[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aH193Nvsw0/springsettings.841619.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 137ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faa4001d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18333 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/841619/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 303ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e2c6c0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e2c6c0] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1306ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1394ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 179ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Omoiyari was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/841619/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (291ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11411,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/841619/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50f59a30,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d91c555e27e01bf4265bbc95939337a8 [f=-000001] Connection attempt from NIKITQR [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: NIKITQR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leopardhunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0x51c7f530,(nil)}]" [f=-000001] Allies: I choose: Floh! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[Game::Load][lua{Rules,Gaia}={18de55c0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [637,199.567505,1969]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5228,199.571533,518]: 1 finished unit Recon Commander [f=0000000] [0] Leopardhunter, team: 1, elo:2189 [f=0000000] [0] NIKITQR, team: 0, elo:1509 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [5072,199.562531,464]: 1 finished unit Tank Foundry [f=0000230] [230] Event [536,199.562531,1896]: 0 finished unit Solar Collector [f=0000315] [315] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0000450] [450] Event [712,199.562531,2040]: 0 finished unit Solar Collector [f=0000561] [561] Event [5044,200.882538,464]: 1 finished unit Kodachi [f=0000598] [598] Event [744,199.562531,1872]: 0 finished unit Shieldbot Factory [f=0000598] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000598] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000598] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000598] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000598] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000598] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000598] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000598] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000598] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000598] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000598] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000598] !transmitlobby @voice@buildUnit@reload [f=0000909] [909] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000928] привет [f=0001111] [1111] Event [756,199.562531,1872]: 0 finished unit Convict [f=0001129] glhf [f=0001140] [1140] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0001173] [1173] Event [5044,200.882538,464]: 1 finished unit Welder [f=0001184] [1184] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0001495] [1495] Event [756,199.562531,1872]: 0 finished unit Convict [f=0001573] [1573] Event [4296,199.562531,1272]: 1 finished unit Solar Collector [f=0001731] [1731] Event [756,199.562531,1872]: 0 finished unit Bandit [f=0001859] [1859] Event [592,199.562531,1984]: 0 finished unit Lotus [f=0001973] [1973] Event [756,199.562531,1872]: 0 finished unit Bandit [f=0002110] [2110] Event [4408,199.562531,1288]: 1 finished unit Solar Collector [f=0002144] [2144] Event [5044,200.882538,464]: 1 finished unit Kodachi [f=0002215] [2215] Event [756,199.562531,1872]: 0 finished unit Bandit [f=0002410] [2410] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0002455] [2455] Event [756,199.562531,1872]: 0 finished unit Bandit [f=0002696] [2696] Event [756,199.562531,1872]: 0 finished unit Bandit [f=0002912] [2912] Event [2490.58765,199.562531,3675.18408]: 0 lost unit Bandit [f=0002952] [2952] Event [3784,199.562531,952]: 1 finished unit Metal Extractor [f=0003181] [3181] Event [5044,200.882538,464]: 1 finished unit Welder [f=0003391] [3391] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0003397] [3397] Event [640,199.562531,1952]: 0 finished unit Picket [f=0003545] [3545] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0003727] [3727] Event [3736,199.562531,744]: 1 finished unit Metal Extractor [f=0003932] [3932] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0004024] [4024] Event [756,199.562531,1872]: 0 finished unit Bandit [f=0004200] [4200] Event [600,199.562531,3208]: 0 lost unit Metal Extractor [f=0004207] [4207] Event [5144,199.562531,712]: 1 finished unit Solar Collector [f=0004238] [4238] Event [5848,199.562531,1288]: 1 finished unit Solar Collector [f=0004304] [4304] Event [3640,199.562531,744]: 1 finished unit Solar Collector [f=0004361] [4361] Event [756,199.562531,1872]: 0 finished unit Bandit [f=0004420] [4420] Event [1741.71191,199.562531,2045.55835]: 0 finished unit Engineer Commander [f=0004420] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004420] [4420] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004570] [4570] Event [1257.10339,199.562531,197.609573]: 0 lost unit Bandit [f=0004712] [4712] Event [3672,199.562531,856]: 1 finished unit Solar Collector [f=0004905] [4905] Event [5712,199.562531,1152]: 1 finished unit Lotus [f=0004916] [4916] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0004966] [4966] Event [5152,199.562531,560]: 1 finished unit Lotus [f=0005051] [5051] Event [5044,200.882538,464]: 1 finished unit Blitz [f=0005076] [5076] Event [3688,199.562531,968]: 1 finished unit Solar Collector [f=0005317] [5317] Event [5960,199.562531,1256]: 1 finished unit Solar Collector [f=0005330] [5330] Event [2138.15234,199.562531,3245.04126]: 0 lost unit Bandit [f=0005417] [5417] Event [3752,199.562531,1048]: 1 finished unit Solar Collector [f=0005432] [5432] Event [336,199.562531,1088]: 0 finished unit Lotus [f=0005882] [5882] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0005966] [5966] Event [5336,199.562531,472]: 1 finished unit Caretaker [f=0005980] [5980] Event [5044,200.882538,464]: 1 finished unit Blitz [f=0006029] [6029] Event [3352,199.562531,1432]: 1 finished unit Metal Extractor [f=0006150] [6150] Event [5840,199.562531,1088]: 1 finished unit Radar Tower [f=0006160] [6160] Event [784,199.562531,3200]: 0 finished unit Lotus [f=0006290] [6290] Event [5044,200.882538,464]: 1 finished unit Welder [f=0006329] [6329] Event [3120,199.562531,1312]: 1 finished unit Radar Tower [f=0006474] [6474] Event [1889.08337,199.562531,224.132217]: 0 lost unit Bandit [f=0006522] [6522] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0006693] [6693] Event [1920,199.562531,2016]: 0 finished unit Lotus [f=0006757] [6757] Event [2936,199.562531,1208]: 1 finished unit Metal Extractor [f=0006784] [6784] Event [756,199.562531,1872]: 0 finished unit Convict [f=0006792] [6792] Event [5044,200.882538,464]: 1 finished unit Blitz [f=0006942] [6942] Event [1952,199.562531,2144]: 0 finished unit Picket [f=0007033] [7033] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0007053] [7053] Event [304,199.562531,288]: 0 finished unit Lotus [f=0007132] [7132] Event [4189.48682,199.562531,2920.40454]: 1 lost unit Kodachi [f=0007135] [7135] Event [304,199.562531,288]: 0 lost unit Lotus [f=0007250] [7250] Event [756,199.562531,1872]: 0 finished unit Convict [f=0007385] [7385] Event [605.034302,198.646362,183.463104]: 0 lost unit Convict [f=0007592] [7592] Event [2904,199.562531,1608]: 1 finished unit Metal Extractor [f=0007631] [7631] Event [756,199.562531,1872]: 0 finished unit Convict [f=0007639] [7639] Event [216,199.562531,184]: 0 lost unit Metal Extractor [f=0007683] [7683] Event [5044,200.882538,464]: 1 finished unit Blitz [f=0008007] [8007] Event [756,199.562531,1872]: 0 finished unit Convict [f=0008161] [8161] Event [3776,199.562531,864]: 1 finished unit Lotus [f=0008403] [8403] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0008519] [8519] Event [3084.75024,199.562531,2847.9187]: 0 lost unit Bandit [f=0008674] [8674] Event [2880,199.562531,1488]: 1 finished unit Lotus [f=0008723] [8723] Event [2832,199.562531,1888]: 0 finished unit Lotus [f=0008877] [8877] Event [2910.9187,199.562531,1735.53308]: 1 lost unit Blitz [f=0008904] [8904] Event [336,199.562531,1088]: 0 lost unit Lotus [f=0008946] [8946] Event [5994.48828,199.562531,3089.22632]: 0 lost unit Bandit [f=0008972] [8972] Event [756,199.562531,1872]: 0 finished unit Convict [f=0009082] [9082] Event [2832,199.562531,1888]: 0 lost unit Lotus [f=0009085] [9085] Event [5312,199.562531,664]: 1 finished unit Fusion Reactor [f=0009122] [9122] Event [5949.00537,199.562531,3062.9751]: 0 lost unit Bandit [f=0009206] [9206] Event [184,199.562531,1096]: 0 lost unit Metal Extractor [f=0009258] [9258] Event [5488,199.562531,2144]: 1 finished unit Lotus [f=0009267] [9267] Event [2768,199.562531,1952]: 0 finished unit Lotus [f=0009345] [9345] Event [5044,200.882538,464]: 1 finished unit Blitz [f=0009380] [9380] Event [2632,199.562531,744]: 1 finished unit Metal Extractor [f=0009497] [9497] Event [2656,199.562531,1920]: 0 finished unit Picket [f=0009541] [9541] Event [3008,199.562531,1504]: 1 finished unit Picket [f=0009603] [9603] Event [2904,199.562531,1608]: 1 lost unit Metal Extractor [f=0009653] [9653] Event [2656,199.562531,1920]: 0 lost unit Picket [f=0009748] [9748] Event [5368,199.562531,344]: 1 finished unit Caretaker [f=0009752] [9752] Event [2864,199.615173,1968]: 0 finished unit Picket [f=0009938] [9938] Event [2424,199.562531,312]: 1 finished unit Metal Extractor [f=0009947] [9947] Event [5044,200.882538,464]: 1 finished unit Blitz [f=0010031] [10031] Event [2864,199.615173,1968]: 0 lost unit Picket [f=0010047] [10047] Event [3120,199.562531,1552]: 1 finished unit Picket [f=0010114] [10114] Event [2944,199.562531,1968]: 0 finished unit Picket [f=0010243] [10243] Event [3120,199.562531,1552]: 1 lost unit Picket [f=0010265] [10265] Event [5044,200.882538,464]: 1 finished unit Blitz [f=0010269] [10269] Event [2944,199.562531,1968]: 0 lost unit Picket [f=0010417] [10417] Event [2864,199.358368,1968]: 0 finished unit Picket [f=0010459] [10459] Event [2740.6106,199.562531,2173.25049]: 1 lost unit Blitz [f=0010514] [10514] Event [3216,199.562531,1552]: 1 finished unit Lotus [f=0010580] [10580] Event [5044,200.882538,464]: 1 finished unit Blitz [f=0010585] [10585] Event [2768,199.562531,1952]: 0 lost unit Lotus [f=0010655] [10655] Event [2909.29224,199.579681,1872.80908]: 1 lost unit Blitz [f=0010790] [10790] Event [2864,199.434052,1968]: 0 lost unit Picket [f=0010844] [10844] Event [3248,199.562531,1632]: 1 finished unit Lotus [f=0010874] [10874] Event [2919.75537,199.637711,1832.15503]: 1 lost unit Blitz [f=0010895] [10895] Event [5044,200.882538,464]: 1 finished unit Blitz [f=0010911] [10911] Event [2928,199.438629,1968]: 0 finished unit Picket [f=0010977] [10977] Event [2992,199.562531,1952]: 0 lost unit Picket [f=0011135] [11135] Event [2928,199.438629,1968]: 0 lost unit Picket [f=0011210] [11210] Event [5044,200.882538,464]: 1 finished unit Blitz [f=0011211] [11211] Event [3056,199.562531,1536]: 1 finished unit Picket [f=0011271] [11271] Event [2848,199.37088,1968]: 0 finished unit Picket [f=0011436] [11436] Event [2947.54639,199.613129,1877.08936]: 1 lost unit Blitz [f=0011474] [11474] Event [2848,199.37088,1968]: 0 lost unit Picket [f=0011520] [11520] Event [3168,199.562531,1632]: 1 finished unit Picket [f=0011551] [11551] Event [2765.34277,199.184296,1976.8551]: 0 lost unit Engineer Commander [f=0011578] [11578] Event [2912,199.503174,1968]: 