[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uj7M61H7yK/springsettings.842454.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 124ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd85c01d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18235 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/842454/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 242ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45797340] using map "Vantage v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45797340] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 185ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 824ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 982ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 78ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 771ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 204ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 159ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/842454/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed55d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed55d file="cache/104dev-maintenance/paths/Vantage v1.1.pe-32aed55d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed56d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed56d file="cache/104dev-maintenance/paths/Vantage v1.1.pe2-32aed56d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (819ms, checksum b37220a1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11412,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/842454/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5338fe90,0x5307aa10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8baf575ed8650a64ec7a2266557cbafe [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Omoiyari [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Omoiyari changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={50f9dbe8,49704c58}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[Game::Load][lua{Rules,Gaia}={4a10e5d0,4874b100}]" [f=-000001] Allies: I choose: Kuti Swapnam! [f=-000001] there are new widgets [f=-000001] [0] Event [612,186.24585,3823]: 0 finished unit Recon Commander [f=-000001] [0] Event [5493,193.062988,2434]: 1 finished unit Recon Commander [f=0000000] [0] Sparkles, team: 0, elo:2987 [f=0000000] [0] Omoiyari, team: 1, elo:2362 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [736,189.030762,3816]: 0 finished unit Cloakbot Factory [f=0000003] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000003] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000003] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000003] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000003] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000003] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000003] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000003] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000003] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000003] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000003] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000006] [6] Event [5440,189.283203,2328]: 1 finished unit Cloakbot Factory [f=0000032] No use to me :P [f=0000284] [284] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000303] [303] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000324] [324] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0000356] [356] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0000530] [530] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0000557] [557] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0000569] [569] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000689] [689] Event [584,186.458008,3944]: 0 finished unit Wind/Tidal Generator [f=0000752] [752] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0000885] [885] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000909] [909] Event [745.599976,188.896484,3816]: 0 finished unit Conjurer [f=0000945] [945] Event [744,183.428711,3944]: 0 finished unit Solar Collector [f=0000965] [965] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0001135] [1135] Event [5448,190.045898,2632]: 1 finished unit Solar Collector [f=0001354] [1354] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0001434] [Game::ClientReadNet] added new player SoftwareBug with number 2 to team 0 [f=0001434] > SPRINGIE:User SoftwareBug|staticsonar|5_7||False|||JP [f=0001461] Connection attempt from SoftwareBug [f=0001461] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0001461] -> Connection established (given id 2) [f=0001475] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0001475] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001489] [1489] Event [648,191.18457,3704]: 0 finished unit Solar Collector [f=0001499] [1499] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0001596] [1596] Event [5430.3999,189.712891,2328]: 1 finished unit Conjurer [f=0001643] [1643] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001774] [1774] Event [5592,188.53125,2280]: 1 finished unit Solar Collector [f=0001895] [1895] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0002077] [2077] Event [728,188.402344,3528]: 0 finished unit Solar Collector [f=0002098] [2098] Event [5720,189.970703,2408]: 1 finished unit Solar Collector [f=0002101] [2101] Event [1342.25452,188.40564,3189.43408]: 1 lost unit Glaive [f=0002147] [2147] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0002196] [2196] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0002354] [2354] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0002378] [2378] Event [5320,188.445313,2680]: 1 lost unit Metal Extractor [f=0002452] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=0002498] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=0002498] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[Game::Load][lua{Rules,Gaia}={58580a10,5857f5e8}]" [f=0002559] [2559] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0002571] [2571] Event [616,191.077148,3592]: 0 finished unit Solar Collector [f=0002586] f [f=0002593] [2593] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0002679] [2679] Event [5424,192.387695,2448]: 1 finished unit Lotus [f=0002680] [2680] Event [5319.16016,192.337006,1491.44739]: 1 lost unit Conjurer [f=0002692] already over [f=0002743] :( [f=0002774] [2774] Event [5240,190.368164,1160]: 1 lost unit Metal Extractor [f=0002845] [2845] Event [745.599976,188.896484,3816]: 0 finished unit Ronin [f=0002846] [2846] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0002976] [2976] Event [5608,190.808594,2552]: 1 finished unit Solar Collector [f=0003162] [3162] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003175] [3175] Event [650.927795,186.122452,4251.54004]: 0 lost unit Glaive [f=0003177] [3177] Event [561.271973,180.781967,4313.7627]: 1 lost unit Glaive [f=0003219] [3219] Event [712.827759,188.187073,4450.354]: 1 lost unit Glaive [f=0003329] [3329] Event [536,185.68457,3832]: 0 finished unit Solar Collector [f=0003441] [3441] Event [5320,184.383881,2680]: 1 finished unit Metal Extractor [f=0003485] [3485] Event [5430.3999,189.712891,2328]: 1 finished unit Conjurer [f=0003600] [3600] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003878] [3878] Event [488,188.294922,3704]: 0 finished unit Solar Collector [f=0003888] [3888] Event [1856,185.824219,3104]: 0 finished unit Lotus [f=0004095] [4095] Event [745.599976,188.896484,3816]: 0 finished unit Reaver [f=0004186] [4186] Event [5273.28027,194.279907,1473.57349]: 0 lost unit Glaive [f=0004199] [4199] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0004395] [4395] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0004427] [4427] Event [528,186.554688,3920]: 0 finished unit Lotus [f=0004481] [4481] Event [745.599976,188.896484,3816]: 0 finished unit Conjurer [f=0004604] [4604] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0004629] [4629] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0004654] [4654] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0004735] [4735] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0004799] [4799] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0004858] [4858] Event [552,187.542969,4024]: 0 finished unit Solar Collector [f=0004994] [4994] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0005016] [5016] Event [2057.34351,87.5041122,4523.32227]: 1 lost unit Glaive [f=0005369] [5369] Event [5430.3999,189.712891,2328]: 1 finished unit Ronin [f=0005377] [5377] Event [4272,182.311523,3072]: 1 finished unit Lotus [f=0005417] [5417] Event [745.599976,188.896484,3816]: 0 finished unit Knight [f=0005489] [5489] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0005615] [5615] Event [784,188.756836,3664]: 0 finished unit Lotus [f=0005629] [5629] Event [3868.85693,103.352455,1346.55481]: 0 lost unit Ronin [f=0005631] [5631] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0005639] [5639] Event [5430.3999,189.712891,2328]: 1 finished unit Ronin [f=0005834] [5834] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0005839] [5839] Event [3468.24854,53.1952591,1675.63208]: 1 lost unit Glaive [f=0005848] [5848] Event [3472,62.7509766,1856]: 0 lost unit Lotus [f=0005875] [5875] Event [3620.96118,62.8204727,1776.35303]: 1 lost unit Glaive [f=0005879] [5879] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0005909] [5909] Event [5430.3999,189.712891,2328]: 1 finished unit Ronin [f=0005972] [5972] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0006179] [6179] Event [5430.3999,189.712891,2328]: 1 finished unit Ronin [f=0006255] [6255] Event [3504,65.5654297,1856]: 0 finished unit Lotus [f=0006286] [6286] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0006290] [6290] Event [728,191.18457,3704]: 0 finished unit Caretaker [f=0006403] [6403] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0006435] [6435] Event [4320,320.069336,1280]: 1 finished unit Radar Tower [f=0006449] [6449] Event [5430.3999,189.712891,2328]: 1 finished unit Ronin [f=0006521] [6521] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0006641] [6641] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0006645] [6645] Event [3984,233.874023,2784]: 1 finished unit Lotus [f=0006719] [6719] Event [5430.3999,189.712891,2328]: 1 finished unit Ronin [f=0006761] [6761] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0006881] [6881] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0007000] [7000] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0007047] [7047] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0007095] [7095] Event [5430.3999,189.712891,2328]: 1 finished unit Conjurer [f=0007182] [7182] Event [4187.0332,196.977707,2198.49023]: 0 lost unit Glaive [f=0007198] [7198] Event [3840,348.385742,2640]: 1 finished unit Radar Tower [f=0007221] [7221] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0007315] [7315] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0007429] [7429] Event [4338.22607,186.822189,2161.57495]: 1 lost unit Glaive [f=0007514] [7514] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0007515] [7515] Event [4146.41699,190.423325,2091.70605]: 0 lost unit Glaive [f=0007617] [7617] Event [3936,114.904297,1856]: 0 finished unit Lotus [f=0007637] [7637] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0007669] [7669] Event [4308.48242,157.294281,1859.64929]: 1 lost unit Glaive [f=0007681] [7681] Event [745.599976,188.896484,3816]: 0 finished unit Reaver [f=0007750] [7750] Event [4168,92.2705078,1544]: 1 lost unit Metal Extractor [f=0007845] [7845] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0007845] [7845] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0007878] [7878] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0007882] [7882] Event [4428.75635,188.237137,2072.49902]: 1 lost unit Glaive [f=0007902] [7902] Event [4445.24365,187.315262,2094.2832]: 1 lost unit Glaive [f=0007906] [7906] Event [5624,185.265625,2104]: 1 finished unit Solar Collector [f=0007910] [7910] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0007922] [7922] Event [4551.51563,188.345184,2015.01233]: 1 lost unit Glaive [f=0007922] [7922] Event [4441.56396,185.388107,2154.90234]: 1 lost unit Glaive [f=0007946] [7946] Event [4458.72021,184.739395,2163.2998]: 1 lost unit Glaive [f=0007970] [7970] Event [4582.17578,183.098694,2134.10596]: 0 lost unit Glaive [f=0007972] [7972] Event [4509.03418,181.087021,2250.83765]: 1 lost unit Glaive [f=0008005] [8005] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0008110] [8110] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0008158] [8158] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0008258] [8258] Event [4320,320.069336,1280]: 1 lost unit Radar Tower [f=0008270] [8270] Event [3840,222.003906,864]: 1 finished unit Lotus [f=0008284] [8284] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [f=0008307] [8307] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0008355] [8355] Event [4603.00879,181.34758,2260.91821]: 0 lost unit Glaive [f=0008368] [8368] Event [4563.43555,183.559647,2127.42651]: 0 lost unit Glaive [f=0008389] [8389] Event [5430.3999,189.712891,2328]: 1 finished unit Glaive [f=0008424] [8424] Event [992,198.725586,4976]: 0 finished unit Lotus [f=0008431] [8431] Event [4740.38574,189.627686,2228.73071]: 0 lost unit Glaive [f=0008454] [8454] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0008461] [8461] Event [4614.27051,182.005676,2296.7583]: 1 lost unit Glaive [f=0008470] [8470] Event [4559.71484,180.377106,2283.97656]: 0 lost unit Glaive [f=0008475] [8475] Event [undefined]: Omoiyari resigned [f=0008475] game_message: Omoiyari has been destroyed! [f=0008475] game_message: Sparkles wins! [f=0008475] Submitting stats [f=0008475] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008475] Part| Total Time|Time of the last 0.5s [f=0008475] Draw 11552.08ms 24.90% [f=0008475] Lua::Callins::Synced 4304.35ms 13.50% [f=0008475] Lua::Callins::Unsynced 14027.26ms 25.40% [f=0008475] Lua::CollectGarbage::Synced 354.84ms 0.40% [f=0008475] Lua::CollectGarbage::Unsynced 675.81ms 2.60% [f=0008475] Misc::Profiler::AddTime 46.34ms 0.10% [f=0008475] Sim 25030.26ms 57.30% [f=0008475] [8475] Received game_message: Omoiyari has been destroyed! [f=0008475] [8475] Received game_message: Sparkles wins! [f=0008476] [8476] Event [5448,190.045898,2632]: 1 lost unit Solar Collector [f=0008476] [8476] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008476] [8476] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008476] [8476] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008476] [8476] Game End Stats Values: 2,2230,2230,2230,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6,6.13333321,6,6.13333321,65,65,65,65,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008476] [8476] Game End Stats Values: 3,2450,2420,2450,2420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.58740044,8,8.58740044,2075,2075,2075,2075,8,9.33333302,8,9.33333302,195,130,195,130,0,0,0,0,180,215,180,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008476] [8476] Game End Stats Values: 4,2585,2610,2585,2610,0.00028078,0.40313792,0.00028078,0.40313792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,11.154563,8.80000019,11.154563,2075,2075,2075,2075,9.86668491,10.0268764,9.86668491,10.0268764,260,250,260,250,0,0,0,0,250,285,250,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008476] [8476] Game End Stats Values: 5,2865,2835,2865,2835,0.42001617,4.35462332,0.42001617,4.35462332,0,0,0,0,0,0,0,0,0,0,0,0,22.5249996,10.833334,22.5249996,10.833334,0,0,0,0,10,12.4830351,10,12.4830351,2075,2075,2075,2075,11.2279816,10.7967663,11.2279816,10.7967663,380,315,380,315,0,0,0,0,410,445,410,445,0,0,0,0,0,0,0,0,10.833334,22.5249996,10.833334,22.5249996 [f=0008476] [8476] Game End Stats Values: 6,2935,3035,2935,3035,5.49607658,8.99774551,5.49607658,8.99774551,0,0,0,0,0,0,0,0,0,0,0,0,58.6692238,148.824844,58.6692238,148.824844,0,0,0,0,12,13.9789457,12,13.9789457,2075,2075,2075,2075,12.3384047,13.3317661,12.3384047,13.3317661,380,445,380,445,0,65,0,65,480,515,480,515,65,0,65,0,0,25.0000095,0,25.0000095,148.824844,58.6692238,148.824844,58.6692238 [f=0008476] [8476] Game End Stats Values: 7,2880,3235,2880,3235,5.99317169,16.5601845,5.99317169,16.5601845,0,0,0,0,0,0,0,0,0,0,0,0,58.6692238,363.474609,58.6692238,363.474609,90,0,90,0,12.3999996,16.2249641,12.3999996,16.2249641,2075,2075,2075,2075,10.8331385,13.2152729,10.8331385,13.2152729,325,575,325,575,0,275,0,275,390,585,390,585,275,0,275,0,0,26.0000114,0,26.0000114,363.474609,58.6692238,363.474609,58.6692238 [f=0008476] [8476] Game End Stats Values: 8,3015,3325,3015,3325,10.4312935,24.1991501,10.4312935,24.1991501,0,0,0,0,0,0,0,0,0,0,0,0,107.419266,401.64505,107.419266,401.64505,90,0,90,0,14.5333338,17.9408245,14.5333338,17.9408245,2075,2075,2075,2075,11.5847654,12.5092649,11.5847654,12.5092649,390,665,390,665,0,330.166779,0,330.166779,460,585,460,585,330.166779,0,330.166779,0,29.0000172,26.0000114,29.0000172,26.0000114,401.64505,107.419266,401.64505,107.419266 [f=0008476] [8476] Game End Stats Values: 9,3095,3420,3095,3420,19.6741734,32.7778091,19.6741734,32.7778091,0,0,0,0,0,0,0,0,0,0,0,0,169.710876,499.145416,169.710876,499.145416,90,0,90,0,16,19.4999027,16,19.4999027,2075,2075,2075,2075,12.2606325,14.3052454,12.2606325,14.3052454,380,600,380,600,65,460.166779,65,460.166779,550,745,550,745,460.166779,65,460.166779,65,36.0000076,26.0000114,36.0000076,26.0000114,501.85376,175.127533,501.85376,175.127533 [f=0008476] [8476] Game End Stats Values: 10,3095,3670,3095,3670,52.5212059,47.6317558,52.5212059,47.6317558,0,0,0,0,0,0,0,0,0,0,0,0,169.710876,499.145416,169.710876,499.145416,90,90,90,90,16,20.7989216,16,20.7989216,2075,2075,2075,2075,14.1898031,16.8569298,14.1898031,16.8569298,380,600,380,600,65,460.166779,65,460.166779,550,905,550,905,460.166779,65,460.166779,65,36.0000076,26.0000114,36.0000076,26.0000114,501.85376,175.127533,501.85376,175.127533 [f=0008476] [8476] Game End Stats Values: 11,3225,4035,3225,4035,67.884491,68.6661682,67.884491,68.6661682,0,0,0,0,0,0,0,0,0,0,0,0,250.96109,554.62616,250.96109,554.62616,90,180,90,180,16,20.7650719,16,20.7650719,2075,2075,2075,2075,13.0242195,17.4022923,13.0242195,17.4022923,510,875,510,875,130,460.166779,130,460.166779,550,905,550,905,460.166779,130,460.166779,130,36.0000076,26.0000114,36.0000076,26.0000114,561.257629,256.377747,561.257629,256.377747 [f=0008476] [8476] Game End Stats Values: 12,3535,4170,3535,4170,74.8211899,87.875412,74.8211899,87.875412,0,0,0,0,0,0,0,0,0,0,0,0,250.96109,554.62616,250.96109,554.62616,90,180,90,180,16,20.9464474,16,20.9464474,2075,2075,2075,2075,14.329113,17.2806149,14.329113,17.2806149,640,940,640,940,130,460.166779,130,460.166779,730,975,730,975,460.166779,130,460.166779,130,36.0000076,26.0000114,36.0000076,26.0000114,561.257629,256.377747,561.257629,256.377747 [f=0008476] [8476] Game End Stats Values: 13,3715,4170,3715,4170,86.2942352,111.418839,86.2942352,111.418839,0,0,0,0,0,0,0,0,0,0,0,0,291.586212,880.374084,291.586212,880.374084,180,180,180,180,16,23.3921204,16,23.3921204,2075,2075,2075,2075,16.7648697,17.569561,16.7648697,17.569561,730,940,730,940,130,525.166748,130,525.166748,730,975,730,975,525.166748,130,525.166748,130,36.0000076,26.0000114,36.0000076,26.0000114,887.005554,297.002899,887.005554,297.002899 [f=0008476] [8476] Game End Stats Values: 14,3830,4650,3830,4650,88.2461472,126.605186,88.2461472,126.605186,0,0,0,0,0,0,0,0,0,0,0,0,474.564087,1072.86316,474.564087,1072.86316,180,270,180,270,16,23.5093613,16,23.5093613,2075,2075,2075,2075,17.5967941,17.0124226,17.5967941,17.0124226,755,1330,755,1330,283.333435,590.166748,283.333435,590.166748,820,975,820,975,590.166748,283.333435,590.166748,283.333435,36.0000076,26.0000114,36.0000076,26.0000114,1084.91077,482.846985,1084.91077,482.846985 [f=0008476] [8476] Game End Stats Values: 