[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pToxVDl5Hj/springsettings.841632.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 125ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f446401d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18333 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/841632/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 574ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45936350] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45936350] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 211ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 834ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 915ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 813ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 202ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/841632/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (297ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11410,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/841632/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e9f2a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1024555e9e6523b0f2573518066f37c1 [f=-000001] Connection attempt from Sparkles [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Sparkles changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Omoiyari [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Omoiyari changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={67e59d70,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Omoiyari" string="[Game::Load][lua{Rules,Gaia}={7d049370,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] Allies: I choose: Kuti Swapnam! [f=-000001] :) [f=-000001] [0] Event [592,199.565918,1955]: 0 finished unit Recon Commander [f=-000001] [0] Event [5766,199.568237,1157]: 1 finished unit Recon Commander [f=0000000] [0] Sparkles, team: 0, elo:2948 [f=0000000] [0] Omoiyari, team: 1, elo:2377 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [688,199.562531,1936]: 0 finished unit Tank Foundry [f=0000003] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000003] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000003] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000003] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000003] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000003] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000003] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000003] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000003] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000006] [6] Event [5808,199.562531,1040]: 1 finished unit Tank Foundry [f=0000284] [284] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0000303] [303] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0000529] [529] Event [716,200.882538,1936]: 0 finished unit Kodachi [f=0000567] [567] Event [5780,200.882538,1040]: 1 finished unit Kodachi [f=0000629] [629] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000720] [720] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0000940] [940] Event [808,199.562531,2120]: 0 finished unit Solar Collector [f=0001056] [1056] Event [5780,200.882538,1040]: 1 finished unit Kodachi [f=0001089] [1089] Event [716,199.562531,1936]: 0 finished unit Kodachi [f=0001180] [1180] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0001455] [1455] Event [728,199.562531,2184]: 0 finished unit Solar Collector [f=0001592] [1592] Event [5208,199.562531,744]: 1 finished unit Solar Collector [f=0001908] [1908] Event [656,199.562531,2016]: 0 finished unit Lotus [f=0002068] [2068] Event [716,200.882538,1936]: 0 finished unit Welder [f=0002103] [2103] Event [5064,199.562531,680]: 1 finished unit Solar Collector [f=0002557] [2557] Event [5780,200.882538,1040]: 1 finished unit Blitz [f=0002588] [2588] Event [752,199.562531,1856]: 0 finished unit Picket [f=0002765] [2765] Event [568,199.562531,1992]: 0 finished unit Solar Collector [f=0003050] [3050] Event [632,199.562531,2120]: 0 finished unit Solar Collector [f=0003129] [3129] Event [716,200.882538,1936]: 0 finished unit Kodachi [f=0003194] [3194] Event [5712,199.562531,992]: 1 finished unit Lotus [f=0003553] [3553] Event [5780,200.882538,1040]: 1 finished unit Blitz [f=0003636] [3636] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0003728] [3728] Event [5892.70361,199.562531,1630.08398]: 0 lost unit Kodachi [f=0003828] [3828] Event [5432,199.562531,904]: 1 finished unit Solar Collector [f=0003920] [3920] Event [456,199.562531,1928]: 