[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5ubgoKZPHJ/springsettings.841696.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f840801d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18334 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/841696/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 271ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4540e190] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4540e190] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 647ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 92ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 177ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NIKITQR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/841696/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4a1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-3bdee4a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4b1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-3bdee4b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (234ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11410,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/841696/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52666fe0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b24b555e9f21a47709f66e96b86b43a3 [f=-000001] Connection attempt from Bob_Is_High [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Bob_Is_High changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from gyalogkakukk [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: gyalogkakukk changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[Game::Load][lua{Rules,Gaia}={2041c338,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[Game::Load][lua{Rules,Gaia}={1e0a8c50,00000000}]" [f=-000001] Allies: I choose: Bobtilian #1! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [283,211.796204,1835]: 0 finished unit Recon Commander [f=-000001] [0] Event [4871,211.794495,2314]: 1 finished unit Recon Commander [f=0000000] [0] gyalogkakukk, team: 0, elo:1616 [f=0000000] [0] Bob_Is_High, team: 1, elo:1462 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [400,211.792023,1880]: 0 finished unit Cloakbot Factory [f=0000012] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000012] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000012] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000012] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000012] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000012] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000012] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000012] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000012] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000012] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000012] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000014] [14] Event [4728,211.792023,2304]: 1 finished unit Shieldbot Factory [f=0000284] [284] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000471] [471] Event [4716,211.792023,2304]: 1 finished unit Convict [f=0000503] [503] Event [409.600006,211.792023,1880]: 0 finished unit Conjurer [f=0000511] [511] Event [4952,211.792023,2392]: 1 finished unit Solar Collector [f=0000659] [659] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000706] [706] Event [409.600006,211.792023,1880]: 0 finished unit Glaive [f=0000711] [711] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0000870] [870] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000910] [910] Event [409.600006,211.792023,1880]: 0 finished unit Glaive [f=0000975] [975] Event [88,211.792023,1784]: 0 finished unit Solar Collector [f=0000976] [976] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0001115] [1115] Event [409.600006,211.792023,1880]: 0 finished unit Glaive [f=0001261] [1261] Event [4840,211.792023,2504]: 1 finished unit Solar Collector [f=0001416] [1416] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0001453] [1453] Event [440,211.792023,1592]: 0 finished unit Solar