[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EZHuhFEENH/springsettings.838849.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 133ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fadbc01d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18470 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/838849/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 742ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44976820] using map "Vantage v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44976820] using game "Zero-K v1.8.2.6" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.6", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 293ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 944ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1089ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 57ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 217ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 145ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] LordNO was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/838849/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] listControls[i], 1, Kingstad [f=-000001] listControls[i], 2, noobula [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed55d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed55d file="cache/104dev-maintenance/paths/Vantage v1.1.pe-32aed55d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8015bb36 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=32aed56d [f=-000001] [Path] [PathEstimator::ReadFile] hash=32aed56d file="cache/104dev-maintenance/paths/Vantage v1.1.pe2-32aed56d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (505ms, checksum b37220a1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11412,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/838849/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52794670,0x52211830}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 83234f5ea7a4cb6a598e2a7a9a071acf [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: noobula changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={4990e8d0,49fd3178}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={53c86c48,18402cf8}]" [f=-000001] Allies: I choose: Speed metal! [f=-000001] Allies: I choose: The Administrator! [f=-000001] hoivs [f=-000001] [0] Event [5379,191.221802,2396]: 0 finished unit Engineer Commander [f=-000001] [0] Event [677,188.418457,3812]: 1 finished unit Recon Commander [f=0000000] [0] Kingstad, team: 1, elo:3090 [f=0000000] [0] noobula, team: 0, elo:2647 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [5256,191.227539,2584]: 0 finished unit Gunship Plant [f=0000013] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000013] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000013] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000013] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000013] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000013] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000013] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000013] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000013] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000013] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000013] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000013] !transmitlobby @voice@buildUnit@reload [f=0000016] [16] Event [816,189.51416,3752]: 1 finished unit Cloakbot Factory [f=0000284] [284] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000300] [300] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000306] [306] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0000510] [510] Event [5576,188.810547,2296]: 0 finished unit Solar Collector [f=0000571] holvs? [f=0000615] [615] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000679] [679] Event [825.599976,187.381836,3752]: 