[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AUJakVCqtp/springsettings.837908.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 143ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f966401d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18927 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/837908/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 283ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b9ec00] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b9ec00] using game "Zero-K v1.8.2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 206ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 834ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 924ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 80ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 722ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 166ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PetTurtle was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/837908/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a1f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a1f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-a0196a1f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0196a2f [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0196a2f file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-a0196a2f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1434ms, checksum 9bc0b410)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11411,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/837908/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5215e4c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: fc784c5ea50a464b787be5511a42524b [f=-000001] Connection attempt from Raghnaa [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Raghnaa changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Raghnaa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Raghnaa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Raghnaa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Raghnaa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Raghnaa" string="[Game::Load][lua{Rules,Gaia}={4e2f38e8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=acf08829f081709fb4cc9204f344dc3eb259667f7fe7474d39001b80399e0eb53eec7344f33d3b5f214fce0a5eae3b4da4364a64d5acd4b269d2dfbdba6de518]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eed02be7449569093af745c436077108249e84a2e6bfcb47d944f169e3272516ba9b64ec49ff4a5e3ed9e4c9ad414b50f33c8b444434ccdcbb218e3e50a9c6ea]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={6e757b00,00000000}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] [0] Event [5122,-15.998047,6741]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1276,-16.088013,3067]: 1 finished unit Recon Commander [f=0000000] [0] Raghnaa, team: 0, elo:2735 [f=0000000] [0] RedEagle_P1, team: 1, elo:2187 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [5120,0,6544]: 0 finished unit Shipyard [f=0000003] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000003] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000003] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000003] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000003] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000003] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000003] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000003] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000003] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000032] [32] Event [1208,-15.992012,3144]: 1 finished unit Amphbot Factory [f=0000284] [284] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000315] [315] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0000390] [390] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0000404] [404] Event [4984,0,6664]: 0 finished unit Wind/Tidal Generator [f=0000558] [558] Event [1244,-16.00174,3144]: 1 finished unit Conch [f=0000689] [689] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0000720] [720] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0000809] [809] Event [5016,0,6744]: 0 finished unit Wind/Tidal Generator [f=0000910] [910] Event [1432,0,2920]: 1 finished unit Wind/Tidal Generator [f=0000971] [971] Event [5064,0,6840]: 0 finished unit Wind/Tidal Generator [f=0001008] [1008] Event [1244,-16.00174,3144]: 1 finished unit Conch [f=0001122] [1122] Event [1336,0,2952]: 1 finished unit Wind/Tidal Generator [f=0001132] [1132] Event [5112,0,6543.98779]: 0 finished unit Mariner [f=0001391] [1391] Event [1240,0,3000]: 1 finished unit Wind/Tidal Generator [f=0001502] [1502] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0001743] [1743] Event [1244,-16.00174,3144]: 1 finished unit Archer [f=0001751] [1751] Event [5160,0,6904]: 