Collector [f=0001472] [1472] Event [409.600006,211.792023,1880]: 0 finished unit Glaive [f=0001687] [1687] Event [409.600006,211.792023,1880]: 0 finished unit Glaive [f=0001924] [1924] Event [4112,370.792023,1888]: 1 finished unit Radar Tower [f=0001984] [1984] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0002022] [2022] Event [4624,211.792023,2224]: 1 finished unit Lotus [f=0002157] [2157] Event [544,211.792023,1440]: 0 finished unit Lotus [f=0002162] [2162] Event [409.600006,211.792023,1880]: 0 finished unit Glaive [f=0002328] [2328] Event [2552,304.956085,2024]: 0 lost unit Metal Extractor [f=0002380] [2380] Event [2712.36133,304.956085,2101.75537]: 0 lost unit Glaive [f=0002399] [2399] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0002406] [2406] Event [409.600006,211.792023,1880]: 0 finished unit Glaive [f=0002561] [2561] Event [2870.34302,304.956085,2353.82446]: 1 lost unit Bandit [f=0002580] [2580] Event [2754.95068,304.956085,2355.46045]: 0 lost unit Glaive [f=0002629] [2629] Event [2876.71655,304.956085,2240.93652]: 0 lost unit Glaive [f=0002682] [2682] Event [2893.05103,304.956085,2040.65063]: 0 lost unit Glaive [f=0002712] [2712] Event [3025.26563,304.956085,2227.72656]: 1 lost unit Bandit [f=0002793] [2793] Event [409.600006,211.792023,1880]: 0 finished unit Glaive [f=0002822] [Game::ClientReadNet] added new player Omoiyari with number 2 to team 0 [f=0002822] > SPRINGIE:User Omoiyari|spideremp|7_6||False|AtoSen||?? [f=0002842] Connection attempt from Omoiyari [f=0002842] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0002842] -> Connection established (given id 2) [f=0002851] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0002851] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002857] [2857] Event [4816,211.792023,2624]: 1 finished unit Lotus [f=0002929] [2929] Event [672,211.792023,1888]: 0 finished unit Lotus [f=0003131] [3131] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0003149] [3149] Event [4716,211.792023,2304]: 1 finished unit Convict [f=0003157] [3157] Event [409.600006,211.792023,1880]: 0 finished unit Glaive [f=0003599] [3599] Event [2592,304.956085,1856]: 0 finished unit Lotus [f=0003611] [3611] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0003623] [3623] Event [4992,211.792023,2208]: 1 finished unit Lotus [f=0003647] [3647] Event [409.600006,211.792023,1880]: 0 finished unit Glaive [f=0003654] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=0003679] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=0003679] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[Game::Load][lua{Rules,Gaia}={24cdec18,00000000}]" [f=0003754] [3754] Event [416,211.792023,2112]: 0 finished unit Lotus [f=0004002] [4002] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0004050] [4050] Event [4472,211.792023,1928]: 1 finished unit Solar Collector [f=0004360] [4360] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0004766] [4766] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0004866] [4866] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0005078] [5078] Event [232,211.792023,2008]: 0 finished unit Caretaker [f=0005091] [5091] Event [4112,370.792023,1888]: 1 lost unit Radar Tower [f=0005122] [5122] Event [4592,211.792023,1936]: 1 finished unit Lotus [f=0005208] [5208] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0005396] [5396] Event [4320.29053,211.792023,2317.64966]: 0 lost unit Glaive [f=0005397] [5397] Event [4393.00293,211.792023,2249.65527]: 1 lost unit Bandit [f=0005413] [5413] Event [4324.67139,211.792023,2253.79492]: 0 lost unit Glaive [f=0005497] [5497] Event [4398.14746,211.792023,2471.05249]: 0 lost unit Glaive [f=0005536] [5536] Event [4359.46973,211.792023,2476.77979]: 1 lost unit Convict [f=0005537] [5537] Event [4380.9541,211.803818,2487.90381]: 0 lost unit Glaive [f=0005561] [5561] Event [4368.59668,212.068008,2509.92847]: 0 lost unit Glaive [f=0005567] [5567] Event [4363.61426,211.792023,2382.76392]: 0 lost unit Glaive [f=0005909] [5909] Event [4716,211.792023,2304]: 1 