[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uAf2opIYSW/springsettings.838677.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6ac801d930 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18459 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/838677/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1007ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454748e0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454748e0] using game "Zero-K v1.8.2.6" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.6", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 245ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 860ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1069ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 817ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 157ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Sparkles was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/838677/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] listControls[i], 1, CatMaster [f=-000001] listControls[i], 2, armed01 [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a0b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-1efa9a0b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1efa9a1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=1efa9a1b file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-1efa9a1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (308ms, checksum fed28b1c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11409,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/838677/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ba05a0,0x51891600}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7bbd4e5eb3684b7c9be936a74596f592 [f=-000001] Connection attempt from armed01 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: armed01 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from CatMaster [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: CatMaster changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[Game::Load][lua{Rules,Gaia}={6f6b6aa0,42290068}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=db44343e12b787a24efe7450f4244741a392b99a3baa533902b31c0df7e73ccc6ab8f0a8f647d50d7662be8784d95a148b1c2459b3ae7f2518cb8bc1be236146]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatMaster" string="[Game::Load][lua{Rules,Gaia}={4a107098,471a7a48}]" [f=-000001] Allies: I choose: StrikerARMED! [f=-000001] Allies: I choose: Avalanche! [f=-000001] glhf, might be unbalance as this is my second time matchmaking 1v1 [f=-000001] [0] Event [487,399.983398,4686]: 0 finished unit Strike Commander [f=-000001] [0] Event [4249,399.488647,914]: 1 finished unit Recon Commander [f=0000000] [0] CatMaster, team: 1, elo:1688 [f=0000000] [0] armed01, team: 0, elo:1354 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [4376,399.978638,912]: 1 finished unit Cloakbot Factory [f=0000300] [300] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000323] [323] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0000420] [420] Event [4152,397.789001,840]: 1 finished unit Wind/Tidal Generator [f=0000526] [526] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0000540] [540] Event [4248,399.967957,808]: 1 finished unit Wind/Tidal Generator [f=0000585] [585] Event [888,399.893188,4744]: 0 finished unit Gunship Plant [f=0000585] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000585] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000585] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000585] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000585] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000585] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000585] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000585] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000585] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000585] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000585] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000585] !transmitlobby @voice@buildUnit@reload [f=0000660] [660] Event [4200,399.263,872]: 1 finished unit Wind/Tidal Generator [f=0000721] [721] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0000916] [916] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0001079] [1079] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001111] [1111] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0001375] [1375] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0001496] [1496] Event [888.001526,420.136597,4743]: 0 finished unit Wasp [f=0001507] [1507] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0001904] [1904] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0001914] [1914] Event [3736,249.000549,1032]: 1 finished unit Solar Collector [f=0002087] [2087] Event [4376,399.978638,921.599976]: 1 finished unit Conjurer [f=0002136] [2136] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0002224] [2224] Event [888.001526,420.136597,4743]: 0 finished unit Wasp [f=0002279] [2279] Event [3776,254.75769,848]: 1 finished unit Lotus [f=0002309] [2309] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0002602] [2602] Event [1368,249.043274,4168]: 0 lost unit Metal Extractor [f=0002848] [2848] Event [1011.94537,460.481384,4615.79443]: 0 lost unit Wasp [f=0002900] [2900] Event [919.024475,394.327606,4626.32227]: 1 lost unit Glaive [f=0002974] [2974] Event [768.832275,484.363525,4511.89258]: 0 lost unit Wasp [f=0002980] [2980] Event [4376,399.978638,921.599976]: 1 finished unit Gremlin [f=0002999] [2999] Event [828.512573,399.867706,4498.29883]: 1 lost unit Glaive [f=0003052] [3052] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0003150] [3150] Event [904,399.711609,4344]: 0 lost unit Metal Extractor [f=0003247] [3247] Event [667.588562,399.967957,4264.00586]: 1 lost unit Glaive [f=0003260] [3260] Event [888.001526,420.136597,4743]: 0 finished unit Harpy [f=0003442] [3442] Event [4376,399.978638,921.599976]: 1 finished unit Gremlin [f=0003852] [3852] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0004226] [4226] Event [4728,399.957275,200]: 1 finished unit Wind/Tidal Generator [f=0004387] [4387] Event [904,397.680969,4344]: 0 finished unit Metal Extractor [f=0004404] [4404] Event [4296,399.978638,872]: 1 finished unit Caretaker [f=0004476] [4476] Event [4376,399.978638,921.599976]: 1 finished unit Reaver [f=0004565] [4565] Event [4744,399.978638,296]: 1 finished unit Wind/Tidal Generator [f=0004724] [4724] Event [888.001526,420.136597,4743]: 0 finished unit Harpy [f=0004819] [4819] Event [4776,399.978638,392]: 1 finished unit Wind/Tidal Generator [f=0005044] [5044] Event [4616,399.978638,296]: 1 finished unit Wind/Tidal Generator [f=0005066] [5066] Event [4376,399.978638,921.599976]: 1 finished unit Reaver [f=0005233] [5233] Event [536,399.978638,4904]: 0 finished unit Solar Collector [f=0005330] [5330] Event [4552,399.978638,232]: 1 finished unit Wind/Tidal Generator [f=0005425] [5425] Event [4376,399.978638,921.599976]: 1 finished unit Gremlin [f=0005654] [5654] Event [488,399.978638,4824]: 0 finished unit Solar Collector [f=0005658] [5658] Event [4840,399.978638,472]: 1 finished unit Wind/Tidal Generator [f=0005676] [5676] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0005694] [5694] Event [2975.70117,222.677261,2541.229]: 1 lost unit Gremlin [f=0005788] [5788] Event [3187.25269,202.666489,2289.5813]: 0 lost unit Harpy [f=0005849] [5849] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0005872] [5872] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0005926] [5926] Event [3148.24854,355.276672,2481.39526]: 0 lost unit Harpy [f=0006014] [6014] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0006068] [6068] Event [888.001526,420.136597,4743]: 0 finished unit Wasp [f=0006104] [6104] Event [408,399.978638,4888]: 0 finished unit Solar Collector [f=0006177] [6177] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0006193] [6193] Event [4744,249.000549,1784]: 1 finished unit Solar Collector [f=0006337] [6337] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0006504] [6504] Event [4872,249.000549,1736]: 1 finished unit Solar Collector [f=0006636] [6636] Event [4376,399.978638,921.599976]: 1 finished unit Gremlin [f=0006820] [6820] Event [888.001526,420.136597,4743]: 0 finished unit Wasp [f=0006944] [6944] Event [4376,399.978638,921.599976]: 1 finished unit Gremlin [f=0007015] [7015] Event [4840,249.000549,1864]: 1 finished unit Solar Collector [f=0007085] [7085] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0007209] [7209] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0007367] [7367] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0007570] [7570] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0007734] [7734] Event [2880,246.052551,2976]: 1 finished unit Radar Tower [f=0007743] [7743] Event [1008,391.811218,4336]: 0 finished unit Radar Tower [f=0007776] [7776] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0007871] [7871] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0007903] [7903] Event [1480,248.968506,3864]: 0 finished unit Stardust [f=0007970] [7970] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0008063] [8063] Event [4688,249.000549,1728]: 1 finished unit Lotus [f=0008130] [8130] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0008145] [8145] Event [888.001526,420.136597,4743]: 0 finished unit Locust [f=0008302] [8302] Event [2816,245.176697,2928]: 1 finished unit Lotus [f=0008376] [8376] Event [1593.71704,350.001953,4358.86133]: 0 lost unit Locust [f=0008503] [8503] Event [4376,399.978638,921.599976]: 1 finished unit Gremlin [f=0008544] [8544] Event [723.263306,399.978638,4297.78027]: 1 lost unit Glaive [f=0008568] [8568] Event [788.744202,485.809692,4322.31348]: 0 lost unit Wasp [f=0008744] [8744] Event [4376,399.978638,921.599976]: 1 finished unit Gremlin [f=0008772] [8772] Event [1001.56067,463.936462,4443.35254]: 0 lost unit Wasp [f=0008793] [8793] Event [1008,391.811218,4336]: 0 lost unit Radar Tower [f=0008804] [8804] Event [4176,248.167419,1344]: 1 finished unit Lotus [f=0008896] [8896] Event [4376,399.978638,921.599976]: 1 finished unit Ronin [f=0008922] [8922] Event [1029.13281,368.762909,4513.26367]: 1 lost unit Reaver [f=0008980] [8980] Event [760.933716,399.978638,4435.82764]: 1 lost unit Glaive [f=0009020] [9020] Event [888.001526,420.136597,4743]: 0 finished unit Locust [f=0009046] [9046] Event [4376,399.978638,921.599976]: 1 finished unit Ronin [f=0009056] [9056] Event [860.062256,399.0867,4495.69531]: 0 lost unit Strike Commander [f=0009073] [9073] Event [736,399.978638,4480]: 0 lost unit Strider Hub [f=0009079] [9079] Event [748.978638,397.009064,4439.18164]: 1 lost unit Glaive [f=0009080] [9080] Event [759.727783,397.471771,4412.38965]: 1 lost unit Glaive [f=0009080] [9080] Event [811.400696,396.911774,4387.66064]: 1 lost unit Glaive [f=0009090] [9090] Event [1089.80383,467.420319,4502.08398]: 0 lost unit Locust [f=0009099] [9099] Event [904,396.954346,4344]: 0 lost unit Metal Extractor [f=0009133] [9133] Event [888.001526,420.853455,4743]: 0 lost unit Locust [f=0009144] [9144] Event [888.001526,420.853455,4743]: 0 lost unit Locust [f=0009169] [9169] Event [888.001526,420.853455,4743]: 0 lost unit Locust [f=0009187] [9187] Event [888.001526,420.853455,4743]: 0 lost unit Locust [f=0009196] [9196] Event [4376,399.978638,921.599976]: 1 finished unit Ronin [f=0009243] [9243] Event [888.001526,420.853455,4743]: 0 lost unit Locust [f=0009285] [9285] Event [888.001526,420.853455,4743]: 0 lost unit Locust [f=0009296] [9296] Event [888.001526,420.853455,4743]: 0 lost unit Locust [f=0009310] [9310] Event [888.001526,420.853455,4743]: 0 lost unit Locust [f=0009324] [9324] Event [888.001526,420.136597,4743]: 0 lost unit Locust [f=0009352] [9352] Event [888.001526,420.136597,4743]: 0 lost unit Locust [f=0009379] [9379] Event [888.001526,420.136597,4743]: 0 lost unit Locust [f=0009392] [9392] Event [4376,399.978638,921.599976]: 1 finished unit Conjurer [f=0009397] [9397] Event [888.001526,420.136597,4743]: 0 lost unit Locust [f=0009422] [9422] Event [888.001526,420.136597,4743]: 0 lost unit Locust [f=0009437] [9437] Event [888,399.252319,4744]: 0 lost unit Gunship Plant [f=0009437] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0009437] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0009437] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0009437] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0009437] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0009437] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0009437] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0009437] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0009437] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0009437] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0009437] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0009437] !transmitlobby @voice@buildUnit@reload [f=0009439] [9439] Event [undefined]: armed01 resigned [f=0009439] game_message: armed01 has been destroyed! [f=0009439] game_message: CatMaster wins! [f=0009439] Submitting stats [f=0009439] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009439] Part| Total Time|Time of the last 0.5s [f=0009439] Draw 9193.79ms 9.60% [f=0009439] Lua::Callins::Synced 3730.48ms 17.00% [f=0009439] Lua::Callins::Unsynced 12040.92ms 12.40% [f=0009439] Lua::CollectGarbage::Synced 219.11ms 0.10% [f=0009439] Lua::CollectGarbage::Unsynced 738.26ms 0.50% [f=0009439] Misc::Profiler::AddTime 39.09ms 0.10% [f=0009439] Sim 11061.07ms 82.30% [f=0009439] [9439] Received game_message: armed01 has been destroyed! [f=0009439] [9439] Received game_message: CatMaster wins! [f=0009440] [9440] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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13,3015,4110,4110,3015,0.15839586,142.210495,142.210495,0.15839586,0,0,0,0,0,0,0,0,0,0,0,0,264.062836,727.977417,727.977417,264.062836,0,90,90,0,8.53333378,23.5935669,23.5935669,8.53333378,2075,2255,2255,2075,12.0105591,16.1691494,16.1691494,12.0105591,600,1055,1055,600,195,660,660,195,340,710,710,340,660,195,195,660,36.0000076,0,0,36.0000076,732.000977,269.479431,269.479431,732.000977 [f=0009440] [9440] Game End Stats Values: 14,2785,4275,4275,2785,1.00516891,182.107864,182.107864,1.00516891,0,0,0,0,0,0,0,0,0,0,0,0,468.635559,1108.32166,1108.32166,468.635559,0,90,90,0,10.666667,26.9744873,26.9744873,10.666667,2075,2255,2255,2075,12.0564508,16.6598263,16.6598263,12.0564508,300,1185,1185,300,345,660,660,345,410,745,745,410,960,345,345,960,36.0000076,0,0,36.0000076,1112.34521,528.624878,528.624878,1112.34521 [f=0009440] [9440] Game End Stats Values: 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17,3035,5135,5135,3035,4.51095438,319.906372,319.906372,4.51095438,0,0,0,0,0,0,0,0,0,0,0,0,468.635559,1327.97546,1327.97546,468.635559,0,90,90,0,14,30.2518215,30.2518215,14,2075,2255,2255,2075,12.0074825,19.0081711,19.0081711,12.0074825,480,1745,1745,480,345,960,960,345,480,1045,1045,480,1260,345,345,1260,36.0000076,0,0,36.0000076,1331.99915,528.624878,528.624878,1331.99915 [f=0009440] [9440] Game End Stats Values: 18,3035,5330,5330,3035,4.56894302,364.947083,364.947083,4.56894302,0,0,0,0,0,0,0,0,0,0,0,0,468.635559,1327.97546,1327.97546,468.635559,0,90,90,0,14,30.5016537,30.5016537,14,2075,2255,2255,2075,12.0038652,19.0027122,19.0027122,12.0038652,480,1940,1940,480,345,960,960,345,480,1045,1045,480,1260,345,345,1260,36.0000076,0,0,36.0000076,1331.99915,528.624878,528.624878,1331.99915 [f=0009440] [9440] Game End Stats Values: 19,3310,5695,5695,3310,4.7861414,411.290466,411.290466,4.7861414,0,0,0,0,0,0,0,0,0,0,0,0,468.635559,1437.52869,1437.52869,468.635559,220,180,180,220,14,30.1351681,30.1351681,14,2130,2310,2310,2130,12.0144796,19.8895569,19.8895569,12.0144796,480,2070,2070,480,345,960,960,345,480,1135,1135,480,1260,345,345,1260,36.0000076,0,0,36.0000076,1441.55237,529.153992,529.153992,1441.55237 [f=0009440] [9440] Game End Stats Values: 20,3310,5935,5935,3310,5.08571196,461.719025,461.719025,5.08571196,0,0,0,0,0,0,0,0,0,0,0,0,558.747925,1843.40967,1843.40967,558.747925,220,270,270,220,14,29.7686749,29.7686749,14,2130,2310,2310,2130,12.0199709,25.5396805,25.5396805,12.0199709,480,2220,2220,480,410,1180,1180,410,480,1135,1135,480,1480,472.666687,472.666687,1480,36.0000076,0,0,36.0000076,1851.43335,619.26825,619.26825,1851.43335 [f=0009440] [9440] Game End Stats Values: 21,2775,5980,5980,2775,6.85464859,488.065216,488.065216,6.85464859,0,0,0,0,0,0,0,0,0,0,0,0,851.980225,3396.3064,3396.3064,851.980225,220,360,360,220,14,29.1717148,29.1717148,14,2075,2310,2310,2075,12.1179295,19.7564144,19.7564144,12.1179295,0,2175,2175,0,695,1715,1715,695,480,1135,1135,480,2015,757.666687,757.666687,2015,36.0000076,0,0,36.0000076,3407.91284,945.41925,945.41925,3407.91284 [f=0009440] [9440] Game End Stats Values: 22,610,6085,6085,610,14.932745,536.833984,536.833984,14.932745,0,0,0,0,0,0,0,0,281.047211,0,0,281.047211,1238.31384,4822.5874,4822.5874,1238.31384,220,360,360,220,9.19999981,28.1405964,28.1405964,9.19999981,0,2310,2310,0,8.00520706,21.2512455,21.2512455,8.00520706,0,2280,2280,0,890,4184.66699,4184.66699,890,390,1135,1135,390,4826.6665,952.666687,952.666687,4826.6665,36.0000076,0,0,36.0000076,4924.49951,1345.81494,1345.81494,4924.49951 [f=0009483] [9483] Event [488,400.064697,4824]: 0 lost unit Solar Collector [f=0009485] [9485] Event [296,399.978638,4696]: 0 lost unit Metal Extractor [f=0009517] [9517] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0009567] Player CatMaster left the game: normal quit [f=0009567] [9567] Event [undefined]: CatMaster quit [f=0009633] [9633] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0009637] Spectator armed01 left the game: normal quit [f=0009637] [9637] Event [undefined]: armed01 quit [f=0009643] No clients connected, shutting down server [f=0009643] Server shutdown [f=0009743] [9743] Event [4376,399.978638,921.599976]: 1 finished unit Glaive [f=0014270] Autoquit sending quit command. [f=0014270] [QuitAction] user exited to system [f=0014270] [SpringApp::Kill][1] fromRun=1 [f=0014270] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014270] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014270] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014270] [ThreadPool::SetThreadCount][2] workers=0 [f=0014270] [SpringApp::Kill][2] [f=0014270] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014270] [Game::KillLua][3] dtor=0 luaUI=0x62afe440 [f=0014270] Start widgetHandler:Shutdown [f=0014270] Shutdown - SaveOrderList Complete [f=0014270] Writing last game win data [f=0014270] Shutdown - SaveConfigData Complete [f=0014270] Shutdown Widget - Save/Load API [f=0014270] Shutdown Widget - Chili Highlight [f=0014270] Shutdown Widget - Draw After Chili [f=0014270] Shutdown Widget - EPIC Menu [f=0014270] Shutdown Widget - Chili Widget Selector [f=0014270] Shutdown Widget - Chili Minimap [f=0014270] Shutdown Widget - Local Team Colors [f=0014270] Shutdown Widget - Display Keys 2 [f=0014270] Shutdown Widget - Save Game Menu [f=0014270] Shutdown Widget - Unit Icons [f=0014270] Shutdown Widget - Noises [f=0014270] Shutdown Widget - HealthBars [f=0014270] Shutdown Widget - Win Counter [f=0014270] Shutdown Widget - SpringRTS Replay Stats [f=0014270] Shutdown Widget - BuildETA [f=0014270] Shutdown Widget - Modular Comm Info [f=0014270] Shutdown Widget - Stereo3D [f=0014270] Shutdown Widget - Showeco and Grid Drawer [f=0014270] Shutdown Widget - Point Tracker [f=0014270] Shutdown Widget - Music Player [f=0014270] Shutdown Widget - Missile Silo Range [f=0014270] Shutdown Widget - MinimapEvents [f=0014270] Shutdown Widget - Mex Placement Handler [f=0014270] Shutdown Widget - Local Widgets Config [f=0014270] Shutdown Widget - Highlight Geos [f=0014270] Shutdown Widget - Grab Input [f=0014270] Input grabbing is disabled! [f=0014270] Shutdown Widget - MetalFeatures (new) [f=0014270] Shutdown Widget - Darkening [f=0014270] Shutdown Widget - Context Menu [f=0014270] Shutdown Widget - Chili Spectator Panels [f=0014270] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014270] Shutdown Widget - Chili Nuke Warning [f=0014270] Shutdown Widget - Chili EndGame Window [f=0014270] Shutdown Widget - Chili Economy Panel Default [f=0014270] Shutdown Widget - CameraShake [f=0014270] Shutdown Widget - Attack AoE [f=0014270] Shutdown Widget - Map Edge Extension [f=0014270] Shutdown Widget - Selection Send [f=0014270] Shutdown Widget - LupsManager [f=0014270] Shutdown Widget - Newton Firezone [f=0014270] Shutdown Widget - Chili Pro Console [f=0014270] Shutdown Widget - Lasso Terraform GUI [f=0014270] Shutdown Widget - Lups [f=0014270] Shutdown Widget - Chili Framework [f=0014270] Shutdown Widget - Chili Core Selector [f=0014270] Shutdown Widget - Custom Markers [f=0014270] Shutdown Widget - Pause Screen [f=0014270] Shutdown Widget - Text To Speech Control [f=0014270] Shutdown Widget - Persistent Build Height [f=0014270] Shutdown Widget - Layout Handler [f=0014270] End widgetHandler:Shutdown [f=0014270] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={355826,53334574} {int,ext,rec}Allocs={22231079,0,0} {chunk,block}Bytes={53334574,0} [f=0014270] [Game::KillLua][1] dtor=0 luaGaia=0x51891600 [f=0014270] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288166,47811260} {int,ext,rec}Allocs={22231081,0,0} {chunk,block}Bytes={47811260,0} [f=0014270] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288166,47811260} {int,ext,rec}Allocs={22231081,0,0} {chunk,block}Bytes={47811260,0} [f=0014270] [Game::KillLua][2] dtor=0 