0 finished unit Wind/Tidal Generator [f=0001795] [1795] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0001982] [1982] Event [5240,0,6840]: 0 finished unit Wind/Tidal Generator [f=0002147] [2147] Event [1680,0,3248]: 1 lost unit Radar Tower [f=0002159] [2159] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0002225] [2225] Event [5304,0,6776]: 0 finished unit Wind/Tidal Generator [f=0002256] [2256] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0002468] [2468] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0002552] [2552] Event [5112,0,6543.98779]: 0 finished unit Mariner [f=0002804] [2804] Event [1244,-16.00174,3144]: 1 finished unit Archer [f=0002850] [2850] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0002935] [2935] Event [2855.06836,0,2510.80029]: 0 lost unit Hunter [f=0003008] [3008] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0003157] [3157] Event [1544,0,3176]: 1 finished unit Wind/Tidal Generator [f=0003170] [3170] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0003342] [3342] Event [5128,0,6856]: 0 finished unit Wind/Tidal Generator [f=0003409] [3409] Event [2806.50488,-79.187645,2396.39771]: 1 lost unit Conch [f=0003424] [3424] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0003437] [3437] Event [1448,0,3080]: 1 finished unit Wind/Tidal Generator [f=0003563] [3563] Event [5192,0,6792]: 0 finished unit Wind/Tidal Generator [f=0003614] [3614] Event [1352,0,3048]: 1 finished unit Wind/Tidal Generator [f=0003639] [3639] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0003706] [3706] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0003767] [3767] Event [1244,-16.00174,3144]: 1 finished unit Archer [f=0004003] [4003] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0004110] [4110] Event [5112,0,6543.98779]: 0 finished unit Mariner [f=0004157] [4157] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0004186] [4186] Event [5240,0,6728]: 0 finished unit Wind/Tidal Generator [f=0004331] [4331] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0004335] [4335] Event [1244,-16.00174,3144]: 1 finished unit Conch [f=0004447] [4447] Event [2575.43213,0,2327.23413]: 0 lost unit Hunter [f=0004564] [4564] Event [5416,0,6744]: 0 finished unit Wind/Tidal Generator [f=0004658] [4658] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0004793] [4793] Event [1160,-1,5144]: 1 finished unit Urchin [f=0004844] [4844] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0004863] [4863] Event [1244,-16.00174,3144]: 1 finished unit Conch [f=0004867] [4867] Event [5448,0,6664]: 0 finished unit Wind/Tidal Generator [f=0004957] [4957] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0005013] [5013] Event [7736,10.2468872,5432]: 0 finished unit Metal Extractor [f=0005083] [5083] Event [5464,0,6584]: 0 finished unit Wind/Tidal Generator [f=0005195] [5195] Event [1416,0,3256]: 1 finished unit Wind/Tidal Generator [f=0005342] [5342] Event [5496,0,6504]: 0 finished unit Wind/Tidal Generator [f=0005382] [5382] Event [1432,0,3160]: 1 finished unit Wind/Tidal Generator [f=0005440] [5440] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0005537] [5537] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0005594] [5594] Event [5512,0,6424]: 0 finished unit Wind/Tidal Generator [f=0005671] [5671] Event [5256,0,6648]: 0 finished unit Wind/Tidal Generator [f=0005677] [5677] Event [1496,0,3064]: 1 finished unit Wind/Tidal Generator [f=0005774] [5774] Event [7432,10.2546692,4616]: 0 finished unit Metal Extractor [f=0005796] [5796] Event [1244,-16.00174,3144]: 1 finished unit Archer [f=0005804] [5804] Event [5544,0,6344]: 0 finished unit Wind/Tidal Generator [f=0005835] [5835] Event [5352,0,6632]: 0 finished unit Wind/Tidal Generator [f=0005968] [5968] Event [5576,0,6264]: 0 finished unit Wind/Tidal Generator [f=0005984] [5984] Event [1528,0,2984]: 1 finished unit Wind/Tidal Generator [f=0006051] [6051] Event [5112,-4,6543.98779]: 0 finished unit Mistral [f=0006112] [6112] Event [1048,0,5192]: 1 finished unit Caretaker [f=0006133] [6133] Event [5592,0,6184]: 0 finished unit Wind/Tidal Generator [f=0006190] [6190] Event [2520,-1,2568]: 1 lost unit Metal Extractor [f=0006196] [6196] Event [1576,0,3016]: 1 finished unit Wind/Tidal Generator [f=0006220] [6220] Event [2904,-1,2344]: 1 lost unit Metal Extractor [f=0006326] [6326] Event [5624,0,6104]: 0 finished unit Wind/Tidal Generator [f=0006352] [6352] Event [2273.19922,-70.02977,2494.86328]: 1 lost unit Archer [f=0006403] [6403] Event [1640,0,3096]: 1 finished unit Wind/Tidal Generator [f=0006407] [6407] Event [2386.2085,-70.000916,2494.34668]: 1 lost unit Archer [f=0006433] [6433] Event [2417.8313,0,2590.80347]: 0 lost unit Hunter [f=0006521] [6521] Event [5640,0,6024]: 0 finished unit Wind/Tidal Generator [f=0006523] [6523] Event [2246.49146,-57.187447,2735.27954]: 1 lost unit Archer [f=0006587] [6587] Event [1244,-16.00174,3144]: 1 finished unit Archer [f=0006604] [6604] Event [2159.60693,0,2866.18677]: 0 lost unit Hunter [f=0006620] [6620] Event [5272,0,6552]: 0 finished unit Caretaker [f=0006643] [6643] Event [3248,0,5264]: 0 finished unit Radar Tower [f=0006653] [6653] Event [2292.5127,-54.058681,2698.32813]: 1 lost unit Archer [f=0006686] [6686] Event [5112,0,6543.98779]: 0 finished unit Corsair [f=0006730] [6730] Event [5672,0,5944]: 0 finished unit Wind/Tidal Generator [f=0006826] [6826] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0006925] [6925] Event [5688,0,5864]: 0 finished unit Wind/Tidal Generator [f=0006954] [6954] Event [5112,0,6543.98779]: 0 finished unit Mariner [f=0006987] [6987] Event [5352,0,6552]: 0 finished unit Wind/Tidal Generator [f=0007145] [7145] Event [5720,0,5784]: 0 finished unit Wind/Tidal Generator [f=0007160] [7160] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0007210] [7210] Event [1128,-1,5000]: 1 finished unit Urchin [f=0007272] [7272] Event [1560,0,3128]: 1 finished unit Stinger [f=0007308] [7308] Event [1366.5249,0,4872.00195]: 0 lost unit Hunter [f=0007352] [7352] Event [3864,-1,5384]: 0 finished unit Metal Extractor [f=0007384] [7384] Event [5080,0,6936]: 0 finished unit Wind/Tidal Generator [f=0007432] [7432] Event [5752,0,5704]: 0 finished unit Wind/Tidal Generator [f=0007460] [7460] Event [5272,0,6456]: 0 finished unit Caretaker [f=0007478] [7478] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0007504] [7504] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0007537] [7537] Event [5000,0,6952]: 0 finished unit Wind/Tidal Generator [f=0007545] [7545] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0007568] [7568] Event [1120,0,3152]: 1 finished unit Radar Tower [f=0007575] [7575] Event [1244,-16.00174,3144]: 1 finished unit Archer [f=0007624] [7624] Event [5768,0,5624]: 0 finished unit Wind/Tidal Generator [f=0007666] [7666] Event [1064,-1,4856]: 1 finished unit Urchin [f=0007713] [7713] Event [4920,0,6984]: 0 finished unit Wind/Tidal Generator [f=0007788] [7788] Event [5112,-4,6543.98779]: 0 finished unit Mistral [f=0007868] [7868] Event [5800,0,5544]: 0 finished unit Wind/Tidal Generator [f=0007896] [7896] Event [1088,0,3216]: 1 finished unit Radar Tower [f=0007914] [7914] Event [4840,0,7000]: 0 finished unit Wind/Tidal Generator [f=0008026] [8026] Event [1244,-16.00174,3144]: 1 finished unit Conch [f=0008063] [8063] Event [5112,0,6543.98779]: 0 finished unit Corsair [f=0008105] [8105] Event [5816,0,5464]: 0 finished unit Wind/Tidal Generator [f=0008132] [8132] Event [4760,0,7016]: 0 finished unit Wind/Tidal Generator [f=0008181] [8181] Event [2028.93127,0,2774.74072]: 0 lost unit Hunter [f=0008262] [8262] Event [968,0,4872]: 1 finished unit Wind/Tidal Generator [f=0008280] [8280] Event [5112,0,6543.98779]: 0 finished unit Mariner [f=0008383] [8383] Event [4680,0,7048]: 0 finished unit Wind/Tidal Generator [f=0008417] [8417] Event [1244,-16.00174,3144]: 1 finished unit Conch [f=0008423] [8423] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0008526] [8526] Event [872,0,4872]: 1 finished unit Wind/Tidal Generator [f=0008559] [8559] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0008629] [8629] Event [4600,0,7064]: 0 finished unit Wind/Tidal Generator [f=0008679] [8679] Event [6280,-1,2504]: 0 finished unit Metal Extractor [f=0008746] [8746] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0008791] [8791] Event [872,0,4968]: 1 finished unit Wind/Tidal Generator [f=0008821] [8821] Event [5112,-4,6543.98779]: 0 finished unit Mistral [f=0008851] [8851] Event [4520,0,7080]: 0 finished unit Wind/Tidal Generator [f=0008895] [8895] Event [1244,-16.00174,3144]: 1 finished unit Archer [f=0008929] [8929] Event [1224,-1,5256]: 1 lost unit Metal Extractor [f=0009015] [9015] Event [4440,0,7096]: 0 finished unit Wind/Tidal Generator [f=0009042] [9042] Event [5112,0,6543.98779]: 0 finished unit Corsair [f=0009058] [9058] Event [968,0,5032]: 1 finished unit Razor [f=0009121] [9121] Event [968,0,4968]: 1 finished unit Wind/Tidal Generator [f=0009221] [9221] Event [4360,0,7128]: 0 finished unit Wind/Tidal Generator [f=0009251] [9251] Event [5112,0,6543.98779]: 0 finished unit Mariner [f=0009352] [9352] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0009359] [9359] Event [872,0,5064]: 1 finished unit Wind/Tidal Generator [f=0009362] [9362] Event [5688,-1,1912]: 0 finished unit Metal Extractor [f=0009422] [9422] Event [4280,0,7144]: 0 finished unit Wind/Tidal Generator [f=0009444] [9444] Event [1244,-16.00174,3144]: 1 finished unit Archer [f=0009458] [9458] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0009598] [9598] Event [4200,0,7160]: 0 finished unit Wind/Tidal Generator [f=0009667] [9667] Event [5112,-4,6543.98779]: 0 finished unit Mistral [f=0009793] [9793] Event [4120,0,7192]: 0 finished unit Wind/Tidal Generator [f=0009847] [9847] Event [5112,0,6543.98779]: 0 finished unit Mariner [f=0009900] [9900] Event [2031.87061,-16.865295,5422.66553]: 1 lost unit Archer [f=0009995] [9995] Event [1244,-16.00174,3144]: 1 finished unit Archer [f=0010003] [10003] Event [4040,0,7208]: 0 finished unit Wind/Tidal Generator [f=0010042] [10042] Event [5112,-20,6543.98779]: 0 finished unit Seawolf [f=0010076] [10076] Event [2277.2312,-16.00174,5623.08252]: 1 lost unit Archer [f=0010102] [10102] Event [872,0,5160]: 1 finished unit Wind/Tidal Generator [f=0010136] [10136] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0010198] [10198] Event [3960,0,7224]: 0 finished unit Wind/Tidal Generator [f=0010407] [10407] Event [3880,0,7256]: 0 finished unit Wind/Tidal Generator [f=0010424] [10424] Event [1088,0,3216]: 1 finished unit Sparrow [f=0010587] [10587] Event [3800,0,7272]: 0 finished unit Wind/Tidal Generator [f=0010601] [10601] Event [5112,0,6543.98779]: 0 finished unit Siren [f=0010674] [10674] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0010694] [10694] Event [5368,0,6472]: 0 finished unit Caretaker [f=0010761] [10761] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0010767] [10767] Event [3720,0,7288]: 0 finished unit Wind/Tidal Generator [f=0010866] [10866] Event [5112,0,6543.98779]: 0 finished unit Hunter [f=0010870] [10870] Event [3472,0,2896]: 0 finished unit Radar Tower [f=0010928] [10928] Event [1160,-1,5144]: 1 lost unit Urchin [f=0010934] [10934] Event [1240,0,5176]: 1 finished unit Razor [f=0010976] [10976] Event [1244,-16.00174,3144]: 1 finished unit Buoy [f=0010977] [10977] Event [3640,0,7304]: 0 finished unit Wind/Tidal Generator [f=0010993] [10993] Event [5384,0,6360]: 0 finished unit Caretaker [f=0011125] [11125] Event [5272,0,6360]: 0 finished unit Caretaker [f=0011186] [11186] Event [1128,-1,5000]: 1 lost unit Urchin [f=0011258] [11258] Event [2380.11206,-82.257187,2709.38623]: 1 lost unit Archer [f=0011297] [11297] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0011384] [11384] Event [2460.55664,-62.717144,2610.02539]: 1 lost unit Archer [f=0011456] [11456] Event [1064,-1,4856]: 1 lost unit Urchin [f=0011506] [11506] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0011510] [11510] Event [undefined]: RedEagle_P1 resigned [f=0011510] game_message: RedEagle_P1 has been destroyed! [f=0011510] game_message: Raghnaa wins! [f=0011510] Submitting stats [f=0011510] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011510] Part| Total Time|Time of the last 0.5s [f=0011510] Draw 8615.56ms 12.72% [f=0011510] Lua::Callins::Synced 4160.12ms 18.89% [f=0011510] Lua::Callins::Unsynced 11824.39ms 12.92% [f=0011510] Lua::CollectGarbage::Synced 305.03ms 0.40% [f=0011510] Lua::CollectGarbage::Unsynced 560.51ms 2.98% [f=0011510] Misc::Profiler::AddTime 41.81ms 0.00% [f=0011510] Sim 14685.49ms 73.76% [f=0011510] [11510] Received game_message: RedEagle_P1 has been destroyed! [f=0011510] [11510] Received game_message: Raghnaa wins! [f=0011511] [11511] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011511] [11511] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011511] [11511] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011511] [11511] Game End Stats Values: 2,2165,2300,2165,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6,6.13333321,6,6.13333321,0,100,0,100,0,0,0,0,90,125,90,125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011511] [11511] Game End Stats Values: 3,2405,2425,2405,2425,0,0.28185794,0,0.28185794,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.3599987,8,9.3599987,2075,2075,2075,2075,8.66666698,8.81879044,8.66666698,8.81879044,150,100,150,100,0,0,0,0,180,250,180,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011511] [11511] Game End Stats Values: 4,2625,2660,2625,2660,0.47481376,2.21228051,0.47481376,2.21228051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.52000046,11.2800007,9.52000046,11.2800007,2075,2075,2075,2075,10.0316553,10.1286945,10.0316553,10.1286945,300,300,300,300,0,0,0,0,250,285,250,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011511] [11511] Game End Stats Values: 5,2840,2885,2840,2885,1.4301579,3.87367439,1.4301579,3.87367439,0,0,0,0,0,0,0,0,0,0,0,0,19.3548412,40.0200005,19.3548412,40.0200005,0,0,0,0,11.3600006,11.6000013,11.3600006,11.6000013,2075,2075,2075,2075,10.0636892,11.1774273,10.0636892,11.1774273,480,400,480,400,0,0,0,0,285,410,285,410,0,0,0,0,0,0,0,0,40.0200005,19.3548412,40.0200005,19.3548412 [f=0011511] [11511] Game End Stats Values: 