004511] [4511] Event [4580,177.139252,4704]: 1 finished unit Blitz [f=0004634] [4634] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0004636] [4636] Event [1160,175.819244,200]: 0 finished unit Solar Collector [f=0004637] [4637] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0004705] [4705] Event [512.029663,176.50975,577.99231]: 0 finished unit Ripper [f=0004866] [4866] Event [776,177.62854,2648]: 0 finished unit Solar Collector [f=0004989] [4989] Event [3976,175.570923,2472]: 1 finished unit Solar Collector [f=0005040] [5040] Event [824,177.635651,2568]: 0 finished unit Solar Collector [f=0005093] [5093] Event [512.029663,176.50975,577.99231]: 0 finished unit Mason [f=0005101] [5101] Event [1016,173.995728,200]: 0 finished unit Solar Collector [f=0005210] [5210] Event [4096,175.819244,2528]: 1 finished unit Terraform [f=0005377] [5377] Event [3200,179.473328,3264]: 1 finished unit Radar Tower [f=0005436] [5436] Event [4580,177.139252,4704]: 1 finished unit Welder [f=0005526] [5526] Event [1152,175.819244,384]: 0 finished unit Radar Tower [f=0005592] [5592] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0005705] [5705] Event [3976,173.995728,2600]: 1 finished unit Solar Collector [f=0005832] [5832] Event [936,172.299957,2792]: 0 finished unit Stardust [f=0005911] [5911] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0005954] [5954] Event [328,175.819244,376]: 0 finished unit Solar Collector [f=0006127] [6127] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0006163] [6163] Event [4440,173.988647,4488]: 1 finished unit Solar Collector [f=0006230] [6230] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0006410] [Game::ClientReadNet] added new player esainane with number 2 to team 0 [f=0006410] > SPRINGIE:User esainane|commsupport|5_6||False|MC|Federation|NZ [f=0006467] Connection attempt from esainane [f=0006467] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=0006467] -> Connection established (given id 2) [f=0006480] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0006480] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006544] [6544] Event [3141.78467,177.087112,3053.9082]: 1 lost unit Kodachi [f=0006578] [6578] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0006608] [6608] Event [4120,219.586853,2616]: 1 finished unit Stardust [f=0006608] [6608] Event [3656,173.995728,3112]: 1 finished unit Solar Collector [f=0006722] [6722] Event [904,175.812134,248]: 0 finished unit Solar Collector [f=0006795] [6795] Event [4580,177.139252,4704]: 1 finished unit Blitz [f=0006912] [6912] Event [4632,179.395294,3992]: 1 finished unit Solar Collector [f=0006915] [6915] Event [4072,175.627686,2376]: 1 finished unit Solar Collector [f=0006917] [6917] Event [1928,186.568665,2600]: 0 finished unit Metal Extractor [f=0006945] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]" [f=0006945] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=0006945] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x5559548aac90,(nil)}]" [f=0007055] [7055] Event [3760,175.684448,3152]: 1 finished unit Terraform [f=0007091] [7091] Event [376,177.394409,584]: 0 finished unit Caretaker [f=0007190] [7190] Event [4200,177.706604,2376]: 1 finished unit Solar Collector [f=0007221] [7221] Event [3200,179.473328,3264]: 1 lost unit Radar Tower [f=0007226] [7226] Event [1904,175.890198,2752]: 0 finished unit Lotus [f=0007256] [7256] Event [760,175.812134,232]: 0 finished unit Solar Collector [f=0007306] [7306] Event [512.029663,176.50975,577.99231]: 0 finished unit Ripper [f=0007355] [7355] Event [3976,175.570923,2472]: 1 lost unit Solar Collector [f=0007398] [7398] Event [248,175.819244,472]: 0 finished unit Solar Collector [f=0007548] [7548] Event [4328,175.684448,2376]: 1 finished unit Solar Collector [f=0007658] [7658] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0007718] [7718] Event [248,175.819244,616]: 0 finished unit Solar Collector [f=0007756] [7756] Event [616,175.819244,232]: 0 finished unit Solar Collector [f=0007824] [7824] Event [4580,177.139252,4704]: 1 finished unit Blitz [f=0007862] [7862] Event [4600,172.165161,4520]: 1 finished unit Caretaker [f=0007936] [7936] Event [3976,173.995728,2600]: 1 lost unit Solar Collector [f=0007996] [7996] Event [1904,175.890198,2752]: 0 lost unit Lotus [f=0008009] [8009] Event [2496,179.473328,3088]: 0 finished unit Lotus [f=0008053] [8053] Event [3784,215.627686,3256]: 1 finished unit Stardust [f=0008210] [8210] Event [1928,186.568665,2600]: 0 lost unit Metal Extractor [f=0008258] [8258] Event [3656,173.995728,3112]: 1 lost unit Solar Collector [f=0008262] [8262] Event [264,174.180237,760]: 0 finished unit Solar Collector [f=0008293] [8293] Event [472,175.819244,216]: 0 finished unit Solar Collector [f=0008359] [8359] Event [4280,177.571777,4600]: 1 finished unit Solar Collector [f=0008470] [8470] Event [512.029663,176.50975,577.99231]: 0 finished unit Ravager [f=0008479] [8479] Event [3672,170.348755,3224]: 1 lost unit Metal Extractor [f=0008481] [8481] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0008580] [8580] Event [264,177.642761,904]: 0 finished unit Solar Collector [f=0008725] [8725] Event [4152,183.297729,4648]: 1 finished unit Solar Collector [f=0008934] [8934] Event [4072,175.627686,2376]: 1 lost unit Solar Collector [f=0008968] [8968] Event [4120,219.586853,2616]: 1 lost unit Stardust [f=0009001] [9001] Event [4024,182.935852,4696]: 1 finished unit Solar Collector [f=0009008] [9008] Event [4056,176.102753,2472]: 1 lost unit Metal Extractor [f=0009034] [9034] Event [3784,215.627686,3256]: 1 lost unit Stardust [f=0009051] [9051] Event [undefined]: Omoiyari resigned [f=0009051] game_message: Omoiyari has been destroyed! [f=0009051] game_message: Sparkles wins! [f=0009051] Submitting stats [f=0009051] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009051] Part| Total Time|Time of the last 0.5s [f=0009051] Draw 9228.86ms 16.25% [f=0009051] Lua::Callins::Synced 4627.08ms 32.80% [f=0009051] Lua::Callins::Unsynced 11931.10ms 17.15% [f=0009051] Lua::CollectGarbage::Synced 280.99ms 0.30% [f=0009051] Lua::CollectGarbage::Unsynced 520.98ms 0.50% [f=0009051] Misc::Profiler::AddTime 34.91ms 0.10% [f=0009051] Sim 10656.34ms 67.10% [f=0009051] [9051] Received game_message: Omoiyari has been destroyed! [f=0009051] [9051] Received game_message: Sparkles wins! [f=0009052] [9052] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,4730,5220,4730,5220,36.0248489,61.2171669,36.0248489,61.2171669,0,0,0,0,0,0,0,0,244.224701,0,244.224701,0,236.174316,357.911957,236.174316,357.911957,400,400,400,400,22,24,22,24,2185,2210,2185,2210,26.0715714,20.7032528,26.0715714,20.7032528,685,1350,685,1350,80,320,80,320,1460,1260,1460,1260,320,80,320,80,0,0,0,0,358.649628,244.903778,358.649628,244.903778 [f=0009052] [9052] Game End Stats Values: 17,5225,5490,5225,5490,37.6416969,61.9040871,37.6416969,61.9040871,0,0,0,0,0,0,0,0,301.460571,0,301.460571,0,236.174316,473.658905,236.174316,473.658905,400,400,400,400,24,25.8666668,24,25.8666668,2185,2390,2185,2390,26.1543941,21.1475697,26.1543941,21.1475697,970,1350,970,1350,80,320,80,320,1670,1350,1670,1350,320,80,320,80,0,0,0,0,474.396576,244.903778,474.396576,244.903778 [f=0009052] [9052] Game End Stats Values: 