[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.oKhExgebyd/springsettings.840706.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 145ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f585801d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18426 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/840706/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 292ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a59a10] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a59a10] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 186ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 864ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1035ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 866ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WREN_PL was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/840706/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (225ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11410,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/840706/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50b90e30,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a4c7525e7b0a0644df06803052e76435 [f=-000001] Connection attempt from Legioner [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Legioner changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from maskenary [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: maskenary changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maskenary" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maskenary" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maskenary" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maskenary" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maskenary" string="[Game::Load][lua{Rules,Gaia}={2007c8a0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[Game::Load][lua{Rules,Gaia}={0x7f798090,(nil)}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [348,262.001343,344]: 0 finished unit Strike Commander [f=-000001] [0] Event [4558,262.012451,4560]: 1 finished unit Engineer Commander [f=0000000] [0] maskenary, team: 0, elo:1500 [f=0000000] [0] Legioner, team: 1, elo:1332 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000121] [121] Event [4800,261.995605,4560]: 1 finished unit Tank Foundry [f=0000350] [350] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000420] [420] Event [472,261.995605,448]: 0 finished unit Cloakbot Factory [f=0000420] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000420] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000420] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000420] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000420] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000420] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000420] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000420] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000420] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000420] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000420] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000420] !transmitlobby @voice@buildUnit@reload [f=0000645] [645] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000817] [817] Event [264,261.995605,344]: 0 finished unit Solar Collector [f=0000953] [953] Event [4800.04297,263.315613,4532]: 1 finished unit Welder [f=0001095] [1095] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0001304] [1304] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001339] [1339] Event [472,261.995605,457.600006]: 0 finished unit Conjurer [f=0001548] [1548] Event [344,261.995605,744]: 0 finished unit Solar Collector [f=0001564] [1564] Event [4800.04297,263.315613,4532]: 1 finished unit Welder [f=0001605] [1605] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0001701] [1701] Event [472,261.995605,457.600006]: 0 finished unit Conjurer [f=0002076] [2076] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0002077] [2077] Event [472,261.995605,457.600006]: 0 finished unit Conjurer [f=0002104] [2104] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0002332] [2332] Event [760,261.995605,344]: 0 finished unit Solar Collector [f=0002339] [2339] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0002664] [2664] Event [776,261.995605,680]: 0 finished unit Solar Collector [f=0003066] [3066] Event [4128,261.250977,4416]: 1 finished unit Lotus [f=0003696] [3696] Event [4344,261.995605,4952]: 1 finished unit Solar