[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HHmuzaarCc/springsettings.839447.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 160ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4fc401d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18398 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/839447/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 964ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4530e340] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4530e340] using game "Zero-K v1.8.2.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.7", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 268ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1573ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1750ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 949ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 202ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 115ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/839447/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (517ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11411,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/839447/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530cad20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5a8f505e0d904c17b4f8ed534596f592 [f=-000001] Connection attempt from unomvae [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: unomvae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from British_Petroleum [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: British_Petroleum changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="British_Petroleum" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="British_Petroleum" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[Game::Load][lua{Rules,Gaia}={38de6010,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="British_Petroleum" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="British_Petroleum" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="British_Petroleum" string="[Game::Load][lua{Rules,Gaia}={5879a690,00000000}]" [f=-000001] hiyo [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [3628,348.827454,5802]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2472,343.758545,547]: 1 finished unit Recon Commander [f=0000000] [0] unomvae, team: 0, elo:1881 [f=0000000] [0] British_Petroleum, team: 1, elo:1669 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [3696,346.991882,5640]: 0 finished unit Shieldbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000009] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000009] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000009] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000009] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000009] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000009] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000009] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000009] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000009] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000009] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000022] [22] Event [2480,339.777588,680]: 1 finished unit Shieldbot Factory [f=0000242] [242] Event [2584,347.490997,616]: 1 finished unit Solar Collector [f=0000284] [284] Event [3768,346.323608,5880]: 0 finished unit Metal Extractor [f=0000455] [455] Event [3696.01831,345.459564,5628]: 0 finished unit Convict [f=0000550] [550] Event [2480,337.335938,692]: 1 finished unit Convict [f=0000674] [674] Event [3480,350.731262,5496]: 0 finished unit Metal Extractor [f=0000692] [692] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0000932] [932] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0001345] [1345] Event [2696,358.553772,536]: 1 finished unit Metal Extractor [f=0001429] [1429] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0001462] [1462] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0001603] [1603] Event [4008,346.97821,5528]: 0 finished unit Metal Extractor [f=0001673] [1673] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0001754] [1754] Event [2472,345.26535,248]: 1 finished unit Metal Extractor [f=0001819] [1819] Event [2248,334.769897,696]: 1 finished unit Metal Extractor [f=0001866] [1866] Event [3480,355.368042,5592]: 0 finished unit Solar Collector [f=0001978] [1978] Event [3976,351.254944,5656]: 0 finished unit Solar Collector [f=0002049] [2049] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0002190] [2190] Event [3912,352.727814,5784]: 0 finished unit Solar Collector [f=0002353] [2353] Event [3520,353.480591,5680]: 0 finished unit Lotus [f=0002354] [2354] Event [2632,353.906097,504]: 1 finished unit Solar Collector [f=0002571] [2571] Event [3864,349.574829,5864]: 0 finished unit Solar Collector [f=0002706] [2706] Event [3696.01831,345.459564,5628]: 0 finished unit Rogue [f=0002916] [2916] Event [2600,352.116852,424]: 1 finished unit Solar Collector [f=0002918] [2918] Event [2264,336.100922,632]: 1 finished unit Solar Collector [f=0002921] [2921] Event [3656,347.992859,5832]: 0 finished unit Solar Collector [f=0003214] [3214] Event [2480,337.335938,692]: 1 finished unit Outlaw [f=0003318] [3318] Event [3576,350.545807,5736]: 0 finished unit Solar Collector [f=0003328] [3328] Event [3696.01831,345.459564,5628]: 0 finished unit Rogue [f=0003417] [3417] Event [2568,350.447632,344]: 1 finished unit Solar Collector [f=0003419] [3419] Event [4016,354.331604,5728]: 0 finished unit Lotus [f=0003596] [3596] Event [2296,338.086548,552]: 1 finished unit Solar Collector [f=0003773] [3773] Event [3696.01831,345.459564,5628]: 0 finished unit Rogue [f=0003812] [3812] Event [3072.8623,421.263519,459.685822]: 0 lost unit Bandit [f=0003875] [3875] Event [2938.47998,393.301758,448.655579]: 0 lost unit Bandit [f=0003906] [3906] Event [2947.15063,396.311371,432.776031]: 0 lost unit Bandit [f=0003907] [3907] Event [2480,337.335938,692]: 1 finished unit Thug [f=0004099] [4099] Event [2344,340.050354,472]: 1 finished unit Solar Collector [f=0004332] [4332] Event [3816,349.083862,5704]: 0 finished unit Caretaker [f=0004541] [4541] Event [2480,337.335938,692]: 1 finished unit Convict [f=0004578] [4578] Event [2376,340.824951,392]: 1 finished unit Solar Collector [f=0004782] [4782] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0004959] [4959] Event [3600,343.988892,5488]: 0 finished unit Lotus [f=0005059] [5059] Event [2408,341.577759,312]: 1 finished unit Solar Collector [f=0005158] [5158] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0005221] [5221] Event [4392,513.345337,1256]: 1 finished unit Metal Extractor [f=0005292] [5292] Event [5488,365.732574,5152]: 0 finished unit Lotus [f=0005587] [5587] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0005722] [5722] Event [3992,502.915344,1160]: 1 finished unit Metal Extractor [f=0005952] [5952] Event [5368,366.430817,5272]: 0 finished unit Metal Extractor [f=0006015] [6015] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0006039] [6039] Event [3696.01831,345.459564,5628]: 0 finished unit Felon [f=0006338] [6338] Event [3696.01831,345.459564,5628]: 0 finished unit Convict [f=0006566] [6566] Event [2480,337.335938,692]: 1 finished unit Thug [f=0006858] [6858] Event [3696.01831,345.459564,5628]: 0 finished unit Thug [f=0006908] [6908] Event [904,361.303101,760]: 1 finished unit Metal Extractor [f=0006942] [6942] Event [2480,337.335938,692]: 1 finished unit Convict [f=0006981] [6981] Event [2192,336.919189,480]: 1 finished unit Faraday [f=0006996] [6996] Event [5688,381.541199,5144]: 0 finished unit Metal Extractor [f=0007164] [7164] Event [1928,513.454468,5224]: 0 finished unit Metal Extractor [f=0007183] [7183] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0007218] [7218] Event [3712.11719,556.605835,4066.48047]: 1 lost unit Bandit [f=0007286] [7286] Event [3849.34839,576.123962,4014.34106]: 0 lost unit Rogue [f=0007394] [7394] Event [3464,495.071045,2984]: 1 finished unit Metal Extractor [f=0007408] [7408] Event [3854.5647,574.000183,4072.37012]: 0 lost unit Rogue [f=0007437] [7437] Event [3886.802,575.894897,4116.81689]: 0 lost unit Rogue [f=0007545] [7545] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0007631] [7631] Event [3696.01831,345.459564,5628]: 0 finished unit Outlaw [f=0007658] [7658] Event [584,402.095703,552]: 1 finished unit Metal Extractor [f=0007770] [7770] Event [4005.54321,581.001648,4222.88281]: 1 lost unit Bandit [f=0007792] [7792] Event [4064.89868,583.807312,4210.59277]: 1 lost unit Outlaw [f=0007814] [7814] Event [3966.54956,580.470703,4177.58936]: 1 lost unit Bandit [f=0007931] [7931] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0007991] [7991] Event [2104,503.242645,4920]: 0 finished unit Metal Extractor [f=0008050] [8050] Event [5624,387.890869,5544]: 0 finished unit Metal Extractor [f=0008228] [8228] Event [3696.01831,345.459564,5628]: 0 finished unit Thug [f=0008295] [8295] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0008341] [8341] Event [2472,344.752563,408]: 1 finished unit Caretaker [f=0008489] [8489] Event [3240,496.762085,3736]: 1 finished unit Metal Extractor [f=0008606] [8606] Event [2480,337.335938,692]: 1 finished unit Thug [f=0008665] [8665] Event [3696.01831,345.459564,5628]: 0 finished unit Rogue [f=0008735] [8735] Event [920,338.337463,1720]: 1 finished unit Metal Extractor [f=0008766] [8766] Event [5456,368.143677,5216]: 0 finished unit Lotus [f=0008769] [8769] Event [1768,513.061646,4904]: 0 finished unit Metal Extractor [f=0008822] [8822] Event [1948.43176,509.960693,5025.31152]: 0 finished unit Engineer Commander [f=0008822] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008822] [8822] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008892] [8892] Event [2472,344.556213,472]: 1 finished unit Caretaker [f=0008927] [8927] Event [2480,337.335938,692]: 1 finished unit Convict [f=0009029] [9029] Event [3696.01831,345.459564,5628]: 0 finished unit Rogue [f=0009068] [9068] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0009104] [9104] Event [3360,497.296692,3552]: 1 finished unit Lotus [f=0009111] [9111] Event [5448,374.875183,5352]: 0 finished unit Solar Collector [f=0009190] [9190] Event [1856,508.784943,4896]: 0 finished unit Lotus [f=0009250] [9250] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0009348] [9348] Event [3696.01831,345.459564,5628]: 0 finished unit Rogue [f=0009395] [9395] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0009469] [9469] Event [5544,383.974152,5480]: 0 finished unit Solar Collector [f=0009505] [9505] Event [2000,508.828583,5056]: 0 finished unit Lotus [f=0009546] [9546] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0009677] [9677] Event [3839.60498,576.614929,3863.28076]: 1 lost unit Bandit [f=0009709] [9709] Event [5656,388.43634,5448]: 0 finished unit Solar Collector [f=0009755] [9755] Event [2480,337.335938,692]: 1 finished unit Thug [f=0009905] [9905] Event [2480,337.335938,692]: 1 finished unit Convict [f=0009974] [9974] Event [3568,527.757507,3744]: 1 finished unit Lotus [f=0009980] [9980] Event [5704,387.530823,5240]: 0 finished unit Solar Collector [f=0010011] [10011] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0010109] [10109] Event [3696.01831,345.459564,5628]: 0 finished unit Rogue [f=0010150] [10150] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0010371] [10371] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0010382] [10382] Event [3696.01831,345.459564,5628]: 0 finished unit Rogue [f=0010407] [10407] Event [1736,605.589661,1640]: 1 finished unit Metal Extractor [f=0010538] [10538] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0010735] [10735] Event [904,483.81189,4136]: 1 finished unit Metal Extractor [f=0010771] [10771] Event [2480,337.335938,692]: 1 finished unit Thug [f=0010850] [10850] Event [1992,505.250092,4920]: 0 finished unit Stinger [f=0010924] [10924] Event [2480,337.335938,692]: 1 finished unit Convict [f=0011030] [11030] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0011123] [11123] Event [2392,570.743042,2200]: 1 finished unit Metal Extractor [f=0011153] [11153] Event [1848,512.821655,4984]: 0 finished unit Solar Collector [f=0011186] [11186] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0011276] [11276] Event [3696.01831,345.459564,5628]: 0 finished unit Racketeer [f=0011330] [11330] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0011392] [11392] Event [1912,513.574463,5128]: 0 finished unit Solar Collector [f=0011483] [11483] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0011534] [11534] Event [3832,574.616089,3944]: 1 finished unit Metal Extractor [f=0011583] [11583] Event [2024,509.395905,5144]: 0 finished unit Solar Collector [f=0011754] [11754] Event [3696.01831,345.459564,5628]: 0 finished unit Rogue [f=0011835] [11835] Event [2480,337.335938,692]: 1 finished unit Thug [f=0011844] [11844] Event [2136,505.446472,5016]: 0 finished unit Solar Collector [f=0011920] [11920] Event [5560,372.071289,5160]: 0 finished unit Stinger [f=0011947] [11947] Event [2936,499.227753,2520]: 1 finished unit Metal Extractor [f=0012046] [12046] Event [3696.01831,345.459564,5628]: 0 finished unit Rogue [f=0012061] [12061] Event [3936,587.239014,3904]: 1 finished unit Lotus [f=0012079] [12079] Event [2480,337.335938,692]: 1 finished unit Convict [f=0012192] [12192] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0012345] [12345] Event [3696.01831,345.459564,5628]: 0 finished unit Rogue [f=0012539] [12539] Event [1736,520.82959,5064]: 0 finished unit Caretaker [f=0012611] [12611] Event [3696.01831,345.459564,5628]: 0 finished unit Rogue [f=0012682] [12682] Event [5528,377.220825,5288]: 0 finished unit Caretaker [f=0012722] [12722] Event [4032,589.346985,3920]: 1 finished unit Lotus [f=0012743] [12743] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0012753] [12753] Event [1928,693.088135,2920]: 1 finished unit Metal Extractor [f=0012824] [12824] Event [5758.51807,388.336639,5145.97168]: 0 finished unit Terraform [f=0012899] [12899] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0012911] [12911] Event [2792,495.071045,3272]: 1 finished unit Metal Extractor [f=0012950] [12950] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0013052] [13052] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0013221] [13221] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0013394] [13394] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0013510] [13510] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0013538] [13538] Event [4184,511.11969,824]: 1 finished unit Metal Extractor [f=0013560] [13560] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0013595] [13595] Event [4635.96631,530.282349,4674.02246]: 1 lost unit Bandit [f=0013642] [13642] Event [4599.38721,489.542206,4968.4082]: 0 lost unit Thug [f=0013643] [13643] Event [4610.31982,537.920288,4629.05664]: 1 lost unit Rogue [f=0013643] [13643] Event [4572.31152,478.53595,5024.14893]: 0 lost unit Rogue [f=0013672] [13672] Event [4679.92578,479.259888,4985.11328]: 0 lost unit Felon [f=0013724] [13724] Event [4671.36426,476.592743,4997.14014]: 0 lost unit Rogue [f=0013734] [13734] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0013813] [13813] Event [904,483.81189,4136]: 1 lost unit Metal Extractor [f=0013835] [13835] Event [4473.70947,514.796387,4924.14502]: 0 lost unit Bandit [f=0013845] [13845] Event [4446.50879,509.564636,4950.81055]: 0 lost unit Bandit [f=0013857] [13857] Event [4478.4043,507.021454,4930.34277]: 0 lost unit Bandit [f=0013901] [13901] Event [5840,511.789734,5088]: 0 finished unit Advanced Radar [f=0013933] [13933] Event [4539.34619,536.047729,4736.20068]: 1 lost unit Rogue [f=0013938] [13938] Event [4540.59473,542.539856,4685.1543]: 1 lost unit Bandit [f=0013954] [13954] Event [4581.99512,529.039856,4743.64746]: 1 lost unit Rogue [f=0013996] [13996] Event [4662.06299,523.509705,4630.07422]: 1 lost unit Rogue [f=0013997] [13997] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0014001] [14001] Event [960,483.615479,4144]: 0 finished unit Lotus [f=0014031] [14031] Event [4660.47998,446.458405,5129.97754]: 0 lost unit Rogue [f=0014070] [14070] Event [4443.02197,531.298462,4847.87012]: 0 lost unit Bandit [f=0014164] [14164] Event [2360,336.984619,656]: 1 finished unit Fusion Reactor [f=0014176] [14176] Event [4741.70117,499.002594,4748.70361]: 1 lost unit Rogue [f=0014238] [14238] Event [4710.82227,484.627655,4955.37988]: 0 lost unit Bandit [f=0014272] [14272] Event [944,492.575684,4208]: 0 finished unit Lotus [f=0014284] [14284] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0014311] [14311] Event [2480,337.335938,692]: 1 finished unit Thug [f=0014409] [14409] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0014503] [14503] Event [2376,333.209778,792]: 1 finished unit Caretaker [f=0014572] [14572] Event [2480,337.335938,692]: 1 finished unit Convict [f=0014653] [14653] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0014672] [14672] Event [4008,342.15033,5528]: 0 lost unit Metal Extractor [f=0014686] [14686] Event [4271.06445,361.466492,5616.92676]: 0 lost unit Outlaw [f=0014710] [14710] Event [2312,332.140564,824]: 1 finished unit Caretaker [f=0014722] [14722] Event [4229.63623,357.972687,5471.58008]: 0 lost unit Bandit [f=0014736] [14736] Event [4273.34961,360.76886,5512.6665]: 0 lost unit Bandit [f=0014737] [14737] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0014752] [14752] Event [4252.46094,356.474091,5409.33838]: 0 lost unit Bandit [f=0014813] [14813] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0014823] [14823] Event [4375.04395,372.212311,5453.19531]: 0 lost unit Bandit [f=0014824] [14824] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0014922] [14922] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0014946] [14946] Event [904,479.750305,4136]: 0 finished unit Metal Extractor [f=0014988] [14988] Event [4369.80469,370.442413,5484.63965]: 0 lost unit Bandit [f=0015004] [15004] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0015094] [15094] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0015115] [15115] Event [5416,362.099548,5176]: 0 finished unit Stinger [f=0015144] [15144] Event [2480,337.335938,692]: 1 finished unit Thug [f=0015174] [15174] Event [4215.69971,339.029724,6017.62207]: 0 lost unit Rogue [f=0015197] [15197] Event [856,495.919128,4216]: 0 finished unit Solar Collector [f=0015243] [15243] Event [2480,337.335938,692]: 1 finished unit Convict [f=0015256] [15256] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0015307] [15307] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0015337] [15337] Event [5544,441.797333,2920]: 1 finished unit Metal Extractor [f=0015394] [15394] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0015397] [15397] Event [5096,358.302856,5192]: 0 lost unit Stinger [f=0015421] [15421] Event [872,507.541199,4328]: 0 finished unit Solar Collector [f=0015429] [15429] Event [4359.71875,425.758331,5124.32178]: 1 lost unit Bandit [f=0015498] [15498] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0015529] [15529] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0015583] [15583] Event [4016,354.331604,5728]: 0 lost unit Lotus [f=0015603] [15603] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0015632] [15632] Event [872,514.425415,4424]: 0 finished unit Solar Collector [f=0015654] [15654] Event [4224.49023,353.457306,5472.97998]: 0 lost unit Bandit [f=0015676] [15676] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0015743] [15743] Event [2480,337.335938,692]: 1 finished unit Thug [f=0015843] [15843] Event [2480,337.335938,692]: 1 finished unit Convict [f=0015863] [15863] Event [4043.01245,347.073639,5927.34424]: 0 lost unit Thug [f=0015898] [15898] Event [4616.96875,390.390076,5426.13477]: 0 lost unit Bandit [f=0015906] [15906] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0015980] [15980] Event [4351.77979,378.094482,5354.81152]: 1 lost unit Bandit [f=0016007] [16007] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0016058] [16058] Event [4912,388.010864,5344]: 0 finished unit Lotus [f=0016092] [16092] Event [4912,388.010864,5344]: 0 lost unit Lotus [f=0016112] [16112] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0016217] [16217] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0016261] [16261] Event [4562.65332,382.605927,5488.1377]: 0 lost unit Bandit [f=0016269] [16269] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0016312] [16312] Event [4692.78271,373.422363,5661.60938]: 0 lost unit Bandit [f=0016358] [16358] Event [2480,337.335938,692]: 1 finished unit Thug [f=0016374] [16374] Event [5120.86768,373.67038,5570.7207]: 1 lost unit Rogue [f=0016386] [16386] Event [4653.39014,441.874573,5150.47852]: 0 lost unit Bandit [f=0016439] [16439] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0016450] [16450] Event [2480,337.335938,692]: 1 finished unit Convict [f=0016475] [16475] Event [5368,361.722565,5272]: 0 lost unit Metal Extractor [f=0016520] [16520] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0016528] [16528] Event [5528,376.846069,5288]: 0 lost unit Caretaker [f=0016551] [16551] Event [4552,713.588135,2904]: 1 finished unit Metal Extractor [f=0016597] [16597] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0016606] [16606] Event [5268.58984,362.560852,5263.05615]: 1 lost unit Thug [f=0016607] [16607] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0016614] [16614] Event [5416,362.099548,5176]: 0 lost unit Stinger [f=0016698] [16698] Event [5456,363.949341,5216]: 0 lost unit Lotus [f=0016712] [16712] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0016757] [16757] Event [4784.77734,373.041595,5615.58887]: 0 lost unit Rogue [f=0016768] [16768] Event [5340.25244,358.558746,5218.07471]: 1 lost unit Thug [f=0016778] [16778] Event [4707.396,382.779297,5483.39355]: 0 lost unit Bandit [f=0016783] [16783] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0016784] [16784] Event [5488,360.763092,5152]: 0 lost unit Lotus [f=0016817] [16817] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0016864] [16864] Event [4718.62012,382.622101,5484.88135]: 0 lost unit Rogue [f=0016924] [16924] Event [5383.96045,365.127594,5273.4668]: 1 lost unit Thug [f=0016958] [16958] Event [2480,337.335938,692]: 1 finished unit Thug [f=0016980] [16980] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0016988] [16988] Event [4812.65088,371.628265,5644.86621]: 1 lost unit Recon Commander [f=0017020] [17020] Event [5560,372.071289,5160]: 0 lost unit Stinger [f=0017057] [17057] Event [2480,337.335938,692]: 1 finished unit Convict [f=0017060] [17060] Event [688,443.510193,3328]: 0 finished unit Lotus [f=0017104] [17104] Event [4876.87549,368.438934,5541.62256]: 0 lost unit Bandit [f=0017132] [17132] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0017148] [17148] Event [4700.04639,362.927582,5691.45361]: 0 lost unit Racketeer [f=0017220] [17220] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0017244] [17244] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0017270] [17270] Event [5673.42676,370.470642,5042.09717]: 0 lost unit Convict [f=0017287] [17287] Event [5448,374.875183,5352]: 0 lost unit Solar Collector [f=0017339] [17339] Event [4296,708.438599,3160]: 1 finished unit Metal Extractor [f=0017362] [17362] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0017363] [17363] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0017402] [17402] Event [5624,383.686371,5544]: 0 lost unit Metal Extractor [f=0017420] [17420] Event [664,444.143005,3256]: 0 finished unit Metal Extractor [f=0017470] [17470] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0017547] [17547] Event [5189.64258,369.666595,5368.71826]: 1 lost unit Rogue [f=0017555] [17555] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0017615] [17615] Event [2480,337.335938,692]: 1 finished unit Thug [f=0017673] [17673] Event [4809.87842,394.996033,5368.11328]: 1 lost unit Rogue [f=0017723] [17723] Event [2480,337.335938,692]: 1 finished unit Convict [f=0017798] [17798] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0017821] [17821] Event [5249.73096,374.001617,5502.27539]: 1 lost unit Rogue [f=0017891] [17891] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0017922] [17922] Event [3696.01831,345.459564,5628]: 0 finished unit Convict [f=0017993] [17993] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0017999] [17999] Event [5504,346.039978,4960]: 0 finished unit Lotus [f=0018099] [18099] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0018149] [18149] Event [5562.25586,345.124786,4920.44336]: 0 lost unit Convict [f=0018162] [18162] Event [5548.62061,382.287628,5367.21924]: 0 lost unit Bandit [f=0018212] [18212] Event [4915.09424,411.507751,5080]: 1 lost unit Rogue [f=0018214] [18214] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0018219] [18219] Event [5504,346.039978,4960]: 0 lost unit Lotus [f=0018253] [18253] Event [2480,337.335938,692]: 1 finished unit Thug [f=0018278] [18278] Event [5600,348.006042,4960]: 0 lost unit Lotus [f=0018278] [18278] Event [5548.47949,378.308075,5399.17285]: 0 lost unit Bandit [f=0018285] [18285] Event [3800,346.029053,5608]: 0 finished unit Caretaker [f=0018291] [18291] Event [5656,388.43634,5448]: 0 lost unit Solar Collector [f=0018345] [18345] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0018353] [18353] Event [2648,345.439911,712]: 1 finished unit Storage [f=0018359] [18359] Event [5688,381.541199,5144]: 0 lost unit Metal Extractor [f=0018374] [18374] Event [5685.78613,388.065216,5308.42334]: 1 lost unit Rogue [f=0018416] [18416] Event [5840,511.789734,5088]: 0 lost unit Advanced Radar [f=0018438] [18438] Event [2480,337.335938,692]: 1 finished unit Convict [f=0018460] [18460] Event [5287.76563,353.836243,5172.77539]: 0 lost unit Bandit [f=0018460] [18460] Event [5306.23486,352.121368,5154.61963]: 0 lost unit Bandit [f=0018470] [18470] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0018499] [18499] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0018558] [18558] Event [5544,383.974152,5480]: 0 lost unit Solar Collector [f=0018560] [18560] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0018578] [18578] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0018635] [18635] Event [5704,387.22229,5240]: 0 lost unit Solar Collector [f=0018643] [18643] Event [5560.37598,372.259613,5288.71484]: 1 lost unit Rogue [f=0018650] [18650] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0018664] [18664] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0018739] [18739] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0018750] [18750] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0018829] [18829] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0018882] [18882] Event [2480,337.335938,692]: 1 finished unit Thug [f=0018925] [18925] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0018965] [18965] Event [2480,337.335938,692]: 1 finished unit Convict [f=0019032] [19032] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0019087] [19087] Event [4295.72607,361.330048,5703.72217]: 0 lost unit Rogue [f=0019106] [19106] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0019133] [19133] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0019188] [19188] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0019275] [19275] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0019333] [19333] Event [4751.33545,385.817505,5449.09424]: 0 lost unit Bandit [f=0019369] [19369] Event [4772.70557,389.81012,5434.39404]: 0 lost unit Bandit [f=0019399] [19399] Event [4818.49414,392.144531,5374.20459]: 0 lost unit Bandit [f=0019404] [19404] Event [2480,337.335938,692]: 1 finished unit Thug [f=0019427] [19427] Event [4835.14844,398.286285,5320.91504]: 0 lost unit Bandit [f=0019431] [19431] Event [4843.51514,402.271576,5287.95313]: 0 lost unit Bandit [f=0019486] [19486] Event [2480,337.335938,692]: 1 finished unit Convict [f=0019547] [19547] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0019624] [19624] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0019638] [19638] Event [4546.27539,375.015289,5634.57471]: 0 lost unit Bandit [f=0019638] [19638] Event [4571.57373,378.036133,5635.78174]: 0 lost unit Bandit [f=0019708] [19708] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0019728] [19728] Event [3696.01831,345.459564,5628]: 0 finished unit Bandit [f=0019742] [19742] Event [776,452.794647,3256]: 0 finished unit Stinger [f=0019760] [19760] Event [4645.11328,387.685364,5457.76807]: 0 lost unit Bandit [f=0019792] [19792] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0019792] [19792] Event [4690.63965,384.28894,5456.37451]: 0 lost unit Bandit [f=0019862] [19862] Event [4808.8916,366.308624,5785.68604]: 0 lost unit Bandit [f=0019923] [19923] Event [2480,337.335938,692]: 1 finished unit Thug [f=0020006] [20006] Event [2480,337.335938,692]: 1 finished unit Convict [f=0020068] [20068] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0020144] [20144] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0020228] [20228] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0020251] [20251] Event [3976,351.054443,5656]: 0 lost unit Solar Collector [f=0020268] [20268] Event [3696.01831,345.459564,5628]: 0 finished unit Convict [f=0020272] [20272] Event [3912,352.506012,5784]: 0 lost unit Solar Collector [f=0020303] [20303] Event [3816,349.120789,5704]: 0 lost unit Caretaker [f=0020313] [20313] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0020363] [20363] Event [600,440.346313,3368]: 0 finished unit Solar Collector [f=0020413] [20413] Event [4182.27783,345.403992,5444.61426]: 0 lost unit Bandit [f=0020442] [20442] Event [2480,337.335938,692]: 1 finished unit Thug [f=0020452] [20452] Event [742.943909,443.36322,3455.27686]: 0 finished unit Engineer Commander [f=0020452] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0020453] [20453] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0020465] [20465] Event [3800,346.029053,5608]: 0 lost unit Caretaker [f=0020506] [20506] Event [3864,349.574829,5864]: 0 lost unit Solar Collector [f=0020520] [20520] Event [3768,344.757446,5880]: 0 lost unit Metal Extractor [f=0020531] [20531] Event [2480,337.335938,692]: 1 finished unit Convict [f=0020536] [20536] Event [3832,342.232361,5528]: 0 finished unit Stinger [f=0020590] [20590] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0020627] [20627] Event [3696.01831,345.645111,5628]: 0 finished unit Bandit [f=0020665] [20665] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0020682] [20682] Event [3832,342.232361,5528]: 0 lost unit Stinger [f=0020747] [20747] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0020771] [20771] Event [3956.66577,347.497498,5658.62793]: 1 lost unit Bandit [f=0020795] [20795] Event [4275.82764,364.047699,5441.61279]: 0 lost unit Bandit [f=0020834] [20834] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0020849] [20849] Event [3885.85205,351.803986,5666.99463]: 0 lost unit Bandit [f=0020863] gg [f=0020962] [20962] Event [2480,337.335938,692]: 1 finished unit Thug [f=0020975] [20975] Event [undefined]: unomvae resigned [f=0020975] game_message: unomvae has been destroyed! [f=0020975] game_message: British_Petroleum wins! [f=0020975] Submitting stats [f=0020975] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020975] Part| Total Time|Time of the last 0.5s [f=0020975] Draw 21990.23ms 15.15% [f=0020975] Lua::Callins::Synced 15205.80ms 30.91% [f=0020975] Lua::Callins::Unsynced 23948.32ms 9.27% [f=0020975] Lua::CollectGarbage::Synced 728.47ms 0.20% [f=0020975] Lua::CollectGarbage::Unsynced 1610.90ms 0.60% [f=0020975] Misc::Profiler::AddTime 95.14ms 0.00% [f=0020975] Sim 47016.54ms 77.87% [f=0020975] [20975] Received game_message: unomvae has been destroyed! [f=0020975] [20975] Received game_message: British_Petroleum wins! [f=0020976] [20976] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0020976] [20976] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0020976] [20976] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020976] [20976] Game End Stats Values: 2,2145,2165,2145,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,800,800,8.13333321,7.4666667,8.13333321,7.4666667,1275,1275,1275,1275,5.5999999,6.11064053,5.5999999,6.11064053,0,0,0,0,0,0,0,0,70,90,70,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020976] [20976] Game End Stats Values: 3,2265,2450,2265,2450,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,800,800,10,8,10,8,1275,1275,1275,1275,6,8.68086147,6,8.68086147,120,195,120,195,0,0,0,0,70,180,70,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020976] [20976] Game End Stats Values: 4,2355,2525,2355,2525,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,800,800,10,8,10,8,1275,1275,1275,1275,6,9.82980156,6,9.82980156,120,270,120,270,0,0,0,0,160,180,160,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020976] [20976] Game End Stats Values: 5,2595,2690,2595,2690,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,800,800,10,8,10,8,1275,1275,1275,1275,7.78724098,10.4681005,7.78724098,10.4681005,270,345,270,345,0,0,0,0,250,270,250,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020976] [20976] Game End Stats Values: 6,2805,2900,2805,2900,0.67958385,0.49808571,0.67958385,0.49808571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,800,800,10,10.666667,10,10.666667,1275,1275,1275,1275,11.5346861,11.7779074,11.5346861,11.7779074,390,345,390,345,0,0,0,0,340,480,340,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020976] [20976] Game End Stats Values: 7,2875,3060,2875,3060,2.15995622,1.67220354,2.15995622,1.67220354,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,890,800,890,11.333333,14.3999996,11.333333,14.3999996,1275,1275,1275,1275,11.8433924,11.8229771,11.8433924,11.8229771,390,345,390,345,0,0,0,0,410,550,410,550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020976] [20976] Game End Stats Values: 8,3015,3250,3015,3250,7.30246258,3.34361339,7.30246258,3.34361339,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,890,800,890,13.6000004,16.7999992,13.6000004,16.7999992,1275,1275,1275,1275,12.087534,11.8561277,12.087534,11.8561277,390,465,390,465,0,0,0,0,550,620,550,620,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020976] [20976] Game End Stats Values: 9,3405,3530,3405,3530,20.3946705,16.4246521,20.3946705,16.4246521,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,980,800,980,16.666666,19.0666676,16.666666,19.0666676,1275,1275,1275,1275,12.6175146,12.6167698,12.6175146,12.6167698,640,585,640,585,0,0,0,0,690,690,690,690,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020976] [20976] Game End Stats Values: 10,3585,3425,3585,3425,42.3510971,33.6740799,42.3510971,33.6740799,0,0,0,0,0,0,0,0,0,0,0,0,224.587677,141.362823,224.587677,141.362823,800,980,800,980,19.8666668,20,19.8666668,20,1275,1275,1275,1275,13.2084608,12.8946619,13.2084608,12.8946619,820,480,820,480,225,0,225,0,690,690,690,690,0,225,0,225,0,0,0,0,141.362823,224.999985,141.362823,224.999985 [f=0020976] [20976] Game End Stats Values: 11,3655,3605,3655,3605,68.1408539,55.3225708,68.1408539,55.3225708,0,0,0,0,0,0,0,0,0,0,0,0,224.587677,141.362823,224.587677,141.362823,800,980,800,980,21.6000004,20,21.6000004,20,1275,1455,1275,1455,18.8640099,13.1879339,18.8640099,13.1879339,820,480,820,480,225,0,225,0,760,690,760,690,80.9998245,225,80.9998245,225,0,0,0,0,141.362823,224.999985,141.362823,224.999985 [f=0020976] [20976] Game End Stats Values: 12,3920,3605,3920,3605,99.8500519,79.0728302,99.8500519,79.0728302,0,0,0,0,0,0,0,0,0,0,0,0,224.587677,141.362823,224.587677,141.362823,800,980,800,980,23.4666672,20,23.4666672,20,1275,1455,1275,1455,13.8586483,13.3280516,13.8586483,13.3280516,1015,480,1015,480,225,0,225,0,830,690,830,690,80.9998245,225,80.9998245,225,0,0,0,0,141.362823,224.999985,141.362823,224.999985 [f=0020976] [20976] Game End Stats Values: 13,4200,3785,4200,3785,126.404251,103.852684,126.404251,103.852684,0,0,0,0,0,0,0,0,0,0,0,0,224.587677,141.362823,224.587677,141.362823,800,1160,800,1160,25.333334,20,25.333334,20,1275,1455,1275,1455,14.0256205,13.3966885,14.0256205,13.3966885,1135,480,1135,480,225,0,225,0,990,690,990,690,80.9998245,225,80.9998245,225,0,0,0,0,141.362823,224.999985,141.362823,224.999985 [f=0020976] [20976] Game End Stats Values: 14,4410,3785,4410,3785,158.084106,130.269928,158.084106,130.269928,0,0,0,0,0,0,0,0,0,0,0,0,224.587677,141.362823,224.587677,141.362823,800,1160,800,1160,26,20,26,20,1275,1455,1275,1455,16.1545715,13.5058489,16.1545715,13.5058489,1255,480,1255,480,225,0,225,0,1080,690,1080,690,80.9998245,225,80.9998245,225,0,0,0,0,141.362823,224.999985,141.362823,224.999985 [f=0020976] [20976] Game End Stats Values: 