1 finished unit Conjurer [f=0000735] [735] Event [568,185.899414,3784]: 1 finished unit Wind/Tidal Generator [f=0000794] [794] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000845] iys my hello [f=0000893] [893] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0001133] [1133] Event [5512,190.583008,2552]: 0 finished unit Solar Collector [f=0001184] [1184] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001478] [1478] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001542] [1542] Event [825.599976,187.381836,3752]: 1 finished unit Conjurer [f=0001692] [1692] Event [728,188.402344,3528]: 1 finished unit Solar Collector [f=0001820] [Game::ClientReadNet] added new player CHAOSBOSS with number 2 to team 0 [f=0001820] > SPRINGIE:User CHAOSBOSS|shieldshield|2_2||False||Empire|US [f=0001836] Connection attempt from CHAOSBOSS [f=0001836] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0001836] -> Connection established (given id 2) [f=0001838] [1838] Event [5400,187.618164,2712]: 0 finished unit Solar Collector [f=0001846] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0001846] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001989] [1989] Event [704,191.141602,3744]: 1 finished unit Radar Tower [f=0002097] [2097] Event [5448.67627,188.445602,2715.48169]: 1 lost unit Glaive [f=0002133] [2133] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0002281] [2281] Event [648,191.216797,3608]: 1 finished unit Solar Collector [f=0002348] dumb glaive [f=0002427] [2427] Event [5408,192.849609,2464]: 0 finished unit Lotus [f=0002468] [2468] Event [690.785706,191.224518,3714.24512]: 1 finished unit Terraform [f=0002546] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=162987d728e9e9d2faa0ed4f7487071c18cdce38be76757b50b1d4da2c920c5975b830b3ba36108fc48fe4dc60ca2aa4606919d13e1ed8f084b02b2151b0ff0f]" [f=0002583] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d4898ca17fa1b70636726631d4de7a16f4349cba4a21f16cc75f14a1d564b90f9c0cd2e469262d65820e4906b2d6c58c833e9846ea0a201357b6f14853e93a7]" [f=0002583] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[Game::Load][lua{Rules,Gaia}={202dd840,3d370568}]" [f=0002863] [2863] Event [825.599976,187.381836,3752]: 1 finished unit Gremlin [f=0002871] [2871] Event [5440,193.24707,2544]: 0 finished unit Picket [f=0002979] [2979] Event [656,248.123047,3808]: 1 finished unit Lotus [f=0003131] [3131] Event [5255,212.105362,2584]: 0 finished unit Hercules [f=0003188] [CHAOSBOSS] hiya kingstad :D [f=0003303] [3303] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0003401] [3401] Event [4425.66699,187.066437,2614.35498]: 1 lost unit Glaive [f=0003609] [3609] Event [736,189.46582,3616]: 1 finished unit Lotus [f=0003731] [CHAOSBOSS] lol com troll noobla [f=0003944] [3944] Event [720,186.296875,3872]: 1 finished unit Lotus [f=0004027] [4027] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0004121] [4121] Event [825.599976,187.381836,3752]: 1 finished unit Gremlin [f=0004244] [4244] Event [200,0,776]: 1 finished unit Wind/Tidal Generator [f=0004374] [4374] Event [1104,183.267578,3248]: 0 finished unit Lotus [f=0004443] [4443] Event [843.295715,184.907135,3621.1709]: 1 finished unit Recon Commander [f=0004461] [4461] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0004649] [4649] Event [1152,181.90332,3376]: 0 finished unit Lotus [f=0004663] [4663] Event [1152,181.90332,3376]: 0 lost unit Lotus [f=0004749] [4749] Event [825.599976,187.381836,3752]: 1 finished unit Ronin [f=0004999] [4999] Event [1200,183.488586,3296]: 0 finished unit Lotus [f=0005012] [5012] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0005067] [5067] Event [1040,185.458984,3776]: 1 finished unit Picket [f=0005135] [5135] Event [825.599976,187.381836,3752]: 1 finished unit Ronin [f=0005161] [5161] Event [1200,185.544922,3744]: 1 lost unit Lotus [f=0005299] [5299] Event [1136,180.202545,3312]: 0 finished unit Lotus [f=0005380] [5380] Event [1088,181.135071,3440]: 0 lost unit Lotus [f=0005413] [5413] Event [1104,179.648285,3408]: 0 lost unit Lotus [f=0005434] [5434] Event [1136,179.079437,3408]: 0 lost unit Lotus [f=0005542] [5542] Event [1104,188.359375,3824]: 1 finished unit Picket [f=0005625] [5625] Event [1136,180.202545,3312]: 0 lost unit Lotus [f=0005697] [5697] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0005738] [5738] Event [1184,179.868256,3360]: 0 finished unit Lotus [f=0005770] [5770] Event [1184,180.196625,3360]: 0 lost unit Lotus [f=0005824] [5824] Event [1192,183.776978,3432]: 0 lost unit Desolator [f=0005900] [5900] Event [1323.79773,183.041214,3584.96436]: 1 lost unit Ronin [f=0005903] [5903] Event [825.599976,187.381836,3752]: 1 finished unit Sling [f=0006054] [6054] Event [5255,212.105362,2584]: 0 finished unit Harpy [f=0006066] [6066] Event [1264,186.251312,3392]: 0 lost unit Lotus [f=0006322] [6322] Event [1168,191.023438,3888]: 1 finished unit Picket [f=0006337] [6337] Event [1200,185.269379,3472]: 0 lost unit Lotus [f=0006342] [6342] Event [825.599976,187.381836,3752]: 1 finished unit Sling [f=0006410] [6410] Event [4816.75488,211.238098,2663.91602]: 0 lost unit Harpy [f=0006490] [6490] Event [1232,186.066071,3424]: 0 finished unit Lotus [f=0006533] [6533] Event [1224,182.36853,3352]: 0 lost unit Desolator [f=0006662] [6662] Event [1232,186.066071,3424]: 0 lost unit Lotus [f=0006670] [6670] Event [1280,185.4375,3488]: 0 lost unit Lotus [f=0006681] [6681] Event [1392,185.222656,3792]: 1 finished unit Picket [f=0006685] [6685] Event [1210.85461,184.140244,3542.18335]: 1 lost unit Glaive [f=0006737] [6737] Event [1312,185.276367,3440]: 0 lost unit Lotus [f=0006779] [6779] Event [1200,183.48996,3296]: 0 lost unit Lotus [f=0006789] [6789] Event [825.599976,187.381836,3752]: 1 finished unit Ronin [f=0006844] [6844] Event [1184,185.020813,3456]: 0 lost unit Lotus [f=0006974] [6974] Event [1104,182.988281,3696]: 0 lost unit Lotus [f=0006977] [6977] Event [1216.17322,185.175629,3513.36938]: 0 lost unit Engineer Commander [f=0007012] [7012] Event [1088,177.318207,3584]: 0 lost unit Lotus [f=0007032] [7032] Event [1232,182.758377,3680]: 0 lost unit Lotus [f=0007077] [7077] Event [825.599976,187.381836,3752]: 1 finished unit Ronin [f=0007153] [7153] Event [undefined]: noobula resigned [f=0007153] game_message: noobula has been destroyed! [f=0007153] game_message: Kingstad wins! [f=0007153] Submitting stats [f=0007153] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007153] Part| Total Time|Time of the last 0.5s [f=0007153] Draw 11116.19ms 18.00% [f=0007153] Lua::Callins::Synced 2959.80ms 14.00% [f=0007153] Lua::Callins::Unsynced 13093.74ms 19.20% [f=0007153] Lua::CollectGarbage::Synced 279.97ms 2.20% [f=0007153] Lua::CollectGarbage::Unsynced 658.42ms 1.30% [f=0007153] Misc::Profiler::AddTime 37.58ms 0.00% [f=0007153] Sim 20011.90ms 67.70% [f=0007153] [7153] Received game_message: noobula has been destroyed! [f=0007153] [7153] Received game_message: Kingstad wins! [f=0007154] [7154] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007154] [7154] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007154] [7154] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007154] [7154] Game End Stats Values: 2,2165,2230,2230,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.13333321,6.13333321,6.13333321,6.13333321,0,65,65,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007154] [7154] Game End Stats Values: 3,2325,2540,2540,2325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8.22052574,8.22052574,9.60000038,2075,2075,2075,2075,8.26666641,9.0666666,9.0666666,8.26666641,0,250,250,0,0,0,0,0,250,215,215,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007154] [7154] Game End Stats Values: 