[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GCPO9c8ryl/springsettings.841814.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 150ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fef2401d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18323 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/841814/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1047ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b68230] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b68230] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 135ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 823ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 945ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 71ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 820ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 49ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 192ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Dayire was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/841814/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1519ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11410,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/841814/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5193cd10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f686555edaa738c20921fc794596f592 [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player jannarh with number 2 to team 0 [f=-000001] > SPRINGIE:User jannarh|turretaafar|2_3|donator_0|False|||BA [f=-000001] Connection attempt from jannarh [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jannarh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jannarh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={357568f0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={06d3c7f8,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: UselessLobster! [f=-000001] ugh, worst map [f=-000001] !predict [f=-000001] > Team matthewwightman has a 1.7% chance to win [f=-000001] > Team dyth68 has a 98.3% chance to win [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jannarh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jannarh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jannarh" string="[Game::Load][lua{Rules,Gaia}={07696d48,00000000}]" [f=-000001] jannarh: This isn't going to be particuarly worth watching given the odds! [f=-000001] [0] Event [5132,-16.078125,6894]: 0 finished unit Recon Commander [f=-000001] [0] Event [1438,-16.176392,2943]: 1 finished unit Recon Commander [f=0000000] [0] dyth68, team: 1, elo:2782 [f=0000000] [0] matthewwightman, team: 0, elo:2081 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1528,-16.017303,2984]: 1 finished unit Amphbot Factory [f=0000007] [7] Event [5144,-16.007576,6808]: 0 finished unit Amphbot Factory [f=0000007] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000007] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000007] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000007] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000007] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000007] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000007] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000007] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000007] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000007] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000284] [284] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0000285] [285] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0000307] [307] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0000405] [405] Event [1416,0,2888]: 1 finished unit Wind/Tidal Generator [f=0000525] [525] Event [1352,0,2952]: 1 finished unit Wind/Tidal Generator [f=0000532] [532] Event [5144.05518,-16.00174,6772]: 0 finished unit Conch [f=0000557] [557] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0000705] [705] Event [5016,-1,6744]: 0 finished unit Urchin [f=0000918] [918] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0001126] [1126] Event [1288,0,3016]: 1 finished unit Wind/Tidal Generator [f=0001127] [1127] Event [1564,-16.403292,2984]: 1 finished unit Conch [f=0001366] [1366] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0001578] [1578] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0001695] [1695] Event [1544,0,3224]: 1 finished unit Wind/Tidal Generator [f=0001853] [1853] Event [1464,0,3208]: 1 finished unit Wind/Tidal Generator [f=0001893] [1893] Event [5144.05518,-16.00174,6772]: 0 finished unit Scallop [f=0002004] [2004] Event [1384,0,3176]: 1 finished unit Wind/Tidal Generator [f=0002166] [2166] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0002176] [2176] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0002205] [2205] Event [1304,0,3160]: 1 finished unit Wind/Tidal Generator [f=0002399] [2399] Event [1224,0,3144]: 1 finished unit Wind/Tidal Generator [f=0002598] [2598] Event [1144,0,3112]: 1 finished unit Wind/Tidal Generator [f=0002616] [2616] Event [4968,0,6504]: 0 finished unit Wind/Tidal Generator [f=0002634] [2634] Event [2880,0,2496]: 1 finished unit Radar Tower [f=0003032] [3032] Event [5064,0,6536]: 0 finished unit Wind/Tidal Generator [f=0003072] [3072] Event [1564,-16.403292,2984]: 1 finished unit Scallop [f=0003214] [3214] Event [7736,10.2468872,5432]: 0 finished unit Metal Extractor [f=0003291] [3291] Event [1544,-1,3128]: 1 finished unit Urchin [f=0003392] [3392] Event [2952,-1,2440]: 1 finished unit Urchin [f=0003567] [3567] Event [7752,10.2468872,5368]: 0 finished unit Solar Collector [f=0003573] [3573] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0003666] [3666] Event [5160,0,6584]: 0 finished unit Wind/Tidal Generator [f=0003764] [3764] Event [5144.05518,-16.00174,6772]: 0 finished unit Scallop [f=0003776] [3776] Event [2904,-1,2344]: 1 finished unit Metal Extractor [f=0003839] [3839] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0003897] [3897] Event [7840,10.2468872,5312]: 0 finished unit Radar Tower [f=0004115] [4115] Event [5256,0,6616]: 0 finished unit Wind/Tidal Generator [f=0004169] [4169] Event [1564,-16.403292,2984]: 1 finished unit Conch [f=0004242] [4242] Event [7800,10.2468872,5448]: 0 finished unit Solar Collector [f=0004370] [4370] Event [5352,0,6648]: 0 finished unit Wind/Tidal Generator [f=0004377] [4377] Event [2808,-1,1976]: 1 finished unit Metal Extractor [f=0004521] [4521] Event [7720,8.67492676,5496]: 0 finished unit Wind/Tidal Generator [f=0004525] [4525] Event [2824,0,2040]: 1 finished unit Wind/Tidal Generator [f=0004607] [4607] Event [5416,0,6712]: 0 finished unit Wind/Tidal Generator [f=0004758] [4758] Event [5336,0,6808]: 0 finished unit Wind/Tidal Generator [f=0004761] [4761] Event [7672,7.08740234,5416]: 0 finished unit Wind/Tidal Generator [f=0004791] [4791] Event [2824,0,2120]: 1 finished unit Wind/Tidal Generator [f=0004854] [4854] Event [1564,-16.403292,2984]: 1 finished unit Scallop [f=0004919] [4919] Event [5256,0,6904]: 0 finished unit Wind/Tidal Generator [f=0005024] [5024] Event [2840,0,2200]: 1 finished unit Wind/Tidal Generator [f=0005028] [5028] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0005034] [5034] Event [5144.05518,-16.00174,6772]: 0 finished unit Scallop [f=0005144] [5144] Event [5176,0,7000]: 0 finished unit Wind/Tidal Generator [f=0005179] [5179] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0005249] [5249] Event [2840,0,2280]: 1 finished unit Wind/Tidal Generator [f=0005294] [5294] Event [5064,0,6936]: 0 finished unit Wind/Tidal Generator [f=0005444] [5444] Event [5016,0,6840]: 0 finished unit Wind/Tidal Generator [f=0005478] [5478] Event [2840,0,2360]: 1 finished unit Wind/Tidal Generator [f=0005499] [5499] Event [5144.05518,-16.00174,6772]: 0 finished unit Conch [f=0005561] [5561] Event [1564,-16.403292,2984]: 1 finished unit Conch [f=0005626] [5626] Event [7432,10.2546692,4616]: 0 finished unit Metal Extractor [f=0005708] [5708] Event [2808,0,2424]: 1 finished unit Wind/Tidal Generator [f=0005744] [5744] Event [4936,0,6648]: 0 finished unit Wind/Tidal Generator [f=0005748] [5748] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0005794] [5794] Event [3481.86328,-75.898872,3543.1416]: 1 lost unit Duck [f=0005826] [5826] Event [7448,8.37921143,4552]: 0 finished unit Wind/Tidal Generator [f=0005924] [5924] Event [4888,0,6552]: 0 finished unit Wind/Tidal Generator [f=0005949] [5949] Event [2728,0,2472]: 1 finished unit Wind/Tidal Generator [f=0006183] [6183] Event [7496,10.2468872,4632]: 0 finished unit Solar Collector [f=0006192] [6192] Event [2648,0,2520]: 1 finished unit Wind/Tidal Generator [f=0006209] [6209] Event [3590.19409,-77.252121,3316.70508]: 0 lost unit Scallop [f=0006251] [6251] Event [1564,-16.403292,2984]: 1 finished unit Scallop [f=0006355] [6355] Event [5144.05518,-16.00174,6772]: 0 finished unit Scallop [f=0006416] [6416] Event [2568,0,2568]: 1 finished unit Wind/Tidal Generator [f=0006426] [6426] Event [7416,9.49981689,4680]: 0 finished unit Wind/Tidal Generator [f=0006436] [6436] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0006480] [6480] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0006622] [6622] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0006666] [6666] Event [7368,6.53488159,4600]: 0 finished unit Wind/Tidal Generator [f=0006868] [6868] Event [1564,-16.403292,2984]: 1 finished unit Conch [f=0007086] [7086] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0007149] [7149] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0007209] [7209] Event [5144.05518,-16.00174,6772]: 0 finished unit Scallop [f=0007297] [7297] Event [1564,-16.403292,2984]: 1 finished unit Scallop [f=0007481] [7481] Event [3955.31055,-16.00174,4185.33643]: 0 lost unit Scallop [f=0007486] [7486] Event [1456,0,4992]: 1 finished unit Radar Tower [f=0007682] [7682] Event [2476.81592,-75.842827,4424.0791]: 0 lost unit Scallop [f=0007839] [7839] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0007840] [7840] Event [4008,-1,3000]: 1 finished unit Metal Extractor [f=0007867] [7867] Event [1564,-16.403292,2984]: 1 finished unit Scallop [f=0007985] [7985] Event [1416,-1,4904]: 1 finished unit Urchin [f=0008036] [8036] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0008041] [8041] Event [3576,10.2468872,760]: 1 finished unit Metal Extractor [f=0008067] [8067] Event [5144.05518,-16.00174,6772]: 0 finished unit Scallop [f=0008168] [8168] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0008225] [8225] Event [2995.05762,-70.698669,7051.36816]: 0 lost unit Conch [f=0008291] [8291] Event [2936,-1,6968]: 0 lost unit Metal Extractor [f=0008296] [8296] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0008378] [8378] Event [3944,-1,2648]: 1 finished unit Metal Extractor [f=0008413] [8413] Event [1564,-16.403292,2984]: 1 finished unit Conch [f=0008451] [8451] Event [6232,0,5336]: 0 finished unit Wind/Tidal Generator [f=0008511] [8511] Event [3568,0,4368]: 1 finished unit Radar Tower [f=0008601] [8601] Event [6280,0,5416]: 0 finished unit Wind/Tidal Generator [f=0008631] [8631] Event [3192,-1,7480]: 0 lost unit Metal Extractor [f=0008755] [8755] Event [1240,0,5192]: 1 finished unit Wind/Tidal Generator [f=0008776] [8776] Event [3640,-1,7240]: 0 lost unit Metal Extractor [f=0008781] [8781] Event [6200,0,5464]: 0 finished unit Wind/Tidal Generator [f=0008842] [8842] Event [1564,-16.403292,2984]: 1 finished unit Scallop [f=0008920] [8920] Event [5144.05518,-16.00174,6772]: 0 finished unit Scallop [f=0008931] [8931] Event [6152,0,5384]: 0 finished unit Wind/Tidal Generator [f=0008935] [8935] Event [1288,0,5272]: 1 finished unit Wind/Tidal Generator [f=0008971] [8971] Event [2760,10.2468872,456]: 1 finished unit Metal Extractor [f=0009129] [9129] Event [1208,0,5320]: 1 finished unit Wind/Tidal Generator [f=0009224] [9224] Event [2808,-1,4328]: 1 finished unit Metal Extractor [f=0009279] [9279] Event [1160,0,5240]: 1 finished unit Wind/Tidal Generator [f=0009292] [9292] Event [5608,115.498199,7288]: 0 finished unit Gunship Plant [f=0009292] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0009292] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0009292] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0009292] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0009292] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0009292] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0009292] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0009292] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0009292] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0009292] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0009292] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0009292] !transmitlobby @voice@buildUnit@reload [f=0009366] [9366] Event [1564,-16.403292,2984]: 1 finished unit Scallop [f=0009495] [9495] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0009508] [9508] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0009676] [9676] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0009703] [9703] Event [2864,10.2468872,464]: 1 finished unit Terraform [f=0009729] [9729] Event [744,0,4936]: 1 finished unit Wind/Tidal Generator [f=0009794] [9794] Event [5144.05518,-16.00174,6772]: 0 finished unit Scallop [f=0009879] [9879] Event [792,0,5016]: 1 finished unit Wind/Tidal Generator [f=0009891] [9891] Event [5432,142.128143,7304]: 0 finished unit Caretaker [f=0009937] [9937] Event [5688,-1,1912]: 1 finished unit Metal Extractor [f=0010034] [10034] Event [5608.00146,136.382462,7287]: 0 finished unit Locust [f=0010044] [10044] Event [712,0,5064]: 1 finished unit Wind/Tidal Generator [f=0010136] [10136] Event [6024,-1,5320]: 0 finished unit Urchin [f=0010153] [10153] Event [1564,-16.403292,2984]: 1 finished unit Conch [f=0010156] [10156] Event [5964.3501,-70.010147,5353.49121]: 1 lost unit Duck [f=0010208] [10208] Event [5848,-1,5288]: 0 lost unit Metal Extractor [f=0010209] [10209] Event [664,0,4984]: 1 finished unit Wind/Tidal Generator [f=0010271] [10271] Event [6024,-1,5320]: 0 lost unit Urchin [f=0010280] [10280] Event [5864,0,5224]: 0 finished unit Wind/Tidal Generator [f=0010313] [10313] Event [6152,0,5384]: 0 lost unit Wind/Tidal Generator [f=0010369] [10369] Event [5948.5498,-69.83712,5311.32178]: 0 lost unit Conch [f=0010369] [10369] Event [5972.40479,-70.730583,5307]: 1 lost unit Duck [f=0010370] [10370] Event [5864,0,5224]: 0 lost unit Wind/Tidal Generator [f=0010388] [10388] Event [5608.00146,136.382462,7287]: 0 finished unit Locust [f=0010453] [10453] Event [5912,0,5304]: 0 lost unit Wind/Tidal Generator [f=0010503] [10503] Event [6232,0,5336]: 0 lost unit Wind/Tidal Generator [f=0010544] [10544] Event [6200,0,5464]: 0 lost unit Wind/Tidal Generator [f=0010615] [10615] Event [6280,0,5416]: 0 lost unit Wind/Tidal Generator [f=0010629] [10629] Event [984,0,4488]: 1 finished unit Wind/Tidal Generator [f=0010655] [10655] Event [6216,-1,5400]: 0 lost unit Metal Extractor [f=0010661] [10661] Event [5608.00146,136.382462,7287]: 0 finished unit Locust [f=0010779] [10779] Event [1032,0,4568]: 1 finished unit Wind/Tidal Generator [f=0010791] [10791] Event [6280,-1,2504]: 1 finished unit Metal Extractor [f=0010979] [10979] Event [5608.00146,136.382462,7287]: 0 finished unit Locust [f=0010988] [10988] Event [952,0,4616]: 1 finished unit Wind/Tidal Generator [f=0010994] [10994] Event [1564,-16.403292,2984]: 1 finished unit Scallop [f=0011211] [11211] Event [7672,7.08740234,5416]: 0 lost unit Wind/Tidal Generator [f=0011224] [11224] Event [904,0,4536]: 1 finished unit Wind/Tidal Generator [f=0011261] [11261] Event [7720,8.96808624,5496]: 0 lost unit Wind/Tidal Generator [f=0011303] [11303] Event [5608.00146,136.382462,7287]: 0 finished unit Locust [f=0011304] [11304] Event [7840,10.2468872,5312]: 0 lost unit Radar Tower [f=0011410] [11410] Event [7736,9.71336365,5432]: 0 lost unit Metal Extractor [f=0011558] [11558] Event [7800,10.2468872,5448]: 0 lost unit Solar Collector [f=0011672] [11672] Event [5608.00146,136.382462,7287]: 0 finished unit Locust [f=0011733] [11733] Event [7752,10.3262901,5368]: 0 lost unit Solar Collector [f=0011751] [11751] Event [2920,-109.75311,376]: 1 finished unit Geothermal Generator [f=0011834] [11834] Event [1564,-16.403292,2984]: 1 finished unit Scallop [f=0012059] [12059] Event [5608.00146,136.382462,7287]: 0 finished unit Locust [f=0012075] [12075] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0012175] [12175] Event [3083.25488,-16.018345,4931.67529]: 1 lost unit Conch [f=0012225] [12225] Event [1564,-16.403292,2984]: 1 lost unit Angler [f=0012258] [12258] Event [1684.0719,81.2722626,3196.78979]: 0 lost unit Locust [f=0012382] gg [f=0012441] [12441] Event [1503.78528,22.9297066,3293.9209]: 0 lost unit Locust [f=0012441] [12441] Event [undefined]: matthewwightman resigned [f=0012441] game_message: matthewwightman has been destroyed! [f=0012441] game_message: dyth68 wins! [f=0012441] Submitting stats [f=0012441] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012441] Part| Total Time|Time of the last 0.5s [f=0012441] Draw 9973.11ms 24.20% [f=0012441] Lua::Callins::Synced 5811.58ms 19.80% [f=0012441] Lua::Callins::Unsynced 12023.40ms 28.40% [f=0012441] Lua::CollectGarbage::Synced 428.44ms 0.10% [f=0012441] Lua::CollectGarbage::Unsynced 636.00ms 0.60% [f=0012441] Misc::Profiler::AddTime 68.33ms 0.10% [f=0012441] Sim 17592.71ms 47.30% [f=0012441] [12441] Received game_message: matthewwightman has been destroyed! [f=0012441] [12441] Received game_message: dyth68 wins! [f=0012442] [12442] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012442] [12442] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012442] [12442] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012442] [12442] Game End Stats Values: 2,2165,2280,2280,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.13333321,6.13333321,6.13333321,6.13333321,0,80,80,0,0,0,0,0,90,125,125,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012442] [12442] Game End Stats Values: 3,2435,2395,2395,2435,0,1.22613537,1.22613537,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,0,120,8,10.0799999,10.0799999,8,2075,2075,2075,2075,8,8.08174229,8.08174229,8,150,160,160,150,0,0,0,0,90,160,160,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012442] [12442] Game End Stats Values: 4,2435,2670,2670,2435,0,4.02388144,4.02388144,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,0,120,8,10.880002,10.880002,8,2075,2075,2075,2075,8,9.9198494,9.9198494,8,150,310,310,150,0,0,0,0,90,285,285,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012442] [12442] Game End Stats Values: 5,2525,2795,2795,2525,0,7.28712702,7.28712702,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,0,120,8,11.7600002,11.7600002,8,2075,2075,2075,2075,9.73333359,11.0175495,11.0175495,9.73333359,150,310,310,150,0,0,0,0,180,410,410,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012442] [12442] Game End Stats Values: 6,2895,2990,2990,2895,0,13.8097343,13.8097343,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,0,120,8,14.3199987,14.3199987,8,2075,2075,2075,2075,10.1333332,12.5681753,12.5681753,10.1333332,430,310,310,430,0,0,0,0,270,605,605,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012442] [12442] Game End Stats Values: 7,2930,3115,3115,2930,0.13440737,23.82127,23.82127,0.13440737,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,0,120,8.07999992,17.2800007,17.2800007,8.07999992,2075,2130,2130,2075,12.0089598,14.6674356,14.6674356,12.0089598,430,310,310,430,0,0,0,0,305,675,675,305,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012442] [12442] Game End Stats Values: 8,2965,3395,3395,2965,0.43149245,35.025013,35.025013,0.43149245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,0,120,9.3599987,18.7999992,18.7999992,9.3599987,2075,2130,2130,2075,12.019805,14.7469168,14.7469168,12.019805,430,590,590,430,0,0,0,0,340,675,675,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012442] [12442] Game End Stats Values: 