finished unit Rogue [f=0006138] [6138] Event [4248,211.792023,2488]: 1 finished unit Stardust [f=0006154] [6154] Event [4776,211.792023,2104]: 1 finished unit Solar Collector [f=0006264] [6264] Event [496.928589,211.792023,2308.33862]: 1 lost unit Bandit [f=0006297] [6297] Event [420.35495,211.792023,2304.58154]: 1 lost unit Bandit [f=0006343] [6343] Event [440.000763,211.792023,2228.73706]: 1 lost unit Bandit [f=0006368] [6368] Event [2624,304.956085,2112]: 0 finished unit Lotus [f=0006401] [6401] Event [431.99823,211.869308,2322.89697]: 1 lost unit Bandit [f=0006535] [6535] Event [296,211.792023,2008]: 0 finished unit Caretaker [f=0006576] [6576] Event [4270.01807,211.792023,2367.49194]: 1 finished unit Recon Commander [f=0006611] [6611] Event [4716,211.792023,2304]: 1 finished unit Rogue [f=0007164] [7164] Event [4632,211.792023,2008]: 1 finished unit Solar Collector [f=0007245] [7245] Event [4716,211.792023,2304]: 1 finished unit Convict [f=0007364] [7364] Event [409.600006,211.792023,1880]: 0 finished unit Phantom [f=0007548] [7548] Event [360,211.792023,2008]: 0 finished unit Caretaker [f=0007620] [7620] Event [4716,211.792023,2304]: 1 finished unit Rogue [f=0007696] [7696] Event [4888,211.792023,2232]: 1 finished unit Solar Collector [f=0007924] [7924] Event [409.600006,211.792023,1880]: 0 finished unit Ronin [f=0007995] [7995] Event [4716,211.792023,2304]: 1 finished unit Rogue [f=0008370] [8370] Event [4716,211.792023,2304]: 1 finished unit Rogue [f=0008633] [8633] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0008752] [8752] Event [4696,211.792023,2472]: 1 finished unit Caretaker [f=0008757] [8757] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0008883] [8883] Event [232,211.792023,2072]: 0 finished unit Caretaker [f=0008891] [8891] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0008971] [8971] Event [2384,304.956085,1776]: 0 finished unit Lotus [f=0009026] [9026] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0009126] [9126] Event [409.600006,211.792023,1880]: 0 finished unit Ronin [f=0009218] [9218] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0009223] [9223] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0009292] [9292] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0009377] [9377] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0009635] [9635] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0009746] [9746] Event [5048,211.792023,3976]: 1 finished unit Wind/Tidal Generator [f=0009921] [9921] Event [3684.03174,211.792023,2059.44507]: 1 lost unit Bandit [f=0010089] [10089] Event [296,211.792023,2072]: 0 finished unit Caretaker [f=0010106] [10106] Event [4584,211.792023,2600]: 1 finished unit Caretaker [f=0010115] [10115] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0010149] [10149] Event [3242.56494,211.882309,1817.35474]: 0 lost unit Phantom [f=0010241] [10241] Event [409.600006,211.792023,1880]: 0 finished unit Ronin [f=0010251] [10251] Event [5016,211.792023,3912]: 1 finished unit Wind/Tidal Generator [f=0010283] [10283] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0010415] Player gyalogkakukk left the game: normal quit [f=0010415] [10415] Event [undefined]: gyalogkakukk quit [f=0010422] [10422] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0010441] [10441] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0010532] Bob_Is_High has forced a win due to dropped opposition. [f=0010532] game_message: gyalogkakukk has been destroyed! [f=0010532] [10532] Event [undefined]: gyalogkakukk resigned [f=0010532] game_message: Bob_Is_High wins! [f=0010532] Submitting stats [f=0010532] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010532] Part| Total Time|Time of the last 0.5s [f=0010532] Draw 9365.31ms 18.96% [f=0010532] Lua::Callins::Synced 2339.58ms 14.77% [f=0010532] Lua::Callins::Unsynced 12976.19ms 27.74% [f=0010532] Lua::CollectGarbage::Synced 270.44ms 0.10% [f=0010532] Lua::CollectGarbage::Unsynced 636.53ms 2.20% [f=0010532] Misc::Profiler::AddTime 38.66ms 0.10% [f=0010532] Sim 