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46,14810,6125,14810,6125,919.951233,1400.27234,919.951233,1400.27234,0,0,0,0,0,0,0,0,1620.42188,791.127625,1620.42188,791.127625,8233.70508,4455.13672,8233.70508,4455.13672,1410,2270,1410,2270,55,33.3333321,55,33.3333321,720,2045,720,2045,42.4420776,22.821085,42.4420776,22.821085,9150,270,9150,270,7876.49951,4075,7876.49951,4075,3530,1540,3530,1540,4576,8488.5,4576,8488.5,148.000076,272.160248,148.000076,272.160248,6012.96191,9469.54785,6012.96191,9469.54785 [f=0020976] [20976] Game End Stats Values: 47,15425,6055,15425,6055,952.508972,1451.20801,952.508972,1451.20801,0,0,0,0,0,0,0,0,1620.42188,791.127625,1620.42188,791.127625,9260.96094,4558.125,9260.96094,4558.125,1410,2270,1410,2270,55,29.0666676,55,29.0666676,720,2085,720,2085,42.4685135,22.1617069,42.4685135,22.1617069,9765,390,9765,390,9031.5,4075,9031.5,4075,3530,1310,3530,1310,4576,9643.5,4576,9643.5,148.000076,272.160248,148.000076,272.160248,6158.74414,10501.1289,6158.74414,10501.1289 [f=0020976] [20976] Game End Stats Values: 48,15770,5905,15770,5905,973.366638,1499.5426,973.366638,1499.5426,0,0,0,0,0,0,0,0,1620.42188,791.127625,1620.42188,791.127625,9568.5752,4559.94922,9568.5752,4559.94922,1410,2270,1410,2270,55,28.6000004,55,28.6000004,720,2085,720,2085,42.3837662,22.322855,42.3837662,22.322855,10110,240,10110,240,9181.5,4150,9181.5,4150,3530,1310,3530,1310,4651,9793.5,4651,9793.5,148.000076,272.160248,148.000076,272.160248,6175.84766,10838.9502,6175.84766,10838.9502 [f=0020976] [20976] Event [3600,343.988892,5488]: 0 lost unit Lotus [f=0020984] [20984] Event [3722.93945,344.681,5565.3252]: 0 lost unit Convict [f=0020992] [20992] Event [3656,347.876587,5832]: 0 lost unit Solar Collector [f=0021007] [21007] Event [3696.01831,345.492676,5628]: 0 lost unit Convict [f=0021016] [21016] Event [3696,345.492676,5640]: 0 lost unit Shieldbot Factory [f=0021016] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0021016] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0021016] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0021016] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0021016] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0021016] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0021016] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0021016] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0021016] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0021016] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0021016] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0021016] !transmitlobby @voice@buildUnit@reload [f=0021024] [21024] Event [3723.5918,340.443573,5532.00537]: 0 lost unit Convict [f=0021044] [21044] Event [2480,337.335938,692]: 1 finished unit Convict [f=0021105] [21105] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0021180] [21180] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0021263] [21263] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0021293] No clients connected, shutting down server [f=0021293] Server shutdown [f=0021346] [21346] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0021449] [21449] Event [2480,337.335938,692]: 1 finished unit Thug [f=0021523] [21523] Event [2480,337.335938,692]: 1 finished unit Convict [f=0021582] [21582] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0021651] [21651] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0021728] [21728] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0021800] [21800] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0021896] [21896] Event [2480,337.335938,692]: 1 finished unit Thug [f=0021972] [21972] Event [2480,337.335938,692]: 1 finished unit Convict [f=0022029] [22029] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0022101] [22101] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0022177] [22177] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0022250] [22250] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0022345] [22345] Event [2480,337.335938,692]: 1 finished unit Thug [f=0022429] [22429] Event [2480,337.335938,692]: 1 finished unit Convict [f=0022491] [22491] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0022565] [22565] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0022640] [22640] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0022715] [22715] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0022810] [22810] Event [2480,337.335938,692]: 1 finished unit Thug [f=0022880] [22880] Event [2480,337.335938,692]: 1 finished unit Convict [f=0022940] [22940] Event [2480,337.335938,692]: 1 finished unit Bandit [f=0023001] [23001] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0023077] [23077] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0023149] [23149] Event [2480,337.335938,692]: 1 finished unit Rogue [f=0023260] [23260] Event [2480,337.335938,692]: 1 finished unit Thug [f=0023280] Autoquit sending quit command. [f=0023280] [QuitAction] user exited to system [f=0023280] [SpringApp::Kill][1] fromRun=1 [f=0023280] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023280] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023280] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023280] [ThreadPool::SetThreadCount][2] workers=0 [f=0023280] [SpringApp::Kill][2] [f=0023280] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023280] [Game::KillLua][3] dtor=0 luaUI=0x52b5bc10 [f=0023280] Start widgetHandler:Shutdown [f=0023280] Shutdown - SaveOrderList Complete [f=0023280] Writing last game win data [f=0023280] Shutdown - SaveConfigData Complete [f=0023280] Shutdown Widget - Save/Load API [f=0023280] Shutdown Widget - Chili Highlight [f=0023280] Shutdown Widget - Draw After Chili [f=0023280] Shutdown Widget - EPIC Menu [f=0023280] Shutdown Widget - Chili Widget Selector [f=0023280] Shutdown Widget - Chili Minimap [f=0023280] Shutdown Widget - Local Team Colors [f=0023280] Shutdown Widget - Display Keys 2 [f=0023280] Shutdown Widget - Save Game Menu [f=0023280] Shutdown Widget - Unit Icons [f=0023280] Shutdown Widget - Noises [f=0023280] Shutdown Widget - HealthBars [f=0023280] Shutdown Widget - Win Counter [f=0023280] Shutdown Widget - SpringRTS Replay Stats [f=0023280] Shutdown Widget - BuildETA [f=0023280] Shutdown Widget - Modular Comm Info [f=0023280] Shutdown Widget - Stereo3D [f=0023280] Shutdown Widget - Showeco and Grid Drawer [f=0023280] Shutdown Widget - Point Tracker [f=0023280] Shutdown Widget - Music Player [f=0023280] Shutdown Widget - Missile Silo Range [f=0023280] Shutdown Widget - MinimapEvents [f=0023280] Shutdown Widget - Mex Placement Handler [f=0023280] Shutdown Widget - Local Widgets Config [f=0023280] Shutdown Widget - Highlight Geos [f=0023280] Shutdown Widget - Grab Input [f=0023280] Input grabbing is disabled! [f=0023280] Shutdown Widget - MetalFeatures (new) [f=0023280] Shutdown Widget - Darkening [f=0023280] Shutdown Widget - Context Menu [f=0023280] Shutdown Widget - Chili Spectator Panels [f=0023280] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023280] Shutdown Widget - Chili Nuke Warning [f=0023280] Shutdown Widget - Chili EndGame Window [f=0023280] Shutdown Widget - Chili Economy Panel Default [f=0023280] Shutdown Widget - CameraShake [f=0023280] Shutdown Widget - Attack AoE [f=0023280] Shutdown Widget - Map Edge Extension [f=0023280] Shutdown Widget - Selection Send [f=0023280] Shutdown Widget - LupsManager [f=0023280] Shutdown Widget - Newton Firezone [f=0023280] Shutdown Widget - Chili Pro Console [f=0023280] Shutdown Widget - Lasso Terraform GUI [f=0023280] Shutdown Widget - Lups [f=0023280] Shutdown Widget - Chili Framework [f=0023280] Shutdown Widget - Chili Core Selector [f=0023280] Shutdown Widget - Custom Markers [f=0023280] Shutdown Widget - Pause Screen [f=0023280] Shutdown Widget - Text To Speech Control [f=0023280] Shutdown Widget - Persistent Build Height [f=0023280] Shutdown Widget - Layout Handler [f=0023280] End widgetHandler:Shutdown [f=0023280] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={541676,67683534} {int,ext,rec}Allocs={30602889,0,0} {chunk,block}Bytes={67683534,0} [f=0023280] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023280] [Game::KillLua][2] dtor=0 luaRules=0x530cad20 [f=0023280] Start gadgetHandler:Shutdown [f=0023280] Shutdown - StartSetup [f=0023280] Shutdown - UnitMorph [f=0023280] Shutdown - LupsNanoSpray [f=0023280] Shutdown - Missile Silo Controller [f=0023280] Shutdown - Modular Comm Info [f=0023280] Shutdown - Terrain Texture Handler [f=0023280] Shutdown - UnitCloakShield [f=0023280] Shutdown - Starlight Handler [f=0023280] End gadgetHandler:Shutdown [f=0023280] Start gadgetHandler:Shutdown [f=0023280] Shutdown - Save/Load [f=0023280] Shutdown - UnitMorph [f=0023280] Shutdown - Modular Comm Info [f=0023280] Shutdown - Retreat Command [f=0023280] Shutdown - Shockwaves [f=0023280] Shutdown - Teleport Throw [f=0023280] Shutdown - UnitCloakShield [f=0023280] Shutdown - Lups Cloak FX [f=0023280] Shutdown - Lups [f=0023280] Shutdown - Lups Shield [f=0023280] End gadgetHandler:Shutdown [f=0023280] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30602919,0,0} {chunk,block}Bytes={0,0} [f=0023280] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30602919,0,0} {chunk,block}Bytes={0,0} [f=0023280] [Game::KillLua][4] dtor=0 [f=0023280] [Game::~CGame][1] [f=0023280] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023280] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023280] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023280] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023280] [Game::KillLua][4] dtor=1 [f=0023280] [Game::KillMisc][1] [f=0023280] [Game::KillMisc][2] [f=0023280] [Game::KillMisc][3] [f=0023280] [Game::KillRendering][1] [f=0023280] [3DOParser::Kill] allocated 155 pieces [f=0023280] [S3OParser::Kill] allocated 2703 pieces [f=0023280] [AssParser::Kill] allocated 215 pieces [f=0023280] [Game::KillInterface][1] [f=0023280] [Game::KillInterface][2] [f=0023280] [Game::KillSimulation][1] [f=0023280] [Game::KillSimulation][2] [f=0023280] [CCollisionHandler] dis-/continuous tests: 0/125452 [f=0023280] [Game::KillSimulation][3] [f=0023280] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023280] [~CPathCache(24x24)] cacheHits=548 hitPercentage=40% numHashColls=0 maxCacheSize=47 [f=0023280] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023280] [~CPathCache(48x48)] cacheHits=1296 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023280] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023280] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023280] [LosHandler::Kill] raycast instance cache-{hits,misses}={19617,27592}; shared=8%; cached=34% [f=0023280] [Game::KillSimulation][4] [f=0023280] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0023280] [Game::~CGame][2] [f=0023280] [Game::~CGame][3] [f=0023280] [SpringApp::Kill][3] [f=0023280] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 245999 bytes sent 239444 bytes recv'd [f=0023280] [SpringApp::Kill][4] font=0x452257e0 [f=0023280] [SpringApp::Kill][5] [f=0023280] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7633 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp (0x4530bf70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp" numZipFiles=7633 sumInflSize=691340kb sumReadTime=3366ms file="objects3d/strikecom.dae" indx=5351 inflSize=1500kb readTime=117ms file="objects3d/strikecom_1.dae" indx=5353 inflSize=1500kb readTime=101ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=99ms file="bitmaps/gpl/wakelarge.png" indx=479 inflSize=124kb readTime=36ms file="scripts/tankriot.lua" indx=5730 inflSize=5kb readTime=35ms file="objects3d/tarantula.s3o" indx=5376 inflSize=126kb readTime=32ms file="scripts/turretheavy.lua" indx=5745 inflSize=5kb readTime=28ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4623 inflSize=18kb readTime=24ms file="objects3d/chickenbroodqueen.s3o" indx=4885 inflSize=65kb readTime=23ms file="scripts/vehriot.lua" indx=5764 inflSize=3kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/655b621727e922486140556503d2abbf.sdp] 50492751 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x45394610) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x4530c450) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4538fa50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f4fc401bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]