[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bww0YQ1lKn/springsettings.842501.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 258ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f02dc01d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18203 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/842501/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 471ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44aa8830] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44aa8830] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1233ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1526ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 833ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Omoiyari was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/842501/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (396ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11412,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/842501/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521cdd50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8cd6575e4a6664006d80ce454596f592 [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ZombieBeta [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ZombieBeta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZombieBeta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZombieBeta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={1ac177a0,00000000}]" [f=-000001] Player ZombieBeta left the game: timeout [f=-000001] [0] Event [undefined]: ZombieBeta timed out [f=-000001] > SPRINGIE:User ZombieBeta|spideremp|3_5||False|SK|Federation|FI [f=-000001] > SPRINGIE:User ZombieBeta|spideremp|3_5||False|SK|Federation|FI [f=-000001] Connection attempt from ZombieBeta [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ZombieBeta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZombieBeta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZombieBeta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Attack! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZombieBeta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZombieBeta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZombieBeta" string="[Game::Load][lua{Rules,Gaia}={240130e8,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] !vote 2 [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=1/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=1/2] [f=-000001] > Game will be force started in 40 seconds [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] [0] Event [2334,337.42511,623]: 0 finished unit Strike Commander [f=-000001] [0] Event [2104,505.277893,5001]: 1 finished unit Recon Commander [f=0000000] [0] Melkiyon, team: 0, elo:2228 [f=0000000] [0] ZombieBeta, team: 1, elo:2196 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [2200,504.423676,4944]: 1 finished unit Cloakbot Factory [f=0000009] [9] Event [2328,339.303009,512]: 0 finished unit Shieldbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000009] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000009] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000009] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000009] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000009] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000009] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000009] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000009] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000009] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000009] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000284] [284] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0000285] [285] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0000404] [404] Event [2296,333.678894,728]: 0 finished unit Wind/Tidal Generator [f=0000451] [451] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Conjurer [f=0000511] [511] Event [2040,504.628235,4936]: 1 finished unit Solar Collector [f=0000524] [524] Event [2376,335.937256,696]: 0 finished unit Wind/Tidal Generator [f=0000644] [644] Event [2456,339.559387,664]: 0 finished unit Wind/Tidal Generator [f=0000665] [665] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0000771] [771] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0000825] [825] Event [2336,335.337219,688]: 0 finished unit Radar Tower [f=0000874] [874] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0000885] [885] Event [1768,513.061646,4904]: 1 finished unit Metal Extractor [f=0001011] [1011] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0001088] [1088] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0001184] [1184] Event [2128,338.817505,672]: 0 finished unit Lotus [f=0001388] [1388] Event [2316,337.833435,512]: 0 finished unit Convict [f=0001420] [1420] Event [1864,512.67981,5000]: 1 finished unit Solar Collector [f=0001490] [1490] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0001629] [1629] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0001871] [1871] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0001985] [1985] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0002063] [2063] Event [1928,513.454468,5224]: 1 finished