9,3125,3715,3715,3125,0.9356423,47.4611244,47.4611244,0.9356423,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,240,240,120,10.3999987,18.7999992,18.7999992,10.3999987,2075,2130,2130,2075,14.2336102,14.829073,14.829073,14.2336102,430,670,670,430,0,0,0,0,500,675,675,500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012442] [12442] Game End Stats Values: 10,3495,3885,3885,3495,3.27145123,58.4631805,58.4631805,3.27145123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,240,240,120,13.2800016,18.7999992,18.7999992,13.2800016,2130,2130,2130,2130,15.1557207,15.8001366,15.8001366,15.1557207,710,750,750,710,0,0,0,0,535,765,765,535,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012442] [12442] Game End Stats Values: 11,3635,4125,4125,3635,4.62141371,67.1315155,67.1315155,4.62141371,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,240,240,120,15.6533346,18.7999992,18.7999992,15.6533346,2130,2130,2130,2130,15.0899982,16.9778881,16.9778881,15.0899982,710,900,900,710,0,0,0,0,675,855,855,675,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012442] [12442] Game End Stats Values: 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27,6955,8670,8670,6955,800.322632,585.992615,585.992615,800.322632,0,0,0,0,0,0,0,0,0,869.938721,869.938721,0,1026.97119,2137.46753,2137.46753,1026.97119,120,360,360,120,27.5210667,43.920002,43.920002,27.5210667,3055,2240,2240,3055,18.4001942,45.8210526,45.8210526,18.4001942,2720,3580,3580,2720,160,2103.75,2103.75,160,1060,2490,2490,1060,2103.75,520,520,2103.75,0,0,0,0,2207.59448,1453.83936,1453.83936,2207.59448 [f=0012442] [12442] Game End Stats Values: 28,7105,9530,9530,7105,847.104248,754.092041,754.092041,847.104248,0,0,0,0,0,0,0,0,0,1457.80786,1457.80786,0,1195.65063,2189.05249,2189.05249,1195.65063,120,360,360,120,26.5456791,64.0000076,64.0000076,26.5456791,3055,2240,2240,3055,17.1187744,50.2066307,50.2066307,17.1187744,2940,3940,3940,2940,160,2173.75,2173.75,160,990,2990,2990,990,2173.75,520,520,2173.75,0,0,0,0,2259.17944,1622.5188,1622.5188,2259.17944 [f=0012442] [12442] Game End Stats Values: 29,6665,9380,9380,6665,874.924622,877.935852,877.935852,874.924622,0,0,0,0,0,0,0,0,0,1876.32397,1876.32397,0,1471.66187,2731.29028,2731.29028,1471.66187,120,360,360,120,26.4846401,69.0000076,69.0000076,26.4846401,3055,2240,2240,3055,16.7820435,51.384388,51.384388,16.7820435,2500,3790,3790,2500,355.333374,2393.75,2393.75,355.333374,990,2990,2990,990,2613.75,715.333374,715.333374,2613.75,0,0,0,0,2801.41724,1898.53003,1898.53003,2801.41724 [f=0012449] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0012449] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0012449] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0012449] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0012449] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0012449] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0012449] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0012449] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0012449] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0012449] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0012449] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0012449] !transmitlobby @voice@buildUnit@reload [f=0012449] [12449] Event [5608.00146,136.382462,7287]: 0 finished unit Locust [f=0012464] gg [f=0012477] !transmitlobby @voice@buildUnit@remove;amphcon [f=0012477] !transmitlobby @voice@buildUnit@remove;amphraid [f=0012477] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0012477] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0012477] !transmitlobby @voice@buildUnit@remove;amphriot [f=0012477] !transmitlobby @voice@buildUnit@remove;amphassault [f=0012477] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0012477] !transmitlobby @voice@buildUnit@remove;amphaa [f=0012477] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0012477] !transmitlobby @voice@buildUnit@remove;amphtele [f=0012477] !transmitlobby @voice@buildUnit@reload [f=0012478] [12478] Event [1554.20349,102.420868,3328.51709]: 0 lost unit Locust [f=0012668] Spectator matthewwightman