[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cbdfDXOz65/springsettings.842548.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 207ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9d2001d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18187 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/842548/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46458420] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46458420] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 285ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 862ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1012ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 239ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Omoiyari was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/842548/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4a1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-3bdee4a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4b1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-3bdee4b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (231ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11412,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/842548/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53e2a570,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: acf3575efeeddf03eb4b20899ebcb8ca [f=-000001] Connection attempt from Comfortably_numb [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Comfortably_numb changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Vik [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Vik changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Comfortably_numb" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Comfortably_numb" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vik" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vik" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Comfortably_numb" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Comfortably_numb" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Comfortably_numb" string="[Game::Load][lua{Rules,Gaia}={0xd2941a00,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vik" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vik" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vik" string="[Game::Load][lua{Rules,Gaia}={204c1c68,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] sorry for disappearing post-match, nub pseudo-admin aquanim trying to ban me, AGAIN [f=-000001] one would think that after 40 tries he should know better [f=-000001] ok, this will be harder, any trick like last one won't gonna work again :P [f=-000001] you are the same person? [f=-000001] yea [f=-000001] oh yeah [f=-000001] Allies: I choose: Guardian! [f=-000001] alright [f=-000001] anyway, have a nice game! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4874,211.796509,2347]: 0 finished unit Guardian Commander [f=-000001] [0] Event [322,211.799316,1832]: 1 finished unit Engineer Commander [f=0000000] [0] Comfortably_numb, team: 0, elo:1500 [f=0000000] [0] Vik, team: 1, elo:1378 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [304,211.792023,1720]: 1 finished unit Cloakbot Factory [f=0000026] [26] Event [4808,211.792023,2224]: 0 finished unit Shieldbot Factory [f=0000026] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000026] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000026] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000026] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000026] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000026] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000026] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000026] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000026] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000026] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000026] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000026] !transmitlobby @voice@buildUnit@reload [f=0000299] [299] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000345] [345] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000514] [514] Event [313.600006,211.792023,1720]: 1 finished unit Conjurer [f=0000525] [525] Event [4888,211.792023,2440]: 0 finished unit Solar Collector [f=0000548] [548] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0000645] [645] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000780] [780] Event [168,211.792023,1880]: 1 finished unit Wind/Tidal Generator [f=0000869] [869] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0001104] [1104] Event [280,211.792023,1864]: 1 finished unit Solar Collector [f=0001269] [1269] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0001312] [1312] Event [4796,211.792023,2224]: 0 finished unit Outlaw [f=0001340] [1340] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0001455] [1455] Event [408,211.792023,1864]: 1 finished unit Solar Collector [f=0001476] [1476] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0001815] [1815] Event [536,211.792023,1864]: 1 finished unit Solar Collector [f=0001844] [1844] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0001861] [1861] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0001910] [1910] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0002049] [2049] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0002099] [2099] Event [520,211.792023,2216]: 1 finished unit Wind/Tidal Generator [f=0002355] [2355] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0002459] [2459] Event [600,211.792023,2104]: 1 finished unit Wind/Tidal Generator [f=0002462] [2462] Event [664,211.792023,1752]: 1 finished unit Solar Collector [f=0002564] [2564] Event [4968,211.792023,2232]: 0 finished unit Wind/Tidal Generator [f=0002738] [2738] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0002767] [2767] Event [4796,211.792023,2224]: 0 finished unit Convict [f=0002870] [2870] Event [680,211.792023,1896]: 1 finished unit Solar Collector [f=0002925] [2925] Event [680,211.792023,2168]: 1 finished unit Wind/Tidal Generator [f=0002965] [2965] Event [3915.83008,100,1288.69446]: 1 lost unit Glaive [f=0003001] [3001] Event [4888,211.792023,2152]: 0 finished unit Wind/Tidal Generator [f=0003034] [3034] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0003067] [3067] Event [4810.21191,211.792023,2078.271]: 0 finished unit Guardian Commander [f=0003067] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0003067] [3067] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0003202] [3202] Event [520,211.792023,2296]: 1 finished unit Wind/Tidal Generator [f=0003246] [3246] Event [712,211.792023,2040]: 1 finished unit Solar Collector [f=0003273] [3273] Event [4808,211.792023,2072]: 0 finished unit Wind/Tidal Generator [f=0003354] [3354] Event [4796,211.792023,2224]: 0 finished unit Convict [f=0003513] [3513] Event [4403.05566,211.792023,2315.05005]: 1 lost unit Glaive [f=0003515] [3515] Event [4378.41455,211.793549,2310.3396]: 1 lost unit Glaive [f=0003548] [3548] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0003598] [3598] Event [4550.77295,211.792023,2287.70435]: 1 lost unit Glaive [f=0003691] [3691] Event [4493.86719,211.792023,2294.04956]: 1 lost unit Glaive [f=0003875] [3875] Event [4796,211.792023,2224]: 0 finished unit Thug [f=0003929] [3929] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0004039] [4039] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0004078] [4078] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0004228] [4228] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0004298] [4298] Event [1084.16907,215.573624,752.113159]: 0 lost unit Bandit [f=0004460] [4460] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0004517] [4517] Event [325.025482,211.792023,686.337341]: 1 lost unit Glaive [f=0004549] [4549] Event [187.338242,280.210754,743.597351]: 0 lost unit Bandit [f=0004591] [4591] Event [4796,211.792023,2224]: 0 finished unit Thug [f=0004755] [4755] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0004900] [4900] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0005047] [5047] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0005105] [5105] Event [4880,304.956085,2960]: 0 finished unit Terraform [f=0005407] [5407] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0005445] [5445] Event [576,211.792023,1984]: 1 finished unit Advanced Radar [f=0005672] [5672] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0005904] [5904] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0005950] [5950] Event [248,211.792023,1976]: 1 finished unit Solar Collector [f=0005993] [5993] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0006214] [6214] Event [360,211.792023,1976]: 1 finished unit Solar Collector [f=0006257] [6257] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0006553] [6553] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0006575] [6575] Event [488,211.792023,1976]: 1 finished unit Solar Collector [f=0006866] [6866] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0006921] [6921] Event [520,211.792023,2088]: 1 finished unit Solar Collector [f=0007104] [7104] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0007166] [7166] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0007213] [7213] Event [408,211.792023,2088]: 1 finished unit Solar Collector [f=0007262] [7262] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0007427] [7427] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0007460] [7460] Event [2235.58691,304.956085,1383.1217]: 1 lost unit Glaive [f=0007484] [7484] Event [2344,304.956085,1064]: 0 finished unit Solar Collector [f=0007491] [7491] Event [248,211.792023,2104]: 1 finished unit Solar Collector [f=0007505] [7505] Event [2264,304.956085,1112]: 0 lost unit Solar Collector [f=0007508] [7508] Event [2357.72217,304.956085,1273.17346]: 1 lost unit Glaive [f=0007553] [7553] Event [2472.81079,304.956085,1188.10669]: 0 lost unit Bandit [f=0007563] [7563] Event [2427.85327,304.956085,1249.85962]: 1 lost unit Glaive [f=0007603] [7603] Event [2283.48462,304.956085,1250.49023]: 1 lost unit Glaive [f=0007617] [7617] Event [2443.70532,304.971313,1230.76746]: 1 lost unit Glaive [f=0007655] [7655] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0007671] [7671] Event [2274.73267,304.956085,1104.1261]: 1 lost unit Glaive [f=0007676] [7676] Event [2418.88647,304.682831,1246.04419]: 1 lost unit Glaive [f=0007699] [7699] Event [2191.53662,304.956085,1123.0603]: 1 lost unit Glaive [f=0007704] [7704] Event [2251.36743,304.976379,1094.95483]: 1 lost unit Glaive [f=0007712] [7712] Event [2191.94849,304.956085,1084.96692]: 1 lost unit Glaive [f=0007712] [7712] Event [2212.96826,304.956085,1097.55347]: 1 lost unit Glaive [f=0007721] [7721] Event [2280,304.956085,1048]: 0 lost unit Metal Extractor [f=0007727] [7727] Event [2261.33618,304.763824,1113.98145]: 1 lost unit Glaive [f=0007891] [7891] Event [120,211.792023,2024]: 1 finished unit Solar Collector [f=0007911] [7911] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0007917] [7917] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0008114] [8114] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0008165] [8165] Event [2280,300.894501,1048]: 0 finished unit Metal Extractor [f=0008218] [8218] Event [3016,304.956085,2728]: 0 finished unit Stardust [f=0008322] [8322] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0008445] [8445] Event [448,211.792023,1584]: 1 finished unit Picket [f=0008512] [8512] Event [2264,303.356659,1112]: 0 finished unit Solar Collector [f=0008532] [8532] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0008740] [8740] Event [313.600006,211.792023,1720]: 1 finished unit Glaive [f=0008750] [8750] Event [2216,304.620026,1032]: 0 finished unit Solar Collector [f=0008865] [8865] Event [672,211.792023,1664]: 1 finished unit Picket [f=0008926] [8926] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0009031] [9031] Event [320,211.792023,368]: 1 finished unit Picket [f=0009225] [9225] Event [752,211.792023,1744]: 1 finished unit Picket [f=0009230] [9230] Event [2296,304.415314,984]: 0 finished unit Solar Collector [f=0009371] [9371] Event [313.600006,211.792023,1720]: 1 finished unit Sling [f=0009592] [9592] Event [2240,304.9617,976]: 0 finished unit Lotus [f=0009701] [9701] Event [313.600006,211.792023,1720]: 1 