[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JvhjudrgHL/springsettings.838523.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 237ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f47a401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18514 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/838523/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 999ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e05b90] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e05b90] using game "Zero-K v1.8.2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 357ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1186ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1288ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 46ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/838523/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4a1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-3bdee4a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3bdee4b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3bdee4b1 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-3bdee4b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (251ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11409,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/838523/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525124d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5f2b4e5eedddd21107aca2c03d0337a1 [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: GoogleFrog changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={204cb8c0,00000000}]" [f=-000001] Allies: I choose: The Administrator! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={2006cee0,00000000}]" [f=-000001] Allies: I choose: Jumpy! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [4860,211.793396,2351]: 0 finished unit Recon Commander [f=-000001] [0] Event [657,100.006348,2854]: 1 finished unit Recon Commander [f=0000000] [0] Kingstad, team: 1, elo:3108 [f=0000000] [0] GoogleFrog, team: 0, elo:3032 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000050] [50] Event [4720,211.792023,2368]: 0 finished unit Rover Assembly [f=0000050] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000050] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000050] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000050] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000050] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000050] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000050] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000050] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000050] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000050] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000050] !transmitlobby @voice@buildUnit@reload [f=0000061] [61] Event [824,100,2888]: 1 finished unit Spider Factory [f=0000191] [191] Event [860,100,2888]: 1 finished unit Flea [f=0000276] [276] Event [860,100,2888]: 1 finished unit Flea [f=0000316] [316] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Dart [f=0000329] [329] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000345] [345] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0000368] [368] Event [860,100,2888]: 1 finished unit Flea [f=0000496] [496] Event [4968,211.792023,2408]: 0 finished unit Wind/Tidal Generator [f=0000750] [750] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0000824] [824] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000893] [893] Event [860,100,2888]: 1 finished unit Weaver [f=0000977] [977] Event [860,100,2888]: 1 finished unit Flea [f=0001036] [1036] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Ripper [f=0001067] [1067] Event [860,100,2888]: 1 finished unit Flea [f=0001080] [1080] Event [872,100,2776]: 1 