0 finished unit Solar Collector [f=0003980] [3980] Event [368,199.562531,2960]: 0 finished unit Lotus [f=0004175] [4175] Event [716,200.882538,1936]: 0 finished unit Kodachi [f=0004221] [4221] Event [5780,200.882538,1040]: 1 finished unit Welder [f=0004320] [4320] Event [5240,199.562531,920]: 1 finished unit Solar Collector [f=0004484] [4484] Event [616,199.562531,1800]: 0 finished unit Solar Collector [f=0004517] [4517] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0004949] [4949] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0005002] [5002] Event [520,199.562531,1832]: 0 lost unit Metal Extractor [f=0005079] [5079] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0005116] [5116] Event [5780,200.882538,1040]: 1 finished unit Welder [f=0005202] [5202] Event [184,199.562531,1096]: 0 lost unit Metal Extractor [f=0005339] [5339] Event [1040,199.562531,3568]: 0 finished unit Lotus [f=0005376] [5376] Event [716,200.882538,1936]: 0 finished unit Blitz [f=0005619] [5619] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0005752] [5752] Event [5192,199.562531,632]: 1 lost unit Metal Extractor [f=0005809] [5809] Event [520,199.054871,1832]: 0 finished unit Metal Extractor [f=0006000] [6000] Event [5780,200.882538,1040]: 1 finished unit Blitz [f=0006138] [6138] Event [5520,199.562531,976]: 1 finished unit Lotus [f=0006251] [6251] Event [716,200.882538,1936]: 0 finished unit Blitz [f=0006304] [6304] Event [352,199.562531,1360]: 0 finished unit Lotus [f=0006374] [6374] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0006383] [6383] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0006602] [6602] Event [5192,199.054871,632]: 1 finished unit Metal Extractor [f=0006692] [6692] Event [5512,199.562531,1064]: 1 finished unit Solar Collector [f=0006704] [6704] Event [1856,199.562531,2912]: 0 finished unit Lotus [f=0006734] [6734] Event [716,200.882538,1936]: 0 finished unit Kodachi [f=0006776] [6776] Event [5640,199.562531,2280]: 1 lost unit Metal Extractor [f=0006979] [6979] Event [5640,199.562531,1208]: 1 finished unit Solar Collector [f=0007098] [7098] Event [5960,199.562531,3000]: 1 lost unit Metal Extractor [f=0007108] [7108] Event [5780,200.882538,1040]: 1 finished unit Blitz [f=0007364] [7364] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0007503] [7503] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0007696] [7696] Event [716,200.882538,1936]: 0 finished unit Welder [f=0007754] [7754] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0007826] [7826] Event [5768,199.562531,1192]: 1 finished unit Caretaker [f=0007939] [7939] Event [5780,200.882538,1040]: 1 finished unit Blitz [f=0007945] [7945] Event [5416,199.562531,1992]: 1 lost unit Metal Extractor [f=0008106] [8106] Event [5640,199.054871,2280]: 1 finished unit Metal Extractor [f=0008283] [8283] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0008331] [8331] Event [5909.99023,199.562531,1342.33716]: 0 lost unit Kodachi [f=0008359] [8359] Event [3690.71948,201.865524,1796.16394]: 1 lost unit Kodachi [f=0008432] [8432] Event [5780,200.882538,1040]: 1 finished unit Blitz [f=0008532] [8532] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0008565] [8565] Event [716,200.882538,1936]: 0 finished unit Blitz [f=0008737] [8737] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0008880] [8880] Event [2504,199.562531,3240]: 0 finished unit Stardust [f=0008909] [8909] Event [1848,199.562531,2056]: 0 finished unit Solar Collector [f=0008927] [8927] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0008984] [8984] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0009060] [9060] Event [2304,199.562531,3280]: 0 finished unit Radar Tower [f=0009063] [9063] Event [4176.64404,199.562531,960.647217]: 0 lost unit Kodachi [f=0009103] [9103] Event [5416,199.054871,1992]: 1 finished unit Metal Extractor [f=0009133] [9133] Event [3976.53223,199.562531,1846.61218]: 0 lost unit Blitz [f=0009199] [9199] Event [1896,199.562531,1944]: 0 finished unit Solar Collector [f=0009266] [9266] Event [5640,199.054871,2280]: 1 lost unit Metal Extractor [f=0009284] [9284] Event [5780,200.882538,1040]: 1 finished unit Welder [f=0009302] [9302] Event [3968,281.872559,1728]: 1 finished unit Radar Tower [f=0009315] [9315] Event [2408,199.562531,3080]: 0 finished unit Solar Collector [f=0009486] [9486] Event [716,200.882538,1936]: 0 finished unit Blitz [f=0009498] [9498] Event [5416,199.054871,1992]: 1 lost unit Metal Extractor [f=0009560] [9560] Event [1864,199.562531,1784]: 0 