left the game: normal quit [f=0012668] [12668] Event [undefined]: matthewwightman quit [f=0012730] No clients connected, shutting down server [f=0012730] Server shutdown [f=0012779] [12779] Event [1564,-16.403292,2984]: 1 finished unit Angler [f=0013319] [13319] Event [1564,-16.403292,2984]: 1 finished unit Angler [f=0013859] [13859] Event [1564,-16.403292,2984]: 1 finished unit Archer [f=0014399] [14399] Event [1564,-16.403292,2984]: 1 finished unit Archer [f=0014640] [14640] Event [1564,-16.403292,2984]: 1 finished unit Duck [f=0015104] [15104] Event [1564,-16.403292,2984]: 1 finished unit Conch [f=0015944] [15944] Event [1564,-16.403292,2984]: 1 finished unit Scallop [f=0016592] Autoquit sending quit command. [f=0016592] [QuitAction] user exited to system [f=0016592] [SpringApp::Kill][1] fromRun=1 [f=0016592] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016592] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016592] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016592] [ThreadPool::SetThreadCount][2] workers=0 [f=0016592] [SpringApp::Kill][2] [f=0016592] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016592] [Game::KillLua][3] dtor=0 luaUI=0x51716220 [f=0016592] Start widgetHandler:Shutdown [f=0016592] Shutdown - SaveOrderList Complete [f=0016592] Writing last game win data [f=0016592] Shutdown - SaveConfigData Complete [f=0016592] Shutdown Widget - Save/Load API [f=0016592] Shutdown Widget - Chili Highlight [f=0016592] Shutdown Widget - Draw After Chili [f=0016592] Shutdown Widget - EPIC Menu [f=0016592] Shutdown Widget - Chili Widget Selector [f=0016592] Shutdown Widget - Chili Minimap [f=0016592] Shutdown Widget - Local Team Colors [f=0016592] Shutdown Widget - Display Keys 2 [f=0016592] Shutdown Widget - Save Game Menu [f=0016592] Shutdown Widget - Unit Icons [f=0016592] Shutdown Widget - Noises [f=0016592] Shutdown Widget - HealthBars [f=0016592] Shutdown Widget - Win Counter [f=0016592] Shutdown Widget - SpringRTS Replay Stats [f=0016592] Shutdown Widget - BuildETA [f=0016592] Shutdown Widget - Modular Comm Info [f=0016592] Shutdown Widget - Stereo3D [f=0016592] Shutdown Widget - Showeco and Grid Drawer [f=0016592] Shutdown Widget - Point Tracker [f=0016592] Shutdown Widget - Music Player [f=0016592] Shutdown Widget - Missile Silo Range [f=0016592] Shutdown Widget - MinimapEvents [f=0016592] Shutdown Widget - Mex Placement Handler [f=0016592] Shutdown Widget - Local Widgets Config [f=0016592] Shutdown Widget - Highlight Geos [f=0016592] Shutdown Widget - Grab Input [f=0016592] Input grabbing is disabled! [f=0016592] Shutdown Widget - MetalFeatures (new) [f=0016592] Shutdown Widget - Darkening [f=0016592] Shutdown Widget - Context Menu [f=0016592] Shutdown Widget - Chili Spectator Panels [f=0016592] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016592] Shutdown Widget - Chili Nuke Warning [f=0016592] Shutdown Widget - Chili EndGame Window [f=0016592] Shutdown Widget - Chili Economy Panel Default [f=0016592] Shutdown Widget - CameraShake [f=0016592] Shutdown Widget - Attack AoE [f=0016592] Shutdown Widget - Map Edge Extension [f=0016592] Shutdown Widget - Selection Send [f=0016592] Shutdown Widget - LupsManager [f=0016592] Shutdown Widget - Newton Firezone [f=0016592] Shutdown Widget - Chili Pro Console [f=0016592] Shutdown Widget - Lasso Terraform GUI [f=0016592] Shutdown Widget - Lups [f=0016592] Shutdown Widget - Chili Framework [f=0016592] Shutdown Widget - Chili Core Selector [f=0016592] Shutdown Widget - Custom Markers [f=0016592] Shutdown Widget - Pause Screen [f=0016592] Shutdown Widget - Text To Speech Control [f=0016592] Shutdown Widget - Persistent Build Height [f=0016592] Shutdown Widget - Layout Handler [f=0016592] End widgetHandler:Shutdown [f=0016592] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={412925,56200652} {int,ext,rec}Allocs={22339723,0,0} {chunk,block}Bytes={56200652,0} [f=0016592] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016592] [Game::KillLua][2] dtor=0 