6,2930,2955,2930,2955,4.73051405,7.4289999,4.73051405,7.4289999,0,0,0,0,0,0,0,0,0,0,0,0,67.7419357,114.00045,67.7419357,114.00045,0,0,0,0,11.6000013,13.3600006,11.6000013,13.3600006,2075,2075,2075,2075,10.4866905,12.2370214,10.4866905,12.2370214,480,400,480,400,0,2.33333349,0,2.33333349,375,480,375,480,2.33333349,0,2.33333349,0,0,0,0,0,115.00045,67.7419357,115.00045,67.7419357 [f=0011511] [11511] Game End Stats Values: 7,3020,3245,3020,3245,4.81843948,12.8821621,4.81843948,12.8821621,0,0,0,0,0,0,0,0,0,0,0,0,67.7419357,184.623993,67.7419357,184.623993,0,0,0,0,11.6000013,15.119998,11.6000013,15.119998,2075,2075,2075,2075,12.8058615,14.0968781,12.8058615,14.0968781,480,600,480,600,0,2.33333349,0,2.33333349,465,570,465,570,2.33333349,0,2.33333349,0,0,0,0,0,185.623993,67.7419357,185.623993,67.7419357 [f=0011511] [11511] Game End Stats Values: 8,3200,3335,3200,3335,5.14373732,21.8825302,5.14373732,21.8825302,0,0,0,0,0,0,0,0,0,0,0,0,100.000008,255.247528,100.000008,255.247528,0,0,0,0,11.6000013,15.1999979,11.6000013,15.1999979,2075,2075,2075,2075,14.0216866,15.0000248,14.0216866,15.0000248,660,600,660,600,100,2.33333349,100,2.33333349,465,660,465,660,2.33333349,100,2.33333349,100,0,0,0,0,291.559296,100.000008,291.559296,100.000008 [f=0011511] [11511] Game End Stats Values: 9,3210,3505,3210,3505,5.93466949,23.1735497,5.93466949,23.1735497,0,0,0,0,0,0,0,0,0,0,0,0,192.902206,373.401794,192.902206,373.401794,0,0,0,0,12.960001,15.7599974,12.960001,15.7599974,2075,2075,2075,2075,14.5860634,16.0860672,14.5860634,16.0860672,510,700,510,700,100,152.333328,100,152.333328,625,730,625,730,152.333328,100,152.333328,100,0,0,0,0,409.713562,192.902206,409.713562,192.902206 [f=0011511] [11511] Game End Stats Values: 10,3425,3785,3425,3785,6.8823266,25.6592693,6.8823266,25.6592693,0,0,0,0,0,0,0,0,0,0,0,0,192.902206,421.425781,192.902206,421.425781,0,0,0,0,15.0399981,17.6000023,15.0399981,17.6000023,2075,2075,2075,2075,16.0631771,17.4990482,16.0631771,17.4990482,690,800,690,800,100,152.333328,100,152.333328,660,910,660,910,152.333328,100,152.333328,100,0,0,0,0,457.737549,192.902206,457.737549,192.902206 [f=0011511] [11511] Game End Stats Values: 11,3665,4020,3665,4020,7.41059971,28.6803532,7.41059971,28.6803532,0,0,0,0,0,0,0,0,0,0,0,0,199.999985,421.425781,199.999985,421.425781,0,0,0,0,15.1999979,18.3199997,15.1999979,18.3199997,2075,2075,2075,2075,17.3685513,20.2014065,17.3685513,20.2014065,840,1000,840,1000,200,152.333328,200,152.333328,750,945,750,945,152.333328,200,152.333328,200,0,0,0,0,501.661926,199.999985,501.661926,199.999985 [f=0011511] [11511] Game End Stats Values: 12,3935,4280,3935,4280,8.99210644,30.2433052,8.99210644,30.2433052,0,0,0,0,0,0,0,0,0,0,0,0,310.376617,669.354553,310.376617,669.354553,120,0,120,0,15.1999979,19.7600021,15.1999979,19.7600021,2075,2075,2075,2075,18.1054344,20.370863,18.1054344,20.370863,990,1100,990,1100,200,152.333328,200,152.333328,750,1105,750,1105,152.333328,200,152.333328,200,0,0,0,0,755.346558,310.376617,755.346558,310.376617 [f=0011511] [11511] Game End Stats Values: 13,4005,4540,4005,4540,9.69373608,31.1011658,9.69373608,31.1011658,0,0,0,0,0,0,0,0,0,0,0,0,310.376617,693.366577,310.376617,693.366577,120,0,120,0,15.5999975,21.9199963,15.5999975,21.9199963,2075,2075,2075,2075,18.0467758,29.8127403,18.0467758,29.8127403,990,1200,990,1200,200,152.333328,200,152.333328,820,1265,820,1265,152.333328,283.333252,152.333328,283.333252,0,0,0,0,779.358582,310.376617,779.358582,310.376617 [f=0011511] [11511] Game End Stats Values: 14,4220,4960,4220,4960,10.6006222,32.0403976,10.6006222,32.0403976,0,0,0,0,0,0,0,0,0,0,0,0,310.376617,693.366577,310.376617,693.366577,120,0,120,0,17.8400002,24.4799995,17.8400002,24.4799995,2075,2075,2075,2075,18.060461,26.3959465,18.060461,26.3959465,1170,1300,1170,1300,200,152.333328,200,152.333328,855,1585,855,1585,152.333328,283.333252,152.333328,283.333252,0,0,0,0,779.358582,310.376617,779.358582,310.376617 [f=0011511] [11511] Game End Stats Values: 15,4380,5270,4380,5270,12.0396576,41.6772003,12.0396576,41.6772003,0,0,0,0,0,0,0,0,0,0,0,0,310.376617,923.028198,310.376617,923.028198,120,0,120,0,19.6800003,29.4400024,19.6800003,29.4400024,2255,2075,2255,2075,17.8292675,29.6424541,17.8292675,29.6424541,1170,1540,1170,1540,200,302.333282,200,302.333282,835,1655,835,1655,302.333282,283.333252,302.333282,283.333252,0,0,0,0,1009.0202,321.22583,1009.0202,321.22583 [f=0011511] [11511] Game End Stats Values: 16,3875,5650,3875,5650,12.88937,47.5907822,12.88937,47.5907822,0,0,0,0,0,0,0,0,0,0,0,0,446.803284,1541.35767,446.803284,1541.35767,120,0,120,0,21.9999962,32.3200073,21.9999962,32.3200073,2255,2310,2255,2310,16.0566483,29.3942375,16.0566483,29.3942375,630,1580,630,1580,400,1022.33325,400,1022.33325,870,1760,870,1760,1022.33325,483.333252,1022.33325,483.333252,0,0,0,0,1671.27405,457.652527,1671.27405,457.652527 [f=0011511] [11511] Game End