finished unit Solar Collector [f=0009648] [9648] Event [5752,199.562531,1320]: 1 finished unit Solar Collector [f=0009969] [9969] Event [1840,199.562531,1680]: 0 finished unit Lotus [f=0010057] [10057] Event [5780,200.882538,1040]: 1 finished unit Blitz [f=0010101] [10101] Event [1304,199.562531,328]: 0 finished unit Stardust [f=0010109] [10109] Event [3944,199.562531,2600]: 1 finished unit Metal Extractor [f=0010205] [10205] Event [5880,199.594421,1320]: 1 finished unit Solar Collector [f=0010241] [10241] Event [3784,199.562531,952]: 1 finished unit Metal Extractor [f=0010361] [10361] Event [716,200.882538,1936]: 0 finished unit Blitz [f=0010511] [10511] Event [824,199.562531,136]: 0 finished unit Solar Collector [f=0010667] [10667] Event [1832,199.562531,1592]: 0 finished unit Solar Collector [f=0010718] [10718] Event [4200,199.562531,3016]: 1 finished unit Metal Extractor [f=0010723] [10723] Event [3736,199.562531,744]: 1 finished unit Metal Extractor [f=0010829] [10829] Event [5640,198.571777,2280]: 1 finished unit Metal Extractor [f=0010893] [10893] Event [1024,199.562531,304]: 0 finished unit Lotus [f=0010953] [10953] Event [1399.20178,199.562531,607.034546]: 1 lost unit Kodachi [f=0010987] [10987] Event [6008,199.562531,1336]: 1 finished unit Solar Collector [f=0011136] [11136] Event [5780,200.882538,1040]: 1 finished unit Blitz [f=0011189] [11189] Event [3056,199.562531,2368]: 0 finished unit Lotus [f=0011215] [11215] Event [3936,199.562531,2976]: 1 finished unit Lotus [f=0011220] [11220] Event [716,200.882538,1936]: 0 finished unit Blitz [f=0011256] [11256] Event [5544,199.620209,2216]: 1 finished unit Solar Collector [f=0011270] [11270] Event [1832,199.562531,1592]: 0 lost unit Solar Collector [f=0011291] [11291] Event [680,199.562531,136]: 0 finished unit Solar Collector [f=0011415] [11415] Event [1840,199.622345,1680]: 0 lost unit Lotus [f=0011651] [11651] Event [536,199.562531,136]: 0 finished unit Solar Collector [f=0011669] [11669] Event [1751.23596,199.60968,1599.85901]: 0 lost unit Blitz [f=0011781] [11781] Event [5780,200.882538,1040]: 1 finished unit Welder [f=0011796] [11796] Event [808,199.562531,1720]: 0 finished unit Caretaker [f=0011835] [11835] Event [1787.53418,198.640366,1290.52808]: 1 lost unit Blitz [f=0011860] [11860] Event [5416,198.571777,1992]: 1 finished unit Metal Extractor [f=0011870] [11870] Event [3784,199.562531,952]: 1 lost unit Metal Extractor [f=0011879] [11879] Event [5080,199.562531,552]: 1 finished unit Solar Collector [f=0011886] [11886] Event [3736,199.562531,744]: 1 lost unit Metal Extractor [f=0011892] [11892] Event [5416,199.566193,2120]: 1 finished unit Solar Collector [f=0011914] [11914] Event [4320,199.562531,3632]: 1 finished unit Lotus [f=0011935] [11935] Event [1876.354,199.562531,736.539551]: 1 lost unit Blitz [f=0011951] [11951] Event [716,200.882538,1936]: 0 finished unit Blitz [f=0011996] [11996] Event [392,199.562531,136]: 0 finished unit Solar Collector [f=0012011] [12011] Event [1846.18579,199.562531,795.788147]: 1 lost unit Blitz [f=0012233] [12233] Event [696,199.562531,1720]: 0 finished unit Caretaker [f=0012286] [12286] Event [5780,200.882538,1040]: 1 finished unit Blitz [f=0012331] [12331] Event [5624,199.562531,776]: 1 finished unit Solar Collector [f=0012422] [12422] Event [5256,199.588013,584]: 1 finished unit Solar Collector [f=0012427] [12427] Event [716,200.882538,1936]: 0 finished unit Blitz [f=0012472] [12472] Event [5960,199.562531,1192]: 1 finished unit Caretaker [f=0012502] [12502] Event [424,199.61731,1784]: 0 finished unit Solar Collector [f=0012596] [12596] Event [280,199.562531,104]: 0 finished unit Solar Collector [f=0012706] [12706] Event [5464,199.562531,680]: 1 finished unit Solar Collector [f=0012728] [12728] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0012794] [12794] Event [716,200.882538,1936]: 0 finished unit Blitz [f=0012813] [12813] Event [360,199.562531,1640]: 0 finished unit Solar Collector [f=0012831] [12831] Event [5780,200.882538,1040]: 1 finished unit Blitz [f=0013005] [13005] Event [3288,199.562531,2568]: 0 finished unit Stinger [f=0013010] [13010] Event [104,199.562531,152]: 0 finished unit Solar Collector [f=0013139] [13139] Event [5780,200.882538,1040]: 1 finished unit Blitz [f=0013246] [13246] Event [280,199.562531,1496]: 0 finished unit Solar Collector [f=0013329] [13329] Event [104,199.562531,312]: 0 finished unit Solar Collector [f=0013331] [13331] Event [3936,199.562531,2976]: 1 lost unit Lotus [f=0013468] [13468] Event [3944,199.562531,2600]: 1 lost unit Metal Extractor [f=0013499] [13499] Event [4328,199.562531,3992]: 1 finished unit Metal Extractor [f=0013547] [13547] Event [4200,199.562531,3016]: 1 lost unit Metal Extractor [f=0013621] [13621] Event [3086.4707,199.562531,1720.63733]: 0 lost unit Kodachi [f=0013659] [13659] Event [5780,200.882538,1040]: 1 finished unit Ogre [f=0013699] [13699] Event [216,199.562531,1352]: 0 finished unit Solar Collector [f=0013700] [13700] Event [3166.12695,199.562531,1779.39526]: 0 lost unit Kodachi [f=0013707] [13707] Event [3256,199.562531,2488]: 0 finished unit Metal Extractor [f=0013712] [13712] Event [5960,199.054871,3000]: 1 finished unit Metal Extractor [f=0013762] [13762] Event [4400,199.562531,1840]: 1 finished unit Lotus [f=0013787] [13787] Event [120,199.562531,472]: 0 finished unit Solar Collector [f=0013857] [13857] Event [716,200.882538,1936]: 0 finished unit Minotaur [f=0014132] [14132] Event [136,199.562531,1208]: 0 finished unit Solar Collector [f=0014148] [14148] Event [716,200.882538,1936]: 0 finished unit Welder [f=0014159] [14159] Event [3208,199.562531,2904]: 0 finished unit Metal Extractor [f=0014192] [14192] Event [5780,200.882538,1040]: 1 finished unit Ogre [f=0014229] [14229] Event [120,199.562531,632]: 0 finished unit Solar Collector [f=0014424] [14424] Event [5780,200.882538,1040]: 1 finished unit Welder [f=0014505] [14505] Event [72,199.562531,1064]: 0 finished unit Solar Collector [f=0014558] [14558] Event [3968,281.872559,1728]: 1 lost unit Radar Tower [f=0014602] [14602] Event [136,199.562531,792]: 0 finished unit Solar Collector [f=0014639] [14639] Event [2808,199.562531,2664]: 0 finished unit Metal Extractor [f=0014848] [14848] Event [4384,199.562531,2416]: 1 finished unit Radar Tower [f=0014981] [14981] Event [136,199.562531,952]: 0 finished unit Solar Collector [f=0015061] [15061] Event [716,200.882538,1936]: 0 finished unit Minotaur [f=0015149] [15149] Event [5780,200.882538,1040]: 1 finished unit Emissary [f=0015296] [15296] Event [248,199.562531,1016]: 0 finished unit Solar Collector [f=0015337] [15337] Event [5640,199.562531,1320]: 1 finished unit Caretaker [f=0015374] [15374] Event [3784,199.054871,952]: 1 finished unit Metal Extractor [f=0015563] [15563] Event [3736,199.054871,744]: 1 finished unit Metal Extractor [f=0015609] [15609] Event [716,200.882538,1936]: 0 finished unit Ogre [f=0015621] [15621] Event [3968,298.066864,1424]: 1 finished unit Radar Tower [f=0015690] [15690] Event [2936,199.562531,2200]: 0 lost unit Stinger [f=0015798] [15798] Event [1032,199.562531,1736]: 0 finished unit Caretaker [f=0015971] [15971] Event [5780,200.882538,1040]: 1 finished unit Emissary [f=0015977] [15977] Event [716,200.882538,1936]: 0 finished unit Blitz [f=0016104] [16104] Event [936,199.562531,1736]: 0 finished unit Caretaker [f=0016262] [16262] Event [716,200.882538,1936]: 0 finished unit Blitz [f=0016272] [16272] Event [1792,199.515533,1536]: 0 finished unit Lotus [f=0016454] [16454] Event [716,200.882538,1936]: 0 finished unit Blitz [f=0016565] [16565] Event [5780,200.882538,1040]: 1 finished unit Emissary [f=0016597] [16597] Event [716,200.882538,1936]: 0 finished unit Welder [f=0016746] [16746] Event [3730.18262,199.562546,2277.81812]: 1 lost unit Emissary [f=0016920] [16920] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0016931] [16931] Event [716,200.882538,1936]: 0 finished unit Ogre [f=0016974] [16974] Event [2904,199.562531,2424]: 0 finished unit Stardust [f=0017046] [17046] Event [3828.48804,199.697205,2285.01318]: 1 lost unit Emissary [f=0017097] [17097] Event [1544,199.562531,1752]: 0 finished unit Stardust [f=0017131] [17131] Event [716,200.882538,1936]: 0 finished unit Welder [f=0017359] arg [f=0017363] [17363] Event [3784,199.054871,952]: 1 lost unit Metal Extractor [f=0017408] [17408] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0017417] [17417] Event [3736,199.054871,744]: 1 lost unit Metal Extractor [f=0017550] [17550] Event [6080,199.562531,1160]: 1 finished unit Fusion Reactor [f=0017647] [17647] Event [3968,298.066864,1424]: 1 lost unit Radar Tower [f=0017715] [17715] Event [5880,199.550934,1608]: 1 finished unit Solar Collector [f=0017873] [17873] Event [716,200.882538,1936]: 0 finished unit Minotaur [f=0017878] [17878] Event [5752,199.562531,1992]: 1 finished unit Solar Collector [f=0017955] [17955] Event [5928,199.562531,1480]: 1 finished unit Solar Collector [f=0017995] [17995] Event [4376,199.562531,1192]: 1 lost unit Metal Extractor [f=0018018] [18018] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0018223] [18223] Event [5832,199.562531,1736]: 1 finished unit Solar Collector [f=0018304] [18304] Event [3144,199.562531,2376]: 0 finished unit Stinger [f=0018339] [18339] Event [5704,199.562531,2120]: 1 finished unit Solar Collector [f=0018343] [18343] Event [5800,199.562531,1864]: 1 finished unit Solar Collector [f=0018451] [18451] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0018454] [18454] Event [4445.42871,199.562531,2026.65002]: 1 lost unit Ogre [f=0018456] [18456] Event [716,200.882538,1936]: 0 finished unit Emissary [f=0018604] [18604] Event [4312,198.751373,1944]: 1 lost unit Metal Extractor [f=0018673] [18673] Event [4400,199.562531,1840]: 1 lost unit Lotus [f=0018775] [18775] Event [5132.68213,199.562531,1183.14099]: 0 lost unit Minotaur [f=0018872] [18872] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0018904] [18904] Event [4384,199.562531,2416]: 1 lost unit Radar Tower [f=0018911] [18911] Event [716,200.882538,1936]: 0 finished unit Emissary [f=0018976] [18976] Event [5113.79199,199.137299,2062.40625]: 0 lost unit Minotaur [f=0018988] [18988] Event [4996.35938,199.562531,1950.41138]: 1 lost unit Blitz [f=0019016] [19016] Event [5119.29736,199.56311,2130.88135]: 0 lost unit Ogre [f=0019077] [19077] Event [4320,199.562531,3632]: 1 lost unit Lotus [f=0019257] [19257] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0019344] [19344] Event [4328,199.562531,3992]: 1 lost unit Metal Extractor [f=0019461] [19461] Event [716,200.882538,1936]: 0 finished unit Minotaur [f=0019465] [19465] Event [3784,197.986313,952]: 1 finished unit Metal Extractor [f=0019562] [19562] Event [5272,199.562531,3896]: 1 lost unit Metal Extractor [f=0019567] [19567] Event [4736,199.562531,2304]: 1 finished unit Lotus [f=0019598] [19598] Event [3784,197.986313,952]: 1 lost unit Metal Extractor [f=0019616] [19616] Event [4376,199.054871,1192]: 1 finished unit Metal Extractor [f=0019671] [19671] Event [3863.85522,198.981598,857.284424]: 1 lost unit Welder [f=0019677] [19677] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0019728] [19728] Event [4312,197.53479,1944]: 1 lost unit Metal Extractor [f=0019736] [19736] Event [undefined]: Omoiyari resigned [f=0019736] game_message: Omoiyari has been destroyed! [f=0019736] game_message: Sparkles wins! [f=0019736] Submitting stats [f=0019736] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019736] Part| Total Time|Time of the last 0.5s [f=0019736] Draw 12188.80ms 30.46% [f=0019736] Lua::Callins::Synced 8608.48ms 13.95% [f=0019736] Lua::Callins::Unsynced 16378.96ms 34.82% [f=0019736] Lua::CollectGarbage::Synced 508.05ms 0.30% [f=0019736] Lua::CollectGarbage::Unsynced 851.69ms 0.99% [f=0019736] Misc::Profiler::AddTime 69.16ms 0.10% [f=0019736] Sim 25313.29ms 46.69% [f=0019736] [19736] Received game_message: Omoiyari has been destroyed! [f=0019736] [19736] Received game_message: Sparkles wins! [f=0019737] [19737] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,9080,10695,9080,10695,202.667725,438.859924,202.667725,438.859924,0,0,0,0,0,0,0,0,200.375763,1149.76172,200.375763,1149.76172,2554.73438,3304.30273,2554.73438,3304.30273,360,1590,360,1590,38,58.2666664,38,58.2666664,2490,2490,2490,2490,30.6850948,44.3572731,30.6850948,44.3572731,4280,3445,4280,3445,1633.75,2220,1633.75,2220,1950,3170,1950,3170,2220,1633.75,2220,1633.75,487.583618,59.25,487.583618,59.25,3629.56665,2942.02246,3629.56665,2942.02246 [f=0019737] [19737] Game End Stats Values: 35,9780,11685,9780,11685,216.261993,542.257141,216.261993,542.257141,0,0,0,0,0,0,0,0,200.375763,1149.76172,200.375763,1149.76172,2713.13428,3315.96167,2713.13428,3315.96167,360,1590,360,1590,38,60.4000015,38,60.4000015,2490,2490,2490,2490,29.755888,50.6356544,29.755888,50.6356544,4980,4295,4980,4295,1633.75,2220,1633.75,2220,1950,3310,1950,3310,2220,1633.75,2220,1633.75,487.583618,104,487.583618,104,3641.22559,3100.42236,3641.22559,3100.42236 [f=0019737] [19737] Game End Stats Values: 36,10195,12185,10195,12185,225.916687,649.925964,225.916687,649.925964,0,0,0,0,0,0,0,0,200.375763,1232.84814,200.375763,1232.84814,2798.48438,3405.19922,2798.48438,3405.19922,360,1590,360,1590,38,63.8666649,38,63.8666649,2725,2490,2725,2490,31.930727,53.5204353,31.930727,53.5204353,4980,4795,4980,4795,1719.08337,2220,1719.08337,2220,2130,3310,2130,3310,2220,1719.08337,2220,1719.08337,487.583618,202.25,487.583618,202.25,3730.46313,3185.77246,3730.46313,3185.77246 [f=0019737] [19737] Game End Stats Values: 