15,4125,4985,4125,4985,95.8133926,146.964233,95.8133926,146.964233,0,0,0,0,0,0,0,0,0,0,0,0,474.564087,1131.09058,474.564087,1131.09058,180,360,180,360,16,23.0144958,16,23.0144958,2075,2255,2075,2255,21.4378166,17.3572712,21.4378166,17.3572712,870,1395,870,1395,283.333435,655.166748,283.333435,655.166748,1000,975,1000,975,655.166748,283.333435,655.166748,283.333435,36.0000076,26.0000114,36.0000076,26.0000114,1143.13818,482.846985,1143.13818,482.846985 [f=0008476] [8476] Game End Stats Values: 16,4450,5180,4450,5180,98.4040985,174.332016,98.4040985,174.332016,0,0,0,0,0,0,0,0,0,0,0,0,474.564087,1131.09058,474.564087,1131.09058,270,360,270,360,16,22.8568401,16,22.8568401,2130,2255,2130,2255,22.1727104,20.4023018,22.1727104,20.4023018,1050,1590,1050,1590,283.333435,655.166748,283.333435,655.166748,1000,975,1000,975,655.166748,283.333435,655.166748,283.333435,36.0000076,64.9563065,36.0000076,64.9563065,1143.13818,482.846985,1143.13818,482.846985 [f=0008476] [8476] Game End Stats Values: 17,4715,5310,4715,5310,102.043755,184.223114,102.043755,184.223114,0,0,0,0,0,0,0,0,0,0,0,0,659.07312,1155.46594,659.07312,1155.46594,270,360,270,360,16,23.7160759,16,23.7160759,2185,2255,2185,2255,22.7759781,18.3927402,22.7759781,18.3927402,1170,1720,1170,1720,348.333435,655.166748,348.333435,655.166748,1090,975,1090,975,655.166748,348.333435,655.166748,348.333435,36.0000076,91.1225739,36.0000076,91.1225739,1172.9303,670.064331,1172.9303,670.064331 [f=0008476] [8476] Game End Stats Values: 18,4870,5425,4870,5425,103.557388,204.315094,103.557388,204.315094,0,0,0,0,0,0,0,0,1.55438232,0,1.55438232,0,761.989014,1270.0033,761.989014,1270.0033,270,450,270,450,16,24.2135315,16,24.2135315,2185,2255,2185,2255,24.5009098,19.0728016,24.5009098,19.0728016,1235,1655,1235,1655,413.333435,655.166748,413.333435,655.166748,1180,1065,1180,1065,720.166748,413.333435,720.166748,413.333435,36.0000076,91.1225739,36.0000076,91.1225739,1334.98926,775.688538,1334.98926,775.688538 [f=0008476] [8476] Game End Stats Values: 19,4460,5890,4460,5890,104.457367,224.917984,104.457367,224.917984,0,0,0,0,0,0,0,0,146.956207,0,146.956207,0,1134.79114,1772.33057,1134.79114,1772.33057,270,450,270,450,16.666666,24.3511524,16.666666,24.3511524,2185,2255,2185,2255,24.7266636,20.9735279,24.7266636,20.9735279,845,1940,845,1940,478.333435,1135.16675,478.333435,1135.16675,1160,1245,1160,1245,1265.16675,478.333435,1265.16675,478.333435,36.0000076,91.1225739,36.0000076,91.1225739,1878.52283,1218.11316,1878.52283,1218.11316 [f=0008476] [8476] Game End Stats Values: 20,4405,5915,4405,5915,105.220261,235.599304,105.220261,235.599304,0,0,0,0,0,0,0,0,231.719482,0,231.719482,0,1386.66809,2100.78247,1386.66809,2100.78247,360,540,360,540,18,24.4887714,18,24.4887714,2130,2255,2130,2255,23.2894554,22.8216381,23.2894554,22.8216381,845,1875,845,1875,738.333435,1345.16675,738.333435,1345.16675,1070,1245,1070,1245,1540.16675,738.333435,1540.16675,738.333435,36.0000076,91.1225739,36.0000076,91.1225739,2222.09082,1478.11523,2222.09082,1478.11523 [f=0008503] [8503] Event [1936,98.0605469,4512]: 0 finished unit Lotus [f=0008505] [8505] Event [4724.96826,184.796844,2722.21777]: 1 lost unit Ronin [f=0008572] Player Sparkles left the game: normal quit [f=0008572] [8572] Event [undefined]: Sparkles quit [f=0008573] [8573] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0008578] Spectator SoftwareBug left the game: normal quit [f=0008578] [8578] Event [undefined]: SoftwareBug quit [f=0008618] Spectator Omoiyari left the game: normal quit [f=0008618] [8618] Event [undefined]: Omoiyari quit [f=0008624] No clients connected, shutting down server [f=0008624] Server shutdown [f=0008624] End of demo reached [f=0008693] [8693] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0008813] [8813] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0008933] [8933] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0009053] [9053] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0009256] [9256] Event [745.599976,188.896484,3816]: 0 finished unit Conjurer [f=0009366] [9366] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0009821] [9821] Event [745.599976,188.896484,3816]: 0 finished unit Knight [f=0009942] [9942] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0010041] [10041] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0010132] [10132] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0010236] [10236] Event [745.599976,188.896484,3816]: 0 finished unit Glaive [f=0010432] Autoquit sending quit command. [f=0010432] [QuitAction] user exited to system [f=0010432] [SpringApp::Kill][1] fromRun=1 [f=0010432] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010432] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010432] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010432] [ThreadPool::SetThreadCount][2] workers=0 [f=0010432] [SpringApp::Kill][2] [f=0010432] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010432] [Game::KillLua][3] dtor=0 luaUI=0x6697a170 [f=0010432] Start widgetHandler:Shutdown [f=0010432] Shutdown - SaveOrderList Complete [f=0010432] Writing last game win data [f=0010432] Shutdown - SaveConfigData Complete [f=0010432] Shutdown Widget - Chili Highlight [f=0010432] Shutdown Widget - Save/Load API [f=0010432] Shutdown Widget - Draw After Chili [f=0010432] Shutdown Widget - EPIC Menu [f=0010432] Shutdown Widget - Chili Minimap [f=0010432] Shutdown Widget - Chili Widget Selector [f=0010432] Shutdown Widget - Local Team Colors [f=0010432] Shutdown Widget - Display Keys 2 [f=0010432] Shutdown Widget - Save Game Menu [f=0010432] Shutdown Widget - HealthBars [f=0010432] Shutdown Widget - Noises [f=0010432] Shutdown Widget - Unit Icons [f=0010432] Shutdown Widget - Win Counter [f=0010432] Shutdown Widget - BuildETA [f=0010432] Shutdown Widget - SpringRTS Replay Stats [f=0010432] Shutdown Widget - Modular Comm Info [f=0010432] Shutdown Widget - CameraShake [f=0010432] Shutdown Widget - Chili Economy Panel Default [f=0010432] Shutdown Widget - Chili EndGame Window [f=0010432] Shutdown Widget - Chili Nuke Warning [f=0010432] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010432] Shutdown Widget - Chili Spectator Panels [f=0010432] Shutdown Widget - Context Menu [f=0010432] Shutdown Widget - Darkening [f=0010432] Shutdown Widget - MetalFeatures (new) [f=0010432] Shutdown Widget - Grab Input [f=0010432] Input grabbing is disabled! [f=0010432] Shutdown Widget - Highlight Geos [f=0010432] Shutdown Widget - Local Widgets Config [f=0010432] Shutdown Widget - Mex Placement Handler [f=0010432] Shutdown Widget - MinimapEvents [f=0010432] Shutdown Widget - Missile Silo Range [f=0010432] Shutdown Widget - Music Player [f=0010432] Shutdown Widget - Point Tracker [f=0010432] Shutdown Widget - Showeco and Grid Drawer [f=0010432] Shutdown Widget - Stereo3D [f=0010432] Shutdown Widget - Attack AoE [f=0010432] Shutdown Widget - Map Edge Extension [f=0010432] Shutdown Widget - Selection Send [f=0010432] Shutdown Widget - LupsManager [f=0010432] Shutdown Widget - Newton Firezone [f=0010432] Shutdown Widget - Chili Pro Console [f=0010432] Shutdown Widget - Lasso Terraform GUI [f=0010432] Shutdown Widget - Chili Framework [f=0010432] Shutdown Widget - Lups [f=0010432] Shutdown Widget - Custom Markers [f=0010432] Shutdown Widget - Chili Core Selector [f=0010432] Shutdown Widget - Pause Screen [f=0010432] Shutdown Widget - Layout Handler [f=0010432] Shutdown Widget - Persistent Build Height [f=0010432] Shutdown Widget - Text To Speech Control [f=0010432] End widgetHandler:Shutdown [f=0010432] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={476085,59929294} {int,ext,rec}Allocs={23116021,0,0} {chunk,block}Bytes={59929294,0} [f=0010432] [Game::KillLua][1] dtor=0 luaGaia=0x5307aa10 [f=0010432] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={312968,49494542} {int,ext,rec}Allocs={23116022,0,0} {chunk,block}Bytes={49494542,0} [f=0010432] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={312968,49494542} {int,ext,rec}Allocs={23116022,0,0} {chunk,block}Bytes={49494542,0} [f=0010432] [Game::KillLua][2] dtor=0 luaRules=0x5338fe90 [f=0010432] Start