6794.54ms 39.32% [f=0010532] [10532] Received game_message: gyalogkakukk has been destroyed! [f=0010532] [10532] Received game_message: Bob_Is_High wins! [f=0010533] [10533] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,3945,3415,3945,3415,68.7483444,45.3323326,68.7483444,45.3323326,0,0,0,0,0,0,0,0,0,0,0,0,698.741333,891.068481,698.741333,891.068481,1380,450,1380,450,16,12,16,12,1505,2435,1505,2435,14.1670065,12.7927208,14.1670065,12.7927208,510,120,510,120,659.833313,700,659.833313,700,550,410,550,410,775,659.833313,775,659.833313,37.3333359,0,37.3333359,0,905.201965,764.149597,905.201965,764.149597 [f=0010533] [10533] Game End Stats Values: 17,4015,3415,4015,3415,77.3943253,45.3334656,77.3943253,45.3334656,0,0,0,0,0,0,0,0,0,0,0,0,698.741333,891.068481,698.741333,891.068481,1380,450,1380,450,16,12,16,12,1505,2435,1505,2435,26.6425667,12.7568245,26.6425667,12.7568245,510,120,510,120,659.833313,700,659.833313,700,620,410,620,410,860.999878,659.833313,860.999878,659.833313,168.666428,0,168.666428,0,905.201965,764.149597,905.201965,764.149597 [f=0010533] [10533] Game End Stats Values: 18,4255,4345,4255,4345,93.5701599,45.6562462,93.5701599,45.6562462,0,0,0,0,0,0,0,0,0,0,0,0,698.741333,891.068481,698.741333,891.068481,1380,450,1380,450,18,12,18,12,1505,2615,1505,2615,17.7001152,12.7782679,17.7001152,12.7782679,750,870,750,870,659.833313,700,659.833313,700,620,410,620,410,860.999878,659.833313,860.999878,659.833313,234.332092,0,234.332092,0,905.201965,764.149597,905.201965,764.149597 [f=0010533] [10533] Game End Stats Values: 19,4445,4435,4445,4435,119.51825,45.71632,119.51825,45.71632,0,0,0,0,0,0,0,0,0,0,0,0,698.741333,891.068481,698.741333,891.068481,1380,450,1380,450,19.6000004,12,19.6000004,12,1505,2615,1505,2615,13.3293753,12.7607527,13.3293753,12.7607527,870,960,870,960,659.833313,700,659.833313,700,690,410,690,410,860.999878,659.833313,860.999878,659.833313,234.332092,0,234.332092,0,905.201965,764.149597,905.201965,764.149597 [f=0010533] [10533] Game End Stats Values: 20,4565,4435,4565,4435,133.94278,45.7753067,133.94278,45.7753067,0,0,0,0,0,0,0,0,0,0,0,0,698.741333,891.068481,698.741333,891.068481,1380,450,1380,450,20,12,20,12,1505,2615,1505,2615,12.5611353,12.7606812,12.5611353,12.7606812,990,960,990,960,659.833313,700,659.833313,700,690,410,690,410,860.999878,659.833313,860.999878,659.833313,234.332092,0,234.332092,0,905.201965,764.149597,905.201965,764.149597 [f=0010533] [10533] Game End Stats Values: 21,4985,4705,4985,4705,136.788681,45.8909416,136.788681,45.8909416,0,0,0,0,0,0,0,0,0,0,0,0,698.741333,891.068481,698.741333,891.068481,1380,540,1380,540,20,12,20,12,1685,2795,1685,2795,13.1570787,12.7644587,13.1570787,12.7644587,1140,960,1140,960,659.833313,700,659.833313,700,780,410,780,410,860.999878,659.833313,860.999878,659.833313,234.332092,0,234.332092,0,905.201965,764.149597,905.201965,764.149597 [f=0010533] [10533] Game End Stats Values: 22,5390,4795,5390,4795,145.941895,46.1218147,145.941895,46.1218147,0,0,0,0,0,0,0,0,0,0,0,0,698.741333,891.068481,698.741333,891.068481,1380,540,1380,540,20,12,20,12,1685,2795,1685,2795,15.3185625,12.7721405,15.3185625,12.7721405,1365,1050,1365,1050,659.833313,700,659.833313,700,960,410,960,410,860.999878,659.833313,860.999878,659.833313,234.332092,0,234.332092,0,905.201965,764.149597,905.201965,764.149597 [f=0010533] [10533] Game End Stats Values: 23,5500,4795,5500,4795,157.480453,46.4071121,157.480453,46.4071121,0,0,0,0,0,0,0,0,0,0,0,0,698.741333,891.068481,698.741333,891.068481,1380,540,1380,540,20.3239269,12,20.3239269,12,1685,2795,1685,2795,17.9652405,12.7757692,17.9652405,12.7757692,1440,1050,1440,1050,659.833313,700,659.833313,700,995,410,995,410,860.999878,659.833313,860.999878,659.833313,234.332092,0,234.332092,0,905.201965,764.149597,905.201965,764.149597 [f=0010533] [10533] Game End Stats Values: 