[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AzPWdOpUgM/springsettings.840480.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 127ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb3e001d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18414 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/840480/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 316ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455b9cd0] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455b9cd0] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 214ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1111ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1365ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 856ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 136ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 54ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 164ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/840480/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1343 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1343 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b1343.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1353 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1353 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b1353.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1946ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11409,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/840480/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53972680,0x5b23c420}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7b76525e5203eb91cae2b9ad4596f592 [f=-000001] Connection attempt from Predator777 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Predator777 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Legioner [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Legioner changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Predator777" string="[Game::Load][lua{Rules,Gaia}={53605aa8,536066c0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[Game::Load][lua{Rules,Gaia}={0xabc132d0,0x9daa1e70}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [736,15.3588867,1076]: 0 finished unit Strike Commander [f=-000001] [0] Event [3087,17.8808594,6369]: 1 finished unit Recon Commander [f=0000000] [0] Predator777, team: 0, elo:1592 [f=0000000] [0] Legioner, team: 1, elo:1433 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000280] [280] Event [808,15.2709961,1080]: 0 finished unit Metal Extractor [f=0000436] [436] Event [3288,7.46795654,6296]: 1 finished unit Spider Factory [f=0000734] [734] Event [376,18.2757568,1080]: 0 finished unit Metal Extractor [f=0000915] [915] Event [3096,6.8939209,6024]: 1 finished unit Metal Extractor [f=0000960] [960] Event [208,11.424408,800]: 0 finished unit Hovercraft Platform [f=0000960] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000960] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000960] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000960] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000960] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000960] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000960] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000960] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000960] !transmitlobby @voice@buildUnit@reload [f=0001071] [1071] Event [3288.05518,7.92443514,6260]: 1 finished unit Weaver [f=0001425] [1425] Event [3544,14.8919678,6024]: 1 finished unit Metal Extractor [f=0001525] [1525] Event [3048,7.8112793,6104]: 1 finished unit Wind/Tidal Generator [f=0001540] [1540] Event [208,10.2084961,768]: 0 finished unit Quill [f=0001594] [1594] Event [3288.05518,7.92443514,6260]: 1 finished unit Weaver [f=0001675] [1675] Event [3128,4.64172363,6104]: 1 finished unit Wind/Tidal Generator [f=0001784] [1784] Event [3208,5.66345215,6104]: 1 finished unit Wind/Tidal Generator [f=0001858] [1858] Event [3288,6.81152344,6104]: 1 finished unit Wind/Tidal Generator [f=0001948] [1948] Event [3368,9.7833252,6104]: 1 finished unit Wind/Tidal Generator [f=0002009] [2009] Event [3368,25.7629395,6600]: 1 finished unit Metal Extractor [f=0002045] [2045] Event [3448,14.2767334,6104]: 1 finished unit Wind/Tidal Generator [f=0002188] [2188] Event [3528,13.6724854,6104]: 1 finished unit Wind/Tidal Generator [f=0002279] [2279] Event [1000,13.9801025,2104]: 0 finished unit Metal Extractor [f=0002374] [2374] Event [3288.05518,7.92443514,6260]: 1 finished unit Flea [f=0002433] [2433] Event [296,28.0206299,232]: 0 finished unit Metal Extractor [f=0002461] [2461] Event [3288.05518,7.92443514,6260]: 1 finished unit Flea [f=0002551] [2551] Event [3288.05518,7.92443514,6260]: 1 finished unit Flea [f=0002641] [2641] Event [3288.05518,7.92443514,6260]: 1 finished unit Flea [f=0002674] [2674] Event [2976,11.4477539,5904]: 1 finished unit Lotus [f=0002731] [2731] Event [3288.05518,7.92443514,6260]: 1 finished unit Flea [f=0002754] [2754] Event [208,10.2084961,768]: 0 finished unit Mace [f=0002778] [2778] Event [24,27.1582031,24]: 0 finished unit Wind/Tidal Generator [f=0002807] [2807] Event [3448,30.9155273,6680]: 1 finished unit Solar Collector [f=0002821] [2821] Event [3288.05518,7.92443514,6260]: 1 finished unit Flea [f=0002911] [2911] Event [3288.05518,7.92443514,6260]: 1 finished unit Flea [f=0003001] [3001] Event [3288.05518,7.92443514,6260]: 1 finished unit Flea [f=0003047] [3047] Event [3072,12.2387695,5904]: 1 finished unit Lotus [f=0003071] [3071] Event [104,28.9105225,24]: 0 finished unit Wind/Tidal Generator [f=0003091] [3091] Event [3288.05518,7.92443514,6260]: 1 finished unit Flea [f=0003181] [3181] Event [3288.05518,7.92443514,6260]: 1 finished unit Flea [f=0003251] [3251] Event [648,14.8974609,2824]: 0 finished unit Metal Extractor [f=0003321] [3321] Event [208,10.2084961,768]: 0 finished unit Quill [f=0003406] [3406] Event [184,32.5415039,24]: 0 finished unit Wind/Tidal Generator [f=0003422] [3422] Event [3168,13.996582,5904]: 1 finished unit Lotus [f=0003662] [3662] Event [264,33.75,24]: 0 finished unit Wind/Tidal Generator [f=0003777] [3777] Event [1200.21094,16.9658546,1340.79773]: 1 lost unit Flea [f=0003793] [3793] Event [1177.42126,16.4742126,1345.40784]: 1 lost unit Flea [f=0003797] [3797] Event [3264,10.7391357,5904]: 1 finished unit Lotus [f=0003917] [3917] Event [344,33.5742188,24]: 0 finished unit Wind/Tidal Generator [f=0004172] [4172] Event [3360,8.45947266,5904]: 1 finished unit Lotus [f=0004187] [4187] Event [424,27.8503418,24]: 0 finished unit Wind/Tidal Generator [f=0004442] [4442] Event [504,23.4008789,24]: 0 finished unit Wind/Tidal Generator [f=0004544] [4544] Event [1256,8.51989746,3160]: 0 finished unit Metal Extractor [f=0004607] [4607] Event [3456,14.0844727,5904]: 1 finished unit Lotus [f=0004711] [4711] Event [584,23.972168,24]: 0 finished unit Wind/Tidal Generator [f=0004829] [4829] Event [1328,10.4425049,3168]: 0 finished unit Lotus [f=0004967] [4967] Event [208,10.2084961,768]: 0 finished unit Dagger [f=0004981] [4981] Event [664,26.784668,24]: 0 finished unit Wind/Tidal Generator [f=0005046] [5046] Event [1272,16.9683838,648]: 0 finished unit Metal Extractor [f=0005159] [5159] Event [1248,8.52539063,3232]: 0 finished unit Lotus [f=0005232] [5232] Event [208,10.2084961,768]: 0 finished unit Dagger [f=0005236] [5236] Event [744,32.1679688,24]: 0 finished unit Wind/Tidal Generator [f=0005506] [5506] Event [824,63.9459229,24]: 0 finished unit Wind/Tidal Generator [f=0005817] [5817] Event [1488.87708,14.1669292,1501.63879]: 1 lost unit Flea [f=0005986] [5986] Event [24,26.71875,104]: 0 finished unit Wind/Tidal Generator [f=0006211] [6211] Event [104,28.1469727,104]: 0 finished unit Wind/Tidal Generator [f=0006546] [6546] Event [2808,26.350708,600]: 0 finished unit Metal Extractor [f=0006571] [6571] Event [184,30.7397461,104]: 0 finished unit Wind/Tidal Generator [f=0006871] [6871] Event [264,31.3494873,104]: 0 finished unit Wind/Tidal Generator [f=0007155] [7155] Event [344,31.2615967,104]: 0 finished unit Wind/Tidal Generator [f=0007250] [7250] Event [2616,15.6500244,1176]: 0 finished unit Metal Extractor [f=0007444] [7444] Event [424,26.3726807,104]: 0 finished unit Wind/Tidal Generator [f=0007729] [7729] Event [504,22.4176025,104]: 0 finished unit Wind/Tidal Generator [f=0007769] Player Legioner left the game: normal quit [f=0007769] [7769] Event [undefined]: Legioner quit [f=0007815] [7815] Event [208,10.2084961,768]: 0 finished unit Quill [f=0007925] [7925] Event [3080,7.14111328,1176]: 0 finished unit Metal Extractor [f=0008014] [8014] Event [584,23.3294678,104]: 0 finished unit Wind/Tidal Generator [f=0008101] [8101] Event [3171.83618,13.5029783,811.453247]: 1 lost unit Flea [f=0008143] [8143] Event [3408.47852,11.2630758,898.323669]: 1 lost unit Flea [f=0008267] [8267] Event [3714.14307,11.2299404,899.980469]: 1 lost unit Flea [f=0008302] [8302] Event [664,26.7626953,104]: 0 finished unit Wind/Tidal Generator [f=0008700] [8700] Event [744,33.0084229,104]: 0 finished unit Wind/Tidal Generator [f=0008809] [8809] Event [3832,12.6507568,600]: 0 finished unit Metal Extractor [f=0008894] [8894] Event [376,55.3546143,3896]: 0 finished unit Metal Extractor [f=0008940] [8940] Event [824,67.7581787,104]: 0 finished unit Wind/Tidal Generator [f=0009374] [9374] Event [616,33.3764648,4248]: 0 finished unit Metal Extractor [f=0009844] [9844] Event [5112,7.4432373,328]: 0 finished unit Metal Extractor [f=0009885] [9885] Event [208,10.2084961,768]: 0 finished unit Dagger [f=0010034] [10034] Event [5309.55957,10.8850775,671.267761]: 1 lost unit Flea [f=0010139] [10139] Event [208,10.2084961,768]: 0 finished unit Dagger [f=0010151] [10151] Event [2536,9.84924316,2024]: 0 finished unit Metal Extractor [f=0010334] [10334] Event [1464,14.3261719,4488]: 0 finished unit Metal Extractor [f=0010392] [10392] Event [208,10.2084961,768]: 0 finished unit Dagger [f=0010619] [10619] Event [1408,10.6732178,4544]: 0 finished unit Lotus [f=0010624] [10624] Event [5400,13.0682373,968]: 0 finished unit Metal Extractor [f=0010647] [10647] Event [208,10.2084961,768]: 0 finished unit Dagger [f=0010964] [10964] Event [1536,22.4615479,4512]: 0 finished unit Lotus [f=0011244] [11244] Event [4024,19.6875,2056]: 0 finished unit Metal Extractor [f=0011283] [11283] Event [4952,10.8215332,968]: 0 finished unit Metal Extractor [f=0011546] Predator777 has forced a win due to dropped opposition. [f=0011546] game_message: Legioner has been destroyed! [f=0011546] [11546] Event [undefined]: Legioner resigned [f=0011546] game_message: Predator777 wins! [f=0011546] Submitting stats [f=0011546] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011546] Part| Total Time|Time of the last 0.5s [f=0011546] Draw 8883.38ms 16.85% [f=0011546] Lua::Callins::Synced 2398.74ms 10.17% [f=0011546] Lua::Callins::Unsynced 12199.59ms 23.13% [f=0011546] Lua::CollectGarbage::Synced 238.18ms 0.00% [f=0011546] Lua::CollectGarbage::Unsynced 507.62ms 3.59% [f=0011546] Misc::Profiler::AddTime 36.71ms 