luaRules=0x5193cd10 [f=0016592] Start gadgetHandler:Shutdown [f=0016592] Shutdown - StartSetup [f=0016592] Shutdown - UnitMorph [f=0016592] Shutdown - LupsNanoSpray [f=0016592] Shutdown - Missile Silo Controller [f=0016592] Shutdown - Modular Comm Info [f=0016592] Shutdown - Terrain Texture Handler [f=0016592] Shutdown - UnitCloakShield [f=0016592] Shutdown - Starlight Handler [f=0016592] End gadgetHandler:Shutdown [f=0016592] Start gadgetHandler:Shutdown [f=0016592] Shutdown - Save/Load [f=0016592] Shutdown - UnitMorph [f=0016592] Shutdown - Modular Comm Info [f=0016592] Shutdown - Retreat Command [f=0016592] Shutdown - Shockwaves [f=0016592] Shutdown - Teleport Throw [f=0016592] Shutdown - UnitCloakShield [f=0016592] Shutdown - Lups Cloak FX [f=0016592] Shutdown - Lups [f=0016592] Shutdown - Lups Shield [f=0016592] End gadgetHandler:Shutdown [f=0016592] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22339752,0,0} {chunk,block}Bytes={0,0} [f=0016592] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22339752,0,0} {chunk,block}Bytes={0,0} [f=0016592] [Game::KillLua][4] dtor=0 [f=0016592] [Game::~CGame][1] [f=0016592] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016592] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016592] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016592] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016592] [Game::KillLua][4] dtor=1 [f=0016592] [Game::KillMisc][1] [f=0016592] [Game::KillMisc][2] [f=0016592] [Game::KillMisc][3] [f=0016592] [Game::KillRendering][1] [f=0016592] [3DOParser::Kill] allocated 137 pieces [f=0016592] [S3OParser::Kill] allocated 2694 pieces [f=0016592] [AssParser::Kill] allocated 218 pieces [f=0016592] [Game::KillInterface][1] [f=0016592] [Game::KillInterface][2] [f=0016592] [Game::KillSimulation][1] [f=0016592] [Game::KillSimulation][2] [f=0016592] [CCollisionHandler] dis-/continuous tests: 0/12274 [f=0016592] [Game::KillSimulation][3] [f=0016592] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016592] [~CPathCache(32x32)] cacheHits=32 hitPercentage=36% numHashColls=0 maxCacheSize=4 [f=0016592] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016592] [~CPathCache(64x64)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016592] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016592] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016592] [LosHandler::Kill] raycast instance cache-{hits,misses}={3775,9193}; shared=6%; cached=23% [f=0016592] [Game::KillSimulation][4] [f=0016592] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016592] [Game::~CGame][2] [f=0016592] [Game::~CGame][3] [f=0016592] [SpringApp::Kill][3] [f=0016592] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173775 bytes sent 469480 bytes recv'd [f=0016592] [SpringApp::Kill][4] font=0x44a7a7e0 [f=0016592] [SpringApp::Kill][5] [f=0016592] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x44ae7fe0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2960ms file="objects3d/strikecom.dae" indx=5351 inflSize=1500kb readTime=60ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=58ms file="objects3d/spideranarchid.s3o" indx=5328 inflSize=168kb readTime=41ms file="luarules/gadgets/unit_target_on_the_move.lua" indx=1753 inflSize=14kb readTime=35ms file="objects3d/corleveler_512.s3o" indx=4966 inflSize=83kb readTime=33ms file="luarules/configs/cai/unitmovetype.lua" indx=1211 inflSize=1kb readTime=31ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=29ms file="unitpics/staticmex.png" indx=6439 inflSize=10kb readTime=25ms file="objects3d/funnelweb.dae" indx=5082 inflSize=1500kb readTime=23ms file="gamedata/armordefs.lua" indx=837 inflSize=6kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 50882613 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x44bed700) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44aee7e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44f131a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fef2401bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]