[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EeAnjuH4Nb/springsettings.837812.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1435-g79d77ca maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 95ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7eff8801d9f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 18916 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/837812/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 705ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463e4890] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463e4890] using game "Zero-K v1.8.2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.2.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 265ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 977ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1093ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 829ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 306ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 313ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Hold LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: Save/Load >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 200ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Sparkles was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/837812/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1343 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1343 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b1343.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1353 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1353 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b1353.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (910ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11412,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/837812/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5502ab40,0x5c2e7c30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 4a474c5ee9a70088f642ea10275d2964 [f=-000001] Connection attempt from [Fx]Drone [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: [Fx]Drone changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={1f611508,462646d8}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[Game::Load][lua{Rules,Gaia}={67bec440,3bd66d60}]" [f=-000001] <[Fx]Drone> Allies: I choose: the big gay! [f=-000001] [0] Event [3262,6.902771,6170]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2698,15.4655151,1112]: 1 finished unit Recon Commander [f=0000000] [0] [Fx]Drone, team: 0, elo:2882 [f=0000000] [0] ATOSTIC, team: 1, elo:2813 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [2752,9.87121582,1208]: 1 finished unit Shieldbot Factory [f=0000059] [59] Event [3416,11.8817139,6048]: 0 finished unit Cloakbot Factory [f=0000059] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000059] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000059] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000059] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000059] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000059] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000059] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000059] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000059] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000059] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000059] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000059] !transmitlobby @voice@buildUnit@reload [f=0000300] [300] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0000345] [345] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0000374] [374] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0000496] [496] Event [2752,10.0008535,1220]: 1 finished unit Convict [f=0000656] [Game::ClientReadNet] added new player Sparkles with number 2 to team 0 [f=0000656] > SPRINGIE:User Sparkles|staticmissilesilo|7_6|donator_0|False|||GB [f=0000666] Connection attempt from Sparkles [f=0000666] -> Version: 104.0.1-1435-g79d77ca maintenance [Windows 32-bit (emulated)] [f=0000666] -> Connection established (given id 2) [f=0000670] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=0000670] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000719] [719] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0000720] [720] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0000739] [739] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0000952] [952] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0000976] [976] Event [3176,9.82727051,1144]: 1 finished unit Solar Collector [f=0000989] [989] Event [2752,10.0008535,1220]: 1 finished unit Convict [f=0001208] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=0001214] [1214] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0001228] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=0001228] [Game::ClientReadNet][LOGMSG] sender="Sparkles" string="[Game::Load][lua{Rules,Gaia}={16db7720,4968f810}]" [f=0001292] [1292] Event [3160,11.25,1272]: 1 finished unit Solar Collector [f=0001334] [1334] Event [3432,27.6525879,6536]: 0 finished unit Wind/Tidal Generator [f=0001513] [1513] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0001562] [1562] Event [3496,26.5759277,6392]: 0 finished unit Solar Collector [f=0001624] [1624] Event [3064,12.052002,1272]: 1 finished unit Solar Collector [f=0001809] [1809] Event [3386.36865,9.88305759,1151.47571]: 0 lost unit Glaive [f=0001814] [1814] Event [3320,19.7753906,6488]: 0 finished unit Solar Collector [f=0001865] [1865] Event [2912,5.44372559,1104]: 1 finished unit Lotus [f=0001934] [1934] Event [3400,22.1813965,6456]: 0 finished unit Wind/Tidal Generator [f=0002054] [2054] Event [3432,17.6385498,6328]: 0 finished unit Wind/Tidal Generator [f=0002076] [2076] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0002195] [2195] Event [3288,10.8984375,6360]: 0 finished unit Wind/Tidal Generator [f=0002309] [2309] Event [3336,10.1898193,6264]: 0 finished unit Wind/Tidal Generator [f=0002424] [2424] Event [2888,23.9282227,632]: 1 finished unit Solar Collector [f=0002429] [2429] Event [3432,14.1833496,6232]: 0 finished unit Wind/Tidal Generator [f=0002449] [2449] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0002454] [2454] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0002655] [2655] Event [3208,6.6192627,6264]: 0 finished unit Solar Collector [f=0002659] [2659] Event [2952,19.6820068,760]: 1 finished unit Solar Collector [f=0002830] [2830] Event [2752,10.0008535,1220]: 1 finished unit Convict [f=0002835] [2835] Event [3264,6.87927246,6256]: 0 finished unit Radar Tower [f=0002840] [2840] Event [4904,17.8417969,6552]: 0 finished unit Metal Extractor [f=0002894] [2894] Event [2536,9.84924316,2024]: 1 finished unit Metal Extractor [f=0002958] [2958] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0002966] [2966] Event [3016,9.67895508,888]: 1 finished unit Solar Collector [f=0003031] [3031] Event [3616,14.4525146,5952]: 0 finished unit Lotus [f=0003092] [3092] Event [2542.71265,91.8701401,366.892273]: 0 lost unit Glaive [f=0003164] [3164] Event [3104,17.4078369,6368]: 0 finished unit Lotus [f=0003250] [3250] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0003250] [3250] Event [3080,6.05895996,1016]: 1 finished unit Solar Collector [f=0003254] [3254] Event [2544,10.1678467,2160]: 1 finished unit Lotus [f=0003478] [3478] Event [2936,8.04748535,1192]: 1 finished unit Solar Collector [f=0003496] [3496] Event [4960,15.4467773,6480]: 0 finished unit Lotus [f=0003628] [3628] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0003825] [3825] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0003963] [3963] Event [3640,9.84924316,5176]: 0 finished unit Metal Extractor [f=0003971] [3971] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0003983] [3983] Event [3712,11.25,544]: 1 finished unit Lotus [f=0004035] [4035] Event [3528,13.6724854,6104]: 0 finished unit Wind/Tidal Generator [f=0004124] [4124] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [f=0004154] [4154] Event [3064,19.6655273,2920]: 1 finished unit Metal Extractor [f=0004212] [4212] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0004313] [4313] Event [3832,12.6507568,600]: 1 finished unit Metal Extractor [f=0004348] [4348] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0004386] [4386] Event [2360,11.25,6680]: 0 finished unit Wind/Tidal Generator [f=0004436] [4436] Event [3512,12.9418945,6200]: 0 finished unit Wind/Tidal Generator [f=0004451] [4451] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0004530] [4530] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0004566] [4566] Event [5368,15.3863525,6104]: 0 finished unit Metal Extractor [f=0004692] [4692] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0004753] [4753] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0004844] [4844] Event [2424,13.8262939,3208]: 1 finished unit Metal Extractor [f=0004873] [4873] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0004932] [4932] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0005003] [5003] Event [2760,13.7988281,968]: 1 finished unit Caretaker [f=0005039] [5039] Event [2840,7.22351074,1096]: 1 finished unit Solar Collector [f=0005107] [5107] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0005129] [5129] Event [2592,14.0844727,3264]: 1 finished unit Lotus [f=0005189] [5189] Event [2648,15.2325439,1096]: 1 finished unit Solar Collector [f=0005238] [5238] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0005245] [5245] Event [1215.68835,18.0661736,625.291077]: 1 lost unit Bandit [f=0005263] [5263] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0005369] [5369] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0005403] [5403] Event [2584,15.2105713,1000]: 1 finished unit Solar Collector [f=0005455] [5455] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0005508] [5508] Event [5784,18.2757568,6104]: 0 finished unit Metal Extractor [f=0005558] [5558] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0005599] [5599] Event [2648,21.3464355,872]: 1 finished unit Solar Collector [f=0005644] [5644] Event [1048,7.41577148,6872]: 0 finished unit Metal Extractor [f=0005650] [5650] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0005697] [5697] Event [5056,9.95910645,816]: 1 finished unit Radar Tower [f=0005766] [5766] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0005777] [5777] Event [3656,10.579834,5016]: 0 finished unit Stardust [f=0005786] [5786] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0005903] [5903] Event [2712,23.1646729,744]: 1 finished unit Solar Collector [f=0005954] [5954] Event [1464,13.1341553,4408]: 0 finished unit Stardust [f=0005955] [5955] Event [5088,9.84924316,912]: 1 finished unit Lotus [f=0005969] [5969] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0005972] [5972] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0006109] [6109] Event [5776,14.5074463,6032]: 0 finished unit Lotus [f=0006164] [6164] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0006180] [6180] Event [4791.95313,16.1021156,739.297852]: 0 lost unit Glaive [f=0006196] [6196] Event [4952,10.8215332,968]: 1 finished unit Metal Extractor [f=0006200] [6200] Event [3352,31.1956787,6696]: 0 finished unit Wind/Tidal Generator [f=0006210] [6210] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0006331] [6331] Event [2840,10.0634766,952]: 1 finished unit Caretaker [f=0006359] [6359] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0006374] [6374] Event [1224,11.8267822,6232]: 0 finished unit Metal Extractor [f=0006450] [6450] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0006554] [6554] Event [2840,9.48120117,856]: 1 finished unit Caretaker [f=0006560] [6560] Event [2380.31909,15.6532993,3355.00586]: 0 lost unit Glaive [f=0006596] [6596] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0006600] [6600] Event [1288,12.6507568,6312]: 0 finished unit Solar Collector [f=0006616] [6616] Event [3046.43311,29.685461,3131.80859]: 0 lost unit Glaive [f=0006637] [6637] Event [5400,13.0682373,968]: 1 finished unit Metal Extractor [f=0006659] [6659] Event [5160,13.0847168,5096]: 0 lost unit Metal Extractor [f=0006661] [6661] Event [3432,33.6456299,6728]: 0 finished unit Wind/Tidal Generator [f=0006695] [6695] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0006725] [6725] Event [1464,14.3261719,4488]: 0 finished unit Metal Extractor [f=0006751] [6751] Event [5144.60791,15.875227,5003.59814]: 0 lost unit Conjurer [f=0006772] [6772] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0006825] [6825] Event [1320,14.128418,6456]: 0 finished unit Solar Collector [f=0006846] [6846] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0006858] [6858] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0006933] [6933] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0007008] [7008] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0007051] [7051] Event [1240,13.0133057,6600]: 0 finished unit Solar Collector [f=0007083] [7083] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0007158] [7158] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0007182] [7182] Event [3512,46.6589355,6744]: 0 finished unit Wind/Tidal Generator [f=0007192] [7192] Event [5112,7.4432373,328]: 1 finished unit Metal Extractor [f=0007201] [7201] Event [3136,23.4228516,2800]: 1 finished unit Lotus [f=0007212] [7212] Event [5296,12.0300293,6048]: 0 lost unit Lotus [f=0007260] [7260] Event [3192.74268,45.9273834,2645.02368]: 0 lost unit Glaive [f=0007267] [7267] Event [2752,10.0008535,1220]: 1 finished unit Convict [f=0007296] [7296] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0007301] [7301] Event [1112,16.8859863,6520]: 0 finished unit Solar Collector [f=0007307] [7307] Event [5498.17969,15.6757698,5919.06494]: 1 lost unit Bandit [f=0007385] [7385] Event [2752,10.0008535,1220]: 1 finished unit Convict [f=0007389] [7389] Event [3224,5.55908203,6056]: 0 finished unit Caretaker [f=0007414] [7414] Event [5666.98584,18.702877,6208.03857]: 0 lost unit Conjurer [f=0007445] [7445] Event [5588.45654,14.0905056,6054.40381]: 1 lost unit Bandit [f=0007471] [7471] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0007516] [7516] Event [1144,11.2445068,6376]: 0 finished unit Solar Collector [f=0007547] [7547] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0007567] [7567] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0007568] [7568] Event [3112,16.8859863,4280]: 0 finished unit Metal Extractor [f=0007611] [7611] Event [5368,15.3863525,6104]: 0 lost unit Metal Extractor [f=0007622] [7622] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0007692] [7692] Event [3592,67.0880127,6776]: 0 finished unit Wind/Tidal Generator [f=0007697] [7697] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0007770] [7770] Event [968,10.6237793,6408]: 0 finished unit Solar Collector [f=0007772] [7772] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0007847] [7847] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0007884] [7884] Event [5426.41064,11.3380451,5978.52393]: 1 lost unit Bandit [f=0007893] [7893] Event [3160,12.5628662,5928]: 0 finished unit Storage [f=0007901] [7901] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0007922] [7922] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0007990] [7990] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0007995] [7995] Event [1064,9.84924316,6280]: 0 finished unit Solar Collector [f=0008043] [8043] Event [3672,103.046265,6808]: 0 finished unit Wind/Tidal Generator [f=0008068] [8068] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0008068] [8068] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0008080] [8080] Event [5545.3501,14.0157843,1010.73499]: 0 lost unit Glaive [f=0008109] [8109] Event [968,8.95385742,5336]: 0 finished unit Metal Extractor [f=0008142] [8142] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0008155] [8155] Event [5518.52539,15.0880222,1018.83783]: 0 lost unit Glaive [f=0008208] [8208] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0008217] [8217] Event [5531.28516,14.561676,1033.9917]: 0 lost unit Glaive [f=0008221] [8221] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0008291] [8291] Event [5452.53125,13.0152464,1064.30054]: 0 lost unit Glaive [f=0008325] [8325] Event [952,9.84924316,6248]: 0 finished unit Solar Collector [f=0008328] [8328] Event [3752,154.291992,6824]: 0 finished unit Wind/Tidal Generator [f=0008330] [8330] Event [2752,10.0008535,1220]: 1 finished unit Convict [f=0008449] [8449] Event [2752,10.0008535,1220]: 1 finished unit Convict [f=0008486] [8486] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0008512] [8512] Event [2504,22.06604,3976]: 0 finished unit Metal Extractor [f=0008536] [8536] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0008611] [8611] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0008624] [8624] Event [3656,21.7199707,3224]: 1 finished unit Metal Extractor [f=0008638] [8638] Event [1008,9.84924316,6336]: 0 finished unit Lotus [f=0008673] [8673] Event [3208,13.2220459,5848]: 0 finished unit Caretaker [f=0008686] [8686] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0008688] [8688] Event [3832,94.954834,6856]: 0 finished unit Wind/Tidal Generator [f=0008706] [8706] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0008707] [8707] Event [4856,9.2175293,3912]: 0 finished unit Stardust [f=0008767] [8767] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0008825] [8825] Event [3544,15.5181885,5848]: 0 finished unit Caretaker [f=0008850] [8850] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0008852] [8852] Event [4561.55957,22.7238445,2723.53784]: 0 lost unit Glaive [f=0008872] [8872] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0008909] [8909] Event [976,12.7496338,6544]: 0 finished unit Lotus [f=0008925] [8925] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0008961] [8961] Event [4474.67188,23.190712,2733.79541]: 0 lost unit Glaive [f=0008969] [8969] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0009000] [9000] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0009002] [9002] Event [4586.67236,21.2996941,2858.64648]: 0 lost unit Glaive [f=0009017] [9017] Event [3912,71.8286133,6872]: 0 finished unit Wind/Tidal Generator [f=0009059] [9059] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0009075] [9075] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0009140] [9140] Event [2448,22.2253418,3824]: 0 finished unit Lotus [f=0009149] [9149] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0009150] [9150] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0009225] [9225] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0009239] [9239] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0009287] [9287] Event [3992,56.4257813,6904]: 0 finished unit Wind/Tidal Generator [f=0009300] [9300] Event [4904,8.94836426,4040]: 0 finished unit Metal Extractor [f=0009346] [9346] Event [2928,6.00952148,6176]: 0 finished unit Lotus [f=0009350] [9350] Event [4801.56494,15.2818136,3684.66455]: 1 lost unit Bandit [f=0009374] [9374] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0009391] [9391] Event [4980.72852,14.9061861,3729.50659]: 1 lost unit Bandit [f=0009417] [9417] Event [2476.68872,13.461587,3597.26465]: 1 lost unit Bandit [f=0009418] [9418] Event [1184,9.84924316,6288]: 0 finished unit Lotus [f=0009439] [9439] Event [4758.20801,9.72938728,3707.23462]: 1 lost unit Bandit [f=0009440] [9440] Event [2920,5.53710938,984]: 1 finished unit Caretaker [f=0009448] [9448] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0009466] [9466] Event [4985.87549,14.6046305,3729.83325]: 1 lost unit Bandit [f=0009489] [9489] Event [4961.97266,16.5502281,3712.74658]: 1 lost unit Bandit [f=0009523] [9523] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0009544] [9544] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0009557] [9557] Event [4072,47.6861572,6936]: 0 finished unit Wind/Tidal Generator [f=0009598] [9598] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0009619] [9619] Event [4073.92554,14.3051043,4040.63306]: 1 lost unit Bandit [f=0009620] [9620] Event [3987.59448,16.5924873,4133.99902]: 0 lost unit Glaive [f=0009624] [9624] Event [4188.29736,19.390974,4154.85791]: 0 lost unit Glaive [f=0009633] [9633] Event [3096,21.3189697,6440]: 0 finished unit Wind/Tidal Generator [f=0009666] [9666] Event [2920,7.00378418,904]: 1 finished unit Caretaker [f=0009673] [9673] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Ronin [f=0009689] [9689] Event [880,11.25,6416]: 0 finished unit Lotus [f=0009706] [9706] Event [4187.35156,18.965704,4162.06201]: 0 lost unit Glaive [f=0009741] [9741] Event [4840.62744,108.030289,3959.72412]: 1 lost unit Recon Commander [f=0009748] [9748] Event [4856,9.09178257,3912]: 0 lost unit Stardust [f=0009764] [9764] Event [2752,10.0008535,1220]: 1 finished unit Convict [f=0009770] [9770] Event [3016,19.7808838,6456]: 0 finished unit Wind/Tidal Generator [f=0009832] [9832] Event [4904,8.60687256,4040]: 0 lost unit Metal Extractor [f=0009849] [9849] Event [3048,29.3774414,520]: 1 finished unit Solar Collector [f=0009856] [9856] Event [2136,19.6875,5144]: 0 finished unit Metal Extractor [f=0009904] [9904] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Reaver [f=0009907] [9907] Event [1072,9.4152832,896]: 1 finished unit Lotus [f=0009916] [Sparkles] LMFAO [f=0010023] [10023] Event [2936,15.1226807,6472]: 0 finished unit Wind/Tidal Generator [f=0010038] [10038] Event [2752,10.0008535,1220]: 1 finished unit Thug [f=0010100] [10100] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Reaver [f=0010113] [10113] Event [968,8.95385742,5336]: 0 lost unit Metal Extractor [f=0010117] [10117] Event [2405.06396,10.4516649,2250.62573]: 0 lost unit Glaive [f=0010120] [10120] Event [3112,22.6263428,648]: 1 finished unit Solar Collector [f=0010151] [10151] Event [1092.67627,8.47211647,6051.79883]: 1 lost unit Bandit [f=0010179] [10179] Event [810.418457,12.5912514,6226.59766]: 1 lost unit Bandit [f=0010213] [10213] Event [776,12.6507568,6232]: 0 lost unit Metal Extractor [f=0010244] [10244] Event [1008.14551,8.4375,6146.99805]: 1 lost unit Bandit [f=0010276] [10276] Event [647.331482,12.6757164,6255.75732]: 1 lost unit Bandit [f=0010293] [10293] Event [2856,15.2984619,6488]: 0 finished unit Wind/Tidal Generator [f=0010295] [10295] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Reaver [f=0010307] [10307] Event [1150.25122,9.91792107,6017.66943]: 1 lost unit Bandit [f=0010356] [10356] Event [944.753662,7.62694168,6145.25146]: 1 lost unit Bandit [f=0010367] [10367] Event [4729.90283,16.6701813,3294.0188]: 0 lost unit Glaive [f=0010368] [10368] Event [724.904968,13.0312471,6262.31689]: 1 lost unit Bandit [f=0010411] [10411] Event [1984,15.3863525,5184]: 0 finished unit Lotus [f=0010427] [10427] Event [2752,10.0008535,1220]: 1 finished unit Outlaw [f=0010490] [10490] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Reaver [f=0010532] [10532] Event [3160,16.2322998,776]: 1 finished unit Solar Collector [f=0010563] [10563] Event [2776,17.9516602,6504]: 0 finished unit Wind/Tidal Generator [f=0010648] [10648] Event [5384.04492,11.3546772,6016.06299]: 1 lost unit Bandit [f=0010679] [10679] Event [5650.02295,18.9618416,6145.84961]: 1 lost unit Bandit [f=0010690] [10690] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Reaver [f=0010713] [10713] Event [2752,10.0008535,1220]: 1 finished unit Convict [f=0010759] [10759] Event [5628.16699,17.1125507,6109.56299]: 1 lost unit Bandit [f=0010789] [10789] Event [5776,14.5074463,6032]: 0 lost unit Lotus [f=0010791] [10791] Event [776,12.6507568,6232]: 0 finished unit Metal Extractor [f=0010851] [10851] Event [2696,19.6435547,6520]: 0 finished unit Wind/Tidal Generator [f=0010854] [10854] Event [5784,18.2757568,6104]: 0 lost unit Metal Extractor [f=0010858] [10858] Event [2968,14.2767334,1304]: 1 finished unit Storage [f=0010868] [10868] Event [3224,8.34411621,904]: 1 finished unit Solar Collector [f=0010909] [10909] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Reaver [f=0010953] [10953] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0010956] [10956] Event [2063.37183,15.580719,5332.60303]: 1 lost unit Bandit [f=0010990] [10990] Event [1984,15.3863525,5184]: 0 lost unit Lotus [f=0011023] [11023] Event [5208,10.4425049,1864]: 1 finished