18,5170,5960,5170,5960,39.2321968,72.6249466,39.2321968,72.6249466,0,0,0,0,0,0,0,0,311.83551,0,311.83551,0,236.174316,572.551819,236.174316,572.551819,400,490,400,490,26.3999996,28.5333328,26.3999996,28.5333328,2130,2390,2130,2390,26.1526356,22.7520084,26.1526356,22.7520084,970,1590,970,1590,80,445,80,445,1670,1490,1670,1490,445,80,445,80,0,0,0,0,576.471252,244.903778,576.471252,244.903778 [f=0009052] [9052] Game End Stats Values: 19,5785,6240,5785,6240,41.0863876,98.0681763,41.0863876,98.0681763,0,0,0,0,0,0,0,0,332.591949,0,332.591949,0,369.374298,768.15509,369.374298,768.15509,620,490,620,490,26,32.7999992,26,32.7999992,2310,2390,2310,2390,26.1702156,23.7334957,26.1702156,23.7334957,1255,1730,1255,1730,170,515,170,515,1600,1630,1600,1630,515,170,515,170,0,0,0,0,772.074524,378.10376,772.074524,378.10376 [f=0009052] [9052] Game End Stats Values: 20,5695,6630,5695,6630,42.2239876,136.48204,42.2239876,136.48204,0,0,0,0,0,0,0,0,368.330597,0,368.330597,0,416.174316,1015.57587,416.174316,1015.57587,620,490,620,490,24.666666,36,24.666666,36,2310,2390,2310,2390,25.9888,23.1281204,25.9888,23.1281204,1255,1980,1255,1980,260,675,260,675,1510,1770,1510,1770,675,260,675,260,0,0,0,0,1039.46436,424.903778,1039.46436,424.903778 [f=0009052] [9052] Game End Stats Values: 21,5475,6700,5475,6700,43.9484138,188.181519,43.9484138,188.181519,0,0,0,0,0,0,0,0,368.330597,0,368.330597,0,416.174316,1431.47546,416.174316,1431.47546,400,490,400,490,27.0666676,39.7333336,27.0666676,39.7333336,2310,2390,2310,2390,24.1569023,25.4839134,24.1569023,25.4839134,1255,1980,1255,1980,260,965,260,965,1510,1840,1510,1840,965,260,965,260,0,0,0,0,1519.45801,424.903778,1519.45801,424.903778 [f=0009052] [9052] Game End Stats Values: 22,5235,6700,5235,6700,44.019146,195.743484,44.019146,195.743484,0,0,0,0,0,0,0,0,368.330597,0,368.330597,0,416.174316,1451.95911,416.174316,1451.95911,180,490,180,490,28,40,28,40,2310,2390,2310,2390,24.0773087,25.818264,24.0773087,25.818264,1255,1980,1255,1980,260,1185,260,1185,1490,1840,1490,1840,1275,260,1275,260,0,0,0,0,1548.60327,424.903778,1548.60327,424.903778 [f=0009054] [9054] Event [4580,177.139252,4704]: 1 finished unit Emissary [f=0009090] [9090] Event [1184,175.819244,512]: 0 finished unit Lotus [f=0009219] Player Sparkles left the game: normal quit [f=0009219] [9219] Event [undefined]: Sparkles quit [f=0009265] [9265] Event [2520,177.642761,3288]: 0 finished unit Stardust [f=0009268] [9268] Event [512.029663,176.50975,577.99231]: 0 finished unit Ripper [f=0009303] [9303] Event [400,175.819244,880]: 0 finished unit Lotus [f=0009340] No clients connected, shutting down server [f=0009340] Server shutdown [f=0009676] [9676] Event [512.029663,176.50975,577.99231]: 0 finished unit Ravager [f=0009929] [9929] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0010081] [10081] Event [512.029663,176.50975,577.99231]: 0 finished unit Ravager [f=0010189] [10189] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0010487] [10487] Event [512.029663,176.50975,577.99231]: 0 finished unit Ravager [f=0010799] [10799] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0010877] [10877] Event [512.029663,176.50975,577.99231]: 0 finished unit Ripper [f=0011117] [11117] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0011522] [11522] Event [512.029663,176.50975,577.99231]: 0 finished unit Ravager [f=0011774] [11774] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0011927] [11927] Event [512.029663,176.50975,577.99231]: 0 finished unit Ravager [f=0012330] [12330] Event [512.029663,176.50975,577.99231]: 0 finished unit Ravager [f=0012736] [12736] Event [512.029663,176.50975,577.99231]: 0 finished unit Ravager [f=0013049] [13049] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0013126] [13126] Event [512.029663,176.50975,577.99231]: 0 finished unit Ripper [f=0013366] [13366] Event [512.029663,176.50975,577.99231]: 0 finished