[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QeKdOVYE48/springsettings.838129.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 111ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f770c01d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18883 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/838129/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 344ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459404a0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459404a0] using game "Zero-K v1.8.2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 193ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 881ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1039ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 806ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Sparkles was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/838129/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd0e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-1d1bdd0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1d1bdd1e [f=-000001] [Path] [PathEstimator::ReadFile] hash=1d1bdd1e file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-1d1bdd1e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (205ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11408,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/838129/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516716f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f52a4d5e4f710a4c93319e9dbf54ffe2 [f=-000001] Connection attempt from captaine [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: captaine changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from WREN_PL [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: WREN_PL changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WREN_PL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WREN_PL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WREN_PL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={45a34900,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WREN_PL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WREN_PL" string="[Game::Load][lua{Rules,Gaia}={076cbf68,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [5756,199.564087,1039]: 0 finished unit Recon Commander [f=-000001] [0] Event [720,199.563782,2037]: 1 finished unit Recon Commander [f=0000000] [0] WREN_PL, team: 1, elo:1820 [f=0000000] [0] captaine, team: 0, elo:1634 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5696,199.562531,1168]: 0 finished unit Rover Assembly [f=0000004] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000004] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000004] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000004] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000004] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000004] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000004] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000004] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000004] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000004] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000005] [5] Event [808,199.562531,1928]: 1 finished unit Jumpbot Factory [f=0000285] [285] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0000344] [344] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0000449] [449] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Mason [f=0000553] [553] Event [832,199.562531,1928]: 1 finished unit Constable [f=0000690] [690] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0000779] [779] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0000840] [840] Event [664,199.562531,2072]: 1 finished unit Wind/Tidal Generator [f=0000905] [905] Event [5960,199.562531,1160]: 0 finished unit Wind/Tidal Generator [f=0001034] [1034] Event [584,199.562531,1992]: 1 finished unit Wind/Tidal Generator [f=0001085] [1085] Event [832,199.562531,1928]: 1 finished unit Constable [f=0001142] [1142] Event [5880,199.562531,1096]: 0 finished unit Wind/Tidal Generator [f=0001270] [1270] Event [520,199.562531,1912]: 1 finished unit Wind/Tidal Generator [f=0001343] [1343] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0001348] [1348] Event [1120,199.562531,2064]: 1 finished unit Picket [f=0001397] [1397] Event [5800,199.562531,1032]: 0 finished unit