finished unit Solar Collector [f=0001157] [1157] Event [860,100,2888]: 1 finished unit Flea [f=0001428] [1428] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Mason [f=0001452] [1452] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0001508] [1508] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0001775] [1775] Event [872,100,3160]: 1 finished unit Solar Collector [f=0001823] [1823] Event [4968,211.792023,2408]: 0 lost unit Wind/Tidal Generator [f=0001842] [1842] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0002144] [2144] Event [5064,211.829102,2328]: 0 finished unit Wind/Tidal Generator [f=0002313] [2313] Event [860,100,2888]: 1 finished unit Redback [f=0002376] [2376] Event [5064,218.607971,2408]: 0 finished unit Wind/Tidal Generator [f=0002431] [2431] Event [860,100,2888]: 1 finished unit Flea [f=0002494] [2494] Event [760,100,3048]: 1 finished unit Solar Collector [f=0002511] [2511] Event [1233.1615,238.059021,187.005676]: 0 lost unit Dart [f=0002530] [2530] Event [860,100,2888]: 1 finished unit Flea [f=0002565] [2565] Event [5080,257.75296,2488]: 0 finished unit Wind/Tidal Generator [f=0002566] [2566] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0002771] [2771] Event [5080,298.75,2568]: 0 finished unit Wind/Tidal Generator [f=0002879] [2879] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0003068] [3068] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0003235] [3235] Event [860,100,2888]: 1 finished unit Redback [f=0003268] [3268] Event [1115.25415,99.5070877,2673.53516]: 1 lost unit Flea [f=0003313] [3313] Event [1249.34363,100,3014.58936]: 0 lost unit Ripper [f=0003364] [3364] Event [5016,291.292023,2616]: 0 finished unit Wind/Tidal Generator [f=0003602] [3602] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0003665] [3665] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0003707] [3707] Event [4952,296.260773,2696]: 0 finished unit Wind/Tidal Generator [f=0003832] [3832] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0003982] [3982] Event [2496,406.81546,3616]: 1 finished unit Radar Tower [f=0004042] [4042] Event [1008,100,2960]: 1 finished unit Lotus [f=0004173] [4173] Event [2456,393.151398,3816]: 1 finished unit Wind/Tidal Generator [f=0004274] [4274] Event [860,100,2888]: 1 finished unit Weaver [f=0004275] [4275] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Mason [f=0004363] [4363] Event [2360,393.151398,3832]: 1 finished unit Wind/Tidal Generator [f=0004396] [Game::ClientReadNet] added new player esainane with number 2 to team 0 [f=0004397] > SPRINGIE:User esainane|commsupport|5_6||False|MC|Federation|NZ [f=0004420] Connection attempt from esainane [f=0004420] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=0004420] -> Connection established (given id 2) [f=0004431] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0004431] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004533] [4533] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0004574] [4574] Event [2264,393.151398,3848]: 1 finished unit Wind/Tidal Generator [f=0004783] [4783] Event [2168,393.151398,3864]: 1 finished unit Wind/Tidal Generator [f=0004832] [4832] Event [2904,304.956085,3016]: 0 finished unit Wind/Tidal Generator [f=0004885] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=0004898] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=0004898] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x555600a0cc80,(nil)}]" [f=0004899] [4899] Event [4744,211.792023,2632]: 0 finished unit Solar Collector [f=0004934] [4934] Event [2279.0708,393.151398,3810.21338]: 1 finished unit Terraform [f=0004943] [4943] Event [860,100,2888]: 1 finished unit Hermit [f=0005002] [5002] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Ravager [f=0005077] [5077] Event [2496,406.81546,3616]: 