unit Fencer [f=0013456] Autoquit sending quit command. [f=0013456] [QuitAction] user exited to system [f=0013456] [SpringApp::Kill][1] fromRun=1 [f=0013456] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013456] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013456] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013456] [ThreadPool::SetThreadCount][2] workers=0 [f=0013456] [SpringApp::Kill][2] [f=0013456] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013456] [Game::KillLua][3] dtor=0 luaUI=0x51177890 [f=0013456] Start widgetHandler:Shutdown [f=0013456] Shutdown - SaveOrderList Complete [f=0013456] Writing last game win data [f=0013456] Shutdown - SaveConfigData Complete [f=0013456] Shutdown Widget - Chili Highlight [f=0013456] Shutdown Widget - Save/Load API [f=0013456] Shutdown Widget - Draw After Chili [f=0013456] Shutdown Widget - EPIC Menu [f=0013456] Shutdown Widget - Chili Minimap [f=0013456] Shutdown Widget - Chili Widget Selector [f=0013456] Shutdown Widget - Local Team Colors [f=0013456] Shutdown Widget - Display Keys 2 [f=0013456] Shutdown Widget - Save Game Menu [f=0013456] Shutdown Widget - HealthBars [f=0013456] Shutdown Widget - Noises [f=0013456] Shutdown Widget - Unit Icons [f=0013456] Shutdown Widget - Win Counter [f=0013456] Shutdown Widget - BuildETA [f=0013456] Shutdown Widget - SpringRTS Replay Stats [f=0013456] Shutdown Widget - Modular Comm Info [f=0013456] Shutdown Widget - CameraShake [f=0013456] Shutdown Widget - Chili Economy Panel Default [f=0013456] Shutdown Widget - Chili EndGame Window [f=0013456] Shutdown Widget - Chili Nuke Warning [f=0013456] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013456] Shutdown Widget - Chili Spectator Panels [f=0013456] Shutdown Widget - Context Menu [f=0013456] Shutdown Widget - Darkening [f=0013456] Shutdown Widget - MetalFeatures (new) [f=0013456] Shutdown Widget - Grab Input [f=0013456] Input grabbing is disabled! [f=0013456] Shutdown Widget - Highlight Geos [f=0013456] Shutdown Widget - Local Widgets Config [f=0013456] Shutdown Widget - Mex Placement Handler [f=0013456] Shutdown Widget - MinimapEvents [f=0013456] Shutdown Widget - Missile Silo Range [f=0013456] Shutdown Widget - Music Player [f=0013456] Shutdown Widget - Point Tracker [f=0013456] Shutdown Widget - Showeco and Grid Drawer [f=0013456] Shutdown Widget - Stereo3D [f=0013456] Shutdown Widget - Attack AoE [f=0013456] Shutdown Widget - Map Edge Extension [f=0013456] Shutdown Widget - Selection Send [f=0013456] Shutdown Widget - LupsManager [f=0013456] Shutdown Widget - Newton Firezone [f=0013456] Shutdown Widget - Chili Pro Console [f=0013456] Shutdown Widget - Lasso Terraform GUI [f=0013456] Shutdown Widget - Chili Framework [f=0013456] Shutdown Widget - Lups [f=0013456] Shutdown Widget - Custom Markers [f=0013456] Shutdown Widget - Chili Core Selector [f=0013456] Shutdown Widget - Pause Screen [f=0013456] Shutdown Widget - Layout Handler [f=0013456] Shutdown Widget - Persistent Build Height [f=0013456] Shutdown Widget - Text To Speech Control [f=0013456] End widgetHandler:Shutdown [f=0013456] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={418954,59206806} {int,ext,rec}Allocs={22215273,0,0} {chunk,block}Bytes={59206806,0} [f=0013456] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013456] [Game::KillLua][2] dtor=0 luaRules=0x5104d2d0 [f=0013456] Start gadgetHandler:Shutdown [f=0013456] Shutdown - StartSetup [f=0013456] Shutdown - UnitMorph [f=0013456] Shutdown - LupsNanoSpray [f=0013456] Shutdown - Missile Silo Controller [f=0013456] Shutdown - Modular Comm Info [f=0013456] Shutdown - Terrain Texture Handler [f=0013456] Shutdown - UnitCloakShield [f=0013456] Shutdown - Starlight