[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7xIx4aNizC/springsettings.839964.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa69801d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18421 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/839964/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 308ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4665c260] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4665c260] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 275ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 963ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1163ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 76ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 78ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 194ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Cru_lufm was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/839964/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1334ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11408,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/839964/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53b3ab40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0e80515ebd66669c401357243fd9a503 [f=-000001] Connection attempt from Bob_Is_High [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Bob_Is_High changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from EB [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: EB changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EB" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EB" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bob_Is_High" string="[Game::Load][lua{Rules,Gaia}={20695fd0,00000000}]" [f=-000001] Allies: I choose: Bobtilian #1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EB" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EB" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EB" string="[Game::Load][lua{Rules,Gaia}={60968c70,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [4910,-19.300476,6818]: 0 finished unit Strike Commander [f=-000001] [0] Event [1601,-16.031006,3148]: 1 finished unit Recon Commander [f=0000000] [0] EB, team: 0, elo:1500 [f=0000000] [0] Bob_Is_High, team: 1, elo:1446 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000018] [18] Event [1616,-1,3040]: 1 finished unit Hovercraft Platform [f=0000045] [45] Event [4736,-1,6848]: 0 finished unit Hovercraft Platform [f=0000045] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000045] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000045] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000045] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000045] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000045] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000045] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000045] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000300] [300] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0000420] [420] Event [1544,0,3240]: 1 finished unit Wind/Tidal Generator [f=0000449] [449] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000509] [509] Event [1584,0,3040]: 1 finished unit Quill [f=0000569] [569] Event [4904,0,6632]: 0 finished unit Wind/Tidal Generator [f=0000570] [570] Event [1480,0,3240]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [4984,0,6632]: 0 finished unit Wind/Tidal Generator [f=0000824] [824] Event [4904,0,6536]: 0 finished unit Wind/Tidal Generator [f=0000959] [959] Event [4984,0,6536]: 0 finished unit Wind/Tidal Generator [f=0001209] [1209] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0001438] [1438] Event [4735.95068,0,6880]: 0 finished unit Claymore [f=0001439] [1439] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0001473] [1473] Event [1352,0,3208]: 1 finished unit Wind/Tidal Generator [f=0001616] [1616] Event [5128,0,6920]: 0 finished unit Wind/Tidal Generator [f=0001697] [1697] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0001735] [1735] Event [1288,0,3176]: 1 finished unit Wind/Tidal Generator [f=0001813] [1813] Event [5080,0,6968]: 0 finished unit Wind/Tidal Generator [f=0001935] [1935] Event [5176,0,6968]: 0 finished unit Wind/Tidal Generator [f=0001945] [1945] Event [1224,0,3144]: 1 finished unit Wind/Tidal Generator [f=0002054] [2054] Event [5128,0,7016]: 0 finished unit Wind/Tidal Generator [f=0002066] [2066] Event [1416,0,2888]: 1 finished unit Wind/Tidal Generator [f=0002138] [2138] Event [1584,0,3040]: 1 finished unit Claymore [f=0002245] [2245] Event [5080,0,7016]: 0 finished unit Wind/Tidal Generator [f=0002307] [2307] Event [4735.95068,0,6880]: 0 finished unit Quill [f=0002439] [2439] Event [1664,0,3248]: 1 finished unit Radar Tower [f=0002457] [2457] Event [5176,0,7016]: 0 finished unit Wind/Tidal Generator [f=0002469] [2469] Event [1352,0,2920]: 1 finished unit Wind/Tidal Generator [f=0002558] [2558] Event [1584,0,3040]: 1 finished unit Dagger [f=0002644] [2644] Event [5176,0,6920]: 0 finished unit Wind/Tidal