1 lost unit Radar Tower [f=0005192] [5192] Event [2904,304.956085,3160]: 0 finished unit Wind/Tidal Generator [f=0005297] [5297] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0005408] [5408] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0005444] [5444] Event [728,100,2824]: 1 finished unit Solar Collector [f=0005495] [5495] Event [2487.93628,304.956085,3306.41675]: 0 lost unit Fencer [f=0005509] [5509] Event [2269.72144,304.956085,3202.13184]: 1 lost unit Redback [f=0005513] [5513] Event [2294.90405,304.956268,3246.77686]: 1 lost unit Flea [f=0005522] [5522] Event [2336,453.151398,3728]: 1 finished unit Lotus [f=0005532] [5532] Event [2416.79028,304.956085,3249.12842]: 1 lost unit Flea [f=0005611] [5611] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0005629] [5629] Event [860,100,2888]: 1 finished unit Hermit [f=0005762] [5762] Event [648,100,2936]: 1 finished unit Solar Collector [f=0005777] [5777] Event [2800,304.956085,3104]: 0 finished unit Lotus [f=0005925] [5925] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0006037] [6037] Event [2336,453.151398,3728]: 1 lost unit Lotus [f=0006089] [6089] Event [2464,304.956085,3152]: 0 finished unit Lotus [f=0006127] [6127] Event [2360,393.607025,3832]: 1 lost unit Wind/Tidal Generator [f=0006241] [6241] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0006446] [6446] Event [2456,393.151398,3816]: 1 lost unit Wind/Tidal Generator [f=0006482] [6482] Event [2520,392.967377,3784]: 1 lost unit Metal Extractor [f=0006490] [6490] Event [860,100,2888]: 1 finished unit Widow [f=0006543] [6543] Event [2168,393.151398,3864]: 1 lost unit Wind/Tidal Generator [f=0006544] [6544] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0006666] [6666] Event [2336,449.158783,3728]: 0 lost unit Lotus [f=0006699] [6699] Event [488,211.792023,2200]: 1 finished unit Solar Collector [f=0006776] [6776] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Ravager [f=0006898] [6898] Event [1613.52649,211.792023,2437.46509]: 1 lost unit Flea [f=0007067] [7067] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0007131] [7131] Event [3128,393.151398,3752]: 0 lost unit Metal Extractor [f=0007182] [7182] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0007418] [7418] Event [2528,304.956085,3200]: 0 finished unit Lotus [f=0007427] [7427] Event [2528,304.956085,3200]: 0 lost unit Lotus [f=0007453] [7453] Event [2469.7876,304.956085,3047.23047]: 1 lost unit Widow [f=0007465] [7465] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0007506] [7506] Event [2464,305.159943,3152]: 0 lost unit Lotus [f=0007618] [7618] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Ravager [f=0007636] [7636] Event [2481.51611,365.866028,3378.94922]: 1 lost unit Redback [f=0007720] [7720] Event [2992,304.956085,3168]: 0 finished unit Lotus [f=0007777] [7777] Event [230.376831,211.792023,1645.88733]: 1 lost unit Weaver [f=0007790] [7790] Event [2323.73535,371.568604,3496.63306]: 1 lost unit Hermit [f=0007959] [7959] Event [undefined]: Kingstad resigned [f=0007959] game_message: Kingstad has been destroyed! [f=0007959] game_message: GoogleFrog wins! [f=0007959] Submitting stats [f=0007959] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007959] Part| Total Time|Time of the last 0.5s [f=0007959] Draw 10192.86ms 10.27% [f=0007959] Lua::Callins::Synced 3797.10ms 33.07% [f=0007959] Lua::Callins::Unsynced 13570.45ms 11.85% [f=0007959] Lua::CollectGarbage::Synced 250.35ms 0.30% [f=0007959] Lua::CollectGarbage::Unsynced 613.28ms 1.58% [f=0007959] Misc::Profiler::AddTime 39.08ms 0.00% [f=0007959] Sim 9944.91ms 80.65% [f=0007959] [7959] Received game_message: Kingstad has been destroyed! [f=0007959] [7959] Received game_message: GoogleFrog