unit Metal Extractor [f=0002236] [2236] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0002411] [2411] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0002503] [2503] Event [2008,509.297729,5096]: 1 finished unit Solar Collector [f=0002580] [2580] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0002600] [2600] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0002627] [2627] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0002682] [2682] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0003005] [3005] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0003046] [3046] Event [1674.97949,564.031555,2352.83154]: 1 lost unit Glaive [f=0003062] [3062] Event [1680,516.225586,4880]: 1 finished unit Lotus [f=0003151] [3151] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0003215] [3215] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0003315] [3315] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0003471] [3471] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0003509] [3509] Event [1832,517.589355,5160]: 1 finished unit Solar Collector [f=0003665] [3665] Event [3768,346.323608,5880]: 1 finished unit Metal Extractor [f=0003684] [3684] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0003837] [3837] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Conjurer [f=0003892] [3892] Event [1688,524.342651,5272]: 1 finished unit Solar Collector [f=0003908] [3908] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0003979] [3979] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0004042] [4042] Event [2440,343.192444,328]: 0 finished unit Wind/Tidal Generator [f=0004058] [4058] Event [1409.94751,518.128662,4773.87158]: 0 lost unit Bandit [f=0004187] [4187] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0004212] [4212] Event [4008,346.97821,5528]: 1 lost unit Metal Extractor [f=0004264] [4264] Event [2504,346.301819,408]: 0 finished unit Wind/Tidal Generator [f=0004318] [4318] Event [3754.37402,347.966431,5804.35254]: 0 lost unit Bandit [f=0004337] [4337] Event [3803.4021,347.400787,5868.84424]: 0 lost unit Bandit [f=0004418] [4418] Event [1440,534.390808,5232]: 1 finished unit Lotus [f=0004447] [Game::ClientReadNet] added new player Bob_Is_High with number 2 to team 0 [f=0004447] > SPRINGIE:User Bob_Is_High|cloakcon|3_2||False|||NA [f=0004465] Connection attempt from Bob_Is_High [f=0004465] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0004465] -> Connection established (given id 2) [f=0004474] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=0004474] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004503] [4503] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0004585] [4585] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0004633] [4633] Event [2568,349.465698,488]: 0 finished unit Wind/Tidal Generator [f=0004727] [4727] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Reaver [f=0004915] [4915] Event [2316,337.833435,512]: 0 finished unit Convict [f=0004933] [4933] Event [2464,506.035614,4736]: 1 finished unit Lotus [f=0005008] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=0005029] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=0005029] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[Game::Load][lua{Rules,Gaia}={07838528,00000000}]" [f=0005043] [5043] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0005074] [5074] Event [1522.57874,491.2659,5784.24463]: 0 lost unit Bandit [f=0005096] [5096] Event [1024,362.71051,800]: 0 finished unit Lotus [f=0005173] [5173] Event [1520,520.687805,5520]: 1 finished unit Lotus [f=0005194] [5194] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0005216] [5216] Event [4008,346.97821,5528]: 1 finished unit Metal Extractor [f=0005296] [5296] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0005430] [5430] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0005504] [5504] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0005529] [5529] Event [2832,378.584595,400]: 0 finished unit Lotus [f=0005670] [5670] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0005711] [5711] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0005921] [5921] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0005940] [5940] Event [4352,374.427856,5392]: 1 finished unit Lotus [f=0005992] [5992] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0006041] [6041] Event [920,338.337463,1720]: 0 finished unit Metal Extractor [f=0006083] [6083] Event [2040,509.308624,5208]: 1 finished unit Solar Collector [f=0006108] [6108] Event [4441.54932,386.457214,5377.79785]: 0 lost unit Bandit [f=0006129] [6129] Event [4352,374.427856,5392]: 1 lost unit Lotus [f=0006185] [6185] Event [4419.72803,369.165009,5635.21875]: 1 lost unit Conjurer [f=0006191] [6191] Event [2568,345.13443,648]: 0 finished unit Solar Collector [f=0006207] [6207] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Ronin [f=0006240] [6240] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0006381] [6381] Event [4008,346.97821,5528]: 1 lost unit Metal Extractor [f=0006479] [6479] Event [800,346.596375,1920]: 0 finished unit Lotus [f=0006479] [6479] Event [904,483.81189,4136]: 1 finished unit Metal Extractor [f=0006482] [6482] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0006492] [6492] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Ronin [f=0006602] [6602] Event [2120,507.672119,5208]: 1 finished unit Solar Collector [f=0006623] [6623] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0006679] [6679] Event [976,338.075623,1840]: 0 finished unit Radar Tower [f=0006733] [6733] Event [3480,350.731262,5496]: 1 lost unit Metal Extractor [f=0006754] [6754] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0006886] [6886] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0006913] [6913] Event [3768,346.323608,5880]: 1 lost unit Metal Extractor [f=0006942] [6942] Event [2344,338.282928,168]: 0 finished unit Solar Collector [f=0007002] [7002] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0007036] [7036] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0007186] [7186] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0007283] [7283] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0007336] [7336] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0007455] [7455] Event [3535.40015,352.377777,5658.34619]: 1 lost unit Glaive [f=0007486] [7486] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0007510] [7510] Event [3248.01245,384.723724,5683.5083]: 0 lost unit Bandit [f=0007545] [7545] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0007547] [7547] Event [2264,335.806335,232]: 0 finished unit Solar Collector [f=0007569] [7569] Event [3166.14478,357.907043,5489.12695]: 0 lost unit Bandit [f=0007574] [7574] Event [1864,720.854187,3704]: 1 finished unit Metal Extractor [f=0007598] [7598] Event [3238.61035,359.237244,5502.55322]: 0 lost unit Bandit [f=0007785] [7785] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0007990] [7990] Event [1500.78748,404.082031,807.385315]: 0 lost unit Bandit [f=0007997] [7997] Event [1522.18823,442.30722,971.347046]: 1 lost unit Glaive [f=0008006] [8006] Event [1510.72864,406.401886,819.726563]: 0 lost unit Bandit [f=0008011] [8011] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Reaver [f=0008022] [8022] Event [1517.7395,399.277191,779.630188]: 0 lost unit Bandit [f=0008030] [8030] Event [2504,349.520264,120]: 0 finished unit Solar Collector [f=0008038] [8038] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0008054] [8054] Event [1000,337.955627,1688]: 0 finished unit Wind/Tidal Generator [f=0008069] [8069] Event [1672,720.101379,3224]: 1 finished unit Metal Extractor [f=0008109] [8109] Event [1668.80371,400.567017,837.812561]: 1 lost unit Glaive [f=0008219] [8219] Event [936,336.199097,1608]: 0 finished unit Wind/Tidal Generator [f=0008247] [8247] Event [1620.6322,402.497162,824.100769]: 0 lost unit Bandit [f=0008265] [8265] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0008281] [8281] Event [1718.32141,400.811432,872.631348]: 0 lost unit Bandit [f=0008305] [8305] Event [1720.7384,404.758484,892.762817]: 0 lost unit Bandit [f=0008429] [8429] Event [888,332.28241,1528]: 0 finished unit Wind/Tidal Generator [f=0008543] [8543] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Reaver [f=0008609] [8609] Event [1928,693.088135,2920]: 1 finished unit Metal Extractor [f=0008624] [8624] Event [824,327.787476,1448]: 0 finished unit Wind/Tidal Generator [f=0008774] [8774] Event [2316,337.833435,512]: 0 finished unit Rogue [f=0008819] [8819] Event [760,325.572754,1368]: 0 finished unit Wind/Tidal Generator [f=0008832] [8832] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Ronin [f=0008946] [8946] Event [3904,497.874908,1408]: 0 finished unit Lotus [f=0009026] [9026] Event [2128,338.817505,672]: 0 lost unit Lotus [f=0009104] [9104] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Ronin [f=0009135] [9135] Event [2316,337.833435,512]: 0 finished unit Rogue [f=0009138] [9138] Event [2592,510.072327,5408]: 1 finished unit Lotus [f=0009331] [9331] Event [1718.68457,444.675537,1025.87988]: 1 lost unit Ronin [f=0009365] [9365] Event [4176,503.395386,1296]: 0 finished unit Radar Tower [f=0009398] [9398] Event [1782.09546,398.224945,921.574585]: 0 lost unit Bandit [f=0009415] [9415] Event [1839.78674,386.707214,950.553711]: 0 lost unit Bandit [f=0009482] [9482] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0009495] [9495] Event [4184,511.11969,824]: 0 lost unit Metal Extractor [f=0009522] [9522] Event [2316,337.833435,512]: 0 finished unit Rogue [f=0009636] [9636] Event [3670.71777,506.253143,788.244751]: 1 lost unit Glaive [f=0009663] [9663] Event [3625.19824,511.091034,757.234436]: 0 lost unit Bandit [f=0009689] [9689] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0009695] [9695] Event [3601.35547,513.867249,790.92511]: 1 lost unit Glaive [f=0009699] [9699] Event [3574.14478,516.210205,744.556885]: 1 lost unit Glaive [f=0009703] [9703] Event [3592.97437,514.294128,709.100281]: 0 lost unit Bandit [f=0009715] [9715] Event [3531.63477,518.027588,741.542297]: 0 lost unit Bandit [f=0009716] [9716] Event [3548.1604,516.854492,665.43103]: 0 lost unit Bandit [f=0009732] [9732] Event [3523.96191,517.33606,662.125]: 1 lost unit Glaive [f=0009747] [9747] Event [3317.79468,490.50473,550.391296]: 1 lost unit Glaive [f=0009750] [9750] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0009750] [9750] Event [3458.88452,512.759583,619.190308]: 0 lost unit Bandit [f=0009794] [9794] Event [3288.55249,480.115204,595.009827]: 1 lost unit Glaive [f=0009798] [9798] Event [3326.74316,492.908173,556.718262]: 0 lost unit Bandit [f=0009806] [9806] Event [3315.55884,487.853973,479.34314]: 0 lost unit Bandit [f=0009823] [9823] Event [3250.56616,472.201874,491.506561]: 0 lost unit Bandit [f=0009884] [9884] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0009939] [9939] Event [2865.90894,384.703003,346.442688]: 1 lost unit Glaive [f=0009948] [9948] Event [2832,378.584595,400]: 0 lost unit Lotus [f=0009990] [9990] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0009990] [9990] Event [2888.31494,380.355499,501.77002]: 0 lost unit Bandit [f=0010044] [10044] Event [2664,358.302856,232]: 0 lost unit Stardust [f=0010050] [10050] Event [584,363.594208,1768]: 0 finished unit Stardust [f=0010079] [10079] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0010135] [10135] Event [2552.35669,350.872925,117.099152]: 0 lost unit Convict [f=0010243] [10243] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0010261] [10261] Event [2472,345.26535,248]: 0 lost unit Metal Extractor [f=0010274] [10274] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0010286] [10286] Event [2440,343.613281,328]: 0 lost unit Wind/Tidal Generator [f=0010333] [10333] Event [2504,346.860291,408]: 0 lost unit Wind/Tidal Generator [f=0010373] [10373] Event [2568,350.02417,488]: 0 lost unit Wind/Tidal Generator [f=0010428] [10428] Event [2328,337.977448,280]: 0 lost unit Caretaker [f=0010469] [10469] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0010470] [10470] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0010548] [10548] Event [2376,335.937256,696]: 0 lost unit Wind/Tidal Generator [f=0010553] [10553] Event [2336,335.337219,688]: 0 lost unit Radar Tower [f=0010581] [10581] Event [2296,332.973328,728]: 0 lost unit Wind/Tidal Generator [f=0010586] [10586] Event [2456,340.040344,664]: 0 lost unit Wind/Tidal Generator [f=0010643] [10643] Event [2248,334.2099,696]: 0 lost unit Metal Extractor [f=0010664] [10664] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0010710] [10710] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0010848] [10848] Event [1884.38196,361.936676,828.53009]: 0 lost unit Rogue [f=0010850] [10850] Event [1994.21936,348.235535,917.27594]: 1 lost unit Glaive [f=0010859] [10859] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0010860] [10860] Event [1812.69849,372.50473,775.432312]: 0 lost unit Rogue [f=0010950] [10950] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0011054] [11054] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0011116] [11116] Event [1896.00879,363.554749,1022.88251]: 1 lost unit Glaive [f=0011147] [11147] Event [1945.17786,354.184906,948.614685]: 1 lost unit Glaive [f=0011182] [11182] Event [2019.42847,348.170197,838.942383]: 1 lost unit Glaive [f=0011195] [11195] Event [1990.16309,348.728851,702.476929]: 0 lost unit Bandit [f=0011202] [11202] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0011212] [11212] Event [2095.42139,341.865173,772.321167]: 1 lost unit Glaive [f=0011249] [11249] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0011250] [11250] Event [2111.86719,340.151947,747.097107]: 1 lost unit Glaive [f=0011254] [11254] Event [2080.19067,339.766479,676.372681]: 0 lost unit Bandit [f=0011319] [11319] Event [2059.86182,336.66571,960.942505]: 1 lost unit Glaive [f=0011444] [11444] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0011444] [11444] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0011639] [11639] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0011670] [11670] Event [2316,337.833435,512]: 0 finished unit Bandit [f=0011707] [11707] Event [1786.14648,393.231842,898.595276]: 1 finished unit Recon Commander [f=0011750] [11750] Event [2058.59888,341.607391,534.24762]: 0 lost unit Bandit [f=0011763] [11763] Event [2089.58765,339.931183,532.834595]: 0 lost unit Bandit [f=0011779] [11779] Event [3848,500.351501,1208]: 0 finished unit Stardust [f=0011800] [11800] Event [2061.74927,340.809662,471.806061]: 0 lost unit Bandit [f=0011810] [11810] Event [2065.9812,339.761169,414.558167]: 0 lost unit Bandit [f=0011834] [11834] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0011847] [11847] Event [1108.56238,367.77887,712.363831]: 0 finished unit Strike Commander [f=0011847] game_message: Morph complete: Attack lvl 1 -> Attack lvl 2 [f=0011847] [11847] Received game_message: Morph complete: Attack lvl 1 -> Attack lvl 2 [f=0011876] [11876] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0011887] [11887] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0011924] [11924] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0011929] [11929] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0011971] [11971] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0011981] [11981] Event [2095.1084,336.999786,336.857117]: 0 lost unit Rogue [f=0011986] [11986] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0012000] [12000] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0012017] [12017] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0012029] [12029] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0012030] [12030] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0012051] [12051] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0012071] [12071] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0012076] [12076] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0012094] [12094] Event [2316,337.833435,512]: 0 lost unit Rogue [f=0012096] [12096] Event [2328,337.833435,512]: 0 lost unit Shieldbot Factory [f=0012096] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0012096] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0012096] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0012096] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0012096] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0012096] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0012096] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0012096] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0012096] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0012096] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0012096] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0012096] !transmitlobby @voice@buildUnit@reload [f=0012115] [12115] Event [2159.88477,332.866302,153.024017]: 1 lost unit Glaive [f=0012148] [12148] Event [2264,335.806335,232]: 0 lost unit Solar Collector [f=0012164] [12164] Event [1048,364.848877,616]: 0 finished unit Stardust [f=0012182] [12182] Event [2236.42847,334.830719,283.170013]: 1 lost unit Glaive [f=0012202] [12202] Event [2401.7832,341.637604,127.701332]: 0 lost unit Bandit [f=0012204] [12204] Event [2168.83276,335.327301,254.858536]: 0 lost unit Bandit [f=0012216] [12216] Event [2632,352.465973,568]: 0 lost unit Wind/Tidal Generator [f=0012224] [12224] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0012242] [12242] Event [2568,345.296478,648]: 0 lost unit Solar Collector [f=0012302] [12302] Event [2696,358.83728,536]: 0 lost unit Metal Extractor [f=0012362] [12362] Event [2440,520.240479,5016]: 1 finished unit Caretaker [f=0012493] [12493] Event [872,370.478455,616]: 0 finished unit Solar Collector [f=0012758] [12758] Event [2312,512.89801,5128]: 1 finished unit Caretaker [f=0012764] [12764] Event [808,370.183868,696]: 0 finished unit Solar Collector [f=0012899] [12899] Event [1413.30994,452.229553,1021.30829]: 1 lost unit Ronin [f=0012908] [12908] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Conjurer [f=0013002] [13002] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0013068] [13068] Event [4128,509.646851,992]: 0 finished unit Picket [f=0013077] [13077] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0013181] [13181] Event [1048,364.848877,616]: 0 lost unit Stardust [f=0013182] [13182] Event [992,369.496521,448]: 0 finished unit Picket [f=0013299] [13299] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0013361] [13361] Event [2232,508.861328,5192]: 1 finished unit Solar Collector [f=0013512] [13512] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0013585] [13585] Event [2152,339.67981,536]: 1 finished unit Stardust [f=0013661] [13661] Event [2504,349.520264,120]: 0 lost unit Solar Collector [f=0013690] [13690] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0013727] [13727] Event [2218.00854,335.34964,574.732117]: 1 finished unit Recon Commander [f=0013747] [13747] Event [2104,507.541199,5304]: 1 finished unit Wind/Tidal Generator [f=0013821] [13821] Event [2344,338.283234,168]: 0 lost unit Solar Collector [f=0013844] [13844] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0013890] [13890] Event [undefined]: Melkiyon resigned [f=0013890] game_message: Melkiyon has been destroyed! [f=0013890] game_message: ZombieBeta wins! [f=0013890] Submitting stats [f=0013890] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013890] Part| Total Time|Time of the last 0.5s [f=0013890] Draw 15005.50ms 31.18% [f=0013890] Lua::Callins::Synced 6522.23ms 10.46% [f=0013890] Lua::Callins::Unsynced 18205.11ms 36.45% [f=0013890] Lua::CollectGarbage::Synced 388.91ms 0.10% [f=0013890] Lua::CollectGarbage::Unsynced 947.19ms 0.50% [f=0013890] Misc::Profiler::AddTime 63.07ms 0.10% [f=0013890] Sim 21225.79ms 46.22% [f=0013890] [13890] Received game_message: Melkiyon has been destroyed! [f=0013890] [13890] Received game_message: ZombieBeta wins! [f=0013891] [13891] Game End Stats Header: 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21,5515,5130,5515,5130,175.3927,104.022102,175.3927,104.022102,0,0,0,0,0,0,0,0,0,0,0,0,1124.28967,1168.3103,1124.28967,1168.3103,360,1250,360,1250,22,30.3153553,22,30.3153553,2075,1385,2075,1385,20.644249,22.597868,20.644249,22.597868,1960,1110,1960,1110,1050,766.333374,1050,766.333374,1120,1385,1120,1385,903.166809,1084,903.166809,1084,0,0,0,0,1246.96313,1165.36047,1246.96313,1165.36047 [f=0013891] [13891] Game End Stats Values: 22,5605,5065,5605,5065,213.601334,132.201691,213.601334,132.201691,0,0,0,0,0,0,0,0,0,46.0602722,0,46.0602722,1352.54065,1238.93518,1352.54065,1238.93518,450,1160,450,1160,22,28.9760151,22,28.9760151,2075,1440,2075,1440,21.9515419,23.1978378,21.9515419,23.1978378,1960,1080,1960,1080,1290,766.333374,1290,766.333374,1120,1385,1120,1385,993.166809,1324,993.166809,1324,0,0,0,0,1331.99524,1393.61145,1331.99524,1393.61145 [f=0013891] [13891] Game End Stats Values: 23,5410,4660,5410,4660,237.24794,154.911102,237.24794,154.911102,0,0,0,0,0,0,0,0,38.524231,46.0602722,38.524231,46.0602722,1977.88586,1602.41357,1977.88586,1602.41357,450,1160,450,1160,22,32.4603081,22,32.4603081,2075,1440,2075,1440,20.9807415,22.8331623,20.9807415,22.8331623,1765,675,1765,675,1965.16687,1156.33337,1965.16687,1156.33337,1120,1385,1120,1385,1383.16675,1999.16687,1383.16675,1999.16687,0,0,0,0,1821.76074,2041.18848,1821.76074,2041.18848 [f=0013891] [13891] Game End Stats Values: 24,5475,4585,5475,4585,259.404633,206.013351,259.404633,206.013351,0,0,0,0,0,0,0,0,98.4164429,170.885834,98.4164429,170.885834,2509.33105,1658.61597,2509.33105,1658.61597,450,1290,450,1290,22,41.4971466,22,41.4971466,2075,1440,2075,1440,20.8814106,24.5983524,20.8814106,24.5983524,1830,630,1830,630,2464.00024,1221.33337,2464.00024,1221.33337,1120,1225,1120,1225,1448.16675,2498.00024,1448.16675,2498.00024,0,0,0,0,1943.10413,2585.80103,1943.10413,2585.80103 [f=0013891] [13891] Game End Stats Values: 25,5605,4450,5605,4450,300.207947,239.060852,300.207947,239.060852,0,0,0,0,0,0,0,0,280.293396,295.34021,280.293396,295.34021,3105.48779,1695.21826,3105.48779,1695.21826,450,1290,450,1290,22,29.8272343,22,29.8272343,2075,1385,2075,1385,22.1245251,21.0968285,22.1245251,21.0968285,1960,780,1960,780,2901.49854,1221.33337,2901.49854,1221.33337,1120,995,1120,995,1448.16675,2935.49854,1448.16675,2935.49854,0,0,0,0,2054.46387,3293.5481,2054.46387,3293.5481 [f=0013891] [13891] Game End Stats Values: 26,5475,4285,5475,4285,332.303894,259.786987,332.303894,259.786987,0,0,0,0,0,0,0,0,385.793304,368.073456,385.793304,368.073456,3380.37988,1955.51099,3380.37988,1955.51099,450,1290,450,1290,22,25.5104313,22,25.5104313,2075,1385,2075,1385,21.5440311,18.8711452,21.5440311,18.8711452,1830,615,1830,615,3216.49854,1546.33337,3216.49854,1546.33337,1120,995,1120,995,1773.16675,3250.49854,1773.16675,3250.49854,0,0,0,0,2352.80591,3595.54565,2352.80591,3595.54565 [f=0013891] [13891] Game End Stats Values: 27,5475,4360,5475,4360,335.668823,274.622833,335.668823,274.622833,0,0,0,0,0,0,0,0,386.845306,403.39267,386.845306,403.39267,3429.59863,2020.91577,3429.59863,2020.91577,450,1290,450,1290,22,24.9381523,22,24.9381523,2075,1385,2075,1385,19.6286278,18.4784565,19.6286278,18.4784565,1830,690,1830,690,3291.49854,1676.33337,3291.49854,1676.33337,1120,995,1120,995,1903.16675,3325.83179,1903.16675,3325.83179,0,0,0,0,2418.21069,3651.68457,2418.21069,3651.68457 [f=0013891] [13891] Game End Stats Values: 28,5705,3370,5705,3370,358.547852,275.299591,358.547852,275.299591,0,0,0,0,0,0,0,0,391.996124,403.39267,391.996124,403.39267,4636.23438,2282.43628,4636.23438,2282.43628,450,710,450,710,22,19.2070103,22,19.2070103,2305,1465,2305,1465,20.9295692,17.5567379,20.9295692,17.5567379,1830,270,1830,270,4673.83203,1741.33337,4673.83203,1741.33337,1120,925,1120,925,2033.16675,4708.16504,2033.16675,4708.16504,0,0,0,0,3034.05566,4868.69092,3034.05566,4868.69092 [f=0013891] [13891] Game End Stats Values: 29,5885,3350,5885,3350,394.221405,280.581665,394.221405,280.581665,0,0,0,0,0,0,0,0,550.897705,403.39267,550.897705,403.39267,4887.53174,2329.53101,4887.53174,2329.53101,450,930,450,930,22,12.1297178,22,12.1297178,2485,1465,2485,1465,21.7825356,16.8202534,21.7825356,16.8202534,1830,120,1830,120,5015.16553,1806.33337,5015.16553,1806.33337,1120,835,1120,835,2098.16675,5049.49854,2098.16675,5049.49854,0,0,0,0,3136.58179,5132.1499,3136.58179,5132.1499 [f=0013891] [13891] Game End Stats Values: 30,6160,3420,6160,3420,394.221405,304.58725,394.221405,304.58725,0,0,0,0,0,0,0,0,550.897705,412.523102,550.897705,412.523102,5087.20459,2419.53589,5087.20459,2419.53589,450,930,450,930,22,22.7983494,22,22.7983494,2665,1465,2665,1465,19.4042988,17.1748753,19.4042988,17.1748753,1925,120,1925,120,5015.16553,1896.33337,5015.16553,1896.33337,1120,905,1120,905,2188.16675,5049.49854,2188.16675,5049.49854,0,0,0,0,3226.58667,5331.82275,3226.58667,5331.82275 [f=0013891] [13891] Game End Stats Values: 31,6360,3400,6360,3400,395.150848,335.781006,395.150848,335.781006,0,0,0,0,0,0,0,0,550.897705,559.828796,550.897705,559.828796,5366.22021,2552.27856,5366.22021,2552.27856,450,910,450,910,22.3999996,24.3909626,22.3999996,24.3909626,2665,1465,2665,1465,19.466259,17.6540775,19.466259,17.6540775,2055,120,2055,120,5235.16553,1896.33337,5235.16553,1896.33337,1190,905,1190,905,2188.16675,5269.49854,2188.16675,5269.49854,0,0,0,0,3359.32935,5754.63037,3359.32935,5754.63037 [f=0013891] [13891] Game End Stats Values: 32,7210,3260,7210,3260,403.029755,359.223419,403.029755,359.223419,0,0,0,0,0,0,0,0,550.897705,718.907654,550.897705,718.907654,5425.20654,2552.27856,5425.20654,2552.27856,670,910,670,910,24.2144928,19.2812061,24.2144928,19.2812061,3065,1465,3065,1465,19.9970245,17.2489586,19.9970245,17.2489586,2250,120,2250,120,5375.16553,1896.33337,5375.16553,1896.33337,1225,765,1225,765,2188.16675,5409.49854,2188.16675,5409.49854,0,0,0,0,3359.58057,5813.6167,3359.58057,5813.6167 [f=0013895] [13895] Event [2200,506.864777,5336]: 1 finished unit