finished unit Sling [f=0009886] [9886] Event [352,211.792023,256]: 1 finished unit Picket [f=0010012] [10012] Event [2193.08716,305.258423,1092.60498]: 0 finished unit Guardian Commander [f=0010012] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0010012] [10012] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0010032] [10032] Event [2320,304.716705,1120]: 0 finished unit Picket [f=0010069] [10069] Event [576,211.792023,1616]: 1 finished unit Picket [f=0010132] [10132] Event [4904,204.956085,3064]: 0 finished unit Geothermal Generator [f=0010500] [10500] Event [304,211.792023,1488]: 1 finished unit Picket [f=0010561] [10561] Event [272,211.792023,496]: 1 finished unit Picket [f=0010771] [10771] Event [4880,304.956085,3184]: 0 finished unit Lotus [f=0010887] [10887] Event [2016,331.042023,1792]: 0 finished unit Radar Tower [f=0010894] [10894] Event [2120,393.151398,3640]: 0 finished unit Stardust [f=0010979] [10979] Event [136,211.792023,360]: 1 finished unit Wind/Tidal Generator [f=0011101] [11101] Event [4968,304.956085,2904]: 0 finished unit Wind/Tidal Generator [f=0011243] [11243] Event [4796,211.792023,2224]: 0 finished unit Felon [f=0011249] [11249] Event [104,211.792023,280]: 1 finished unit Wind/Tidal Generator [f=0011269] [11269] Event [2790.75732,304.956085,3019.82959]: 1 lost unit Glaive [f=0011274] [11274] Event [2744.76514,304.956085,3012.49487]: 1 lost unit Glaive [f=0011295] [11295] Event [800,211.792023,1840]: 1 finished unit Picket [f=0011297] [11297] Event [2872,304.956085,3080]: 0 lost unit Metal Extractor [f=0011338] [11338] Event [2920.11108,303.83078,3049.29639]: 1 lost unit Glaive [f=0011356] [11356] Event [4968,304.956085,2824]: 0 finished unit Wind/Tidal Generator [f=0011519] [11519] Event [88,211.792023,200]: 1 finished unit Wind/Tidal Generator [f=0011626] [11626] Event [4968,304.956085,2744]: 0 finished unit Wind/Tidal Generator [f=0011804] [11804] Event [56,211.792023,120]: 1 finished unit Wind/Tidal Generator [f=0011930] [11930] Event [4796,211.792023,2224]: 0 finished unit Convict [f=0012045] [12045] Event [776,211.792023,1944]: 1 finished unit Hacksaw [f=0012134] [12134] Event [232,211.792023,56]: 1 finished unit Wind/Tidal Generator [f=0012135] [12135] Event [4480.13379,211.792023,2551.24829]: 0 finished unit Terraform [f=0012288] [12288] Event [2872,300.894501,3080]: 0 finished unit Metal Extractor [f=0012359] [12359] Event [248,211.792023,136]: 1 finished unit Wind/Tidal Generator [f=0012460] [12460] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0012584] [12584] Event [248,211.792023,216]: 1 finished unit Wind/Tidal Generator [f=0012598] [12598] Event [4353.96289,211.792023,2844.41455]: 1 lost unit Glaive [f=0012617] [12617] Event [4389.43604,211.792023,2798.71436]: 1 lost unit Glaive [f=0012641] [12641] Event [4463.79199,211.792023,2751.90918]: 1 lost unit Glaive [f=0012657] [12657] Event [4515.65283,211.792023,2738.5]: 1 lost unit Glaive [f=0012659] [12659] Event [313.600006,211.792023,1720]: 1 finished unit Reaver [f=0012661] [12661] Event [4538.2417,211.792023,2699.35205]: 1 lost unit Glaive [f=0012711] [12711] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0012729] [12729] Event [2616,304.956085,2040]: 0 finished unit Solar Collector [f=0012853] [12853] Event [4544,211.792023,2544]: 0 finished unit Radar Tower [f=0012854] [12854] Event [264,211.792023,296]: 1 finished unit Wind/Tidal Generator [f=0012990] [12990] Event [280,211.792023,1560]: 1 finished unit Hacksaw [f=0013029] [13029] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0013135] [13135] Event [184,211.792023,216]: 1 finished unit Wind/Tidal Generator [f=0013255] [13255] Event [2540.30786,304.956085,1964.89685]: 0 finished unit Guardian Commander [f=0013255] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0013255] [13255] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0013346] [13346] Event [313.600006,211.792023,1720]: 1 finished unit Reaver [f=0013424] [13424] Event [200,211.792023,296]: 1 finished unit Wind/Tidal Generator [f=0013633] [13633] Event [2488,304.956085,2008]: 0 finished unit Solar Collector [f=0013665] [13665] Event [128,211.792023,2192]: 1 finished unit Picket [f=0013698] [13698] Event [4796,211.792023,2224]: 0 finished unit Thug [f=0013966] [13966] Event [4872,211.792023,2296]: 0 finished unit Caretaker [f=0013980] [13980] Event [304,211.792023,2208]: 1 finished unit Picket [f=0014036] [14036] Event [313.600006,211.792023,1720]: 1 finished unit Reaver [f=0014042] [14042] Event [2568,304.956085,1960]: 0 finished unit Solar Collector [f=0014069] [14069] Event [40,211.792023,312]: 1 finished unit Wind/Tidal Generator [f=0014138] [14138] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0014294] [14294] Event [72,211.792023,392]: 1 finished unit Wind/Tidal Generator [f=0014552] [14552] Event [4392,231.792023,2504]: 0 finished unit Stardust [f=0014624] [14624] Event [120,211.792023,472]: 1 finished unit Wind/Tidal Generator [f=0014675] [14675] Event [2936,304.415314,3096]: 0 finished unit Solar Collector [f=0014691] [14691] Event [313.600006,211.792023,1720]: 1 finished unit Reaver [f=0014756] [14756] Event [2520,304.956085,2088]: 0 finished unit Solar Collector [f=0014894] [14894] Event [152,211.792023,552]: 1 finished unit Wind/Tidal Generator [f=0015001] [15001] Event [4952,281.354523,2664]: 0 finished unit Wind/Tidal Generator [f=0015051] [15051] Event [313.600006,211.792023,1720]: 1 finished unit Reaver [f=0015071] [15071] Event [2576,304.956085,2096]: 0 finished unit Picket [f=0015110] [15110] Event [2856,304.415314,3144]: 0 finished unit Solar Collector [f=0015119] [15119] Event [200,211.792023,440]: 1 finished unit Wind/Tidal Generator [f=0015181] [15181] Event [4796,211.792023,2224]: 0 finished unit Thug [f=0015218] [15218] Event [4952,235.393585,2584]: 0 finished unit Wind/Tidal Generator [f=0015263] [15263] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0015465] [15465] Event [4952,211.792023,2504]: 0 finished unit Wind/Tidal Generator [f=0015607] [15607] Event [313.600006,211.792023,1720]: 1 finished unit Knight [f=0015669] [15669] Event [2512,304.956085,1952]: 0 finished unit Lotus [f=0015678] [15678] Event [2808,304.415314,3064]: 0 finished unit Solar Collector [f=0015683] [15683] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0015708] [15708] Event [4952,211.792023,2424]: 0 finished unit Wind/Tidal Generator [f=0015728] [15728] Event [4360,100,1432]: 0 finished unit Solar Collector [f=0016012] [16012] Event [4584,137.260773,1544]: 0 finished unit Wind/Tidal Generator [f=0016207] [16207] Event [2888,304.415314,3016]: 0 finished unit Solar Collector [f=0016214] [16214] Event [2310.70557,304.956085,1513.67078]: 0 finished unit Guardian Commander [f=0016214] game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [f=0016214] [16214] Received game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [f=0016282] [16282] Event [4584,229.182648,1624]: 0 finished unit Wind/Tidal Generator [f=0016443] [16443] Event [313.600006,211.792023,1720]: 1 finished unit Knight [f=0016620] [16620] Event [4848,304.956085,2912]: 0 finished unit Lotus [f=0016792] [16792] Event [4584,218.00296,1704]: 0 finished unit Wind/Tidal Generator [f=0016867] [16867] Event [4796,211.792023,2224]: 0 finished unit Aspis [f=0017061] [17061] Event [4600,211.792023,1784]: 0 finished unit Wind/Tidal Generator [f=0017072] [17072] Event [4796,211.792023,2224]: 0 finished unit Rogue [f=0017146] [17146] Event [2904,304.956085,2920]: 0 finished unit Wind/Tidal Generator [f=0017201] [17201] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0017281] [17281] Event [4832,304.956085,3024]: 0 finished unit Picket [f=0017316] [17316] Event [4600,211.792023,1864]: 0 finished unit Wind/Tidal Generator [f=0017388] [17388] Event [128.324112,207.983719,2540.10181]: 0 lost unit Bandit [f=0017403] [17403] Event [4796,211.792023,2224]: 0 finished unit Rogue [f=0017439] [17439] Event [2888,304.956085,2840]: 0 finished unit Wind/Tidal Generator [f=0017467] [17467] Event [4696,211.792023,1912]: 0 finished unit Wind/Tidal Generator [f=0017504] [17504] Event [256,211.792023,1632]: 1 finished unit Strider Hub [f=0017507] [17507] Event [128,211.792023,2192]: 1 lost unit Picket [f=0017517] [17517] Event [313.600006,211.792023,1720]: 1 finished unit Knight [f=0017533] [17533] Event [304,211.792023,2208]: 1 lost unit Picket [f=0017554] [17554] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0017578] [17578] Event [400.726501,211.792023,2167.06323]: 1 lost unit Glaive [f=0017595] [17595] Event [4792,277.62796,3144]: 0 finished unit Wind/Tidal Generator [f=0017607] [17607] Event [4600,211.792023,1944]: 0 finished unit Wind/Tidal Generator [f=0017610] [17610] Event [520,211.792023,2216]: 1 lost unit Wind/Tidal Generator [f=0017633] [17633] Event [520,211.996033,2296]: 1 lost unit Wind/Tidal Generator [f=0017730] [17730] Event [2856,304.956085,2760]: 0 finished unit Wind/Tidal Generator [f=0017771] [17771] Event [4796,211.792023,2224]: 0 finished unit Rogue [f=0017804] [17804] Event [600,211.792023,2200]: 1 lost unit Metal Extractor [f=0017806] [17806] Event [4776,211.792023,1960]: 0 finished unit Wind/Tidal Generator [f=0017835] [17835] Event [4712,211.792023,3176]: 0 finished unit Wind/Tidal Generator [f=0017913] [17913] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0017976] [17976] Event [4856,211.792023,2024]: 0 finished unit Wind/Tidal Generator [f=0018014] [18014] Event [2840,304.956085,2680]: 0 finished unit Wind/Tidal Generator [f=0018044] [18044] Event [313.600006,211.792023,1720]: 1 finished unit Knight [f=0018165] [18165] Event [4632,211.792023,3208]: 0 finished unit Wind/Tidal Generator [f=0018193] [18193] Event [888,205.549194,808]: 1 lost unit Metal Extractor [f=0018301] [18301] Event [2808,304.956085,2600]: 0 finished unit Wind/Tidal Generator [f=0018414] [18414] Event [4796,211.792023,2224]: 0 finished unit Outlaw [f=0018420] [18420] Event [4552,211.792023,3240]: 0 finished unit Wind/Tidal Generator [f=0018462] [18462] Event [320,211.792023,368]: 1 lost unit Picket [f=0018542] [18542] Event [352,211.792023,256]: 1 lost unit Picket [f=0018598] [18598] Event [2792,304.956085,2520]: 0 finished unit Wind/Tidal Generator [f=0018617] [18617] Event [272,211.792023,496]: 1 lost unit Picket [f=0018645] [18645] Event [248,211.792023,216]: 1 lost unit Wind/Tidal Generator [f=0018669] [18669] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0018676] [18676] Event [264,212.049896,296]: 1 lost unit Wind/Tidal Generator [f=0018693] [18693] Event [248,211.792023,136]: 1 lost unit Wind/Tidal Generator [f=0018705] [18705] Event [4472,211.792023,3272]: 0 finished unit Wind/Tidal Generator [f=0018725] [18725] Event [232,212.049896,56]: 1 lost unit Wind/Tidal Generator [f=0018770] [18770] Event [200,211.256012,296]: 1 lost unit Wind/Tidal Generator [f=0018778] [18778] Event [88,211.792023,200]: 1 lost unit Wind/Tidal Generator [f=0018781] [18781] Event [136,211.846252,360]: 1 lost unit Wind/Tidal Generator [f=0018789] [18789] Event [184,213.327255,216]: 1 lost unit Wind/Tidal Generator [f=0018812] [18812] Event [56,212.212708,120]: 1 lost unit Wind/Tidal Generator [f=0018820] [18820] Event [200,212.351563,440]: 1 lost unit Wind/Tidal Generator [f=0018857] [18857] Event [104,213.53656,280]: 1 lost unit Wind/Tidal Generator [f=0018864] [18864] Event [40,212.20108,312]: 1 lost unit Wind/Tidal Generator [f=0018881] [18881] Event [72,212.187378,392]: 1 lost unit Wind/Tidal Generator [f=0018883] [18883] Event [120,212.488281,472]: 1 lost unit Wind/Tidal Generator [f=0018886] [18886] Event [2760,304.956085,2440]: 0 finished unit Wind/Tidal Generator [f=0018898] [18898] Event [152,212.291595,552]: 1 lost unit Wind/Tidal Generator [f=0018937] [18937] Event [152,214.080994,136]: 1 lost unit Metal Extractor [f=0018949] [18949] Event [232,211.792023,360]: 1 lost unit Metal Extractor [f=0018954] [18954] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0018960] [18960] Event [4392,211.792023,3288]: 0 finished unit Wind/Tidal Generator [f=0019054] [19054] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0019087] [19087] Event [490.334747,209.244263,2301.72119]: 0 lost unit Bandit [f=0019184] [19184] Event [2744,304.956085,2360]: 0 finished unit Wind/Tidal Generator [f=0019189] [19189] Event [379.435791,211.792023,532.658691]: 0 finished unit Guardian Commander [f=0019189] game_message: Morph complete: Guardian lvl 5 -> Guardian lvl 6 [f=0019189] [19189] Received game_message: Morph complete: Guardian lvl 5 -> Guardian lvl 6 [f=0019230] [19230] Event [4312,211.792023,3320]: 0 finished unit Wind/Tidal Generator [f=0019262] [19262] Event [414.316376,212.354416,2249.35864]: 0 lost unit Bandit [f=0019345] [19345] Event [313.600006,211.792023,1720]: 1 finished unit Knight [f=0019351] [19351] Event [680,211.792023,2168]: 1 lost unit Wind/Tidal Generator [f=0019355] [19355] Event [4796,211.792023,2224]: 0 finished unit Thug [f=0019428] [19428] Event [568.561829,210.113968,2154.18018]: 0 lost unit Bandit [f=0019468] [19468] Event [2728,304.956085,2280]: 0 finished unit Wind/Tidal Generator [f=0019494] [19494] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0019680] yeah when i said im little rusty i meant more like i dont how to play [f=0019756] [19756] Event [2696,304.956085,2200]: 0 finished unit Wind/Tidal Generator [f=0019787] [19787] Event [4796,211.792023,2224]: 0 finished unit Thug [f=0019815] [19815] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0019941] [19941] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0020055] [20055] Event [4280,211.792023,3384]: 0 finished unit Wind/Tidal Generator [f=0020056] [20056] Event [2680,304.956085,2120]: 0 finished unit Wind/Tidal Generator [f=0020168] [20168] Event [313.600006,211.792023,1720]: 1 finished unit Ronin [f=0020262] doesnt worry, this will come with experience [f=0020355] [20355] Event [4200,211.792023,3400]: 0 finished unit Wind/Tidal Generator [f=0020417] you do absics good [f=0020430] [20430] Event [2536,304.956085,1864]: 0 finished unit Wind/Tidal Generator [f=0020587] [20587] Event [313.600006,211.792023,1720]: 1 finished unit Ronin [f=0020610] [20610] Event [4120,211.792023,3416]: 0 finished unit Wind/Tidal Generator [f=0020670] [20670] Event [2520,304.956085,1784]: 0 finished unit Wind/Tidal Generator [f=0020693] you just dont expand agressively enough [f=0020773] [20773] Event [313.600006,211.792023,1720]: 1 finished unit Ronin [f=0020810] [20810] Event [3528,211.792023,1624]: 0 finished unit Stardust [f=0020865] [20865] Event [4040,211.792023,3432]: 0 finished unit Wind/Tidal Generator [f=0020940] [20940] Event [2504,304.956085,1704]: 0 finished unit Wind/Tidal Generator [f=0020944] [20944] Event [661.511292,211.792023,646.176514]: 0 finished unit Guardian Commander [f=0020944] game_message: Morph complete: Guardian lvl 6 -> Guardian lvl 7 [f=0020944] [20944] Received game_message: Morph complete: Guardian lvl 6 -> Guardian lvl 7 [f=0020962] [20962] Event [313.600006,211.792023,1720]: 1 finished unit Ronin [f=0020966] like, whole lwoer part of your base was unclaimed [f=0021135] [21135] Event [3960,241.604523,3448]: 0 finished unit Wind/Tidal Generator [f=0021152] [21152] Event [313.600006,211.792023,1720]: 1 finished unit Ronin [f=0021210] [21210] Event [2504,304.956085,1624]: 0 finished unit Wind/Tidal Generator [f=0021300] [21300] Event [4796,211.792023,2224]: 0 finished unit Felon [f=0021395] [21395] Event [560.212891,211.375366,1351.04553]: 1 lost unit Ronin [f=0021420] [21420] Event [3880,298.75,3464]: 0 finished unit Wind/Tidal Generator [f=0021465] [21465] Event [2488,304.956085,1544]: 0 finished unit Wind/Tidal Generator [f=0021500] [21500] Event [517.72052,211.16301,1581.22229]: 1 lost unit Ronin [f=0021559] a little lest porc (defense static), and more expansion, and it will be all right [f=0021576] [21576] Event [560.270874,211.792023,1473.01758]: 1 lost unit Ronin [f=0021584] [21584] Event [523.963867,212.190582,1423.46143]: 1 lost unit Ronin [f=0021601] [21601] Event [4796,211.792023,2224]: 0 finished unit Convict [f=0021667] [21667] Event [561.398071,205.227051,1487.88159]: 1 lost unit Reaver [f=0021750] [21750] Event [2472,304.956085,1464]: 0 finished unit Wind/Tidal Generator [f=0021758] [21758] Event [448,211.792023,1584]: 1 lost unit Picket [f=0021780] [21780] Event [3800,304.956085,3496]: 0 finished unit Wind/Tidal Generator [f=0021790] [21790] Event [591.838684,212.453415,1558.93115]: 1 lost unit Ronin [f=0021813] [21813] Event [729.964478,206.68129,1390.06287]: 1 lost unit Reaver [f=0021814] [21814] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0021847] [21847] Event [304,211.792023,1488]: 1 lost unit Picket [f=0021866] [21866] Event [720.837036,212.266129,1352.75537]: 1 lost unit Reaver [f=0021880] [21880] Event [4796,211.792023,2224]: 0 finished unit Convict [f=0021953] [21953] Event [758.311584,211.792023,1115.23572]: 0 lost unit Bandit [f=0021960] [21960] Event [576,211.792023,1616]: 1 lost unit Picket [f=0022005] [22005] Event [2456,304.956085,1384]: 0 finished unit Wind/Tidal Generator [f=0022010] [22010] Event [678.970947,208.966034,1327.91223]: 1 lost unit Knight [f=0022014] [22014] Event [601.992737,211.552765,1433.922]: 1 lost unit Reaver [f=0022015] [22015] Event [803.358887,211.792023,1216.17554]: 0 lost unit Bandit [f=0022033] [22033] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0022050] [22050] Event [3720,304.956085,3512]: 0 finished unit Wind/Tidal Generator [f=0022076] [22076] Event [672,211.792023,1664]: 1 lost unit Picket [f=0022133] [22133] Event [752,211.792023,1744]: 1 lost unit Picket [f=0022134] [22134] Event [741.579651,211.792023,1495.3927]: 1 lost unit Reaver [f=0022184] [22184] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0022238] [22238] Event [556.729431,210.419601,1553.97729]: 1 lost unit Knight [f=0022251] [22251] Event [800,211.792023,1840]: 1 lost unit Picket [f=0022275] [22275] Event [2440,304.956085,1304]: 0 finished unit Wind/Tidal Generator [f=0022320] [22320] Event [3640,304.956085,3528]: 0 finished unit Wind/Tidal Generator [f=0022347] [22347] Event [280,209.053375,1560]: 1 lost unit Hacksaw [f=0022351] [22351] Event [622.970947,212.175751,1613.85645]: 0 lost unit Bandit [f=0022405] [22405] Event [476.943542,213.778519,1605.40991]: 0 lost unit Bandit [f=0022418] [22418] Event [549.671875,212.026886,1650.69495]: 0 lost unit Bandit [f=0022420] [22420] Event [313.600006,211.82666,1720]: 