gadgetHandler:Shutdown [f=0010432] Shutdown - StartSetup [f=0010432] Shutdown - UnitMorph [f=0010432] Shutdown - LupsNanoSpray [f=0010432] Shutdown - Missile Silo Controller [f=0010432] Shutdown - Modular Comm Info [f=0010432] Shutdown - Terrain Texture Handler [f=0010432] Shutdown - UnitCloakShield [f=0010432] Shutdown - Starlight Handler [f=0010432] End gadgetHandler:Shutdown [f=0010432] Start gadgetHandler:Shutdown [f=0010432] Shutdown - Save/Load [f=0010432] Shutdown - UnitMorph [f=0010432] Shutdown - Modular Comm Info [f=0010432] Shutdown - Retreat Command [f=0010432] Shutdown - Shockwaves [f=0010432] Shutdown - Teleport Throw [f=0010432] Shutdown - UnitCloakShield [f=0010432] Shutdown - Lups Cloak FX [f=0010432] Shutdown - Lups [f=0010432] Shutdown - Lups Shield [f=0010432] End gadgetHandler:Shutdown [f=0010432] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23116064,0,0} {chunk,block}Bytes={0,0} [f=0010432] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23116064,0,0} {chunk,block}Bytes={0,0} [f=0010432] [Game::KillLua][4] dtor=0 [f=0010432] [Game::~CGame][1] [f=0010432] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010432] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010432] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010432] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010432] [Game::KillLua][4] dtor=1 [f=0010432] [Game::KillMisc][1] [f=0010432] [Game::KillMisc][2] [f=0010432] [Game::KillMisc][3] [f=0010432] [Game::KillRendering][1] [f=0010432] [3DOParser::Kill] allocated 137 pieces [f=0010432] [S3OParser::Kill] allocated 2657 pieces [f=0010432] [AssParser::Kill] allocated 217 pieces [f=0010432] [Game::KillInterface][1] [f=0010432] [Game::KillInterface][2] [f=0010432] [Game::KillSimulation][1] [f=0010432] [Game::KillSimulation][2] [f=0010432] [CCollisionHandler] dis-/continuous tests: 0/422022 [f=0010432] [Game::KillSimulation][3] [f=0010432] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010432] [~CPathCache(24x24)] cacheHits=131 hitPercentage=64% numHashColls=0 maxCacheSize=8 [f=0010432] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010432] [~CPathCache(48x48)] cacheHits=66 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010432] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010432] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010432] [LosHandler::Kill] raycast instance cache-{hits,misses}={7047,9913}; shared=7%; cached=34% [f=0010432] [Game::KillSimulation][4] [f=0010432] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0010432] [Game::~CGame][2] [f=0010432] [Game::~CGame][3] [f=0010432] [SpringApp::Kill][3] [f=0010432] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 110804 bytes sent 298920 bytes recv'd [f=0010432] [SpringApp::Kill][4] font=0x456ab7e0 [f=0010432] [SpringApp::Kill][5] [f=0010432] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x45797200) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2783ms file="objects3d/commrecon5.s3o" indx=4918 inflSize=133kb readTime=49ms file="objects3d/cremcom5.s3o" indx=5011 inflSize=200kb readTime=45ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=44ms file="objects3d/spherebot.s3o" indx=5316 inflSize=60kb readTime=33ms file="objects3d/spherepole.s3o" indx=5322 inflSize=68kb readTime=30ms file="objects3d/cremcom4.s3o" indx=5009 inflSize=200kb readTime=27ms file="unitpics/jumpcon.png" indx=6322 inflSize=11kb readTime=26ms file="luarules/utilities/debugfunctions.lua" indx=1849 inflSize=0kb readTime=25ms file="bitmaps/randdots.tga" indx=568 inflSize=256kb readTime=24ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=425 inflSize=9kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 48711999 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.1.sd7 (0x45826670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4571a3b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x458255d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fd85c01bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]