0 lost unit Lotus [f=0011740] [11740] Event [5044,200.882538,464]: 1 finished unit Ogre [f=0011768] Player NIKITQR left the game: normal quit [f=0011768] [11768] Event [undefined]: NIKITQR quit [f=0011960] Leopardhunter has forced a win due to dropped opposition. [f=0011960] game_message: NIKITQR has been destroyed! [f=0011960] [11960] Event [undefined]: NIKITQR resigned [f=0011960] game_message: Leopardhunter wins! [f=0011960] Submitting stats [f=0011960] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011960] Part| Total Time|Time of the last 0.5s [f=0011960] Draw 8273.25ms 11.28% [f=0011960] Lua::Callins::Synced 4239.51ms 30.94% [f=0011960] Lua::Callins::Unsynced 11872.27ms 14.47% [f=0011960] Lua::CollectGarbage::Synced 257.24ms 0.10% [f=0011960] Lua::CollectGarbage::Unsynced 583.62ms 0.40% [f=0011960] Misc::Profiler::AddTime 37.98ms 0.00% [f=0011960] Sim 11258.53ms 76.05% [f=0011960] [11960] Received game_message: NIKITQR has been destroyed! [f=0011960] [11960] Received game_message: Leopardhunter wins! [f=0011961] [11961] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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6,2950,2915,2915,2950,12.4572372,0.68250906,0.68250906,12.4572372,0,0,0,0,0,0,0,0,0,0,0,0,84.9488602,196.565353,196.565353,84.9488602,890,0,0,890,10.1333332,10.3999996,10.3999996,10.1333332,1275,2075,2075,1275,10.618885,10.5970402,10.5970402,10.618885,465,520,520,465,0,0,0,0,320,320,320,320,0,0,0,0,0,0,0,0,196.565353,84.9488602,84.9488602,196.565353 [f=0011961] [11961] Game End Stats Values: 7,3100,3005,3005,3100,13.642005,0.72151768,0.72151768,13.642005,0,0,0,0,0,0,0,0,0,0,0,0,84.9488602,205.707718,205.707718,84.9488602,890,0,0,890,10.8000002,12,12,10.8000002,1275,2075,2075,1275,10.6469841,11.7923832,11.7923832,10.6469841,615,520,520,615,0,0,0,0,320,410,410,320,0,0,0,0,0,0,0,0,205.707718,84.9488602,84.9488602,205.707718 [f=0011961] [11961] Game End Stats Values: 8,3025,3095,3095,3025,35.0697136,1.07054913,1.07054913,35.0697136,0,0,0,0,0,0,0,0,0,0,0,0,123.404747,258.227631,258.227631,123.404747,890,0,0,890,12,12,12,12,1275,2075,2075,1275,11.9965124,13.6414003,13.6414003,11.9965124,540,520,520,540,0,75,75,0,320,500,500,320,75,0,0,75,0,0,0,0,258.227631,124.88382,124.88382,258.227631 [f=0011961] [11961] Game End Stats Values: 9,3215,3385,3385,3215,37.3287277,1.3649621,1.3649621,37.3287277,0,0,0,0,0,0,0,0,0,0,0,0,123.404747,258.227631,258.227631,123.404747,990,0,0,990,12,12,12,12,1275,2075,2075,1275,10.7186012,15.9231987,15.9231987,10.7186012,540,720,720,540,0,75,75,0,410,590,590,410,75,0,0,75,0,0,0,0,258.227631,124.88382,124.88382,258.227631 [f=0011961] [11961] Game End Stats Values: 10,3380,3475,3475,3380,41.3786163,1.44177008,1.44177008,41.3786163,0,0,0,0,0,0,0,0,0,0,0,0,147.069809,465.884491,465.884491,147.069809,990,0,0,990,12,12,12,12,1275,2075,2075,1275,13.42803,18.8030071,18.8030071,13.42803,615,720,720,615,0,75,75,0,500,680,680,500,75,0,0,75,0,0,0,0,471.147949,156.900467,156.900467,471.147949 [f=0011961] [11961] Game End Stats Values: 11,3685,3685,3685,3685,41.6702309,2.69054556,2.69054556,41.6702309,0,0,0,0,0,0,0,0,0,0,0,0,198.837082,570.263062,570.263062,198.837082,990,0,0,990,12,14.666667,14.666667,12,1505,2075,2075,1505,15.1573601,19.7949295,19.7949295,15.1573601,690,720,720,690,0,144.500153,144.500153,0,500,890,890,500,144.500153,0,0,144.500153,0,0,0,0,575.526489,208.66774,208.66774,575.526489 [f=0011961] [11961] Game End Stats Values: 12,3700,3845,3845,3700,49.0876389,3.94574499,3.94574499,49.0876389,0,0,0,0,0,0,0,0,0,0,0,0,216.585861,571.923279,571.923279,216.585861,990,90,90,990,12,18.7999992,18.7999992,12,1505,2075,2075,1505,15.6324148,19.7953568,19.7953568,15.6324148,615,720,720,615,0,219.500153,219.500153,0,590,960,960,590,219.500153,0,0,219.500153,0,0,0,0,577.186707,227.895584,227.895584,577.186707 [f=0011961] [11961] Game End Stats Values: 