Stats Values: 17,3875,6145,3875,6145,13.327014,50.793766,13.327014,50.793766,0,0,0,0,0,0,0,0,0,0,0,0,446.803284,1541.35767,446.803284,1541.35767,120,0,120,0,22.3999958,35.4400101,22.3999958,35.4400101,2255,2310,2255,2310,16.0291767,30.6802006,16.0291767,30.6802006,630,1880,630,1880,400,1022.33325,400,1022.33325,870,1955,870,1955,1022.33325,483.333252,1022.33325,483.333252,0,0,0,0,1671.27405,457.652527,1671.27405,457.652527 [f=0011511] [11511] Game End Stats Values: 18,4740,6645,4740,6645,13.6513634,53.2288055,13.6513634,53.2288055,0,0,0,0,0,0,0,0,0,0,0,0,619.473389,1541.35767,619.473389,1541.35767,660,0,660,0,22.3999958,39.2000122,22.3999958,39.2000122,2310,2490,2310,2490,16.28829,32.7623405,16.28829,32.7623405,810,1880,810,1880,500,1022.33325,500,1022.33325,960,2275,960,2275,1022.33325,583.333252,1022.33325,583.333252,0,0,0,0,1671.27405,630.322632,1671.27405,630.322632 [f=0011511] [11511] Game End Stats Values: 19,5065,7230,5065,7230,14.8234253,66.6701431,14.8234253,66.6701431,0,0,0,0,0,0,0,0,0,0,0,0,619.473389,1541.35767,619.473389,1541.35767,780,0,780,0,22.3999958,44.4800148,22.3999958,44.4800148,2365,2490,2365,2490,19.4114704,35.8960915,19.4114704,35.8960915,960,2360,960,2360,500,1022.33325,500,1022.33325,960,2380,960,2380,1022.33325,583.333252,1022.33325,583.333252,20.333334,0,20.333334,0,1671.27405,630.322632,1671.27405,630.322632 [f=0011511] [11511] Game End Stats Values: 20,5285,7535,5285,7535,15.5360355,90.3857498,15.5360355,90.3857498,0,0,0,0,0,0,0,0,0,0,0,0,719.47345,1541.35767,719.47345,1541.35767,780,0,780,0,23.039999,48.7200127,23.039999,48.7200127,2365,2490,2365,2490,18.0475063,36.5810394,18.0475063,36.5810394,1110,2560,1110,2560,600,1022.33325,600,1022.33325,1030,2485,1030,2485,1022.33325,683.333252,1022.33325,683.333252,20.333334,0,20.333334,0,1671.27405,730.322693,1671.27405,730.322693 [f=0011511] [11511] Game End Stats Values: 21,5410,8125,5410,8125,21.7283363,123.378944,21.7283363,123.378944,0,0,0,0,0,0,0,0,0,0,0,0,719.47345,1631.35767,719.47345,1631.35767,780,0,780,0,25.1200008,51.1200142,25.1200008,51.1200142,2365,2490,2365,2490,18.2794876,39.3328781,18.2794876,39.3328781,1290,2900,1290,2900,600,1112.33325,600,1112.33325,975,2735,975,2735,1112.33325,683.333252,1112.33325,683.333252,20.333334,0,20.333334,0,1761.27405,730.322693,1761.27405,730.322693 [f=0011511] [11511] Game End Stats Values: 22,5940,8860,5940,8860,35.2904205,153.477203,35.2904205,153.477203,0,0,0,0,0,0,0,0,0,0,0,0,762.139709,1856.00916,762.139709,1856.00916,1060,0,1060,0,26.8800011,53.9200211,26.8800011,53.9200211,2365,2490,2365,2490,19.3041382,41.1398849,19.3041382,41.1398849,1470,3440,1470,3440,600,1112.33325,600,1112.33325,1045,2930,1045,2930,1112.33325,683.333252,1112.33325,683.333252,56.3332634,0,56.3332634,0,1985.92554,772.988953,1985.92554,772.988953 [f=0011511] [11511] Game End Stats Values: 23,5940,9470,5940,9470,51.0007935,195.854584,51.0007935,195.854584,0,0,0,0,0,0,0,0,0,0,0,0,873.072083,2050.05664,873.072083,2050.05664,1060,0,1060,0,28.3999996,56.8000221,28.3999996,56.8000221,2365,2490,2365,2490,17.0473576,47.6418304,17.0473576,47.6418304,1470,3980,1470,3980,600,1112.33325,600,1112.33325,1045,3000,1045,3000,1112.33325,683.333252,1112.33325,683.333252,56.3332634,64.75,56.3332634,64.75,2183.0603,883.921326,2183.0603,883.921326 [f=0011511] [11511] Game End Stats Values: 24,5795,9850,5795,9850,79.3912582,237.572723,79.3912582,237.572723,0,0,0,0,0,0,0,0,0,0,0,0,949.871582,2246.11816,949.871582,2246.11816,1060,0,1060,0,28.960001,59.5200272,28.960001,59.5200272,2365,2490,2365,2490,17.8926983,50.9978752,17.8926983,50.9978752,1290,4200,1290,4200,600,1472.33325,600,1472.33325,1080,3160,1080,3160,1472.33325,683.333252,1472.33325,683.333252,56.3332634,161.25,56.3332634,161.25,2384.55957,960.720825,2384.55957,960.720825 [f=0011511] [11511] Game End Stats Values: 25,5975,10925,5975,10925,112.549957,274.498657,112.549957,274.498657,0,0,0,0,0,0,0,0,0,0,0,0,949.871582,2336.45313,949.871582,2336.45313,1060,0,1060,0,29.6000042,62.2400169,29.6000042,62.2400169,2310,2670,2310,2670,18.2105789,52.1617317,18.2105789,52.1617317,1525,4900,1525,4900,600,1472.33325,600,1472.33325,1080,3355,1080,3355,1472.33325,683.333252,1472.33325,683.333252,56.3332634,253,56.3332634,253,2474.89453,960.720825,2474.89453,960.720825 [f=0011511] [11511] Game End Stats Values: 26,6315,11475,6315,11475,145.864563,318.300507,145.864563,318.300507,0,0,0,0,0,0,0,0,0,0,0,0,949.871582,2755.77271,949.871582,2755.77271,1100,0,1100,0,29.6000042,65.0400314,29.6000042,65.0400314,2310,3085,2310,3085,18.2209721,59.6201324,18.2209721,59.6201324,1825,5000,1825,5000,600,1712.33325,600,1712.33325,1080,3390,1080,3390,1712.33325,754.333252,1712.33325,754.333252,56.3332634,360.5,56.3332634,360.5,2940.10034,960.720825,2940.10034,960.720825 [f=0011511] [11511] Game