Wind/Tidal Generator [f=0001409] [1409] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0001637] [1637] Event [5720,199.562531,968]: 0 finished unit Wind/Tidal Generator [f=0001716] [1716] Event [680,199.562531,1976]: 1 finished unit Solar Collector [f=0001967] [1967] Event [5640,199.562531,904]: 0 finished unit Wind/Tidal Generator [f=0002053] [2053] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Mason [f=0002147] [2147] Event [600,199.562531,1864]: 1 finished unit Solar Collector [f=0002252] [2252] Event [5560,199.562531,840]: 0 finished unit Wind/Tidal Generator [f=0002384] [2384] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0002460] [2460] Event [832,199.562531,1928]: 1 finished unit Pyro [f=0002491] [2491] Event [5608,199.562531,776]: 0 finished unit Wind/Tidal Generator [f=0002648] [2648] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0002731] [2731] Event [5688,199.562531,840]: 0 finished unit Wind/Tidal Generator [f=0002855] [2855] Event [832,226.698303,1504]: 1 finished unit Picket [f=0002977] [2977] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0002986] [2986] Event [5768,198.247375,904]: 0 finished unit Wind/Tidal Generator [f=0003074] [3074] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0003226] [3226] Event [5848,199.562531,968]: 0 finished unit Wind/Tidal Generator [f=0003290] [3290] Event [1024,199.562531,3472]: 1 finished unit Lotus [f=0003313] [3313] Event [240,199.562531,1088]: 1 finished unit Lotus [f=0003479] [3479] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0003589] [3589] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0003616] [3616] Event [5928,199.562531,1016]: 0 finished unit Wind/Tidal Generator [f=0003697] [3697] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0003892] [3892] Event [832,199.562531,1928]: 1 finished unit Pyro [f=0003900] [3900] Event [6008,199.562531,1080]: 0 finished unit Wind/Tidal Generator [f=0003959] [3959] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0003978] [3978] Event [5181.12158,199.562531,2211.36133]: 0 lost unit Scorcher [f=0004140] [4140] Event [6056,199.562531,1016]: 0 finished unit Wind/Tidal Generator [f=0004199] [4199] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0004244] [4244] Event [5777.52344,199.562531,1638.22498]: 1 lost unit Pyro [f=0004336] [4336] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0004380] [4380] Event [5976,199.562531,952]: 0 finished unit Wind/Tidal Generator [f=0004405] [4405] Event [1888,199.562531,2144]: 1 finished unit Lotus [f=0004574] [4574] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0004610] [4610] Event [5960,199.562531,3000]: 0 finished unit Metal Extractor [f=0004754] [4754] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0004766] [4766] Event [832,199.562531,1928]: 1 finished unit Pyro [f=0004964] [4964] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0004996] [4996] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0005103] [5103] Event [640,199.562531,3200]: 1 finished unit Lotus [f=0005342] [5342] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0005354] [5354] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0005399] [5399] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0005456] [5456] Event [2936,199.562531,1208]: 0 lost unit Metal Extractor [f=0005569] [5569] Event [5928,199.562531,3928]: 0 finished unit Metal Extractor [f=0005576] [5576] Event [832,199.562531,1928]: 1 finished unit Constable [f=0005663] [5663] Event [1872,199.562531,2016]: 1 finished unit Picket [f=0005684] [5684] Event [3352,199.562531,1432]: 0 lost unit Metal Extractor [f=0005716] [5716] Event [5736,199.562531,1064]: 0 finished unit Caretaker [f=0005724] [5724] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0005734] [5734] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0005820] [5820] Event [5896,199.562531,888]: 0 finished unit Wind/Tidal Generator [f=0006014] [6014] Event [872,199.562531,216]: 1 finished unit Metal Extractor [f=0006044] [6044] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0006062] [6062] Event [3784,199.562531,952]: 0 lost unit Metal Extractor [f=0006162] [6162] Event [5688,199.562531,1064]: 0 finished unit Caretaker [f=0006198] [6198] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0006229] [6229] Event [3736,199.562531,744]: 0 lost unit Metal Extractor [f=0006378] [6378] Event [5272,199.562531,3896]: 0 finished unit Metal Extractor [f=0006387] [6387] Event [4376,199.562531,1192]: 0 lost unit Metal Extractor [f=0006417] [6417] Event [5640,199.562531,1064]: 0 finished unit Caretaker [f=0006466] [6466] Event [336,199.562531,2896]: 1 finished unit Lotus [f=0006475] [6475] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0006607] [6607] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0006765] [6765] Event [5536,199.562531,992]: 0 finished unit Picket [f=0006805] [6805] Event [2272,199.562531,1440]: 1 finished unit Lotus [f=0006935] [6935] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0007026] [7026] Event [1908.87036,199.562531,217.524902]: 1 finished unit Recon Commander [f=0007026] [7026] Event [1908.87036,199.562531,217.524902]: 1 lost unit Recon Commander [f=0007030] [7030] Event [4864.92627,199.562531,680.264038]: 0 lost unit Scorcher [f=0007036] [7036] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0007055] [7055] Event [5488,199.562531,832]: 0 finished unit Picket [f=0007095] [7095] Event [4702.79785,199.562531,641.859314]: 0 lost unit Scorcher [f=0007108] [7108] Event [832,199.562531,1928]: 1 finished unit Pyro [f=0007129] [7129] Event [1832,199.562531,104]: 0 lost unit Metal Extractor [f=0007190] [7190] Event [4198.71143,199.562531,461.276184]: 1 lost unit Pyro [f=0007219] [7219] Event [5712,199.562531,720]: 0 finished unit Picket [f=0007451] [7451] Event [2160,199.562531,272]: 0 lost unit Lotus [f=0007463] [7463] Event [4328,199.562531,3992]: 0 finished unit Metal Extractor [f=0007590] [7590] Event [888,199.562531,3480]: 1 finished unit Wind/Tidal Generator [f=0007590] [7590] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0007710] [7710] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0007745] [7745] Event [2544.22168,199.562531,218.364868]: 1 lost unit Pyro [f=0007770] [7770] Event [832,199.562531,1928]: 1 finished unit Pyro [f=0007828] [7828] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0007887] [7887] Event [808,199.562531,3432]: 1 finished unit Wind/Tidal Generator [f=0007895] [7895] Event [1024,199.562531,3472]: 1 lost unit Lotus [f=0007919] [7919] Event [888,199.562531,3480]: 1 lost unit Wind/Tidal Generator [f=0007983] [7983] Event [808,199.635773,3432]: 1 lost unit Wind/Tidal Generator [f=0008042] [8042] Event [968,199.447174,3464]: 1 lost unit Metal Extractor [f=0008107] [8107] Event [843.785095,199.562531,2988.34473]: 1 lost unit Constable [f=0008112] [8112] Event [740.503113,199.562531,3210.44238]: 0 lost unit Scorcher [f=0008160] [8160] Event [2624,199.499054,176]: 0 finished unit Picket [f=0008180] [8180] Event [640,199.562531,3200]: 1 lost unit Lotus [f=0008241] [8241] Event [600,199.270935,3208]: 1 lost unit Metal Extractor [f=0008285] [8285] Event [636.148743,199.648865,3121.79126]: 0 lost unit Scorcher [f=0008295] [8295] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0008312] [8312] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0008344] [8344] Event [354.683228,199.562531,2924.79175]: 0 lost unit Scorcher [f=0008370] [8370] Event [551.939087,199.584274,3160.3999]: 0 lost unit Scorcher [f=0008414] [8414] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0008445] [8445] Event [832,199.562531,1928]: 1 finished unit Pyro [f=0008518] [8518] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0008546] [8546] Event [1832,199.06601,104]: 1 finished unit Metal Extractor [f=0008623] [8623] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0008727] [8727] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0008820] [8820] Event [2608,199.464417,272]: 0 finished unit Picket [f=0008832] [8832] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0008860] [8860] Event [1888,199.597168,160]: 1 finished unit Picket [f=0009093] [9093] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0009150] [9150] Event [2608,199.611816,352]: 0 finished unit Picket [f=0009218] [9218] Event [5248,199.562531,816]: 0 finished unit Picket [f=0009267] [9267] Event [2424,199.562531,312]: 0 lost unit Metal Extractor [f=0009280] [9280] Event [1888,199.562531,256]: 1 finished unit Picket [f=0009480] [9480] Event [2672,199.562531,416]: 0 finished unit Picket [f=0009538] [9538] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0009642] [9642] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0009747] [9747] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0009851] [9851] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0009870] [9870] Event [5280,199.562531,672]: 0 finished unit Picket [f=0009882] [9882] Event [3512,199.562531,3352]: 0 lost unit Metal Extractor [f=0009956] [9956] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0009963] [9963] Event [4200,199.562531,3016]: 0 finished unit Metal Extractor [f=0010185] [10185] Event [1936,225.538788,416]: 1 finished unit Picket [f=0010201] [10201] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Scorcher [f=0010234] [10234] Event [3736,199.562531,3784]: 0 lost unit Metal Extractor [f=0010271] [10271] Event [3944,199.562531,2600]: 0 lost unit Metal Extractor [f=0010283] [10283] Event [3986.91528,199.562531,2736.61572]: 0 lost unit Mason [f=0010321] [10321] Event [776,199.562531,1848]: 1 finished unit Caretaker [f=0010332] [10332] Event [2672,199.562531,640]: 0 finished unit Picket [f=0010337] [10337] Event [1879.1095,199.562531,309.534088]: 1 finished unit Recon Commander [f=0010337] [10337] Event [1879.1095,199.562531,309.534088]: 1 lost unit Recon Commander [f=0010479] [10479] Event [4200,199.562531,3016]: 0 lost unit Metal Extractor [f=0010533] [10533] Event [832,199.562531,1928]: 1 finished unit Constable [f=0010564] [10564] Event [2216,199.562531,1496]: 1 finished unit Metal Extractor [f=0010676] [10676] Event [4328,199.562531,3992]: 0 lost unit Metal Extractor [f=0010708] [10708] Event [5440,199.562531,512]: 0 finished unit Picket [f=0010725] [10725] Event [2528,198.18512,720]: 0 finished unit Picket [f=0010818] [10818] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Fencer [f=0010953] [10953] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Fencer [f=0011024] [11024] Event [2646.46655,199.562531,1542.53528]: 0 lost unit Scorcher [f=0011088] [11088] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Fencer [f=0011116] [11116] Event [2048.47461,199.562531,2023.98181]: 0 lost unit Scorcher [f=0011130] [11130] Event [2560,199.562531,864]: 0 finished unit Picket [f=0011141] [11141] Event [1888,199.562531,2144]: 1 lost unit Lotus [f=0011144] [11144] Event [1994.23657,199.562531,1794.00085]: 0 lost unit Scorcher [f=0011144] [11144] Event [1872,199.562531,2016]: 1 lost unit Picket [f=0011164] [11164] Event [5632,199.562531,1312]: 0 finished unit Picket [f=0011206] [11206] Event [1832,199.414978,2152]: 1 lost unit Metal Extractor [f=0011257] [11257] Event [5678.00781,200.207626,1168.02966]: 0 finished unit Fencer [f=0011257] [11257] Event [5272,199.562531,3896]: 0 lost unit Metal Extractor [f=0011258] [11258] Event [840,199.562531,1848]: 1 finished unit Caretaker [f=0011340] [11340] Event [1120,199.562531,2064]: 1 lost unit Picket [f=0011346] [11346] Event [2471.09741,199.130646,1637.61243]: 0 lost unit Scorcher [f=0011370] [11370] Event [5824,199.562531,1376]: 0 finished unit Picket [f=0011376] [11376] Event [832,199.562531,1928]: 1 finished unit Pyro [f=0011386] [11386] Event [1088.12903,199.291351,1685.30884]: 0 lost unit Scorcher [f=0011420] [11420] Event [2000,199.562531,1056]: 1 lost unit Lotus [f=0011463] [11463] Event [913.317139,199.562531,1821.14124]: 0 lost unit Scorcher [f=0011499] [11499] Event [1026.146,199.562531,1928.60217]: 1 lost unit Pyro [f=0011501] [11501] Event [728,199.562531,2104]: 1 lost unit Metal Extractor [f=0011529] [11529] Event [979.571899,217.761093,1571.51038]: 1 lost unit Constable [f=0011530] [11530] Event [664,199.53949,2072]: 1 lost unit Wind/Tidal Generator [f=0011550] [11550] Event [2736,199.562531,976]: 0 finished unit Picket [f=0011565] [11565] Event [6000,199.562531,1392]: 0 finished unit Picket [f=0011569] [11569] Event [584,199.598389,1992]: 1 lost unit Wind/Tidal Generator [f=0011585] [11585] Event [2152,199.562531,1240]: 1 lost unit Gauss [f=0011607] [11607] Event [520,199.632263,1912]: 1 lost unit Wind/Tidal Generator [f=0011636] [11636] Event [832,199.563293,1928]: 1 lost unit Pyro [f=0011642] gg [f=0011706] [11706] Event [undefined]: WREN_PL resigned [f=0011706] game_message: WREN_PL has been destroyed! [f=0011706] game_message: captaine wins! [f=0011706] Submitting stats [f=0011706] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011706] Part| Total Time|Time of the last 0.5s [f=0011706] Draw 9219.46ms 12.62% [f=0011706] Lua::Callins::Synced 