24,5790,4315,5790,4315,176.345398,47.0021095,176.345398,47.0021095,0,0,0,0,0,0,0,0,0,0,0,0,1448.74207,966.068481,1448.74207,966.068481,1380,540,1380,540,22.0039387,12,22.0039387,12,1865,2975,1865,2975,18.4536629,12.7964163,18.4536629,12.7964163,1515,390,1515,390,1409.83325,775,1409.83325,775,1030,410,1030,410,935.999878,1409.83325,935.999878,1409.83325,234.332092,0,234.332092,0,987.65509,1514.15027,987.65509,1514.15027 [f=0010533] [10533] Game End Stats Values: 25,5955,4315,5955,4315,186.136932,47.182621,186.136932,47.182621,0,0,0,0,0,0,0,0,0,0,0,0,1448.74207,966.068481,1448.74207,966.068481,1380,540,1380,540,23.7684059,12,23.7684059,12,1865,2975,1865,2975,19.3938599,12.7825375,19.3938599,12.7825375,1590,390,1590,390,1409.83325,775,1409.83325,775,1120,410,1120,410,935.999878,1409.83325,935.999878,1409.83325,234.332092,0,234.332092,0,987.65509,1514.15027,987.65509,1514.15027 [f=0010546] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0010546] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0010546] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0010546] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0010546] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0010546] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0010546] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0010546] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0010546] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0010546] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0010546] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0010546] !transmitlobby @voice@buildUnit@reload [f=0010586] [10586] Event [4716,211.792023,2304]: 1 finished unit Bandit [f=0010701] [10701] Event [5000,211.792023,3848]: 1 finished unit Wind/Tidal Generator [f=0010797] Player Bob_Is_High left the game: normal quit [f=0010797] [10797] Event [undefined]: Bob_Is_High quit [f=0010820] [10820] Event [4716,211.792023,2304]: 1 finished unit Convict [f=0010823] No clients connected, shutting down server [f=0010823] Server shutdown [f=0011065] [11065] Event [4716,211.792023,2304]: 1 finished unit Rogue [f=0011152] [11152] Event [4968,211.792023,3784]: 1 finished unit Wind/Tidal Generator [f=0011290] [11290] Event [4716,211.792023,2304]: 1 finished unit Rogue [f=0011366] [11366] Event [4240,100,1184]: 1 finished unit Lotus [f=0011494] [11494] Event [4716,211.792023,2304]: 1 finished unit Rogue [f=0011732] [11732] Event [4716,211.792023,2304]: 1 finished unit Rogue [f=0011766] [11766] Event [4152,100,1416]: 1 finished unit Wind/Tidal Generator [f=0011968] [11968] Event [4716,211.792023,2304]: 1 finished unit Rogue [f=0012081] [12081] Event [4216,100,1416]: 1 finished unit Wind/Tidal Generator [f=0012261] [12261] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0012299] [12299] Event [4280,100,1416]: 1 finished unit Wind/Tidal Generator [f=0012483] [12483] Event [4312,211.792023,3304]: 1 finished unit Wind/Tidal Generator [f=0012554] [12554] Event [4344,100,1416]: 1 finished unit Wind/Tidal Generator [f=0012708] [12708] Event [4376,211.792023,3304]: 1 finished unit Wind/Tidal Generator [f=0012824] [12824] Event [4408,100,1416]: 1 finished unit Wind/Tidal Generator [f=0012933] [12933] Event [4440,211.792023,3304]: 1 finished unit Wind/Tidal Generator [f=0013079] [13079] Event [4472,100,1416]: 1 finished unit Wind/Tidal Generator [f=0013202] [13202] Event [4504,211.792023,3304]: 1 finished unit Wind/Tidal Generator [f=0013457] [13457] Event [4568,211.792023,3288]: 1 finished unit Wind/Tidal Generator [f=0013712] [13712] Event [4632,211.792023,3288]: 1 finished unit Wind/Tidal Generator [f=0013784] [13784] Event [4488,211.792023,1848]: 1 finished unit Wind/Tidal Generator [f=0013982] [13982] Event [4696,211.792023,3288]: 1 finished unit Wind/Tidal Generator [f=0014009] [14009] Event [4488,211.792023,1784]: 1 finished unit Wind/Tidal Generator [f=0014222] [14222] Event [4760,211.792023,3288]: 1 finished unit Wind/Tidal Generator [f=0014234] [14234] Event [4488,234.151398,1720]: 1 finished unit Wind/Tidal Generator [f=0014474] [14474] Event [4472,260.237335,1656]: 1 finished unit Wind/Tidal Generator [f=0014612] [14612] Event [4936,211.792023,3656]: 1 finished unit Wind/Tidal Generator [f=0014759] [14759] Event [4472,194.40625,1592]: 1 finished unit Wind/Tidal Generator [f=0014837] [14837] Event [4904,211.792023,3592]: 1 finished unit Wind/Tidal Generator [f=0015062] [15062] Event [4888,211.792023,3528]: 1 finished unit Wind/Tidal Generator [f=0015134] [15134] Event [4472,111.174835,1528]: 1 finished unit Wind/Tidal Generator [f=0015287] [15287] Event [4856,211.792023,3464]: 1 finished unit Wind/Tidal Generator [f=0015374] [15374] Event [4472,100,1464]: 1 finished unit Wind/Tidal Generator [f=0015557] [15557] Event [4840,211.792023,3400]: 1 finished unit Wind/Tidal Generator [f=0015827] [15827] Event [4808,211.792023,3336]: 1 finished unit Wind/Tidal Generator [f=0015886] Autoquit sending quit command. [f=0015886] [QuitAction] user exited to system [f=0015886] [SpringApp::Kill][1] fromRun=1 [f=0015886] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015886] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015886] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015886] [ThreadPool::SetThreadCount][2] workers=0 [f=0015886] [SpringApp::Kill][2] [f=0015886] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015886] [Game::KillLua][3] dtor=0 luaUI=0x614fc540 [f=0015886] Start widgetHandler:Shutdown [f=0015886] Shutdown - SaveOrderList Complete [f=0015886] Writing last game win data [f=0015886] Shutdown - SaveConfigData Complete [f=0015886] Shutdown Widget - Chili Highlight [f=0015886] Shutdown Widget - Save/Load API [f=0015886] Shutdown Widget - Draw After Chili [f=0015886] Shutdown Widget - EPIC Menu [f=0015886] Shutdown Widget - Chili Minimap [f=0015886] Shutdown Widget - Chili Widget Selector [f=0015886] Shutdown Widget - Local Team Colors [f=0015886] Shutdown Widget - Display Keys 2 [f=0015886] Shutdown Widget - Save Game Menu [f=0015886] Shutdown Widget - HealthBars [f=0015886] Shutdown Widget - Noises [f=0015886] Shutdown Widget - Unit Icons [f=0015886] Shutdown Widget - Win Counter [f=0015886] Shutdown Widget - BuildETA [f=0015886] Shutdown Widget - SpringRTS Replay Stats [f=0015886] Shutdown Widget - Modular Comm Info [f=0015886] Shutdown Widget - CameraShake [f=0015886] Shutdown Widget - Chili Economy Panel Default [f=0015886] Shutdown Widget - Chili EndGame Window [f=0015886] Shutdown Widget - Chili Nuke Warning [f=0015886] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015886] Shutdown Widget - Chili Spectator Panels [f=0015886] Shutdown Widget - Context Menu [f=0015886] Shutdown Widget - Darkening [f=0015886] Shutdown Widget - MetalFeatures (new) [f=0015886] Shutdown Widget - Grab Input [f=0015886] Input grabbing is disabled! [f=0015886] Shutdown Widget - Highlight Geos [f=0015886] Shutdown Widget - Local Widgets Config [f=0015886] Shutdown Widget - Mex Placement Handler [f=0015886] Shutdown Widget - MinimapEvents [f=0015886] Shutdown Widget - Missile Silo Range [f=0015886] Shutdown Widget - Music Player [f=0015886] Shutdown Widget - Point Tracker [f=0015886] Shutdown Widget - Showeco and Grid Drawer [f=0015886] Shutdown Widget - Stereo3D [f=0015886] Shutdown Widget - Attack AoE [f=0015886] Shutdown Widget - Map Edge Extension [f=0015886] Shutdown Widget - Selection Send [f=0015886] Shutdown Widget - LupsManager [f=0015886] Shutdown Widget - Newton Firezone [f=0015886] Shutdown Widget - Chili Pro Console [f=0015886] Shutdown Widget - Lasso Terraform GUI [f=0015886] Shutdown Widget - Chili Framework [f=0015886] Shutdown Widget - Lups [f=0015886] Shutdown Widget - Custom Markers [f=0015886] Shutdown Widget - Chili Core Selector [f=0015886] Shutdown Widget - Pause Screen [f=0015886] Shutdown Widget - Layout Handler [f=0015886] Shutdown Widget - Persistent Build Height [f=0015886] Shutdown Widget - Text To Speech Control [f=0015886] End widgetHandler:Shutdown [f=0015886] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={341899,51465047} {int,ext,rec}Allocs={22317719,0,0} {chunk,block}Bytes={51465047,0} [f=0015886] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015886] [Game::KillLua][2] dtor=0 luaRules=0x52666fe0 [f=0015886] Start gadgetHandler:Shutdown [f=0015886] Shutdown - StartSetup [f=0015886] Shutdown - UnitMorph [f=0015886] Shutdown - LupsNanoSpray [f=0015886] Shutdown - Missile Silo Controller [f=0015886] Shutdown - Modular Comm Info [f=0015886] Shutdown - Terrain Texture Handler [f=0015886] Shutdown - UnitCloakShield [f=0015886] Shutdown - Starlight Handler [f=0015886] End gadgetHandler:Shutdown [f=0015886] Start gadgetHandler:Shutdown [f=0015886] Shutdown - Save/Load [f=0015886] Shutdown - UnitMorph [f=0015886] Shutdown - Modular Comm Info [f=0015886] Shutdown - Retreat Command [f=0015886] Shutdown - Shockwaves [f=0015886] Shutdown - Teleport Throw [f=0015886] Shutdown - UnitCloakShield [f=0015886] Shutdown - Lups Cloak FX [f=0015886] Shutdown - Lups [f=0015886] Shutdown - Lups Shield [f=0015886] End gadgetHandler:Shutdown [f=0015886] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22317749,0,0} {chunk,block}Bytes={0,0} [f=0015886] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22317749,0,0} {chunk,block}Bytes={0,0} [f=0015886] [Game::KillLua][4] dtor=0 [f=0015886] [Game::~CGame][1] [f=0015886] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015886] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015886] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015886] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015886] [Game::KillLua][4] dtor=1 [f=0015886] [Game::KillMisc][1] [f=0015886] [Game::KillMisc][2] [f=0015886] [Game::KillMisc][3] [f=0015886] [Game::KillRendering][1] [f=0015886] [3DOParser::Kill] allocated 137 pieces [f=0015886] [S3OParser::Kill] allocated 2711 pieces [f=0015886] [AssParser::Kill] allocated 215 pieces [f=0015886] [Game::KillInterface][1] [f=0015886] [Game::KillInterface][2] [f=0015886] [Game::KillSimulation][1] [f=0015886] [Game::KillSimulation][2] [f=0015886] [CCollisionHandler] dis-/continuous tests: 0/62977 [f=0015886] [Game::KillSimulation][3] [f=0015886] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015886] [~CPathCache(20x16)] cacheHits=10 hitPercentage=23% numHashColls=0 maxCacheSize=4 [f=0015886] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015886] [~CPathCache(40x32)] cacheHits=409 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015886] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015886] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015886] [LosHandler::Kill] raycast instance cache-{hits,misses}={2837,3517}; shared=12%; cached=32% [f=0015886] [Game::KillSimulation][4] [f=0015886] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0015886] [Game::~CGame][2] [f=0015886] [Game::~CGame][3] [f=0015886] [SpringApp::Kill][3] [f=0015886] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165834 bytes sent 96582 bytes recv'd [f=0015886] [SpringApp::Kill][4] font=0x453257e0 [f=0015886] [SpringApp::Kill][5] [f=0015886] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x440ca7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2789ms file="objects3d/strikecom.dae" indx=5351 inflSize=1500kb readTime=134ms file="objects3d/strikecom_1.dae" indx=5353 inflSize=1500kb readTime=100ms file="objects3d/bantha.s3o" indx=4819 inflSize=433kb readTime=91ms file="objects3d/strikecom_4.dae" indx=5359 inflSize=1499kb readTime=52ms file="luaui/widgets/snd_text_to_speech.lua" indx=4648 inflSize=3kb readTime=36ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=34ms file="bitmaps/pd/shield2.png" indx=552 inflSize=119kb readTime=34ms file="objects3d/corleveler_512.s3o" indx=4966 inflSize=83kb readTime=33ms file="objects3d/funnelweb.dae" indx=5082 inflSize=1500kb readTime=28ms file="unitpics/wolverine_mine.png" indx=6507 inflSize=9kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 51260106 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x454d2bf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4539cd20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x454e5070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f840801bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]