Handler [f=0013456] End gadgetHandler:Shutdown [f=0013456] Start gadgetHandler:Shutdown [f=0013456] Shutdown - Save/Load [f=0013456] Shutdown - UnitMorph [f=0013456] Shutdown - Modular Comm Info [f=0013456] Shutdown - Retreat Command [f=0013456] Shutdown - Shockwaves [f=0013456] Shutdown - Teleport Throw [f=0013456] Shutdown - UnitCloakShield [f=0013456] Shutdown - Lups Cloak FX [f=0013456] Shutdown - Lups [f=0013456] Shutdown - Lups Shield [f=0013456] End gadgetHandler:Shutdown [f=0013456] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22215303,0,0} {chunk,block}Bytes={0,0} [f=0013456] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22215303,0,0} {chunk,block}Bytes={0,0} [f=0013456] [Game::KillLua][4] dtor=0 [f=0013456] [Game::~CGame][1] [f=0013456] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013456] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013456] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013456] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013456] [Game::KillLua][4] dtor=1 [f=0013456] [Game::KillMisc][1] [f=0013456] [Game::KillMisc][2] [f=0013456] [Game::KillMisc][3] [f=0013456] [Game::KillRendering][1] [f=0013456] [3DOParser::Kill] allocated 137 pieces [f=0013456] [S3OParser::Kill] allocated 2665 pieces [f=0013456] [AssParser::Kill] allocated 236 pieces [f=0013456] [Game::KillInterface][1] [f=0013456] [Game::KillInterface][2] [f=0013456] [Game::KillSimulation][1] [f=0013456] [Game::KillSimulation][2] [f=0013456] [CCollisionHandler] dis-/continuous tests: 0/27538 [f=0013456] [Game::KillSimulation][3] [f=0013456] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013456] [~CPathCache(20x20)] cacheHits=105 hitPercentage=54% numHashColls=0 maxCacheSize=9 [f=0013456] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013456] [~CPathCache(40x40)] cacheHits=144 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013456] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013456] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013456] [LosHandler::Kill] raycast instance cache-{hits,misses}={1255,5706}; shared=0%; cached=18% [f=0013456] [Game::KillSimulation][4] [f=0013456] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013456] [Game::~CGame][2] [f=0013456] [Game::~CGame][3] [f=0013456] [SpringApp::Kill][3] [f=0013456] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141297 bytes sent 302451 bytes recv'd [f=0013456] [SpringApp::Kill][4] font=0x44f9a7e0 [f=0013456] [SpringApp::Kill][5] [f=0013456] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x45009030) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2588ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=56ms file="objects3d/commsupport.s3o" indx=4921 inflSize=85kb readTime=49ms file="bitmaps/loadpictures/water.png" indx=512 inflSize=3506kb readTime=36ms file="luaui/images/commands/bold/unload.png" indx=3061 inflSize=5kb readTime=32ms file="gamedata/armordefs.lua" indx=837 inflSize=6kb readTime=29ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4671 inflSize=20kb readTime=29ms file="luaui/images/commands/bold/stopbuild.png" indx=3060 inflSize=5kb readTime=26ms file="unittextures/factorytank_2.png" indx=7001 inflSize=4103kb readTime=25ms file="luaui/images/commands/bold/stop.png" indx=3059 inflSize=5kb readTime=24ms file="gamedata/sidedata.lua" indx=904 inflSize=1kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 61398077 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x451156c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x450093b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45110c60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fd3ec01bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]