1 finished unit Iris [f=0022433] [22433] Event [776,209.87796,1944]: 1 lost unit Hacksaw [f=0022475] [22475] Event [537.60553,211.792023,1680.24731]: 0 lost unit Bandit [f=0022478] [22478] Event [485.744598,210.536743,1572.45081]: 0 lost unit Bandit [f=0022507] [22507] Event [4796,211.792023,2224]: 0 finished unit Thug [f=0022512] [22512] Event [435.676697,204.692352,1575.30298]: 1 lost unit Engineer Commander [f=0022521] [22521] Event [493.982086,202.415939,1611.91638]: 0 lost unit Thug [f=0022522] [22522] Event [360,208.187225,1592]: 1 lost unit Metal Extractor [f=0022530] [22530] Event [332.232849,201.61673,1584.62476]: 1 lost unit Conjurer [f=0022535] [22535] Event [603.023254,214.493607,1423.28796]: 0 finished unit Guardian Commander [f=0022535] [22535] Event [603.023254,214.493607,1423.28796]: 0 lost unit Guardian Commander [f=0022535] game_message: Morph complete: Guardian lvl 7 -> Guardian lvl 8 [f=0022536] [22536] Event [553.502136,208.422974,1517.71667]: 0 lost unit Bandit [f=0022536] [22536] Received game_message: Morph complete: Guardian lvl 7 -> Guardian lvl 8 [f=0022541] [22541] Event [598.350098,209.531906,1456.90869]: 0 lost unit Outlaw [f=0022545] [22545] Event [2440,304.312469,1224]: 0 finished unit Wind/Tidal Generator [f=0022546] [22546] Event [569.379028,199.412933,1481.45288]: 0 lost unit Thug [f=0022598] [22598] Event [461.541351,212.51593,1833.6001]: 1 lost unit Knight [f=0022618] [22618] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0022658] [22658] Event [313.600006,213.845245,1720]: 1 lost unit Phantom [f=0022682] [22682] Event [313.600006,213.845245,1720]: 1 lost unit Phantom [f=0022696] [22696] Event [144.600189,230.135284,1546.1676]: 1 lost unit Knight [f=0022705] [22705] Event [313.600006,213.845245,1720]: 1 lost unit Phantom [f=0022733] [22733] Event [313.600006,213.845245,1720]: 1 lost unit Phantom [f=0022762] [22762] Event [313.600006,213.845245,1720]: 1 lost unit Phantom [f=0022772] [22772] Event [296.305054,211.792023,1923.95056]: 1 lost unit Iris [f=0022791] [22791] Event [313.600006,213.845245,1720]: 1 lost unit Phantom [f=0022815] [22815] Event [2424,304.956085,1144]: 0 finished unit Wind/Tidal Generator [f=0022818] [22818] Event [313.600006,211.792023,1720]: 1 lost unit Phantom [f=0022825] [22825] Event [4796,211.792023,2224]: 0 finished unit Thug [f=0022846] [22846] Event [313.600006,211.792023,1720]: 1 lost unit Phantom [f=0022871] [22871] Event [313.600006,211.792023,1720]: 1 lost unit Phantom [f=0022891] [22891] Event [4520.55762,100,555.998474]: 0 finished unit Terraform [f=0022902] [22902] Event [313.600006,211.792023,1720]: 1 lost unit Phantom [f=0022905] [22905] Event [4408,211.792023,3368]: 0 finished unit Wind/Tidal Generator [f=0022908] also you know what is really written in picket's description? [f=0022930] [22930] Event [313.600006,211.792023,1720]: 1 lost unit Phantom [f=0022930] [22930] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0022953] [22953] Event [313.600006,212.039871,1720]: 1 lost unit Phantom [f=0022964] [22964] Event [334.796722,211.80217,1894.51563]: 1 lost unit Sling [f=0022967] [22967] Event [313.600006,212.095215,1720]: 1 lost unit Phantom [f=0023014] [23014] Event [313.600006,212.095215,1720]: 1 lost unit Phantom [f=0023031] [23031] Event [256,212.240479,1632]: 1 lost unit Strider Hub [f=0023038] [23038] Event [432,207.437469,1712]: 0 finished unit Lotus [f=0023042] [23042] Event [313.600006,195.847916,1720]: 1 lost unit Phantom [f=0023059] [23059] Event [368,201.962616,1504]: 1 lost unit Paladin [f=0023071] [23071] Event [313.600006,194.931366,1720]: 1 lost unit Phantom [f=0023074] [23074] Event [304,194.931366,1720]: 1 lost unit Cloakbot Factory [f=0023085] [23085] Event [2408,304.96463,1064]: 0 finished unit Wind/Tidal Generator [f=0023092] ''just build light laser tower'' [f=0023096] [23096] Event [17.6274128,213.403809,1784.21252]: 1 lost unit Sling [f=0023098] [23098] Event [595.876648,209.661606,1519.56189]: 0 lost unit Rogue [f=0023145] [23145] Event [4488,211.792023,3416]: 0 finished unit Wind/Tidal Generator [f=0023183] [23183] Event [664,211.792023,1752]: 1 lost unit Solar Collector [f=0023246] [23246] Event [867.517578,212.208664,1566.11279]: 1 lost unit Knight [f=0023344] joking, but it is useful only in very specific situations [f=0023352] [23352] Event [576,211.792023,1984]: 1 lost unit Advanced Radar [f=0023409] [23409] Event [280,211.792023,1864]: 1 lost unit Solar Collector [f=0023415] [23415] Event [4568,211.792023,3464]: 0 finished unit Wind/Tidal Generator [f=0023424] [23424] Event [168,211.96405,1880]: 1 lost unit Wind/Tidal Generator [f=0023453] [23453] Event [168,212.397339,1784]: 1 lost unit Metal Extractor [f=0023469] [23469] Event [408,211.984589,1864]: 1 lost unit Solar Collector [f=0023488] [23488] Event [712,211.792023,2040]: 1 lost unit Solar Collector [f=0023560] [23560] Event [4796,211.792023,2224]: 0 finished unit Aspis [f=0023614] [23614] Event [680,211.702759,1896]: 1 lost unit Solar Collector [f=0023652] [23652] Event [248,210.683701,1976]: 1 lost unit Solar Collector [f=0023670] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0023670] [23670] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0023675] [23675] Event [520,210.404236,2088]: 1 lost unit Solar Collector [f=0023693] [23693] Event [536,212.005646,1864]: 1 lost unit Solar Collector [f=0023699] [23699] Event [4648,211.792023,3512]: 0 finished unit Wind/Tidal Generator [f=0023709] [23709] Event [4796,211.792023,2224]: 0 finished unit Rogue [f=0023731] [23731] Event [120,211.877014,2024]: 1 lost unit Solar Collector [f=0023758] [23758] Event [488,210.603516,1976]: 1 lost unit Solar Collector [f=0023814] [23814] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0023842] [23842] Event [360,210.726959,1976]: 1 lost unit Solar Collector [f=0023901] better to have one stinger one stardust ansd one faraday than forest of pickets [f=0023959] [23959] Event [248,211.835236,2104]: 1 lost unit Solar Collector [f=0023964] [23964] Event [4796,211.792023,2224]: 0 finished unit Rogue [f=0023984] [23984] Event [4728,211.792023,3560]: 0 finished unit Wind/Tidal Generator [f=0024069] [24069] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0024083] game_message: Vik has been destroyed! [f=0024083] [24083] Event [undefined]: Vik resigned [f=0024083] game_message: Comfortably_numb wins! [f=0024083] Submitting stats [f=0024083] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024083] Part| Total Time|Time of the last 0.5s [f=0024083] Draw 25352.70ms 21.44% [f=0024083] Lua::Callins::Synced 25590.30ms 43.67% [f=0024083] Lua::Callins::Unsynced 29649.92ms 28.22% [f=0024083] Lua::CollectGarbage::Synced 968.63ms 1.40% [f=0024083] Lua::CollectGarbage::Unsynced 1997.09ms 0.40% [f=0024083] Misc::Profiler::AddTime 104.12ms 0.00% [f=0024083] Sim 52035.64ms 59.52% [f=0024083] [24083] Event [408,210.986511,2088]: 1 lost unit Solar Collector [f=0024083] [24083] Received game_message: Vik has been destroyed! [f=0024083] [24083] Received game_message: Comfortably_numb wins! [f=0024084] [24084] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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53,965,17780,965,17780,2190.61646,4378.54395,2190.61646,4378.54395,0,0,0,0,0,0,0,0,1149.37976,0,1149.37976,0,3296.28711,12754.8906,3296.28711,12754.8906,0,2430,0,2430,16.062809,181.485092,16.062809,181.485092,0,6700,0,6700,5.42038918,46.5497284,5.42038918,46.5497284,0,4205,0,4205,1710,11884.1279,1710,11884.1279,965,4445,965,4445,12839.6406,2234,12839.6406,2234,0,387.503479,0,387.503479,14246.5859,4987.30225,14246.5859,4987.30225 [f=0024084] [24084] Game End Stats Values: 54,140,18645,140,18645,2193.41455,4627.72852,2193.41455,4627.72852,0,0,0,0,0,0,0,0,1187.77808,0,1187.77808,0,3296.28711,13167.5762,3296.28711,13167.5762,0,2430,0,2430,5.67331505,157.017288,5.67331505,157.017288,0,6700,0,6700,2.55989313,44.7403297,2.55989313,44.7403297,0,5000,0,5000,1710,12709.1279,1710,12709.1279,140,4515,140,4515,13664.6406,2234,13664.6406,2234,0,387.503479,0,387.503479,14663.0859,5020.34277,14663.0859,5020.34277 [f=0024084] [24084] Game End Stats Values: 55,70,18875,70,18875,2193.41455,4757.80029,2193.41455,4757.80029,0,0,0,0,0,0,0,0,1203.77808,0,1203.77808,0,3296.28711,13261.9521,3296.28711,13261.9521,0,2430,0,2430,2,158.756256,2,158.756256,0,6700,0,6700,2,44.3868637,2,44.3868637,0,5195,0,5195,1710,12779.1279,1710,12779.1279,70,4550,70,4550,13734.6406,2234,13734.6406,2234,0,387.503479,0,387.503479,14757.5596,5020.34277,14757.5596,5020.34277 [f=0024179] [24179] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [f=0024187] Player Comfortably_numb left the game: normal quit [f=0024187] [24187] Event [undefined]: Comfortably_numb quit [f=0024219] [24219] Event [4796,211.792023,2224]: 0 finished unit Rogue [f=0024254] [24254] Event [4808,211.792023,3608]: 0 finished unit Wind/Tidal Generator [f=0024293] Spectator Vik left the game: normal quit [f=0024293] [24293] Event [undefined]: Vik quit [f=0024299] No clients connected, shutting down server [f=0024299] Server shutdown [f=0024323] [24323] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0024539] [24539] Event [4888,211.792023,3672]: 0 finished unit Wind/Tidal Generator [f=0024603] [24603] Event [4796,211.792023,2224]: 0 finished unit Outlaw [f=0024713] [24713] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0024818] [24818] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0024824] [24824] Event [4968,211.792023,3720]: 0 finished unit Wind/Tidal Generator [f=0024989] [24989] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0025028] [25028] Event [4796,211.792023,2224]: 0 finished unit Thug [f=0025133] [25133] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0025343] [25343] Event [4796,211.792023,2224]: 0 finished unit Thug [f=0025379] [25379] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0025448] [25448] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0025604] [25604] Event [4856,211.792023,3800]: 0 finished unit Wind/Tidal Generator [f=0025889] [25889] Event [4888,211.792023,3880]: 0 finished unit Wind/Tidal Generator [f=0025925] [25925] Event [4520,0,456]: 0 finished unit Geothermal Generator [f=0026069] [26069] Event [3224,393.151398,248]: 0 finished unit Metal Extractor [f=0026098] [26098] Event [4796,211.792023,2224]: 0 finished unit Felon [f=0026174] [26174] Event [4920,211.792023,3960]: 0 finished unit Wind/Tidal Generator [f=0026213] [26213] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0026318] [26318] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0026507] [26507] Event [4808,100,376]: 0 finished unit Solar Collector [f=0026528] [26528] Event [4796,211.792023,2224]: 0 finished unit Thug [f=0026633] [26633] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0026774] [26774] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0026843] [26843] Event [4796,211.792023,2224]: 0 finished unit Thug [f=0026942] [26942] Event [4728,100,504]: 0 finished unit Solar Collector [f=0026948] [26948] Event [4796,211.792023,2224]: 0 finished unit Bandit [f=0027085] Autoquit sending quit command. [f=0027085] [QuitAction] user exited to system [f=0027085] [SpringApp::Kill][1] fromRun=1 [f=0027085] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027085] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027085] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027085] [ThreadPool::SetThreadCount][2] workers=0 [f=0027085] [SpringApp::Kill][2] [f=0027085] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027085] [Game::KillLua][3] dtor=0 luaUI=0x5388a4d0 [f=0027085] Start widgetHandler:Shutdown [f=0027085] Shutdown - SaveOrderList Complete [f=0027085] Writing last game win data [f=0027085] Shutdown - SaveConfigData Complete [f=0027085] Shutdown Widget - Save/Load API [f=0027085] Shutdown Widget - Chili Highlight [f=0027085] Shutdown Widget - Draw After Chili [f=0027085] Shutdown Widget - EPIC Menu [f=0027085] Shutdown Widget - Chili Widget Selector [f=0027085] Shutdown Widget - Chili Minimap [f=0027085] Shutdown Widget - Local Team Colors [f=0027085] Shutdown Widget - Display Keys 2 [f=0027085] Shutdown Widget - Save Game Menu [f=0027085] Shutdown Widget - Unit Icons [f=0027085] Shutdown Widget - Noises [f=0027085] Shutdown Widget - HealthBars [f=0027085] Shutdown Widget - Win Counter [f=0027085] Shutdown Widget - SpringRTS Replay Stats [f=0027085] Shutdown Widget - BuildETA [f=0027085] Shutdown Widget - Modular Comm Info [f=0027085] Shutdown Widget - Stereo3D [f=0027085] Shutdown Widget - Showeco and Grid Drawer [f=0027085] Shutdown Widget - Point Tracker [f=0027085] Shutdown Widget - Music Player [f=0027085] Shutdown Widget - Missile Silo Range [f=0027085] Shutdown Widget - MinimapEvents [f=0027085] Shutdown Widget - Mex Placement Handler [f=0027085] Shutdown Widget - Local Widgets Config [f=0027085] Shutdown Widget - Highlight Geos [f=0027085] Shutdown Widget - Grab Input [f=0027085] Input grabbing is disabled! [f=0027085] Shutdown Widget - MetalFeatures (new) [f=0027085] Shutdown Widget - Darkening [f=0027085] Shutdown Widget - Context Menu [f=0027085] Shutdown Widget - Chili Spectator Panels [f=0027085] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027085] Shutdown Widget - Chili Nuke Warning [f=0027085] Shutdown Widget - Chili EndGame Window [f=0027085] Shutdown Widget - Chili Economy Panel Default [f=0027085] Shutdown Widget - CameraShake [f=0027085] Shutdown Widget - Attack AoE [f=0027085] Shutdown Widget - Map Edge Extension [f=0027085] Shutdown Widget - Selection Send [f=0027085] Shutdown Widget - LupsManager [f=0027085] Shutdown Widget - Newton Firezone [f=0027085] Shutdown Widget - Chili Pro Console [f=0027085] Shutdown Widget - Lasso Terraform GUI [f=0027085] Shutdown Widget - Lups [f=0027085] Shutdown Widget - Chili Framework [f=0027085] Shutdown Widget - Chili Core Selector [f=0027085] Shutdown Widget - Custom Markers [f=0027085] Shutdown Widget - Pause Screen [f=0027085] Shutdown Widget - Text To Speech Control [f=0027085] Shutdown Widget - Persistent Build Height [f=0027085] Shutdown Widget - Layout Handler [f=0027085] End widgetHandler:Shutdown [f=0027085] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={392526,60759289} {int,ext,rec}Allocs={31144725,0,0} {chunk,block}Bytes={60759289,0} [f=0027085] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0027085] [Game::KillLua][2] dtor=0 luaRules=0x53e2a570 [f=0027085] Start gadgetHandler:Shutdown [f=0027085] Shutdown - StartSetup [f=0027085] Shutdown - UnitMorph [f=0027085] Shutdown - LupsNanoSpray [f=0027085] Shutdown - Missile Silo Controller [f=0027085] Shutdown - Modular Comm Info [f=0027085] Shutdown - Terrain Texture Handler [f=0027085] Shutdown - UnitCloakShield [f=0027085] Shutdown - Starlight Handler [f=0027085] End gadgetHandler:Shutdown [f=0027085] Start gadgetHandler:Shutdown [f=0027085] Shutdown - Save/Load [f=0027085] Shutdown - UnitMorph [f=0027085] Shutdown - Modular Comm Info [f=0027085] Shutdown - Retreat Command [f=0027085] Shutdown - Shockwaves [f=0027085] Shutdown - Teleport Throw [f=0027085] Shutdown - UnitCloakShield [f=0027085] Shutdown - Lups Cloak FX [f=0027085] Shutdown - Lups [f=0027085] Shutdown - Lups Shield [f=0027085] End gadgetHandler:Shutdown [f=0027085] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31144755,0,0} {chunk,block}Bytes={0,0} [f=0027085] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31144755,0,0} {chunk,block}Bytes={0,0} [f=0027085] [Game::KillLua][4] dtor=0 [f=0027085] [Game::~CGame][1] [f=0027085] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027085] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027085] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027085] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027085] [Game::KillLua][4] dtor=1 [f=0027085] [Game::KillMisc][1] [f=0027085] [Game::KillMisc][2] [f=0027085] [Game::KillMisc][3] [f=0027085] [Game::KillRendering][1] [f=0027085] [3DOParser::Kill] allocated 137 pieces [f=0027085] [S3OParser::Kill] allocated 2768 pieces [f=0027085] [AssParser::Kill] allocated 222 pieces [f=0027085] [Game::KillInterface][1] [f=0027085] [Game::KillInterface][2] [f=0027085] [Game::KillSimulation][1] [f=0027085] [Game::KillSimulation][2] [f=0027085] [CCollisionHandler] dis-/continuous tests: 0/317615 [f=0027085] [Game::KillSimulation][3] [f=0027085] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027085] [~CPathCache(20x16)] cacheHits=344 hitPercentage=37% numHashColls=0 maxCacheSize=25 [f=0027085] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027085] [~CPathCache(40x32)] cacheHits=557 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027085] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027085] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027085] [LosHandler::Kill] raycast instance cache-{hits,misses}={9553,17063}; shared=4%; cached=32% [f=0027085] [Game::KillSimulation][4] [f=0027085] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0027085] [Game::~CGame][2] [f=0027085] [Game::~CGame][3] [f=0027085] [SpringApp::Kill][3] [f=0027085] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 287790 bytes sent 777136 bytes recv'd [f=0027085] [SpringApp::Kill][4] font=0x463717e0 [f=0027085] [SpringApp::Kill][5] [f=0027085] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x464540a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2460ms file="gamedata/modularcomms/testdata.lua" indx=853 inflSize=4kb readTime=50ms file="objects3d/strikecom.dae" indx=5351 inflSize=1500kb readTime=46ms file="objects3d/bantha.s3o" indx=4819 inflSize=433kb readTime=44ms file="objects3d/funnelweb.dae" indx=5082 inflSize=1500kb readTime=43ms file="objects3d/tarantula.s3o" indx=5376 inflSize=126kb readTime=40ms file="bitmaps/loadpictures/cloaking.png" indx=492 inflSize=3633kb readTime=35ms file="objects3d/spideranarchid.s3o" indx=5328 inflSize=168kb readTime=33ms file="objects3d/sphererock.s3o" indx=5323 inflSize=62kb readTime=30ms file="objects3d/spherewarrior.s3o" indx=5324 inflSize=74kb readTime=30ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4544 inflSize=71kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 52374429 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x464df050) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x463ecb80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x46807340) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f9d2001bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]