0.10% [f=0011546] Sim 7474.53ms 38.38% [f=0011546] [11546] Received game_message: Legioner has been destroyed! [f=0011546] [11546] Received game_message: Predator777 wins! [f=0011547] [11547] Game End Stats Header: 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22,3640,5145,3640,5145,798.079956,0,798.079956,0,0,0,0,0,0,0,0,0,3047.61865,3834.64551,3047.61865,3834.64551,27.8687668,150,27.8687668,150,540,180,540,180,18.5469341,35.5016556,18.5469341,35.5016556,2075,2075,2075,2075,18.5692463,40.5709991,18.5692463,40.5709991,440,950,440,950,0,150,0,150,585,1940,585,1940,150,0,150,0,0,0,0,0,150,27.8687668,150,27.8687668 [f=0011547] [11547] Game End Stats Values: 23,3640,5315,3640,5315,853.048279,0,853.048279,0,0,0,0,0,0,0,0,0,3321.5127,4294.14307,3321.5127,4294.14307,27.8687668,150,27.8687668,150,540,180,540,180,16.9889297,30.7164268,16.9889297,30.7164268,2075,2075,2075,2075,18.2595577,43.2449989,18.2595577,43.2449989,440,1030,440,1030,0,150,0,150,585,2030,585,2030,150,0,150,0,0,0,0,0,150,27.8687668,150,27.8687668 [f=0011547] [11547] Game End Stats Values: 24,3615,5575,3615,5575,890.23822,0,890.23822,0,0,0,0,0,0,0,0,0,3577.6272,4687.62061,3577.6272,4687.62061,34.5041847,175,34.5041847,175,540,180,540,180,12.0985308,15.6961241,12.0985308,15.6961241,2075,2075,2075,2075,17.0743294,47.0650063,17.0743294,47.0650063,415,1110,415,1110,0,175,0,175,585,2210,585,2210,175,0,175,0,0,0,0,0,175,34.5041847,175,34.5041847 [f=0011547] [11547] Game End Stats Values: 25,3615,5915,3615,5915,930.014648,0,930.014648,0,0,0,0,0,0,0,0,0,3836.32813,5183.99023,3836.32813,5183.99023,34.5041847,175,34.5041847,175,540,270,540,270,12.6852112,17.4980431,12.6852112,17.4980431,2075,2075,2075,2075,17.2467632,52.4130096,17.2467632,52.4130096,415,1270,415,1270,0,175,0,175,585,2300,585,2300,175,0,175,0,0,0,0,0,175,34.5041847,175,34.5041847 [f=0011547] [11547] Game End Stats Values: 26,3615,6095,3615,6095,983.551819,0,983.551819,0,0,0,0,0,0,0,0,0,4108.78857,5789.88428,4108.78857,5789.88428,34.5041847,175,34.5041847,175,540,360,540,360,16.3749599,28.8306942,16.3749599,28.8306942,2075,2075,2075,2075,18.1641254,54.7050133,18.1641254,54.7050133,415,1270,415,1270,0,175,0,175,585,2390,585,2390,175,0,175,0,0,0,0,0,175,34.5041847,175,34.5041847 [f=0011547] [11547] Game End Stats Values: 27,3615,6185,3615,6185,1019.61505,0,1019.61505,0,0,0,0,0,0,0,0,0,4290.80029,6368.27344,4290.80029,6368.27344,34.5041847,175,34.5041847,175,540,360,540,360,16.5549469,29.383503,16.5549469,29.383503,2075,2075,2075,2075,18.2012997,59.2890091,18.2012997,59.2890091,415,1270,415,1270,0,175,0,175,585,2480,585,2480,175,0,175,0,0,0,0,0,175,34.5041847,175,34.5041847 [f=0011663] Player Predator777 left the game: normal quit [f=0011663] [11663] Event [undefined]: Predator777 quit [f=0011669] No clients connected, shutting down server [f=0011669] Server shutdown [f=0012136] [12136] Event [5208,10.4425049,1864]: 0 finished unit Metal Extractor [f=0012143] [12143] Event [4712,12.2277832,2712]: 0 finished unit Metal Extractor [f=0013088] [13088] Event [5560,34.6234131,2952]: 0 finished unit Metal Extractor [f=0013791] [13791] Event [5784,58.9361572,3304]: 0 finished unit Metal Extractor [f=0015111] [15111] Event [3656,21.7199707,3224]: 0 finished unit Metal Extractor [f=0015921] [15921] Event [3064,19.6655273,2920]: 0 finished unit Metal Extractor [f=0016525] Autoquit sending quit command. [f=0016525] [QuitAction] user exited to system [f=0016525] [SpringApp::Kill][1] fromRun=1 [f=0016525] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016525] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016525] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016525] [ThreadPool::SetThreadCount][2] workers=0 [f=0016525] [SpringApp::Kill][2] [f=0016525] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016525] [Game::KillLua][3] dtor=0 luaUI=0x539547d0 [f=0016525] Start widgetHandler:Shutdown [f=0016525] Shutdown - SaveOrderList Complete [f=0016525] Writing last game win data [f=0016525] Shutdown - SaveConfigData Complete [f=0016525] Shutdown Widget - Chili Highlight [f=0016525] Shutdown Widget - Save/Load API [f=0016525] Shutdown Widget - Draw After Chili [f=0016525] Shutdown Widget - EPIC Menu [f=0016525] Shutdown Widget - Chili Minimap [f=0016525] Shutdown Widget - Chili Widget Selector [f=0016525] Shutdown Widget - Local Team Colors [f=0016525] Shutdown Widget - Display Keys 2 [f=0016525] Shutdown Widget - Save Game Menu [f=0016525] Shutdown Widget - HealthBars [f=0016525] Shutdown Widget - Noises [f=0016525] Shutdown Widget - Unit Icons [f=0016525] Shutdown Widget - Win Counter [f=0016525] Shutdown Widget - BuildETA [f=0016525] Shutdown Widget - SpringRTS Replay Stats [f=0016525] Shutdown Widget - Modular Comm Info [f=0016525] Shutdown Widget - CameraShake [f=0016525] Shutdown Widget - Chili Economy Panel Default [f=0016525] Shutdown Widget - Chili EndGame Window [f=0016525] Shutdown Widget - Chili Nuke Warning [f=0016525] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016525] Shutdown Widget - Chili Spectator Panels [f=0016525] Shutdown Widget - Context Menu [f=0016525] Shutdown Widget - Darkening [f=0016525] Shutdown Widget - MetalFeatures (new) [f=0016525] Shutdown Widget - Grab Input [f=0016525] Input grabbing is disabled! [f=0016525] Shutdown Widget - Highlight Geos [f=0016525] Shutdown Widget - Local Widgets Config [f=0016525] Shutdown Widget - Mex Placement Handler [f=0016525] Shutdown Widget - MinimapEvents [f=0016525] Shutdown Widget - Missile Silo Range [f=0016525] Shutdown Widget - Music Player [f=0016525] Shutdown Widget - Point Tracker [f=0016525] Shutdown Widget - Showeco and Grid Drawer [f=0016525] Shutdown Widget - Stereo3D [f=0016525] Shutdown Widget - Attack AoE [f=0016525] Shutdown Widget - Map Edge Extension [f=0016525] Shutdown Widget - Selection Send [f=0016525] Shutdown Widget - LupsManager [f=0016525] Shutdown Widget - Newton Firezone [f=0016525] Shutdown Widget - Chili Pro Console [f=0016525] Shutdown Widget - Lasso Terraform GUI [f=0016525] Shutdown Widget - Chili Framework [f=0016525] Shutdown Widget - Lups [f=0016525] Shutdown Widget - Custom Markers [f=0016525] Shutdown Widget - Chili Core Selector [f=0016525] Shutdown Widget - Pause Screen [f=0016525] Shutdown Widget - Layout Handler [f=0016525] Shutdown Widget - Persistent Build Height [f=0016525] Shutdown Widget - Text To Speech Control [f=0016525] End widgetHandler:Shutdown [f=0016525] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={375671,54396481} {int,ext,rec}Allocs={21549057,0,0} {chunk,block}Bytes={54396481,0} [f=0016525] [Game::KillLua][1] dtor=0 luaGaia=0x5b23c420 [f=0016525] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={309553,48977200} {int,ext,rec}Allocs={21549059,0,0} {chunk,block}Bytes={48977200,0} [f=0016525] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={309553,48977200} {int,ext,rec}Allocs={21549059,0,0} {chunk,block}Bytes={48977200,0} [f=0016525] [Game::KillLua][2] dtor=0 luaRules=0x53972680 [f=0016525] Start gadgetHandler:Shutdown [f=0016525] Shutdown - StartSetup [f=0016525] Shutdown - UnitMorph [f=0016525] Shutdown - LupsNanoSpray [f=0016525] Shutdown - Missile Silo Controller [f=0016525] Shutdown - Modular Comm Info [f=0016525] Shutdown - Terrain Texture Handler [f=0016525] Shutdown - UnitCloakShield [f=0016525] Shutdown - Starlight Handler [f=0016525] End gadgetHandler:Shutdown [f=0016525] Start gadgetHandler:Shutdown [f=0016525] Shutdown - Save/Load [f=0016525] Shutdown - UnitMorph [f=0016525] Shutdown - Modular Comm Info [f=0016525] Shutdown - Retreat Command [f=0016525] Shutdown - Shockwaves [f=0016525] Shutdown - Teleport Throw [f=0016525] Shutdown - UnitCloakShield [f=0016525] Shutdown - Lups Cloak FX [f=0016525] Shutdown - Lups [f=0016525] Shutdown - Lups Shield [f=0016525] End gadgetHandler:Shutdown [f=0016525] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21549089,0,0} {chunk,block}Bytes={0,0} [f=0016525] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21549089,0,0} {chunk,block}Bytes={0,0} [f=0016525] [Game::KillLua][4] dtor=0 [f=0016525] [Game::~CGame][1] [f=0016525] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016525] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016525] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016525] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016525] [Game::KillLua][4] dtor=1 [f=0016525] [Game::KillMisc][1] [f=0016525] [Game::KillMisc][2] [f=0016525] [Game::KillMisc][3] [f=0016525] [Game::KillRendering][1] [f=0016525] [3DOParser::Kill] allocated 137 pieces [f=0016525] [S3OParser::Kill] allocated 2705 pieces [f=0016525] [AssParser::Kill] allocated 215 pieces [f=0016525] [Game::KillInterface][1] [f=0016525] [Game::KillInterface][2] [f=0016525] [Game::KillSimulation][1] [f=0016525] [Game::KillSimulation][2] [f=0016525] [CCollisionHandler] dis-/continuous tests: 0/207637 [f=0016525] [Game::KillSimulation][3] [f=0016525] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016525] [~CPathCache(24x28)] cacheHits=33 hitPercentage=62% numHashColls=0 maxCacheSize=7 [f=0016525] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016525] [~CPathCache(48x56)] cacheHits=223 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016525] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016525] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016525] [LosHandler::Kill] raycast instance cache-{hits,misses}={1259,5223}; shared=7%; cached=12% [f=0016525] [Game::KillSimulation][4] [f=0016525] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016525] [Game::~CGame][2] [f=0016525] [Game::~CGame][3] [f=0016525] [SpringApp::Kill][3] [f=0016525] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171844 bytes sent 72468 bytes recv'd [f=0016525] [SpringApp::Kill][4] font=0x454d47e0 [f=0016525] [SpringApp::Kill][5] [f=0016525] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x455b12e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2715ms file="bitmaps/loadpictures/firestates.png" indx=499 inflSize=2945kb readTime=162ms file="objects3d/funnelweb.dae" indx=5082 inflSize=1500kb readTime=101ms file="objects3d/strikecom_1.dae" indx=5353 inflSize=1500kb readTime=96ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4658 inflSize=9kb readTime=42ms file="luaui/widgets/init_startup_info_selector.lua" indx=4611 inflSize=15kb readTime=37ms file="objects3d/strikecom_2.dae" indx=5355 inflSize=1499kb readTime=35ms file="bitmaps/randdots.tga" indx=568 inflSize=256kb readTime=35ms file="luarules/gadgets/cai/unitlisthandler.lua" indx=1599 inflSize=7kb readTime=26ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1594 inflSize=7kb readTime=21ms file="objects3d/spherezeus.s3o" indx=5326 inflSize=118kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 50280102 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x45680690) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4554d700) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x458124f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fb3e001bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]