5465.70ms 22.21% [f=0011706] Lua::Callins::Unsynced 13943.41ms 11.06% [f=0011706] Lua::CollectGarbage::Synced 323.04ms 1.96% [f=0011706] Lua::CollectGarbage::Unsynced 675.94ms 0.39% [f=0011706] Misc::Profiler::AddTime 41.65ms 0.00% [f=0011706] Sim 15759.04ms 78.57% [f=0011706] [11706] Received game_message: WREN_PL has been destroyed! [f=0011706] [11706] Received game_message: captaine wins! [f=0011707] [11707] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011707] [11707] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011707] [11707] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011707] [11707] Game End Stats Values: 2,2285,2165,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.90472507,6.20919371,6.20919371,5.90472507,120,0,0,120,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011707] [11707] Game End Stats Values: 3,2375,2430,2430,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,8.74252701,9.19788837,9.19788837,8.74252701,120,140,140,120,0,0,0,0,180,215,215,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011707] [11707] Game End Stats Values: 4,2575,2740,2740,2575,1.49302149,0.72502118,0.72502118,1.49302149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,0,10.7343712,11.6263895,11.6263895,10.7343712,2075,2075,2075,2075,10.670413,10.6163349,10.6163349,10.670413,250,280,280,250,0,0,0,0,250,285,285,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011707] [11707] Game End Stats Values: 5,2735,2810,2810,2735,13.0736456,7.7807126,7.7807126,13.0736456,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,0,14.9816904,15.2736988,15.2736988,14.9816904,2075,2075,2075,2075,13.1712742,11.0383787,11.0383787,13.1712742,250,280,280,250,0,0,0,0,410,355,355,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011707] [11707] Game End Stats Values: 6,2890,2880,2880,2890,25.1501961,20.1958275,20.1958275,25.1501961,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,0,16.2910309,15.9839487,15.9839487,16.2910309,2075,2075,2075,2075,13.6614237,11.3956747,11.3956747,13.6614237,370,280,280,370,0,0,0,0,445,425,425,445,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011707] [11707] Game End Stats Values: 7,3180,3100,3100,3180,25.1501961,30.1989536,30.1989536,25.1501961,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,0,12.9533043,14.39676,14.39676,12.9533043,2075,2075,2075,2075,14.2275829,11.2348747,11.2348747,14.2275829,500,500,500,500,0,0,0,0,605,425,425,605,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011707] [11707] Game End Stats Values: 8,3430,3200,3200,3430,34.7271843,44.211113,44.211113,34.7271843,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,200,200,0,17.0896111,15.3334255,15.3334255,17.0896111,2075,2075,2075,2075,16.5417824,11.5021448,11.5021448,16.5417824,500,500,500,500,0,0,0,0,855,425,425,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011707] [11707] Game End Stats Values: 9,3685,3380,3380,3685,58.3747826,66.1815262,66.1815262,58.3747826,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,380,380,0,31.590332,19.3142529,19.3142529,31.590332,2075,2075,2075,2075,21.7450809,12.0326939,12.0326939,21.7450809,630,500,500,630,0,0,0,0,980,425,425,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011707] [11707] Game End Stats Values: 10,3715,3690,3690,3715,107.302727,90.3503418,90.3503418,107.302727,0,0,0,0,0,0,0,0,0,0,0,0,180.534149,147.100113,147.100113,180.534149,0,380,380,0,33.729229,19.0440845,19.0440845,33.729229,2075,2075,2075,2075,26.7803669,12.4838524,12.4838524,26.7803669,500,720,720,500,0,130,130,0,1140,515,515,1140,130,0,0,130,0,0,0,0,147.100113,180.534149,180.534149,147.100113 [f=0011707] [11707] Game End Stats Values: 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17,5300,5060,5060,5300,172.677551,157.972885,157.972885,172.677551,0,0,0,0,0,0,0,0,451.162964,0,0,451.162964,1410.5343,1913.09253,1913.09253,1410.5343,200,840,840,200,26.7810307,15.7566328,15.7566328,26.7810307,2615,2305,2305,2615,26.837574,25.0184422,25.0184422,26.837574,1150,860,860,1150,440,923.333496,923.333496,440,1335,1055,1055,1335,1143.3335,440,440,1143.3335,0,0,0,0,1975.55847,1419.50818,1419.50818,1975.55847 [f=0011707] [11707] Game End Stats Values: 