13,3625,4360,4360,3625,64.356369,5.96802616,5.96802616,64.356369,0,0,0,0,0,0,0,0,0,0,0,0,349.701721,678.732178,678.732178,349.701721,990,180,180,990,12,21.333334,21.333334,12,1505,2075,2075,1505,18.4412766,19.8464966,19.8464966,18.4412766,540,1005,1005,540,0,294.500153,294.500153,0,590,1100,1100,590,294.500153,0,0,294.500153,0,0,0,0,683.995605,369.582336,369.582336,683.995605 [f=0011961] [11961] Game End Stats Values: 14,3715,4430,4430,3715,82.2105942,21.8234367,21.8234367,82.2105942,0,0,0,0,0,0,0,0,127.341614,0,0,127.341614,349.701721,678.732178,678.732178,349.701721,1080,180,180,1080,12,25.7333336,25.7333336,12,1505,2075,2075,1505,18.6136417,20.7687035,20.7687035,18.6136417,540,1005,1005,540,0,294.500153,294.500153,0,590,1170,1170,590,294.500153,0,0,294.500153,0,0,0,0,683.995605,369.582336,369.582336,683.995605 [f=0011961] [11961] Game End Stats Values: 15,3895,5240,5240,3895,92.2428207,21.8234367,21.8234367,92.2428207,0,0,0,0,0,0,0,0,260.96991,0,0,260.96991,349.701721,678.732178,678.732178,349.701721,1170,180,180,1170,12,26,26,12,1505,2310,2310,1505,19.9197598,20.9305801,20.9305801,19.9197598,540,1490,1490,540,0,294.500153,294.500153,0,680,1260,1260,680,294.500153,0,0,294.500153,0,0,0,0,683.995605,369.582336,369.582336,683.995605 [f=0011961] [11961] Game End Stats Values: 16,4000,5295,5295,4000,100.739487,27.7134457,27.7134457,100.739487,0,0,0,0,0,0,0,0,358.12616,0,0,358.12616,349.701721,716.970886,716.970886,349.701721,1260,180,180,1260,12,26,26,12,1505,2365,2365,1505,21.1884632,22.3897896,22.3897896,21.1884632,465,1490,1490,465,0,369.500153,369.500153,0,770,1260,1260,770,369.500153,0,0,369.500153,0,0,0,0,722.234314,369.582336,369.582336,722.234314 [f=0011961] [11961] Game End Stats Values: 17,4220,5600,5600,4220,101.472893,28.4894257,28.4894257,101.472893,0,0,0,0,0,0,0,0,390.59729,0,0,390.59729,489.428772,948.770203,948.770203,489.428772,1360,180,180,1360,12,26,26,12,1505,2365,2365,1505,22.0421734,24.6387615,24.6387615,22.0421734,585,1615,1615,585,160,459.500153,459.500153,160,770,1440,1440,770,459.500153,160,160,459.500153,0,0,0,0,957.008362,541.794006,541.794006,957.008362 [f=0011961] [11961] Game End Stats Values: 18,4250,5690,5690,4250,107.106247,29.0924473,29.0924473,107.106247,0,0,0,0,0,0,0,0,580.852417,0,0,580.852417,489.428772,1114.36902,1114.36902,489.428772,1360,180,180,1360,12,26,26,12,1505,2365,2365,1505,22.2164707,26.6072407,26.6072407,22.2164707,705,1615,1615,705,160,669.500122,669.500122,160,680,1530,1530,680,669.500122,160,160,669.500122,0,0,0,0,1122.60718,662.889099,662.889099,1122.60718 [f=0011961] [11961] Game End Stats Values: 19,4370,5975,5975,4370,114.435265,29.5784302,29.5784302,114.435265,0,0,0,0,0,0,0,0,736.756836,0,0,736.756836,592.669006,1180.66638,1180.66638,592.669006,1360,180,180,1360,12,26,26,12,1505,2365,2365,1505,20.3488026,28.8848782,28.8848782,20.3488026,825,1900,1900,825,160,669.500122,669.500122,160,680,1530,1530,680,669.500122,160,160,669.500122,0,0,0,0,1188.90454,767.28302,767.28302,1188.90454 [f=0011961] [11961] Game End Stats Values: 20,4295,6155,6155,4295,114.574951,30.3325672,30.3325672,114.574951,0,0,0,0,0,0,0,0,789.41687,0,0,789.41687,625.625061,1277.39893,1277.39893,625.625061,1360,270,270,1360,12,26,26,12,1505,2365,2365,1505,19.7171516,29.359457,29.359457,19.7171516,750,1900,1900,750,160,744.500122,744.500122,160,680,1620,1620,680,744.500122,160,160,744.500122,0,0,0,0,1285.63708,802.298828,802.298828,1285.63708 [f=0011961] [11961] Game End Stats Values: 21,4340,5960,5960,4340,116.047417,31.0839558,31.0839558,116.047417,0,0,0,0,0,0,0,0,912.105591,0,0,912.105591,1272.94373,1745.31506,1745.31506,1272.94373,1360,360,360,1360,12,26,26,12,1505,2365,2365,1505,19.8060017,31.1860867,31.1860867,19.8060017,795,1615,1615,795,445,909.500122,909.500122,445,680,1620,1620,680,909.500122,445,445,909.500122,0,0,0,0,1753.55322,1458.2948,1458.2948,1753.55322 [f=0011961] [11961] Game End Stats Values: 