[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.n5qp4Osp3S/springsettings.841646.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 174ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa5ec01d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18334 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/841646/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 551ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45568340] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45568340] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 219ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 891ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1072ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 173ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 799ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 148ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] gyalogkakukk was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/841646/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1091ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11411,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/841646/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fef2f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 962a555e647fc4b455aa77dd52e76435 [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Omoiyari [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Omoiyari changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={67e54cd0,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[Game::Load][lua{Rules,Gaia}={7cfbe698,00000000}]" [f=-000001] Allies: I choose: Kuti Swapnam! [f=-000001] [0] Event [1358,-26.425415,2924]: 0 finished unit Recon Commander [f=-000001] [0] Event [5087,-15.991455,6878]: 1 finished unit Recon Commander [f=0000000] [0] Sparkles, team: 0, elo:2950 [f=0000000] [0] Omoiyari, team: 1, elo:2373 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5184,0,6784]: 1 finished unit Shipyard [f=0000045] [45] Event [1408,0,3088]: 0 finished unit Shipyard [f=0000045] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000045] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000045] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000045] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000045] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000045] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000045] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000045] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000045] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000344] [344] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000611] [611] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000689] [689] Event [1416,0,3088]: 0 finished unit Mariner [f=0000782] [782] Event [1240,0,3000]: 0 finished unit Wind/Tidal Generator [f=0000920] [920] Event [1416,-2,3088]: 0 finished unit Cutter [f=0000958] [958] Event [1608,0,3176]: 0 finished unit Wind/Tidal Generator [f=0001065] [1065] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0001164] [1164] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0001244] [1244] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0001363] [1363] Event [1608,0,3128]: 0 finished unit Wind/Tidal Generator [f=0001385] [1385] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0001480] [1480] Event [1592,0,3048]: 0 finished unit Wind/Tidal Generator [f=0001593] [1593] Event [1416,-2,3088]: 0 finished unit Cutter [f=0001631] [1631] Event [1560,0,2968]: 0 finished unit Wind/Tidal Generator [f=0001649] [1649] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0001702] [1702] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0001797] [1797] Event [4984,0,6664]: 1 finished unit Wind/Tidal Generator [f=0001819] [1819] Event [1544,0,2888]: 0 finished unit Wind/Tidal Generator [f=0001885] [1885] Event [1416,-2,3088]: 0 finished unit Cutter [f=0001917] [1917] Event [5016,0,6744]: 1 finished unit Wind/Tidal Generator [f=0001994] [1994] Event [1512,0,2808]: 0 finished unit Wind/Tidal Generator [f=0002019] [2019] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0002084] [2084] Event [5048,0,6824]: 1 finished unit Wind/Tidal Generator [f=0002333] [2333] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0002353] [2353] Event [5080,0,6888]: 1 finished unit Wind/Tidal Generator [f=0002481] [2481] Event [1512,-1,2984]: 0 finished unit Urchin [f=0002534] [2534] Event [5192,0,6936]: 1 finished unit Wind/Tidal Generator [f=0002587] [2587] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0002590] [2590] Event [2450.68848,0,4716.94629]: 1 lost unit Hunter [f=0002613] [2613] Event [2213.20166,-2,4560.69141]: 0 lost unit Cutter [f=0002642] [2642] Event [1448,0,2776]: 0 finished unit Wind/Tidal Generator [f=0002685] [2685] Event [5272,0,6872]: 1 finished unit Wind/Tidal Generator [f=0002688] [2688] Event [2236.44873,-2,4567.88135]: 0 lost unit Cutter [f=0002760] [2760] Event [1368,0,2840]: 0 finished unit Wind/Tidal Generator [f=0002921] [2921] Event [5352,0,6792]: 1 finished unit Wind/Tidal Generator [f=0002947] [2947] Event [1288,0,2904]: 0 finished unit Wind/Tidal Generator [f=0002962] [2962] Event [5176,0,6783.98779]: 1 finished unit Mariner [f=0003131] [3131] Event [1208,0,2952]: 0 finished unit Wind/Tidal Generator [f=0003252] [3252] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0003620] [3620] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0003700] [3700] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0003714] [3714] Event [1400,0,2904]: 0 finished unit Wind/Tidal Generator [f=0003795] [3795] Event [1032,-1,4920]: 0 finished unit Urchin [f=0003855] [3855] Event [1304,0,3016]: 0 finished unit Caretaker [f=0003943] [3943] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0003955] [3955] Event [1224,-1,5256]: 0 lost unit Metal Extractor [f=0003986] [3986] Event [1416,-20,3088]: 0 finished unit Seawolf [f=0004117] [4117] Event [1416,-2,3088]: 0 finished unit Cutter [f=0004267] [4267] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0004271] [4271] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0004296] [4296] Event [1416,-2,3088]: 0 finished unit Cutter [f=0004474] [4474] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0004505] [4505] Event [1416,-2,3088]: 0 finished unit Cutter [f=0004742] [4742] Event [2708.92676,0,4338.3999]: 1 lost unit Hunter [f=0004762] [4762] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0004769] [4769] Event [2884.7688,-20,4340.74463]: 0 lost unit Seawolf [f=0004787] [4787] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0004873] [4873] Event [1416,-2,3088]: 0 finished unit Cutter [f=0004886] [4886] Event [5176,0,6783.98779]: 1 finished unit Mariner [f=0004926] [4926] Event [2545.94165,-2,4856.2627]: 0 lost unit Cutter [f=0004930] [4930] Event [2575.99243,-2,4798.40723]: 0 lost unit Cutter [f=0005014] [5014] Event [1400,-1,5256]: 0 finished unit Urchin [f=0005025] [5025] Event [1416,-2,3088]: 0 finished unit Cutter [f=0005119] [5119] Event [2305.00391,0,5336.8584]: 1 lost unit Hunter [f=0005324] [5324] Event [7736,10.2468872,5432]: 1 finished unit Metal Extractor [f=0005385] [5385] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0005515] [5515] Event [1416,0,3088]: 0 finished unit Corsair [f=0005544] [5544] Event [4696,0,6664]: 1 finished unit Wind/Tidal Generator [f=0005621] [5621] Event [5176,0,6783.98779]: 1 finished unit Corsair [f=0005721] [5721] Event [4696,0,6584]: 1 finished unit Wind/Tidal Generator [f=0005883] [5883] Event [1416,-20,3088]: 0 finished unit Seawolf [f=0005893] [5893] Event [4792,0,6680]: 1 finished unit Wind/Tidal Generator [f=0005991] [5991] Event [2904,-1,2456]: 0 finished unit Urchin [f=0006021] [6021] Event [5544,-1,4248]: 1 finished unit Metal Extractor [f=0006057] [6057] Event [4808,0,6760]: 1 finished unit Wind/Tidal Generator [f=0006061] [6061] Event [1416,0,3088]: 0 finished unit Hunter [f=0006089] [6089] Event [7432,10.2546692,4616]: 1 finished unit Metal Extractor [f=0006229] [6229] Event [4792,0,6600]: 1 finished unit Wind/Tidal Generator [f=0006435] [6435] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0006451] [6451] Event [1416,0,3088]: 0 finished unit Corsair [f=0006479] [6479] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0006515] [6515] Event [5192,-1,4200]: 1 finished unit Metal Extractor [f=0006623] [6623] Event [3395.53149,0,4791.72266]: 1 lost unit Hunter [f=0006782] [6782] Event [1416,0,3088]: 0 finished unit Mariner [f=0006814] [6814] Event [3567.59424,2.6413703,5066.70459]: 1 lost unit Hunter [f=0006855] [6855] Event [2856,-1,2120]: 0 finished unit Urchin [f=0006967] [6967] Event [3693.63184,0,5211.49609]: 1 lost unit Corsair [f=0007030] [7030] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0007048] [7048] Event [5128,-1,4280]: 1 finished unit Urchin [f=0007122] [7122] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0007185] [7185] Event [1416,-20,3088]: 0 finished unit Seawolf [f=0007290] [7290] Event [5264,0,4352]: 1 finished unit Radar Tower [f=0007427] [7427] Event [2944,0,4400]: 0 finished unit Radar Tower [f=0007444] [7444] Event [1416,0,3088]: 0 finished unit Hunter [f=0007459] [7459] Event [2600,0,2472]: 0 finished unit Wind/Tidal Generator [f=0007579] [7579] Event [2632,0,2392]: 0 finished unit Wind/Tidal Generator [f=0007704] [7704] Event [5800,-1,5464]: 1 finished unit Urchin [f=0007736] [7736] Event [5176,0,6783.98779]: 1 finished unit Mariner [f=0007747] [7747] Event [2680,0,2328]: 0 finished unit Wind/Tidal Generator [f=0007845] [7845] Event [5960,0,5304]: 1 finished unit Wind/Tidal Generator [f=0007869] [7869] Event [5768,0,5304]: 1 finished unit Wind/Tidal Generator [f=0007872] [7872] Event [1592,0,2808]: 0 finished unit Wind/Tidal Generator [f=0007965] [7965] Event [6040,0,5352]: 1 finished unit Wind/Tidal Generator [f=0008019] [8019] Event [1416,0,3088]: 0 finished unit Corsair [f=0008029] [8029] Event [5752,0,5384]: 1 finished unit Wind/Tidal Generator [f=0008077] [8077] Event [1672,0,2776]: 0 finished unit Wind/Tidal Generator [f=0008088] [8088] Event [3093.1167,-16.00174,5089.88379]: 1 lost unit Seawolf [f=0008149] [8149] Event [6120,0,5384]: 1 finished unit Wind/Tidal Generator [f=0008173] [8173] Event [2680,-1,2520]: 0 finished unit Urchin [f=0008320] [8320] Event [1768,0,2744]: 0 finished unit Wind/Tidal Generator [f=0008346] [8346] Event [6280,-1,2504]: 1 finished unit Metal Extractor [f=0008403] [8403] Event [2712,0,2264]: 0 finished unit Wind/Tidal Generator [f=0008412] [8412] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0008503] [8503] Event [1416,0,3088]: 0 finished unit Mariner [f=0008553] [8553] Event [1864,0,2712]: 0 finished unit Wind/Tidal Generator [f=0008559] [8559] Event [2792,0,2296]: 0 finished unit Wind/Tidal Generator [f=0008621] [8621] Event [5032,0,6968]: 1 finished unit Caretaker [f=0008732] [8732] Event [1960,0,2696]: 0 finished unit Wind/Tidal Generator [f=0008854] [8854] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0008865] [8865] Event [1416,-20,3088]: 0 finished unit Seawolf [f=0008929] [8929] Event [2056,0,2664]: 0 finished unit Wind/Tidal Generator [f=0009006] [9006] Event [5688,-1,1912]: 1 finished unit Metal Extractor [f=0009082] [9082] Event [4936,0,6968]: 1 finished unit Caretaker [f=0009116] [9116] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0009159] [9159] Event [2152,0,2632]: 0 finished unit Wind/Tidal Generator [f=0009371] [9371] Event [2248,0,2600]: 0 finished unit Wind/Tidal Generator [f=0009421] [9421] Event [2856,0,4600]: 0 finished unit Wind/Tidal Generator [f=0009437] [9437] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0009529] [9529] Event [5848,-1,1992]: 1 finished unit Urchin [f=0009576] [9576] Event [2344,0,2568]: 0 finished unit Wind/Tidal Generator [f=0009598] [9598] Event [2872,0,4744]: 0 finished unit Wind/Tidal Generator [f=0009598] [9598] Event [1416,0,3088]: 0 finished unit Siren [f=0009708] [9708] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0009742] [9742] Event [1416,0,3088]: 0 finished unit Hunter [f=0009763] [9763] Event [2440,0,2552]: 0 finished unit Wind/Tidal Generator [f=0009790] [9790] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0009836] [9836] Event [4382.59717,-2,5649.6626]: 0 lost unit Cutter [f=0009842] [9842] Event [4648,0,6808]: 1 finished unit Wind/Tidal Generator [f=0009910] [9910] Event [4662.02881,-2,5164.96924]: 0 lost unit Cutter [f=0009940] [9940] Event [5616,0,2080]: 1 finished unit Radar Tower [f=0010061] [10061] Event [1416,0,3088]: 0 finished unit Corsair [f=0010154] [10154] Event [4712,-1,5688]: 1 finished unit Urchin [f=0010171] [10171] Event [4648,0,6888]: 1 finished unit Wind/Tidal Generator [f=0010184] [10184] Event [2760,10.2468872,456]: 0 finished unit Metal Extractor [f=0010242] [10242] Event [1416,0,3088]: 0 finished unit Hunter [f=0010268] [10268] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0010306] [10306] Event [4648,0,6968]: 1 finished unit Wind/Tidal Generator [f=0010309] [10309] Event [2955.86133,0,696.963074]: 1 lost unit Hunter [f=0010314] [10314] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0010360] [10360] Event [3416,-1,4984]: 0 finished unit Urchin [f=0010384] [10384] Event [1416,0,3088]: 0 finished unit Hunter [f=0010517] [10517] Event [2520,0,2504]: 0 finished unit Wind/Tidal Generator [f=0010536] [10536] Event [4728,0,6808]: 1 finished unit Wind/Tidal Generator [f=0010606] [10606] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0010653] [10653] Event [4728,0,6888]: 1 finished unit Wind/Tidal Generator [f=0010658] [10658] Event [1416,0,3088]: 0 finished unit Mariner [f=0010667] [10667] Event [3255.61694,0,768.88739]: 1 lost unit Hunter [f=0010763] [10763] Event [3710.19287,0,4804.25977]: 1 lost unit Hunter [f=0010784] [10784] Event [3618.35034,-16.00174,4675.10059]: 0 lost unit Seawolf [f=0010791] [10791] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0010816] [10816] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0010862] [10862] Event [4728,0,6968]: 1 finished unit Wind/Tidal Generator [f=0010913] [10913] Event [4152.19824,1.35364437,4523.02002]: 0 lost unit Hunter [f=0010931] [10931] Event [4191.34766,2.69749832,4548.59766]: 0 lost unit Hunter [f=0010950] [10950] Event [3864,-1,5384]: 1 finished unit Metal Extractor [f=0010954] [10954] Event [2856,0,2344]: 0 finished unit Wind/Tidal Generator [f=0010995] [10995] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0011017] [11017] Event [4808,0,6808]: 1 finished unit Wind/Tidal Generator [f=0011042] [11042] Event [3352,-1,5096]: 0 lost unit Urchin [f=0011057] [11057] Event [4355.01709,-16.770851,4349.24854]: 1 lost unit Seawolf [f=0011092] [11092] Event [4808,0,6888]: 1 finished unit Wind/Tidal Generator [f=0011130] [11130] Event [3416,-1,4984]: 0 lost unit Urchin [f=0011140] [11140] Event [3552,10.2468872,640]: 0 finished unit Lotus [f=0011150] [11150] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0011172] [11172] Event [4223.55127,-16.00174,3986.79932]: 1 lost unit Seawolf [f=0011182] [11182] Event [4808,0,6968]: 1 finished unit Wind/Tidal Generator [f=0011207] [11207] Event [4171.95215,-16.00174,3923.63257]: 1 lost unit Seawolf [f=0011212] [11212] Event [2872,0,2248]: 0 finished unit Wind/Tidal Generator [f=0011221] [11221] Event [4051.51855,-2,3645.49585]: 0 lost unit Cutter [f=0011280] [11280] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0011286] [11286] Event [3928.84131,-16.45413,3794.46484]: 1 lost unit Seawolf [f=0011335] [11335] Event [3165.73828,-20,4623.56494]: 1 lost unit Seawolf [f=0011414] [11414] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0011437] [11437] Event [1416,0,3088]: 0 finished unit Siren [f=0011488] [11488] Event [2792,0,2056]: 0 finished unit Wind/Tidal Generator [f=0011549] [11549] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0011681] [11681] Event [3153.51929,-16.00174,4854.32227]: 1 lost unit Seawolf [f=0011684] [11684] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0011695] [11695] Event [3209.70996,0,4785.3418]: 0 lost unit Mariner [f=0011697] [11697] Event [1416,-20,3088]: 0 finished unit Seawolf [f=0011713] [11713] Event [3226.1189,0,4863.12891]: 1 lost unit Hunter [f=0011740] [11740] Event [3496,-1,984]: 0 finished unit Urchin [f=0011841] [11841] Event [1416,0,3088]: 0 finished unit Hunter [f=0011867] [11867] Event [4936,0,7128]: 1 finished unit Caretaker [f=0011894] [11894] Event [2760,0,1960]: 0 finished unit Wind/Tidal Generator [f=0011909] [11909] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0011984] [11984] Event [3864,-1,5384]: 1 lost unit Metal Extractor [f=0012092] [12092] Event [5064,0,7112]: 1 finished unit Caretaker [f=0012099] [12099] Event [3576,10.2468872,760]: 0 finished unit Metal Extractor [f=0012128] [12128] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0012147] [12147] Event [3168,0,7056]: 1 finished unit Radar Tower [f=0012184] [12184] Event [1416,0,3088]: 0 finished unit Corsair [f=0012218] [12218] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0012308] [12308] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0012394] [12394] Event [4431.35498,0,5511.36279]: 1 lost unit Hunter [f=0012398] [12398] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0012420] [12420] Event [4616,0,7144]: 1 finished unit Wind/Tidal Generator [f=0012446] [12446] Event [2984,-1,2136]: 0 finished unit Urchin [f=0012488] [12488] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0012509] [12509] Event [1416,0,3088]: 0 finished unit Mariner [f=0012510] [12510] Event [4616,0,7064]: 1 finished unit Wind/Tidal Generator [f=0012585] [12585] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0012615] [12615] Event [4616,0,7224]: 1 finished unit Wind/Tidal Generator [f=0012622] [12622] Event [3208,-1,7192]: 1 finished unit Urchin [f=0012700] [12700] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0012767] [12767] Event [4696,0,7144]: 1 finished unit Wind/Tidal Generator [f=0012818] [12818] Event [1512,0,3080]: 0 finished unit Caretaker [f=0012948] [12948] Event [1416,0,3088]: 0 finished unit Mariner [f=0012956] [12956] Event [4099.66602,0,5193.53711]: 1 lost unit Hunter [f=0012963] [12963] Event [3959.95947,0,5284.5542]: 1 lost unit Hunter [f=0012971] [12971] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0012972] [12972] Event [3985.6665,0,5151.23584]: 0 lost unit Hunter [f=0012980] [12980] Event [4016.5481,0,5230.81396]: 1 lost unit Hunter [f=0012980] [12980] Event [3954.58325,0,5152.30859]: 0 lost unit Hunter [f=0012981] [12981] Event [3985.65967,-20,5130.97998]: 0 lost unit Seawolf [f=0012985] [12985] Event [4045.91089,0.04373832,5165.59668]: 