Wind/Tidal Generator [f=0013919] [13919] Event [1098.97791,364.032837,506.868103]: 0 lost unit Strike Commander [f=0013926] [13926] Event [1024,362.723022,800]: 0 lost unit Lotus [f=0013932] [13932] Event [992,363.295044,448]: 0 lost unit Picket [f=0013980] [13980] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0014013] Spectator Melkiyon left the game: normal quit [f=0014013] [14013] Event [undefined]: Melkiyon quit [f=0014025] [14025] Event [2296,507.650299,5384]: 1 finished unit Wind/Tidal Generator [f=0014031] Spectator Bob_Is_High left the game: normal quit [f=0014031] [14031] Event [undefined]: Bob_Is_High quit [f=0014050] Player ZombieBeta left the game: normal quit [f=0014050] [14050] Event [undefined]: ZombieBeta quit [f=0014056] No clients connected, shutting down server [f=0014056] Server shutdown [f=0014089] [14089] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0014146] [14146] Event [2392,508.795837,5416]: 1 finished unit Wind/Tidal Generator [f=0014210] [14210] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0014306] [14306] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0014399] [14399] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0014425] [14425] Event [2488,506.406555,5464]: 1 finished unit Wind/Tidal Generator [f=0014497] [14497] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0014569] [14569] Event [2584,504.235474,5496]: 1 finished unit Wind/Tidal Generator [f=0014588] [14588] Event [2744,503.962708,4456]: 1 finished unit Metal Extractor [f=0014616] [14616] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0014695] [14695] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0014769] [14769] Event [2200.01465,502.795349,4934.3999]: 1 finished unit Glaive [f=0014866] [14866] Event [2680,504.628235,5528]: 1 finished unit Wind/Tidal Generator [f=0015150] [15150] Event [2776,499.140472,5576]: 1 finished unit Wind/Tidal Generator [f=0015420] [15420] Event [2872,474.985657,5608]: 1 finished unit Wind/Tidal Generator [f=0015671] [15671] Event [3240,496.762085,3736]: 1 finished unit Metal Extractor [f=0015705] [15705] Event [2968,444.1539,5640]: 1 finished unit Wind/Tidal Generator [f=0016005] [16005] Event [3064,422.082886,5688]: 1 finished unit Wind/Tidal Generator [f=0016275] [16275] Event [3160,403.492188,5720]: 1 finished unit Wind/Tidal Generator [f=0016492] [16492] Event [2792,495.071045,3272]: 1 finished unit Metal Extractor [f=0016575] [16575] Event [3256,387.388977,5768]: 1 finished unit Wind/Tidal Generator [f=0016845] [16845] Event [3352,371.940369,5800]: 1 finished unit Wind/Tidal Generator [f=0017130] [17130] Event [3448,360.015717,5832]: 1 finished unit Wind/Tidal Generator [f=0017361] [17361] Event [3464,495.071045,2984]: 1 finished unit Metal Extractor [f=0017415] [17415] Event [3544,352.793274,5880]: 1 finished unit Wind/Tidal Generator [f=0017700] [17700] Event [3640,348.343506,5912]: 1 finished unit Wind/Tidal Generator [f=0017985] [17985] Event [3736,344.857025,5960]: 1 finished unit Wind/Tidal Generator [f=0018189] Autoquit sending quit command. [f=0018189] [QuitAction] user exited to system [f=0018189] [SpringApp::Kill][1] fromRun=1 [f=0018189] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018189] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018189] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018189] [ThreadPool::SetThreadCount][2] workers=0 [f=0018189] [SpringApp::Kill][2] [f=0018189] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018189] [Game::KillLua][3] dtor=0 luaUI=0x59a81c40 [f=0018189] Start widgetHandler:Shutdown [f=0018189] Shutdown - SaveOrderList Complete [f=0018189] Writing last game win data [f=0018189] Shutdown - SaveConfigData Complete [f=0018189] Shutdown Widget - Save/Load API [f=0018189] Shutdown Widget - Chili Highlight [f=0018189] Shutdown Widget - Draw After Chili [f=0018189] Shutdown Widget - EPIC Menu [f=0018189] Shutdown Widget - Chili Widget Selector [f=0018189] Shutdown Widget - Chili Minimap [f=0018189] Shutdown Widget - Local Team Colors [f=0018189] Shutdown Widget - Display Keys 2 [f=0018189] Shutdown Widget - Save Game Menu [f=0018189] Shutdown Widget - Unit Icons [f=0018189] Shutdown Widget - Noises [f=0018189] Shutdown Widget - HealthBars [f=0018189] Shutdown Widget - Win Counter [f=0018189] Shutdown Widget - SpringRTS Replay Stats [f=0018189] Shutdown Widget - BuildETA [f=0018189] Shutdown Widget - Modular Comm Info [f=0018189] Shutdown Widget - Stereo3D [f=0018189] Shutdown Widget - Showeco and Grid Drawer [f=0018189] Shutdown Widget - Point Tracker [f=0018189] Shutdown Widget - Music Player [f=0018189] Shutdown Widget - Missile Silo Range [f=0018189] Shutdown Widget - MinimapEvents [f=0018189] Shutdown Widget - Mex Placement Handler [f=0018189] Shutdown Widget - Local Widgets Config [f=0018189] Shutdown Widget - Highlight Geos [f=0018189] Shutdown Widget - Grab Input [f=0018189] Input grabbing is disabled! [f=0018189] Shutdown Widget - MetalFeatures (new) [f=0018189] Shutdown Widget - Darkening [f=0018189] Shutdown Widget - Context Menu [f=0018189] Shutdown Widget - Chili Spectator Panels [f=0018189] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018189] Shutdown