luaRules=0x51ba05a0 [f=0014270] Start gadgetHandler:Shutdown [f=0014270] Shutdown - StartSetup [f=0014270] Shutdown - UnitMorph [f=0014270] Shutdown - LupsNanoSpray [f=0014270] Shutdown - Missile Silo Controller [f=0014270] Shutdown - Modular Comm Info [f=0014270] Shutdown - Terrain Texture Handler [f=0014270] Shutdown - UnitCloakShield [f=0014270] Shutdown - Starlight Handler [f=0014270] End gadgetHandler:Shutdown [f=0014270] Start gadgetHandler:Shutdown [f=0014270] Shutdown - Save/Load [f=0014270] Shutdown - UnitMorph [f=0014270] Shutdown - Modular Comm Info [f=0014270] Shutdown - Retreat Command [f=0014270] Shutdown - Shockwaves [f=0014270] Shutdown - Teleport Throw [f=0014270] Shutdown - UnitCloakShield [f=0014270] Shutdown - Lups Cloak FX [f=0014270] Shutdown - Lups [f=0014270] Shutdown - Lups Shield [f=0014270] End gadgetHandler:Shutdown [f=0014270] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22231159,0,0} {chunk,block}Bytes={0,0} [f=0014270] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22231159,0,0} {chunk,block}Bytes={0,0} [f=0014270] [Game::KillLua][4] dtor=0 [f=0014270] [Game::~CGame][1] [f=0014270] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014270] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014270] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014270] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014270] [Game::KillLua][4] dtor=1 [f=0014270] [Game::KillMisc][1] [f=0014270] [Game::KillMisc][2] [f=0014270] [Game::KillMisc][3] [f=0014270] [Game::KillRendering][1] [f=0014270] [3DOParser::Kill] allocated 137 pieces [f=0014270] [S3OParser::Kill] allocated 2725 pieces [f=0014270] [AssParser::Kill] allocated 251 pieces [f=0014270] [Game::KillInterface][1] [f=0014270] [Game::KillInterface][2] [f=0014270] [Game::KillSimulation][1] [f=0014270] [Game::KillSimulation][2] [f=0014270] [CCollisionHandler] dis-/continuous tests: 0/113361 [f=0014270] [Game::KillSimulation][3] [f=0014270] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014270] [~CPathCache(20x20)] cacheHits=99 hitPercentage=45% numHashColls=0 maxCacheSize=18 [f=0014270] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014270] [~CPathCache(40x40)] cacheHits=297 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014270] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014270] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014270] [LosHandler::Kill] raycast instance cache-{hits,misses}={3692,5741}; shared=6%; cached=33% [f=0014270] [Game::KillSimulation][4] [f=0014270] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0014270] [Game::~CGame][2] [f=0014270] [Game::~CGame][3] [f=0014270] [SpringApp::Kill][3] [f=0014270] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149926 bytes sent 89288 bytes recv'd [f=0014270] [SpringApp::Kill][4] font=0x453717e0 [f=0014270] [SpringApp::Kill][5] [f=0014270] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7625 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2e939e5717b96d77c276d0071a224b5a.sdp (0x453dfe50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2e939e5717b96d77c276d0071a224b5a.sdp" numZipFiles=7625 sumInflSize=691300kb sumReadTime=2884ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=148ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=117ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=76ms file="bitmaps/other/foam.tga" indx=521 inflSize=12kb readTime=35ms file="scripts/staticsonar.lua" indx=5695 inflSize=1kb readTime=33ms file="objects3d/armcom4.3do" indx=4792 inflSize=45kb readTime=30ms file="objects3d/spherecloaker.s3o" indx=5310 inflSize=61kb readTime=30ms file="objects3d/armcom3.3do" indx=4790 inflSize=45kb readTime=30ms file="scripts/subscout.lua" indx=5709 inflSize=1kb readTime=25ms file="luaui/widgets/unit_start_state.lua" indx=4677 inflSize=35kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2e939e5717b96d77c276d0071a224b5a.sdp] 54822476 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45526230) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45460f60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x4554a3a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f6ac801bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]