1 lost unit Hunter [f=0012994] [12994] Event [3032,-1,2312]: 0 finished unit Urchin [f=0013005] [13005] Event [1160,0,3016]: 0 finished unit Wind/Tidal Generator [f=0013008] [13008] Event [4125.26563,-20,5111.01318]: 1 lost unit Seawolf [f=0013015] [13015] Event [4140.75928,0,5122.38672]: 1 lost unit Hunter [f=0013020] [13020] Event [4071.10083,0,5032.85303]: 0 lost unit Hunter [f=0013027] [13027] Event [4776,0,7064]: 1 finished unit Wind/Tidal Generator [f=0013034] [13034] Event [4117.74609,0,4981.63232]: 1 lost unit Hunter [f=0013038] [13038] Event [4696,0,7224]: 1 finished unit Wind/Tidal Generator [f=0013048] [13048] Event [3991.37891,0,5225.19287]: 0 lost unit Corsair [f=0013061] [13061] Event [4075.25098,0,5233.16553]: 1 lost unit Hunter [f=0013062] [13062] Event [4696,0,7064]: 1 finished unit Wind/Tidal Generator [f=0013065] [13065] Event [3000,-1,7144]: 1 finished unit Urchin [f=0013066] [13066] Event [4043.10425,-20,5054.85938]: 0 lost unit Seawolf [f=0013073] [13073] Event [4069.91162,0,5086.6665]: 0 lost unit Corsair [f=0013110] [13110] Event [4158.38428,0,5261.14502]: 1 lost unit Hunter [f=0013125] [13125] Event [4251.48145,0,5318.78174]: 1 lost unit Hunter [f=0013173] [13173] Event [4420.21533,0,5399.2002]: 1 lost unit Hunter [f=0013210] [13210] Event [1144,0,3112]: 0 finished unit Wind/Tidal Generator [f=0013211] [13211] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0013228] [13228] Event [4776,0,7144]: 1 finished unit Wind/Tidal Generator [f=0013257] [13257] Event [1416,0,3088]: 0 finished unit Mariner [f=0013263] [13263] Event [4776,0,7224]: 1 finished unit Wind/Tidal Generator [f=0013302] [13302] Event [1112,0,3208]: 0 finished unit Wind/Tidal Generator [f=0013386] [13386] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0013500] [13500] Event [1096,0,3304]: 0 finished unit Wind/Tidal Generator [f=0013548] [13548] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0013579] [13579] Event [4904,0,6632]: 1 finished unit Wind/Tidal Generator [f=0013702] [13702] Event [1064,0,3400]: 0 finished unit Wind/Tidal Generator [f=0013713] [13713] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0013788] [13788] Event [4138.99707,-20,5528.51074]: 0 lost unit Seawolf [f=0013878] [13878] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0013934] [13934] Event [1048,0,3496]: 0 finished unit Wind/Tidal Generator [f=0013973] [13973] Event [4056,-1,2712]: 0 finished unit Urchin [f=0013983] [13983] Event [2936,0.92407227,504]: 0 finished unit Stinger [f=0014020] [14020] Event [1416,0,3088]: 0 finished unit Siren [f=0014043] [14043] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0014114] [14114] Event [1016,0,3592]: 0 finished unit Wind/Tidal Generator [f=0014186] [14186] Event [2936,-1,6968]: 1 lost unit Metal Extractor [f=0014208] [14208] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0014258] [14258] Event [1416,0,3088]: 0 finished unit Mariner [f=0014308] [14308] Event [1000,0,3688]: 0 finished unit Wind/Tidal Generator [f=0014312] [14312] Event [3168,0,7056]: 1 lost unit Radar Tower [f=0014364] [14364] Event [4882.8623,-2,4444.96582]: 0 lost unit Cutter [f=0014366] [14366] Event [3000,-1,7144]: 1 lost unit Urchin [f=0014373] [14373] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0014422] [14422] Event [3046.85889,0,7080.56641]: 0 lost unit Corsair [f=0014454] [14454] Event [3626.75244,-20,6009.09668]: 1 lost unit Seawolf [f=0014477] [14477] Event [3730.21777,-20,5978.73975]: 1 lost unit Seawolf [f=0014488] [14488] Event [968,0,3784]: 0 finished unit Wind/Tidal Generator [f=0014494] [14494] Event [4072,-1,2840]: 0 finished unit Urchin [f=0014503] [14503] Event [1416,-20,3088]: 0 finished unit Seawolf [f=0014537] [14537] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0014598] [14598] Event [5128,-1,4280]: 1 lost unit Urchin [f=0014623] [14623] Event [1416,0,3088]: 0 finished unit Hunter [f=0014631] [14631] Event [5116.59814,0,4642.33203]: 1 lost unit Hunter [f=0014663] [14663] Event [5264,0,4352]: 1 lost unit Radar Tower [f=0014676] [14676] Event [5141.62646,0,4405.06885]: 0 lost unit Corsair [f=0014683] [14683] Event [952,0,3880]: 0 finished unit Wind/Tidal Generator [f=0014690] [14690] Event [3863.52734,-20,5679.67822]: 1 lost unit Seawolf [f=0014705] [14705] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0014709] [14709] Event [3844.31372,-20,5686.24707]: 1 lost unit Seawolf [f=0014742] [14742] Event [5192,-1,4200]: 1 lost unit Metal Extractor [f=0014802] [14802] Event [5036.00781,0,4315.53223]: 1 lost unit Hunter [f=0014831] [14831] Event [4959.56152,0,4227.54443]: 0 lost unit Corsair [f=0014837] [14837] Event [3780.96729,-20,5443.36523]: 1 lost unit Seawolf [f=0014850] [14850] Event [3849.14697,0,5575.64063]: 0 lost unit Siren [f=0014879] [14879] Event [920,0,3976]: 0 finished unit Wind/Tidal Generator [f=0014883] [14883] Event [1416,0,3088]: 0 finished unit Corsair [f=0014890] [14890] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0014972] [14972] Event [4678.28711,0,4431.84326]: 0 lost unit Hunter [f=0014976] [14976] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0015058] [15058] Event [3704,-1,5080]: 0 finished unit Urchin [f=0015066] [15066] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0015074] [15074] Event [904,0,4072]: 0 finished unit Wind/Tidal Generator [f=0015114] [15114] Event [1416,0,3088]: 0 finished unit Mariner [f=0015155] [15155] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0015204] [15204] Event [3656,-1,5112]: 0 finished unit Urchin [f=0015245] [15245] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0015281] [15281] Event [3664,0,5008]: 0 finished unit Radar Tower [f=0015283] [15283] Event [872,0,4168]: 0 finished unit Wind/Tidal Generator [f=0015335] [15335] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0015425] [15425] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0015428] [15428] Event [3608,-1,5240]: 0 finished unit Urchin [f=0015502] [15502] Event [856,0,4264]: 0 finished unit Wind/Tidal Generator [f=0015519] [15519] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0015612] [15612] Event [5176,0,6783.98779]: 1 finished unit Mariner [f=0015629] [15629] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0015705] [15705] Event [824,0,4360]: 0 finished unit Wind/Tidal Generator [f=0015705] [15705] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0015749] [15749] Event [1416,0,3088]: 0 finished unit Siren [f=0015799] [15799] Event [4784,0,5776]: 1 finished unit Radar Tower [f=0015801] [15801] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0015892] [15892] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0015897] [15897] Event [888,0,4424]: 0 finished unit Wind/Tidal Generator [f=0015980] [15980] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0016002] [16002] Event [1416,-20,3088]: 0 finished unit Seawolf [f=0016054] [16054] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0016077] [16077] Event [904,0,4520]: 0 finished unit Wind/Tidal Generator [f=0016123] [16123] Event [1416,0,3088]: 0 finished unit Hunter [f=0016142] [16142] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0016272] [16272] Event [904,0,4616]: 0 finished unit Wind/Tidal Generator [f=0016282] [16282] Event [4248.73047,0,5180.66602]: 1 lost unit Hunter [f=0016307] [16307] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0016318] [16318] Event [3464,0,5208]: 0 finished unit Caretaker [f=0016358] [16358] Event [4072,-1,2840]: 0 lost unit Urchin [f=0016383] [16383] Event [1416,0,3088]: 0 finished unit Corsair [f=0016437] [16437] Event [1016,0,4632]: 0 finished unit Wind/Tidal Generator [f=0016441] [16441] Event [4056,-1,2712]: 0 lost unit Urchin [f=0016472] [16472] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0016486] [16486] Event [4008,-1,3000]: 0 lost unit Metal Extractor [f=0016489] [16489] Event [3896,-1,2888]: 0 lost unit Urchin [f=0016516] [16516] Event [3968.5791,-20,2811.01196]: 1 lost unit Seawolf [f=0016553] [16553] Event [3992,0,2824]: 0 lost unit Stinger [f=0016569] [16569] Event [3816,-1,4888]: 0 finished unit Urchin [f=0016577] [16577] Event [3944,-1,2648]: 0 lost unit Metal Extractor [f=0016637] [16637] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0016647] [16647] Event [920,0,4728]: 0 finished unit Wind/Tidal Generator [f=0016653] [16653] Event [1416,0,3088]: 0 finished unit Corsair [f=0016699] [16699] Event [4008.35986,0,2705.15894]: 0 lost unit Mariner [f=0016782] [16782] Event [1416,0,3088]: 0 finished unit Hunter [f=0016813] [16813] Event [5176,0,6783.98779]: 1 finished unit Corsair [f=0016857] [16857] Event [840,0,4824]: 0 finished unit Wind/Tidal Generator [f=0016862] [16862] Event [5192,-1,4200]: 1 finished unit Metal Extractor [f=0016917] [16917] Event [1416,0,3088]: 0 finished unit Hunter [f=0016993] [16993] Event [5176,0,6783.98779]: 1 finished unit Corsair [f=0017002] [17002] Event [2855.34155,-20,2855.37329]: 1 lost unit Seawolf [f=0017018] [17018] Event [3928,0,5528]: 0 finished unit Caretaker [f=0017031] [17031] Event [2846.43335,-20,2815.38867]: 1 lost unit Seawolf [f=0017038] [17038] Event [1416,0,3088]: 0 finished unit Hunter [f=0017052] [17052] Event [744,0,4920]: 0 finished unit Wind/Tidal Generator [f=0017153] [17153] Event [2586.12012,-20,2995.45776]: 1 lost unit Seawolf [f=0017173] [17173] Event [5176,0,6783.98779]: 1 finished unit Corsair [f=0017173] [17173] Event [4024,-1,5592]: 0 finished unit Urchin [f=0017209] [17209] Event [1416,0,3088]: 0 finished unit Hunter [f=0017237] [17237] Event [2044.59912,4.15500689,3183.2085]: 0 lost unit Hunter [f=0017273] [17273] Event [2144.88843,2.7247386,3124.46802]: 0 lost unit Hunter [f=0017281] [17281] Event [2130.12842,-20,3073.69727]: 1 lost unit Seawolf [f=0017281] [17281] Event [2109.19287,0,3091.69263]: 1 lost unit Hunter [f=0017315] [17315] Event [2144.06982,0,3091.73169]: 0 lost unit Hunter [f=0017322] [17322] Event [1706.40625,0,3263.79199]: 1 lost unit Hunter [f=0017324] [17324] Event [1738.40076,0,3286.61304]: 1 lost unit Hunter [f=0017353] [17353] Event [5176,0,6783.98779]: 1 finished unit Corsair [f=0017364] [17364] Event [792,0,5032]: 0 finished unit Wind/Tidal Generator [f=0017365] [17365] Event [3928,-1,5704]: 0 finished unit Urchin [f=0017387] [17387] Event [1592,0,3048]: 0 lost unit Wind/Tidal Generator [f=0017394] [17394] Event [1608,0,3128]: 0 lost unit Wind/Tidal Generator [f=0017415] [17415] Event [1416,0,3088]: 0 finished unit Hunter [f=0017419] [17419] Event [3864,-1,5384]: 0 finished unit Metal Extractor [f=0017489] [17489] Event [1768,0,2744]: 0 lost unit Wind/Tidal Generator [f=0017490] [17490] Event [1686.62903,0,3080.65698]: 1 lost unit Hunter [f=0017492] [17492] Event [1672,0,2776]: 0 lost unit Wind/Tidal Generator [f=0017501] [17501] Event [1864,0,2712]: 0 lost unit Wind/Tidal Generator [f=0017521] [17521] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0017537] [17537] Event [888,0,5080]: 0 finished unit Wind/Tidal Generator [f=0017542] [17542] Event [1560,0,2968]: 0 lost unit Wind/Tidal Generator [f=0017578] [17578] Event [1592,0,2808]: 0 lost unit Wind/Tidal Generator [f=0017614] [17614] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0017616] [17616] Event [1512,-1,2984]: 0 lost unit Urchin [f=0017621] [17621] Event [1605.53369,-19.182135,2951.94604]: 1 lost unit Seawolf [f=0017635] [17635] Event [1416,0,3088]: 0 finished unit Hunter [f=0017639] [17639] Event [1819.19238,0,2999.45679]: 0 lost unit Hunter [f=0017662] [17662] Event [4453.08984,-20,5877.51855]: 0 lost unit Seawolf [f=0017704] [17704] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0017732] [17732] Event [1544,0,2888]: 0 lost unit Wind/Tidal Generator [f=0017739] [17739] Event [1545.56348,-18.822914,2929.5061]: 1 lost unit Seawolf [f=0017742] [17742] Event [984,0,5112]: 0 finished unit Wind/Tidal Generator [f=0017794] [17794] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0017840] [17840] Event [4136,-1,6040]: 0 finished unit Urchin [f=0017875] [17875] Event [1416,0,3088]: 0 finished unit Hunter [f=0017884] [17884] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0017885] [17885] Event [4304.71582,-20,6005.95215]: 1 lost unit Seawolf [f=0017915] [17915] Event [4333.39893,0,6034.71875]: 1 lost unit Mariner [f=0017936] [17936] Event [1080,0,5160]: 0 finished unit Wind/Tidal Generator [f=0017974] [17974] Event [5176,0,6783.98779]: 1 finished unit Hunter [f=0018017] [18017] Event [4314.07666,0,5847.3252]: 