Widget - Chili Nuke Warning [f=0018189] Shutdown Widget - Chili EndGame Window [f=0018189] Shutdown Widget - Chili Economy Panel Default [f=0018189] Shutdown Widget - CameraShake [f=0018189] Shutdown Widget - Attack AoE [f=0018189] Shutdown Widget - Map Edge Extension [f=0018189] Shutdown Widget - Selection Send [f=0018189] Shutdown Widget - LupsManager [f=0018189] Shutdown Widget - Newton Firezone [f=0018189] Shutdown Widget - Chili Pro Console [f=0018189] Shutdown Widget - Lasso Terraform GUI [f=0018189] Shutdown Widget - Lups [f=0018189] Shutdown Widget - Chili Framework [f=0018189] Shutdown Widget - Chili Core Selector [f=0018189] Shutdown Widget - Custom Markers [f=0018189] Shutdown Widget - Pause Screen [f=0018189] Shutdown Widget - Text To Speech Control [f=0018189] Shutdown Widget - Persistent Build Height [f=0018189] Shutdown Widget - Layout Handler [f=0018189] End widgetHandler:Shutdown [f=0018189] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351166,52598718} {int,ext,rec}Allocs={24073749,0,0} {chunk,block}Bytes={52598718,0} [f=0018189] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018189] [Game::KillLua][2] dtor=0 luaRules=0x521cdd50 [f=0018189] Start gadgetHandler:Shutdown [f=0018189] Shutdown - StartSetup [f=0018189] Shutdown - UnitMorph [f=0018189] Shutdown - LupsNanoSpray [f=0018189] Shutdown - Missile Silo Controller [f=0018189] Shutdown - Modular Comm Info [f=0018189] Shutdown - Terrain Texture Handler [f=0018189] Shutdown - UnitCloakShield [f=0018189] Shutdown - Starlight Handler [f=0018189] End gadgetHandler:Shutdown [f=0018189] Start gadgetHandler:Shutdown [f=0018189] Shutdown - Save/Load [f=0018189] Shutdown - UnitMorph [f=0018189] Shutdown - Modular Comm Info [f=0018189] Shutdown - Retreat Command [f=0018189] Shutdown - Shockwaves [f=0018189] Shutdown - Teleport Throw [f=0018189] Shutdown - UnitCloakShield [f=0018189] Shutdown - Lups Cloak FX [f=0018189] Shutdown - Lups [f=0018189] Shutdown - Lups Shield [f=0018189] End gadgetHandler:Shutdown [f=0018189] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24073791,0,0} {chunk,block}Bytes={0,0} [f=0018189] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24073791,0,0} {chunk,block}Bytes={0,0} [f=0018189] [Game::KillLua][4] dtor=0 [f=0018189] [Game::~CGame][1] [f=0018189] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018189] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018189] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018189] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018189] [Game::KillLua][4] dtor=1 [f=0018189] [Game::KillMisc][1] [f=0018189] [Game::KillMisc][2] [f=0018189] [Game::KillMisc][3] [f=0018189] [Game::KillRendering][1] [f=0018189] [3DOParser::Kill] allocated 155 pieces [f=0018189] [S3OParser::Kill] allocated 2725 pieces [f=0018189] [AssParser::Kill] allocated 217 pieces [f=0018189] [Game::KillInterface][1] [f=0018189] [Game::KillInterface][2] [f=0018189] [Game::KillSimulation][1] [f=0018189] [Game::KillSimulation][2] [f=0018189] [CCollisionHandler] dis-/continuous tests: 0/71351 [f=0018189] [Game::KillSimulation][3] [f=0018189] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018189] [~CPathCache(24x24)] cacheHits=216 hitPercentage=42% numHashColls=0 maxCacheSize=27 [f=0018189] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018189] [~CPathCache(48x48)] cacheHits=627 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018189] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018189] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018189] [LosHandler::Kill] raycast instance cache-{hits,misses}={14183,16765}; shared=12%; cached=34% [f=0018189] [Game::KillSimulation][4] [f=0018189] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018189] [Game::~CGame][2] [f=0018189] [Game::~CGame][3] [f=0018189] [SpringApp::Kill][3] [f=0018189] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191461 bytes sent 230129 bytes recv'd [f=0018189] [SpringApp::Kill][4] font=0x449bf7e0 [f=0018189] [SpringApp::Kill][5] [f=0018189] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x44a3d0b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=3138ms file="objects3d/strikecom.dae" indx=5351 inflSize=1500kb readTime=117ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=90ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=52ms file="objects3d/spiderriot.s3o" indx=5329 inflSize=134kb readTime=37ms file="scripts/staticheavyradar.lua" indx=5695 inflSize=2kb readTime=28ms file="scripts/striderfunnelweb.lua" indx=5713 inflSize=4kb readTime=26ms file="bitmaps/cc/redexplo.tga" indx=418 inflSize=64kb readTime=26ms file="units/striderbantha.lua" indx=6709 inflSize=7kb readTime=24ms file="scripts/striderdante.lua" indx=5711 inflSize=14kb readTime=22ms file="objects3d/funnelweb.dae" indx=5082 inflSize=1500kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 50767127 bytes cached in 2828 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x44b2f1b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44a34600) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44cbdb00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f02dc01bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]