End Stats Values: 27,5835,12275,5835,12275,160.041595,329.85434,160.041595,329.85434,0,0,0,0,0,0,0,0,0,0,0,0,949.871582,3125.98047,949.871582,3125.98047,980,0,980,0,29.6000023,65.600029,29.6000023,65.600029,2310,3085,2310,3085,17.5752258,51.6448669,17.5752258,51.6448669,1465,5800,1465,5800,600,2192.33325,600,2192.33325,1080,3390,1080,3390,2192.33325,754.333252,2192.33325,754.333252,56.3332634,406.75,56.3332634,406.75,3316.71509,960.720825,3316.71509,960.720825 [f=0011535] [11535] Event [1240,0,5176]: 1 lost unit Razor [f=0011549] [11549] Event [1112,0,5144]: 1 lost unit Stinger [f=0011638] Spectator RedEagle_P1 left the game: normal quit [f=0011638] [11638] Event [undefined]: RedEagle_P1 quit [f=0011715] [11715] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0011800] No clients connected, shutting down server [f=0011800] Server shutdown [f=0011924] [11924] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0012134] [12134] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0012344] [12344] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0012554] [12554] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0012764] [12764] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0012977] [12977] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0013224] [13224] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0013475] [13475] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0013725] [13725] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0013974] [13974] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0014223] [14223] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0014472] [14472] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0014721] [14721] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0014970] [14970] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0015220] [15220] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0015468] [15468] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0015718] [15718] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0015966] [15966] Event [5112,-4,6543.98779]: 0 finished unit Zephyr [f=0016110] Autoquit sending quit command. [f=0016110] [QuitAction] user exited to system [f=0016110] [SpringApp::Kill][1] fromRun=1 [f=0016110] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016110] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016110] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016110] [ThreadPool::SetThreadCount][2] workers=0 [f=0016110] [SpringApp::Kill][2] [f=0016110] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016110] [Game::KillLua][3] dtor=0 luaUI=0x61f09200 [f=0016110] Start widgetHandler:Shutdown [f=0016110] Shutdown - SaveOrderList Complete [f=0016110] Writing last game win data [f=0016110] Shutdown - SaveConfigData Complete [f=0016110] Shutdown Widget - Save/Load API [f=0016110] Shutdown Widget - Chili Highlight [f=0016110] Shutdown Widget - Draw After Chili [f=0016110] Shutdown Widget - EPIC Menu [f=0016110] Shutdown Widget - Chili Widget Selector [f=0016110] Shutdown Widget - Chili Minimap [f=0016110] Shutdown Widget - Local Team Colors [f=0016110] Shutdown Widget - Display Keys 2 [f=0016110] Shutdown Widget - Save Game Menu [f=0016110] Shutdown Widget - Unit Icons [f=0016110] Shutdown Widget - Noises [f=0016110] Shutdown Widget - HealthBars [f=0016110] Shutdown Widget - Win Counter [f=0016110] Shutdown Widget - SpringRTS Replay Stats [f=0016110] Shutdown Widget - BuildETA [f=0016110] Shutdown Widget - Modular Comm Info [f=0016110] Shutdown Widget - Stereo3D [f=0016110] Shutdown Widget - Showeco and Grid Drawer [f=0016110] Shutdown Widget - Point Tracker [f=0016110] Shutdown Widget - Music Player [f=0016110] Shutdown Widget - Missile Silo Range [f=0016110] Shutdown Widget - MinimapEvents [f=0016110] Shutdown Widget - Mex Placement Handler [f=0016110] Shutdown Widget - Local Widgets Config [f=0016110] Shutdown Widget - Highlight Geos [f=0016110] Shutdown Widget - Grab Input [f=0016110] Input grabbing is disabled! [f=0016110] Shutdown Widget - MetalFeatures (new) [f=0016110] Shutdown Widget - Darkening [f=0016110] Shutdown Widget - Context Menu [f=0016110] Shutdown Widget - Chili Spectator Panels [f=0016110] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016110] Shutdown Widget - Chili Nuke Warning [f=0016110] Shutdown Widget - Chili EndGame Window [f=0016110] Shutdown Widget - Chili Economy Panel Default [f=0016110] Shutdown Widget - CameraShake [f=0016110] Shutdown Widget - Attack AoE [f=0016110] Shutdown Widget - Map Edge Extension [f=0016110] Shutdown Widget - Selection Send [f=0016110] Shutdown Widget - LupsManager [f=0016110] Shutdown Widget - Newton Firezone [f=0016110] Shutdown Widget - Chili Pro Console [f=0016110] Shutdown Widget - Lasso Terraform GUI [f=0016110] Shutdown Widget - Lups [f=0016110] Shutdown Widget - Chili Framework [f=0016110] Shutdown Widget - Chili Core Selector [f=0016110] Shutdown Widget - Custom Markers [f=0016110] Shutdown Widget - Pause Screen [f=0016110] Shutdown Widget - Text To Speech Control [f=0016110] Shutdown Widget - Persistent Build Height [f=0016110] Shutdown Widget - Layout Handler [f=0016110] End widgetHandler:Shutdown [f=0016110] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={523982,66330897} {int,ext,rec}Allocs={21877224,0,0} {chunk,block}Bytes={66330897,0} [f=0016110] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016110] [Game::KillLua][2] dtor=0 luaRules=0x5215e4c0 [f=0016110] Start gadgetHandler:Shutdown [f=0016110] Shutdown - StartSetup [f=0016110] Shutdown - UnitMorph [f=0016110] Shutdown - LupsNanoSpray [f=0016110] Shutdown - Missile Silo Controller [f=0016110] Shutdown - Modular Comm Info [f=0016110] Shutdown - Terrain Texture Handler [f=0016110] Shutdown - UnitCloakShield [f=0016110] Shutdown - Starlight Handler [f=0016110] End gadgetHandler:Shutdown [f=0016110] Start gadgetHandler:Shutdown [f=0016110] Shutdown - Save/Load [f=0016110] Shutdown - UnitMorph [f=0016110] Shutdown - Modular Comm Info [f=0016110] Shutdown - Retreat Command [f=0016110] Shutdown - Shockwaves [f=0016110] Shutdown - Teleport Throw [f=0016110] Shutdown - UnitCloakShield [f=0016110] Shutdown - Lups Cloak FX [f=0016110] Shutdown - Lups [f=0016110] Shutdown - Lups Shield [f=0016110] End gadgetHandler:Shutdown [f=0016110] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21877253,0,0} {chunk,block}Bytes={0,0} [f=0016110] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21877253,0,0} {chunk,block}Bytes={0,0} [f=0016110] [Game::KillLua][4] dtor=0 [f=0016110] [Game::~CGame][1] [f=0016110] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016110] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016110] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016110] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016110] [Game::KillLua][4] dtor=1 [f=0016110] [Game::KillMisc][1] [f=0016110] [Game::KillMisc][2] [f=0016110] [Game::KillMisc][3] [f=0016110] [Game::KillRendering][1] [f=0016110] [3DOParser::Kill] allocated 146 pieces [f=0016110] [S3OParser::Kill] allocated 2811 pieces [f=0016110] [AssParser::Kill] allocated 215 pieces [f=0016110] [Game::KillInterface][1] [f=0016110] [Game::KillInterface][2] [f=0016110] [Game::KillSimulation][1] [f=0016110] [Game::KillSimulation][2] [f=0016110] [CCollisionHandler] dis-/continuous tests: 0/30835 [f=0016110] [Game::KillSimulation][3] [f=0016110] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016110] [~CPathCache(32x32)] cacheHits=8 hitPercentage=11% numHashColls=0 maxCacheSize=4 [f=0016110] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016110] [~CPathCache(64x64)] cacheHits=55 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016110] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016110] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016110] [LosHandler::Kill] raycast instance cache-{hits,misses}={5576,8831}; shared=0%; cached=39% [f=0016110] [Game::KillSimulation][4] [f=0016110] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016110] [Game::~CGame][2] [f=0016110] [Game::~CGame][3] [f=0016110] [SpringApp::Kill][3] [f=0016110] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168991 bytes sent 241014 bytes recv'd [f=0016110] [SpringApp::Kill][4] font=0x45aba7e0 [f=0016110] [SpringApp::Kill][5] [f=0016110] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7626 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp (0x45ba3fd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp" numZipFiles=7626 sumInflSize=691307kb sumReadTime=2855ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=389ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=138ms file="objects3d/bantha.s3o" indx=4811 inflSize=433kb readTime=55ms file="objects3d/catapult.s3o" indx=4854 inflSize=217kb readTime=53ms file="objects3d/funnelweb.dae" indx=5074 inflSize=1500kb readTime=45ms file="objects3d/benzcom5.s3o" indx=4839 inflSize=326kb readTime=43ms file="bitmaps/randdots.tga" indx=568 inflSize=256kb readTime=28ms file="objects3d/commrecon5.s3o" indx=4910 inflSize=133kb readTime=26ms file="unittextures/tatex/32xgouraud.tga" indx=7252 inflSize=14kb readTime=25ms file="objects3d/strikecom.dae" indx=5343 inflSize=1500kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp] 51167130 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x45c27f80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x45ba3290) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x45c385c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7f9664085b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]