1 lost unit Hunter [f=0018020] [18020] Event [4280,-1,6232]: 0 finished unit Urchin [f=0018044] [18044] Event [4245.08301,-20,6007.89063]: 1 lost unit Seawolf [f=0018052] [18052] Event [4248.87939,0,5893.18408]: 0 lost unit Corsair [f=0018056] [18056] Event [1416,0,3088]: 0 finished unit Hunter [f=0018058] [18058] Event [4268.62012,0,6078.85693]: 1 lost unit Hunter [f=0018075] [18075] Event [2920,10.2468872,392]: 0 finished unit Geothermal Generator [f=0018131] [18131] Event [1176,0,5192]: 0 finished unit Wind/Tidal Generator [f=0018136] [18136] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0018136] [18136] Event [4171.44922,0,6149.42383]: 1 lost unit Hunter [f=0018139] [18139] Event [4448.42285,0,5873.58545]: 1 lost unit Mariner [f=0018149] [18149] Event [4280,-1,6232]: 0 lost unit Urchin [f=0018172] [18172] Event [4219.57275,0,6152.75635]: 1 lost unit Hunter [f=0018212] [18212] Event [4696,0,6664]: 1 lost unit Wind/Tidal Generator [f=0018215] [18215] Event [4357.8916,0,5907.67236]: 0 lost unit Corsair [f=0018218] [18218] Event [1416,0,3088]: 0 finished unit Hunter [f=0018225] [18225] Event [4131.48096,0,5971.18457]: 0 lost unit Mariner [f=0018245] [18245] Event [4276.41943,-20,6039.2749]: 1 lost unit Seawolf [f=0018245] [18245] Event [4237.49316,-20,6049.51367]: 1 lost unit Seawolf [f=0018254] [18254] Event [2824,0,568]: 0 finished unit Wind/Tidal Generator [f=0018300] [18300] Event [4712,-1,5688]: 1 lost unit Urchin [f=0018301] [18301] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0018309] [18309] Event [3992,-1,5912]: 0 finished unit Urchin [f=0018312] [18312] Event [4363.33301,-20,6197.8208]: 1 lost unit Seawolf [f=0018321] [18321] Event [4256.07715,0,6010.41602]: 0 lost unit Corsair [f=0018348] [18348] Event [1416,0,3088]: 0 finished unit Hunter [f=0018403] [18403] Event [4784,0,5776]: 1 lost unit Radar Tower [f=0018419] [18419] Event [2808,0,664]: 0 finished unit Wind/Tidal Generator [f=0018430] [18430] Event [4501.05713,0,6330.55078]: 1 lost unit Hunter [f=0018435] [18435] Event [4449.4082,0,6293.4082]: 1 lost unit Corsair [f=0018435] [18435] Event [4489.44189,0,6381.03271]: 1 lost unit Hunter [f=0018437] [18437] Event [3912,-1,6152]: 0 finished unit Urchin [f=0018439] [18439] Event [4523.03955,0,6408.93066]: 1 lost unit Corsair [f=0018441] [18441] Event [4449.30518,0,6402.62061]: 1 lost unit Corsair [f=0018442] [18442] Event [4561.03027,0,6330.0332]: 1 lost unit Corsair [f=0018475] [18475] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0018483] [18483] Event [1416,0,3088]: 0 finished unit Hunter [f=0018494] [18494] Event [4647.0498,-20,6391.07813]: 1 lost unit Seawolf [f=0018539] [18539] Event [3896,-1,6200]: 0 finished unit Urchin [f=0018579] [18579] Event [4904,0,6632]: 1 lost unit Wind/Tidal Generator [f=0018599] [18599] Event [2808,0,760]: 0 finished unit Wind/Tidal Generator [f=0018631] [18631] Event [5176,-20,6783.98779]: 1 finished unit Seawolf [f=0018634] [18634] Event [undefined]: Omoiyari resigned [f=0018634] game_message: Omoiyari has been destroyed! [f=0018634] game_message: Sparkles wins! [f=0018634] Submitting stats [f=0018634] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018634] Part| Total Time|Time of the last 0.5s [f=0018634] Draw 11079.32ms 17.90% [f=0018634] Lua::Callins::Synced 7776.84ms 23.24% [f=0018634] Lua::Callins::Unsynced 14086.25ms 20.77% [f=0018634] Lua::CollectGarbage::Synced 427.75ms 0.30% [f=0018634] Lua::CollectGarbage::Unsynced 851.60ms 5.24% [f=0018634] Misc::Profiler::AddTime 64.55ms 0.10% [f=0018634] Sim 26728.81ms 63.01% [f=0018634] [18634] Received game_message: Omoiyari has been destroyed! [f=0018634] [18634] Received game_message: Sparkles wins! [f=0018635] [18635] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018635] [18635] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018635] [18635] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018635] [18635] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.86666679,5.5999999,5.86666679,0,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018635] [18635] Game End Stats Values: 3,2165,2490,2165,2490,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.15999985,8,8.15999985,2075,2075,2075,2075,7.0666666,8.80000019,7.0666666,8.80000019,0,200,0,200,0,0,0,0,90,215,90,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018635] [18635] Game End Stats Values: 4,2355,2685,2355,2685,0,0.19869483,0,0.19869483,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.1599998,8,10.1599998,2075,2075,2075,2075,8.66666698,10.2799129,8.66666698,10.2799129,100,270,100,270,0,0,0,0,180,340,180,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018635] [18635] Game End Stats Values: 5,2680,2860,2680,2860,0,1.72247827,0,1.72247827,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.4800005,8,12.4800005,2075,2075,2075,2075,10.5333338,12.1015863,10.5333338,12.1015863,300,340,300,340,0,0,0,0,305,445,305,445,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018635] [18635] Game End Stats Values: 6,2850,3000,2850,3000,0.92692482,7.14020967,0.92692482,7.14020967,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2400017,15.5999966,10.2400017,15.5999966,2075,2075,2075,2075,12.0617943,12.3611813,12.0617943,12.3611813,400,410,400,410,0,0,0,0,375,515,375,515,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018635] [18635] Game End Stats Values: 7,2955,3105,2955,3105,2.62299085,18.07201,2.62299085,18.07201,0,0,0,0,0,0,0,0,0,0,0,0,140,145.161301,140,145.161301,0,120,0,120,12.7200012,16.3999977,12.7200012,16.3999977,2075,2075,2075,2075,12.1130705,12.9954529,12.1130705,12.9954529,400,270,400,270,140,100,140,100,480,640,480,640,100,140,100,140,0,0,0,0,156.906219,140,156.906219,140 [f=0018635] [18635] Game End Stats Values: 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39,10035,12875,10035,12875,478.533264,1067.49597,478.533264,1067.49597,0,0,0,0,0,0,0,0,952.651855,18.0892944,952.651855,18.0892944,6079.44287,6729.23535,6079.44287,6729.23535,480,2070,480,2070,51.2000122,73.280014,51.2000122,73.280014,2905,2905,2905,2905,40.6422043,45.7970314,40.6422043,45.7970314,4040,4860,4040,4860,4607.24463,6460,4607.24463,6460,2610,3040,2610,3040,6780,5255.24463,6780,5255.24463,286.83313,1585.52148,286.83313,1585.52148,7351.99463,6866.55908,7351.99463,6866.55908 [f=0018635] [18635] Game End Stats Values: 40,9895,12865,9895,12865,499.928406,1161.45923,499.928406,1161.45923,0,0,0,0,0,0,0,0,952.651855,18.0892944,952.651855,18.0892944,6798.74561,7412.98486,6798.74561,7412.98486,480,2310,480,2310,51.200016,74.6928253,51.200016,74.6928253,2905,2905,2905,2905,50.4096756,47.264019,50.4096756,47.264019,3900,4660,3900,4660,5117.24463,7300,5117.24463,7300,2610,2990,2610,2990,7620,5865.24463,7620,5865.24463,469.08313,1758.78906,469.08313,1758.78906,8335.23633,7647.42139,8335.23633,7647.42139 [f=0018635] [18635] Game End Stats Values: 41,9135,12745,9135,12745,542.051758,1251.07874,542.051758,1251.07874,0,0,0,0,0,0,0,0,952.651855,18.0892944,952.651855,18.0892944,7339.07666,8210.9834,7339.07666,8210.9834,480,2310,480,2310,51.2000122,69.4400253,51.2000122,69.4400253,2905,2905,2905,2905,49.2415543,49.4357834,49.2415543,49.4357834,3140,4540,3140,4540,5407.24463,7940,5407.24463,7940,2610,2990,2610,2990,8880,6375.24463,8880,6375.24463,596.58313,1877.13025,596.58313,1877.13025,9373.10059,8272.97461,9373.10059,8272.97461 [f=0018635] [18635] Game End Stats Values: 42,6725,12970,6725,12970,572.087463,1355.28528,572.087463,1355.28528,0,0,0,0,0,0,0,0,958.934143,18.0892944,958.934143,18.0892944,9263.40918,10700.5762,9263.40918,10700.5762,360,2550,360,2550,50.7200127,89.853302,50.7200127,89.853302,2850,2905,2850,2905,39.8523788,39.9471092,39.8523788,39.9471092,940,3920,940,3920,6327.24463,10790,6327.24463,10790,2575,3595,2575,3595,11730,7415.24463,11730,7415.24463,609.666016,1877.13025,609.666016,1877.13025,12402.1035,10604.9229,12402.1035,10604.9229 [f=0018635] [18635] Game End Stats Values: 43,6910,13225,6910,13225,580.658142,1429.14026,580.658142,1429.14026,0,0,0,0,0,0,0,0,958.934143,18.0892944,958.934143,18.0892944,9383.45605,11105.7314,9383.45605,11105.7314,360,2670,360,2670,49.8285866,99.1713791,49.8285866,99.1713791,2850,2905,2850,2905,38.319622,56.3720665,38.319622,56.3720665,1160,4020,1160,4020,6327.24463,11045,6327.24463,11045,2540,3630,2540,3630,11985.667,7415.24463,11985.667,7415.24463,609.666016,1968.80811,609.666016,1968.80811,12813.1934,10771.8896,12813.1934,10771.8896 [f=0018644] [18644] Event [5016,0,6744]: 1 lost unit Wind/Tidal Generator [f=0018646] [18646] Event [4984,0,6664]: 1 lost unit Wind/Tidal Generator [f=0018672] [18672] Event [4952,-1,6584]: 1 lost unit Metal Extractor [f=0018678] [18678] Event [4457.4707,-76.500359,6399.66553]: 1 lost unit Recon Commander [f=0018679] [18679] Event [4792,0,6600]: 1 lost unit Wind/Tidal Generator [f=0018682] [18682] Event [1416,0,3088]: 0 finished unit Hunter [f=0018683] [18683] Event [4859.63867,-20,6185.36084]: 1 lost unit Seawolf [f=0018774] Player Sparkles left the game: normal quit [f=0018774] [18774] Event [undefined]: Sparkles quit [f=0018779] [18779] Event [2792,0,856]: 0 finished unit Wind/Tidal Generator [f=0018835] Spectator Omoiyari left the game: normal quit [f=0018835] [18835] Event [undefined]: Omoiyari quit [f=0018841] No clients connected, shutting down server [f=0018841] Server shutdown [f=0018841] End of demo reached [f=0018932] [18932] Event [1416,0,3088]: 0 finished unit Hunter [f=0018959] [18959] Event [2792,0,952]: 0 finished unit Wind/Tidal Generator [f=0019081] [19081] Event [1416,0,3088]: 0 finished unit Hunter [f=0019154] [19154] Event [2776,0,1048]: 0 finished unit Wind/Tidal Generator [f=0019274] [19274] Event [1416,0,3088]: 0 finished unit Hunter [f=0019334] [19334] Event [2776,0,1144]: 0 finished unit Wind/Tidal Generator [f=0019529] [19529] Event [2760,0,1240]: 0 finished unit Wind/Tidal Generator [f=0019576] [19576] Event [1416,0,3088]: 0 finished unit Corsair [f=0019724] [19724] Event [2760,0,1336]: 0 finished unit Wind/Tidal Generator [f=0019904] [19904] Event [2744,0,1432]: 0 finished unit Wind/Tidal Generator [f=0019921] [19921] Event [1416,0,3088]: 0 finished unit Corsair [f=0020099] [20099] Event [2728,0,1528]: 0 finished unit Wind/Tidal Generator [f=0020241] [20241] Event [1416,0,3088]: 0 finished unit Corsair [f=0020279] [20279] Event [2728,0,1624]: 0 finished unit Wind/Tidal Generator [f=0020474] [20474] Event [2712,0,1720]: 0 finished unit Wind/Tidal Generator [f=0020522] [20522] Event [1416,0,3088]: 0 finished unit Mariner [f=0020654] [20654] Event [2712,0,1816]: 0 finished unit Wind/Tidal Generator [f=0020849] [20849] Event [2696,0,1912]: 0 finished unit Wind/Tidal Generator [f=0021044] [21044] Event [2696,0,2008]: 0 finished unit Wind/Tidal Generator [f=0021224] [21224] Event [2680,0,2104]: 0 finished unit Wind/Tidal Generator [f=0021226] [21226] Event [1416,0,3088]: 0 finished unit Siren [f=0021389] [21389] Event [2776,0,2152]: 0 finished unit Wind/Tidal Generator [f=0021521] [21521] Event [1416,-20,3088]: 0 finished unit Seawolf [f=0021554] [21554] Event [2760,0,2216]: 0 finished unit Wind/Tidal Generator [f=0021661] [21661] Event [1416,0,3088]: 0 finished unit Hunter [f=0021956] [21956] Event [1416,0,3088]: 0 finished unit Corsair [f=0022191] [22191] Event [1416,0,3088]: 0 finished unit Mariner [f=0022413] Autoquit sending quit command. [f=0022413] [QuitAction] user exited to system [f=0022413] [SpringApp::Kill][1] fromRun=1 [f=0022413] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022413] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022413] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022413] [ThreadPool::SetThreadCount][2] workers=0 [f=0022413] [SpringApp::Kill][2] [f=0022413] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022413] [Game::KillLua][3] dtor=0 luaUI=0x51bb1e00 [f=0022413] Start widgetHandler:Shutdown [f=0022413] Shutdown - SaveOrderList Complete [f=0022413] Writing last game win data [f=0022413] Shutdown - SaveConfigData Complete [f=0022413] Shutdown Widget - Save/Load API [f=0022413] Shutdown Widget - Chili Highlight [f=0022413] Shutdown Widget - Draw After Chili [f=0022413] Shutdown Widget - EPIC Menu [f=0022413] Shutdown Widget - Chili Widget Selector [f=0022413] Shutdown Widget - Chili Minimap [f=0022413] Shutdown Widget - Local Team Colors [f=0022413] Shutdown Widget - Display Keys 2 [f=0022413] Shutdown Widget - Save Game Menu [f=0022413] Shutdown Widget - Unit Icons [f=0022413] Shutdown