37,10895,12830,10895,12830,249.038803,739.690186,249.038803,739.690186,0,0,0,0,0,0,0,0,200.375763,1319.19678,200.375763,1319.19678,2820.98438,3405.19922,2820.98438,3405.19922,360,1590,360,1590,38,64,38,64,2725,2850,2725,2850,37.094326,52.4767914,37.094326,52.4767914,5680,5080,5680,5080,1719.08337,2220,1719.08337,2220,2130,3310,2130,3310,2220,1719.08337,2220,1719.08337,519.583923,296,519.583923,296,3730.46313,3208.27246,3730.46313,3208.27246 [f=0019737] [19737] Game End Stats Values: 38,11595,13690,11595,13690,253.318481,776.859619,253.318481,776.859619,0,0,0,0,0,0,0,0,200.375763,1319.19678,200.375763,1319.19678,2820.98438,3777.59546,2820.98438,3777.59546,360,1680,360,1680,38,64,38,64,2725,2850,2725,2850,33.704834,46.5704765,33.704834,46.5704765,6380,5850,6380,5850,1719.08337,2220,1719.08337,2220,2130,3310,2130,3310,2220,1719.08337,2220,1719.08337,519.583923,353.25,519.583923,353.25,4102.85938,3208.27246,4102.85938,3208.27246 [f=0019737] [19737] Game End Stats Values: 39,10195,14720,10195,14720,278.245239,799.258057,278.245239,799.258057,0,0,0,0,0,0,0,0,200.375763,1319.19678,200.375763,1319.19678,2820.98438,5177.60254,2820.98438,5177.60254,360,2120,360,2120,38,64,38,64,2725,2850,2725,2850,35.0813065,43.5135727,35.0813065,43.5135727,4980,6350,4980,6350,1719.08337,3620,1719.08337,3620,2130,3400,2130,3400,3620,1719.08337,3620,1719.08337,519.583923,361,519.583923,361,5502.86914,3208.27246,5502.86914,3208.27246 [f=0019737] [19737] Game End Stats Values: 40,10015,15010,10015,15010,293.123077,869.894043,293.123077,869.894043,0,0,0,0,0,0,0,0,200.375763,1319.19678,200.375763,1319.19678,2820.98438,5357.60352,2820.98438,5357.60352,360,2120,360,2120,38,64,38,64,2725,2850,2725,2850,32.7356453,47.7255058,32.7356453,47.7255058,4980,6550,4980,6550,1719.08337,3800,1719.08337,3800,1950,3490,1950,3490,3800,1719.08337,3800,1719.08337,519.583923,361,519.583923,361,5682.87012,3208.27246,5682.87012,3208.27246 [f=0019737] [19737] Game End Stats Values: 41,11080,15860,11080,15860,372.425018,944.635315,372.425018,944.635315,0,0,0,0,0,0,0,0,200.375763,1319.19678,200.375763,1319.19678,2820.98438,5502.60352,2820.98438,5502.60352,360,2120,360,2120,72.1333313,64,72.1333313,64,2670,2850,2670,2850,34.1363983,49.8275566,34.1363983,49.8275566,4980,7400,4980,7400,1719.08337,3945,1719.08337,3945,3070,3490,3070,3490,3945,1719.08337,3945,1719.08337,519.583923,361,519.583923,361,5827.87012,3208.27246,5827.87012,3208.27246 [f=0019737] [19737] Game End Stats Values: 42,11290,16370,11290,16370,487.455322,1010.05951,487.455322,1010.05951,0,0,0,0,0,0,0,0,200.375763,1319.19678,200.375763,1319.19678,3413.11646,6330.24023,3413.11646,6330.24023,360,2540,360,2540,80.3333359,64,80.3333359,64,2670,2850,2670,2850,34.3852043,51.1871262,34.3852043,51.1871262,4980,7400,4980,7400,1719.08337,3945,1719.08337,3945,3280,3580,3280,3580,3945,1719.08337,3945,1719.08337,519.583923,361,519.583923,361,6655.50684,3801.76489,6655.50684,3801.76489 [f=0019737] [19737] Game End Stats Values: 43,10610,16400,10610,16400,606.221741,1072.34912,606.221741,1072.34912,0,0,0,0,0,0,0,0,200.375763,1319.19678,200.375763,1319.19678,4605.60352,7049.66162,4605.60352,7049.66162,270,2540,270,2540,80.5999985,64,80.5999985,64,2670,2850,2670,2850,33.2635307,53.2635918,33.2635307,53.2635918,4480,7250,4480,7250,2569.0835,4625,2569.0835,4625,3190,3760,3190,3760,4625,2569.0835,4625,2569.0835,519.583923,361,519.583923,361,7374.92822,4994.25244,7374.92822,4994.25244 [f=0019737] [19737] Game End Stats Values: 44,10090,15840,10090,15840,729.251099,1134.4209,729.251099,1134.4209,0,0,0,0,0,0,0,0,200.375763,1319.19678,200.375763,1319.19678,5222.50439,7994.67432,5222.50439,7994.67432,180,2540,180,2540,83.8000031,64,83.8000031,64,2615,2850,2615,2850,37.2816353,55.9907074,37.2816353,55.9907074,4195,6600,4195,6600,3919.0835,5145,3919.0835,5145,3100,3850,3100,3850,5145,3919.0835,5145,3919.0835,592.083923,361,592.083923,361,8587.25684,5611.15332,8587.25684,5611.15332 [f=0019737] [19737] Game End Stats Values: 45,9980,16780,9980,16780,840.217102,1175.13745,840.217102,1175.13745,0,0,0,0,0,0,0,0,200.375763,1319.19678,200.375763,1319.19678,5230.37939,8314.11035,5230.37939,8314.11035,270,2540,270,2540,85,64,85,64,2615,2850,2615,2850,40.9970741,57.2934227,40.9970741,57.2934227,3995,7450,3995,7450,3919.0835,5594,3919.0835,5594,3100,3940,3100,3940,5594,3919.0835,5594,3919.0835,724.833923,361,724.833923,361,8908.26758,5638.91699,8908.26758,5638.91699 [f=0019744] [19744] Event [4511.67432,199.647186,2114.229]: 1 lost unit Welder [f=0019773] [19773] Event [5953.23975,199.562531,2409.65332]: 1 lost unit Blitz [f=0019785] [19785] Event [4352.22803,199.090164,2800.15259]: 1 lost unit Recon Commander [f=0019887] Player Sparkles left the game: normal quit [f=0019887] [19887] Event [undefined]: Sparkles quit [f=0019920] Spectator Omoiyari left the game: normal quit [f=0019920] [19920] Event [undefined]: Omoiyari quit [f=0019926] No clients connected, shutting down server [f=0019926] Server shutdown [f=0019926] End of demo reached [f=0020010] [20010] Event [716,200.882538,1936]: 0 finished unit Minotaur [f=0020044] [20044] Event [1800,199.323578,1672]: 0 finished unit Solar Collector [f=0020232] [20232] Event [3480,199.562531,1016]: 0 finished unit Stardust [f=0020555] [20555] Event [716,200.882538,1936]: 0 finished unit Minotaur [f=0021103] [21103] Event [716,200.882538,1936]: 0 finished unit Minotaur [f=0021223] [21223] Event [296,199.562531,2824]: 0 finished unit Solar Collector [f=0021538] [21538] Event [456,199.562531,2952]: 0 finished unit Solar Collector [f=0021650] [21650] Event [716,200.882538,1936]: 0 finished unit Minotaur [f=0021928] [21928] Event [616,199.562531,3080]: 0 finished unit Solar Collector [f=0022191] [22191] Event [716,200.882538,1936]: 0 finished unit Minotaur [f=0022333] [22333] Event [776,199.562531,3208]: 0 finished unit Solar Collector [f=0022731] [22731] Event [716,200.882538,1936]: 0 finished unit Minotaur [f=0022738] [22738] Event [936,199.562531,3320]: 0 finished unit Solar Collector [f=0023142] [23142] Event [1096,199.562531,3448]: 0 finished unit Solar Collector [f=0023277] [23277] Event [716,200.882538,1936]: 0 finished unit Minotaur [f=0023393] Autoquit sending quit command. [f=0023393] [QuitAction] user exited to system [f=0023393] [SpringApp::Kill][1] fromRun=1 [f=0023393] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023393] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023393] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023393] [ThreadPool::SetThreadCount][2] workers=0 [f=0023393] [SpringApp::Kill][2] [f=0023393] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023393] [Game::KillLua][3] dtor=0 luaUI=0x616bd8f0 [f=0023393] Start widgetHandler:Shutdown [f=0023393] Shutdown - SaveOrderList Complete [f=0023393] Writing last game win data [f=0023393] Shutdown - SaveConfigData Complete [f=0023393] Shutdown Widget - Chili Highlight [f=0023393] Shutdown Widget - Save/Load API [f=0023393] Shutdown Widget - Draw After Chili [f=0023393] Shutdown Widget - EPIC Menu [f=0023393] Shutdown Widget - Chili Minimap [f=0023393] Shutdown Widget - Chili Widget Selector [f=0023393] Shutdown Widget - Local Team Colors [f=0023393] Shutdown Widget - Display Keys 2 [f=0023393] Shutdown Widget - Save Game Menu [f=0023393] Shutdown Widget - HealthBars [f=0023393] Shutdown Widget - Noises [f=0023393] Shutdown Widget - Unit Icons [f=0023393] Shutdown Widget - Win Counter [f=0023393] Shutdown Widget - BuildETA [f=0023393] Shutdown Widget - SpringRTS Replay Stats [f=0023393] Shutdown Widget - Modular Comm Info [f=0023393] Shutdown Widget - CameraShake [f=0023393] Shutdown Widget - Chili Economy Panel Default [f=0023393] Shutdown Widget - Chili EndGame Window [f=0023393] Shutdown Widget - Chili Nuke Warning [f=0023393] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023393] Shutdown Widget - Chili Spectator Panels [f=0023393] Shutdown Widget - Context Menu [f=0023393] Shutdown Widget - Darkening [f=0023393] Shutdown Widget - MetalFeatures (new) [f=0023393] Shutdown Widget - Grab Input [f=0023393] Input grabbing is disabled! [f=0023393] Shutdown Widget - Highlight Geos [f=0023393] Shutdown Widget - Local Widgets Config [f=0023393] Shutdown Widget - Mex Placement Handler [f=0023393] Shutdown Widget - MinimapEvents [f=0023393] Shutdown Widget - Missile Silo Range [f=0023393] Shutdown Widget - Music Player [f=0023393] Shutdown Widget - Point Tracker [f=0023393] Shutdown Widget - Showeco and Grid Drawer [f=0023393] Shutdown Widget - Stereo3D [f=0023393] Shutdown Widget - Attack AoE [f=0023393] Shutdown Widget - Map Edge Extension [f=0023393] Shutdown Widget - Selection Send [f=0023393] Shutdown Widget - LupsManager [f=0023393] Shutdown Widget - Newton Firezone [f=0023393] Shutdown Widget - Chili Pro Console [f=0023393] Shutdown Widget - Lasso Terraform GUI [f=0023393] Shutdown Widget - Chili Framework [f=0023393] Shutdown Widget - Lups [f=0023393] Shutdown Widget - Custom Markers [f=0023393] Shutdown Widget - Chili Core Selector [f=0023393] Shutdown Widget - Pause