unit Metal Extractor [f=0011032] [11032] Event [2032,20.65979,5008]: 0 finished unit Lotus [f=0011067] [11067] Event [5712,176.610718,3568]: 0 finished unit Lotus [f=0011069] [11069] Event [4272,239.507446,6736]: 0 finished unit Lotus [f=0011072] [11072] Event [3272,6.59179688,1032]: 1 finished unit Solar Collector [f=0011091] [11091] Event [1996.05688,19.5658798,5033.021]: 0 lost unit Conjurer [f=0011117] [11117] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0011135] [11135] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Reaver [f=0011149] [11149] Event [2616,17.677002,6536]: 0 finished unit Wind/Tidal Generator [f=0011192] [11192] Event [2032,20.663681,5008]: 0 lost unit Lotus [f=0011205] [11205] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0011230] [11230] Event [4904.59326,9.73795795,5203.4585]: 0 lost unit Ronin [f=0011256] [11256] Event [2136,19.6875,5144]: 0 lost unit Metal Extractor [f=0011260] [11260] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0011294] [11294] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0011312] [11312] Event [856,12.6507568,6184]: 0 finished unit Wind/Tidal Generator [f=0011371] [11371] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Reaver [f=0011377] [11377] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0011395] [11395] Event [2576,18.0780029,3776]: 0 finished unit Picket [f=0011443] [11443] Event [4845.43799,16.8260593,4846.479]: 1 lost unit Bandit [f=0011459] [11459] Event [2536,13.7164307,6552]: 0 finished unit Wind/Tidal Generator [f=0011461] [11461] Event [4872.79932,16.5785198,4874.95654]: 1 lost unit Bandit [f=0011462] [11462] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0011551] [11551] Event [2752,10.0008535,1220]: 1 finished unit Bandit [f=0011567] [11567] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0011643] [11643] Event [5129.47363,9.3151083,6598.92676]: 1 lost unit Bandit [f=0011715] [11715] Event [5082.71191,9.79977989,6425.59961]: 1 lost unit Bandit [f=0011717] [11717] Event [2456,11.25,6552]: 0 finished unit Wind/Tidal Generator [f=0011728] [11728] Event [4384,174.990234,6864]: 0 finished unit Lotus [f=0011733] [11733] Event [4960,15.4467773,6480]: 0 lost unit Lotus [f=0011740] [11740] Event [5616,226.137085,3568]: 0 finished unit Lotus [f=0011849] [11849] Event [4904,17.9112625,6552]: 0 lost unit Metal Extractor [f=0011920] [11920] Event [2752,10.0008535,1220]: 1 finished unit Thug [f=0011950] [11950] Event [4712,12.2277832,2712]: 1 finished unit Metal Extractor [f=0011987] [11987] Event [2376,12.019043,6568]: 0 finished unit Wind/Tidal Generator [f=0012079] [12079] Event [2320,21.09375,3792]: 0 finished unit Picket [f=0012130] [12130] Event [2752,10.0008535,1220]: 1 finished unit Thug [f=0012140] [12140] Event [4659.21924,38.2061806,6734.56738]: 1 lost unit Bandit [f=0012154] [12154] Event [2592,14.0844727,3264]: 1 lost unit Lotus [f=0012197] [12197] Event [4554.21729,61.7523193,6799.29443]: 1 lost unit Bandit [f=0012270] [12270] Event [4479.04688,107.876732,6844.7041]: 1 lost unit Bandit [f=0012279] [12279] Event [1024,8.54582787,5440]: 0 finished unit Lotus [f=0012338] [12338] Event [2752,10.0008535,1220]: 1 finished unit Thug [f=0012361] [12361] Event [4464,168.618164,6944]: 0 finished unit Lotus [f=0012422] [12422] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0012430] [12430] Event [3256,16.4080811,5736]: 0 finished unit Gunship Plant [f=0012430] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0012430] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0012430] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0012430] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0012430] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0012430] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0012430] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0012430] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0012430] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0012430] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0012430] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0012430] !transmitlobby @voice@buildUnit@reload [f=0012479] [12479] Event [5784,58.9361572,3304]: 0 finished unit Metal Extractor [f=0012484] [12484] Event [3152,12.1838379,5728]: 0 finished unit Lotus [f=0012529] [12529] Event [3367.18188,24.9958267,4931.78516]: 1 lost unit Bandit [f=0012570] [12570] Event [2424,13.8262939,3208]: 1 lost unit Metal Extractor [f=0012571] [12571] Event [2752,10.0008535,1220]: 1 finished unit Thug [f=0012629] [12629] Event [968,8.44617844,5336]: 0 finished unit Metal Extractor [f=0012631] [12631] Event [3104,12.9748535,5824]: 0 finished unit Lotus [f=0012704] [12704] Event [3105.50171,15.5277119,5456.24268]: 1 lost unit Bandit [f=0012721] [12721] Event [3220.86841,15.082427,5460.87256]: 1 lost unit Bandit [f=0012746] [12746] Event [3121.87817,15.90137,5466.10498]: 1 lost unit Bandit [f=0012756] [12756] Event [3296,8.94836426,5904]: 0 finished unit Lotus [f=0012767] [12767] Event [3035.64453,14.1452627,5561.02637]: 1 lost unit Bandit [f=0012794] [12794] Event [4912,12.052002,2192]: 1 finished unit Lotus [f=0012815] [12815] Event [2752,10.0008535,1220]: 1 finished unit Thug [f=0012827] [12827] Event [3215.33472,11.4610052,5548.70654]: 1 lost unit Bandit [f=0012836] [12836] Event [3101.15112,15.449976,5533.36279]: 1 lost unit Bandit [f=0012836] [12836] Event [3152,12.1838379,5728]: 0 lost unit Lotus [f=0012846] [12846] Event [2752.5686,18.3207436,5595.95264]: 1 lost unit Bandit [f=0012920] [12920] Event [3104,13.0296135,5824]: 0 lost unit Lotus [f=0012942] [12942] Event [3099.81787,12.3102999,5799.47852]: 1 lost unit Bandit [f=0012949] [12949] Event [3174.38354,12.5807486,5808.89551]: 1 lost unit Bandit [f=0013011] [13011] Event [3120,10.5310698,5952]: 0 finished unit Lotus [f=0013028] [13028] Event [4712,12.2277832,2712]: 1 lost unit Metal Extractor [f=0013071] [13071] Event [3228.51855,12.7492924,5644.85693]: 1 lost unit Bandit [f=0013138] [13138] Event [3318.21143,14.0385237,5544.62061]: 1 lost unit Bandit [f=0013169] [13169] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Imp [f=0013236] [13236] Event [4832,10.0469971,2224]: 1 finished unit Lotus [f=0013244] [13244] Event [5560,34.6234131,2952]: 0 finished unit Metal Extractor [f=0013344] [13344] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0013451] [13451] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0013593] [13593] Event [816,15.2270508,5376]: 0 finished unit Radar Tower [f=0013605] [13605] Event [2752,10.0008535,1220]: 1 finished unit Felon [f=0013614] [13614] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Glaive [f=0013719] [13719] Event [4624,10.3216553,2208]: 1 lost unit Lotus [f=0013739] [13739] Event [3048,11.5127277,5912]: 0 finished unit Caretaker [f=0013793] [13793] Event [3072,14.059267,5744]: 0 finished unit Lotus [f=0013794] [13794] Event [4590.98193,16.9472637,2437.13037]: 0 lost unit Reaver [f=0013802] [13802] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0013826] [13826] Event [3656,21.7199707,3224]: 1 lost unit Metal Extractor [f=0013840] [13840] Event [4784,7.00378418,2160]: 1 finished unit Radar Tower [f=0013867] [13867] Event [2752,10.0008535,1220]: 1 finished unit Thug [f=0013880] [13880] Event [6072,13.7384033,2552]: 1 finished unit Geothermal Generator [f=0013888] [13888] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0013896] [13896] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0013942] [13942] Event [2646.28638,19.5162506,5215.61182]: 0 lost unit Imp [f=0014002] [14002] Event [2752,10.0008535,1220]: 1 finished unit Thug [f=0014042] [14042] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0014050] [14050] Event [2539.33472,27.9222355,5055.50732]: 1 lost unit Bandit [f=0014071] [14071] Event [4624,10.3216553,2208]: 1 finished unit Lotus [f=0014099] [14099] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0014125] [14125] Event [2752,10.0008535,1220]: 1 finished unit Thug [f=0014153] [14153] Event [3311.58887,23.8224373,2903.32397]: 1 lost unit Outlaw [f=0014238] [14238] Event [2752,10.0008535,1220]: 1 finished unit Thug [f=0014254] [14254] Event [1759.55676,14.5807047,5194.26367]: 1 lost unit Bandit [f=0014255] [14255] Event [3136,23.4228516,2800]: 1 lost unit Lotus [f=0014258] [14258] Event [3390.3208,27.4421482,2853.30786]: 1 lost unit Thug [f=0014264] [14264] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0014310] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014314] [14314] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014322] [14322] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0014447] [14447] Event [2264,11.4202881,6568]: 0 finished unit Wind/Tidal Generator [f=0014459] [14459] Event [undefined]: ATOSTIC resigned [f=0014459] game_message: ATOSTIC has been destroyed! [f=0014459] game_message: [Fx]Drone wins! [f=0014459] Submitting stats [f=0014459] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014459] Part| Total Time|Time of the last 0.5s [f=0014459] Draw 13758.37ms 19.76% [f=0014459] Lua::Callins::Synced 8370.84ms 13.97% [f=0014459] Lua::Callins::Unsynced 17661.76ms 9.78% [f=0014459] Lua::CollectGarbage::Synced 483.36ms 0.20% [f=0014459] Lua::CollectGarbage::Unsynced 1041.58ms 2.10% [f=0014459] Misc::Profiler::AddTime 66.83ms 0.00% [f=0014459] Sim 28093.97ms 71.46% [f=0014459] [14459] Received game_message: ATOSTIC has been destroyed! [f=0014459] [14459] Received game_message: [Fx]Drone wins! [f=0014460] [14460] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014460] [14460] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014460] [14460] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014460] [14460] Game End Stats Values: 2,2165,2230,2165,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,1275,2075,6.36399937,5.98199987,6.36399937,5.98199987,0,65,0,65,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014460] [14460] Game End Stats Values: 3,2375,2440,2375,2440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,8,8,8,8,1275,2075,1275,2075,9.81999874,9.81999874,9.81999874,9.81999874,120,185,120,185,0,0,0,0,180,180,180,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014460] [14460] Game End Stats Values: 4,2635,2630,2635,2630,1.10522187,0,1.10522187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,9.46666622,8,9.46666622,8,1275,2075,1275,2075,11.8036814,12.3030005,11.8036814,12.3030005,240,250,240,250,0,0,0,0,320,305,320,305,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014460] [14460] Game End Stats Values: 5,2795,2700,2795,2700,3.80214763,0.51371151,3.80214763,0.51371151,0,0,0,0,0,0,0,0,0,0,0,0,51.4583473,62.7692299,51.4583473,62.7692299,800,0,800,0,12.5333338,9.42891979,12.5333338,9.42891979,1275,2075,1275,2075,13.4377966,14.6292486,13.4377966,14.6292486,240,250,240,250,0,0,0,0,480,375,480,375,0,0,0,0,0,0,0,0,62.7692299,51.4583473,62.7692299,51.4583473 [f=0014460] [14460] Game End Stats Values: 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33,180,14055,180,14055,265.386475,984.784119,265.386475,984.784119,0,0,0,0,0,0,0,0,946.943481,132.698792,946.943481,132.698792,3978.60034,5305.44141,3978.60034,5305.44141,0,2170,0,2170,50.7999992,63.1617393,50.7999992,63.1617393,0,3705,0,3705,32.2333603,46.5073204,32.2333603,46.5073204,180,5000,180,5000,3362.8335,5018.3335,3362.8335,5018.3335,0,3180,0,3180,15082.9941,3521.33325,15082.9941,3521.33325,156.833466,36.0000076,156.833466,36.0000076,5652.81885,4231.70166,5652.81885,4231.70166 [f=0014460] [14460] Game End Stats Values: 34,180,14090,180,14090,265.386475,984.784119,265.386475,984.784119,0,0,0,0,0,0,0,0,950.943481,132.698792,950.943481,132.698792,3978.60034,5305.44141,3978.60034,5305.44141,0,2170,0,2170,2,63.1617393,2,63.1617393,0,3705,0,3705,2,46.1100044,2,46.1100044,180,5000,180,5000,3362.8335,5018.3335,3362.8335,5018.3335,0,3215,0,3215,15082.9941,3521.33325,15082.9941,3521.33325,156.833466,36.0000076,156.833466,36.0000076,5652.81885,4231.70166,5652.81885,4231.70166 [f=0014489] [14489] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0014545] [14545] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0014558] Spectator Sparkles left the game: normal quit [f=0014558] [14558] Event [undefined]: Sparkles quit [f=0014564] Player [Fx]Drone left the game: normal quit [f=0014564] [14564] Event [undefined]: [Fx]Drone quit [f=0014701] [14701] Event [2184,8.93737793,6568]: 0 finished unit Wind/Tidal Generator [f=0014718] [14718] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0014719] No clients connected, shutting down server [f=0014719] Server shutdown [f=0014812] [14812] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0014879] [14879] Event [2136,19.179821,5144]: 0 finished unit Metal Extractor [f=0015034] [15034] Event [2104,21.3995743,5016]: 0 finished unit Wind/Tidal Generator [f=0015082] [15082] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0015090] [15090] Event [2104,8.91540527,6568]: 0 finished unit Wind/Tidal Generator [f=0015118] [15118] Event [4024,33.9367676,7032]: 0 finished unit Geothermal Generator [f=0015119] [15119] Event [5304,15.3863525,3192]: 0 finished unit Stardust [f=0015159] [15159] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0015270] [15270] Event [2024,19.6371651,5000]: 0 finished unit Wind/Tidal Generator [f=0015325] [15325] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0015387] [15387] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0015389] [15389] Event [1944,18.8463783,5000]: 0 finished unit Wind/Tidal Generator [f=0015397] [15397] Event [2024,9.88769531,6584]: 0 finished unit Wind/Tidal Generator [f=0015510] [15510] Event [1864,17.4737549,4984]: 0 finished unit Wind/Tidal Generator [f=0015617] [15617] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0015661] [15661] Event [1784,16.8859863,4984]: 0 finished unit Wind/Tidal Generator [f=0015682] [15682] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0015703] [15703] Event [1944,9.90966797,6584]: 0 finished unit Wind/Tidal Generator [f=0015841] [15841] Event [1704,16.6827393,4968]: 0 finished unit Wind/Tidal Generator [f=0015880] [15880] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0015929] [15929] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0016000] [16000] Event [1864,14.1998291,6584]: 0 finished unit Wind/Tidal Generator [f=0016019] [16019] Event [1624,15.4467773,4952]: 0 finished unit Wind/Tidal Generator [f=0016137] [16137] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0016201] [16201] Event [1544,11.585083,4952]: 0 finished unit Wind/Tidal Generator [f=0016201] [16201] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0016294] [16294] Event [1784,15.0787354,6584]: 0 finished unit Wind/Tidal Generator [f=0016364] [16364] Event [1592,19.753418,4824]: 0 finished unit Wind/Tidal Generator [f=0016399] [16399] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0016479] [16479] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0016559] [16559] Event [1576,17.7209473,4744]: 0 finished unit Wind/Tidal Generator [f=0016592] [16592] Event [1704,17.6495361,6584]: 0 finished unit Wind/Tidal Generator [f=0016641] [16641] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0016735] [16735] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0016754] [16754] Event [1560,16.6497803,4664]: 0 finished unit Wind/Tidal Generator [f=0016891] [16891] Event [1624,10.0030518,6584]: 0 finished unit Wind/Tidal Generator [f=0016893] [16893] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0016919] [16919] Event [1544,21.0717773,4584]: 0 finished unit Wind/Tidal Generator [f=0016929] [16929] Event [4936,10.4644775,3432]: 0 finished unit Stardust [f=0016982] [16982] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0017114] [17114] Event [1544,22.7801514,4504]: 0 finished unit Wind/Tidal Generator [f=0017158] [17158] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0017169] [17169] Event [1544,13.6395264,6600]: 0 finished unit Wind/Tidal Generator [f=0017174] [17174] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0017309] [17309] Event [1528,19.5666504,4424]: 0 finished unit Wind/Tidal Generator [f=0017354] [17354] Event [3256.00146,37.292347,5735]: 0 finished unit Harpy [f=0017405] [17405] Event [3416.01465,11.1346436,6038.3999]: 0 finished unit Conjurer [f=0017431] [17431] Event [1464,13.9141846,6600]: 0 finished unit Wind/Tidal Generator [f=0017463] Autoquit sending quit command. [f=0017463] [QuitAction] user exited to system [f=0017463] [SpringApp::Kill][1] fromRun=1 [f=0017463] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017463] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017463] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017463] [ThreadPool::SetThreadCount][2] workers=0 [f=0017463] [SpringApp::Kill][2] [f=0017463] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017463] [Game::KillLua][3] dtor=0 luaUI=0x5c2f5240 [f=0017463] Start widgetHandler:Shutdown [f=0017463] Shutdown - SaveOrderList Complete [f=0017463] Writing last game win data [f=0017463] Shutdown - SaveConfigData Complete [f=0017463] Shutdown Widget - Chili Highlight [f=0017463] Shutdown Widget - Save/Load API [f=0017463] Shutdown Widget - Draw After Chili [f=0017463] Shutdown Widget - EPIC Menu [f=0017463] Shutdown Widget - Chili Minimap [f=0017463] Shutdown Widget - Chili Widget Selector [f=0017463] Shutdown Widget - Local Team Colors [f=0017463] Shutdown Widget - Display Keys 2 [f=0017463] Shutdown Widget - Save Game Menu [f=0017463] Shutdown Widget - HealthBars [f=0017463] Shutdown Widget - Noises [f=0017463] Shutdown Widget - Unit Icons [f=0017463] Shutdown Widget - Win Counter [f=0017463] Shutdown Widget - BuildETA [f=0017463] Shutdown Widget - SpringRTS Replay Stats [f=0017463] Shutdown Widget - Modular Comm Info [f=0017463] Shutdown Widget - CameraShake [f=0017463] Shutdown Widget - Chili Economy Panel Default [f=0017463] Shutdown Widget - Chili EndGame Window [f=0017463] Shutdown Widget - Chili Nuke Warning [f=0017463] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017463] Shutdown Widget - Chili Spectator Panels [f=0017463] Shutdown Widget - Context Menu [f=0017463] Shutdown Widget - Darkening [f=0017463] Shutdown Widget - MetalFeatures (new) [f=0017463] Shutdown Widget - Grab