Widget - Noises [f=0022413] Shutdown Widget - HealthBars [f=0022413] Shutdown Widget - Win Counter [f=0022413] Shutdown Widget - SpringRTS Replay Stats [f=0022413] Shutdown Widget - BuildETA [f=0022413] Shutdown Widget - Modular Comm Info [f=0022413] Shutdown Widget - Stereo3D [f=0022413] Shutdown Widget - Showeco and Grid Drawer [f=0022413] Shutdown Widget - Point Tracker [f=0022413] Shutdown Widget - Music Player [f=0022413] Shutdown Widget - Missile Silo Range [f=0022413] Shutdown Widget - MinimapEvents [f=0022413] Shutdown Widget - Mex Placement Handler [f=0022413] Shutdown Widget - Local Widgets Config [f=0022413] Shutdown Widget - Highlight Geos [f=0022413] Shutdown Widget - Grab Input [f=0022413] Input grabbing is disabled! [f=0022413] Shutdown Widget - MetalFeatures (new) [f=0022413] Shutdown Widget - Darkening [f=0022413] Shutdown Widget - Context Menu [f=0022413] Shutdown Widget - Chili Spectator Panels [f=0022413] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022413] Shutdown Widget - Chili Nuke Warning [f=0022413] Shutdown Widget - Chili EndGame Window [f=0022413] Shutdown Widget - Chili Economy Panel Default [f=0022413] Shutdown Widget - CameraShake [f=0022413] Shutdown Widget - Attack AoE [f=0022413] Shutdown Widget - Map Edge Extension [f=0022413] Shutdown Widget - Selection Send [f=0022413] Shutdown Widget - LupsManager [f=0022413] Shutdown Widget - Newton Firezone [f=0022413] Shutdown Widget - Chili Pro Console [f=0022413] Shutdown Widget - Lasso Terraform GUI [f=0022413] Shutdown Widget - Lups [f=0022413] Shutdown Widget - Chili Framework [f=0022413] Shutdown Widget - Chili Core Selector [f=0022413] Shutdown Widget - Custom Markers [f=0022413] Shutdown Widget - Pause Screen [f=0022413] Shutdown Widget - Text To Speech Control [f=0022413] Shutdown Widget - Persistent Build Height [f=0022413] Shutdown Widget - Layout Handler [f=0022413] End widgetHandler:Shutdown [f=0022413] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={459741,62517187} {int,ext,rec}Allocs={24564834,0,0} {chunk,block}Bytes={62517187,0} [f=0022413] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022413] [Game::KillLua][2] dtor=0 luaRules=0x51fef2f0 [f=0022413] Start gadgetHandler:Shutdown [f=0022413] Shutdown - StartSetup [f=0022413] Shutdown - UnitMorph [f=0022413] Shutdown - LupsNanoSpray [f=0022413] Shutdown - Missile Silo Controller [f=0022413] Shutdown - Modular Comm Info [f=0022413] Shutdown - Terrain Texture Handler [f=0022413] Shutdown - UnitCloakShield [f=0022413] Shutdown - Starlight Handler [f=0022413] End gadgetHandler:Shutdown [f=0022413] Start gadgetHandler:Shutdown [f=0022413] Shutdown - Save/Load [f=0022413] Shutdown - UnitMorph [f=0022413] Shutdown - Modular Comm Info [f=0022413] Shutdown - Retreat Command [f=0022413] Shutdown - Shockwaves [f=0022413] Shutdown - Teleport Throw [f=0022413] Shutdown - UnitCloakShield [f=0022413] Shutdown - Lups Cloak FX [f=0022413] Shutdown - Lups [f=0022413] Shutdown - Lups Shield [f=0022413] End gadgetHandler:Shutdown [f=0022413] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24564863,0,0} {chunk,block}Bytes={0,0} [f=0022413] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24564863,0,0} {chunk,block}Bytes={0,0} [f=0022413] [Game::KillLua][4] dtor=0 [f=0022413] [Game::~CGame][1] [f=0022413] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022413] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022413] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022413] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022413] [Game::KillLua][4] dtor=1 [f=0022413] [Game::KillMisc][1] [f=0022413] [Game::KillMisc][2] [f=0022413] [Game::KillMisc][3] [f=0022413] [Game::KillRendering][1] [f=0022413] [3DOParser::Kill] allocated 146 pieces [f=0022413] [S3OParser::Kill] allocated 2758 pieces [f=0022413] [AssParser::Kill] allocated 218 pieces [f=0022413] [Game::KillInterface][1] [f=0022413] [Game::KillInterface][2] [f=0022413] [Game::KillSimulation][1] [f=0022413] [Game::KillSimulation][2] [f=0022413] [CCollisionHandler] dis-/continuous tests: 0/177311 [f=0022413] [Game::KillSimulation][3] [f=0022413] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022413] [~CPathCache(32x32)] cacheHits=623 hitPercentage=69% numHashColls=0 maxCacheSize=24 [f=0022413] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022413] [~CPathCache(64x64)] cacheHits=675 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022413] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022413] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022413] [LosHandler::Kill] raycast instance cache-{hits,misses}={9202,22073}; shared=0%; cached=29% [f=0022413] [Game::KillSimulation][4] [f=0022413] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0022413] [Game::~CGame][2] [f=0022413] [Game::~CGame][3] [f=0022413] [SpringApp::Kill][3] [f=0022413] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 236039 bytes sent 286001 bytes recv'd [f=0022413] [SpringApp::Kill][4] font=0x4547c7e0 [f=0022413] [SpringApp::Kill][5] [f=0022413] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x454eb030) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2355ms file="objects3d/commrecon4.s3o" indx=4916 inflSize=133kb readTime=51ms file="objects3d/funnelweb.dae" indx=5082 inflSize=1500kb readTime=36ms file="objects3d/commrecon3.s3o" indx=4914 inflSize=130kb readTime=35ms file="icons/hoverbuilder.png" indx=1009 inflSize=3kb readTime=30ms file="objects3d/benzcom5.s3o" indx=4847 inflSize=326kb readTime=30ms file="gamedata/unitdefs_pre.lua" indx=913 inflSize=0kb readTime=28ms file="objects3d/cormart.s3o" indx=4967 inflSize=105kb readTime=27ms file="objects3d/cremcom.s3o" indx=5004 inflSize=200kb readTime=26ms file="icons/hoverspecial.png" indx=1013 inflSize=1kb readTime=23ms file="gamedata/utilities.lua" indx=914 inflSize=0kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 50465242 bytes cached in 2826 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x455f6c30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x454eb3b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4578c530) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fa5ec01bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]