4,2395,2630,2630,2395,1.78272414,0.71201009,0.71201009,1.78272414,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,9.02932358,9.02932358,10.8000002,2075,2075,2075,2075,10.1188488,10.5808001,10.5808001,10.1188488,0,250,250,0,0,0,0,0,320,305,305,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007154] [7154] Game End Stats Values: 5,2485,2820,2820,2485,4.60017395,1.14758408,1.14758408,4.60017395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,9.20013142,9.20013142,12,2075,2075,2075,2075,11.3878298,12.0290384,12.0290384,11.3878298,0,370,370,0,0,0,0,0,410,375,375,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007154] [7154] Game End Stats Values: 6,2555,2900,2900,2555,9.48712254,2.22532225,2.22532225,9.48712254,0,0,0,0,0,0,0,0,0,0,0,0,65.0000229,33.2979889,33.2979889,65.0000229,0,0,0,0,12.666667,11.3735256,11.3735256,12.666667,2075,2130,2130,2075,14.0591307,12.3385162,12.3385162,14.0591307,0,305,305,0,65,0,0,65,480,465,465,480,0,65,65,0,26.0000114,0,0,26.0000114,33.2979889,65.0000229,65.0000229,33.2979889 [f=0007154] [7154] Game End Stats Values: 7,2645,2970,2970,2645,12.0109253,3.40661097,3.40661097,12.0109253,0,0,0,0,0,0,0,0,0,0,0,0,76.6187515,40.647995,40.647995,76.6187515,90,0,0,90,13.6000004,14.00033,14.00033,13.6000004,2075,2130,2130,2075,12.1682539,14.0787525,14.0787525,12.1682539,0,305,305,0,65,0,0,65,480,535,535,480,0,65,65,0,26.0000114,0,0,26.0000114,40.647995,76.6187515,76.6187515,40.647995 [f=0007154] [7154] Game End Stats Values: 8,3495,3210,3210,3495,15.905015,3.93248057,3.93248057,15.905015,0,0,0,0,0,0,0,0,0,0,0,0,76.6187515,40.647995,40.647995,76.6187515,190,90,90,190,13.333333,14.4067669,14.4067669,13.333333,2825,2130,2130,2825,12.2596064,14.035059,14.035059,12.2596064,0,455,455,0,65,0,0,65,480,535,535,480,0,65,65,0,26.0000114,0,0,26.0000114,40.647995,76.6187515,76.6187515,40.647995 [f=0007154] [7154] Game End Stats Values: 9,3495,3235,3235,3495,33.1860771,4.47571278,4.47571278,33.1860771,0,0,0,0,0,0,0,0,0,0,0,0,141.618744,80.9111481,80.9111481,141.618744,190,90,90,190,9.19999981,14.4341211,14.4341211,9.19999981,2825,2130,2130,2825,9.95207024,15.1028833,15.1028833,9.95207024,0,390,390,0,130,0,0,130,480,625,625,480,0,130,130,0,26.0000114,0,0,26.0000114,80.9111481,141.618744,141.618744,80.9111481 [f=0007154] [7154] Game End Stats Values: 10,3495,3505,3505,3495,56.4269218,5.6364336,5.6364336,56.4269218,0,0,0,0,0,0,0,0,0,0,0,0,141.618744,274.911102,274.911102,141.618744,190,270,270,190,8,14.348753,14.348753,8,2825,2130,2130,2825,9.54938984,16.0773811,16.0773811,9.54938984,0,390,390,0,130,0,0,130,480,715,715,480,0,130,130,0,26.0000114,0,0,26.0000114,274.911102,141.618744,141.618744,274.911102 [f=0007154] [7154] Game End Stats Values: 11,3585,3835,3835,3585,78.5538788,6.76077652,6.76077652,78.5538788,0,0,0,0,0,0,0,0,0,0,0,0,209.906464,323.411163,323.411163,209.906464,280,270,270,280,13.6000004,14.1916218,14.1916218,13.6000004,2825,2210,2210,2825,13.2084656,17.9416218,17.9416218,13.2084656,0,605,605,0,130,0,0,130,480,750,750,480,0,130,130,0,26.0000114,0,0,26.0000114,323.411163,209.906464,209.906464,323.411163 [f=0007154] [7154] Game End Stats Values: 12,3585,3925,3925,3585,100.85936,11.2498579,11.2498579,100.85936,0,0,0,0,0,0,0,0,0,0,0,0,553.235229,435.614685,435.614685,553.235229,280,270,270,280,14,14.7578735,14.7578735,14,2825,2210,2210,2825,13.48703,18.9437141,18.9437141,13.48703,0,695,695,0,130,90,90,130,480,750,750,480,90,130,130,90,26.0000114,9.02222919,9.02222919,26.0000114,435.614685,553.235229,553.235229,435.614685 [f=0007154] [7154] Game End Stats Values: 13,3765,4025,4025,3765,114.313797,11.7483559,11.7483559,114.313797,0,0,0,0,0,0,0,0,0,0,0,0,602.420044,612.134216,612.134216,602.420044,460,370,370,460,14,13.6221199,13.6221199,14,2825,2210,2210,2825,12.8969612,18.2332249,18.2332249,12.8969612,0,785,785,0,232,98,98,232,480,660,660,480,98,232,232,98,26.0000114,29.0223465,29.0223465,26.0000114,612.134216,603.613037,603.613037,612.134216 [f=0007154] [7154] Game End Stats Values: 14,3675,4215,4215,3675,117.683571,13.5218363,13.5218363,117.683571,0,0,0,0,0,0,0,0,0,56.7807007,56.7807007,0,1182.90295,989.568909,989.568909,1182.90295,370,470,470,370,14,14.3649168,14.3649168,14,2825,2210,2210,2825,12.2246513,18.2256813,18.2256813,12.2246513,0,785,785,0,232,296.333313,296.333313,232,480,750,750,480,296.333313,232,232,296.333313,26.0000114,47.9559326,47.9559326,26.0000114,1011.35254,1184.09595,1184.09595,1011.35254 [f=0007154] [7154] Game End Stats Values: 15,3975,4225,4225,3975,133.844391,14.9871244,14.9871244,133.844391,0,0,0,0,0,0,0,0,0,140.575012,140.575012,0,1386.26648,1614.10095,1614.10095,1386.26648,370,470,470,370,14,14.3784428,14.3784428,14,2825,2210,2210,2825,13.5885,19.7643452,19.7643452,13.5885,300,795,795,300,322,310.999969,310.999969,322,480,750,750,480,310.999969,322,322,310.999969,33.6666832,67.9558563,67.9558563,33.6666832,1656.52161,1390.19739,1390.19739,1656.52161 [f=0007154] [7154] Game End Stats Values: 16,3675,4460,4460,3675,157.110245,15.7157335,15.7157335,157.110245,0,0,0,0,0,0,0,0,28.1028137,252.965637,252.965637,28.1028137,1598.32764,2173.41211,2173.41211,1598.32764,370,670,670,370,14,14.3827505,14.3827505,14,2825,2210,2210,2825,13.5510569,20.4930534,20.4930534,13.5510569,0,830,830,0,387,448.333313,448.333313,387,480,750,750,480,753.666626,387,387,753.666626,33.6666832,98.6203003,98.6203003,33.6666832,2229.53198,1602.25854,1602.25854,2229.53198 [f=0007154] [7154] Game End Stats Values: 17,2310,4640,4640,2310,174.997513,19.4857597,19.4857597,174.997513,0,0,0,0,0,0,0,0,603.155884,422.065155,422.065155,603.155884,1675.45764,2608.16821,2608.16821,1675.45764,280,670,670,280,11.8571424,13.9403257,13.9403257,11.8571424,1550,2210,2210,1550,11.8490906,21.6026096,21.6026096,11.8490906,0,1010,1010,0,387,1827.66663,1827.66663,387,480,750,750,480,2149.3335,387,387,2149.3335,33.6666832,134.529922,134.529922,33.6666832,2697.32495,1679.38855,1679.38855,2697.32495 [f=0007163] [7163] Event [501.977936,293.629883,1142.59436]: 0 lost unit Hercules [f=0007180] [7180] Event [1104,183.526672,3248]: 0 lost unit Lotus [f=0007199] [7199] Event [5256,191.309753,2584]: 0 lost unit Gunship Plant [f=0007199] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0007199] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0007199] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0007199] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0007199] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0007199] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0007199] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0007199] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0007199] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0007199] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0007199] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0007199] !transmitlobby @voice@buildUnit@reload [f=0007270] Spectator CHAOSBOSS left the game: normal quit [f=0007270] [7270] Event [undefined]: CHAOSBOSS quit [f=0007303] Player Kingstad left the game: normal quit [f=0007303] [7303] Event [undefined]: Kingstad quit [f=0007309] Spectator noobula left the game: normal quit [f=0007309] [7309] Event [undefined]: noobula quit [f=0007315] No clients connected, shutting down server [f=0007315] Server shutdown [f=0007315] End of demo reached [f=0007350] [7350] Event [1224,189.831055,4040]: 1 finished unit Solar Collector [f=0007393] [7393] Event [825.599976,187.381836,3752]: 1 finished unit Sling [f=0007611] [7611] Event [1192,187.779297,4136]: 1 finished unit Solar Collector [f=0007754] [7754] Event [825.599976,187.381836,3752]: 1 finished unit Ronin [f=0007949] [7949] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0009416] Autoquit sending quit command. [f=0009416] [QuitAction] user exited to system [f=0009416] [SpringApp::Kill][1] fromRun=1 [f=0009416] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009416] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009416] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009416] [ThreadPool::SetThreadCount][2] workers=0 [f=0009416] [SpringApp::Kill][2] [f=0009416] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009416] [Game::KillLua][3] dtor=0 luaUI=0x52b35510 [f=0009416] Start widgetHandler:Shutdown [f=0009416] Shutdown - SaveOrderList Complete [f=0009416] Writing last game win data [f=0009416] Shutdown - SaveConfigData Complete [f=0009416] Shutdown Widget - Save/Load API [f=0009416] Shutdown Widget - Chili Highlight [f=0009416] Shutdown Widget - Draw After Chili [f=0009416] Shutdown Widget - EPIC Menu [f=0009416] Shutdown Widget - Chili Widget Selector [f=0009416] Shutdown Widget - Chili Minimap [f=0009416] Shutdown Widget - Local Team Colors [f=0009416] Shutdown Widget - Display Keys 2 [f=0009416] Shutdown Widget - Save Game Menu [f=0009416] Shutdown Widget - Unit Icons [f=0009416] Shutdown Widget - Noises [f=0009416] Shutdown Widget - HealthBars [f=0009416] Shutdown Widget - Win Counter [f=0009416] Shutdown Widget - SpringRTS Replay Stats [f=0009416] Shutdown Widget - BuildETA [f=0009416] Shutdown Widget - Modular Comm Info [f=0009416] Shutdown Widget - Stereo3D [f=0009416] Shutdown Widget - Showeco and Grid Drawer [f=0009416] Shutdown Widget - Point Tracker [f=0009416] Shutdown Widget - Music Player [f=0009416] Shutdown Widget - Missile Silo Range [f=0009416] Shutdown Widget - MinimapEvents [f=0009416] Shutdown Widget - Mex Placement Handler [f=0009416] Shutdown Widget - Local Widgets Config [f=0009416] Shutdown Widget - Highlight Geos [f=0009416] Shutdown Widget - Grab Input [f=0009416] Input grabbing is disabled! [f=0009416] Shutdown Widget - MetalFeatures (new) [f=0009416] Shutdown Widget - Darkening [f=0009416] Shutdown Widget - Context Menu [f=0009416] Shutdown Widget - Chili Spectator Panels [f=0009416] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009416] Shutdown Widget - Chili Nuke Warning [f=0009416] Shutdown Widget - Chili EndGame Window [f=0009416] Shutdown Widget - Chili Economy Panel Default [f=0009416] Shutdown Widget - CameraShake [f=0009416] Shutdown Widget - Attack AoE [f=0009416] Shutdown Widget - Map Edge Extension [f=0009416] Shutdown Widget - Selection Send [f=0009416] Shutdown Widget - LupsManager [f=0009416] Shutdown Widget - Newton Firezone [f=0009416] Shutdown Widget - Chili Pro Console [f=0009416] Shutdown Widget - Lasso Terraform GUI [f=0009416] Shutdown Widget - Lups [f=0009416] Shutdown Widget - Chili Framework [f=0009416] Shutdown Widget - Chili Core Selector [f=0009416] Shutdown Widget - Custom Markers [f=0009416] Shutdown Widget - Pause Screen [f=0009416] Shutdown Widget - Text To Speech Control [f=0009416] Shutdown Widget - Persistent Build Height [f=0009416] Shutdown Widget - Layout Handler [f=0009416] End widgetHandler:Shutdown [f=0009416] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413572,55632711} {int,ext,rec}Allocs={22539091,0,0} {chunk,block}Bytes={55632711,0} [f=0009416] [Game::KillLua][1] dtor=0 luaGaia=0x52211830 [f=0009416] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={259878,45688303} {int,ext,rec}Allocs={22539092,0,0} {chunk,block}Bytes={45688303,0} [f=0009416] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={259878,45688303} {int,ext,rec}Allocs={22539092,0,0} {chunk,block}Bytes={45688303,0} [f=0009416] [Game::KillLua][2] dtor=0 luaRules=0x52794670 [f=0009416] Start gadgetHandler:Shutdown [f=0009416] Shutdown - StartSetup [f=0009416] Shutdown - UnitMorph [f=0009416] Shutdown - LupsNanoSpray [f=0009416] Shutdown - Missile Silo Controller [f=0009416] Shutdown - Modular Comm Info [f=0009416] Shutdown - Terrain Texture Handler [f=0009416] Shutdown - UnitCloakShield [f=0009416] Shutdown - Starlight Handler [f=0009416] End gadgetHandler:Shutdown [f=0009416] Start gadgetHandler:Shutdown [f=0009416] Shutdown - Save/Load [f=0009416] Shutdown - UnitMorph [f=0009416] Shutdown - Modular Comm Info [f=0009416] Shutdown - Retreat Command [f=0009416] Shutdown - Shockwaves [f=0009416] Shutdown - Teleport Throw [f=0009416] Shutdown - UnitCloakShield [f=0009416] Shutdown - Lups Cloak FX [f=0009416] Shutdown - Lups [f=0009416] Shutdown - Lups Shield [f=0009416] End gadgetHandler:Shutdown [f=0009416] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22539146,0,0} {chunk,block}Bytes={0,0} [f=0009416] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22539146,0,0} {chunk,block}Bytes={0,0} [f=0009416] [Game::KillLua][4] dtor=0 [f=0009416] [Game::~CGame][1] [f=0009416] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009416] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009416] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009416] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009416] [Game::KillLua][4] dtor=1 [f=0009416] [Game::KillMisc][1] [f=0009416] [Game::KillMisc][2] [f=0009416] [Game::KillMisc][3] [f=0009416] [Game::KillRendering][1] [f=0009416] [3DOParser::Kill] allocated 137 pieces [f=0009416] [S3OParser::Kill] allocated 2790 pieces [f=0009416] [AssParser::Kill] allocated 217 pieces [f=0009416] [Game::KillInterface][1] [f=0009416] [Game::KillInterface][2] [f=0009416] [Game::KillSimulation][1] [f=0009416] [Game::KillSimulation][2] [f=0009416] [CCollisionHandler] dis-/continuous tests: 0/430940 [f=0009416] [Game::KillSimulation][3] [f=0009416] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009416] [~CPathCache(24x24)] cacheHits=2 hitPercentage=13% numHashColls=0 maxCacheSize=1 [f=0009416] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009416] [~CPathCache(48x48)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009416] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009416] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009416] [LosHandler::Kill] raycast instance cache-{hits,misses}={373,3187}; shared=0%; cached=10% [f=0009416] [Game::KillSimulation][4] [f=0009416] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0009416] [Game::~CGame][2] [f=0009416] [Game::~CGame][3] [f=0009416] [SpringApp::Kill][3] [f=0009416] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 101029 bytes sent 98668 bytes recv'd [f=0009416] [SpringApp::Kill][4] font=0x448847e0 [f=0009416] [SpringApp::Kill][5] [f=0009416] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7625 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2e939e5717b96d77c276d0071a224b5a.sdp (0x436297c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2e939e5717b96d77c276d0071a224b5a.sdp" numZipFiles=7625 sumInflSize=691300kb sumReadTime=2433ms file="bitmaps/cc/flashside2.tga" indx=413 inflSize=128kb readTime=57ms file="objects3d/detriment.s3o" indx=5030 inflSize=514kb readTime=54ms file="objects3d/benzcom3.s3o" indx=4835 inflSize=255kb readTime=48ms file="objects3d/commrecon4.s3o" indx=4908 inflSize=133kb readTime=39ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=31ms file="objects3d/m-5.s3o" indx=5145 inflSize=124kb readTime=30ms file="luaui/images/commands/bold/cancelupgrade.png" indx=3028 inflSize=6kb readTime=28ms file="luarules/configs/jump_defs.lua" indx=1223 inflSize=0kb readTime=25ms file="objects3d/skuttle.s3o" indx=5302 inflSize=29kb readTime=24ms file="objects3d/corcomalt3.s3o" indx=4944 inflSize=114kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2e939e5717b96d77c276d0071a224b5a.sdp] 51671259 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.1.sd7 (0x44a3c3d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x448ffc40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44a499a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7fadbc01bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]