Screen [f=0023393] Shutdown Widget - Layout Handler [f=0023393] Shutdown Widget - Persistent Build Height [f=0023393] Shutdown Widget - Text To Speech Control [f=0023393] End widgetHandler:Shutdown [f=0023393] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={383522,58429188} {int,ext,rec}Allocs={25224169,0,0} {chunk,block}Bytes={58429188,0} [f=0023393] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023393] [Game::KillLua][2] dtor=0 luaRules=0x51e9f2a0 [f=0023393] Start gadgetHandler:Shutdown [f=0023393] Shutdown - StartSetup [f=0023393] Shutdown - UnitMorph [f=0023393] Shutdown - LupsNanoSpray [f=0023393] Shutdown - Missile Silo Controller [f=0023393] Shutdown - Modular Comm Info [f=0023393] Shutdown - Terrain Texture Handler [f=0023393] Shutdown - UnitCloakShield [f=0023393] Shutdown - Starlight Handler [f=0023393] End gadgetHandler:Shutdown [f=0023393] Start gadgetHandler:Shutdown [f=0023393] Shutdown - Save/Load [f=0023393] Shutdown - UnitMorph [f=0023393] Shutdown - Modular Comm Info [f=0023393] Shutdown - Retreat Command [f=0023393] Shutdown - Shockwaves [f=0023393] Shutdown - Teleport Throw [f=0023393] Shutdown - UnitCloakShield [f=0023393] Shutdown - Lups Cloak FX [f=0023393] Shutdown - Lups [f=0023393] Shutdown - Lups Shield [f=0023393] End gadgetHandler:Shutdown [f=0023393] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25224199,0,0} {chunk,block}Bytes={0,0} [f=0023393] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25224199,0,0} {chunk,block}Bytes={0,0} [f=0023393] [Game::KillLua][4] dtor=0 [f=0023393] [Game::~CGame][1] [f=0023393] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023393] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023393] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023393] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023393] [Game::KillLua][4] dtor=1 [f=0023393] [Game::KillMisc][1] [f=0023393] [Game::KillMisc][2] [f=0023393] [Game::KillMisc][3] [f=0023393] [Game::KillRendering][1] [f=0023393] [3DOParser::Kill] allocated 137 pieces [f=0023393] [S3OParser::Kill] allocated 2740 pieces [f=0023393] [AssParser::Kill] allocated 215 pieces [f=0023393] [Game::KillInterface][1] [f=0023393] [Game::KillInterface][2] [f=0023393] [Game::KillSimulation][1] [f=0023393] [Game::KillSimulation][2] [f=0023393] [CCollisionHandler] dis-/continuous tests: 0/219758 [f=0023393] [Game::KillSimulation][3] [f=0023393] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023393] [~CPathCache(24x16)] cacheHits=826 hitPercentage=61% numHashColls=0 maxCacheSize=42 [f=0023393] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023393] [~CPathCache(48x32)] cacheHits=1062 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023393] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023393] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023393] [LosHandler::Kill] raycast instance cache-{hits,misses}={12396,23245}; shared=0%; cached=34% [f=0023393] [Game::KillSimulation][4] [f=0023393] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0023393] [Game::~CGame][2] [f=0023393] [Game::~CGame][3] [f=0023393] [SpringApp::Kill][3] [f=0023393] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 245964 bytes sent 336933 bytes recv'd [f=0023393] [SpringApp::Kill][4] font=0x4584a7e0 [f=0023393] [SpringApp::Kill][5] [f=0023393] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x458b9030) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2746ms file="objects3d/strikecom_2.dae" indx=5355 inflSize=1499kb readTime=107ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=70ms file="bitmaps/pd/shield.png" indx=551 inflSize=260kb readTime=60ms file="objects3d/amphbomb.s3o" indx=4760 inflSize=40kb readTime=41ms file="bitmaps/gpl/explosion3/exp02_2.png" indx=436 inflSize=4kb readTime=38ms file="objects3d/spiderriot.s3o" indx=5329 inflSize=134kb readTime=36ms file="bitmaps/gpl/lightw.png" indx=448 inflSize=28kb readTime=34ms file="unitpics/amphtele.png" indx=6170 inflSize=9kb readTime=25ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1779 inflSize=2kb readTime=25ms file="unittextures/factorytank_2.png" indx=7001 inflSize=4103kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 58906404 bytes cached in 2825 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x459c4fc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x458b93b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45ce4490) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f446401bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]