Generator [f=0002717] [2717] Event [1288,0,2952]: 1 finished unit Wind/Tidal Generator [f=0002728] [2728] Event [4735.95068,0,6880]: 0 finished unit Dagger [f=0002819] [2819] Event [1584,0,3040]: 1 finished unit Dagger [f=0002824] [2824] Event [5080,0,6920]: 0 finished unit Wind/Tidal Generator [f=0002995] [2995] Event [1224,0,2984]: 1 finished unit Wind/Tidal Generator [f=0003034] [3034] Event [4735.95068,0,6880]: 0 finished unit Dagger [f=0003084] [3084] Event [1584,0,3040]: 1 finished unit Dagger [f=0003444] [3444] Event [4735.95068,0,6880]: 0 finished unit Dagger [f=0003518] [3518] Event [1584,0,3040]: 1 finished unit Quill [f=0003656] [3656] Event [3091.62012,0,5109.44629]: 1 lost unit Dagger [f=0003660] [3660] Event [3067.30713,0,5114.76025]: 1 lost unit Dagger [f=0003675] [3675] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0003751] [3751] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0003801] [3801] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0003912] [3912] Event [4735.95068,0,6880]: 0 finished unit Dagger [f=0003917] [3917] Event [1328,-5,3328]: 1 finished unit Lotus [f=0003930] [3930] Event [5336,0,6760]: 0 finished unit Wind/Tidal Generator [f=0004097] [4097] Event [5288,0,6712]: 0 finished unit Wind/Tidal Generator [f=0004135] [4135] Event [3640,0,7192]: 0 finished unit Wind/Tidal Generator [f=0004259] [4259] Event [4735.95068,0,6880]: 0 finished unit Dagger [f=0004274] [4274] Event [2904,-1,2344]: 1 finished unit Metal Extractor [f=0004275] [4275] Event [5384,0,6712]: 0 finished unit Wind/Tidal Generator [f=0004434] [4434] Event [5336,0,6664]: 0 finished unit Wind/Tidal Generator [f=0004449] [4449] Event [3688,0,7240]: 0 finished unit Wind/Tidal Generator [f=0004565] [4565] Event [1584,0,3040]: 1 finished unit Scalpel [f=0004581] [4581] Event [5288,0,6664]: 0 finished unit Wind/Tidal Generator [f=0004603] [4603] Event [4735.95068,0,6880]: 0 finished unit Dagger [f=0004620] [4620] Event [1552,-5,2800]: 1 finished unit Lotus [f=0004749] [4749] Event [3592,0,7240]: 0 finished unit Wind/Tidal Generator [f=0004777] [4777] Event [5384,0,6664]: 0 finished unit Wind/Tidal Generator [f=0004792] [4792] Event [5322.9585,0,6022.57373]: 1 lost unit Dagger [f=0004858] [4858] Event [2808,-1,1976]: 1 finished unit Metal Extractor [f=0004915] [4915] Event [4735.95068,0,6880]: 0 finished unit Dagger [f=0004924] [4924] Event [5384,0,6760]: 0 finished unit Wind/Tidal Generator [f=0005017] [5017] Event [2872,0,1928]: 1 finished unit Wind/Tidal Generator [f=0005052] [5052] Event [3640,0,7288]: 0 finished unit Wind/Tidal Generator [f=0005071] [5071] Event [5288,0,6760]: 0 finished unit Wind/Tidal Generator [f=0005162] [5162] Event [2888,0,1992]: 1 finished unit Wind/Tidal Generator [f=0005210] [5210] Event [4735.95068,0,6880]: 0 finished unit Dagger [f=0005302] [5302] Event [3592,0,7288]: 0 finished unit Wind/Tidal Generator [f=0005310] [5310] Event [2904,0,2056]: 1 finished unit Wind/Tidal Generator [f=0005333] [5333] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0005424] [5424] Event [5909.7959,0,6057.28027]: 0 lost unit Dagger [f=0005424] [5424] Event [5908.36475,0,6081.47607]: 0 lost unit Dagger [f=0005427] [5427] Event [5857.17041,0,6059.57373]: 0 lost unit Dagger [f=0005433] [5433] Event [5024,0,6736]: 0 finished unit Radar Tower [f=0005434] [5434] Event [1584,0,3040]: 1 finished unit Scalpel [f=0005435] [5435] Event [6004.13721,0,6062.26416]: 0 lost unit Dagger [f=0005435] [5435] Event [2920,0,2120]: 1 finished unit Wind/Tidal Generator [f=0005441] [5441] Event [6055.83057,0,6071.09326]: 0 lost unit Dagger [f=0005471] [5471] Event [4735.95068,0,6880]: 0 finished unit Dagger [f=0005551] [5551] Event [3688,0,7288]: 0 finished unit Wind/Tidal Generator [f=0005594] [5594] Event [2952,0,2184]: 1 finished unit Wind/Tidal Generator [f=0005728] [5728] Event [4735.95068,0,6880]: 0 finished unit Dagger [f=0005759] [5759] Event [2968,0,2248]: 1 finished unit Wind/Tidal Generator [f=0005898] [5898] Event [3688,0,7192]: 0 finished unit Wind/Tidal Generator [f=0005949] [5949] Event [2984,0,2312]: 1 finished unit Wind/Tidal Generator [f=0006020] [6020] Event [5747.16699,0,6126.21045]: 1 lost unit Claymore [f=0006132] [6132] Event [3000,0,2376]: 1 finished unit Wind/Tidal Generator [f=0006215] [6215] Event [2784,-5,2656]: 1 finished unit Lotus [f=0006224] [6224] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0006228] [6228] Event [3592,0,7192]: 0 finished unit Wind/Tidal Generator [f=0006278] [6278] Event [2936,0,2408]: 1 finished unit Wind/Tidal Generator [f=0006419] [6419] Event [2872,0,2440]: 1 finished unit Wind/Tidal Generator [f=0006535] [6535] Event [1584,0,3040]: 1 finished unit Claymore [f=0006599] [6599] Event [2808,0,2488]: 1 finished unit Wind/Tidal Generator [f=0006730] [6730] Event [4735.95068,0,6880]: 0 finished unit Claymore [f=0006764] [6764] Event [2744,0,2520]: 1 finished unit Wind/Tidal Generator [f=0006904] [6904] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0006940] [6940] Event [1584,0,3040]: 1 finished unit Quill [f=0006944] [6944] Event [2680,0,2568]: 1 finished unit Wind/Tidal Generator [f=0006948] [6948] Event [3568,0,7120]: 0 finished unit Picket [f=0007064] [7064] Event [3024,-5,2048]: 1 finished unit Lotus [f=0007109] [7109] Event [2616,0,2600]: 1 finished unit Wind/Tidal Generator [f=0007276] [7276] Event [1224,-1,5256]: 1 lost unit Metal Extractor [f=0007289] [7289] Event [2552,0,2632]: 1 finished unit Wind/Tidal Generator [f=0007542] [7542] Event [728,-1,5000]: 1 lost unit Metal Extractor [f=0007593] [7593] Event [3664,0,7120]: 0 finished unit Picket [f=0007736] [7736] Event [4735.95068,0,6880]: 0 finished unit Claymore [f=0007736] [7736] Event [968,-1,4552]: 1 lost unit Metal Extractor [f=0008083] [8083] Event [3903.5874,0,5843.67676]: 0 lost unit Claymore [f=0008545] [8545] Event [2760,10.2468872,456]: 1 finished unit Metal Extractor [f=0008583] [8583] Event [1584,-5,3344]: 1 finished unit Lotus [f=0008628] [8628] Event [4642.0166,0,5861.16553]: 0 lost unit Claymore [f=0008742] [8742] Event [4735.95068,0,6880]: 0 finished unit Claymore [f=0008760] [8760] Event [1584,0,3040]: 1 finished unit Claymore [f=0008969] [8969] Event [7736,10.2468872,5432]: 0 finished unit Metal Extractor [f=0009133] [9133] Event [4777.77686,0,6050.81787]: 1 lost unit Scalpel [f=0009176] [9176] Event [1584,0,3040]: 1 finished unit Quill [f=0009303] [9303] Event [1008,-5,3216]: 1 finished unit Lotus [f=0009370] [9370] Event [3576,10.2468872,760]: 1 finished unit Metal Extractor [f=0009507] [9507] Event [1137.77527,0,4533.25635]: 0 lost unit Dagger [f=0009509] [9509] Event [1149.73657,0,4555.16748]: 0 lost unit Dagger [f=0009513] [9513] Event [1200.39307,0,4535.52393]: 0 lost unit Dagger [f=0009516] [9516] Event [1203.03833,0,4560.75195]: 0 lost unit Dagger [f=0009519] [9519] Event [1255.40979,0,4524.65234]: 0 lost unit Dagger [f=0009828] [9828] Event [4735.95068,0,6880]: 0 finished unit Claymore [f=0009992] [9992] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0010136] [10136] Event [2864,10.2468872,432]: 1 finished unit Lotus [f=0010232] [10232] Event [3192,0,7432]: 0 finished unit Wind/Tidal Generator [f=0010514] [10514] Event [4735.95068,0,6880]: 0 finished unit Scalpel [f=0010529] [10529] Event [2472,0,2632]: 1 finished unit Wind/Tidal Generator [f=0010577] [10577] Event [3240,0,7432]: 0 finished unit Wind/Tidal Generator [f=0010679] [10679] Event [2408,0,2648]: 1 finished unit Wind/Tidal Generator [f=0010859] [10859] Event [2344,0,2664]: 1 finished unit Wind/Tidal Generator [f=0010871] [10871] Event [1584,0,3040]: 1 finished unit Quill [f=0010892] [10892] Event [3144,0,7432]: 0 finished unit Wind/Tidal Generator [f=0010914] [10914] Event [3632,10.2468872,656]: 1 finished unit Lotus [f=0011008] [11008] Event [7720.4292,10.2468872,5377.6958]: 0 finished unit Strike Commander [f=0011008] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0011008] [11008] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0011009] [11009] Event [2280,0,2680]: 1 finished unit Wind/Tidal Generator [f=0011036] [11036] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0011189] [11189] Event [2216,0,2696]: 1 finished unit Wind/Tidal Generator [f=0011202] [11202] Event [4735.95068,0,6880]: 0 finished unit Scalpel [f=0011222] [11222] Event [3144,0,7480]: 0 finished unit Wind/Tidal Generator [f=0011354] [11354] Event [2152,0,2712]: 1 finished unit Wind/Tidal Generator [f=0011490] [11490] Event [7800,10.2468872,5272]: 0 finished unit Geothermal Generator [f=0011519] [11519] Event [2088,0,2728]: 1 finished unit Wind/Tidal Generator [f=0011548] [11548] Event [1584,0,3040]: 1 finished unit Scalpel [f=0011566] [11566] Event [3240,0,7480]: 0 finished unit Wind/Tidal Generator [f=0011684] [11684] Event [2024,0,2744]: 1 finished unit Wind/Tidal Generator [f=0011824] [11824] Event [1336,0,3080]: 1 finished unit Caretaker [f=0011849] [11849] Event [1960,0,2760]: 1 finished unit Wind/Tidal Generator [f=0011866] [11866] Event [3240,0,7528]: 0 finished unit Wind/Tidal Generator [f=0012009] [12009] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0012029] [12029] Event [1896,0,2776]: 1 finished unit Wind/Tidal Generator [f=0012034] [12034] Event [1584,0,3040]: 1 finished unit Scalpel [f=0012179] [12179] Event [1832,0,2808]: 1 finished unit Wind/Tidal Generator [f=0012206] [12206] Event [4735.95068,0,6880]: 0 finished unit Claymore [f=0012265] [12265] Event [3944,-1,2648]: 1 finished unit Metal Extractor [f=0012301] [12301] Event [3144,0,7528]: 0 finished unit Wind/Tidal Generator [f=0012336] [12336] Event [1883.55078,-69.175392,2788.11816]: 1 finished unit Recon Commander [f=0012366] [12366] Event [1768,0,2824]: 1 finished unit Wind/Tidal Generator [f=0012379] [12379] Event [1464,0,3352]: 1 finished unit Caretaker [f=0012497] [12497] Event [1584,0,3040]: 1 finished unit Scalpel [f=0012513] [12513] Event [1704,0,2840]: 1 finished unit Wind/Tidal Generator [f=0012541] [12541] Event [3192,0,7528]: 0 finished unit Wind/Tidal Generator [f=0012690] [12690] Event [5688,-1,1912]: 1 finished unit Metal Extractor [f=0012726] [12726] Event [1640,0,2856]: 1 finished unit Wind/Tidal Generator [f=0012881] [12881] Event [4735.95068,0,6880]: 0 finished unit Scalpel [f=0012902] [12902] Event [7720,9.90447998,5304]: 0 finished unit Gauss [f=0012934] [12934] Event [1739.10254,0,4943.3584]: 1 lost unit Claymore [f=0012953] [12953] Event [1576,0,2872]: 1 finished unit Wind/Tidal Generator [f=0012993] [12993] Event [1584,0,3040]: 1 finished unit Scalpel [f=0013014] [13014] Event [1752,0,3432]: 1 finished unit Caretaker [f=0013029] [13029] Event [1489.07983,0,4952.34521]: 1 lost unit Scalpel [f=0013042] [13042] Event [4008,-1,3000]: 1 finished unit Metal Extractor [f=0013075] [13075] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0013210] [13210] Event [1584,0,3040]: 1 finished unit Scalpel [f=0013245] [13245] Event [1224,-1,5256]: 1 lost unit Metal Extractor [f=0013307] [13307] Event [3120,0,7200]: 0 finished unit Picket [f=0013336] [13336] Event [1873.71411,0,4879.73584]: 1 lost unit Scalpel [f=0013557] [13557] Event [6280,-1,2504]: 1 finished unit Metal Extractor [f=0013558] [13558] Event [4735.95068,0,6880]: 0 finished unit Scalpel [f=0013817] [13817] Event [1584,0,3040]: 1 finished unit Claymore [f=0013824] [13824] Event [728,-1,5000]: 1 lost unit Metal Extractor [f=0013937] [13937] Event [3264,0,7200]: 0 finished unit Picket [f=0014017] [14017] Event [1584,0,3040]: 1 finished unit Scalpel [f=0014033] [14033] Event [3928,0,3064]: 1 finished unit Wind/Tidal Generator [f=0014212] [14212] Event [1584,0,3040]: 1 finished unit Scalpel [f=0014258] [14258] Event [3928,0,3000]: 1 finished unit Wind/Tidal Generator [f=0014407] [14407] Event [1584,0,3040]: 1 finished unit Scalpel [f=0014563] [14563] Event [4735.95068,0,6880]: 0 finished unit Claymore [f=0014602] [14602] Event [1584,0,3040]: 1 finished unit Scalpel [f=0014603] [14603] Event [3912,0,2936]: 1 finished unit Wind/Tidal Generator [f=0014731] [14731] Event [1915.79077,0,5140.91211]: 0 lost unit Scalpel [f=0014739] [14739] Event [1933.90613,0,5180.53027]: 0 lost unit Scalpel [f=0014744] [14744] Event [2167.61401,0,4877.104]: 1 lost unit Claymore [f=0014797] [14797] Event [1584,0,3040]: 1 finished unit Scalpel [f=0014825] [14825] Event [1890.35852,0,4826.92627]: 0 lost unit Claymore [f=0014836] [14836] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0014887] [14887] Event [1584,0,3040]: 1 finished unit Dagger [f=0014903] [14903] Event [3912,0,2872]: 1 finished unit Wind/Tidal Generator [f=0014977] [14977] Event [1584,0,3040]: 1 finished unit Dagger [f=0014985] [14985] Event [3928,0,3064]: 1 lost unit Wind/Tidal Generator [f=0014995] [14995] Event [3928,0,3000]: 1 lost unit Wind/Tidal Generator [f=0015008] [15008] Event [7432,10.2546692,4616]: 0 finished unit Metal Extractor [f=0015067] [15067] Event [1584,0,3040]: 1 finished unit Dagger [f=0015157] [15157] Event [1584,0,3040]: 1 finished unit Dagger [f=0015187] [15187] Event [3896,0,2808]: 1 finished unit Wind/Tidal Generator [f=0015221] [15221] Event [4008,-1,3000]: 1 lost unit Metal Extractor [f=0015238] [15238] Event [4735.95068,0,6880]: 0 finished unit Scalpel [f=0015245] [15245] Event [3912,0,2936]: 1 lost unit Wind/Tidal Generator [f=0015247] [15247] Event [1584,0,3040]: 1 finished unit Dagger [f=0015470] [15470] Event [3896,0,2744]: 1 finished unit Wind/Tidal Generator [f=0015488] [15488] Event [3912,0,2872]: 1 lost unit Wind/Tidal Generator [f=0015505] [15505] Event [7576,10.2468872,4552]: 0 finished unit Solar Collector [f=0015508] [15508] Event [1560,0,3480]: 1 finished unit Caretaker [f=0015691] [15691] Event [2936,0,6920]: 0 finished unit Wind/Tidal Generator [f=0015701] [15701] Event [4496.10645,0,3198.4209]: 1 lost unit Dagger [f=0015703] [15703] Event [4456.4458,0.00120112,3222.08667]: 0 lost unit Scalpel [f=0015716] [15716] Event [4452.74414,0,3251.68433]: 1 lost unit Dagger [f=0015740] [15740] Event [3880,0,2680]: 1 finished unit Wind/Tidal Generator [f=0015849] [15849] Event [7544,10.2468872,4632]: 0 finished unit Solar Collector [f=0015905] [15905] Event [5640,0,1912]: 1 finished unit Wind/Tidal Generator [f=0015913] [15913] Event [4735.95068,0,6880]: 0 finished unit Scalpel [f=0015931] [15931] Event [2984,0,6920]: 0 finished unit Wind/Tidal Generator [f=0015955] [15955] Event [1584,0,3040]: 1 finished unit Claymore [f=0016053] [16053] Event [4101.54297,0,2902.30444]: 0 lost unit Scalpel [f=0016057] [16057] Event [3880,0,2616]: 1 finished unit Wind/Tidal Generator [f=0016122] [16122] Event [3922.74023,0,3199.53979]: 0 lost unit Claymore [f=0016180] [16180] Event [1584,0,3040]: 1 finished unit Claymore [f=0016185] [16185] Event [2888,0,6920]: 0 finished unit Wind/Tidal Generator [f=0016250] [16250] Event [5704,0,1976]: 1 finished unit Wind/Tidal Generator [f=0016255] [16255] Event [1584,0,3040]: 1 finished unit Dagger [f=0016330] [16330] Event [1584,0,3040]: 1 finished unit Dagger [f=0016372] [16372] Event [3816,0,2664]: 1 finished unit Wind/Tidal Generator [f=0016405] [16405] Event [1584,0,3040]: 1 finished unit Dagger [f=0016425] [16425] Event [2984,0,6968]: 0 finished unit Wind/Tidal Generator [f=0016480] [16480] Event [1584,0,3040]: 1 finished unit Dagger [f=0016555] [16555] Event [1584,0,3040]: 1 finished unit Dagger [f=0016565] [16565] Event [5768,0,2040]: 1 finished unit Wind/Tidal Generator [f=0016665] [16665] Event [2888,0,6968]: 0 finished unit Wind/Tidal Generator [f=0016672] [16672] Event [3752,0,2648]: 1 finished unit Wind/Tidal Generator [f=0016714] [16714] Event [1584,0,3040]: 1 finished unit Scalpel [f=0016821] [16821] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0016867] [16867] Event [5832,0,2104]: 1 finished unit Wind/Tidal Generator [f=0016880] [16880] Event [3255.50488,0,4469.9082]: 1 lost unit Scalpel [f=0016897] [16897] Event [1584,0,3040]: 1 finished unit Scalpel [f=0016905] [16905] Event [2888,0,7016]: 0 finished unit Wind/Tidal Generator [f=0016916] [16916] Event [4735.95068,0,6880]: 0 finished unit Claymore [f=0016978] [16978] Event [3688,0,2632]: 1 finished unit Wind/Tidal Generator [f=0017089] [17089] Event [1584,0,3040]: 1 finished unit Scalpel [f=0017125] [17125] Event [3438.05298,0,4748.08447]: 0 lost unit Claymore [f=0017130] [17130] Event [2936,0,7016]: 0 finished unit Wind/Tidal Generator [f=0017153] [17153] Event [3588.04492,0,4674.20947]: 0 lost unit Scalpel [f=0017221] [17221] Event [5896,0,2168]: 1 finished unit Wind/Tidal Generator [f=0017270] [17270] Event [7496,10.2235413,4568]: 0 finished unit Gauss [f=0017305] [17305] Event [1584,0,3040]: 1 finished unit Scalpel [f=0017342] [17342] Event [3624,0,2616]: 1 finished unit Wind/Tidal Generator [f=0017475] [17475] Event [2984,0,7016]: 0 finished unit Wind/Tidal Generator [f=0017517] [17517] Event [3947.13892,0,5478.28174]: 0 lost unit Scalpel [f=0017537] [17537] Event [1584,0,3040]: 1 finished unit Scalpel [f=0017598] [17598] Event [5960,0,2232]: 1 finished unit Wind/Tidal Generator [f=0017682] [17682] Event [3560,0,2600]: 1 finished unit Wind/Tidal Generator [f=0017738] [17738] Event [3467.01538,0,6674.30908]: 1 lost unit Dagger [f=0017743] [17743] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0017868] [17868] Event [4735.95068,0,6880]: 0 finished unit Quill [f=0017872] [17872] Event [6008,0,2296]: 1 finished unit Wind/Tidal Generator [f=0017932] [17932] Event [1584,0,3040]: 1 finished unit Claymore [f=0017951] [17951] Event [2808,-1,4328]: 1 finished unit Metal Extractor [f=0017960] [17960] Event [3496,0,2584]: 1 finished unit Wind/Tidal Generator [f=0018063] [18063] Event [3271.0791,0,6604.79932]: 0 lost unit Claymore [f=0018179] [18179] Event [1584,0,3040]: 1 finished unit Claymore [f=0018224] [18224] Event [6072,0,2360]: 1 finished unit Wind/Tidal Generator [f=0018256] [18256] Event [2864,0,6800]: 0 finished unit Picket [f=0018306] [18306] Event [3432,0,2568]: 1 finished unit Wind/Tidal Generator [f=0018376] [18376] Event [3508.21582,0,6770.36914]: 1 lost unit Claymore [f=0018432] [18432] Event [1584,0,3040]: 1 finished unit Claymore [f=0018447] [18447] Event [3853.92383,0,6733.38818]: 0 lost unit Quill [f=0018516] [18516] Event [3024,0,6832]: 0 lost unit Picket [f=0018540] [18540] Event [4735.95068,0,6880]: 0 finished unit Scalpel [f=0018563] [18563] Event [undefined]: EB resigned [f=0018563] game_message: EB has been destroyed! [f=0018563] game_message: Bob_Is_High wins! [f=0018563] Submitting stats [f=0018563] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018563] Part| Total Time|Time of the last 0.5s [f=0018563] Draw 12316.52ms 29.97% [f=0018563] Lua::Callins::Synced 5867.80ms 13.29% [f=0018563] Lua::Callins::Unsynced 15712.41ms 35.06% [f=0018563] Lua::CollectGarbage::Synced 484.09ms 0.40% [f=0018563] Lua::CollectGarbage::Unsynced 766.40ms 0.80% [f=0018563] Misc::Profiler::AddTime 56.83ms 0.10% [f=0018563] Sim 24014.41ms 46.75% [f=0018563] [18563] Received game_message: EB has been destroyed! [f=0018563] [18563] Received game_message: Bob_Is_High wins! [f=0018564] [18564] Game End Stats Header: 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[f=0018564] [18564] Game End Stats Values: 31,7465,6810,7465,6810,1285.96802,1928.64355,1285.96802,1928.64355,0,0,0,0,0,0,0,0,1918.1897,994.323486,1918.1897,994.323486,1781.15649,2151.87573,1781.15649,2151.87573,720,700,720,700,54.8000259,76.1999969,54.8000259,76.1999969,2900,2360,2900,2360,40.112606,29.4437542,40.112606,29.4437542,1310,1450,1310,1450,1460,1920,1460,1920,2535,2300,2535,2300,2595.6665,2194.66675,2595.6665,2194.66675,108.499512,0,108.499512,0,2523.99951,2624.65649,2523.99951,2624.65649 [f=0018564] [18564] Game End Stats Values: 32,7795,7130,7795,7130,1374.96399,2085.32495,1374.96399,2085.32495,0,0,0,0,0,0,0,0,1918.1897,1216.33813,1918.1897,1216.33813,1781.15649,2241.87573,1781.15649,2241.87573,720,800,720,800,54.8000145,76.1999969,54.8000145,76.1999969,2900,2360,2900,2360,40.1330299,29.445446,40.1330299,29.445446,1640,1670,1640,1670,1460,2010,1460,2010,2535,2300,2535,2300,2685.6665,2194.66675,2685.6665,2194.66675,108.499512,0,108.499512,0,2613.99951,2624.65649,2613.99951,2624.65649 [f=0018564] [18564] Game End Stats Values: 33,8305,7130,8305,7130,1450.51855,2246.48877,1450.51855,2246.48877,0,0,0,0,0,0,0,0,1918.1897,1497.51086,1918.1897,1497.51086,1994.68579,2455.40503,1994.68579,2455.40503,720,800,720,800,55.9200211,76.1999969,55.9200211,76.1999969,2900,2360,2900,2360,38.0369682,29.7443199,38.0369682,29.7443199,2080,1670,2080,1670,1460,2010,1460,2010,2605,2300,2605,2300,2685.6665,2194.66675,2685.6665,2194.66675,108.499512,0,108.499512,0,2827.52881,2838.18579,2827.52881,2838.18579 [f=0018564] [18564] Game End Stats Values: 34,8670,6780,8670,6780,1533.64807,2401.59595,1533.64807,2401.59595,0,0,0,0,0,0,0,0,1918.1897,1689.95544,1918.1897,1689.95544,2138.66699,2785.40503,2138.66699,2785.40503,720,800,720,800,57.7600174,76.1999969,57.7600174,76.1999969,2900,2360,2900,2360,38.5419693,29.3405571,38.5419693,29.3405571,2410,1230,2410,1230,2230,2340,2230,2340,2640,2390,2640,2390,3015.6665,2964.66675,3015.6665,2964.66675,108.499512,0,108.499512,0,3157.52881,2982.16699,3157.52881,2982.16699 [f=0018564] [18564] Game End Stats Values: 35,8945,7090,8945,7090,1628.78894,2557.28662,1628.78894,2557.28662,0,0,0,0,0,0,0,0,2052.11914,1964.3252,2052.11914,1964.3252,2138.66699,2973.39771,2138.66699,2973.39771,720,800,720,800,58.0800171,76.2000046,58.0800171,76.2000046,2900,2360,2900,2360,39.2093887,32.3127594,39.2093887,32.3127594,2810,1450,2810,1450,2230,2535,2230,2535,2515,2480,2515,2480,3210.6665,2964.66675,3210.6665,2964.66675,108.499512,0,108.499512,0,3355.70288,2982.16699,3355.70288,2982.16699 [f=0018564] [18564] Game End Stats Values: 36,9000,6975,9000,6975,1742.51172,2710.8623,1742.51172,2710.8623,0,0,0,0,0,0,0,0,2381.67065,2180.9126,2381.67065,2180.9126,2230.88257,3165.22388,2230.88257,3165.22388,720,800,720,800,57.2800179,77.1333389,57.2800179,77.1333389,3080,2360,3080,2360,38.5815201,33.23843,38.5815201,33.23843,2650,1230,2650,1230,2230,2730,2230,2730,2550,2585,2550,2585,3405.6665,3184.66675,3405.6665,3184.66675,108.499512,0,108.499512,0,3550.55005,3202.16699,3550.55005,3202.16699 [f=0018564] [18564] Game End Stats Values: 37,9510,6785,9510,6785,1799.6803,2882.52832,1799.6803,2882.52832,0,0,0,0,0,0,0,0,2412.50195,2408.08276,2412.50195,2408.08276,2780.88257,3165.22388,2780.88257,3165.22388,720,800,720,800,59.2000313,81.2933273,59.2000313,81.2933273,3080,2360,3080,2360,34.8112411,34.444355,34.8112411,34.444355,3090,900,3090,900,2780,2730,2780,2730,2620,2725,2620,2725,3625.6665,3734.66675,3625.6665,3734.66675,108.499512,0,108.499512,0,3800.86621,3752.16699,3800.86621,3752.16699 [f=0018564] [18564] Game End Stats Values: 38,9795,6820,9795,6820,1882.75256,3056.42432,1882.75256,3056.42432,0,0,0,0,0,0,0,0,2412.50195,2561.98828,2412.50195,2561.98828,2912.88257,3378.75317,2912.88257,3378.75317,720,800,720,800,62.4800224,84.1999893,62.4800224,84.1999893,3080,2360,3080,2360,36.5381584,34.5930824,36.5381584,34.5930824,3270,900,3270,900,2780,2730,2780,2730,2725,2760,2725,2760,3845.6665,3734.66675,3845.6665,3734.66675,108.499512,0,108.499512,0,4393.59033,3884.16699,4393.59033,3884.16699 [f=0018564] [18564] Game End Stats Values: 39,10430,7220,10430,7220,1956.37793,3234.30566,1956.37793,3234.30566,0,0,0,0,0,0,0,0,2412.50195,2722.38062,2412.50195,2722.38062,3145.41382,3565.32397,3145.41382,3565.32397,720,800,720,800,66.1600266,86.4399948,66.1600266,86.4399948,3080,2360,3080,2360,36.9750252,34.8587074,36.9750252,34.8587074,3710,1230,3710,1230,2780,2950,2780,2950,2920,2830,2920,2830,4065.6665,3734.66675,4065.6665,3734.66675,108.499512,0,108.499512,0,4580.16113,4248.69824,4580.16113,4248.69824 [f=0018564] [18564] Game End Stats Values: 40,10860,6920,10860,6920,2065.00513,3422.72632,2065.00513,3422.72632,0,0,0,0,0,0,0,0,2412.50195,3176.80859,2412.50195,3176.80859,3418.88257,3565.32397,3418.88257,3565.32397,720,1200,720,1200,69.120018,88.5199814,69.120018,88.5199814,3080,2360,3080,2360,40.241806,47.6946907,40.241806,47.6946907,4070,460,4070,460,3550,2950,3550,2950,2990,2900,2990,2900,4145.6665,4686.66699,4145.6665,4686.66699,108.499512,0,108.499512,0,4711.6001,4522.16797,4711.6001,4522.16797 [f=0018564] [18564] Game End Stats Values: 41,11430,7050,11430,7050,2177.37036,3619.77344,2177.37036,3619.77344,0,0,0,0,0,0,0,0,2412.50195,3520.02539,2412.50195,3520.02539,3598.98267,3645.32422,3598.98267,3645.32422,720,1200,720,1200,72.3200378,89.7999649,72.3200378,89.7999649,3080,2360,3080,2360,41.4243584,36.1364403,41.4243584,36.1364403,4320,590,4320,590,3550,3030,3550,3030,3310,2900,3310,2900,4225.6665,4686.66699,4225.6665,4686.66699,108.499512,0,108.499512,0,4791.6001,4702.26807,4791.6001,4702.26807 [f=0018564] [18564] Game End Stats Values: 42,11830,6690,11830,6690,2286.73779,3814.8833,2286.73779,3814.8833,0,0,0,0,0,0,0,0,2412.50195,3842.63623,2412.50195,3842.63623,3870.8252,4042.61841,3870.8252,4042.61841,720,1300,720,1300,75.9200211,89.7999649,75.9200211,89.7999649,3080,2360,3080,2360,44.2911339,36.0073013,44.2911339,36.0073013,4650,130,4650,130,3880,3360,3880,3360,3380,2900,3380,2900,4555.6665,5146.66699,4555.6665,5146.66699,108.499512,0,108.499512,0,5188.89258,4982.16797,5188.89258,4982.16797 [f=0018564] [18564] Game End Stats Values: 43,11830,6910,11830,6910,2317.71021,3866.74854,2317.71021,3866.74854,0,0,0,0,0,0,0,0,2412.50195,3930.83496,2412.50195,3930.83496,3930.56934,4042.61841,3930.56934,4042.61841,720,1300,720,1300,77.6000061,89.7999802,77.6000061,89.7999802,3080,2360,3080,2360,44.7430725,35.9662743,44.7430725,35.9662743,4650,350,4650,350,3916,3360,3916,3360,3380,2900,3380,2900,4555.6665,5182.66699,4555.6665,5182.66699,108.499512,0,108.499512,0,5188.89258,5041.91211,5188.89258,5041.91211 [f=0018575] [18575] Event [2989.33081,0,6841.6543]: 0 lost unit Quill [f=0018593] [18593] Event [6136,0,2424]: 1 finished unit Wind/Tidal Generator [f=0018605] [18605] Event [4904,0,6536]: 0 lost unit Wind/Tidal Generator [f=0018612] [18612] Event [4748.396,0,6742.61621]: 0 lost unit Scalpel [f=0018612] !transmitlobby @voice@buildUnit@remove;hovercon [f=0018612] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0018612] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0018612] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0018612] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0018612] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0018612] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0018612] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0018612] !transmitlobby @voice@buildUnit@reload [f=0018674] Spectator EB left the game: normal quit [f=0018674] [18674] Event [undefined]: EB quit [f=0018675] [18675] Event [3368,0,2552]: 1 finished unit Wind/Tidal Generator [f=0018685] [18685] Event [1584,0,3040]: 1 finished unit Claymore [f=0018817] Player Bob_Is_High left the game: normal quit [f=0018817] [18817] Event [undefined]: Bob_Is_High quit [f=0018823] No clients connected, shutting down server [f=0018823] Server shutdown [f=0018944] [18944] Event [1584,0,3040]: 1 finished unit Claymore [f=0018955] [18955] Event [6200,0,2488]: 1 finished unit Wind/Tidal Generator [f=0019011] [19011] Event [3304,0,2536]: 1 finished unit Wind/Tidal Generator [f=0019246] [19246] Event [6264,0,2552]: 1 finished unit Wind/Tidal Generator [f=0019293] [19293] Event [3240,0,2520]: 1 finished unit Wind/Tidal Generator [f=0019562] [19562] Event [3176,0,2520]: 1 finished unit Wind/Tidal Generator [f=0019832] [19832] Event [3112,0,2504]: 1 finished unit Wind/Tidal Generator [f=0020103] [20103] Event [3048,0,2488]: 1 finished unit Wind/Tidal Generator [f=0020419] [20419] Event [2984,0,2472]: 1 finished unit Wind/Tidal Generator [f=0020659] [20659] Event [2920,0,2456]: 1 finished unit Wind/Tidal Generator [f=0022700] Autoquit sending quit command. [f=0022700] [QuitAction] user exited to system [f=0022700] [SpringApp::Kill][1] fromRun=1 [f=0022700] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022700] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022700] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022700] [ThreadPool::SetThreadCount][2] workers=0 [f=0022700] [SpringApp::Kill][2] [f=0022700] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022700] [Game::KillLua][3] dtor=0 luaUI=0x640dfc40 [f=0022700] Start widgetHandler:Shutdown [f=0022700] Shutdown - SaveOrderList Complete [f=0022700] Writing last game win data [f=0022700] Shutdown - SaveConfigData Complete [f=0022700] Shutdown Widget - Chili Highlight [f=0022700] Shutdown Widget - Save/Load API [f=0022700] Shutdown Widget - Draw After Chili [f=0022700] Shutdown Widget - EPIC Menu [f=0022700] Shutdown Widget - Chili Minimap [f=0022700] Shutdown Widget - Chili Widget Selector [f=0022700] Shutdown Widget - Local Team Colors [f=0022700] Shutdown Widget - Display Keys 2 [f=0022700] Shutdown Widget - Save Game Menu [f=0022700] Shutdown Widget - HealthBars [f=0022700] Shutdown Widget - Noises [f=0022700] Shutdown Widget - Unit Icons [f=0022700] Shutdown Widget - Win Counter [f=0022700] Shutdown Widget - BuildETA [f=0022700] Shutdown Widget - SpringRTS Replay Stats [f=0022700] Shutdown Widget - Modular Comm Info [f=0022700] Shutdown Widget - CameraShake [f=0022700] Shutdown Widget - Chili Economy Panel Default [f=0022700] Shutdown Widget - Chili EndGame Window [f=0022700] Shutdown Widget - Chili Nuke Warning [f=0022700] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022700] Shutdown Widget - Chili Spectator Panels [f=0022700] Shutdown Widget - Context Menu [f=0022700] Shutdown Widget - Darkening [f=0022700] Shutdown Widget - MetalFeatures (new) [f=0022700] Shutdown Widget - Grab Input [f=0022700] Input grabbing is disabled! [f=0022700] Shutdown Widget - Highlight Geos [f=0022700] Shutdown Widget - Local Widgets Config [f=0022700] Shutdown Widget - Mex Placement Handler [f=0022700] Shutdown Widget - MinimapEvents [f=0022700] Shutdown Widget - Missile Silo Range [f=0022700] Shutdown Widget - Music Player [f=0022700] Shutdown Widget - Point Tracker [f=0022700] Shutdown Widget - Showeco and Grid Drawer [f=0022700] Shutdown Widget - Stereo3D [f=0022700] Shutdown Widget - Attack AoE [f=0022700] Shutdown Widget - Map Edge Extension [f=0022700] Shutdown Widget - Selection Send [f=0022700] Shutdown Widget - LupsManager [f=0022700] Shutdown Widget - Newton Firezone [f=0022700] Shutdown Widget - Chili Pro Console [f=0022700] Shutdown Widget - Lasso Terraform GUI [f=0022700] Shutdown Widget - Chili Framework [f=0022700] Shutdown Widget - Lups [f=0022700] Shutdown Widget - Custom Markers [f=0022700] Shutdown Widget - Chili Core Selector [f=0022700] Shutdown Widget - Pause Screen [f=0022700] Shutdown Widget - Layout Handler [f=0022700] Shutdown Widget - Persistent Build Height [f=0022700] Shutdown Widget - Text To Speech Control [f=0022700] End widgetHandler:Shutdown [f=0022700] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={374066,54384507} {int,ext,rec}Allocs={24246033,0,0} {chunk,block}Bytes={54384507,0} [f=0022700] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022700] [Game::KillLua][2] dtor=0 luaRules=0x53b3ab40 [f=0022700] Start gadgetHandler:Shutdown [f=0022700] Shutdown - StartSetup [f=0022700] Shutdown - UnitMorph [f=0022700] Shutdown - LupsNanoSpray [f=0022700] Shutdown - Missile Silo Controller [f=0022700] Shutdown - Modular Comm Info [f=0022700] Shutdown - Terrain Texture Handler [f=0022700] Shutdown - UnitCloakShield [f=0022700] Shutdown - Starlight Handler [f=0022700] End gadgetHandler:Shutdown [f=0022700] Start gadgetHandler:Shutdown [f=0022700] Shutdown - Save/Load [f=0022700] Shutdown - UnitMorph [f=0022700] Shutdown - Modular Comm Info [f=0022700] Shutdown - Retreat Command [f=0022700] Shutdown - Shockwaves [f=0022700] Shutdown - Teleport Throw [f=0022700] Shutdown - UnitCloakShield [f=0022700] Shutdown - Lups Cloak FX [f=0022700] Shutdown - Lups [f=0022700] Shutdown - Lups Shield [f=0022700] End gadgetHandler:Shutdown [f=0022700] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24246062,0,0} {chunk,block}Bytes={0,0} [f=0022700] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24246062,0,0} {chunk,block}Bytes={0,0} [f=0022700] [Game::KillLua][4] dtor=0 [f=0022700] [Game::~CGame][1] [f=0022700] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022700] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022700] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022700] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022700] [Game::KillLua][4] dtor=1 [f=0022700] [Game::KillMisc][1] [f=0022700] [Game::KillMisc][2] [f=0022700] [Game::KillMisc][3] [f=0022700] [Game::KillRendering][1] [f=0022700] [3DOParser::Kill] allocated 137 pieces [f=0022700] [S3OParser::Kill] allocated 2774 pieces [f=0022700] [AssParser::Kill] allocated 240 pieces [f=0022700] [Game::KillInterface][1] [f=0022700] [Game::KillInterface][2] [f=0022700] [Game::KillSimulation][1] [f=0022700] [Game::KillSimulation][2] [f=0022700] [CCollisionHandler] dis-/continuous tests: 0/69774 [f=0022700] [Game::KillSimulation][3] [f=0022700] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022700] [~CPathCache(32x32)] cacheHits=7 hitPercentage=10% numHashColls=0 maxCacheSize=9 [f=0022700] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022700] [~CPathCache(64x64)] cacheHits=225 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022700] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022700] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022700] [LosHandler::Kill] raycast instance cache-{hits,misses}={2718,11492}; shared=2%; cached=17% [f=0022700] [Game::KillSimulation][4] [f=0022700] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0022700] [Game::~CGame][2] [f=0022700] [Game::~CGame][3] [f=0022700] [SpringApp::Kill][3] [f=0022700] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 237008 bytes sent 144836 bytes recv'd [f=0022700] [SpringApp::Kill][4] font=0x465737e0 [f=0022700] [SpringApp::Kill][5] [f=0022700] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x465eb170) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=2885ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=97ms file="units/striderbantha.lua" indx=6709 inflSize=7kb readTime=44ms file="objects3d/arm_flea.s3o" indx=4781 inflSize=32kb readTime=44ms file="objects3d/behecrash.s3o" indx=4825 inflSize=57kb readTime=44ms file="bitmaps/other/foam.tga" indx=521 inflSize=12kb readTime=41ms file="bitmaps/gpl/wake.png" indx=478 inflSize=76kb readTime=40ms file="luarules/configs/tactical_ai_defs.lua" indx=1564 inflSize=34kb readTime=33ms file="objects3d/amphraider2.s3o" indx=4765 inflSize=115kb readTime=31ms file="luaui/widgets/localwidgets.lua" indx=4612 inflSize=2kb readTime=29ms file="unitpics/skin_recon_red.png" indx=6417 inflSize=9kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 53759723 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x466e0430) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x465e7e90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x466f2ad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fa69801bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]