Collector [f=0003706] [3706] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0004035] [4035] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0004093] [4093] Event [4224,261.995605,4336]: 1 finished unit Lotus [f=0004125] [4125] Event [1136,253.865723,1152]: 0 finished unit Radar Tower [f=0004623] [4623] Event [4424,261.995605,4952]: 1 finished unit Solar Collector [f=0004658] [4658] Event [608,261.995605,608]: 0 finished unit Picket [f=0004812] [4812] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0004961] [4961] Event [4320,261.995605,4240]: 1 finished unit Lotus [f=0005439] [5439] Event [4504,261.995605,4952]: 1 finished unit Solar Collector [f=0005459] [5459] Event [1568,57.7414551,1552]: 0 finished unit Lotus [f=0005559] [5559] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0005568] [5568] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0005702] [5702] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0005761] [5761] Event [4416,261.995605,4160]: 1 finished unit Lotus [f=0006047] [6047] Event [4584,261.995605,4952]: 1 finished unit Solar Collector [f=0006057] [6057] Event [472,261.995605,457.600006]: 0 finished unit Glaive [f=0006096] [6096] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0006245] [6245] Event [472,261.995605,457.600006]: 0 finished unit Glaive [f=0006451] [6451] Event [472,261.995605,457.600006]: 0 finished unit Glaive [f=0006493] [6493] Event [4664,261.995605,4936]: 1 finished unit Solar Collector [f=0006527] [6527] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0006658] [6658] Event [472,261.995605,457.600006]: 0 finished unit Glaive [f=0006795] [6795] Event [1520,55.1291504,1504]: 0 finished unit Lotus [f=0006865] [6865] Event [472,261.995605,457.600006]: 0 finished unit Glaive [f=0006880] [6880] Event [4744,261.995605,4936]: 1 finished unit Solar Collector [f=0006911] [6911] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0007070] [7070] Event [472,261.995605,457.600006]: 0 finished unit Glaive [f=0007128] [7128] Event [1496,57.717041,1592]: 0 finished unit Solar Collector [f=0007242] [7242] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0007272] [7272] Event [4824,261.995605,4936]: 1 finished unit Solar Collector [f=0007275] [7275] Event [472,261.995605,457.600006]: 0 finished unit Glaive [f=0007307] [7307] Event [1624,57.717041,1480]: 0 finished unit Solar Collector [f=0007394] [7394] Event [4296,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0007470] [7470] Event [472,261.995605,457.600006]: 0 finished unit Glaive [f=0007540] [7540] Event [4376,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0007568] [7568] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0007665] [7665] Event [472,261.995605,457.600006]: 0 finished unit Glaive [f=0007679] [7679] Event [4456,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0007772] [7772] Event [1595.61096,143.935638,557.794189]: 0 lost unit Glaive [f=0007782] [7782] Event [1551.35205,152.930618,570.012085]: 0 lost unit Glaive [f=0007792] [7792] Event [1532.4259,156.990784,535.693665]: 0 lost unit Glaive [f=0007795] [7795] Event [1560.30396,150.846283,553.35791]: 0 lost unit Glaive [f=0007796] [7796] Event [1542.93652,155.898621,551.951599]: 0 lost unit Glaive [f=0007812] [7812] Event [1520.36511,159.405365,573.624207]: 0 lost unit Glaive [f=0007833] [7833] Event [1460.45789,171.762421,548.837769]: 0 lost unit Glaive [f=0007859] [7859] Event [4536,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0007860] [7860] Event [472,261.995605,457.600006]: 0 finished unit Glaive [f=0007868] [7868] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0008039] [8039] Event [4616,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0008130] [8130] Event [760,261.995605,264]: 0 lost unit Metal Extractor [f=0008170] [8170] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0008219] [8219] Event [4696,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0008290] [8290] Event [323.355133,261.995605,355.778259]: 1 lost unit Kodachi [f=0008292] [8292] Event [314.813934,261.796021,272.912323]: 1 lost unit Kodachi [f=0008316] [8316] Event [321.727722,261.995605,418.352203]: 1 lost unit Kodachi [f=0008328] [8328] Event [264,261.995605,264]: 0 lost unit Metal Extractor [f=0008352] [8352] Event [334.879395,261.995605,519.599915]: 1 lost unit Kodachi [f=0008414] [8414] Event [4776,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0008470] [8470] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0008770] [8770] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0008869] [8869] Event [368,261.995605,544]: 0 finished unit Picket [f=0009034] [9034] Event [776,261.995605,760]: 0 lost unit Metal Extractor [f=0009070] [9070] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0009187] [9187] Event [667.187561,261.995605,576.906189]: 1 lost unit Kodachi [f=0009247] [9247] Event [760,261.995605,344]: 0 lost unit Solar Collector [f=0009330] [9330] Event [776,261.995605,680]: 0 lost unit Solar Collector [f=0009356] [9356] Event [842.099915,261.995605,136.715958]: 1 lost unit Kodachi [f=0009370] [9370] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0009443] [9443] Event [605.946777,261.995605,236.204468]: 0 lost unit Glaive [f=0009449] [9449] Event [610.845154,261.975464,222.579376]: 0 lost unit Glaive [f=0009453] [9453] Event [621.702759,262.068909,237.20195]: 0 lost unit Glaive [f=0009457] [9457] Event [498.590149,261.995605,111.88781]: 1 lost unit Kodachi [f=0009670] [9670] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0009943] [9943] Event [472,261.995605,457.600006]: 0 finished unit Ronin [f=0009969] [9969] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0010215] [10215] Event [472,261.995605,457.600006]: 0 finished unit Ronin [f=0010270] [10270] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0010289] [10289] Event [348.471069,262.761444,219.299271]: 1 lost unit Kodachi [f=0010295] [10295] Event [264,261.995605,344]: 0 lost unit Solar Collector [f=0010485] [10485] Event [472,261.995605,457.600006]: 0 finished unit Ronin [f=0010542] [10542] Event [470.678467,261.995605,555.691528]: 0 lost unit Ronin [f=0010544] [10544] Event [379.964264,262.229645,256.885712]: 1 lost unit Kodachi [f=0010559] [10559] Event [402.702667,262.000366,212.469574]: 1 lost unit Kodachi [f=0010569] [10569] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0010595] [10595] Event [412.235077,260.453644,205.450043]: 1 lost unit Kodachi [f=0010755] [10755] Event [472,262.001099,457.600006]: 0 finished unit Ronin [f=0010869] [10869] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0011036] [11036] Event [472,261.995605,457.600006]: 0 finished unit Ronin [f=0011169] [11169] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0011266] [11266] Event [451.271942,261.995605,691.930054]: 1 lost unit Kodachi [f=0011322] [11322] Event [472,261.995605,457.600006]: 0 finished unit Ronin [f=0011346] [11346] Event [710.804199,262.103363,708.876038]: 0 lost unit Ronin [f=0011379] [11379] Event [198.734238,261.995605,494.994873]: 1 lost unit Kodachi [f=0011404] [11404] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0011424] [11424] Event [372.808716,261.998169,486.83255]: 1 lost unit Kodachi [f=0011607] [11607] Event [472,261.995911,457.600006]: 0 finished unit Ronin [f=0011630] [11630] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0011652] [11652] Event [undefined]: maskenary resigned [f=0011652] game_message: maskenary has been destroyed! [f=0011652] game_message: Legioner wins! [f=0011652] Submitting stats [f=0011652] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011652] Part| Total Time|Time of the last 0.5s [f=0011652] Draw 11808.63ms 10.88% [f=0011652] Lua::Callins::Synced 6120.46ms 34.03% [f=0011652] Lua::Callins::Unsynced 15373.48ms 12.48% [f=0011652] Lua::CollectGarbage::Synced 289.05ms 0.10% [f=0011652] Lua::CollectGarbage::Unsynced 660.74ms 0.30% [f=0011652] Misc::Profiler::AddTime 48.67ms 0.00% [f=0011652] Sim 13755.18ms 81.84% [f=0011652] [11652] Received game_message: maskenary has been destroyed! [f=0011652] [11652] Received game_message: Legioner wins! [f=0011653] [11653] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011653] [11653] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011653] [11653] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011653] [11653] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.87200022,5.5999999,5.87200022,0,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011653] [11653] Game End Stats Values: 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End Stats Values: 18,5195,4250,5195,4250,5.36988211,387.152618,5.36988211,387.152618,0,0,0,0,0,0,0,0,0,1407.82996,0,1407.82996,0,0,0,0,360,280,360,280,22.5710945,19.333334,22.5710945,19.333334,2075,2130,2075,2130,14.2893724,21.0737133,14.2893724,21.0737133,1840,880,1840,880,0,0,0,0,920,960,920,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011653] [11653] Game End Stats Values: 