22,4175,7265,7265,4175,117.410873,65.4057388,65.4057388,117.410873,0,0,0,0,0,0,0,0,999.228699,0,0,999.228699,1793.17871,2089.77344,2089.77344,1793.17871,1360,450,450,1360,12,51.6666679,51.6666679,12,1505,2365,2365,1505,18.732645,33.5764122,33.5764122,18.732645,720,1740,1740,720,445,1164.50012,1164.50012,445,590,2710,2710,590,1164.50012,605,605,1164.50012,0,0,0,0,2110.46826,2002.44067,2002.44067,2110.46826 [f=0011961] [11961] Game End Stats Values: 23,4275,7455,7455,4275,118.706116,140.404922,140.404922,118.706116,0,0,0,0,0,0,0,0,1106.57544,37.5587769,37.5587769,1106.57544,2075.80103,2189.77368,2189.77368,2075.80103,1460,550,550,1460,12,61,61,12,1505,2545,2545,1505,17.5097084,37.201519,37.201519,17.5097084,720,1740,1740,720,535,1264.50012,1264.50012,535,590,2620,2620,590,1264.50012,695,695,1264.50012,0,0,0,0,2210.46851,2285.05469,2285.05469,2210.46851 [f=0011961] [11961] Game End Stats Values: 24,4175,8115,8115,4175,120.493774,224.267822,224.267822,120.493774,0,0,0,0,0,0,0,0,1215.38147,85.9540405,85.9540405,1215.38147,2309.73877,2648.23584,2648.23584,2309.73877,1360,550,550,1360,12,61,61,12,1505,2545,2545,1505,20.2092037,38.5542488,38.5542488,20.2092037,720,2310,2310,720,635,1464.50012,1464.50012,635,590,2710,2710,590,1464.50012,795,795,1464.50012,40.5333176,0,0,40.5333176,2668.93066,2518.99243,2518.99243,2668.93066 [f=0011961] [11961] Game End Stats Values: 25,4085,7920,7920,4085,121.749321,310.251923,310.251923,121.749321,0,0,0,0,0,0,0,0,1425.23926,127.616882,127.616882,1425.23926,2966.04736,3022.1604,3022.1604,2966.04736,1270,640,640,1270,12,61,61,12,1505,2545,2545,1505,25.5248375,39.1527481,39.1527481,25.5248375,720,2025,2025,720,1205,1654.50012,1654.50012,1205,590,2710,2710,590,1654.50012,1365,1365,1654.50012,162.133682,0,0,162.133682,3063.67041,3175.30103,3175.30103,3063.67041 [f=0011961] [11961] Game End Stats Values: 26,4085,8395,8395,4085,123.170502,397.260284,397.260284,123.170502,0,0,0,0,0,0,0,0,1535.82605,176.914703,176.914703,1535.82605,3300.90332,3396.78467,3396.78467,3300.90332,1270,830,830,1270,12,61,61,12,1505,2545,2545,1505,20.1847725,39.2210312,39.2210312,20.1847725,720,2310,2310,720,1490,1774.2334,1774.2334,1490,590,2710,2710,590,1774.2334,1650,1650,1774.2334,202.667557,0,0,202.667557,3438.29468,3510.15698,3510.15698,3438.29468 [f=0011961] [11961] Game End Stats Values: 27,2580,8210,8210,2580,130.167053,485.658417,485.658417,130.167053,0,0,0,0,0,0,0,0,2400.39746,208.019592,208.019592,2400.39746,3780.85107,3925.02344,3925.02344,3780.85107,1270,930,930,1270,9.60000038,61,61,9.60000038,0,2545,2545,0,31.0069923,39.313694,39.313694,31.0069923,720,2025,2025,720,1775,3379.2334,3379.2334,1775,590,2710,2710,590,3432.56665,1935,1935,3432.56665,243.201431,0,0,243.201431,3999.24146,4009.75464,4009.75464,3999.24146 [f=0011961] [11961] Game End Stats Values: 28,2580,8710,8710,2580,144.702377,536.874756,536.874756,144.702377,0,0,0,0,0,0,0,0,2535.74243,213.360931,213.360931,2535.74243,3780.85107,3925.02344,3925.02344,3780.85107,1270,930,930,1270,6,61,61,6,0,2545,2545,0,15.0383911,39.1111908,39.1111908,15.0383911,720,2525,2525,720,1775,3379.2334,3379.2334,1775,590,2710,2710,590,3432.56665,1935,1935,3432.56665,243.201431,0,0,243.201431,3999.24146,4009.75464,4009.75464,3999.24146 [f=0011994] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0011994] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0011994] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0011994] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0011994] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0011994] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0011994] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0011994] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0011994] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0011994] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0011994] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0011994] !transmitlobby @voice@buildUnit@reload [f=0012136] Player Leopardhunter left the game: normal quit [f=0012136] [12136] Event [undefined]: Leopardhunter quit [f=0012142] No clients connected, shutting down server [f=0012142] Server shutdown [f=0012202] [12202] Event [3128,199.562531,1480]: 1 finished unit Caretaker [f=0012250] [12250] Event [5044,200.882538,464]: 1 finished unit Ogre [f=0012759] [12759] Event [5044,200.882538,464]: 1 finished unit Ogre [f=0012771] [12771] Event [5624,199.562531,776]: 1 finished unit Energy Pylon [f=0012913] [12913] Event [5360,199.562531,816]: 1 finished unit Lotus [f=0013397] [13397] Event [5648,199.562531,1024]: 1 finished unit Lotus [f=0014518] [14518] Event [3136,199.562531,1632]: 1 finished unit Picket [f=0014749] [14749] Event [3248,199.562531,1680]: 1 finished unit Picket [f=0017129] Autoquit sending quit command. [f=0017129] [QuitAction] user exited to system [f=0017129] [SpringApp::Kill][1] fromRun=1 [f=0017129] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017129] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017129] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017129] [ThreadPool::SetThreadCount][2] workers=0 [f=0017129] [SpringApp::Kill][2] [f=0017129] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017129] [Game::KillLua][3] dtor=0 luaUI=0x50b14bc0 [f=0017129] Start widgetHandler:Shutdown [f=0017129] Shutdown - SaveOrderList Complete [f=0017129] Writing last game win data [f=0017129] Shutdown - SaveConfigData Complete [f=0017129] Shutdown Widget - Chili Highlight [f=0017129] Shutdown Widget - Save/Load API [f=0017129] Shutdown Widget - Draw After Chili [f=0017129] Shutdown Widget - EPIC Menu [f=0017129] Shutdown Widget - Chili Minimap [f=0017129] Shutdown Widget - Chili Widget Selector [f=0017129] Shutdown Widget - Local Team Colors [f=0017129] Shutdown Widget - Display Keys 2 [f=0017129] Shutdown Widget - Save Game Menu [f=0017129] Shutdown Widget - HealthBars [f=0017129] Shutdown Widget - Noises [f=0017129] Shutdown Widget - Unit Icons [f=0017129] Shutdown Widget - Win Counter [f=0017129] Shutdown Widget - BuildETA [f=0017129] Shutdown Widget - SpringRTS Replay Stats [f=0017129] Shutdown Widget - Modular Comm Info [f=0017129] Shutdown Widget - CameraShake [f=0017129] Shutdown Widget - Chili Economy Panel Default [f=0017129] Shutdown Widget - Chili EndGame Window [f=0017129] Shutdown Widget - Chili Nuke Warning [f=0017129] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017129] Shutdown Widget - Chili Spectator Panels [f=0017129] Shutdown Widget - Context Menu [f=0017129] Shutdown Widget - Darkening [f=0017129] Shutdown Widget - MetalFeatures (new) [f=0017129] Shutdown Widget - Grab Input [f=0017129] Input grabbing is disabled! [f=0017129] Shutdown Widget - Highlight Geos [f=0017129] Shutdown Widget - Local Widgets Config [f=0017129] Shutdown Widget - Mex Placement Handler [f=0017129] Shutdown Widget - MinimapEvents [f=0017129] Shutdown Widget - Missile Silo Range [f=0017129] Shutdown Widget - Music Player [f=0017129] Shutdown Widget - Point Tracker [f=0017129] Shutdown Widget - Showeco and Grid Drawer [f=0017129] Shutdown Widget - Stereo3D [f=0017129] Shutdown Widget - Attack AoE [f=0017129] Shutdown Widget - Map Edge Extension [f=0017129] Shutdown Widget - Selection Send [f=0017129] Shutdown Widget - LupsManager [f=0017129] Shutdown Widget - Newton Firezone [f=0017129] Shutdown Widget - Chili Pro Console [f=0017129] Shutdown Widget - Lasso Terraform GUI [f=0017129] Shutdown Widget - Chili Framework [f=0017129] Shutdown Widget - Lups [f=0017129] Shutdown Widget - Custom Markers [f=0017129] Shutdown Widget - Chili Core Selector [f=0017129] Shutdown Widget - Pause Screen [f=0017129] Shutdown Widget - Layout Handler [f=0017129] Shutdown Widget - Persistent Build Height [f=0017129] Shutdown Widget - Text To Speech Control [f=0017129] End widgetHandler:Shutdown [f=0017129] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={371814,53794878} {int,ext,rec}Allocs={22317671,0,0} {chunk,block}Bytes={53794878,0} [f=0017129] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017129] [Game::KillLua][2] dtor=0 luaRules=0x50f59a30 [f=0017129] Start gadgetHandler:Shutdown [f=0017129] Shutdown - StartSetup [f=0017129] Shutdown - UnitMorph [f=0017129] Shutdown - LupsNanoSpray [f=0017129] Shutdown - Missile Silo Controller [f=0017129] Shutdown - Modular Comm Info [f=0017129] Shutdown - Terrain Texture Handler [f=0017129] Shutdown - UnitCloakShield [f=0017129] Shutdown - Starlight Handler [f=0017129] End gadgetHandler:Shutdown [f=0017129] Start gadgetHandler:Shutdown [f=0017129] Shutdown - Save/Load [f=0017129] Shutdown - UnitMorph [f=0017129] Shutdown - Modular Comm Info [f=0017129] Shutdown - Retreat Command [f=0017129] Shutdown - Shockwaves [f=0017129] Shutdown - Teleport Throw [f=0017129] Shutdown - UnitCloakShield [f=0017129] Shutdown - Lups Cloak FX [f=0017129] Shutdown - Lups [f=0017129] Shutdown - Lups Shield [f=0017129] End gadgetHandler:Shutdown [f=0017129] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22317701,0,0} {chunk,block}Bytes={0,0} [f=0017129] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22317701,0,0} {chunk,block}Bytes={0,0} [f=0017129] [Game::KillLua][4] dtor=0 [f=0017129] [Game::~CGame][1] [f=0017129] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017129] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017129] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017129] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017129] [Game::KillLua][4] dtor=1 [f=0017129] [Game::KillMisc][1] [f=0017129] [Game::KillMisc][2] [f=0017129] [Game::KillMisc][3] [f=0017129] [Game::KillRendering][1] [f=0017129] [3DOParser::Kill] allocated 137 pieces [f=0017129] [S3OParser::Kill] allocated 2705 pieces [f=0017129] [AssParser::Kill] allocated 237 pieces [f=0017129] [Game::KillInterface][1] [f=0017129] [Game::KillInterface][2] [f=0017129] [Game::KillSimulation][1] [f=0017129] [Game::KillSimulation][2] [f=0017129] [CCollisionHandler] dis-/continuous tests: 0/276049 [f=0017129] [Game::KillSimulation][3] [f=0017129] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017129] [~CPathCache(24x16)] cacheHits=2 hitPercentage=10% numHashColls=0 maxCacheSize=3 [f=0017129] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017129] [~CPathCache(48x32)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017129] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017129] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017129] [LosHandler::Kill] raycast instance cache-{hits,misses}={1340,4830}; shared=1%; cached=20% [f=0017129] [Game::KillSimulation][4] [f=0017129] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017129] [Game::~CGame][2] [f=0017129] [Game::~CGame][3] [f=0017129] [SpringApp::Kill][3] [f=0017129] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179670 bytes sent 113098 bytes recv'd [f=0017129] [SpringApp::Kill][4] font=0x44d457e0 [f=0017129] [SpringApp::Kill][5] [f=0017129] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x44db3f10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=3217ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=511 inflSize=1479kb readTime=87ms file="scripts/planeheavyfighter.lua" indx=5626 inflSize=3kb readTime=85ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=57ms file="objects3d/hermit.s3o" indx=5107 inflSize=105kb readTime=33ms file="objects3d/strikecom.dae" indx=5351 inflSize=1500kb readTime=30ms file="objects3d/weaver.s3o" indx=5395 inflSize=128kb readTime=30ms file="unittextures/gauss3_tex1.png" indx=7016 inflSize=1103kb readTime=27ms file="objects3d/strikecom_2.dae" indx=5355 inflSize=1499kb readTime=26ms file="luaui/widgets/gui_chili_highlight.lua" indx=4532 inflSize=6kb readTime=25ms file="scripts/shipriot.lua" indx=5671 inflSize=3kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 60784845 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x44efa980) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44e35940) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44ef7a90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7faa4001bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]