wins! [f=0007960] [7960] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2330,2500,2500,2330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.84964561,8,8,8.84964561,2075,2075,2075,2075,7.99120092,8.36264992,8.36264992,7.99120092,40,245,245,40,0,0,0,0,215,180,180,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007960] [7960] Game End Stats Values: 4,2570,2645,2645,2570,0.44468433,0.17751628,0.17751628,0.44468433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.68013096,9.0666666,9.0666666,9.68013096,2075,2075,2075,2075,9.7631464,9.74233437,9.74233437,9.7631464,280,320,320,280,0,0,0,0,215,250,250,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007960] [7960] Game End Stats Values: 5,2780,2805,2805,2780,1.10594296,0.83508742,0.83508742,1.10594296,0,0,0,0,0,0,0,0,0,0,0,0,0,27.4400024,27.4400024,0,0,0,0,0,10.3621216,10,10,10.3621216,2075,2075,2075,2075,10.7727852,11.0183363,11.0183363,10.7727852,400,320,320,400,0,0,0,0,305,410,410,305,0,0,0,0,0,0,0,0,27.4400024,0,0,27.4400024 [f=0007960] [7960] Game End Stats Values: 6,2920,2780,2780,2920,1.16799498,4.39204884,4.39204884,1.16799498,0,0,0,0,0,0,0,0,0,0,0,0,0,34.9999924,34.9999924,0,0,0,0,0,8.4331007,11.8666668,11.8666668,8.4331007,2075,2075,2075,2075,11.6036377,11.8336315,11.8336315,11.6036377,540,295,295,540,0,35,35,0,305,410,410,305,35,25,25,35,0,0,0,0,38.1834641,25,25,38.1834641 [f=0007960] [7960] Game End Stats Values: 7,3090,3140,3140,3090,1.40407979,6.15086317,6.15086317,1.40407979,0,0,0,0,0,0,0,0,0,0,0,0,65.625,75.0000153,75.0000153,65.625,0,0,0,0,10.8298197,12.666667,12.666667,10.8298197,2075,2075,2075,2075,11.6152401,11.7137547,11.7137547,11.6152401,640,585,585,640,0,75,75,0,375,480,480,375,75,25,25,75,0,0,0,0,78.1834869,90.625,90.625,78.1834869 [f=0007960] [7960] Game End Stats Values: 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10,3325,3680,3680,3325,2.77223444,12.1580343,12.1580343,2.77223444,0,0,0,0,0,0,0,0,0,0,0,0,401.273804,314.999969,314.999969,401.273804,0,90,90,0,11.6397057,14,14,11.6397057,2075,2130,2130,2075,14.6871328,15.1598425,15.1598425,14.6871328,680,800,800,680,25,315,315,25,570,660,660,570,339.666656,50,50,339.666656,0,0,0,0,318.183441,426.273804,426.273804,318.183441 [f=0007960] [7960] Game End Stats Values: 11,3445,3920,3920,3445,8.95441246,13.1743822,13.1743822,8.95441246,0,0,0,0,0,0,0,0,0,0,0,0,401.273804,314.999969,314.999969,401.273804,0,90,90,0,21.1130581,15.8714399,15.8714399,21.1130581,2075,2130,2130,2075,13.8776455,15.3962584,15.3962584,13.8776455,800,970,970,800,25,315,315,25,570,730,730,570,339.666656,50,50,339.666656,0,0,0,0,318.183441,426.273804,426.273804,318.183441 [f=0007960] [7960] Game End Stats Values: 12,3640,4150,4150,3640,17.0782738,14.3635139,14.3635139,17.0782738,0,0,0,0,0,0,0,0,0,0,0,0,401.273804,314.999969,314.999969,401.273804,0,90,90,0,22.0351219,20.7985935,20.7985935,22.0351219,2075,2130,2130,2075,16.4262924,15.4077768,15.4077768,16.4262924,800,1130,1130,800,25,315,315,25,765,800,800,765,339.666656,50,50,339.666656,0,0,0,0,318.183441,426.273804,426.273804,318.183441 [f=0007960] [7960] Game End Stats Values: 13,4065,4095,4095,4065,41.1614189,15.2679176,15.2679176,41.1614189,0,0,0,0,0,0,0,0,0,0,0,0,537.143188,350.004974,350.004974,537.143188,0,90,90,0,23.9855118,21.9950638,21.9950638,23.9855118,2075,2075,2075,2075,18.0950432,15.3887939,15.3887939,18.0950432,1190,1130,1130,1190,80,315,315,80,800,800,800,800,339.666656,105,105,339.666656,0,0,0,0,353.188446,562.143127,562.143127,353.188446 [f=0007960] [7960] Game End Stats Values: 14,4155,4285,4285,4155,66.3462143,25.5122681,25.5122681,66.3462143,0,0,0,0,0,0,0,0,0,0,0,0,794.078918,529.004456,529.004456,794.078918,90,180,180,90,24.7113438,23.4786701,23.4786701,24.7113438,2075,2075,2075,2075,18.1684895,17.6280079,17.6280079,18.1684895,1190,1000,1000,1190,370,455,455,370,800,1030,1030,800,479.666656,395,395,479.666656,0,0,0,0,532.187927,819.078857,819.078857,532.187927 [f=0007960] [7960] Game End Stats Values: 15,4525,4160,4160,4525,70.2555923,54.1120567,54.1120567,70.2555923,0,0,0,0,0,0,0,0,0,0,0,0,972.106689,529.004456,529.004456,972.106689,180,90,90,180,17.2943287,22.3449173,22.3449173,17.2943287,2075,2075,2075,2075,16.7501278,19.1004047,19.1004047,16.7501278,1470,1000,1000,1470,495,455,455,495,800,995,995,800,479.666656,520,520,479.666656,0,0,0,0,532.187927,1000.27472,1000.27472,532.187927 [f=0007960] [7960] Game End Stats Values: 16,4525,4440,4440,4525,73.959671,66.0730209,66.0730209,73.959671,0,0,0,0,0,0,0,0,0,0,0,0,1508.77148,841.622314,841.622314,1508.77148,180,90,90,180,14.9313822,19.8475723,19.8475723,14.9313822,2075,2075,2075,2075,19.1364403,17.7423477,17.7423477,19.1364403,1470,1280,1280,1470,655,457.666656,457.666656,655,800,995,995,800,482.333313,680,680,482.333313,36.0000076,0,0,36.0000076,854.808289,1567.81885,1567.81885,854.808289 [f=0007960] [7960] Game End Stats Values: 17,4915,4505,4505,4915,94.7102127,85.4569168,85.4569168,94.7102127,0,0,0,0,0,0,0,0,0,0,0,0,1836.58179,974.932007,974.932007,1836.58179,180,90,90,180,19.9567337,21.4295902,21.4295902,19.9567337,2075,2075,2075,2075,17.8728695,18.4860134,18.4860134,17.8728695,1860,1255,1255,1860,680,514.166748,514.166748,680,800,1085,1085,800,538.833435,705,705,538.833435,36.0000076,0,0,36.0000076,998.120483,1895.62915,1895.62915,998.120483 [f=0007960] [7960] Game End Stats Values: 18,5075,4075,4075,5075,101.849121,98.65802,98.65802,101.849121,0,0,0,0,0,0,0,0,0,7.62768555,7.62768555,0,2846.20874,1590.83777,1590.83777,2846.20874,90,90,90,90,22.866148,21.7396755,21.7396755,22.866148,2075,2075,2075,2075,16.9654274,20.4381218,20.4381218,16.9654274,2110,735,735,2110,1200,694.166748,694.166748,1200,800,1175,1175,800,718.833435,1225,1225,718.833435,36.0000076,0,0,36.0000076,1616.5741,2905.25781,2905.25781,1616.5741 [f=0007960] [7960] Game End Stats Values: 19,5165,3745,3745,5165,120.564659,116.52829,116.52829,120.564659,0,0,0,0,0,0,0,0,0,120.278473,120.278473,0,3532.64746,1870.55383,1870.55383,3532.64746,180,90,90,180,23.0391178,20.1217422,20.1217422,23.0391178,2075,2075,2075,2075,18.1909142,22.5510693,22.5510693,18.1909142,2110,405,405,2110,1530,694.166748,694.166748,1530,800,1175,1175,800,718.833435,1555,1555,718.833435,36.0000076,0,0,36.0000076,1896.29016,3598.9707,3598.9707,1896.29016 [f=0007964] [7964] Event [2345.84351,372.854736,3577.52734]: 1 lost unit Recon Commander [f=0007981] [7981] Event [2264,393.419739,3848]: 1 lost unit Wind/Tidal Generator [f=0007994] [7994] Event [488,211.792023,2200]: 1 lost unit Solar Collector [f=0007996] [7996] Event [360,211.792023,1592]: 1 lost unit Metal Extractor [f=0008003] [8003] Event [2109.82593,393.52887,3770.6626]: 1 lost unit Hermit [f=0008007] [8007] Event [600,212.117035,2200]: 1 lost unit Metal Extractor [f=0008008] [8008] Event [78.7947845,304.956085,1384.83911]: 1 lost unit Weaver [f=0008070] Spectator Kingstad left the game: normal quit [f=0008070] [8070] Event [undefined]: Kingstad quit [f=0008114] [8114] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Ripper [f=0008251] No clients connected, shutting down server [f=0008251] Server shutdown [f=0008401] [8401] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0008933] [8933] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Ravager [f=0009226] [9226] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0009758] [9758] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Ravager [f=0010051] [10051] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0010584] [10584] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Ravager [f=0010876] [10876] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0011409] [11409] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Ravager [f=0011701] [11701] Event [4702.00781,212.437119,2368.02954]: 0 finished unit Fencer [f=0012050] Autoquit sending quit command. [f=0012050] [QuitAction] user exited to system [f=0012050] [SpringApp::Kill][1] fromRun=1 [f=0012050] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012050] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012050] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012050] [ThreadPool::SetThreadCount][2] workers=0 [f=0012050] [SpringApp::Kill][2] [f=0012050] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012050] [Game::KillLua][3] dtor=0 luaUI=0x51f70bf0 [f=0012050] Start widgetHandler:Shutdown [f=0012050] Shutdown - SaveOrderList Complete [f=0012050] Writing last game win data [f=0012050] Shutdown - SaveConfigData Complete [f=0012050] Shutdown Widget - Save/Load API [f=0012050] Shutdown Widget - Chili Highlight [f=0012050] Shutdown Widget - Draw After Chili [f=0012050] Shutdown Widget - EPIC Menu [f=0012050] Shutdown Widget - Chili Widget Selector [f=0012050] Shutdown Widget - Chili Minimap [f=0012050] Shutdown Widget - Local Team Colors [f=0012050] Shutdown Widget - Display Keys 2 [f=0012050] Shutdown Widget - Save Game Menu [f=0012050] Shutdown Widget - Unit Icons [f=0012050] Shutdown Widget - Noises [f=0012050] Shutdown Widget - HealthBars [f=0012050] Shutdown Widget - Win Counter [f=0012050] Shutdown Widget - SpringRTS Replay Stats [f=0012050] Shutdown Widget - BuildETA [f=0012050] Shutdown Widget - Modular Comm Info [f=0012050] Shutdown Widget - Stereo3D [f=0012050] Shutdown Widget - Showeco and Grid Drawer [f=0012050] Shutdown Widget - Point Tracker [f=0012050] Shutdown Widget - Music Player [f=0012050] Shutdown Widget - Missile Silo Range [f=0012050] Shutdown Widget - MinimapEvents [f=0012050] Shutdown Widget - Mex Placement Handler [f=0012050] Shutdown Widget - Local Widgets Config [f=0012050] Shutdown Widget - Highlight Geos [f=0012050] Shutdown Widget - Grab Input [f=0012050] Input grabbing is disabled! [f=0012050] Shutdown Widget - MetalFeatures (new) [f=0012050] Shutdown Widget - Darkening [f=0012050] Shutdown Widget - Context Menu [f=0012050] Shutdown Widget - Chili Spectator Panels [f=0012050] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012050] Shutdown Widget - Chili Nuke Warning [f=0012050] Shutdown Widget - Chili EndGame Window [f=0012050] Shutdown Widget - Chili Economy Panel Default [f=0012050] Shutdown Widget - CameraShake [f=0012050] Shutdown Widget - Attack AoE [f=0012050] Shutdown Widget - Map Edge Extension [f=0012050] Shutdown Widget - Selection Send [f=0012050] Shutdown Widget - LupsManager [f=0012050] Shutdown Widget - Newton Firezone [f=0012050] Shutdown Widget - Chili Pro Console [f=0012050] Shutdown Widget - Lasso Terraform GUI [f=0012050] Shutdown Widget - Lups [f=0012050] Shutdown Widget - Chili Framework [f=0012050] Shutdown Widget - Chili Core Selector [f=0012050] Shutdown Widget - Custom Markers [f=0012050] Shutdown Widget - Pause Screen [f=0012050] Shutdown Widget - Text To Speech Control [f=0012050] Shutdown Widget - Persistent Build Height [f=0012050] Shutdown Widget - Layout Handler [f=0012050] End widgetHandler:Shutdown [f=0012050] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={319363,50877303} {int,ext,rec}Allocs={22808667,0,0} {chunk,block}Bytes={50877303,0} [f=0012050] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012050] [Game::KillLua][2] dtor=0 luaRules=0x525124d0 [f=0012050] Start gadgetHandler:Shutdown [f=0012050] Shutdown - StartSetup [f=0012050] Shutdown - UnitMorph [f=0012050] Shutdown - LupsNanoSpray [f=0012050] Shutdown - Missile Silo Controller [f=0012050] Shutdown - Modular Comm Info [f=0012050] Shutdown - Terrain Texture Handler [f=0012050] Shutdown - UnitCloakShield [f=0012050] Shutdown - Starlight Handler [f=0012050] End gadgetHandler:Shutdown [f=0012050] Start gadgetHandler:Shutdown [f=0012050] Shutdown - Save/Load [f=0012050] Shutdown - UnitMorph [f=0012050] Shutdown - Modular Comm Info [f=0012050] Shutdown - Retreat Command [f=0012050] Shutdown - Shockwaves [f=0012050] Shutdown - Teleport Throw [f=0012050] Shutdown - UnitCloakShield [f=0012050] Shutdown - Lups Cloak FX [f=0012050] Shutdown - Lups [f=0012050] Shutdown - Lups Shield [f=0012050] End gadgetHandler:Shutdown [f=0012050] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22808697,0,0} {chunk,block}Bytes={0,0} [f=0012050] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22808697,0,0} {chunk,block}Bytes={0,0} [f=0012050] [Game::KillLua][4] dtor=0 [f=0012050] [Game::~CGame][1] [f=0012050] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012050] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012050] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012050] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012050] [Game::KillLua][4] dtor=1 [f=0012050] [Game::KillMisc][1] [f=0012050] [Game::KillMisc][2] [f=0012050] [Game::KillMisc][3] [f=0012050] [Game::KillRendering][1] [f=0012050] [3DOParser::Kill] allocated 137 pieces [f=0012050] [S3OParser::Kill] allocated 2694 pieces [f=0012050] [AssParser::Kill] allocated 238 pieces [f=0012050] [Game::KillInterface][1] [f=0012050] [Game::KillInterface][2] [f=0012050] [Game::KillSimulation][1] [f=0012050] [Game::KillSimulation][2] [f=0012050] [CCollisionHandler] dis-/continuous tests: 0/30178 [f=0012050] [Game::KillSimulation][3] [f=0012050] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012050] [~CPathCache(20x16)] cacheHits=14 hitPercentage=20% numHashColls=0 maxCacheSize=8 [f=0012050] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012050] [~CPathCache(40x32)] cacheHits=184 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012050] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012050] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012050] [LosHandler::Kill] raycast instance cache-{hits,misses}={1269,6677}; shared=0%; cached=16% [f=0012050] [Game::KillSimulation][4] [f=0012050] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0012050] [Game::~CGame][2] [f=0012050] [Game::~CGame][3] [f=0012050] [SpringApp::Kill][3] [f=0012050] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128416 bytes sent 121131 bytes recv'd [f=0012050] [SpringApp::Kill][4] font=0x44d0f7e0 [f=0012050] [SpringApp::Kill][5] [f=0012050] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7626 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp (0x44e0d580) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp" numZipFiles=7626 sumInflSize=691307kb sumReadTime=3006ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=129ms file="bitmaps/pd/shield2.png" indx=552 inflSize=119kb readTime=44ms file="objects3d/benzcom3.s3o" indx=4835 inflSize=255kb readTime=43ms file="bitmaps/gpl/wakelarge.png" indx=479 inflSize=124kb readTime=38ms file="unitpics/chickenc.png" indx=6194 inflSize=11kb readTime=37ms file="unitpics/chickend.png" indx=6195 inflSize=10kb readTime=36ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4513 inflSize=21kb readTime=36ms file="gamedata/explosions.lua" indx=839 inflSize=0kb readTime=32ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=30ms file="objects3d/benzcom4.s3o" indx=4837 inflSize=297kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp] 51323342 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x44ed0620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x44d93810) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x44edef10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f47a4085b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]