19,5460,3925,5460,3925,11.0108271,444.572296,11.0108271,444.572296,0,0,0,0,0,0,0,0,0,1658.85449,0,1658.85449,529.051331,197.77034,529.051331,197.77034,360,280,360,280,27.0257072,19.8666668,27.0257072,19.8666668,2075,2130,2075,2130,14.5360632,22.0679836,14.5360632,22.0679836,2000,555,2000,555,390,0,390,0,1025,960,1025,960,0,455,0,455,0,0,0,0,325.388947,534.396423,325.388947,534.396423 [f=0011653] [11653] Game End Stats Values: 20,5050,3745,5050,3745,26.1436005,491.453552,26.1436005,491.453552,0,0,0,0,0,0,0,0,0,1898.57104,0,1898.57104,679.505127,336.189514,679.505127,336.189514,360,280,360,280,28.6862831,16.666666,28.6862831,16.666666,2075,2130,2075,2130,15.1688509,18.7814102,15.1688509,18.7814102,1520,555,1520,555,480,480,480,480,1095,780,1095,780,800,635,800,635,0,0,0,0,802.791565,741.17627,802.791565,741.17627 [f=0011653] [11653] Game End Stats Values: 21,5210,3845,5210,3845,55.1169739,532.564941,55.1169739,532.564941,0,0,0,0,0,0,0,0,0,2094.07568,0,2094.07568,759.02417,413.5849,759.02417,413.5849,360,380,360,380,30.9327412,16.2666664,30.9327412,16.2666664,2075,2130,2075,2130,16.0915565,16.9007473,16.0915565,16.9007473,1680,555,1680,555,480,480,480,480,1095,780,1095,780,800,635,800,635,0,0,0,0,899.898254,865.702209,899.898254,865.702209 [f=0011653] [11653] Game End Stats Values: 22,5210,3485,5210,3485,91.2537231,565.021301,91.2537231,565.021301,0,0,0,0,0,0,0,0,0,2314.45117,0,2314.45117,971.905334,697.656921,971.905334,697.656921,360,380,360,380,32.261467,17.333334,32.261467,17.333334,2075,2130,2075,2130,16.5691147,14.6917477,16.5691147,14.6917477,1680,425,1680,425,775,800,775,800,1095,550,1095,550,1120,995,1120,995,0,0,0,0,1271.69458,1138.91895,1271.69458,1138.91895 [f=0011653] [11653] Game End Stats Values: 23,5210,3420,5210,3420,128.960785,596.730591,128.960785,596.730591,0,0,0,0,0,0,0,0,0,2462.29297,0,2462.29297,980.460022,705.033997,980.460022,705.033997,360,380,360,380,31.4558945,16,31.4558945,16,2075,2130,2075,2130,16.6738014,14.2339439,16.6738014,14.2339439,1680,360,1680,360,840,960,840,960,1095,550,1095,550,1280,1060,1280,1060,0,0,0,0,1282.7926,1147.47363,1282.7926,1147.47363 [f=0011653] [11653] Game End Stats Values: 24,5370,3530,5370,3530,165.394165,626.636841,165.394165,626.636841,0,0,0,0,0,0,0,0,0,2524.66479,0,2524.66479,1181.09851,938.336731,1181.09851,938.336731,360,380,360,380,28.9273071,15.8666668,28.9273071,15.8666668,2075,2130,2075,2130,16.588892,14.1137457,16.588892,14.1137457,1840,540,1840,540,840,1120,840,1120,1095,480,1095,480,1440,1130,1440,1130,0,0,0,0,1565.52759,1385.89038,1565.52759,1385.89038 [f=0011653] [11653] Game End Stats Values: 25,5050,3620,5050,3620,201.696838,650.339844,201.696838,650.339844,0,0,0,0,0,0,0,0,0,2583.8313,0,2583.8313,1681.30371,1168.50427,1681.30371,1168.50427,360,380,360,380,28.7277699,14,28.7277699,14,2075,2130,2075,2130,16.5801773,13.700181,16.5801773,13.700181,1520,630,1520,630,930,1440,930,1440,1095,480,1095,480,1920,1220,1920,1220,0,0,0,0,1922.77368,2106.07861,1922.77368,2106.07861 [f=0011653] [11653] Game End Stats Values: 26,5370,3710,5370,3710,237.478989,675.510559,237.478989,675.510559,0,0,0,0,0,0,0,0,0,2646.13257,0,2646.13257,1719.32104,1430.37695,1719.32104,1430.37695,360,380,360,380,27.6901531,14,27.6901531,14,2075,2130,2075,2130,16.545475,13.7980309,16.545475,13.7980309,1840,720,1840,720,930,1440,930,1440,1095,480,1095,480,1920,1220,1920,1220,0,0,0,0,2185.79565,2182.66821,2185.79565,2182.66821 [f=0011653] [11653] Game End Stats Values: 27,5210,3700,5210,3700,260.378357,689.08429,260.378357,689.08429,0,0,0,0,0,0,0,0,0,2699.38403,0,2699.38403,1873.27124,1619.3717,1873.27124,1619.3717,360,280,360,280,28.1334896,12.2857141,28.1334896,12.2857141,2075,2130,2075,2130,15.7956676,13.0895405,15.7956676,13.0895405,1680,810,1680,810,930,1920,930,1920,1095,480,1095,480,2400,1410,2400,1410,0,0,0,0,2402.76489,2535.40161,2402.76489,2535.40161 [f=0011656] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0011656] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0011656] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0011656] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0011656] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0011656] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0011656] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0011656] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0011656] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0011656] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0011656] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0011656] !transmitlobby @voice@buildUnit@reload [f=0011772] Spectator maskenary left the game: normal quit [f=0011772] [11772] Event [undefined]: maskenary quit [f=0011894] Player Legioner left the game: normal quit [f=0011894] [11894] Event [undefined]: Legioner quit [f=0011898] [11898] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0011900] No clients connected, shutting down server [f=0011900] Server shutdown [f=0012172] [12172] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0012447] [12447] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0012723] [12723] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0013000] [13000] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0013278] [13278] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0013555] [13555] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0013845] [13845] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0014138] [14138] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0014431] [14431] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0014722] [14722] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0015012] [15012] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0015301] [15301] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0015591] [15591] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0015904] [15904] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0016180] [16180] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0016470] [16470] Event [4800.04297,263.315613,4532]: 1 finished unit Kodachi [f=0016549] Autoquit sending quit command. [f=0016549] [QuitAction] user exited to system [f=0016549] [SpringApp::Kill][1] fromRun=1 [f=0016549] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016549] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016549] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016549] [ThreadPool::SetThreadCount][2] workers=0 [f=0016549] [SpringApp::Kill][2] [f=0016549] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016549] [Game::KillLua][3] dtor=0 luaUI=0x50b70d80 [f=0016549] Start widgetHandler:Shutdown [f=0016549] Shutdown - SaveOrderList Complete [f=0016549] Writing last game win data [f=0016549] Shutdown - SaveConfigData Complete [f=0016549] Shutdown Widget - Chili Highlight [f=0016549] Shutdown Widget - Save/Load API [f=0016549] Shutdown Widget - Draw After Chili [f=0016549] Shutdown Widget - EPIC Menu [f=0016549] Shutdown Widget - Chili Minimap [f=0016549] Shutdown Widget - Chili Widget Selector [f=0016549] Shutdown Widget - Local Team Colors [f=0016549] Shutdown Widget - Display Keys 2 [f=0016549] Shutdown Widget - Save Game Menu [f=0016549] Shutdown Widget - HealthBars [f=0016549] Shutdown Widget - Noises [f=0016549] Shutdown Widget - Unit Icons [f=0016549] Shutdown Widget - Win Counter [f=0016549] Shutdown Widget - BuildETA [f=0016549] Shutdown Widget - SpringRTS Replay Stats [f=0016549] Shutdown Widget - Modular Comm Info [f=0016549] Shutdown Widget - CameraShake [f=0016549] Shutdown Widget - Chili Economy Panel Default [f=0016549] Shutdown Widget - Chili EndGame Window [f=0016549] Shutdown Widget - Chili Nuke Warning [f=0016549] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016549] Shutdown Widget - Chili Spectator Panels [f=0016549] Shutdown Widget - Context Menu [f=0016549] Shutdown Widget - Darkening [f=0016549] Shutdown Widget - MetalFeatures (new) [f=0016549] Shutdown Widget - Grab Input [f=0016549] Input grabbing is disabled! [f=0016549] Shutdown Widget - Highlight Geos [f=0016549] Shutdown Widget - Local Widgets Config [f=0016549] Shutdown Widget - Mex Placement Handler [f=0016549] Shutdown Widget - MinimapEvents [f=0016549] Shutdown Widget - Missile Silo Range [f=0016549] Shutdown Widget - Music Player [f=0016549] Shutdown Widget - Point Tracker [f=0016549] Shutdown Widget - Showeco and Grid Drawer [f=0016549] Shutdown Widget - Stereo3D [f=0016549] Shutdown Widget - Attack AoE [f=0016549] Shutdown Widget - Map Edge Extension [f=0016549] Shutdown Widget - Selection Send [f=0016549] Shutdown Widget - LupsManager [f=0016549] Shutdown Widget - Newton Firezone [f=0016549] Shutdown Widget - Chili Pro Console [f=0016549] Shutdown Widget - Lasso Terraform GUI [f=0016549] Shutdown Widget - Chili Framework [f=0016549] Shutdown Widget - Lups [f=0016549] Shutdown Widget - Custom Markers [f=0016549] Shutdown Widget - Chili Core Selector [f=0016549] Shutdown Widget - Pause Screen [f=0016549] Shutdown Widget - Layout Handler [f=0016549] Shutdown Widget - Persistent Build Height [f=0016549] Shutdown Widget - Text To Speech Control [f=0016549] End widgetHandler:Shutdown [f=0016549] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={336197,51563690} {int,ext,rec}Allocs={23179587,0,0} {chunk,block}Bytes={51563690,0} [f=0016549] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016549] [Game::KillLua][2] dtor=0 luaRules=0x50b90e30 [f=0016549] Start gadgetHandler:Shutdown [f=0016549] Shutdown - StartSetup [f=0016549] Shutdown - UnitMorph [f=0016549] Shutdown - LupsNanoSpray [f=0016549] Shutdown - Missile Silo Controller [f=0016549] Shutdown - Modular Comm Info [f=0016549] Shutdown - Terrain Texture Handler [f=0016549] Shutdown - UnitCloakShield [f=0016549] Shutdown - Starlight Handler [f=0016549] End gadgetHandler:Shutdown [f=0016549] Start gadgetHandler:Shutdown [f=0016549] Shutdown - Save/Load [f=0016549] Shutdown - UnitMorph [f=0016549] Shutdown - Modular Comm Info [f=0016549] Shutdown - Retreat Command [f=0016549] Shutdown - Shockwaves [f=0016549] Shutdown - Teleport Throw [f=0016549] Shutdown - UnitCloakShield [f=0016549] Shutdown - Lups Cloak FX [f=0016549] Shutdown - Lups [f=0016549] Shutdown - Lups Shield [f=0016549] End gadgetHandler:Shutdown [f=0016549] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23179617,0,0} {chunk,block}Bytes={0,0} [f=0016549] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23179617,0,0} {chunk,block}Bytes={0,0} [f=0016549] [Game::KillLua][4] dtor=0 [f=0016549] [Game::~CGame][1] [f=0016549] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016549] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016549] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016549] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016549] [Game::KillLua][4] dtor=1 [f=0016549] [Game::KillMisc][1] [f=0016549] [Game::KillMisc][2] [f=0016549] [Game::KillMisc][3] [f=0016549] [Game::KillRendering][1] [f=0016549] [3DOParser::Kill] allocated 137 pieces [f=0016549] [S3OParser::Kill] allocated 2702 pieces [f=0016549] [AssParser::Kill] allocated 217 pieces [f=0016549] [Game::KillInterface][1] [f=0016549] [Game::KillInterface][2] [f=0016549] [Game::KillSimulation][1] [f=0016549] [Game::KillSimulation][2] [f=0016549] [CCollisionHandler] dis-/continuous tests: 0/380806 [f=0016549] [Game::KillSimulation][3] [f=0016549] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016549] [~CPathCache(20x20)] cacheHits=45 hitPercentage=50% numHashColls=0 maxCacheSize=8 [f=0016549] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016549] [~CPathCache(40x40)] cacheHits=303 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016549] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016549] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016549] [LosHandler::Kill] raycast instance cache-{hits,misses}={3767,4398}; shared=3%; cached=43% [f=0016549] [Game::KillSimulation][4] [f=0016549] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016549] [Game::~CGame][2] [f=0016549] [Game::~CGame][3] [f=0016549] [SpringApp::Kill][3] [f=0016549] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172776 bytes sent 95411 bytes recv'd [f=0016549] [SpringApp::Kill][4] font=0x449747e0 [f=0016549] [SpringApp::Kill][5] [f=0016549] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x44b185b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2929ms file="unittextures/factorytank_1.png" indx=7000 inflSize=4103kb readTime=142ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=80ms file="objects3d/amphbomb.s3o" indx=4760 inflSize=40kb readTime=42ms file="objects3d/strikecom_1.dae" indx=5353 inflSize=1500kb readTime=42ms file="objects3d/detriment.s3o" indx=5038 inflSize=514kb readTime=39ms file="luaui/widgets/gui_epicmenu.lua" indx=4558 inflSize=99kb readTime=39ms file="objects3d/dante.s3o" indx=5018 inflSize=112kb readTime=34ms file="luaui/widgets/cofctools/exportutilities.lua" indx=4461 inflSize=0kb readTime=33ms file="objects3d/commrecon3.s3o" indx=4914 inflSize=130kb readTime=32ms file="objects3d/amphraider.s3o" indx=4764 inflSize=346kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 59896005 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44b1e800) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44a58150) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44b1c3c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f585801bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]