Input [f=0017463] Input grabbing is disabled! [f=0017463] Shutdown Widget - Highlight Geos [f=0017463] Shutdown Widget - Local Widgets Config [f=0017463] Shutdown Widget - Mex Placement Handler [f=0017463] Shutdown Widget - MinimapEvents [f=0017463] Shutdown Widget - Missile Silo Range [f=0017463] Shutdown Widget - Music Player [f=0017463] Shutdown Widget - Point Tracker [f=0017463] Shutdown Widget - Showeco and Grid Drawer [f=0017463] Shutdown Widget - Stereo3D [f=0017463] Shutdown Widget - Attack AoE [f=0017463] Shutdown Widget - Map Edge Extension [f=0017463] Shutdown Widget - Selection Send [f=0017463] Shutdown Widget - LupsManager [f=0017463] Shutdown Widget - Newton Firezone [f=0017463] Shutdown Widget - Chili Pro Console [f=0017463] Shutdown Widget - Lasso Terraform GUI [f=0017463] Shutdown Widget - Chili Framework [f=0017463] Shutdown Widget - Lups [f=0017463] Shutdown Widget - Custom Markers [f=0017463] Shutdown Widget - Chili Core Selector [f=0017463] Shutdown Widget - Pause Screen [f=0017463] Shutdown Widget - Layout Handler [f=0017463] Shutdown Widget - Persistent Build Height [f=0017463] Shutdown Widget - Text To Speech Control [f=0017463] End widgetHandler:Shutdown [f=0017463] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={378958,56459856} {int,ext,rec}Allocs={25988428,0,0} {chunk,block}Bytes={56459856,0} [f=0017463] [Game::KillLua][1] dtor=0 luaGaia=0x5c2e7c30 [f=0017463] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={312240,50996455} {int,ext,rec}Allocs={25988430,0,0} {chunk,block}Bytes={50996455,0} [f=0017463] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={312240,50996455} {int,ext,rec}Allocs={25988430,0,0} {chunk,block}Bytes={50996455,0} [f=0017463] [Game::KillLua][2] dtor=0 luaRules=0x5502ab40 [f=0017463] Start gadgetHandler:Shutdown [f=0017463] Shutdown - StartSetup [f=0017463] Shutdown - UnitMorph [f=0017463] Shutdown - LupsNanoSpray [f=0017463] Shutdown - Missile Silo Controller [f=0017463] Shutdown - Modular Comm Info [f=0017463] Shutdown - Terrain Texture Handler [f=0017463] Shutdown - UnitCloakShield [f=0017463] Shutdown - Starlight Handler [f=0017463] End gadgetHandler:Shutdown [f=0017463] Start gadgetHandler:Shutdown [f=0017463] Shutdown - Save/Load [f=0017463] Shutdown - UnitMorph [f=0017463] Shutdown - Modular Comm Info [f=0017463] Shutdown - Retreat Command [f=0017463] Shutdown - Shockwaves [f=0017463] Shutdown - Teleport Throw [f=0017463] Shutdown - UnitCloakShield [f=0017463] Shutdown - Lups Cloak FX [f=0017463] Shutdown - Lups [f=0017463] Shutdown - Lups Shield [f=0017463] End gadgetHandler:Shutdown [f=0017463] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25988574,0,0} {chunk,block}Bytes={0,0} [f=0017463] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25988574,0,0} {chunk,block}Bytes={0,0} [f=0017463] [Game::KillLua][4] dtor=0 [f=0017463] [Game::~CGame][1] [f=0017463] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017463] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017463] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017463] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017463] [Game::KillLua][4] dtor=1 [f=0017463] [Game::KillMisc][1] [f=0017463] [Game::KillMisc][2] [f=0017463] [Game::KillMisc][3] [f=0017463] [Game::KillRendering][1] [f=0017463] [3DOParser::Kill] allocated 137 pieces [f=0017463] [S3OParser::Kill] allocated 2748 pieces [f=0017463] [AssParser::Kill] allocated 220 pieces [f=0017463] [Game::KillInterface][1] [f=0017463] [Game::KillInterface][2] [f=0017463] [Game::KillSimulation][1] [f=0017463] [Game::KillSimulation][2] [f=0017463] [CCollisionHandler] dis-/continuous tests: 0/749799 [f=0017463] [Game::KillSimulation][3] [f=0017463] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017463] [~CPathCache(24x28)] cacheHits=137 hitPercentage=38% numHashColls=0 maxCacheSize=25 [f=0017463] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017463] [~CPathCache(48x56)] cacheHits=369 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017463] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017463] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017463] [LosHandler::Kill] raycast instance cache-{hits,misses}={19026,18825}; shared=8%; cached=42% [f=0017463] [Game::KillSimulation][4] [f=0017463] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017463] [Game::~CGame][2] [f=0017463] [Game::~CGame][3] [f=0017463] [SpringApp::Kill][3] [f=0017463] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184838 bytes sent 207874 bytes recv'd [f=0017463] [SpringApp::Kill][4] font=0x462f27e0 [f=0017463] [SpringApp::Kill][5] [f=0017463] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7626 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp (0x46372e70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp" numZipFiles=7626 sumInflSize=691307kb sumReadTime=3042ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=134ms file="objects3d/strikecom_1.dae" indx=5345 inflSize=1500kb readTime=68ms file="objects3d/spiderriot.s3o" indx=5321 inflSize=134kb readTime=52ms file="objects3d/cremcom.s3o" indx=4996 inflSize=200kb readTime=35ms file="gamedata/sidedata.lua" indx=904 inflSize=1kb readTime=30ms file="unitpics/chickenspire.png" indx=6201 inflSize=9kb readTime=29ms file="unitpics/chickenwurm.png" indx=6202 inflSize=9kb readTime=25ms file="gamedata/unitdefs_pre.lua" indx=913 inflSize=0kb readTime=24ms file="gamedata/resources.lua" indx=903 inflSize=6kb readTime=24ms file="icons/amphtransport.png" indx=931 inflSize=0kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7568e0feb722824f49987d2aa04ce535.sdp] 51479319 bytes cached in 2823 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x4646cd90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/maphelper.sdz (0x463711a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz (0x465ff220) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz (0x7eff88085b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1435-g79d77ca/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0fd0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]