18,5360,5095,5095,5360,184.067505,166.020401,166.020401,184.067505,0,0,0,0,0,0,0,0,451.162964,151.111603,151.111603,451.162964,1822.68079,2359.63135,2359.63135,1822.68079,300,840,840,300,27.1155472,15.8235292,15.8235292,27.1155472,2615,2305,2305,2615,28.0862598,27.1006603,27.1006603,28.0862598,1020,860,860,1020,440,1006.33362,1006.33362,440,1425,1090,1090,1425,1486.33362,440,440,1486.33362,0,0,0,0,2531.51196,1840.19934,1840.19934,2531.51196 [f=0011707] [11707] Game End Stats Values: 19,5620,4880,4880,5620,201.586395,183.541733,183.541733,201.586395,0,0,0,0,0,0,0,0,452.331665,403.765961,403.765961,452.331665,2368.26978,2548.90259,2548.90259,2368.26978,300,750,750,300,34.304306,18.7171021,18.7171021,34.304306,2615,2305,2305,2615,30.0184822,28.8433609,28.8433609,30.0184822,1280,860,860,1280,910,1006.33362,1006.33362,910,1425,965,965,1425,1488.00024,910,910,1488.00024,0,16.9199791,16.9199791,0,2918.37329,2396.89551,2396.89551,2918.37329 [f=0011707] [11707] Game End Stats Values: 20,5680,4870,4870,5680,225.635178,197.777359,197.777359,225.635178,0,0,0,0,0,0,0,0,529.250549,550.620056,550.620056,529.250549,2591.91675,2866.8042,2866.8042,2591.91675,400,660,660,400,41.4930763,18.6987019,18.6987019,41.4930763,2615,2305,2305,2615,31.3679829,23.8564949,23.8564949,31.3679829,1150,940,940,1150,1230,1526.33362,1526.33362,1230,1515,965,965,1515,2008.00024,1230,1230,2008.00024,0,16.9199791,16.9199791,0,3308.42188,2653.06079,2653.06079,3308.42188 [f=0011707] [11707] Game End Stats 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Stats Values: 23,7000,5070,5070,7000,277.788635,200.425278,200.425278,277.788635,0,0,0,0,0,0,0,0,571.829895,662.859741,662.859741,571.829895,2591.91675,3005.88818,3005.88818,2591.91675,900,860,860,900,33.285965,17.0574703,17.0574703,33.285965,2615,2305,2305,2615,31.429163,24.2964973,24.2964973,31.429163,2060,940,940,2060,1230,1706.33362,1706.33362,1230,1425,965,965,1425,2188.00024,1230,1230,2188.00024,0,16.9199791,16.9199791,0,3447.50586,2663.72461,2663.72461,3447.50586 [f=0011707] [11707] Game End Stats Values: 24,7240,5900,5900,7240,279.174286,200.585983,200.585983,279.174286,0,0,0,0,0,0,0,0,571.829895,805.034912,805.034912,571.829895,2591.91675,3228.24463,3228.24463,2591.91675,1000,960,960,1000,22.0690632,14.8143454,14.8143454,22.0690632,2615,3035,3035,2615,30.4650879,24.2894325,24.2894325,30.4650879,2200,940,940,2200,1230,1928.66699,1928.66699,1230,1425,965,965,1425,2410.3335,1230,1230,2410.3335,0,16.9199791,16.9199791,0,3669.8623,2663.72461,2663.72461,3669.8623 [f=0011707] [11707] Game End Stats Values: 25,7260,6130,6130,7260,296.574738,201.652878,201.652878,296.574738,0,0,0,0,0,0,0,0,598.36438,959.831177,959.831177,598.36438,2591.91675,3408.25195,3408.25195,2591.91675,1200,960,960,1200,25.18964,15.4383888,15.4383888,25.18964,2615,3035,3035,2615,28.1814651,25.7084637,25.7084637,28.1814651,2200,1080,1080,2200,1230,2108.66699,2108.66699,1230,1245,1055,1055,1245,2590.3335,1236.66663,1236.66663,2590.3335,0,16.9199791,16.9199791,0,3849.86963,2663.72461,2663.72461,3849.86963 [f=0011707] [11707] Game End Stats Values: 26,7490,5850,5850,7490,304.401093,202.378616,202.378616,304.401093,0,0,0,0,0,0,0,0,598.36438,1065.35498,1065.35498,598.36438,3055.45508,4034.32935,4034.32935,3055.45508,1400,770,770,1400,44.0486984,19.2097721,19.2097721,44.0486984,2615,3035,3035,2615,24.8014317,26.6125393,26.6125393,24.8014317,2230,1080,1080,2230,1510,2498.66699,2498.66699,1510,1245,965,965,1245,2980.3335,1516.66663,1516.66663,2980.3335,0,16.9199791,16.9199791,0,4503.53271,3149.27563,3149.27563,4503.53271 [f=0011707] [11707] Game End Stats Values: 27,7320,5595,5595,7320,333.564484,203.886246,203.886246,333.564484,0,0,0,0,0,0,0,0,598.36438,1218.63599,1218.63599,598.36438,4408.69092,4594.07129,4594.07129,4408.69092,1700,670,670,1700,44.6422157,16.9729557,16.9729557,44.6422157,2615,3215,3215,2615,24.2431908,25.9742603,25.9742603,24.2431908,1850,940,940,1850,2274.5,2978.66699,2978.66699,2274.5,1155,770,770,1155,3590.3335,2281.1665,2281.1665,3590.3335,0,37.2533226,37.2533226,0,5172.73535,4523.95215,4523.95215,5172.73535 [f=0011707] [11707] Game End Stats Values: 28,7320,5595,5595,7320,337.828857,203.886246,203.886246,337.828857,0,0,0,0,0,0,0,0,598.36438,1235.2981,1235.2981,598.36438,4448.19678,4598.51123,4598.51123,4448.19678,1700,670,670,1700,42.5203629,8,8,42.5203629,2615,3215,3215,2615,26.2586174,21.9951973,21.9951973,26.2586174,1850,940,940,1850,2274.5,2978.66699,2978.66699,2274.5,1155,770,770,1155,3590.3335,2281.1665,2281.1665,3590.3335,0,37.2533226,37.2533226,0,5177.98779,4563.45801,4563.45801,5177.98779 [f=0011710] [11710] Event [1961.95386,199.562531,1149.79797]: 1 lost unit Constable [f=0011723] [11723] Event [776,199.562531,1848]: 1 lost unit Caretaker [f=0011726] [11726] Event [520,199.562531,1832]: 1 lost unit Metal Extractor [f=0011732] [11732] Event [680,199.562531,1976]: 1 lost unit Solar Collector [f=0011732] [11732] Event [840,199.641266,1848]: 1 lost unit Caretaker [f=0011752] [11752] Event [832,226.698303,1504]: 1 lost unit Picket [f=0011753] [11753] Event [808,199.593201,1928]: 1 lost unit Jumpbot Factory [f=0011753] [11753] Event [600,199.555817,1864]: 1 lost unit Solar Collector [f=0011835] Spectator WREN_PL left the game: normal quit [f=0011835] [11835] Event [undefined]: WREN_PL quit [f=0011841] Player captaine left the game: normal quit [f=0011841] [11841] Event [undefined]: captaine quit [f=0011847] No clients connected, shutting down server [f=0011847] Server shutdown [f=0012000] [12000] Event [2816,199.562531,1136]: 0 finished unit Picket [f=0012375] [12375] Event [2832,199.627533,1216]: 0 finished unit Picket [f=0012780] [12780] Event [2912,199.631958,1296]: 0 finished unit Picket [f=0013185] [13185] Event [3008,199.562531,1376]: 0 finished unit Picket [f=0016318] Autoquit sending quit command. [f=0016318] [QuitAction] user exited to system [f=0016318] [SpringApp::Kill][1] fromRun=1 [f=0016318] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016318] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016318] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016318] [ThreadPool::SetThreadCount][2] workers=0 [f=0016318] [SpringApp::Kill][2] [f=0016318] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016318] [Game::KillLua][3] dtor=0 luaUI=0x51653020 [f=0016318] Start widgetHandler:Shutdown [f=0016318] Shutdown - SaveOrderList Complete [f=0016318] Writing last game win data [f=0016318] Shutdown - SaveConfigData Complete [f=0016318] Shutdown Widget - Chili Highlight [f=0016318] Shutdown Widget - Save/Load API [f=0016318] Shutdown Widget - Draw After Chili [f=0016318] Shutdown Widget - EPIC Menu [f=0016318] Shutdown Widget - Chili Minimap [f=0016318] Shutdown Widget - Chili Widget Selector [f=0016318] Shutdown Widget - Local Team Colors [f=0016318] Shutdown Widget - Display Keys 2 [f=0016318] Shutdown Widget - Save Game Menu [f=0016318] Shutdown Widget - HealthBars [f=0016318] Shutdown Widget - Noises [f=0016318] Shutdown Widget - Unit Icons [f=0016318] Shutdown Widget - Win Counter [f=0016318] Shutdown Widget - BuildETA [f=0016318] Shutdown Widget - SpringRTS Replay Stats [f=0016318] Shutdown Widget - Modular Comm Info [f=0016318] Shutdown Widget - CameraShake [f=0016318] Shutdown Widget - Chili Economy Panel Default [f=0016318] Shutdown Widget - Chili EndGame Window [f=0016318] Shutdown Widget - Chili Nuke Warning [f=0016318] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016318] Shutdown Widget - Chili Spectator Panels [f=0016318] Shutdown Widget - Context Menu [f=0016318] Shutdown Widget - Darkening [f=0016318] Shutdown Widget - MetalFeatures (new) [f=0016318] Shutdown Widget - Grab Input [f=0016318] Input grabbing is disabled! [f=0016318] Shutdown Widget - Highlight Geos [f=0016318] Shutdown Widget - Local Widgets Config [f=0016318] Shutdown Widget - Mex Placement Handler [f=0016318] Shutdown Widget - MinimapEvents [f=0016318] Shutdown Widget - Missile Silo Range [f=0016318] Shutdown Widget - Music Player [f=0016318] Shutdown Widget - Point Tracker [f=0016318] Shutdown Widget - Showeco and Grid Drawer [f=0016318] Shutdown Widget - Stereo3D [f=0016318] Shutdown Widget - Attack AoE [f=0016318] Shutdown Widget - Map Edge Extension [f=0016318] Shutdown Widget - Selection Send [f=0016318] Shutdown Widget - LupsManager [f=0016318] Shutdown Widget - Newton Firezone [f=0016318] Shutdown Widget - Chili Pro Console [f=0016318] Shutdown Widget - Lasso Terraform GUI [f=0016318] Shutdown Widget - Chili Framework [f=0016318] Shutdown Widget - Lups [f=0016318] Shutdown Widget - Custom Markers [f=0016318] Shutdown Widget - Chili Core Selector [f=0016318] Shutdown Widget - Pause Screen [f=0016318] Shutdown Widget - Layout Handler [f=0016318] Shutdown Widget - Persistent Build Height [f=0016318] Shutdown Widget - Text To Speech Control [f=0016318] End widgetHandler:Shutdown [f=0016318] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={330725,52019308} {int,ext,rec}Allocs={22265763,0,0} {chunk,block}Bytes={52019308,0} [f=0016318] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016318] [Game::KillLua][2] dtor=0 luaRules=0x516716f0 [f=0016318] Start gadgetHandler:Shutdown [f=0016318] Shutdown - StartSetup [f=0016318] Shutdown - UnitMorph [f=0016318] Shutdown - LupsNanoSpray [f=0016318] Shutdown - Missile Silo Controller [f=0016318] Shutdown - Modular Comm Info [f=0016318] Shutdown - Terrain Texture Handler [f=0016318] Shutdown - UnitCloakShield [f=0016318] Shutdown - Starlight Handler [f=0016318] End gadgetHandler:Shutdown [f=0016318] Start gadgetHandler:Shutdown [f=0016318] Shutdown - Save/Load [f=0016318] Shutdown - UnitMorph [f=0016318] Shutdown - Modular Comm Info [f=0016318] Shutdown - Retreat Command [f=0016318] Shutdown - Shockwaves [f=0016318] Shutdown - Teleport Throw [f=0016318] Shutdown - UnitCloakShield [f=0016318] Shutdown - Lups Cloak FX [f=0016318] Shutdown - Lups [f=0016318] Shutdown - Lups Shield [f=0016318] End gadgetHandler:Shutdown [f=0016318] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22265793,0,0} {chunk,block}Bytes={0,0} [f=0016318] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22265793,0,0} {chunk,block}Bytes={0,0} [f=0016318] [Game::KillLua][4] dtor=0 [f=0016318] [Game::~CGame][1] [f=0016318] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016318] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016318] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016318] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016318] [Game::KillLua][4] dtor=1 [f=0016318] [Game::KillMisc][1] [f=0016318] [Game::KillMisc][2] [f=0016318] [Game::KillMisc][3] [f=0016318] [Game::KillRendering][1] [f=0016318] [3DOParser::Kill] allocated 137 pieces [f=0016318] [S3OParser::Kill] allocated 2692 pieces [f=0016318] [AssParser::Kill] allocated 258 pieces [f=0016318] [Game::KillInterface][1] [f=0016318] [Game::KillInterface][2] [f=0016318] [Game::KillSimulation][1] [f=0016318] [Game::KillSimulation][2] [f=0016318] [CCollisionHandler] dis-/continuous tests: 0/16855 [f=0016318] [Game::KillSimulation][3] [f=0016318] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016318] [~CPathCache(24x16)] cacheHits=14 hitPercentage=18% numHashColls=0 maxCacheSize=5 [f=0016318] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016318] [~CPathCache(48x32)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016318] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016318] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016318] [LosHandler::Kill] raycast instance cache-{hits,misses}={1723,7006}; shared=3%; cached=16% [f=0016318] [Game::KillSimulation][4] [f=0016318] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016318] [Game::~CGame][2] [f=0016318] [Game::~CGame][3] [f=0016318] [SpringApp::Kill][3] [f=0016318] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171045 bytes sent 121615 bytes recv'd [f=0016318] [SpringApp::Kill][4] font=0x458567e0 [f=0016318] [SpringApp::Kill][5] [f=0016318] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7626 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp (0x458d36b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp" numZipFiles=7626 sumInflSize=691307kb sumReadTime=3662ms file="bitmaps/loadpictures/constructionmods.png" indx=495 inflSize=4000kb readTime=891ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=61ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=45ms file="objects3d/factoryveh.dae" indx=5055 inflSize=303kb readTime=40ms file="bitmaps/other/foam.tga" indx=521 inflSize=12kb readTime=35ms file="luaui/widgets/gui_chili_chicken.lua" indx=4510 inflSize=18kb readTime=34ms file="objects3d/strikecom_4.dae" indx=5351 inflSize=1499kb readTime=32ms file="unittextures/factoryveh1.png" indx=6998 inflSize=1077kb readTime=25ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=24ms file="objects3d/gauss.dae" indx=5079 inflSize=1555kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp] 56801949 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x45a03920) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x458cbb80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45a030a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f770c085b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]